Trend And Forecast
SHIKHAR BHARDWAJ SEMESTER - 6 HARD MATERIAL APPLICATION
experience design Experience design (XD) is the practice of designing products, processes, services, events, omnichannel journeys, and environments with a focus placed on the quality of the user experience and culturally relevant solutions. Experience design seeks to develop the experience of a product, service, or event along any or all of the following dimensions: Duration Intensity Breadth Interaction Triggers Significance A good experience will have Look + Feel + Usability
Photo by David Dvořáček on Unsplash
Interactive Experiences It’s a sensory thing Engaging and personally stimulating products which attract the user with interactive elements. Strongly in the power of truly immersive, multi-sensory experiences. By appealing to all the senses (including the cognitive engagement that interactivity entails) the experience will create a more powerful and lasting memory and so be more effective in inspiring action in the future.
Source : digitalartsonline
Photo by Uriel Soberanes on Unsplash
REMINISCING CAMPFIRES
Play!
Boulevard
Chairwave
loneliness epidemic
An electric heating system for use in urban environments and indoors.
An accessible space for child-driven play.
“Today people are on the move, but most of the time we have to stop and think, reply to or check something, a brief moment where we need a seat”
Chairs that bring people together. Research shows that people do not just mind to converse with a stranger, they even like it, but do not dare to take the initiative.
The cities we build in turn shape our society. So when so many of us feel lonely, we should aim to apply what we know about the social impacts of design to help people connect with each other.
finngoodman.com
skrabanja.com
plushalle.com
vouw.com
independent.co.uk
URBAN HUMAN INTERACTION EXPERIMENTAL UNCONVENTIONAL
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