www.spencerbambrick.com spencer@spencerbambrick.com
Relevant Work Experience
Composer, Electronic Artist
▪ Compose and orchestrate new music for professional ensembles including The Crossing Choir, Haven Trio, Into The Light Ensemble, & Game Music Ensemble at UCLA
- Present
▪ Design and develop interactive audio systems including games and multichannel installations using industry standard software and technology (Unity, Wwise, FMOD, Max/MSP, Processing)
▪ Compose original music for indie and AAA games on major consoles (PlayStation 4/5, Xbox One, Nintendo Switch, Steam, Mobile) and broadcast media in collaboration with studios including Sony, Nickelodeon, Hi-Rez, Studio Sai, and Cartoon Network under strict industry standards and deadlines
Assistant Professor, Electronic Production and Design, Berklee College of Music, Boston MA
▪ Design and teach full-time coursework in music technology, composition, game design & audio, programming, and sound design
Adjunct Professor, Evaluator, Course Creator
▪
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Grants / Fellowships
■ Newbury Comics Fellowship (Boston, MA)
■ Lacawac Artist in Residence (Lacawac Sanctuary)
■ Berklee Faculty Development Grant (Berklee College of Music) 2023
■ Hudson Emergency Arts Grant (Hudson Development Corp.)
■ Hartt Interactive Music Technology Fellowship (The Hartt School, University of Hartford)
Spencer Bambrick (he/him)
COMPOSER, ELECTRONIC ARTIST
www.spencerbambrick.com spencer@spencerbambrick.com
Interactive &
Electronic
Art Select Works
Movement, Sound, & Color
Interactive Audio Visual Application & Particle System
Created with Unity3D, VFX Graph, and Max/MSP Boston, MA 2023
Voices of Hudson (Designer, Programmer, Composer)*
Audiovisual Installation and Video Series
Commissioned by the Hudson Emergency Arts Project Funded by the Hudson Emergency Arts Grant, 2020
An Elegy for Ghosts (Composer)*
Acousmatic Sound Composition
Granular Synthesis of Recorded Speech
Premiered At The University of Hartford, Hartford, CT, January 2020
Concert Music Select Works
“On A Glacial Lake”*
SAT Choir/SATB Choir (Alternate Version) Commissioned by Into The Light Ensemble Performed by Into The Light Ensemble, Newton MA, 2024
“Conveyance” (Original Concert Work)* Vibraphone, Marimba, Glockenspiel Commissioned by Eastern Hill Music Performance at University of Hartford, Dec. 2023
Voices in the Dark: Vignettes on Violence, Love, Oppression, and Hope (Original Concert Work)*
Vocal Octet, Piano, and Strings Performed by the Os Ensemble, New York NY, 2018
Games & Media Select Projects
Eternights (Audio Director, Composer, Technical Sound Designer)*
Video Game for PS5, Nintendo Switch Developed by Studio Sai, Published Internationally by Sony Interactive, 2023
Paladins: Champions of the Realm (Additional Composer, Sound Designer)
Massively Multiplayer Online Battle Arena (MMOBA)
Released on PS4, Xbox, and Steam
“Best Competitive Game,” Nomination, Golden Joystick Awards Developed and Published by Hi-Rez Studios, 2017-2019
Nick Jr. Block Party (Composer)*
Animated Series of Shorts, Broadcast on Nick. Jr. “Runaway Melon,” Winner of 2 PROMAXBDA Awards Produced by Nickelodeon, 2017 - 2019
ZombiEd (Composer)
Video Game Released on Mobile
Developed and Published by zinWorks, 2015
Spa{ce}ialization (Designer, Programmer, Composer, Artist)*
Interactive Surround Experience Designed in Unity3D, 7.1 Audio, Premiered at Berklee Multichannel Performance Space April, 2022
Planet Cycles (Designer, Composer)
Interactive Quad-Channel Application Data Sonification of Planet Orbits Created in Max/MSP, 2018
Sumac No. 11 (Composer)*
Fixed Media Composition
Paired with Alexander Calder’s “Sumac No. 11” Currently Exhibited at Wadsworth Atheneum Museum of Art, Hartford, CT August 2018
“…you, are a Photon”*
Narrator, clarinet, piano Commissioned by University of Hartford Performed by Haven Trio, Hartford, April 2023
Stained Glass Window (Original Concert Work)*
Large Orchestra and Organ Commissioned by The UCLA Game Music Ensemble Performance by UCLA Game Music Ensemble, November 2024
E.F.T.A.F.M. (Original Concert Work)* Trombone and Fixed Media Granular Synthesis of Recorded Speech Premiered at University of Hartford, Hartford CT, 2021
Bird (Game Designer, Programmer, Composer, Technical Sound Designer)
Video Game Released on Steam, funded by the Newbury Comics Fellowship, and Berklee Faculty Fellowship Releases on Steam Fall 2024
Evil Nun 2 (Composer)
Video Game Released on Mobile Phone
Over 50 Million Players Worldwide Developed and Published by Keplerians, 2020
Evil Nun (Composer)
Video Game Released on Mobile Phone
Over 50 Million Players Worldwide Developed and Published by Keplerians, 2018
Teen Titans Go! Panic Mode! (Composer)
Web-based Video Game
Developed and Published by Cartoon Network, 2015
Spencer Bambrick (he/him)
COMPOSER, ELECTRONIC ARTIST
www.spencerbambrick.com spencer@spencerbambrick.com
Publications
The Game Audio Strategy Guide: A Practical Course
Authored Textbook and Companion Website
Published Internationally by Routledge/Taylor & Francis
Reviewed in The Journal of Sound and Music in Games
Best Game Audio Publication Nominee, G.A.N.G. Awards 2021
Public Lectures & Workshops
“Scoring a Horror Game on a Budget” Game Developer’s Conference Panel, San Fransisco, CA Panel Included Gina Zdanowicz (Serial Lab Studios)
NYU Guest Lecture
Game Audio Workshop, New York University, New York, NY
“The Sound of BestLuck” GameSoundCon Panel, Los Angeles, CA Panel included Gina Zdanowicz (Serial Lab Studios)
“Steve Reich, Markov Chains, and Portal 2: The Intersection of Generative Music and Video Games” GameSoundCon Panel, Los Angeles, CA Panel included Mike Morasky (Valve, Portal 2, Left 4 Dead), Brad Miro (Google)
Education
Volunteering/Service to Community & Profession
Silver Lining Mentor
Volunteer Mentor for Foster Youth in Boston, MA
Trained in Trauma-Informed Response and Strengths-Based Mentoring
Diversity, Equity, and Inclusion Committee Member, Berklee College of Music
Composed a Mission Statement for the Electronic Production and Design (EPD) Department to Include Language about Diversity, Equity, and Inclusion
Revised Core Curriculum in EPD Major to be more Culturally Responsive
Created Playlists to Assist Faculty in Creating More Diversity of Representation in Core Curriculum
Northeast Regional Director, Game Audio Network Guild (G.A.N.G.)
Organize Professional and Social Events for the Game Audio Network Guild Northeast Chapter Created the Video Game Remix Competition, Hosted Annually at MAGFest (National Harbor, MD) Organized Video Game Audio Lecture and Workshop Series, Hosted Monthly on NYU Campus, NY