Sebastian Wooff
Table of Contents Resume/Curriculum Vitae
Academic Projects
Competition Projects
Workshop
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CV
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SW wooff.sebastian@gmail.com
Sebastian Wooff cv
613-850-8874 139 Huntersfield Drive Ottawa, Ontario, Canada K1T 3M1
Profile Sebastian is currently pursuing his Graduate Studies in Architecure with an expected completion in April 2016. His projects have been recognized by academics and professionals for their sensitivity to site, pragmatic approach and design excellence.
Professional Experience
Education Carleton University
2010-2016
May 2016
John Ruddy Scholarship
2015
CIMS - Carleton Immersive Media Studio
May 2014 2013-2014
DSA Paris and Lyon
Winter 2016
CNC Milling.
Bachelor of Architectural Studies - DESIGN Graduated Dean’s Honor List
Carleton University
Assistant to Professor Johan Voordouw in second year architecture course - Computer Modeling. Instructing students on proper use of modeling software tools such as Rhinosceros 5.0, AutoCAD, Revit with editing in Adobe Illustrator. through tutorials. In additon, instruction was given on how to use fabrication technology such as laser cutting, 3D printing and
Masters of Architecture Expected Graduation
Teaching Assistant
Summer 2015
Duties included :
2013
LEED AP Certification (in Progress)
2016
Post-Industrial Landscapes Workshop
2013
Joint Workshop between Carleton and the Architectural Association. Workshop focusing on combining 3D-scanning, digital modeling, animation and immersive projection.
Point cloud animation development of heritage recorded documentation for visual presentations. BIM documentation primarily in Revit of the Digital Campus Innovation project. Specific duty included a full development and correction of the Architecture Building BIM model with a purpose for energy simulation. Participation in digitaly assisted fabrication of gargoyle relief scans from West Block Building on Parliament Hill. Fabrication included manipulating digital scans in GeoMagic software which was later milled by a robotic arm to aid masons in revitalization of ruined scultpures.
Achievments/Recognitions
Teaching Assistant
John Ruddy Scholarship 2015 Masters Full Entry Scholarship 2014 Nomination for Stantec Design Competition 2014 Nomination for Teron Scholarship 2013 Publishing in Building 22 book 2013 - 2015 Entrance Scholarship 2010 - 2014 Deans Honor’s list 2013 - 2015 Publication on ARCHMedium Website 2013
Carleton University
2014-2015
Assistant to Professor James Hayes in first year architecture course -Introduction to Multimedia. Instructing students in the basic practices of digital tools such as: SLR Camera’s, Photoshop, Photoscan, Autodesk Navisworks and Adobe Premier Pro by providing detailed tutorial sessions.
Kariouk Associates
July 2014/Winter 2016
Intern Architecture Student Development of Renderings
Skills
Duties: Assembly of Physical Models at a variety of scales.
Software Proficiency Revit - BIM proficient AutoCAD 3DSMax Rhinosceros 5.0 v-ray for Rhino Grasshopper Autodesk Maya
Bentley Point-tools Geomagic Photoshop Adobe Illustrator InDesign Adobe Premier Pro Google SketchUp
Autodesk Navisworks
Microsoft Suite
Volunteering Volunteer for St. Bernard Elementary School Volunteer Coach for U-7 Gloucester Hornets Boys soccer team Volunteer for Ontario Association of Architects (OAA)
20132013 2012
Interests
Languages: English, Polish ( Fluent) French, (Working Knowledge)
Travel - visited more than 35 countries across 4 Continents Cinema and Film Digital Media Crossfit
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Rock Climbing Soccer - Goalie for “A Swift Kick to the Ball” Soccer team Cultural Arts Long-Distance Cycling
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Academic Project
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Glacier Library
Gateway Studio First Year Masters
John Ruddy Scholarship
The Architecture of the New Ottawa Public Library proposal aims to utilize snow as a resource. Thus far, snow has been considered a negative force for any design in the past. The concept analyzes the aspects of snow to be used in a positive and attractive design featurette by being accumulated on the facade and roofs to later slope down and collect in a snow storage tank to later be used as a resource. The Glacier Library project incorporates an innovative snow cooling distriution system that aims to evoke the experience and wonder of the natural habitat found within a Glacier. The System is designed and tailored to function accordingly with old, new and progressive Library functions. Visitors will experience a slight "brisk" when travelling through the library and then making their way through areas that expose melted water entering into the interior, similair to within a Glacier. By continuously ventilating and distributing cold air provided from the snow, the building is able to be "air conditioned" without the use of an actual air conditioner (or at a minimum) and all the expensive energy consuming mechanisms involved with it, therefore reducing the cost of energy consumption by approximately 75%.
Parti Diagram
Program Diagram
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1__Building Block
2__Entrances + Tank
3__Create Slopes
4__Carve the Block
5__Collect Snow
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001
Academic Project
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Cave Locations
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Structure Diagram
LEVEL 1 1
Lobby
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Bus Vestibule
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Book Return
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Community Meeting Room
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Library OďŹƒces
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2 4 3
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LEVEL 2
LEVEL 3
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Book Landscape
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Children's Area
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OďŹƒces - Level 2
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Digital Landscape
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T.V/Movie Room
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Book shelves and Reading areas
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Water Collecting Stallactites
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Reading Rooms
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Academic Project
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Entrance Cave
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Archives
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Parking
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I.T/Server Room
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Library OďŹƒces
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Library stacks
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Digital Centre
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Gaming Room
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Cafe/Restaurant
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Academic Project
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Main Lobby
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Computer area
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Library Stack
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Tablet Reading Area
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Children's Library
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Archive
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Data Centre
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Sta Area
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Parking
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001
Academic Project
Building Systems Diagrams
Snow Distribution
HVAC
All Systems Diagram
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West Elevation
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002
Academic Project
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Lunar Architecture
Masters Studio First Year Masters The Energy and resource industries are facing an enormous change in their landscapes and infrastructure. With the threat of pollution and resource scarcity, where do we start to look for alternatives to prevent further destruction simultaneously conserving the healthy environment of our world? Industries are the bedrocks of our societies, but what about the possibility of moving them off-planet? The closest satellite to Earth is the Moon: an orbiting rock 1/5 the size of Earth that is rich in resources such as water, iron, basalt, ceramics, plastics, carbon fibres, etc. By establishing Infrastructure on the moon, this project could explore the speculative future possibilities of Colonized Space industries and the reciprocal relationship of the effects this would have on the economy. The main objective of the project would be to plan and design an infrastructure in the crater of a moon that would focus on the extraction of resources and ultimately aim to shift the energy industry off Earth. Such infrastructure has to be measured in large scales, therefore it would require habitable environments for not only astronauts, but other related disciplines, possibly new ones to focus on inhabiting the proposed infrastructure.
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Phase I : Contour Crafter
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002
Academic Project
Phase II : Moon Mover
Section: Moon Mover
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Phase III : Moon Base Alpha
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002
Academic Project
Section: Factory
Section: Tower Extraction
Section: Habitat
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Canister Deployment
Excavation Arm
Helium - 3 Reactor
Residential Habitat
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Academic Project
Helium Extraction Diagram
Structure Diagram
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Academic Project
003 Studio VI Fourth Year
The Lore Urban Housing in Ottawa with Graeme Kennedy Stantec Competiton Nominee
Ottawa, the national capital of Canada is facing one of the largest urban expansions since the earliest 20th century. While city officials and developers have aimed to find the solution in high-rise condo towers with expensive units, the Lore aims to provide an alternative solution in the Canadian Housing market. This project answers Ottawa's growing demand for dense urban living within the city that focuses on accommodating a variety of affordable housing typologies, fosters a sense of community, engages the existing artistic body, provides public space and direct access to public transportation. The site located at 950 Gladstone Avenue, is an industrial infill site that bridges the Lower Hintonburg and Preston Street, which both contain very distinctive cultural elements in Ottawa. Currently the site is under review and a CDP is being implemented in that area. In it, the community is requesting that the area be turned into an artistically oriented neighborhood with commercial venues. The Lore strives to create a "mega-block" where multiple program functions are placed on one 3-acre site to answer the needs of the local community as well as the city of Ottawa. The Lore proposes to inject a large community garden surrounded by multiple residential components with an integrated arts station that would function cohesively with the proposed O-train stop 3 levels below the site which includes park-and-ride facilities. The Lore features many styles of dwellings to accommodate a large spectrum of demographics, some of them including the current market buyers, new home comers, Multi-generational families and new upcoming artists. Residences will find benefit in all the units being cross-ventilated as well as an elevated skypark for the residences only, where communal living would be
Context Map
enhanced to the maximum capacity.
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Academic Project
1. Perimeter Bar
2. Site Links
3. Building Form Extrusions
4. Mass Division
building perimeters established around a large courtyard
strategically placed buidling forms harness maximum southern daylight and views of the courtyard
5. Program Insertion
the in-progress CDP calls for an artistically oriented neighbourhoud. We integrated this function with future L.R.T station proposals.
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open the ground plane envelope allowing access to and from the site
splitting the building form creates a continuous sky park elevated 2 stories (10m) above the ground
6. Cores and Circulation
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Rendered Ground Plane Site Plan N
1 Pedestrian Bridge 2 Arts Station
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3 Parking
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Live-Work Units
4 Site Entrance
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Townhouses
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Academic Project
view from proposed O-train Platform
Study Model
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view from Gladstone Ave.
view of the Skypark
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Penthouse
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Family Units
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Glazed Roof
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Commercial Bar
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Exterior Corridors
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Parking Garage
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Skypark
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Courtyard
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Academic Project
technical detail
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Academic Project
Conceptual Drawing
004 Studio VII Fourth Year
Prometheus Phase I Social Industries
Project Prometheus is a speculative architectural vision which proposes to enhance the Canadian Space Program into a growing economic contributor for Canada. Prometheus envisions an architectural vocabulary for establishing a central spaceport location and rocket launch site in the landscape of Cape Breton, Nova Scotia. Vernacular economies aim to visualize the process, development and execution of space technologies by aiding scientists to visualize a future for commercial and scientiďŹ c space travel. Phase I of Prometheus focuses on research about the Canadian Space Agency, mainly its importance to the world-wide space eort, and exploring in conceptual format an architectural vocabulary through drawings, models and stiched collages. Visualizing how local economies could propel the production of a spaceport of Canada in the region this project aims to showcase how such conceptual ideas will appear within Nova Scotia's Landscapes.
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Academic Project
Population Decrease Expectancy in Area
200,000
150,000
100,000
>100,000
- 25% 75,000
>75,000
50,000
2007
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20102
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2017
2020
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Academic Project
Model Explorations
In Phase I of Prometheus, the initial focus was turned to the development of conceptual models that indicated space related technologies represented in a landscape setting. The Left page shows a model of a conceptual contour crafter - a device that can create structures from lunar material. This model was created by layering multiple laser cut sheets of a landscape where a lego-reused device wanders around the landscape creating a crater for the excavation of undiscovered natural resources. The Right Page presents a series of launch towers in dierent size depending on the space craft that would be used. It was important to represent what happens above ground similairly to what happens below grade - a series of dug-out craters that would be deep enough for collecting the exhaust from the space crafts in order to preserve the existing landscape as much as possible.
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Academic Project
005 Studio VII Fourth Year
Prometheus Phase II Social Industries
Phase II of Prometheus dives into the characteristic details of an industrialized architecture that would serve as a model for a Canadian spaceport. Three main funcions are developed during this phase: the design of the Vehicle Assembly Building - a structure that would house and construct all varieties of spacecrafts, A master plan for a spaceport that would have large buildings - each focusing on one of its designated zoning provisions, and the development of shuttle launch pads that would be placed into the master plans launch sites.
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Academic Project
aerial masterplan 40
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section perspective of vehicle assembly building 41
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Academic Project
Elevations
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Model of Launch Pad
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006
Academic Project
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BeCCConfluence
Studio V La Bibliothèque et Le Centre Communitaire Nomination for Teron Scholarship Through formal design strategies, this project explores the idea of integrating seemingly un-relatable programs into one size constraining site. A kayak club, a community oriented gymnasium and fitness centre along with a new expanded library are joined with the necessity or fitting a "5-a-side" soccer field. Due to the large program requirement, the challenge is to consider the community centre in relation to the existing urban fabrics. The site is located on the Place Nautique in the Confluence Quarter of Lyon, France, a large manmade basin connected to the Saone River created as part of the massive Lyon-Confluence redevelopment project, under which 370 acres of industrial land will be transformed into a new multi-use neighborhood for the city of Lyon. The solution for better community engagement involves placing the soccer pitch on the basin giving it direct access to the housing district leaving space for a large public plaza on the site where the library is elavated on pilotis 2-storeys up to create the first modern library in the city of Lyon. Each program element is placed within one of 3 buildings which are identified by the color of the secondary skin of the façade cladding. The cladding is an innovative sunscreen placed away from the curtain wall which is comprised of ceramic tubes.
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Rendered Site Plan N
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Extract soccer pitch from site into the basin
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Allow for 100% of program requirements
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Increase program capacity for Urban beniďŹ t
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Academic Project
Rear Plaza View
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West Section
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Front Plaza View
Library View
Structural and Mechanical Distribution Diagram Return Air Supply Air Load Transfer Gymnasium View
South Section
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Academic Project
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A/C/R/C
Studio IV Third Year
Almonte Carleton Research Centre
"Every time a student walks past a really urgent, expressive piece of architecture that belongs to his college, it can help reassure that he does have that mind, does have that soul" ~Louis Kahn The proposed Research Centre site is situated in the historic centre of Almonte, Ontario, initially known as "Shipman's Mills" that was first settled in approximately 1824. On it sits the Almonte Old Town Hall which is a designated historic building and is a highly regarded element within the town. There were two challenges for this project. Firstly, create a flexible and constantly adjustable institutional building by manipulating around the frustrating site conditions. Secondly, proposing an architectural presence that is being both respectful and innovative to the current site conditions and to the citizens of Almonte.
Map
The New Almonte Carleton Research Centre aims to provide multifunctional spaces, available for any type of program of research, as well as becoming a collaborative satellite between the town hall and the students and researchers of Carleton University. The public would benefit from having full access to a new and modern library with traditional books along with computers, a new auditorium, an elevated river walk and a new public park on the roof intended to provide space for outdoor public events during any season. This solution manages to introduce a sisterly building to the town hall and being responsible to the surrounding context.
Site Plan
"The nature of space reflects what it wants to be" ~ Louis Kahn
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1 Program Chaos
2 Foundations
3 Living
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the proposal aims to bridge over two parcels of land and extend out above the water
program elements create a clutter around the old town hall
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Platform the research facilities are placed on the level of the old rail tracks which engages the pedestrian traďŹƒc
the residences are placed behind the library bar to create a privacy buer
Buisness
6 Garden Play
oďŹƒces are logistically placed above the research labs for purposes of collaborative meetings
a large community Park is placed on the roof which becomse accessible via ramp
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Academic Project
Atrium View
River Walk View
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Interior Atrium
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Library Entrance Level
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Exterior Reading Area
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Exterior River Walk
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Computer Library
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Auditorium Entrance
6 4 5
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2 East Section Cut
East Elevation
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Roof Park View
View across Mississippi River
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Auditorium
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Apartment Level
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Library
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Roof Park
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Research Lab Level
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OďŹƒce Level
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2 South Section Cut
North Elevation
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Academic Project
008 Studio IV Third year
Modular Desk Prototype Project with Devin Braun, Neil Carder, Ulrich Mugamba, and Shaghayegh Poursalimi. Nomination for Teron Scholarship
Studio is a space where architecture students spread their new and creative ideas onto paper and physical models. For this project, our group focused on the particulars of studio space, its cohesive messiness and disorganization, as well as the space being a place of work. We concluded that the current students are taking up to much personal space and not promoting enough collaborative space. In our process we had evaluated the flow of studio, the nature of the rough finish of the Architecture Building, and new ways of creating both a personal and collaborative work desk. This project presented numerous questions that as a group we had to address regarding the original functions of the drawing board, a model desk and a place for a laptop. With the digital being a more prominent tool in the design field, we felt the need to keep some of the more traditional methods of drafting and cutting present in our design. We decided to re-use the pieces of a regular locker that had deteriorated over the course of its existence and upgrade it with our ideas to create an improved studio environment.
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Academic Project
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Drawings taken from original shop drawing panel A) Axonometric of Chair Assembly B) Detail showing one side of the Drawers sliding out C) Detail showing of the desk assembly D) Axonometric of table extension E) Detail showing the assembly of the drafting table
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Competition
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Competition
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Competition
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Heime der Kundst
Shabby Shabby Apartments Competition with Steven Schumann and Brock Klassen Artists can now afford a studio. Artists are reclaiming public space at the Haus de Kunst in Munich. Our proposal, Heime der Kunst, is an attachment, a parasite, to the art building which enables artists to live and work adjacent to their source of inspiration. Floating above the ground our artists do not claim any land as thier own, they are urban dwellers who indulge in the city. Our artists believe in contributing to culture, their residence is a contribution to the art scene as much as their work. This proposal is for an artist's studio that floats between two columns along the facade of the Haus der Kunst adjacent the English Gardens is located within the first Shabby Shabby site. Out two story artists' residence is built predominantly out of used plastic beer/beverage crate and is supported by ratchet straps secured around the columns. The residence/studio includes two retractable hammock beds, intimate space on the first floor, a second floor loft/ production space and shag carpets. From the street one is presented with a simple circular geometric form hanging along the facade made of recycled beverage crates.
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Competition
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011
Competition
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SFFDHQ
ARCHMedium Student Design Competition Entry with Audrey Caron and Macy Laporte, ARCHMedium Website Publication The New San Francisco Fire Department Headquarters proposal reinvents the typology of the city's Fire department, it's long history and it's responsibility to the community. This new Building creates an environment that is suitable for all citizens to interact directly with the ďŹ re department through the Architecture, a concept that is slowly being neglected by public serving institutions.
Program
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The New Headquarters provides a large service area adjacent to The Embarcadero for immediate access to the city streets. The control and training towers ascend from the manmade landscape of the facility's roof representing the triumph over the ďŹ re in 1907. The physical appearance of steel cross bracing assures a safe and robust building while being accessible and fast serving in times of need.
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San Francisco Fire Department HQ Site
Organization
Landscape
Engagement
The dock area provides ample space for public accessibility including shaded park areas, bike paths, walking paths that integrate with the SFFD HQ interior lobby space. The fire station is identified at the entrance on the West, and is mainly situated along the North side of the pier.
Visitors may walk the paths along the ground level or venture up the sloped surfaces of the facility. The sloped arms bring the viewer along the horizon line until they reach the top where a view of the bridge is framed by the two towers.
The outdoor space provides an attraction with the appearance of the towers rising above the sloping structure which emphasizes San Francisco's efforts of revitalizing the city and will forever be remembered as a beacon of support.
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Workshop
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P-I Landscapes
AA Visiting School Workshop Publication in Building 22 book In July 2013 the Azrieli School of Architecture and Urbanism hosted its ďŹ rst Architectural Association Visiting School for a nine day workshop. During the workshop, students from both Carleton and the AA were introduced to a series of intensive workshops on 3D-scanning, digital modeling in 3DSMax, animation and immersive projection. Using the scanned point clouds of Carbide Wilson's Ruins in Gatineau Park, Quebec, and re-modeling the points, we created a fabricated environment that was projected into the Architecture Building in order to re-imagine the ruin and the park through a 3D projection which formed an evocative experience of digital space. See Link to view Video Projection: https://vimeo.com/82810854
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Workshop
Transformations and manipulations of the point cloud data across various scales lends to the creation of the ďŹ ctive landscape installation. Navigating through the digital environment allows for exploration into impossible scenarios such as moving through the inside of walls, or oating above a waterfall.
Video Projection with Guest Critics Present
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Workshop
Thank You
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