The Signiant Platform Tackles Growing Files
The Signiant Platform supports the accelerated movement of growing files over any IP network. Transferring growing files is a mission-critical capability in many workflows and is widely used in live sports productions.
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Sports content delivery is a race against time — don’t be left behind
Discover how sports leagues, teams, and broadcasters use the Signiant Platform to move mission-critical content before, during, and after the race.
AGENDA
9:30 – 10:15 a.m.
REGISTRATION
10:10 – 10:15 a.m.
WELCOMING REMARKS
10:15 – 11:00 a.m.
SPONSORED BY
1:30 – 2:00 p.m.
PRESENTED BY
GOOGLE CLOUD: Cloud Service Provider Perspective
PRESENTER: Tyrone Millard, Google Cloud, Key Account Executive, Sport
2:00 – 2:45 p.m.
VIRTUALIZED INFRASTRUCTURE: Agility, Scale and Cost Optimization
PRESENTED BY
ADVENTURES IN LIVE CLOUD-BASED SPORTS PRODUCTION
Live cloud-based sports production has begun and we’ll kick things off with some realworld experiences in the use of the cloud for live sports production. We’ll learn about what went well, what didn’t, and everything in between.
MODERATOR: Jason Dachman, SVG, Chief Editor
PANELISTS:
Dan Lannon, ESPN, Manager, REMI Operations
Corey Smith, CBS Sports and Paramount+, Senior Director, Digital, Software Engineering
11:00 – 11:30 a.m.
AWS: Cloud Service Provider Perspective
PANELISTS:
Grant Nodine, NHL, SVP, Technology
Julie Souza, AWS, Head of Sports, Global Professional Services
11:30 – 11:45 a.m.
CASE
STUDY:
How Rochester University
PRESENTED BY
As the sports-production world enters a new era, the days of “lift & shift” projects are quickly becoming a thing of the past. Hear how sports-content creators are increasingly relying on cloud-native architectures to provide the agile, scalable, cost-effective workflows that can not only serve their changing business demands, but also allow them to engage with fans on a deeper level.
MODERATOR: Kristian Hernández, SVG, Senior Editor
PANELISTS:
Jason Dvorkin, AWS, Principal Industry Specialist BD, Media, Entertainment and Sports Industry
Robert Erickson, TAG Video Systems, VP, Live Production and Sports
Deon LeCointe, Sony, Director, Networked Solutions
Greg Macchia, Riedel Communications, VP, Business Development, Live Production
John McDonough, Fortinet, Senior Cloud Architect / DevOps Engineer
2:45 – 3:00 p.m.
NETWORKING BREAK
3:00 – 3:30 p.m.
PRESENTED BY
Took Production Values to the Pro-Level With Chyron LIVE
Rochester Sports Network (RSN) is a live production team within Rochester University’s athletics department, managed and crewed entirely by student volunteers. RSN’s sports streams grew into a valuable asset for the university in engaging the alumni, student body, and wider Rochester community with the school’s athletics programs. With expectations growing ever higher, the team turned to Chyron LIVE to take their streams to the next level.
PRESENTER: Dan MacDonald, Chyron, Director of Product Marketing
11:45 a.m. – 12:30 p.m.
LIVE CLOUD-BASED PRODUCTION TOOLS: The SaaS Revolution
The recent NAB Show in Las Vegas featured a number of new developments around cloud-based production. Manufacturers and software providers take to the stage to offer up details concerning new services and products that can make a difference in your production.
MODERATOR: Ken Kerschbaumer, SVG, Co-Executive Director, Editorial PANELISTS:
Erling Hedkvist, arkona, Sales and Business Development
Mike Kelley, Grabyo, President, Americas and APAC
Janel Moorefield, LiveU, VP of Sales, Sports
Bryan Nelson, Alpha, Broadcast Accounts Manager and Cloud Evangelist
12:30 – 12:45 p.m.
CASE STUDY : Cloud at the Speed of Live
PRESENTED BY
“Going cloud” brings immense benefits but the significant IT time and experience to do it properly means many content creators fall at the first hurdle — but that’s all about to change! Discover how producing live content in the cloud has been revolutionized in this demonstration of Viz Vectar Plus, hosted by industry experts from Vizrt and BT Sports!
12:45 – 1:30 p.m.
SPONSORED BY
SPONSORED BY
PRESENTED BY
MICROSOFT: Cloud Service Provider Perspective
PRESENTER: Scott Bounds, Microsoft, Media Cloud Architect
3:30 – 3:45 p.m.
PRESENTED BY
CASE STUDY: How Fox Sports Brings Cloud Production to the World Stage with Tagboard
Fox Sports produced 60 hours of live content for the 2022 World Cup with a production team that was separated by 8,000 miles. With the ever-growing content demands, Tagboard helped support the production with an efficient, cloud production workflow that dialed up audience participation and delivered the most globally connected World Cup coverage of all time. Discover the keys to a successful cloud tech stack and hear some of the wildest production moments from the World Cup.
PRESENTERS:
Jonathan Berger, Fox Sports, Executive Director of Cross-Platform Production
Nathan Peterson, Tagboard, CEO
3:45 – 4:30 p.m.
HOW PRODUCTION SERVICE PROVIDERS ARE LEVERAGING THE CLOUD
More and more remote production service providers are leveraging the cloud to improve their service offerings and better meet client needs. Join us to learn more about how the cloud is reshaping their business and the way their clients work.
MODERATOR: Brandon Costa, SVG, Director of Digital
PANELISTS:
Phillip Blucas, Mobile TV Group, Director of Cloud Control
Casper Choffat, NEP, SVP of Global Product
James Piccirillo, Game Creek Video, Director, Network Systems
Dave Weiler, Broadcast Management Group, SVP, Sports Packaging and Consulting
4:30 – 5:30 p.m.
NETWORKING RECEPTION
SPEAKERS
Phillip Blucas, Mobile TV Group, Director of Cloud Control
Blucas manages operations for dozens of cloud control rooms around the nation and mobile units that serve MTVG’s clients. He was previously the engineer in charge on several mobile units for the company including its first 4K HDR unit that was Emmy nominated for the first HDR broadcast.
Scott Bounds, Microsoft, Media Cloud Architect
Bounds is a media cloud architect, guiding customers on their business transformation to the cloud. Bounds focuses on content creation and production workflows, asset management, and using Microsoft AI and Cognitive Services for media.
Jason Dvorkin, AWS, Media & Entertainment Industry Specialist, BD Leader
Dvorkin helps customers and partners accelerate their adoption of AWS services to support their content workloads. He works with executives and technology owners to address their technical and non-technical transformation challenges, providing domain expertise for cloud adoption and achievement of key business objectives in broadcast, content production, media supply chain and archive, direct to consumer, and data science and analytics.
Robert Erickson, TAG Video Systems, VP, Live Production and Sports
Erickson has more than 24 years of experience in the broadcast and IT markets with previous roles covering systems engineering, IT network design, and RF transmission systems. Recently, his focus has been on designing and implementing adaptable, software-centric workflow tools that can scale from on-premises solutions to worldwide, cloud-based infrastructures.
Erling Hedkvist, arkona, Sales and Business Development
Hedkvist has been in the broadcast industry since 2000 and started his career in product management before making the move over to sales, business development, and corporate management. Hedkvist specialized early on in providing networking solutions for the broadcast and media & entertainment industry.
Mike Kelley, Grabyo, President, Americas and APAC
Kelley is a sports & entertainment executive with 25 years of experience working at the intersection of content, distribution, and technology. Currently, Kelley is president of the Americas & APAC for Grabyo — managing a team that works with various sports & entertainment properties, broadcasters, and publishers in North & South America.
Dan Lannon,
ESPN, Manager, REMI Operations
Lannon is a manager in production operations at ESPN and leads REMI Operations. REMI Operations is a team responsible for the technical and operational planning and execution of all live events that are produced utilizing a remote integration production model.
Deon LeCointe,
Sony, Director, Networked Solutions
LeCointe is the director for networked solutions at the Imaging and Professional Solutions of America division at Sony Electronics. LeCointe works with television networks and broadcasters to design and build equipment that delivers live content to millions of homes around the world.
Greg Macchia, Riedel Communications, VP, Business Development, Live Production
Macchia has 25+ years of experience in the live broadcast production industry. Before joining Simplylive in 2017 to manage the region, he was the SVP, Americas for EVS Broadcast Equipment where he spent over 18 years building the Americas sales and technical operations.
Dan
MacDonald, Chyron, Director of Product Marketing
Playing a vital role in the expansion of Chyron’s all-inclusive production platforms and cloud-native technology, MacDonald spends his day-to-day helping clients understand how to leverage emerging technologies to simplify their production workflows and deliver stunning sports streams.
John McDonough,
Fortinet, Senior Cloud Architect / DevOps Engineer
For the past three years, McDonough has been a senior cloud architect / cloud DevOps engineer at Fortinet, delivering innovative cloud deployment and automation solutions to global customers. Prior to Fortinet, he was a developer advocate for six years for Cisco Systems’ DevNet.
Tyrone Millard, Google Cloud, Key Account Executive,
Sport
Millard oversees the largest sports customers for Google. For the past 15 years, Millard has been actively engaged in the media and entertainment and sports industries driving technology innovation. He is a member of Google’s Sports Steering Committee and the M&E Industry Council.
Janel Moorefield,
LiveU, VP of Sales, Sports
Moorefield is responsible for driving the strategy for LiveU’s Sports Group. She has been integral in bringing LiveU Sports solutions to professional teams, sports associations, and production companies, allowing them to create more unique live content and increase fan engagement.
Bryan Nelson, Alpha, Broadcast Accounts Manager and Cloud Evangelist
Nelson has been with Alpha, a systems integrator, for more than 30 years helping broadcasters and production facilities keep pace with the latest technologies. His areas of expertise include live production, remote contribution, and editorial workflow.
Grant Nodine, NHL, SVP, Technology
Twenty-plus years ago, Nodine arrived at the NHL where he has been involved in building a technology infrastructure that supports NHL.com and all 30 of the team’s websites, numerous systems to produce and deliver streaming media, and many other large technology implementations.
Nathan Peterson, Tagboard, CEO
Peterson is the CEO of Tagboard, a cloud production studio designed to enable producers with the world’s most efficient cloud workflow for real-time data graphics, viewer engagement, and analytics. He joined Tagboard in 2017 as the head of marketing, before taking the company over in 2021.
James Piccirillo, Game Creek Video, Director, Network Systems
Piccirillo oversees GCV Anywhere, information technology, and web development. Since its launch during COVID in 2020, GCV Anywhere has facilitated thousands of remote broadcasts across Game Creek’s 15 control rooms and 25+ enabled mobile units.
Corey Smith, CBS Sports and Paramount+, Senior Director, Digital, Software Engineering
Smith leads the technical team building the next evolution of advanced production technology, strengthening CBS Sports’ leading cloud-based hybrid television production platform. Smith has been transforming digital television and broadcast systems since 2011.
Julie Souza, AWS, Head of Sports, Global Professional Services
Souza drives innovation in sports data (tracking, AI/ML/CV), virtualized production, direct-to-consumer interactivity and monetization, fan data and analytics, and smart venue solutions. Prior to joining AWS, Souza led strategy and business development for Second Spectrum.
Dave Weiler, Broadcast Management Group, SVP, Sports Packaging and Consulting
Weiler is responsible for all aspects of BMG’s consulting practice, building client relationships, and overseeing the company’s global consulting projects. Prior to joining BMG, Weiler was the founder of Media Edge Consultants.
Struggling to ‘go cloud’?
“Going cloud” presents unique challenges.
Lack of in-house IT expertise, content security concerns, and changing production needs are just the beginning, and each plays a part in ensuring most live sports production teams struggle to get into cloud.
Viz Now removes the barriers to cloud.
Automatically, securely, and repeatedly deploy end-to-end cloud-based live production systems on-demand in minutes, not weeks.
All at the click of a button.
It’s cloud at the speed of live.
Viz Now
Cloud at the speed of live
Scan the QR Code to discover how Viz Now can help you break down the barriers to cloud.
More stories, better told
Learn more at vizrt.com
SEE IT. LOVE IT. REPLAY IT.
REPLAY FOR EVERYBODY, EVERYWHERE – EVEN IN THE CLOUD
RiMotion is an easy-to-install replay solution that can be implemented almost instantly in broadcast environments of any scale. It streamlines traditional and modern workflows and provides real-time performance, even when working remotely or operated in the cloud.
2023
DON’T MISS SVG’S UPCOMING EVENTS!
May 31-June 1 SVG COLLEGE SUMMIT
June 28-29 REGIONAL SPORTS PRODUCTION SUMMIT CHICAGO
July 26 SPORTS CONTENT MANAGEMENT FORUM
August 9 AUSTRALIA SUMMIT
Sept. 27 REMOTE PRODUCTION FORUM
Oct. 24 TRANSPORT
Nov. 16 ESPORTS PRODUCTION SUMMIT
Dec. 11-12 SVG SUMMIT
YORK CITY
Dec. 12 SPORTS BROADCASTING HALL OF FAME NEW YORK CITY
Event dates and formats are subject to change
Go to www.sportsvideo.org/events to learn more about these events, including registration and sponsorship information.
Take Control of the Game with VideoIPath
Combining network and broadcast control, Nevion VideoIPath lets you easily orchestrate your signals within and between production locations reliably, fast, and optimally – across LANs, WANs, 5G and Cloud.
VideoIPath is a key element of Networked Live, an ecosystem of solutions, products, services and partners that combines hybrid on-premises and Cloud processing with network connectivity to transform the logistics and economics of live production.
Explore more at nevion.com/videoipath