Digital Design - Portfolio Semester 1, 2020 Xinpei Song
1005383 Tony Yu Studio 17
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Reflection:
Email: xinpeis@student.unimelb.edu.au
Design is both interesting and challenging. Throughout this subject, I need to balance what I expect and what I can. It could be frustrated when I feel hard to realize my inspiration in terms of the technique I learnt. However, finding some intersting effects accidentally give me the motivation to continue.
Wix Page link: https://xinpeis.wixsite.com/mysite
Content:
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Precedent Study
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Isometric
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Diagrams
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Education: 2019 - current Bachelor of Design in University of Melbourne 2015 - 2016 Fashion and Textiles in The Hong Kong Polytechnic University
Generating Design Through Digital Processes
Awards / Exhibition:
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Design matrix
2016
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Isometric
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Computational process
Skills:
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Spatial test
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Task B - Section & Waffle structure
Rhino Grasshopper
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Computational workflow
Photoshop
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Fabrication for task A&B
Illustrator
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Spatial test
Indesign
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Twinkle Pavilion
Fabrication
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Isometric
Sketch
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Diagrams
Oil painting
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Design matrix
Construction
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Fabrication
Word
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Render gallery & Post processing
Powerpoint
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Animation sequence
Chinese English
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Dean’s honor list
Grasshopper really opens a new window for me. Beforehand, I need to use tedious commands to make a model in Rhino. The process can be trivial and timeconsuming. However, parametric design transform complex procedures into instructions, which simplifies the design process and allows more flexibility for test. As a designer, I hope that I can create an emotional experience for people. For instance, in my M3 pavilion design, I wish to build a dreamlike feeling that cannot be experienced in everyday life. So I make use of lighting effect and material reflection to build that romantic feeling. Different emotions can be tested in the future, like relaxation, excitement, freedom, or fear, shock, etc... I think design resonating with experiencers is something I hope to achieve. The area can be improved might be boldness. I have a lot of concerns throughout the design process so that the exploration become restricted. I am anxious to find a perfect answer that fulfills all the conditions, which is good. However, it may limit the interesting findings happened occasionally at the same time.
M1- Diagramming Design Precedent
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Isometric I think the key concept of SANAA - Serpentine Pavilion is fluidity. The curvature and the wave of the canopy both give a sense of randomness. The plavilion is located at a grassland with several trees. It stretches out in different diractions, which directs people’s movement. By passing the pavilion, people can have a deeper connection with the surrounding. Moreover, it adds more depth to the environments. In this Module, I learnt how to interpret a piece of architecture through diagrams. By analysing the concept, I gained an idea about how architects shape human’s experience. I also learnt new concept ----- circulation and threshold from this module. I realized that architecture is not a process of pure imagination, but combination of inspirations and realistic considerations. SANAA - Serpentine Pavilion ----- Photograph
Isometric 1:166.67 0
1666.67
5000mm
SANAA - Serpentine Pavilion ----- Isometric drawing
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Diagrams
Windbreaks as threshold
Movement (out) Movement (in)
Circulation 1:277.78
Threshold 1:277.78
Circulation diagram
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In between areas
Threshold diagram
M2 - Generating Ideas Through Digital Process
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Task A - Design Matrix
During the “search” process, I used arrangement, radius, rotation, scale, point attractor, and growth as parameters to test different effects. Interesting effects can happen accidentally. Some dynamism appears after I added more variation to the radius of each unit. “Growth and aggregarion” largely increases the intricacy of each iteration. The ones in red frames are chosen to be cut by 50*50*50mm bounding box for further exploration. The first one in the growth row is created by aggregation of a selected cube. Two faces of that cube are selected as a mirror for duplication. If zoomed in, the growth part looks like a “skyscraper” (would be more clear in iteration 1), which could be an inspiration for architecture design. The process of making iterations and finding connection to a specific field is precious for me, where I can see how my mind being inspired and how those inspirations being applied to reality.
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Isometric
Isometric drawings of cutting iterations
Scale 1:1 0
Iterations before cutting
Iteration 1
Iteration 2
Iteration 3
When creating 3 iterations, what I try to focus on is the connection with reality. Iteration 1 can be an interetiong form of skyscraper, or a stage setting. Iteration 2 reminds me of a contry villa or a small-scale art gallery. I really like the dynamic feeling conveyed by iteration 3. The arrangement of speres, prismas and cube make the whole geometry “alive”. It can be a huge department store or children’s playground where an energetic atmosphere is needed.
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10
30mm
Computational Process
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Scale 1
Scale 2
Spatial Test
Scale 3
In spatial test, I choose iteration 3 for try. 3 different scales are employed. Scale 1 is relatively small, which can be regarded as a play equipment for children. The smooth surfaces of spheres are interesting and safe enough for children to play and explore. In scale 2, I made it the same size as a stage setting, where 2 performers are occupying in their performance. In scale 3, an extremly large scale is used, which is also the initial inspiration coming to my mind when I saw the iteration. It can be a multi-functional department where people use it in different ways, for shopping, sightseeing, or phtotography.
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Task B - Section & Waffle Structure
Original iteration
XY waffle
Radial waffle
In task B, I need to choose one of my iterations to test its waffle structure. Here I choose iteration 2. XY waffle and Radial waffle are the 2 methods I used to explore different effects. As shown here, XY waffle strengthens the orthogonal effect and gives a strong sense of frame. It divides the zig-zag part of the iteration into more spaces. While Radial waffle gives the geometry a sense of movement. The shape is like an open book, from which things can flow in and out.
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Computational Workflow
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Fabrication for Task A & B
Laser cut template for Radial waffle 1005383 Xinpei Song
Sheet 01 of 01
Makerbot screenshot for 3 iterations
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Spatial Test Scale 1
This scale is a scale of a small temple. The form reminds of the anccient temple in Greece, so I insert figures with classical styles. The scaled iteration can severve as a place for flow division in a crowded area. Or, every semi-closed space created by radial pieces can be a good place for chatting.
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Scale 2
This is a more modern version. Compared to the left one, human body have more dominance over the structure. Its form makes it an interesting place for photography. It can also be climbed up for sightseeing or relaxing.
M3 - Twinkle Pavilion
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Isometric
The key concept of my pavilion is fluidity and changeability. The fluidity is achieved through the smooth shape of the roof and the curvature of the seat. Changeability is achieved through lighting effects. The metal slices can create beautiful patterns under the sun, which is changeable in different times of the day. At night, light bulbs inside the pavilion will color the concrete roof and give it an amazing effect. Space inside the pavilion is enough for 15 people in lunch seminar. However, more space is needed at night for 30 people. So the pavilion is half open, where people can sit on the ground to view the performance. Light bulbs will light part of the grassland at night. Another interesting point is that areas of grassland where people occupy can change througout the day. During the day, the pavilion will cast shadow to the south, so people are more likely to seat in that area. At night, the light bulbs will light 2 parts of the grassland around the pavilion, serving as a place for more people to enjoy the performance.
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Isometric 1:83.33 0
833.33
2500mm
Diagrams
Circulation 1:125
Threshold 1:125
Circulation diagram
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Threshold diagram
Design Matrix
My matrix can be divided into 4 parts, exploration for roof, pattern, seat and topography. In exploring stage, I use Kangaroo as the main tool to test different shapes of my roof structure. Parameters include constitution, edge length and load. My main consideration is whether the roof can provide enough shade, the height, and weather it can be accessed from different directions. For the pattern exploration, I used Loft, Panelling tool, Line command and Pufferfish to test different effects. Finally I choose lines due to its simplicity and easiness to fabricate. As for seat and topography, my main consideration is to respond to fluidity and accessibility. I choose sinlge layer curved seat and the birthday cake like topography so that the pavilion is centralized, which can attracts people from all the directions.
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Fabrication
Student ID & Full Name (e.g. 123456 John Doe)
Laser cut template for ground
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Laser cut template for metal slices and ground
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Makerbot screenshot for roof and stairs
Notch details
Shee
Render Gallery
Post Processing
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Animation sequence
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Digital Design Semester 1, 2020
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