ARCH 20 Learning Portfolio SIqi Guo Spring 2015
Sequence 1: Vector Based Modeling with SketchUp; Rapid Visualization
Week One
ď ťmake
an amazing dog house
Getting Start:
Dog house 1
Content points
Copying Components
Layers Move Scale Rotate Follow-Me
Entity Info
3D Warehouse
Shadow
Exporting 2D Image
Creating a composition using repetitive elemental forms to develop a cohesive design language
Standard Views
front
right
top
back
left
bottom
Doghouse 2
Standard Views
front
right
top
back
left
bottom
Design and create my dog house
Standard Views
front
back
right
top
left
bottom
Dog house 1&2 reflections
1.Everything in Sketchup is made up lines and surfaces
2.Modeling window has three lines: red, greed and blue to form a 3D space
3.The scroll wheel in the mouse can zoom in and zoom out models
4.It’s easy to use keyboard to shift drawing tools: H: pan (also shift+scroll whell is pan); space: select; L: line; P: push/pull...
5.Make Susan turn right: use scale tool, click Susan, click the left green point and key in -1, she will turn opposite direction
6.When using line tool, using keyboard arrows to control movement along red and green axes.
7.The measurement at the right bottom can key in value to control the size of the models.
8.Single click choose line or face, double click choose face and the lines enclosed it, triple click choose the whole model.
Problems I meet and solve
1.When the square can’t form a face, check if the graph is closed
2.When press Ctrl while using move tool, it becomes copy tool; after copying one, don’t shift tools and key in “number”x or “number”/, it will copy the number of the objects(include the one has already copied) along that axis or between the original and the last copied one isometrically.
3.After making a model, it’s easy to make component to move or copy because it becomes a whole, not lines and faces.
4.If want to edit the model that has already made component, double click it and enter the editable state, or right click the model and choose edit component or explode
5.When editing one of the component which are copied from the same one, other components are edited at the same time.
6.The follow-me tool is amazing! but have to choose the path first and then choose follow me tool and then click the surface. It’s very easy to make stairs using follow-me.
7.Another amazing thing is 3D Warehouse, there are a lot of models can be downloaded.(whether 2D and 3D model are excellent), so it’s easy to decorate the model and cite.
8.In window, there is a shadow tool, by adjusting the date and time, can change shadows of the models, but after the sun goes down, the models will be all black.
9.If it’s hard to make sure if the model move down to the ground or move to a specified location, choose camera, then parallel projection, and choose standard view in the same pull-down menu, it has top, bottom, front, back, right, left, and iso which is easy to align the model to the right place.
10.After edit the model, get a “money shot” and export as a 2D image, which is in file, export, 2D graphic..., but make sure it is in a good perspective.
Dog house 1&2 SLO Progress Report Week 1
Week Two
ď ť
Circular Stairs
Circular Stairs 1
Content points
More Copying
Follow-Me
Components
ENtity Info
Layers
3D Warehouse
Move
Shadow
Scale
Exporting 2D Image
Rotate
Standard Views
front
right
top
back
left
bottom
What discovered did I make
1.When using rotate tool, if it’s hard to put the tool on the right surface, press and hold shift key and it won’t change direction after moving it.
2.If want to show different parts in a whole model, choose window, layers. Choose details (arrow at the right top), then color by layer. The whole model will become red, which is default color. You can also add and delete layers and also choose colors you want.
3.After add layers and choose colors, right-click the model and choose entity info to enter the property menu, you can put the model into the layer you want, and it will turn color that layer has. You can also hide and show the objects in the layer by checking or not.
4.If want to make the model like animation, choose view, animation, add scene, before that, make sure choose a view you want to show, then add scene, and name it; choose another view and add scene. Do it repeatedly until you finish the whole views you want to show, then choose animation and play, it will like a movie to show the model. Cool!