June 9-11, 2015 Oak Hill School Nashville, TN
Dear Colleagues, In an effort to build a partnership across public, private and charter school organizations, Oak Hill School is pleased to offer a Summer Teachers Institute for elementary- and middle-school teachers. The Summer Teachers Institute at Oak Hill School will offer professional development opportunities, focusing on technology integration, STEAM initiatives, and 21st-century learning skills in the classroom. The institute will provide a collaborative environment for teachers of different educational sectors to create a network of educators focused on inspired and innovative teaching. Participants will leave the institute ready to incorporate teaching practices for the 21st-century learner. What is STEAM? STEAM is an acronym for science, technology, engineering, arts and mathematics. The idea of emphasizing these subjects, integrating them in inquiry-based and hands-on learning experiences, is driven by the business community to more align learners with what students will experience in higher education, as well as prepare them for success in the 21st-century workplace. What are 21st-century learning skills? In today’s society, 21st-century learning skills are deďŹ ned as creativity and innovation, critical thinking and problem solving, collaboration and communication. Cost to attend: $150 (financial assistance available) Register: oakhillschool.org/TeachersInstituteRegistration Contact: Lauren Sikes, Institute Director
LEADERSHIP COMMIT TEE
oak hill school
summer
21st Century skills | technology integration | steam
Kyle Ali, Teach For America - Greater Nashville Rebecca Barker, Teach For America - Greater Nashville Brenda Boon, Oak Hill School John Boyer, Oak Hill School Jennifer Hinote, Oak Hill School Dr. Cheryl Horner, Oak Hill School Colleen Hoy, Nashville Technology Council John Kepley, teknetex inc Martha Newson, Oak Hill School Lauren Sikes, Oak Hill School
COURSE CATALOG DAY 1: June 9, 8:30 a.m. - 3:30 p.m.
Technology Integration & 21st-Century Skills
Integrating Technology Using 21st Century Tools Course Description : Focusing on 21st Century skills and Google apps, participants will learn about a wide variety of websites and apps to take back to the classroom. We will explore ways to add technology to the content you are already teaching. We will also discuss using technology to help students research effectively, make dynamic presentations, and demonstrate mastery of content. Take aways: Understanding of Google apps Apps and websites for assessment purposes Tools and tips for researching online Ways to connect with other 21st-century educators
Research in the 21st Century Course Description: Research in schools today is no longer limited to reference books and MLA citations. In this session, we will discuss simple, effective methods for enriching student research projects with the information literacy skills our students need to help them succeed in an increasingly tech-focused, information-rich world. This course is aligned with Common Core Standards and focuses on inquiry-based research. Take aways: Importance of inquiry-based research projects Learn an effective structure for teaching research for the elementary and middle school student
DAY 2: June 10, 8:30 a.m. - 3:30 p.m.
STEAM
Engaging Scenarios Description: Participants will learn how to create, prepare, and present projects that hook students using “real world” scenarios aligned with STEAM initiatives. Engaging Scenarios are easily adaptable to all grade levels and all subject areas. Each project provides students the experience of taking on a meaningful role, participating in a real world situation, and applying curriculum based skills. Students can complete these projects with or without the use of technology. Take aways: Engaging scenarios align with STEAM Engaging scenarios can align with any subject and is a formula for project-based learning Brainstorm ways to use engaging scenarios in your classroom
What’s All the Hype About Interactive Science Notebooks? Description: Explore the power of Interactive Science Notebooks in your classroom! We will discover how to implement ISNs in a structured way to increase student engagement, provide formative assessment to address misconceptions, strengthen content understanding and build literacy skills. Come see how to bridge the gap from student observations and preconceived ideas to the art of inquiry, analyzing and evaluating. Bring a science unit you will be teaching for extra hands-on ideas. Take aways: A structure for using science notebooks in the classroom -- how to set them up and use them so students can inquire, analyze, and evaluate the content Examples of science notebooks Plan or revise a unit using science notebooks
In-Depth Problem Solving in Math Description: The Problem Solving block will explore using problem-based learning in the K-8 classroom. Participants will learn how to structure and pace problem-based lessons. The block will include hands-on instruction in implementing the use of story problems to promote problem-solving skills. Participants will also learn strategies for creating a classroom environment in which students discuss and reflect on their mathematical understanding while using sophisticated mathematical vocabulary. Take aways: A structure for implementing problem-based learning in the K-8 classroom Create a community of budding mathematicians within your classroom Get students to have mathematical conversations in which they reflect on their mathematical understanding and increase their mathematical vocabulary Differentiate problems to enhance each student’s’ learning
DAY 2: Continued Problem-Based Learning in Social Studies Description: Who doesn’t like a good story? Turn required grade level content into a story complete with characters, setting, problems, and solutions using the Storyline curriculum. Students become problem solvers as they take on a role of a character and make decisions dependent upon the setting and their roles in the story. Storyline provides opportunities for active engagement and a deep sense of ownership of their learning. Take aways: Overview of the Storyline method- the whys and hows Examples of Storyline Opportunities to brainstorm how Storyline can be incorporated into any content area
Integrating the Arts in the Classroom: Putting the “A” in STEAM. Description: Participants will gain suggested techniques for incorporating movement, sound, and design in the musical form to enhance curriculum in the classroom. Often curriculum learned with the aid of a movement activity will enter the brain through a different set of pathways and make retention more secure. The simple addition of drone patterns (borduns on the Orff instruments) cause the right brain to kick into action on a left brain skill making the learning happen more quickly. Take aways: Techniques to incorporate movement in the classroom to increase retention Understanding of how movement increases brain activity Importance of adding arts to the classroom curriculum to increase student engagement Course
Engineering Made Easy Description: Engineering and technological literacy skills are essential for the 21st century. Introducing engineering concepts to elementary- and middle-school students can be challenging for educators. In this session, participants will be introduced to the Engineering is Elementary (EIE) curriculum and framework. EIE provides educators with a curricular program that integrates engineering with elementary science topics. The curriculum project has two main goals; to increase technological literacy and increase elementary educators’ abilities to teach engineering and technology to their students. Take aways: Principles for teaching engineering in the elementary- and middle-school classroom Understanding of the EiE project, specifically the structure and format of the units Opportunities to engage in EIE lessons as learners
DAY 3: June 11, 8:30 a.m. - 3:30 p.m.
21st-Century Skills
Teaching 21st-Century Skills through Service Learning Description: The goals of 21st-century learning are helping each child communicate, collaborate, and exercise creativity and critical thinking while connecting to the world in meaningful and relevant ways. The session will focus on how service learning encourages students to become compassionate, creative, and strong leaders. Participants will learn ways to incorporate service-learning in elementary classroom and develop ideas on making cross curricular connections throughout the school. Take aways: Service learning can be implemented across all grade levels and classrooms Connecting service to leadership Examples of service learning in action and how this can be applied to your school
World Hunger Games Description: The session will focus on a curriculum and game developed around world hunger that encourages complex problem solving in a collaborative situation. The game is modeled after John Hunter’s World Peace Game and exposes children to systems thinking, critical and creative problem-solving, leadership responsibilities, decision making, negotiation, and much more. Participants will learn about the process, brainstorm ways to implement key strategies in their classrooms and even play the game. Take aways: Structure of World Hunger Games 21st century skills and problem-based learning in action
REGISTER NOW: www.oakhillschool.org/TeachersInstituteRegistration