INT UK
2019
INTRODUCTION
SMART TOYS AND GAMES
Dear Smart Partner, After an exciting and awardwinning year 2018, we are happy to present our range of educational toys and games for 2019. Not only do we introduce a number of exciting new products, we also continue to invest in the development of our products and brands through comprehensive 360°-consumer marketing programs, powerful in-store merchandising and support. We look forward to working with you to make 2019 another successful year full of skill-building fun and educational entertainment! the Smart Team
page 3
page 39 Š 2018-2019 SMART - Belgium. All rights reserved.
page 51
Š 2018-2019 SMART - Belgium. All rights reserved.
OVERVIEW 1 PLAYER PUZZLE GAMES PRESCHOOL
SMARTGAMES CLASSICS
NEW! spring 2019
NEW! spring 2019
BRAIN TRAIN NEW! r e summ 9 1 20
© 2018-2019 SMART - Belgium. All rights reserved.
SMARTGAMES NEW! spring 2019
COMPACTS
ATLANTIS ESCAPE NEW! r e summ 2019
OVERVIEW 1 PLAYER PUZZLE GAMES
IQ GAMES
MAGNETIC TRAVEL GAMES
NEW! spring 2019
CHICKEN SHUFFLE Jr NEW! r e summ 2019
NEW! spring 2019
SPECIAL FORMATS
CUBE PUZZLERS
NEW! spring 2019
© 2018-2019 SMART - Belgium. All rights reserved.
COGNITIVE SKILLS
SMARTGAMES
SMARTGAMES STIMULATE THESE COGNITIVE SKILLS: PROBLEM SOLVING LOGIC SPATIAL INSIGHT LANGUAGE CONCENTRATION PLANNING VISUAL PERCEPTION FLEXIBLE THINKING MEMORY EYE-HAND COORDINATION
6
© 2018-2019 SMART - Belgium. All rights reserved.
SMARTGAMES
© 2018-2019 SMART - Belgium. All rights reserved.
PRESCHOOL PUZZLE GAMES
7
PRESCHOOL PUZZLE GAMES
SMARTGAMES
BRAIN TRAIN™
3+
NEW! r e summ 2019
All aboard for shape sorting fun!
1
y to expe as
48
rt
e
player
challenges
Train your brain with this colorful shape sorting game…that doubles as a toy! Can you match the shapes as shown in the challenge and place them in the right sequence? Each level offers fewer hints to complete your train. All aboard? Make sure that the wagons are connected to the steam engine before you depart!
HOW TO PLAY 1
2
3
Contents: Locomotive with 2 wagons, 9 coloured blocks with different shapes, challenge booklet with 48 challenges and solutions.
Choose a challenge.
Fit the blocks in the train so that the colors and shapes match what is shown in the challenge. Train wagons must be connected to each other.
There is only 1 solution.
STAP 3: FOTO schuin bovenaanzicht oplossing
STIMULATES THESE COGNITIVE SKILLS:
ITEM # SG 040 INNER/MASTER 0/6 EAN CODE 5414301522027
PLANNING
VISUAL PERCEPTION
PROBLEM SOLVING
SPATIAL INSIGHT
FLEXIBLE THINKING
8
© 2018-2019 SMART - Belgium. All rights reserved.
5 414301 522027
SMARTGAMES 3-6
Place the houses to help the piggies
48
challenges
+
48
challenges
RE PICTU BOOK
ITEM # SG 021 INNER/MASTER 0/6 EAN CODE 5414301518389
4-7
Where is SnowWhite?
48
SLEEPING BEAUTY™ Del!e
challenges
+
3-7 years
Beat the maze, break the spell!
y to expe as
60
rt
y to expe as
rt
e
years
5 414301 518389
e
5 414301 518754
SNOWWHITE™ Del!e
challenges
+
RE PICTU BOOK
ITEM # SG 024 INNER/MASTER 0/6 EAN CODE 5414301519874
y to expe as
+
RE PICTU BOOK
ITEM # SG 023 INNER/MASTER 0/6 EAN CODE 5414301518754
years
rt
y to expe as
4-7
Find the path to grandma’s house
rt
e
years
LITTLE RED RIDING HOOD™ Del!e e
THREE LITTLE PIGGIES™ Del!e
PRESCHOOL PUZZLE GAMES FAI RY TAL E S
RE PICTU BOOK
5 414301 519874
ITEM # SG 025 INNER/MASTER 0/6 EAN CODE 5414301521228 © 2018-2019 SMART - Belgium. All rights reserved.
5 414301 521228
9
challenges
TRUCKY 3™
48
years
challenges
ITEM # SG 035 INNER/MASTER 0/6 EAN CODE 5414301518730
10
5 414301 518730
y to expe as
48
Build your car and drive away!
5 414301 518716
© 2018-2019 SMART - Belgium. All rights reserved.
5 414301 518709
4+ years
y to expe as
96
challenges
challenges
ITEM # SG 031 INNER/MASTER 0/6 EAN CODE 5414301518716
48
rt
y to expe as
Unite the Prince and the Princess!
y to expe as
SMARTCAR 5X5™
4+ rt
e
years
3+ years challenges
ITEM # SG 030 INNER/MASTER 0/6 EAN CODE 5414301518709
5 414301 518723
CAMELOT JR™
3+ rt
Load the trucks and watch them go!
ITEM # SG 033 INNER/MASTER 0/6 EAN CODE 5414301518723
5 414301 518747
48
challenges
e
ITEM # SG 037 INNER/MASTER 0/6 EAN CODE 5414301518747
y to expe as
Build castles from towers!
e
e
Build the images, step-by-step!
rt
60
CASTLE LOGIX™
2+ years rt
y to expe as
rt
Is the bunny ‘in’, ‘on’ or ‘behind’ the box?
DAY & NIGHT™
2+ years
e
BUNNY BOO™
SMARTGAMES
e
PRESCHOOL PUZZLE GAMES WOODEN GAMES
ITEM # SG 018 INNER/MASTER 0/6 EAN CODE 5414301518365
5 414301 518365
SMARTGAMES
1 PLAYER PUZZLE GAMES
C LAS S ICS
© 2018-2019 SMART - Belgium. All rights reserved.
11
1 PLAYER PUZZLE GAMES CLASSICS
SMARTGAMES
SMART FARMER™
5+
Keep the animals apart!
1
y to expe as
60
rt
e
player
challenges
Trouble at the farm! The animals are making a big mess and need to be separated…but the farmer has only 3 simple fences to divide his field into separate meadows. Can you help him place the fences so the horses, cows, sheep and pigs each get their own spaces? Then can you make sure they all have their own water to drink?
NEW!
1
STIMULATES THESE COGNITIVE SKILLS:
2
ITEM # SG 091 INNER/MASTER 0/6 EAN CODE 5414301522034
SPATIAL INSIGHT
PLANNING
CONCENTRATION
PROBLEM SOLVING
FLEXIBLE THINKING
© 2018-2019 SMART - Belgium. All rights reserved.
Select a challenge. Place the pieces as shown in the challenge.
STAP 1: opdracht AI
3
Contents: Game board with 4 fixed fences, 2 horses, 2 cows, 2 sheep, 2 pigs, 3 water troughs, 3 fences, challenge booklet with 60 challenges and solutions.
12
HOW TO PLAY
Divide the field into separate meadows using the fences: horses, cows, sheep and/or pigs must be in their own meadows. In later challenges each separate meadow must have a water trough. There is only 1 possible solution.
5 414301 522034
e
Shape the ice to position the penguins!
6
to adult
challenges
y to expe as
80
challenges
TEMPLE CONNECTION DRAGON EDITION™
Build roads and bridges to link the temples!
7
to adult y to expe as
80
rt
80
PENGUINS ON ICE™
rt
y to expe as
rt
Place the islands and save the green dinosaurs!
6
to adult
e
DINOSAURS MYSTIC ISLANDS™
1 PLAYER PUZZLE GAMES CLASSICS
e
SMARTGAMES
challenges
NEW!
ITEM # SG 282 INNER/MASTER 0/6 EAN CODE 5414301518426
13
5 414301 518426
ITEM # SG 155 INNER/MASTER 0/6 EAN CODE 5414301515203
5 414301 515203
© 2018-2019 SMART - Belgium. All rights reserved. © 2018-2019 SMART - Belgium. All rights reserved.
ITEM # SG 283 INNER/MASTER 0/6 EAN CODE 5414301519881
5 414301 519881
13
100
Explore the jungle. Find the animals!
to adult
challenges
ITEM # SG 105 INNER/MASTER 0/6 EAN CODE 5414301518440
5 414301 513476
QUADRILLION™
7
∞
Move the red virus out of the system!
14
5 414301 517382
to adult y to expe as
60
ITEM # SG 520 INNER/MASTER 0/6 EAN CODE 5414301514060
5 414301 514060
© 2018-2019 SMART - Belgium. All rights reserved.
5 414301 513469
WALLS & WARRIORS™
8
to adult
Position the walls and protect your warriors!
challenges
challenges
ITEM # SG 540 INNER/MASTER 0/6 EAN CODE 5414301517382
8
80
y to expe as
80
rt
y to expe as
ANTI-VIRUS™ORIGINAL
rt
e
to adult
5 414301 518440
y to expe as
challenges
ITEM # SG 250 INNER/MASTER 0/6 EAN CODE 5414301513469
rt
Magnetic gameboards… Millions of challenges!
80
7
to adult
Block the red bandit!
challenges
e
ITEM # SG 090 INNER/MASTER 0/6 EAN CODE 5414301513476
y to expe as
ROADBLOCK™
rt
y to expe as
rt
e
to adult
7
rt
Break the colourful code, layer by layer!
JUNGLE HIDE & SEEK™
e
5
e
COLOUR CODE™
SMARTGAMES
e
1 PLAYER PUZZLE GAMES CLASSICS
challenges
ITEM # SG 281 INNER/MASTER 0/6 EAN CODE 5414301518402
5 414301 518402
SMARTGAMES
1 PLAYER PUZZLE GAMES
C O MPAC T S
© 2018-2019 SMART - Belgium. All rights reserved.
15
1 PLAYER PUZZLE GAMES COMPACTS
SMARTGAMES
ATLANTIS ESCAPE ™
8
to adult
1
e
player y to expe as
60
rt
NEW! r e summ 2019
challenges
Can you escape from Atlantis before the beautiful city disappears underwater? Navigate staircases to find the shortest path from the high tower to the harbor where a boat to safety is waiting for you. How many stairways left to go? Can you make it? “Atlantis Escape” is a travelfriendly puzzle game with 60 3D-challenges, from easy to expert.
1 A
B
C
D
E
2
3
Contents: Game board, High Tower, 5 puzzle pieces with stairways, bridges and tunnels, blue transparent lid, challenge booklet with 60 challenges and solutions STIMULATES THESE COGNITIVE SKILLS:
ITEM # SG 442 INNER/MASTER 6/24 EAN CODE 5414301522058
PLANNING
SPATIAL INSIGHT
PROBLEM SOLVING
FLEXIBLE THINKING
CONCENTRATION
16
HOW TO PLAY
Find your way out…before its too late!
© 2018-2019 SMART - Belgium. All rights reserved.
Choose a challenge and place the high tower as indicated.
Create a path from the high tower to the exit, using the stairway puzzle pieces shown in the challenge.
There is only 1 solution.
5 414301 522058
SMARTGAMES
COLOUR CATCH ™
7
to adult
1
y to expe as
48
Help the animals catch their dinner! Place the puzzle pieces on the game board so that the frogs and salamanders match the colours shown in the challenge. But watch out! The animals are transparent and their colours will change on different parts of the game board!
HOW TO PLAY 1
2
rt
e
player
Match the colours, catch the bugs!
1 PLAYER PUZZLE GAMES COMPACTS
challenges
NEW!
3
Contents: Game board with coloured squares, transparent lid, 5 puzzle pieces with transparent frogs, salamanders and bugs, challenge booklet with 48 challenges and solutions. STIMULATES THESE COGNITIVE SKILLS:
ITEM # SG 443 INNER/MASTER 6/24 EAN CODE 5414301522065
LOGIC
Select a challenge.
Place all puzzle pieces on the game board so that the colour of the animals matches what is shown in the challenge.
There is only 1 solution.
5 414301 522065
FLEXIBLE THINKING
PLANNING
CONCENTRATION
VISUAL PERCEPTION
© 2018-2019 SMART - Belgium. All rights reserved.
17
1 PLAYER PUZZLE GAMES COMPACTS
SMARTGAMES
CHICKEN SHUFFLE JR™
4+ 1
e
player y to expe as
48
Can you help all the chickens cover their eggs? Chicken Shuffle JR is a unique sliding puzzle that challenges you to shuffle the chickens around until all eggs are covered. This Junior version includes 48 easier challenges and 3D chickens and chicks!
HOW TO PLAY 1
2
rt
NEW! r e summ 2019
Slide the chickens to cover the eggs!
challenges
3
Contents: game board with storage compartment and 5 transparent puzzle pieces with chickens and chicks, challenge cards with 48 challenges, leaflet with solutions. STIMULATES THESE COGNITIVE SKILLS:
ITEM # SG 441 INNER/MASTER 6/24 EAN CODE 5414301522041
PLANNING
PROBLEM SOLVING
VISUAL PERCEPTION
CONCENTRATION
FLEXIBLE THINKING
18
© 2018-2019 SMART - Belgium. All rights reserved.
Choose a challenge card and place it on the game board.
Slide the puzzle tiles around until all eggs are covered by nesting chickens.
There are two solutions for each challenge in Starter/ Expert levels; only one solution in Junior and Master levels.
5 414301 522041
SMARTGAMES
challenges
5 414301 518525
y to expe as
60
7
Help the rabbits jump and hide!
to adult
challenges
ITEM # SG 425 INNER/MASTER 6/24 EAN CODE 5414301521136
5 414301 521136
y to expe as
60
challenges
ITEM # SG 421 INNER/MASTER 6/24 EAN CODE 5414301519898
5 414301 519898
ASTEROID ESCAPE ™
8
Navigate your spaceship through the asteroids!
to adult y to expe as
60
rt
e
ITEM # SG 433 INNER/MASTER 6/24 EAN CODE 5414301518525
to adult
e
60
Help the squirrels get ready for winter!
JUMP IN’ ™
rt
y to expe as
6
rt
e
to adult
SQUIRRELS GO NUTS ™
rt
Catch the ghosts in the light!
5
e
GHOST HUNTERS ™
1 PLAYER PUZZLE GAMES COMPACTS
challenges
ITEM # SG 426 INNER/MASTER 6/24 EAN CODE 5414301521167 © 2018-2019 SMART - Belgium. All rights reserved.
5 414301 521167
19
ITEM # SG 434 INNER/MASTER 6/24 EAN CODE 5414301518549
ITEM # SG 431 INNER/MASTER 6/24 EAN CODE 5414301518488
5 414301 518549
BUTTERFLIES ™
6
48
challenges
ITEM # SG 439 INNER/MASTER 6/24 EAN CODE 5414301518792
20
5 414301 518792
ITEM # SG 435 INNER/MASTER 6/24 EAN CODE 5414301518563
7
to adult y to expe as
60
© 2018-2019 SMART - Belgium. All rights reserved.
y to expe as
60
challenges
5 414301 518501
TEMPLE TRAP ™
7
Slide the walls to escape the temple!
challenges
5 414301 518563
6
to adult
e
Sail the seas! Find the treasure!
ITEM # SG 432 INNER/MASTER 6/24 EAN CODE 5414301518501
5 414301 518488
ANTI-VIRUS MUTATION ™
Move the red virus out of the system!
60
challenges
PIRATES JR. HIDE & SEEK ™
to adult y to expe as
60
rt
y to expe as
rt
e
to adult
y to expe as
rt
Slide and create beautiful butterflies!
Fit the ice around the penguins!
6
to adult
rt
60
challenges
PENGUINS POOL PARTY ™
rt
y to expe as
rt
e
to adult
e
6
Park all cars in the right spot!
e
PARKING PUZZLER ™
SMARTGAMES
e
1 PLAYER PUZZLE GAMES COMPACTS
challenges
ITEM # SG 437 INNER/MASTER 6/24 EAN CODE 5414301518778
5 414301 518778
SMARTGAMES
1 PLAYER PUZZLE GAMES
C UBE PUZZLERS
© 2018-2019 SMART - Belgium. All rights reserved.
21
1 PLAYER PUZZLE GAMES CUBE PUZZLERS
SMARTGAMES
STIMULATES THESE COGNITIVE SKILLS:
8
to adult
STIMULATES THESE COGNITIVE SKILLS:
10
SPATIAL INSIGHT
to adult
PROBLEM SOLVING
PROBLEM SOLVING
1
PLANNING
y to expe as
y to expe as
e
80
CUBE PUZZLER GO™
challenges
CUBE PUZZLER PRO™
Can you build a cube from the 7 colourful puzzle pieces?
Can you build a cube from the 6 ball-shaped puzzle pieces?
An eye-catching game that will test your skills as you complete the cube. Includes 80 challenges and a case that expands to create the game board.
3D challenges will test players in this portable yet visually stunning game. Includes 80 challenges and a case that expands to create the game board.
22
5 414301 521112
80
rt
Player
challenges
ITEM # SG 412 INNER/MASTER 6/24 EAN CODE 5414301521112
PLANNING
Player
rt
e
1
SPATIAL INSIGHT
ITEM # SG 413 INNER/MASTER 6/24 EAN CODE 5414301521129 © 2018-2019 SMART - Belgium. All rights reserved.
5 414301 521129
SMARTGAMES
1 PLAYER PUZZLE GAMES
IQ GAMES
to adult
e
to adult
challenges
ITEM # SG 466 INNER/MASTER 12/96 EAN CODE 5414301518037
5 414301 521105
IQ TWIST ™
6
Combine pegs & puzzle pieces of the same colour!
Use 3D pieces to create a 2D image!
challenges
ITEM # SG 488 INNER/MASTER 12/96 EAN CODE 5414301515180
24
5 414301 515180
y to expe as
120
5 414301 515975
© 2018-2019 SMART - Belgium. All rights reserved.
5 414301 518587
IQ XOXO ™
6
Keep the X’s and O’s in sequence!
challenges
ITEM # SG 423 INNER/MASTER 12/96 EAN CODE 5414301515975
120
to adult y to expe as
120
rt
120
6
to adult
rt
y to expe as
IQ FIT ™
y to expe as
challenges
ITEM # SG 455 INNER/MASTER 12/96 EAN CODE 5414301518587
5 414301 518037
rt
e
to adult
120
to adult
challenges
e
ITEM # SG 411 INNER/MASTER 12/96 EAN CODE 5414301521105
y to expe as
6
Play orthogonal or diagonal in 2D and in 3D!
rt
120
Use the walls to help you!
IQ PUZZLER PRO ™
rt
y to expe as
6
rt
Can you fit all the stars in the grid?
IQ BLOX ™
e
5
e
IQ STARS ™
SMARTGAMES
e
1 PLAYER PUZZLE GAMES IQ GAMES
challenges
ITEM # SG 444 INNER/MASTER 12/96 EAN CODE 5414301518594
5 414301 518594
SMARTGAMES
IQ LINK
1 PLAYER PUZZLE GAMES
C UBE PUZZLERS
™
8
Link the pieces!
y to expe as
12 PCS COUNTER DISPLAY
120
rt
e
to adult
challenges
ITEM # SG 477 INNER/MASTER 12/96 EAN CODE 5414301516620
5 414301 516620
IQ FOCUS ™
8
Focus on the central square!
y to expe as
120
rt
e
to adult
challenges
ITEM # SG 422 INNER/MASTER 12/96 EAN CODE 5414301519904
5 414301 519904 © 2018-2019 SMART - Belgium. All rights reserved.
25
1 PLAYER PUZZLE GAMES
SMARTGAMES
M A G N E T I C TR AVE L G A M E S
26
© 2018-2019 SMART - Belgium. All rights reserved.
SMARTGAMES
DOWN THE RABBIT HOLE™
5+
1 PLAYER PUZZLE GAMES MAGNETIC TRAVEL GAMES HOW TO PLAY 1
An underground puzzle adventure!
1
y to expe as
48
rt
e
player
challenges
Contents: Compact game board, 3 magnetic “ground” puzzle pieces, 6 magnetic puzzle pieces with animals (4 rabbits, 1 fox, 1 badger), 48 challenges and solutions.
NEW!
Mr. Fox, Mr. Badger and the Family Rabbit are looking for cozy new homes. But with so many forest animals living underground, they need your help so they don’t end up digging in the wrong place! Make sure that each animal has its own burrow with its own exit. Can you see the light at the end of the tunnel? “Down the rabbit hole” is a fun puzzle game with 48 challenges and magnetic puzzle pieces. Perfect to take with you on your own fantastic journeys!
2
3
ITEM # SGT 290 INNER/MASTER 8/48 EAN CODE 5414301522089
Select a challenge and place the animals as shown.
Place the “ground” puzzle pieces on the game board, so that each kind of animal has its own burrow and exit.
There is only 1 solution.
5 414301 522089
STIMULATES THESE COGNITIVE SKILLS: PLANNING
LOGIC
PROBLEM SOLVING
© 2018-2019 © 2018-2019 SMART - Belgium. SMART All - Belgium. rights reserved. All rights reserved.
27
1 PLAYER PUZZLE GAMES MAGNETIC TRAVEL GAMES
SMARTGAMES
CORAL REEF ™
4+ 1
y to expe as
48
1
2
rt
e
player
An underwater adventure. Place all 4 pieces on the board so that only the challenge images are visible. A classic Hide & Seek concept with a new theme, 48 different challenges from easy to extremely difficult.
HOW TO PLAY
challenges
Contents: Compact game board, 4 magnetic puzzle pieces, 48 challenges and solutions.
NEW!
3
ITEM # SGT 221 INNER/MASTER 8/48 EAN CODE 5414301522096
STIMULATES THESE COGNITIVE SKILLS: PLANNING
LOGIC
PROBLEM SOLVING
28
© 2018-2019 SMART - Belgium. All rights reserved.
Choose a challenge from the game guide.
Arrange the 4 playing pieces on the game board so that all images are covered except the ones pictured in your challenge.
There is only 1 solution to each challenge.
5 414301 522096
SMARTGAMES
48
ITEM # SGT 260 INNER/MASTER 8/48 EAN CODE 5414301518006
5 414301 521198
5 to adult 60
challenges
ITEM # SGT 240 INNER/MASTER 8/48 EAN CODE 5414301516026
5 414301 516026
6
Fit the cheese around the mice!
to adult y to expe as
48
rt
y to expe as
BRAIN CHEESER ™
rt
e
Save all the animals!
48
5 414301 518006
e
NOAH’S ARK ™
y to expe as
challenges
challenges
ITEM # SGT 280 INNER/MASTER 8/48 EAN CODE 5414301521198
5
to adult
Get the penguins in line!
rt
y to expe as
PENGUINS PARADE ™ e
to adult
rt
Climb the ladders, find the gold!
6
e
GOLDMINE ™
1 PLAYER PUZZLE GAMES MAGNETIC TRAVEL GAMES
challenges
ITEM # SGT 250 INNER/MASTER 8/48 EAN CODE 5414301517399
5 414301 517399
© 2018-2019 SMART - Belgium. All rights reserved.
29
SMARTGAMES
MAGIC FOREST ™
8
Find the right path!
6
Get your ducks in a row!
to adult
48
challenges
ITEM # SGT 270 INNER/MASTER 8/48 EAN CODE 5414301518600
5 414301 515302
BUSY BUGS ™
7
Hide the bugs!
30
5 414301 515326
© 2018-2019 SMART - Belgium. All rights reserved.
to adult y to expe as
48
rt
challenges
ITEM # SGT 230 INNER/MASTER 8/48 EAN CODE 5414301515326
6
Recreate all kinds of animals!
y to expe as
48
5 414301 518600
TANGOES ANIMALS ™
rt
e
to adult
48
challenges
e
ITEM # SGT 210 INNER/MASTER 8/48 EAN CODE 5414301515302
y to expe as
rt
y to expe as
rt
e
to adult
DEDUCKTION ™ e
1 PLAYER PUZZLE GAMES MAGNETIC TRAVEL GAMES
challenges
ITEM # SGT 121 INNER/MASTER 8/48 EAN CODE 5414301518013
5 414301 518013
SMARTGAMES
Recreate the images!
• With large magnetic pieces, ideal for pre-schoolers • Stored in a unique plastic carrying case
Recreate the images!
• Based on the original Tangram game • For 1 or 2 players, with a blue and an orange set
1
5 414301 516729
1
y to expe as
5 414301 516217
© 2018-2019 SMART - Belgium. All rights reserved.
1
player
y to expe as
54
challenges
challenges
ITEM # TG T100 INNER/MASTER 12/96 EAN CODE 5414301516217
to adult
• More challenging Tangram game • For 1 or 2 players, with a red and a green set
player
54
7
Recreate the images!
rt
124
TANGOES EXPERT ™
rt
y to expe as
rt
e
player
challenges
ITEM # TG JR T001 INNER/MASTER -/6 EAN CODE 5414301516729
5 to adult
e
TANGOES STARTER ™
4+ years
e
TANGOES JR. ™
TANGOES
ITEM # TG T200 INNER/MASTER 12/96 EAN CODE 5414301516224
5 414301 516224
31
1 PLAYER PUZZLE GAMES SPECIAL FORMATS
SMARTGAMES
JUMP IN’ XXL™
7+
EXTRA LARGE! EXTRA RABBIT! EXTRA CHALLENGES! Discover this extra-large version of our global best-selling Compact game Jump In’.
1
y to expe as
100
rt
e
player
challenges
Can you help all rabbits jump to safety on the 4 times larger game board?
11
22
Includes 40 additional “black rabbit”challenges on top of the 60 original challenges!
33
Contents: Extra Large game board, 3 mushrooms, 2 foxes, 4 rabbits, challenge booklet with 100 challenges and solutions.
STIMULATES THESE COGNITIVE SKILLS:
ITEM # SG 421 XL INNER/MASTER 0/6 EAN CODE 5414301521488
PLANNING
LOGIC
CONCENTRATION
PROBLEM SOLVING
SPATIAL INSIGHT
32
HOW TO PLAY
© 2018-2019 SMART - Belgium. All rights reserved.
Select a challenge. Place the pieces on the gameboard as indicated in the challenge.
The object of the game is to move the rabbits (jumping) and foxes (sliding) around the game board until all of the rabbits are safe in brown holes.
Solutions are found at the end of the game book.
5 414301 521488
SMARTGAMES
6+ 1
e
rt
y to expe as
24
challenges
Contents: compact car, 4 coloured blocks, challenges booklet with 24 challenges and solutions.
SMARTCAR MINI™
HOW TO PLAY
Use your brain skills to create a car!
1
Can you build a car according to plan? Place the 4 blocks and take your car for a test drive! SmartCar Mini is a fun, compact, 3D-puzzle with 24 challenges.
player
1 PLAYER PUZZLE GAMES SPECIAL FORMATS
Want more? Visit our website to download 48 additional challenges for free!
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stap 2: FOTO zijaanzicht met enkel blauwe blok
! W E N
3
Select a challenge.
Build the car by placing all of the blocks in the chassis. The position of the blocks must match the color clues shown in the challenge.
There is only one solution per challenge, shown in the challenge booklet.
stap 3: FOTO volledige oplossing onder dezelfde hoek
STIMULATES THESE COGNITIVE SKILLS:
ITEM # SG 501 INNER/MASTER 12/96 EAN CODE 5414301522072
SPATIAL INSIGHT
5 414301 522072
PROBLEM SOLVING
CONCENTRATION
PLANNING
LOGIC
© 2018-2019 SMART - Belgium. All rights reserved.
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Š 2018-2019 SMART - Belgium. All rights reserved.
d i s c o v e r y m a g n e t i c
Š 2018-2019 SMART - Belgium. All rights reserved.
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INTRODUCTION
SMARTMAX®
MAXIMUM FUN WITH MAGNETISM
N
Attract & Repel
Opposite poles attract each other, identical poles repel. All bars in ‘cold’ colours can be combined with all bars in ‘warm’ colours. All other combinations repel.
S
REDUNDANT SAFETY SYSTEM
MAXIMUM DEVELOPMENT SMARTMAX® STIMULATES
North & South
Magnets have a magnetic north and south pole. Bars in cold colours (green, blue and lilac) have outward directed north poles. Bars in warm colours (red, orange and yellow) have outward directed south poles.
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• Hand-Eye co-ordination • Logical thinking • Color recognition • Form recognition in 2D & 3D • Playing together • Counting • Fantasy • Creativity
Balls
The SMARTMAX® balls are attracted by all magnetic bars, regardless of their colour..
Cannot be swallowed!
Super sturdy bars
© 2018-2019 SMART - Belgium. All rights reserved.
OVERVIEW
SMARTMAX® MY FIRST...
BUILD
PLAY - BALL RUNS
PLAY - VEHICLES
NEW!
NEW!
© 2018-2019 SMART - Belgium. All rights reserved.
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MY FIRST NEW 2019
SMARTMAX®
MAGNETIC DISCOVERY FOR LITTLE HANDS
MY FIRST DINOSAURS 5 414301 250418
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© 2018-2019 SMART - Belgium. All rights reserved.
ITEM # SMX 223 MASTER 0/6 EAN # 5414301250418
MY FIRST
SMARTMAX®
MAGNETIC DISCOVERY FOR LITTLE HANDS
NEW 2019
MY FIRST TOTEM 5 414301 250425 © 2018-2019 SMART - Belgium. All rights reserved.
ITEM # SMX 230 MASTER 0/6 EAN # 5414301250425
43
MY FIRST
SMARTMAX®
MAGNETIC DISCOVERY FOR LITTLE HANDS
MY FIRST SAFARI ANIMALS
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5 414301 249856
FARM ANIMALS
ITEM # SMX 220 MASTER 0/6 EAN # 5414301249856
5 414301 249863 © 2018-2019 SMART - Belgium. All rights reserved.
ITEM # SMX 221 MASTER 0/6 EAN # 5414301249863
MY FIRST
SMARTMAX®
MAGNETIC DISCOVERY FOR LITTLE HANDS
TRACTOR SET
MY FIRST ANIMAL TRAIN 5 414301 249887
ITEM # SMX 410 MASTER 0/6 EAN # 5414301249887
5 414301 249870 © 2018-2019 SMART - Belgium. All rights reserved.
ITEM # SMX 222 MASTER 0/6 EAN # 5414301249870
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BUILD
SMARTMAX®
23
30
pieces!
pieces!
grow START
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5 414301 249719
ITEM # SMX 309 MASTER 0/6 EAN # 5414301249719
pieces!
START PLUS
TRY ME! feature!
START XL 5 414301 245018
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ITEM # SMX 501 MASTER 0/6 EAN # 5414301245018 © 2018-2019 SMART - Belgium. All rights reserved.
5 414301 249726
ITEM # SMX 310 MASTER 0/6 EAN # 5414301249726
PLAY – BALL RUNS
SMARTMAX®
CLICK & ROLL ITEM # SMX 404 MASTER 0/6 EAN # 5414301249795
5 414301 249795
PLAYGROUND XL 5 414301 249764
ITEM # SMX 515 MASTER 0/6 EAN # 5414301249764
44
pieces!
MEGA BALL RUN ITEM # SMX 600 MASTER 0/4 EAN # 5414301249641
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BUILD & ROLL 5 414301 250135
5 414301 249641 © 2018-2019 SMART - Belgium. All rights reserved.
ITEM # SMX 909 MASTER 0/2 EAN # 5414301250135
PLAY – VEHICLES
SMARTMAX®
POWER VEHICLES ITEM # SMX 303 MASTER 0/6 EAN # 5414301243038
5 414301 243038
STUNT CARS
5 414301 245025
ITEM # SMX 502 MASTER 0/6 EAN # 5414301245025
S T E M
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Science • Technology Engineering • Math
52 PCS
3x 2x 3x 3x 3x 2x
5x
12x
1x
1x
1x
1x
2x
1x
2x
pieces!
2x
TOMMY TRAIN ITEM # SMX 209 MASTER 6/12 EAN # 5414301242093
COLLECTOR CASE
4x
5 414301 242093
1x © 2018-2019 SMART - Belgium. All rights reserved.
3x
5 414301 250081
ITEM # SMX 904 MASTER 0/2 EAN # 5414301250081
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INTERNATIONAL CONTACT
DOMESTIC UK & EIRE CONTACT
SMART n.v. Neerveld 14 B-2550 Kontich Belgium
SMART TOYS AND GAMES Ltd. 1 London Road Arundel West Sussex BN18 9BH UK Tel: +44 (0)1903 885669
Tel: + 32 15 45 10 50 Peter Rooke: peter.rooke@smart.be Karen Clarke: karen.clarke@smart.be
www.SmartGames.eu
www.SmartMax.eu
WWW.GEOSMART.EU
© 2018-2019 SMART - Belgium. All rights reserved. International patents & patents pending. All products as well as their packaging and pictures are protected by copyright laws and various other intellectual property laws.
DD: 20190104
5 414301 716464
international@smart.be