SILVIA RUEDA CUELLAR
Architect I n t e r a c ti o n D e s i g n e r
CONTENT
1. CV 2. ARCHITECTURE 3. INTERACTION DESIGN 4. PHOTOGRAPHY
S/R
London based architect and interaction designer who is passionate about the wide spectrum of multidisciplinary aspects of our built environment. I am interested in topics ranging from our natural surroundings to social collectivism and culture. Being creative, persevering, persuasive, and an organized group leader, as well as my national and international experience, have allowed me to expand my design skills, along my career.
T: (+44) 7513679106 E: silviaruedacuellar@gmail.com
WORK EXPERIENCE 2016
Design Architect Daniel Bermúdez Architect Bogotá - Colombia *1st Urban design collaboration with OMA for CAN (National Administrative Centre) *2nd place in architectural competition for funeral complex.
EDUCATION 2016/ MArch Architectural Design 2017 Interactive Architectural Designer The Bartlett School of Architecture, UCL London - UK. Research in soft robotics wearable design Workshops: Arduino // Processing // Unity // Houdini // Max-MSP 2016
Scenography and Trade Show Ephemeral architecture space Diplomat Pontificia Universidad Javeriana Bogotá - Colombia.
TECHNICAL SKILLS Photoshop / Illustrator / InDesign / Premiere/ Sketch Auto-Cad 2D & 3D / Rhinoceros - Grasshopper 3D - Max / Arduino Programming / After effects Processing / Revit - BIM/ Houdini
Unity 3D / MAX / MSP / C#
Spanish: Native
English: C1
French: A2
2014/ Intern Architect 2015 AndrĂŠs Jaque/Office for Political Innovation Madrid . Spain * Winner of competition - MoMA PS1 2015 N.Y. USA * 2 Publications in ArchDaily (Bar Ojala in Madrid // MoMA PS1) * Special participation in worldwide competition Design Guggenheim Helsinki Museum. Helsinki, Finland
2010/ Bachelor of Architecture 2015 5-years Pontificia Universidad Javeriana BogotĂĄ - Colombia. 4.3 /5 GPA Graduated top 10 out of 130 alumni 2 International projects working with communities around the globe 2012
Analogous and Digital Photography Parsons, The New School for Design, New York, USA.
2012
Introduction to Architectural Design and Theory Columbia University, New York, USA
REFEREES Sound Artist, Design Studio in London Yuri Suzuki Mobile: (+44) 7809775948 E-Mail: contact@yurisuzuki.com Ruairi Course Director MArch Design for Performance & Interaction Glynn // UCL Mobile: (+44) 7866703307 E-Mail: rg@interactivearchitecture.org
INTERESTS
Cinematography
Cultural dynamics
Photography
Nature Hiking
Robotics
PORTFOLIO ARCHITECTURE WORK
2014
Ojala Bar
Pag 4
Andres Jaque/ Office for Political Innovation Madrid - Spain
2014
Guggenheim Museum
Pag 8
Andres Jaque/ Office for Political Innovation Helsinky - Finland
2016
La Fé Chapel
Pag 12
Daniel Bermúdez Architect Bogotá - Colombia
2016
Civic Centre Daniel Bermúdez Architect Bogotá - Colombia
Pag 16
2016
#Urban Zip-Line
Pag 20
Archdaily Contest - Preselected New York - U.S.A
2015
Ephemeral Usaquen
Pag 22
Modular Public Spaces Dissertation Bogotรก - Colombia
2013
Hand Made Urbanism Community Workshop Madrid - Spain
Pag 26
Published at http://www.archdaily.com/621388/ojala-andres-jaque
Ojala Andrés Jaque/ Office for Political Innovation
2014
Madrid, Spain
Ojalá is the architectural response to the social diversity of Malasaña; a diversity that manifests itself in everyday life as an accumulation of different ways to talk, meet, eat and drink. The project provides an answer to this diversity through a design strategy: assembling a series of spaces in which architecture promotes different relationships with the weather, the furniture, the position with respect to others and the appearance and access to food and drink. An open street greenhouse. A large table shared by clients and waiters. Some steps that encourage informal conversation with strangers, and an artificial beach for the staging of a hedonistic day to day.
Pag 4
Photos: © Miguel de Guzmán
Isometric first floor
Isometric second floor
First floor plan
Second floor plan
Gug genheim Museum Andrés Jaque/ Office for Political Innovation
2014
Helsinky - Finland
The proposed Guggenheim Helsinki will be an innovative, multidisciplinary museum of art and design. It should be of the highest architectural quality, generating a meaningful presence in Helsinki and offering civic space where both residents and visitors can gather. A prominent site has been reserved for the building at the symbolic gateway to the city from the sea and close to the historic centre. The wider Eteläsatama area forms a significant regeneration zone. The Guggenheim Helsinki Design Competition was organized in two stages. Stage One was an open call for participation by qualified architects—either individuals or teams—from anywhere in the world. Competitors were asked to prepare a design submission, which was evaluated on five key criteria: cityscape, architecture, usability, sustainability, and feasibility.
Pag 8
Public space floor plan
Isometric public space
La Fé Chapel Daniel Bérmudez/ Architect Studio
2016
Bogotá - Colombia
The funeral project LA FE is a project developed in a steep terrain in the valley of the river Teusacá, facing a large mountain covered by a forest reserve that ensures the conservation of the landscape. The terrain itself and its underlying nature become a sculptural, landscape, and symbolic element to respect and exalt. The terrain is part of the Teusacá river basin, and therefore it is very important to have a great ecological responsibility in what has to do with water and its flow. It is sought that in the medium term the land where the project will be developed will become a large space for ecological conservation. It is intended that the physical space provokes in people the desire to be there, to bear the loss of their loved ones and to commemorate life in that place. The project was proposed, rather than as a funeral complex, as a monumental complex. It is sought that the people perceive this new space like a monument, not because it counts on one, but that it itself in its totality becomes one. Pag 12
Urban floor plan
Civic Centre Daniel BĂŠrmudez/ Architect Studio
2016
BogotĂĄ - Colombia
The design of the Uniandes Civic Center is a project of architectural renovation within the University of Los Andes, which seeks to integrate different spaces that today are isolated and independent, and aims to have an impact on the surrounding public space, to make more evident the commitment of the university with its environment. The design will allow the new buildings to become a great showcase where the essence of the university is visible from the city. The project proposes multiple pedestrian and functional connections in all directions, which in turn generate spaces of various proportions and hierarchies. These spaces are for traveling, but also for being, exchanging, learning, and allowing the user to choose the route that suits him best. In addition, a green element is proposed, consisting of a large central garden that collects water, which becomes a structuring space that repeats the relationship with the green areas of the central campus.
Pag 16
Public space floor plan
Published at http://www.arquideas.net/cpsp1094?i18n=en
# Urban Zip-Line Archdail y Contest - Preselected
2016
New York - U.S.A
Neither culture nor cities are static. Despite the geometry buildings tend to have, the behavior of NY City tends to be natural, dynamic and constantly changing. From the people you watch walking through the different styles projected on the façades to the connected ecosystem Central Park has, New York, is actually a consolidated place of diversity and pluralism. New York, Manhattan and Central Park itself are living outdoor museums, an expression of vibrant creativity, heterogeneity coexisting and making life possible. Urban Zipline CPSP is a proposal about a different way of discovering this iconic land escaping from the grid-like classic travel. Cultural impacts are generated by offering people new points of view and changing their ordinary approach to things. Urban Zipline is an invitation to explore the urban belt surrounding Central Park, the wide existing activities and beauties within it and our possibilities as humans as we zip and then pause in a city that never stops.  Inspired by traditional zip-lines where sightseeing happens from above and across nature, the UZ Pavilion offers a wide range of new possible views on one of the most important urban landscapes. UZ stands on top of a green blanket allowing the appreciation of different perspectives and pictures of this central nerve. It generates a new vision through the different self-exploring stations of loving, chilling, wishing, creating, knowing, enjoying and playing. You zip, you stop and you create new lines in a place full of them.
Pag 20
360° View sphere
Structure
Sections
Design strategy
Floor plans
Ephemeral Usaquen Modular Public Spaces Disser tation
2015
Bogotá - Colombia
This project aims to address the problems of mobility, noise, hygiene, shelter, insecurity and cultural detachment that are now present every Sunday and Monday festive in the flea market of Usaquén, a colonial neighborhood of the city of Bogota. These affect not only the local inhabitants but also more agents linked to this space, such as tourists and artisans, and can also affect the dynamics of markets adjacent to it. It seeks to find a type of architectural proposal, modular, functional, adaptable to public space, through ephemeral and in some cases permanent structures, creating an adaptable and organized market on the streets of Usaquén. It is proposed that the demountable modules be designed parametrically so that their products are exposed in the best possible way and can be coupled to the climatic changes of the city, giving shelter both the seller and the visitor. In the same way, it is proposed that these same flexible modules have another use throughout the week, thus creating new places of stay in the sector of Usaquén.
Pag 22
Master plan
Modular planimetry
Public space floor plan
E P H E M E R A L D E V I C E
C R A F T M A N M O D U L E S
D E V I C E A N D M O D U L E S
D E S I G N S T R AT E GY P E R M E A B L E Covering textile structure
V I S U A L S
Perforated facade with visuals to the hills and patrimonial elements
M O D U L A R
F O L D I N G
Assembling modules in Different layouts
Foldable structure easy to assemble and disassemble
V E G E T A T I O N Inclusion of nature in design
S O L A R
P A T H
Structure with a variety of paths and adaptable modules
E N E R G Y
Photovoltaic cells
W A Y
P L A T A F O R M High design for easy assembly and disassembly
V I R T U A L I N T E R F A C E
Interface that interacts with devices
EXHIBITION SYSTEM
2
1 D I S P L A Y O F P E N D A N T O B J E C T S
D I S P L A Y O F A R T F R A M E S
4
3 D I S P L A Y O F L I G H T O B J E C T S
D I S P L A Y O F H E A V Y O B J E C T S
Hand Made Urbanism Socila Communit y Workshop Madrid - Spain
2013
The workshop named Hand Made Urbanism in the Campo de Cebada in Madrid, Spain, pulls together the PEI from the Pontificia Universidad Javeriana of Bogotรก with the most interested neighbors of La Latina. The ability of interaction, intervention, and production coming from the professional, the citizen and the foreigner becomes the concept behind the dialogue produced by the talent of the bare hands. The aime of the project was to generate a fusion of knowledge and empiric acts that come from the direct hand-made construction experience from the members of Zuloark, the residential appreciation of the inhabitant of the neighbor and the external and enthusiastic approach to the foreign student. The workshop consists on THE REHAB OF PUBLIC SPACE, as named by the members of Zuloark. Some of the elements that belong to El Campo de Cebada are recovered and restored in order for them to acquire new structure and functions.
Pag 26
PORTFOLIO INTER ACTION DESIGN
2017
Aposema
Pag 30
Soft Robotics - Dissertation London- Uk
2017
SoleNoise
Pag 34
MAX/MSP Workshop London- Uk
2017
Project O Arduino // Processing Workshop London- Uk
Pag36
Video available at www.silviarueda.com
Aposema Soft Robotics Disser tation London, Uk
2017
What if people were no longer restricted to one face per person? One physical identity and self? And what if people were no longer able to use facial expressions to convey emotions? The boundaries between the natural and biological and the synthetic are blurring. Human bodies are altered through fashion and it is likely that soon they will be modified and deformed by technology. In the near future, the human body might be genetically modified or mechanically interfered. Breaking through the restrictions of a predefined bodies, human identity will be fluid, dynamic and ever changing to suit all surroundings. The face is the most expressive part of the human body. Aposema explores a dynamic facial extension that deforms the human face to recreate an identity as threatening, attractive or dominant, according to data collected from the current environmental situation. Forced to reinvent the way humans express theirselves, the project proposes a color coding system that is used to communicate a limited predefined set of specific environmentally appropriate emotions in response to computationally analyzed data of the wearer’s immediate environment. Each color will be accompanied by a set temperature that will enhance the wearer’s sensation and transform inner emotions into binary ones as well.
Pag 30
Augmented reality mask
Colours of the mask reflecting face expressions
COLOURATION AND INFLATION
+12 V GND
+12 V GND
Diagram of water pump circuit with two colours pumped
Experimentation 1: Pop out liquid from air pocket
Experimentation 2: Tentacles with liquid in air pockets.
Height
Experiment 3: Multiple layers inflation
Experiment 4: Tentacle design
3D scanning for personal customized design
Soft robotic design with 3D structure
Pumping liquid though air channels and air pockets // Variation in intensity of colouration
Video available at www.silviarueda.com
SoleNoise MAX/MSP Workshop London, Uk
2017
Architects like to use their hands to touch objects in order to learn about materials, density, and durability. Each object has the potential to produce a compelling sound, if it only could have a beat. SoleNoise is a sound installation that allows turning a room into a music performance, through the use of gestures as detected by the Kinect. Soundpainting The universal multidisciplinary live composing sign language for musicians, actors, dancers, and visual artists. In the project, the left-hand controls which solenoid, therefore which sound, is actuated. The right-hand controls the tempo at which the loop beats. Solenoide Create Sounds A custom built design frame allows a solenoid to be at a given distance from an object. When the solenoide is actuated, a sound is produced according to the material properties that are being hit. Pag 34
Installation layout of objects that generate sound
Live composing sign language for actuation of the solenoides
Video available at www.silviarueda.com
Project 0 Arduino // Processing Workshop London, Uk
2016
An hybrid Rube - Goldberg Machine. The design was interested in making evident a glitch in between the digital and the physical world. In order to do so, the project aimed to designed and built a Rube Goldberg machine consisting of several steps that are fragmented by a digital passage.
Pag 36
A.BEGINNING IN PHYSICAL WORLD The first part of the machine is a set of slopes down the Wall that terminate onto a mechanical grid.
A.
B. B.SWITCH DIGITAL WORLD Through the use of a fan, the ball flies behind a screen and becomes a digital sphere that bounces and leaves the screen again.
C.BACK TO PHYSICAL WORLD The ball goes back to the second part of the mechanical structure, passing through some moving steps.
Goldberg Machine physical space
C.
PORTFOLIO PHOTOGR APHY
2012
Urban Reflections
Pag 40
New York - USA
2013
Walking Boots Bogotรก - Colombia
Pag 44
Urban Reflections Analog Photography
2012
New York - USA
Pag 40
Walking Boots Analog Photography
2013
Bogotรก - Colombia
Pag 44
For more projects please visit my website www.silviarueda.com
T: (+44) 7513679106 E: silviaruedacuellar@gmail.com