Mario World

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Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Ziyun Guo

962735 Mitchell Ransome, Studio 17

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WEEK 3 READING: TITLE OF READING

Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) In Le Corbusier’s mind, Pictorial Space is space that cannot be physically entered or circulated through, it is irremediably space viewed from a distance, and is therefore eternally resigned to frontality. Although it can only be seen from a distance at a specific perspective, colors and textures can be used to illustrate the depth and distance.

Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) The two properties of Le Corbusier’s painting are the pure extension, as flate and the constellation of objects wedging together in that insistent continuity of edges whcih the Purists called ‘mariage de contour’. The color and texture are used which calls attention to the inherent superficiality of ‘secondary qualities’. They make the distance or depth in the painting become no longer a matter of representing the space seperating objects.

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MARIO’S WORLD

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1ST MARIO’S WORLD

Uncombined projection of the back world in pencil.

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COMBINED MARIO’S WORLD

Combined two worlds, with the windows, channels, frames and cubics added.

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WEEK 4 READING: TITLE OF READING Complete your reading before attempting these questions:

Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words) Pictorial space uses vanishing and infinite points to create a trimentional space. It can only be seen in a at the distance in a specific perspective. Projection uses parallel lines and shows a trimentional world on a plane. It helps the viewer have a better understanding of the structures. It is a techinal illustration and can help the exact measurement of the objects.

Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) The axonometric projection first arised in the early 20th century. The artists wanted to go beyond the traditional way of representing the world, so they invented the new way. The axonometric projection helps transmit abstract information and make the objects measurable.

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ILLUSTRATED MARIO’S NEW WORLD

The world illustrated is more funny with various textures and materials , which are the wood, bricks and concrete. The cloud and water are light and transparent, so that the items behind still can be seen. The colorful stones in the channel of the water make the world more lively, and the huge stone beneath the world make it seems heavier. Much details are put in this world. The textures (including the stones, bricks and woods) are all hand drawn. The uneven margins of the coins can also be seen. What’s more, the shadows are carefully drawn and has gradients, which increase the reality of the world.

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APPENDIX

The original picture is put 45 degrees and the vertical outlines of the original pictures are extended, so that the width of the items are the same as which of the original ones. Materials being used in hand drawing of the Mario World are the T-square, set squares, fine line pen, HB pencil and 2B pencil.

The hand drawn world with construction lines. All the items are carefully measured including the height of the coins.

Drawing the textures of the wood by hand on the touchscreen of the computer.

Trying the color on Adobe Illustrator and deciding to use penderous style of the world.

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