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Education Apps Market in the US 2016-2020 Report / Search Code: WGR837660
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1-user PDF : $ 2500.0
Publish Date: 16 December, 2016
Enterprise PDF : $ 10000.0
ABSTRACT About Education Apps The extensive use of smartphones and tablets by students for study purposes is the primary factor driving the growth of the education apps market. However, to include educational apps as a part of the learning process, educational institutions must have a strong ICT infrastructure. For this, educational institutions need to invest heavily in installing software and enhancing server capabilities. Educational apps are extensively promoting collaborative learning and active learning. Consequently, K-12 and higher education segments across the globe are emphasizing on including such apps in their education digitization framework. Technavio’s analysts forecast the education apps market in the US to grow at a CAGR of 28.15% during the period 2016-2020. Covered in this report The report covers the present scenario and the growth prospects of the education apps market in the US for 2016-2020. To calculate the market size, the report considers the revenue generated from sales of education apps to educational institutions. Technavio's report, Education Apps Market in the US 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market. Key vendors • Edmodo • Lumos Labs • Rosetta Stone • WizIQ Other prominent vendors • Age of Learning • BenchPrep • DubLabs • IXL Learning Market driver • Augmented adoption of smartphones and tablets. • For a full, detailed list, view our report Market challenge • Rising competition from open-source mobile learning applications. • For a full, detailed list, view our report Market trend • Increased focus on competency-based education (CBE). • For a full, detailed list, view our report Key questions answered in this report • What will the market size be in 2020 and what will the growth rate be? • What are the key market trends? • What is driving this market? • What are the challenges to market growth? • Who are the key vendors in this market space? • What are the market opportunities and threats faced by the key vendors? • What are the strengths and weaknesses of the key vendors? You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.
Contents:
PART 01: Executive summary • Highlights PART 02: Scope of the report • Market overview • Top-vendor offerings PART 03: Market research methodology • Research methodology • Economic indicators PART 04: Introduction • Key market highlights PART 05: Economic overview PART 06: Market landscape • Global mobile applications market • Market overview • Education apps market in US PART 07: Market drivers PART 08: Impact of drivers PART 09: Market challenges PART 10: Impact of drivers and challenges PART 11: Market trends PART 12: End-user segmentation • Education apps market in US by end-user • Education apps market in US by higher educational institutions • Education apps market in US by Pre-K-12 schools PART 13: Vendor landscape • Competitive scenario PART 14: Key vendor analysis • Edmodo • Lumos Labs • Rosetta Stone • WizIQ PART 15: Other prominent vendors PART 16: Appendix • List of abbreviations PART 17: Explore Technavio List of Exhibits Exhibit 01: Product offerings Exhibit 02: GDP of the US 2010-2015 ($ trillions) Exhibit 03: GDP per capita of the US 2010-2015 ($) Exhibit 04: CPI of the US 2010-2015 ($ trillions) Exhibit 05: US population 2015-2020 Exhibit 06: Unemployment rate in the US 2015-2020 (% of total population) Exhibit 07: Types of mobile applications Exhibit 08: Global mobile application market 2014-2019 ($ billions) Exhibit 09: Segment-wise distribution of education market in US in 2015 (%) Exhibit 10: Major segments of the education market in US 2014 ($ billions) Exhibit 11: Education apps development: Key considerations Exhibit 12: Education apps market in US 2015-2020 ($ billions) Exhibit 13: Five forces analysis Exhibit 14: Smartphones users in US 2011-2015 (millions) Exhibit 15: Virtual schools market in the US 2014 Exhibit 16: Impact of drivers Exhibit 17: Impact of drivers and challenges Exhibit 18: Global distribution of LTE subscriptions by region in 2014 Exhibit 19: Education apps market in US by end-user 2015 (% share) Exhibit 20: Education apps market in US by end-user 2020 (% share) Exhibit 21: Education apps market in US by end-user 2015-2020 ($ billions) Exhibit 22: Education apps market in US by end-user 2015-2020 (% share) Exhibit 23: Education apps market in US by higher educational institutions 2015-2020 ($ billions) Exhibit 24: Education apps market in US by Pre-K-12 schools 2015-2020 ($ billions) Exhibit 25: Vendor analysis Exhibit 26: Rosetta Stone: Products and services
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