李岳臻_Portfolio

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In Transit: A Journey in the Life

“A few times in my life I’ve had moments of absolute clarity. When for a few brief seconds the silence drowns out the noise and I can feel rather than think, and things seem so sharp and the world seems so fresh. It’s as though it had all just come into existence.

I can never make these moments last. I cling to them, but like everything, they fade. I have lived my life on these moments. They pull me back to the present, and I realize that everything is exactly the way it was meant to be.”

Yueh Chen Lee, 2019, Seattle Public Library

Tension Fabric

Installation

Programme Streams

UPSIDE DOWN

MORRISON ACADEMY REBUILD

Urban Reflection

ECOTOURISM AFTER NATRE

GENERATIVE ART COLLECTION

[ Declaration ]

Thought about“museum”in the metaverse…

What is the experience like when visiting a virtual museum? In a virtual space, the virtual environment is no longer bound by gravity or limited by the physical rules of nature and time. We can create unique visiting routes different from those in physical museums.

Rules in the Upside Down Museum :

00. Solo VR experience

(appreciating objects is a journey of self-exploration)

01. Freedom of visiting sequence

(different categories of exhibition halls)

02. Outcome depends on user

(time and frequency of interaction)

03. Multi-perspective of appreciations

The biggest difference between a virtual museum and a physical museum lies in the spatial organization of the exhibition areas and the visitor routes.

Imagine the concept of the metaverse museum is a cube. Each of the exhibition space are no longer divided by regions or floors but existing on the six faces of the cube.

Loop of each category

Space Structure

a.Sculpture(-y)

b.Armor(+y)

c.Instrument(-z)

d.Animals(+z)

e.Decorate Art(-x)

f.Painting(+x)

The Upside Down Museum is divided into six themed exhibition areas, each of which exists on the positive and negative faces of the X, Y, and Z axes of the cube. The positive and negative faces of different axes correspond to similar exhibition themes, and the spatial layout also reflects the theme, presenting exhibition spaces of different scales.

Fig 1. Imagine the space in Metaverse. Escher, Relativity (1953)
Entry Lobby
In the center of the cube

The chamfered surfaces and blue light serve as spatial cues, providing shortcuts to switch to different themed exhibition areas.

-Y axes Sculpture

"Two sides of the same coin." The column in the sculpture exhibition area on the -Y axis can serve as display shelves for exhibits in the armor exhibition area on the +Y axis.

+X axes Painting

In VR goggles, you can experience dynamic art exhibitions where you can see moving artworks.

+Y axes Armor

With VR goggles on, you can interact with the chessboard in the exhibition area.

MORRISON ACADEMY REBUILD

New Type Of Rythm: American High School Rebuild

基地位於台灣大道、民權路與公益路交叉的節點上。從都市的角度來分析,此區做為台中舊市區與新市區的畫分邊界,並賦予此基地一個 「 門」的意象。以台中火車站作為都市發展的起始點,將車流與人流經過台灣大道並延伸至誠品綠園道,作為都市線性之串聯。我們以此思考 。

[ PARAMETRIC PROTOTYPE ]

Model A - Different Size of Frame (上)

Model B - Twist the lofted box (下)

Labview - Use Light Sensor To Control The Size Of Window

Urban Reflection

Is a boundary between the old and new cities. People had a new perception to see what’s the definition is.

ECOTOURISM AFTER NATRE

Resort Design : A role of sustainable development in Shigang Taichung

地形等高線

產業/住宅分布

石岡為臨經市區與東勢、谷關山區的重要樞紐。目前線性的道路與大甲溪,把石岡地區分割成了 三個區域,導致了邊界與軸線的形成。居民與遊客的使用區域被劃分,以及工業區和農地的分割 。邊界與邊界之間也形成了不完證的區域,包含了畸零地與破碎的公園。為了解決其根本之問題 ,我們須先行改善其線型交通動線以及產業轉型,並繼續為當地特有的寶貴自然資源做保護及永 續的思考。

主要道路軸線

石岡區域

[ ANALYSIS ]

以環形動線串聯被台三線、大甲溪和東豐鐵馬道分割的基地,結合當地各社區節點和產業活動,發展出新的生態旅遊動線地圖。

石岡地區的產業型態

停車場

商店

垂釣點

自行車出租站

學校

民宿

餐廳

農地

酒吧

公車站

計程車停靠站

腳踏車動線

汽車動線 小船動線

分為石岡水壩分布的生態區、大甲溪流域的蔬果農作區、東豐鐵馬道和垂釣的觀光區及零星支工業區與零售批發區。 醫護站

[ PLAN ]

旅館的建築基地設置於原食水嵙休閒園區,將此做為石岡區觀光生態旅遊的重要節點,並作為騎自行車與乘獨木舟修的轉運站。

將開方性的廣場空間設置於基地前方,改善台三線強烈的軸向性空間。旅館建築物以兩動曲線量體交織而成,懸臂結夠形成的框景能表現出石岡 區獨特的山水意象。

旅館一樓平面圖

水道剖面圖及活動示意圖

旅館二樓平面圖

整治水道局部剖面圖

[ DIAGRAM ]
Left Fig. Ecstatic Dance Right Fig. Labyrinthine Network
Left Fig. Flowfield In Spring Right Fig. Intersecting Streets

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