NEW! For 2015 Catalog!

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Outdoor Free standing Burial Tombs- Sturdy, weather resistant fully enclosed outdoor Burial Tombs can be used as set pieces to display characters/actors or you can remove the broken away center insert to allow patrons to “pass thru” the available 42”w x 84” tall center entry section of each.

Nest them together to create the ultimate above ground tomb city of the dead.

GRY361- Burial Tomb “A”opening 42”w x 84”h, total width 5’10”, total depth 3’4”, total height 10’0”.

GRY362- Burial Tomb “B”opening 42”w x 90”h, total width 5’0”, total depth 3’0”, total height 11’2”.

© 2015 The Scarefactory, Inc.

GRY363- Burial GRY367- Burial Tomb Entry GRY364- Burial Tomb “C”Tomb “D”Gate- Elaborate Tomb opening 42”w x opening 42”w entry gate has a 48”w x 84”h, total width 84h opening, a total width 84”h, total 5’8”, total depth 5’10”, depth 13”, height width 5’4”, total 3’10”, total depth 3’4”, total 11’0”. Working Coach height 10’6”. height 10’0”. lights & iron gates.

GRY365- Burial Tomb “E”opening 42”w x 98”h, total width 5’6”, total depth 3’0”, total height 13’6”.

GRY366- Burial Tomb “F”opening 42”w x 92”h, total width 5’6”, total depth 3’4”, total height 12’0”.

Entire contents, all rights reserved. Visit us at www.scarefactory.com or call 614-252-8000


GD167- Ancient Evil Dining Table- Circular Dining table top flips back and Giant 11’ tall Ancient Evil character springs from beneath. Character has compelling upper torso, head and arm movements.

WOLF110- Static Giant WereWolf- Non-animated version of Highly detailed Giant WereWolf stands 9’ Tall. Movements include multiple violent independent arm, head, neck and jaw movements. WOLF111- Economy Attacking Giant WereWolf- Highly detailed Giant WereWolf stands 9’ Tall. Simplified economical Head, Jaw and arm movements. WOLF112- Standing Attacking Giant WereWolf- Highly detailed Giant WereWolf stands 9’ Tall. Movements include multiple violent independent arm, head, neck and jaw movements. WOLF113- Rearing Attacking Giant WereWolf- Giant WereWolf starts on all fours and then rears ups to stand pivoting at the waist. WOLF114- Track System for Rearing Attacking Giant WereWolfTrack system for above includes four point roller track dolly, track and pneumatics to propel Giant WereWolf 60” forward/back.

BEAR101- Animated Grizzly Bear- 9’6” Tall 6’ Wide Grizzly Bear ... a thousand pounds of Fur, Muscle, Claws and Teeth, rears up terrify your patrons and rip them to shreds. Movements include raise/lower at waist, multiple independent arm, head, neck and jaw movements. BEAR102- Animated Grizzly Bear- Track System- Track system for above includes four point roller track dolly, track and pneumatics to propel Animated Grizzly 60” forward/back. BEAR103- Animated Grizzly Bear- Breakaway Fireplace Accessory72” wide, 24” deep brick fireplace with mantel and Animal head plaque, pneumatically breakaway and allow Animated Grizzly to break thru wall and travel into scene and then automatically reset.

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RCH104- Giant Ceiling Roach w. Victim- Giant Roach has come down from hole in ceiling to capture human victim whose entire head is now in the jaws of the Giant Roach. When activated Roach and human victim are lifted into the air as roach tries to drag victim up thru hole in ceiling, victim thrashes wildly, contorting torso, legs kicking, as he tries to escape.

RCH103- Giant Roach TrashcanGiant Roach flies up & out of metal trash can with airblast tentacles.

RCH102- Ceiling Roach Flipdown- Giant Roach sits mounted to ceiling or wall, when activated flips back revealing underbelly/legs with airblast tentacles. RCH101- Giant Roach (static)highly detailed Giant Roach measures 36”w x 56”l.

RCH105- RoachMan- Roachman, crouches collapsed like a pile of discarded clothes, when activated character springs up violently to a height of 7’6” with crazy arm and head movements.

CHR524- SlenderMan Reanimator- SlenderMan, crouches collapsed like a pile of discarded clothes, when activated character springs up violently to a height of 7’6” with crazy arm and head movements.

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Servo Zombies- For years we have created high-end servo driven Zombie characters for film and television. We are now making an inexpensive version of these metal geared servo driven characters to the themed entertainment industry. These characters all featur e compelling x and y axis proportional eye, jaw, head and articulating movements. Because they are electricalstandard characters are portable, plug & play and require no air hookups.

SERV101- Dr. Tongue- Servo ZombieDr. Tongue character features compelling x and y axis proportional eye and tongue movements with added super fast pneumatic forward lunge, crazy arm/head movements, air blast from mouth.

SERV102- Mr. Ghouly Sign/TV Holder- Servo ZombieWe tried to give Mr. Ghouly a purpose, as he is designed to hold a sign/plaquard or a framed LED TV to display signage or advertisement for your attraction/coming event or display instructions or rules of the “House�. Character features compelling x and y axis proportional eye, jaw open/close, jaw side/side, head pan/tilt/turn. Separate electric motor makes him sway side to side, so he is all electrical...so simply place him where you want him and plug him into a wall outlet for full function.

SERV103- Mr. Rotten- Servo ZombieMost of Mr. Rotten has rotten away and it is wonder he can still stand as more of him is missing than there. Character is a completely proportional servo driven character featuring compelling x and y axis proportional eye, jaw open/close, jaw side/side, head pan/tilt/turn, torso turn, torso tilt, leg lift, & independent arm movements.

SERV103- Mr. RottenServo ZombieSERV101- Dr. TongueServo Zombie-

SERV102- Mr. Ghouly Sign/TV HolderServo ZombiePage 4


CHR523- Female ZombieThrashing up wall- Crazy possessed female thrashes and contorts wildly as she slides up/down the wall to a height of 8’.

CHR522- Flying SirenAn electric motor makes Siren float/hover in the air, when activated Siren flies up and over patrons heads, stabbing wildly with independent arm and crazy head movements.

CHR526- Female LungerFemale character stands with head lowered, when activated lunges forward throwing arms wildly with crazy head movements.

CHR528- Crypt Reanimator- Corpse crouches folded up on itself, when activated character reanimates to jump up and startle patrons.

CHR527- 6’6” Lunging GhoulTall Male Zombie stands with head lowered, when activated lunges forward throwing arms wildly with crazy head movements.

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CHR529- Econo Thrashing Hanger- Rotting corpse of hung female victim hangs motionless, when activated character comes to life to thrash wildly flailing arms, legs, head and torso.


FLY1400- Computer Controlled FlylineCable/Pulley Flyline system allows Ghostly characters to fly between two points over 100’. Cables are DC current energized facilitating characters to have LED lit eyes as they travel. System includes: dc motor/speed controls, limit switches, mounts, cables, and character if choosing.

FLY1401- Hallway Ceiling Flyer- Track mounted character flies flailing its arms and head as it flies over your patrons heads down hallway. Designed to accommodate 48” wide hallway, character travels 60”... longer traveling versions available upon request.

FLY1402- Ceiling PannerGhostly character on ceiling pans left and right flailing its arms and head. Corner wall mounted mechanics secure pivoting system that allows character to play the room, allowing patrons to pass underneath screaming character.

FIX729- Boogie Man out of Closet- Closet doors fly open as 8’ tall Boogie Man stands up and thru opened doors from crouched position, flailing arms and head movements. Includes character, Pneumatics and mechanized closet doors.

FIX730- Psycho Wheelchair StaircaseFlailing screaming Granny in a wheelchair crashes violently down staircase only to stop inches from your terrified patrons and reset. Includes Granny in Wheelchair, staircase, railings and pneumatics/mechanicals.

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FRN706- Chair Ghost- Sheet draped winged back chair sits harmlessly, when activated chair completely transforms into standing Ghoustly character with wildly flailing arm and head movements.

FRN707- Chair Reacher- Antique winged back chair sits harmlessly draped with a white sheet, when activated back of chair flips forward violently sending the upper torso of a rotting corpse lunging at your patrons with wildly flailing arm and head movements.

FRN705- Chair WenchFemale character starts with head down and can be placed in any chair desired. When activated character jumps up violently with arms and head flailing wildly.

FRN708- Chair Surfer- Antique winged back chair sits harmlessly draped with a white sheet, when activated back of chair flips forward violently sending an entire standing rotting corpse lunging at your patrons with wildly flailing arm and head movements.

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GRY360- Grim Reaper ReacherGrim Reaper stands with scythe, when activated character lunges over at waist to grasp at patrons. Violent sweeping torso and arm movements.

COF928- Coffin Drop PanelPanel hidden in upper portion of full size coffin drops, sending corpse thru opening with arms reaching. CHR525- Impaled Flailer- Impaled character comes to life and thrashes violently flailing legs, arms and upper torso.

GRY359- Tombstone BreakerTraditional tombstone breaks in half as Ghoul hidden behind lunges forward with crazy arm and head movements.

COF929- Coffin Peek-a-BooFull size clapboard coffin doors fly open as corpse lunges forward with crazy head movement.

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