The Waterside Memorial Pavilion Muhammad shakeel - Year 3
Architectural Concept
Second Attempt Time & Thickness
Movement & Spacing
Material & Light
Scale & Structure
Dots
Booklet G r a Lines Attempt pSecond h Time & Thickness i c a l T o Dots o l s Surfaces
Spatial Organisation Models
Interactive Graphics - Processing
Architectural Concept Movement & Spacing
Material & Light
Scale & Structure
Graphic Vocabulary Investigation
G r a p Lines h i c Letters a l T o o l s Surfaces
Rhino 3D Models
2D Video
Letters
Movement Model Spatial Organisation Collage
Pavilion Stop Motion Video
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Word explanation
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Dots
Graphic explanation
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Scale & Structure
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Material & Light
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Movement & Spacing
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Time & Thickness
Architectural Concept
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Second Attempt
The aim of this exercise is to express architectural concepts such as Time & Thickness, Movement & Spacing, Material & Light and Scale & Structure by using graphic tools : Dots, Lines, Surfaces and letters. A series of constrains (limited number of tools and no symmetry) were used to help us express those concepts.
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Transition: From 2D Graphic to 3D Rhino mod el
Graphic Cube: From 3D to Moving image Letters - Time & Thickness Time is expressed by the repetitiveness of “T”, as time is a thing that repeats over and over again. Thickness is expressed by the contrast between the bottom part of a single “T” and the rest of the T’s .
Transition: From 2D Graphic to 3D Rhino mod el
Graphic Cube: From 3D to Moving image Shapes - Movement & Spacing Movement is expressed by creating a sharp contrast between an element and the rest of the composition. Spacing is expressed by creating tension between the different elements.
Transition: From 2D Graphic to 3D Rhino mod el
Graphic Cube: From 3D to Moving image Letters, Scale & Structure Scale is expressed by repeating a similar pattern at a different scales. The letter “E� is a very structural shape and by arranging them together I was able to create a very structural graphic.
Interactive Processing - Surfaces, Time & Thickness
Mouse movement
Mouse movement
Variables
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6 A four sided polygon Copies and moves objects on an X and Y axis
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Interactive Processing - Lines, Scale & Structure Mouse movement
Size of the drawing area
Mouse movement
Default stroke weight of all the elements
Stroke weight of all the elements below gets thicker by the movement of the mouse on the Y axis.
Stroke weight of all the elements below gets thicker by the movement of the mouse on the X axis.
Movement Model - Stop motion Animation Sketches of how a mechanised design could work. Design 1 uses a scissors affect, unfortunately I wanted to create a mechanism that would create 3 different types of movements. Sketch 2 shows how the chosen design could work, it has a slit in one of the elements to guide the movement. Sketch 3 shows how it could work with the original design.
The movement was based on a part of the 2D video made from a 3D model, and that was based on a graphic, expressing Time and Thickness. This model was made of two layers, which had sliding piece in between them to create an affect similar to the 2D move. The movement was further mechanised by adding 7 more strips of card to the design, they were configured together like a pantograph. This allowed for 3 different movements at the same time.
Scale 1:1 Blue = Cut outs Red = Sliding Pieces Green = Guild for Movement
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Spatial Organisation Models: Turning 2D graphics
into 3D physical models that contain a place to lay, stand, sit and view. Constrains: -Can’t completely inclose spaces, how close do two pieces need to be to create space? - Can’t have a floor need to be on different platforms. - Need to use a graphic as a plan, section or elevation to create the form of the model. - No real scale.
First Attempt Too much of an object not a series of spaces, because the spaces are at different scales so you don’t really recognise them for what they are.
Lines, Material and light.
Second Attempt This model is much more successful because there is a clear sequence of spaces and a single scale for the different spaces, so they all work together. Access is created by raising the space off the ground and by having a large panel near it you are drawn to the entrance.
First Attempt - Diamond, Spatial Organisation Model This model doesn’t really show any of the qualities needed for this exercise. It just looks like a 3D representation of the graphic I used.
Lines, Scale and Structure
Second Attempt This model is much more successful because there is a clear sequence through the spaces and a you can see the end of this sequence at the entrance creating a clear beginning and end. Access is created by the idea of embracing a person when they enter, which is why the entrance is inclosed from above too.
First Pavilion Design Structural Model Like the spatial organisation collage, this design was made by reorganizing the model. The 2 spatial organisation models were used as the starting point for this design. After making this model I realised that more structure was needed to make this design work and I wasn’t pushing the Wikihouse technology.
Developed First Pavilion Design Structural Model
Added more structure and trimmed some panels to enhance the spaces. There is no site for this pavilion this allowed me to create pure architectural spaces without the limitations of a site.
Structural Model
This model was to test the how the pavilion could be put together and to test how well the joints work. Some of the joints like the one on the left have to be sanded down to make them fit.
WikiHouse - 4.0 during
construction
WikiHouse is an open-source project for designing and building houses. The designs can be all most endlessly customised, as buildings are made forma kit of plywood or OSB. The pieces are cut from a standard sheet material by using a CNC machine. The parts are connected using pegs and wedges, so only basic DIY tools are needed. Depending on the size of the house a team of amateurs can assemble the chassis in 1-3 days. The structures are also designed to act a working platform, eliminating the need for scaffolding framework so only mobile scaffolding is needed.
Front Elevation Scale 1: 50
Roof Plan Scale 1: 50 Section Scale 1:20
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Floor Plan Scale 1:20 1 - Place to seat and read 2 - Place to stand 3 - Place to view 4 - Place to display model 5 - Place to lay 6 - Place to view video
The movement in this pavilion was based on the Movement model. The images show the movement and how the shadows change as a result. Theoretically this movement could be achieved using a pulley system.
Structural Elements Development
After making a structural model I discovered the structure wasn’t strong enough and the different pieces didn’t connect well with each other. One of the biggest problems was the structure for the steps because of the high frames around them, they were very unsteady. The problem was resolved by joining the frames together from below the floor level.
Before
Structural Elements
Joint - open
Joint - closed After
Deign Development
Roof Plan
Side Elevation
Front Elevation
Before Why this Site?
As we had to represent our selfs with our pavilions more personal programmes and site. I decided to chose the site where the waterside cafe (Stonebridge Lock, Lee Valley) used to be because I go for walks along the canal and I would go to that cafe as there isn’t any other cafe for a few miles. I also used to hire a canoe from there and canoe up and down the canal. It used to be a place for people to gather and socialise. However now the building has been demolished and the site is left with the foundations of the old building. With my design I would like to create most of the experience I had in that space.
After
Sun path
Wind analysis:
statistics based on observations taken in London City Airport between 09/2009 - 10/201 4 daily from 7am to 7pm.
Site Analysis
27, November 2014
Precedents - to create the sprite of the old cafe, with architectural elements.
Design Development Franklin Court by the firm of Venturi and Rauch
Sou Fujimoto Architects, Primitive Future House 2008
Panels pivots to become tables and to open up the space.
Slit in facade at head height to allow people to see each other with the facade between them.
Glass frame around pavilion out lining the old building.
One of the main purpose of having a partly glass facade is that I can represent the spirit of the old cafe/canoe hire building, because like it can be barely seen from far making the pavilion look as if it is being protected by the glass structure. The glass structure also allows for continues view of the surrounding area and it protects the pavilion against the elements.
Plan of pavilion mostly inclosed by glass.
Mark’s House: Floating Reflective Pavilion Memorializes Michigan’s Foreclosures
5th Avenue Apple Store by Bohlin Cywinski Jackson Plan of old cafe.
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2 Plan with only glass panels to block wind, no glass roof.
1: Based on plan of old cafe, glass panels replace the space where there was brick.
2: Side and back elevation
Notes from lecture: This design was designed by looking at the site environment. It has natural ventilation because of the moving elements on the design.
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Roof Plan Scale 1:50
Front Elevation Scale 1:50
Side Elevation Scale 1:50
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Floor Plan Scale 1:50
1 - Coin collection 2 - Rotating seat 3 - Projection wall 4 - Viewing platform 5 - Space to lay 6 - Interactive wall 7 - Canoe storage
Section Scale 1:50
Plan on site Wind direction Views out
Canopy DevelopmentDevelopmentThis is to shade people Canopy in the bar/cafe space as more people are going To provide shade time for thethere. to spend more space used the most.
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Comparing which roof canopy works best for the design, the old canopy produces large shadows reducing the amount of light that can get through. The new canopy lets in more light but still protects people from the sun like a tree canopy and it looks more aesthetically pleasing.
Final model with an idealised glass structure
This model shows how I would like my design to look and what it should be made of ( mainly wood and glass). It is also a structural model for the plywood pavilion, testing all of the joint.
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1 - Coin collection 2 - Rotating seat 3 - Projection wall 4 - Viewing platform 5 - Space to lay 6 - Interactive wall 7 - Canoe storage 8- Bar/cafe
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Detail of single-point joint on the door like glass panel scale 1:10
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Section B Scale 1:50
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Render showing bar/cafe area and interactive wall.
Narrative drawing of The Waterside Memorial Pavilion Buildings help to trigger memories as they tend to become landmarks, however overtime most man made landmarks disappear. This pavilion creates nostalgia for the locals because it looks as if the spirit of the old Waterside Cafe (represented by the glass elements) is protecting the pavilion within both metaphorically and physically. This space draws the residents of the boats as well as people passing by creating a communal space allowing people to sit, have a drink and to socialize. This semi-remote site allows people to be rejuvenated by leaving the city and entering a space surrounded by nature, void of the sounds and sights of the city. The calming sound of the flowing water helps people to relax allowing them to reflect on whatever they have on their minds.