Summer Teacher Institute

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June 7-9, 2016 Oak Hill School Nashville, TN


Dear Colleagues, In an effort to build a partnership across public, private and charter school organizations, Oak Hill School is pleased to offer a Summer Teachers Institute for elementary- and middle-school teachers. The institute will offer professional development opportunities, focusing on technology integration, STEAM initiatives, and 21st-century learning skills in the classroom. The institute will provide opportunities for teachers of different educational sectors to connect and create partnerships focused on inspired and innovative teaching that go beyond the walls of the institute, ultimately advancing teacher performance and student achievement. Participants will leave the institute ready to incorporate teaching practices for the 21stcentury learner. What is STEAM? STEAM is an acronym for science, technology, engineering, arts and mathematics. The idea of emphasizing these subjects, integrating them in inquiry-based and hands-on learning experiences, is driven by the business community to more align learners with what students will experience in higher education, as well as prepare them for success in the 21st-century workplace. What are 21st-century learning skills? In today’s society, 21st-century learning skills are defined as creativity and innovation, critical thinking and problem solving, collaboration and communication. Cost to attend: $150 for individual participants $135 for schools that send 3 or more participants Register: oakhillschool.org/TeachersInstituteRegistration Contact: Lauren Sikes, Institute Director SummerTeachersInstitute@oakhillschool.org

LEADERSHIP COMMIT TEE

oak hill school

summer

21st Century skills | technology integration | steam

Kyle Ali, People Operations - Google, Inc. Rebecca Barker, Teach For America - Greater Nashville Brenda Boon, Oak Hill School John Boyer, Oak Hill School John Eason, TN Charter School Center Jennifer Hinote, Oak Hill School Dr. Cheryl Horner, Oak Hill School John Kepley, teknetex inc Martha Newson, Oak Hill School Lauren Sikes, Oak Hill School Justin Testerman, Project Renaissance


COURSE CATALOG June 7-9, 8:30 a.m. - 4 p.m.

Technology Integration, STEAM & 21st-Century

Integrating Technology Using 21st Century Tools Course Description : Focusing on 21st Century skills and Google apps, participants will learn about a wide variety of websites and apps to take back to the classroom. We will explore ways to add technology to the content you are already teaching. We will also discuss using technology to help students research effectively, make dynamic presentations, and demonstrate mastery of content. Take aways: Understanding of Google apps Apps and websites for assessment purposes Tools and tips for researching online Ways to connect with other 21st-century educators

Research in the 21st Century Course Description: Research in schools today is no longer limited to reference books and MLA citations. In this session, we will discuss simple, effective methods for enriching student research projects with the information literacy skills our students need to help them succeed in an increasingly tech-focused, information-rich world. This course is aligned with Common Core Standards and focuses on inquiry-based research. Take aways: Importance of inquiry-based research projects Learn an effective structure for teaching research for the elementary and middle school student


June 7-9, 8:30 a.m. - 4 p.m.

Technology Integration, STEAM & 21st-Century Skills

Engaging Scenarios Description: Participants will learn how to create, prepare, and present projects that hook students using “real world” scenarios aligned with STEAM initiatives. Engaging Scenarios are easily adaptable to all grade levels and all subject areas. Each project provides students the experience of taking on a meaningful role, participating in a real world situation, and applying curriculum based skills. Students can complete these projects with or without the use of technology. Take aways: Engaging scenarios align with STEAM Engaging scenarios can align with any subject and is a formula for project-based learning Brainstorm ways to use engaging scenarios in your classroom

What’s All the Hype About Interactive Science Notebooks? Description: Explore the power of Interactive Science Notebooks in your classroom! We will discover how to implement ISNs in a structured way to increase student engagement, provide formative assessment to address misconceptions, strengthen content understanding and build literacy skills. Come see how to bridge the gap from student observations and preconceived ideas to the art of inquiry, analyzing and evaluating. Bring a science unit you will be teaching for extra hands-on ideas. Take aways: A structure for using science notebooks in the classroom -- how to set them up and use them so students can inquire, analyze, and evaluate the content Examples of science notebooks Plan or revise a unit using science notebooks

In-Depth Problem Solving in Math Description: The Problem Solving block will explore using problem-based learning in the K-8 classroom. Participants will learn how to structure and pace problem-based lessons. The block will include hands-on instruction in implementing the use of story problems to promote problem-solving skills. Participants will also learn strategies for creating a classroom environment in which students discuss and reflect on their mathematical understanding while using sophisticated mathematical vocabulary. Take aways: A structure for implementing problem-based learning in the K-8 classroom Create a community of budding mathematicians within your classroom Get students to have mathematical conversations in which they reflect on their mathematical understanding and increase their mathematical vocabulary Differentiate problems to enhance each student’s’ learning


June 7-9, 8:30 a.m. - 4 p.m.

Technology Integration, STEAM & 21st-Century Skills

Problem-Based Learning in Social Studies Description: Who doesn’t like a good story? Turn required grade level content into a story complete with characters, setting, problems, and solutions using the Storyline curriculum. Students become problem solvers as they take on a role of a character and make decisions dependent upon the setting and their roles in the story. Storyline provides opportunities for active engagement and a deep sense of ownership of their learning. Take aways: Overview of the Storyline method- the whys and hows Examples of Storyline Opportunities to brainstorm how Storyline can be incorporated into any content area

Integrating the Arts in the Classroom: Putting the “A” in STEAM. Description: Participants will gain suggested techniques for incorporating movement, sound, and design in the musical form to enhance curriculum in the classroom. Often curriculum learned with the aid of a movement activity will enter the brain through a different set of pathways and make retention more secure. The simple addition of drone patterns (borduns on the Orff instruments) cause the right brain to kick into action on a left brain skill making the learning happen more quickly. Take aways: Techniques to incorporate movement in the classroom to increase retention Understanding of how movement increases brain activity Importance of adding arts to the classroom curriculum to increase student engagement Course

Engineering Made Easy Description: Engineering and technological literacy skills are essential for the 21st century. Introducing engineering concepts to elementary- and middle-school students can be challenging for educators. In this session, participants will be introduced to the Engineering is Elementary (EIE) curriculum and framework. EIE provides educators with a curricular program that integrates engineering with elementary science topics. The curriculum project has two main goals; to increase technological literacy and increase elementary educators’ abilities to teach engineering and technology to their students. Take aways: Principles for teaching engineering in the elementary- and middle-school classroom Understanding of the EiE project, specifically the structure and format of the units Opportunities to engage in EIE lessons as learners


June 7-9, 8:30 a.m. - 4 p.m.

Technology Integration, STEAM & 21st-Century Skills

Incorporating the Visual Arts in the Math and Science Classroom Description: Participants will gain insight on how to incorporate visual arts in math and science lessons that are traditionally void of creative expression. Weaving the fine arts into the existing curriculum is an effective way for teachers to keep students engaged and meet the ever growing demand that students have knowledge and experiences in a highly scientific and technological world. Take the time to share and collaborate with other professionals about adding to or changing your current math and science classroom, while boosting your own creativity and learning to promote creativity and self-confidence in your students! Take aways: Techniques to integrate grade appropriate visual arts projects in science and math lessons Explore community resources available to teachers incorporating STEAM in the curriculum Understand the importance of adding arts to the classroom curriculum to increase student engagement Refresh and invigorate your school’s existing math and science curriculum by integrating visual arts.

Project-Based Learning: The Art of Gaming Description: The Art of Gaming (TAG) will focus on STEAM standards using a project-based learning approach. Participants will learn how to plan, design, create, and play video games that are challenging, engaging, and fun. T.A.G participants will also learn key problem solving strategies and critical thinking techniques needed to effectively create a unique and original video game. Take aways: Effective use of 21st-century competencies: collaboration, communication, critical thinking, and creativity Using free online digital media in the classroom Integration of the arts, PBL and STEAM Implementing TAG and PBL in any content area, including the art classroom or other academic classes.


June 7-9, 8:30 a.m. - 4 p.m.

Technology Integration, STEAM & 21st-Century Skills

Culturally Responsive Science Education Description: Every child--regardless of race, gender, or socioeconomic background--deserves an opportunity to develop a science identity. Yet, too often, many students (e.g., females, students of color) receive the implicit message that science is not for them. How can we further student learning and achievement by delivering culturally responsive learning experiences that engage all students and help all students see themselves as budding scientists? This session will present the case for culturally responsive science education and showcase specific examples related to science curriculum. We will then draw from audience members’ expertise to iterate on a “connections map” of culturally-responsive topics, activities and ideas that relate to various domains of science. Finally, work time will be provided in order to translate your emerging ideas into action in your classroom. Take aways: Consciousness of the role and nature of culturally responsive teaching within scienc Exemplar descriptions of culturally responsive science activities A “connections map” of culturally responsive topics, activities, and ideas that relate to different domains of science

It’s Not About Memorization! Conceptual Understanding of Multiplication Math Facts and Math Processes Description: Learning math facts is not just a memorization game. Students need to understand the relationship between math facts to build number sense. By working with numbers in a concrete, a pictorial and an abstract way, students will make sense of numerical relationships. Math facts will connect to each other rather than be memorized in isolation. Take aways: Importance of conceptual understanding of math facts to build number sense The order to introduce math facts and activities to solidify the facts Methods to increase speed and accuracy

REGISTER NOW:

www.oakhillschool.org/TeachersInstituteRegistration


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