Xianghan wang 741538 part b

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STUDIO AIR 2017, SEMESTER 1, TUTOR: DAVID WEGMAN XIANGHAN WANG, 741538

PART B

Book Size: Standard Portrait 8x10

Place a background image



Part B. Criteria Design

Contents B.0 Self-reflection B.1 Research Field - Model for variation B.2 Case Study 1.0 B.3 Case Study 2.0 B.4 Technique: Development Exploring the Algorithm B.5. Technique: Prototypes & Proposal B.6. Technique: 3D Printing Testing B.7. Learning Objectives and Outcomes B.8. Appendix - Algorithmic Sketches


B.0 Self-reflection Sacral Chakra Collage

Sacral chakra is mainly associated with the realm of emotion, it controls our thoughts and feelings toward inner and outer worlds. People got different perceptions and inquiries towards the outer world, I started to think what limits my thoughts spreading process and restrict my pleasure. Then I find that my restriction is lack of curiosity, which means always follow the order and hard to make an innovation when performing the new tasks,which might lead to lack of confidence. The origin of sacral chakra is driven by the principle of pleasure. The involved element is water, hence my strength is flexibility and adaptability. In this part, I’m going to amplify the characteristic of my strength to balance the weakness, and trying to apply this into algorithm language and perform in my design.



B.1. Research Field Model for variation Research field - Biomimicy We are looking for the behavior of coral’s growing process for the exploration of algorithm laguage translation. Coral are the identical individual polyps lives in compact colonies, they have a set of tentacles around the central mouse opening. Individual heads grow by asexual reproduction of polyps. Corals also breed sexually by spawning: polyps of the same species release gametes simultaneously over a period of one to several nights around a full moon.

It’s growing pattern and speed are influenced by the water flow and depth, which affect the rate of delivery and the amount of nutrients. Also the light and water temperature. To be more specific, the rate of calcification is three times faster in light than in dark, while the higher temperature water accelerate the rate of bleaching. The most interesting part is the process of its sexual reproduction.

Process of Coral Behaviors

Step 1

1. Release of eggsperm clusters by polyps from colonies red wide.

Step 2

2. Gamete clusters float to ocean surface, then breakup of clusters

Step 3

3. Inter-colony gamete mixing and fertilization

Step 4

4. Resulting embryos become ciliated planula larvae, capable of settlement for up to 3-4 weeks


Step 5

5. Settlement and metamorphosis

Step 6

6. Juvenile polyp with mouth and tentacles

Step 7

7. Zooxanthellae c, increased calcification, budding at base of polyp to start new colony

Step 8

8. Continued expansion of colony through calcification and extratentacular budding


B.1.1 Process of Coral Behaviors

Step 1

1. Release of eggsperm clusters by polyps from colonies red wide.

Apply voronoi pattern to generate the basic geometry

Step 2

2. Gamete clusters float to ocean surface, then breakup of clusters at surface

Seperate basic forms and contral the variable factors of arrangement, into radiative pattern.

Step 3

3. Inter-colony gamete mixing and fertilization

Add different geometries, and make a combination of different forms.

Process Translate to parametic language

Step 4

4. Resulting embryos become ciliated planul larvae, capable of settlement for up to 3-4 weeks

Growing process from 2D to 3D object give structure for the object.


s la

t,

Step 5

5. Settlement and metamorphosis

Create vertical support and make the object in touch with the base plane.

Step 6

6. Juvenile polyp with mouth and tentacles

Produce variable factors on the surface, or make the structure more detailed.

Step 7

Step 8

7. Zooxanthellae c, increased calcification, budding at base of polyp to start new colony

The combination of various structure and supportable plane.

8. Continued expansion of colony through calcification and extratentacular budding

Experiment from the overall variation, try different synthetic shapes. Combine point, line, plane and solid together, show the relevant relationship between each other.


Step 1

Release of eggsperm clusters by polyps from colonies red wide.

Apply voronoi pattern to generate the basic geometry

B.1.1.1 Points:5 Seeds:5

B.1.1.2 Points:20 Seeds:4

B.1.1.5 Points:5 Seeds:14

B.1.1.6 Points:20 Seeds:8

Step 2 Gamete clusters float to ocean surface, then break-up of clusters at surface

Seperate basic forms and contral the variable factors of arrangement, into radiative pattern.


B.1.1.3 Points:50 Seeds:3

B.1.1.4 Points:100 Seeds:8

B.1.1.7 Points:5 Seeds:14

B.1.1.8 Points:50 Seeds:5


Step 3 Inter-colony gamete mixing and fertilization

Add different geometries, and make a combination of different forms.

B.1.1.9 Points:20 Seeds:14

B.1.1.10 Points:15 Seeds:12

B.1.1.13 Points:100 Seeds:8

B.1.1.14 Points:120 Seeds:6

B.1.1.17 Points:100 Seeds:8

B.1.1.18 Points:120 Seeds:6

Step 4 Resulting embryos become ciliated planula larvae, capable of settlement for up to 3-4 weeks

Growing process from 2D to 3D object, give structure for the object by using voronoi. And apply weavebird pattern on curved surface.


B.1.1.11 Points:80 Seeds:18

B.1.1.12 Points:30 Seeds:20

B.1.1.15 Points:150 Seeds:15

B.1.1.16 Points:80 Seeds:25

B.1.1.19 Points:150 Seeds:15

B.1.1.20 Points:80 Seeds:25


Step 5 Settlement and metamorphosis

Create vertical support and make the object in touch with the base plane.

B.1.1.21-24

Step 6 Juvenile polyp with mouth and tentacles

B.1.1.25-31

Produce variable factors on the surface, or make the structure more detailed.


Zooxanthellae c, increased calcification, budding at base of polyp to start new colony

Step 7

The combination of various structure and supportable plane.

B.1.1.32-35

Continued expansion of colony through calcification and extratentacular

B.1.1.36-39

Step 8

Experiment from the overall variation, try different synthetic shapes. Combine point, line, plane and solid together, show the relevant relationship between each other.


B.1.2. Experience & Analysis

Species B.1.1.20

The reason why i choose this as my favorite iteration is because, firstly it is the one changing from 2D surface to 3D geometry, and weavebird command is applied on the surface of it. The flowing surface could represent the flexibility how coral gamete clusters float to ocean surface following the ocean flow. That also an application of my own strength. The combination of using “Voronoi“ and “Weavebird“ is a better explaination of the inter-colony gamete mixing process, and generate a new geometry. As what i thought for my restriction, we might need to do more self-inquiry about ourselves and foster the emotional awareness of my ex-

isting advantages. Then trying to combine the exsiting advantage and new ideas together. Like the coral gametes follow the ocean to find its settlement , while i can follow what i’m good at to being confidence, also the design could take advantage from the current lanscape features to meet what the clients need. This iteration has a skeletal sructure with holes on its surface. The next step might need to add a surface which used as a sunshade. Because it has a really simple structure, looks like a sculpture but lack of some functional uses, which more about aesthetic view. It should develop further possilities of


Species B.1.1.19

how to use the spaces around. The first two species change their main form by adjusting the four supporting points, which also worked as the supportance for the whole structure after the designed surface move up. However, the stand point is not stronge enough, it needs more egineering considerations to do further transform. The third iteration is achieved by morph weavebird pattern on a pipe surface, which then build up and create an inner space. People could going through and view the outside.

Species B.1.1.17

There are a lot holes on its surface allow the design keep a deep relationship with nature. People could feel the real world and sourronding nature better. As what i thought for my restriction, we might need to do more self-inquiry about ourselves and foster the emotional awareness of my existing advantages. Then trying to combine the exsiting advantage and new ideas together. Like the coral gametes follow the ocean to find its settlement , while i can follow what i’m good at to being confidence, also the design could take advantage from the current lanscape features to meet what the clients need.


B.2. Case study 1.0 Skylar Tibbits VoltaDom VoltaDom Project is design for the celebration of MIT’s 150th anniversary and the FAST Arts Festival. It is located between the concrete and glass hallway in MIT with hundreds of traditional vaults, which in order to recollect the style of Gothic cathedrals. This installation explores the doubly curved vault surface instead of using flat panels with “oculi” for each cell to introduce light and views of the outside. The reasons why I chose this project as my precedents include the following points. Firstly, it is because the self-replicating system of the cells. As the vaults have similar shapes but arranged in a sequential way to keep interdependence between cells, which exactly like the way how coral reef clone and growing. That interprets the formation process of a uniformed unit become a whole piece. Besides, the “oculi” forms also have functional uses except the aesthetic view. It is used to release lights in the bounded hallway and provide outer views through the holes. While it might fit the step of how coral’s mouth and tentacles works. The outside edge of each coral reef looks pretty, but it also the tools for them to fertilize themselves and accelerate calcification. Moreover, the free arrangement of each cone reminds me the free growing pattern and diverse settlement of coral reef. Each curved vaults allocated irregularly and form a complex surface, which connected by single steel strips, this process could be a good reference for my process, to be more specific, how coral reef budding at a base root and growing freely to form new colony. However, this project is designed under the space limitation of the concrete and glass walls, while the restriction of coral growing is no boundary. Hence, my further parametric design might make some modifications for the boundary of VoltaDom prototypes.



B.2.1 Matrix Species 1

Basic Parameters

cone radius: 0.84 Height ratio:1.17 Points:9 Seeds:6 V0:0.4 V1:0.5

cone radius: 0.63 Height ratio:1.38 Points:14 Seeds:5 V0:0.2 V1:0.8

cone radius: 0.95 Height ratio:1.92 Points:21 Seeds:9 V0:0.2 V1:1.0

cone radius: 0.83 Height ratio:0.5 Points:14 Seeds:7 V0:0.4 V1:0.5

cone radius: 0.66 Height ratio:2 Points:10 Seeds:7 V0:0.2 V1:0.6

cone radius: 0.85 Height ratio:2.0 Points:12 Seeds:10 V0:0.1 V1:0.7

cone radius: 0.64 Height ratio:3.05 Points:12 Seeds:6 V0:0.4 V1:1.0

cone radius: 1.0 Height ratio:3.58 Points:24 Seeds:2 V0:0.1 V1:0.6

Species 2

Mathematically Desined Pattern

Step 2B.

cone radius: 0.84 Height ratio:1.17 Points:9 Seeds:6 V0:0.4 V1:0.5

cone radius: 0.63 Height ratio:1.38 Points:14 Seeds:5 V0:0.2 V1:0.8

cone radius: 0.95 Height ratio:1.92 Points:21 Seeds:9 V0:0.2 V1:1.0

cone radius: 0.83 Height ratio:0.5 Points:14 Seeds:7 V0:0.4 V1:0.5

cone radius: 0.66 Height ratio:2 Points:10 Seeds:7 V0:0.2 V1:0.6

cone radius: 0.85 Height ratio:2.0 Points:12 Seeds:10 V0:0.1 V1:0.7

cone radius: 0.64 Height ratio:3.05 Points:12 Seeds:6 V0:0.4 V1:1.0

cone radius: 1.0 Height ratio:3.58 Points:24 Seeds:2 V0:0.1 V1:0.6


Species 3

Curved Surfaces & Flat Cell Patterns

Step 2B.

cone radius: 6.0 Height ratio:0.5 Points:20 Seeds:20 V0:0.1 V1:0.5

cone radius: 3.0 Height ratio:1.8 Points:27 Seeds:33 V0:0.3 V1:0.5

cone radius: 2.0 Height ratio:1.4 Points:21 Seeds:27 V0:0.8 V1:0.5

cone radius: 3.0 Height ratio:3.0 Points:30 Seeds:13 V0:0.6 V1:0.3

cone radius: 6.0 Height ratio:0.5 Points:20 Seeds:20 V0:0.1 V1:0.5

cone radius: 3.0 Height ratio:1.8 Points:27 Seeds:33 V0:0.3 V1:0.5

cone radius: 2.0 Height ratio:1.4 Points:21 Seeds:27 V0:0.8 V1:0.5

cone radius: 3.0 Height ratio:3.0 Points:30 Seeds:13 V0:0.6 V1:0.3

Species 4

cone radius:8 Hole radius: 0.3 Height ratio:6.0 Points:88 Seeds:25 sphere radius:10

Sphere & Voronoi & Attractors

cone radius:5 Hole radius: 1.0 Height ratio:20 Points:50 Seeds:25 sphere radius:10

cone radius:1 Hole radius: 8 Height ratio:15 Points:20 Seeds:25 sphere radius:10

cone radius:20 Hole radius:5 Height ratio:22 Points:30 Seeds:25 sphere radius:10

Step 2B.

cone radius:1.0 Height ratio:22 Points:34 Seeds:19

cone radius:4.0 Height ratio:22 Points:20 Seeds:8

cone radius:0.5 Height ratio:22 Points:50 Seeds:8

cone radius:0.7 Height ratio:22 Points:100 Seeds:16


Successful Species - Experience & Analysis

Features it contains: - Radiative pattern - Repetitive standard items - Aesthetics Needs to improve: - Single direction going inside - Functional use - Strctural system

Features it contains: - Structural spaces - Repetitive standard items - Multi-rooms Needs to improve: - Accessbility - Functional use - Supporting point


Features it contains: - Free arrangement of units - Repetitive standard items - Inner space to explore - Various pathways Needs to improve: - Functional use - Strctural system

Features it contains: - Seperate the spaces - Repetitive standard items - Multi-spaces - Inner area being attractive Needs to improve: - Accessbility - Functional use - Supporting point


B.3 Case study 2.0 NonLin/Lin Pavillion by Marc Fornes

NonLin/Lin Pavillion is designed by French architect, which is an aluminum pavilion resembles a large piece of coral. It has a visual insight of sculptural and formal qualities; the prototypes are built forms established using computational protocols. These protocols are based on form finding, form description, information modeling and generational hierarchy, while it is assembled from 27 components which result in a structure with 4 meters high. The pavilion is flexible in the way it built, like the parts can be taken apart and resembled in different locations. This prototypical structure is an exploration of transformation form one state to the other. Different members in the structural system open up and recombine themselves into larger openings while their reverse side is generating a surface condition provided that as density increase eventually result in the person involving within a sensation of enclosure. The base of the project is the pattern shift from linear spaces, not only on a formal level, but rather to engage a diversity of social situations pushing further than “bi� or dual alike.

The reason why I choose it firstly because the forming finding process is related to our project, its flexibly assemblage into distinct positons. Since at the first stage we are trying to use continues surfaces with a harmony curvature rate. However, it is hard to achieve by using only Grasshopper, it still needs the help of Kangaroo. During the research of this pavilion, we find that flexibility can also achieved by using assembled smooth geometries. Moreover, the structure follows an unconventional creation where a pattern of elements such as openings and dimensional measurement turn out of scale where people are exposed to cultural references and related with nature. This is also a helpful point for us to develop the patterns on the surface. Since my restriction is lack of creativity, the interesting opening on its surface also provides me more deep thinks of how to replace the traditional opening.



B.3 Case study 2.0 Reverse Engineering

Species 1

Species 2

Species 3



B.4 Technique: Development Exploring the Algorithm

Species 1 Create the basic geomotry base, setting four points and make it adjustable. Apply voronoi patten on the geometry and divide the area. It has different sizes of spaces with less monotonous. By changing the number sider for Z direction to control the floating rate of basic geometry surface. Try various counts numbers and seeds patterns to get different result.

B.4.1.0 Highest Z: 5 Lowest Z:0 Points: 10 Seeds: 7

B.4.1.5 Highest Z: 3 Lowest Z:0 Points: 10 Seeds: 7

Species 2 Generating a spefic curved enclosed area based on different hight ration, and trim the voronoi pattern from the curved surface. The trimming edge is used as the support of the overall structure and would sit on the ground. Voronoi cells on the surface could better explain the expansion of the designed structure, also it creates seperation for an integral space. That is exactly follow my design intention, which trying to create multi-spaces and explore diversity.

B.4.2.1 Highest Z: 5 Lowest Z:0 Points: 10 Seeds: 7

B.4.2.5 Highest Z: 3 Lowest Z:0 Points: 10 Seeds: 7


B.4.1.2 Highest Z: 12 Lowest Z:3 Points: 11 Seeds: 9

B.4.1.3 Highest Z: 9 Lowest Z:5 Points: 15 Seeds: 5

B.4.1.4 Highest Z: 4 Lowest Z:0 Points: 8 Seeds: 15

B.4.1.6 Highest Z: 15 Lowest Z: 3 Points: 10 Seeds: 9

B.4.1.7 Highest Z: 12 Lowest Z:0 Points: 10 Seeds: 8

B.4.1.8 Highest Z: 7 Lowest Z: 3 Points: 10 Seeds: 7

B.4.2.2 Highest Z: 12 Lowest Z:3 Points: 11 Seeds: 9

B.4.2.3 Highest Z: 9 Lowest Z:5 Points: 15 Seeds: 5

B.4.2.4 Highest Z: 4 Lowest Z:0 Points: 8 Seeds: 15

B.4.2.6 Highest Z: 15 Lowest Z: 3 Points: 10 Seeds: 9

B.4.2.7 Highest Z: 12 Lowest Z:0 Points: 10 Seeds: 8

B.4.2.8 Highest Z: 7 Lowest Z: 3 Points: 10 Seeds: 7


Species 3 Adding a curved face on the skeletal structure, which trying to link with the process of settlement. This shading surface is planning to use reflective materials, in order to show the inner details and allow light penetration. It is adjust by the same control of the basic points, and highly responds my strength, flexibility. Moreover, in respond to the ladscape curvature.

B.4.3.1 Highest Z: 5 Lowest Z:0 Points: 10 Seeds: 7

B.4.3.2 Highest Z: 12 Points: 11 Seeds: 9

B.4.3.5 Highest Z: 3 Lowest Z:0 Points: 10 Seeds: 7

B.4.3.6 Highest Z: 15 L Points: 10 Seeds: 9

B.4.4.1 Highest Z: 5 Lowest Z:0 Points: 10 Seeds: 7

B.4.4.2 Highest Z: 12 L Points: 11 Seeds: 9

Species 4 Find the average of each cell and its central point, move the central point vetically upwards and create spheres on top. And try different radiative patterns to arrange the location of sphere by mathematical calculation. This could respond to corals’s tentacles growth process and its randomness.

Step 2B

B.4.4.5 Highest Z: 3 Lowest Z:0 Points: 10 Seeds: 7

B.4.4.6 Highest Z: 15 Lowe Points: 10 Seeds: 9


Lowest Z:3

B.4.3.3 Highest Z: 9 Lowest Z:5 Points: 15 Seeds: 5

B.4.3.4 Highest Z: 4 Lowest Z:0 Points: 8 Seeds: 15

Lowest Z: 3

B.4.3.7 Highest Z: 12 Lowest Z:0 Points: 10 Seeds: 8

B.4.3.8 Highest Z: 7 Lowest Z: 3 Points: 10 Seeds: 7

Lowest Z:3

B.4.4.3 Highest Z: 9 Lowest Z:5 Points: 15 Seeds: 5

B.4.4.4 Highest Z: 4 Lowest Z:0 Points: 8 Seeds: 15

B.

est Z: 3

Step 2

B.4.4.7 Highest Z: 12 Lowest Z:0 Points: 10 Seeds: 8

B.4.4.8 Highest Z: 7 Lowest Z: 3 Points: 10 Seeds: 7


Species 5 Move the central points upwards and then horizontally shift them, use line to connect points, and loft adjacent lines to creat the trangular form on the top as a cover for the structure, the height and the slope of trangular is different, which as an abstract representation of the process how light penetration rate in ocean as an influencial factor for coral’s calcification. By using Octree to generate solid on each averaged points.



Species 6 Similar command used with species 5, trying to combine with the curved surface. which will form a skeletal structure with inner lines inside, the lines can be used for aesthetics purpose also worked as the roof of the design. Changing the pop seed in a given space, to create different sets of connection menthods.

B.4.6.1 Move Z: 5 Points: 20 Seeds: 7

B.4.6.5 Move Z: 5 Points: 10 Seeds: 7

B.4.6.2 Move Z Points: 25 See

B.4.6.6 Move Z Points: 10 See

Species 7 Use “Arc‘ to connect points, creating hanging or reverse hanging beam for the structure. By adjusting the pop numbers and radius of pipes, changing its “strength“ and “thickness“.

B.4.7.1 Z: 15 Points: 20 Seeds: 7

B.4.7.2 Move Z: 1 Points: 30 Seeds

B.4.7.5 Move Z: 5 Points: 70 Seeds: 16

B.4.7.6 Move Z: 1 Points: 70 Seeds


Z: 7 eds: 34

Z: 5 eds: 7

B.4.6.3 Move Z: 3 Points: 15 Seeds: 6

B.4.6.4 Move Z: 3 Points: 22 Seeds:17

Step 2

B.4.6.7 Move Z: 5 Points: 10 Seeds: 7

B.4.6.8 Move Z: 5 Points: 10 Seeds: 7

Step 2

10 s: 7

B.4.7.3 Move Z: 12 Points: 40 Seeds: 7

14 s: 7

B.4.7.7 Move Z: 13 Points: 80 Seeds: 13

B.4.7.4 Move Z: 5 Points: 40 Seeds: 7

B.4.7.8 Move Z: 8 Points: 70 Seeds: 26


B.4.7.9 Move Z: 5 Points: 70 Seeds: 16

B.4.7.10 Move Z: 14 Points: 70 Seeds: 7

B.4.8.1 Move Z: 8 Points: 70 Seeds: 16

B.4.8.2 Move Z: 12 Points: 70 Seeds: 7

Species 8 Build “Straight line“, take advantage of inner feature, which create a deep connection with nature.

Species 9 Build “pipe”, as the structure of design, it shows different intersections of pipes, which gives differnt feelings towards the spaces division. Also, the as the radius increases, the inside area come smaller and being crowed, hence, smaller radius of pipes and less pop points might be a good choice.

Step 2

B.4.9.1 Move Z: 5 Points: 20 Seeds: 11

B.4.9.2 Move Z: 8 Points: 30 Seeds: 7


B.4.7.11 Move Z: 13 Points: 80 Seeds: 13

B.4.7.12 Move Z: 8 Points: 70 Seeds: 26

Step 2

B.4.8.3 Move Z: 10 Points: 40 Seeds: 11

B.4.9.3 Move Z: 10 Points: 25 Seeds: 10

B.4.8.4 Move Z: 5 Points: 55 Seeds: 26

B.4.9.4 Move Z: 9 Points: 28 Seeds: 26


B.5.1 Technique: Prototype & Proposal 1

Step 2

This is the first iteration I choosed for the final prototype, which contains lines, curves and volumns together, and present a good illustration of “flexibility“. By thinking the purpose and main function of it, which used as a place for people to meditation, while also involve any other outdoor activities, like providing benches for people sits and relax, or an quiet self-studing or chatting area. Also, based on the consideration of my own strength and restriction, i want ro create some place obtain a flexible form feature with multiple functions. Hence, the design would take advantage of the exisiting advantage, which means the geographical features and surrounding environments. Like how coral follows the ocean flows to find the best settlement. The main structure is created by voronoi command, it devides the whole

piece into several pieces that gives more possibility to defining the function of each part and gives a sense a space seperaiton. Some people without sufficient confidence might choose sitting in the corner or some place with enough shading to hide themself. However, the design would help those people trying to be more confident, most of the design is exposed in the nature, hence that gives a way for people open their mind and thoughts, also learn how to utilised their own advantages and being creative in their own spirit realm and world. The material selected is glass and some shinny materials, like aluminum. That is aim to represent openness and self-reflection. Moreover, people could also sit on some lower part of the roof to have a relax.


Step 2




B.5.2 Technique: Prototype & Prototype 2 Further Iterations Step 2

The second proposal is mainly about overcoming my restriction by openness and multi-direction, the design trying to use one start point and connected with multiple points, with the intention to find various methods and being diversity. Experiencing different options sometimes foster the generation of new ideas and stimulate creativity. The sphere floating in the air is designed for children playing here, it is support by thin steel with both functional and aesthetic purpose. When people standing in front of this project, they could view that the people standing in front was divided by the lines.

Sinse the meterial is reflective, It is pretty like the kaleidoscope, those mirrors help to improve their self- awareness for the merits they have. However, it has a complex structure which might limit the use of area. People might hard to access the inner area while only using it for its outside space. The next step is to find more interesting structures underneath and support the whole structure. Also, it mainly contains lines which might be a big problem during 3D printng.


Step 2




B.5.3 Technique: Prototype 3

Features it contains: - Light penetration - Flowing - Flexibility - Inner space to explore - Various pathways Needs to improve: - Functional use - Strctural system



B.6. Technique - 3D Priting Testing Test 1 - Case study Variation Model 3D Printing process: We choose B.3. reverse engineering model as our first 3D pringting test object. This model is part of a smooth geometry. We use this one is because, firstly, it has its own suppurt and could stand safyly, and it has less inner support to withstand pressure from upper structure, which could saves material and minimise printing time. Secondly, the original rhino model contains lines, surfaces and volumns, which gives an oppotunity to test mesh transform from different types of object’s properties. In the meanwhile, this model contains hollow parts with distinct thickness, hence it obviously shows how the minimum thickness of 3D printing works.

Process: - Check Property - should be CLOSED mesh - Edit minimum thickness - 2mm Ratio for width:length - 1:4 - For openmeshin our model: - ”Cap” & ““Loft““ - For polysurface - Mesh - Offest Mesh - Delete intersections - Mesh repair - Trim Mesh

Test 2 - Prototype 1 Results & Analysis: For the final prototype, it contains a lot of lines. The main problem is that need too much supports since the lines are hanging in the air. Also, the command of “Pipe“ is highly used in the process of transforming mesh object. The radius of the pipe is 1mm which could both sattisfy the minimum thickness requirement and aesthetic view.



B.7. Learning Objectives and Outcomes

During the half-semester’s study in studio air, the practices and theories of architectural computational design gives me more depth understanding of parametric design and how to use grasshopper to generate a design.

On the other hand, from week1 to week6 working

Initially getting started on the case studies, I did not perform well in connecting the precedent’s project with my own design. Sometimes it is easy the get the visual things but hard to grab its inner conceptual principles. That also a problem for me during the architecture studies, it is easy to deviated from my origin design concept if I did not push myself repeat it again and again. But after these few weeks’ studies, both from the lectures and what my tutor told me, I realized the importance of the concept or say the spirit of the design. I start to going deeper of finding the origin of designing a building.

with grasshopper, it gave me the most basic and fundamental understanding which is required to start any project I believe. However, I still feel very new to grasshopper and at times it does get a bit overwhelming as a lot of research and assistance is required to get to a complex stage and succeed in it. My proposed prototype will have to be refined and improved to get that level where it can be prefabricated, the next stage would be linking the architectural and functional use of the project and I will try to combine them together, also finding more possibilities to create interesting spaces and do a creative and useful design.



B.8. Appendix - Sketches





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