works in sciarc

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Contents 01_Introduction & Thesis Statement 02_Design Studio 02_Melting & Growth-From A(quarium) to Z(oo) 06_Mess Ensemble-Winery Landscape & Building Components 10_The New Painterly-Concert Hall Design 14_Segment Assemble-Museum Design

18_Applied Study 18_Monolithic Object-Observation Station 20_Design Documentation-Mega Drawing 22_Advanced Tectonic 24_Advanced Structure-Digital & Analog

26_Visual Study 26_Body Wear 28_Landscape Composition 30_Dome Transformation

32_Others 32_Locomotion of Iconic Architecture 34_Analog Model for Structural Examination 36_Introduction to Digital Design

38_Cultural Study 38_How Monolithic Architecture Define the Space

43_Thesis 43_Muscular Drawing-Topological Language Research

51_Curriculum Vitae


Introduction Curricular & My Own Experiences All the projects I have been working on not only reveals my professional techniques, but also scrutinize my values in architectural field . There are four main course categories at SCIARC which are design studio, applied study, visual study and cultural study . The greatest advantage brought by the professional education at SCI-Arc is the ability to articulate my ideas by using the design tools effectively. Specifically, architectural theories or issues could be described precisely and understandable for readers. Design studio is the most intense course in this school. It gives me a lens of rethinking which let me have a chance to argue my own values. To perceive the beauty of architecture in a more comprehensive way, I prefer to work with partners and advisors rather than working alone. From the education I have received, as well as what I learned from the fulltime job I had before I entered SCIARC, I usually started exploring a mass according to its program which is the spirit of modernism. When I perform the first studio project, it strikes me what the advisor teaches to us is totally different from my original thought of design in the past. The process of developing my ideas is more like an experiment, rather than design. It aims to explore new typological result through playing with the geometry. At the same time, drawing and modeling become two extremely important tools in the conversation between advisors and me. In the first project, when my advisor asked me to find an object to cast its geometry, I was confused due to the lack of hints but and curious because I had no idea what the next step would be. In At the end, the uncertainty led me to an unpredictable result which is not only an interesting form but also a brand new architectural language I have never touched with before. The second project helps me to insight the concept of massing. There are several software have become powerful tools which help me develop my ideas since I came to SCI-Arc. The one which is worthy mentioning here is called Zbrush. It shows how a phase mass could be explored and developed. This software helps us to examine the basic mass and apply the shadow to influence the digital model in this logic. It results a wired but unpredictable model for our building massing. Last but not least, the third studio I was in is a little different from other studios at SCIARC. Wes Jones, my 3GAX studio advisor, focuses on the issue of architectural locomotion. He teaches us all the motions should respect the geometry of the building. It means that all the motions should follow the basic rules. I used digital model to test the choreography of the architecture movement. At the end, I presented my design concept with the motion experience, instead of drawings or physical models which are typical ways of demonstration in architecture. Other courses such as applied study, visual study or cultural study together with Design Studio, help me to reshape my value in many aspects. Applied study gives me a lens to approach tectonic knowledge and construction methods in a professional way, especially the Design Documentation course which is taught by Tom Wiscombe. He offers us a novel notion of presenting our own projects. The architectural language should not be restricted by engineering level as we are going further on the way of learning. , Iit ought be combined with other elements such as visual or graphic characters. Furthermore, visual study courses build my sense of aesthetic by working

on many interesting design issues. For instance, my Visual Studies instructor Jenny Wu asked us to develop a body accessory that derives from the basic research of geometry. In this way, I have not only learned the architectural design issues, but also concerned the tiny scale of design back and forth. Another visual studies course taught by Elena Manferdini helped me too. At the beginning of that project, she asked us to use 123d catch to create a digital model from a real and organic object(fruit, food, flowers), then use this model to compose a landscape-based graphic design. It was interesting because the issues we faced was only about the pure geometry no matter what we started from. Last but not least, what I learned in cultural study, from the material reading provided by advisors gave me a the opportunity to argue myself. The monolithic architecture I learned about in Cultural Studies class is the new topic for me. I study read the article that was written by Rodolfo and Andrew Atwood and also did research on some related projects. It is exciting that I finally understand what the modern aesthetic of architecture. Originally, I thought blob architecture only approaches the form issues, rather than functional aspects. By those readings, I started to realize that monolithic concept is also an innovative way to innovate of developing the relationship between interior and exterior. Portfolio Composition The first part shows all the studio works in the first three semester and following by other categories: applied study, visual study and cultural study. Although it does not present each works in SCIARC, all of them can represent the main spirit of the courses and my own philosophy in design. Basically, I arrange all projects chronologically. Each project has its own information, title, advisor and category in the first page of each project. So that it is easier for reader to understand the contexts of all the works.






































Academic Institute(Graduate):SCI-ARC,LA,USA Disciplines: Thesis Location: None Duration: 2014 Summer Level: 3 GAX Instructor: Ramiro Diaz-Granados

Muscular Drawing Topological Language Research

Unlike medicine, architectural representation cannot rely solely on description. It must first and foremost be generative. This makes it a complex enterprise. Representation in architecture must be simultaneously projective and communicative. It must also address, at some point, dimensionality and technical measurability. What medicine and architecture have in common, in terms of representation, is in a rigorous approach to morphology. In modeling the body, anatomists strive for a high level of realism and accuracy. Advanced technology has allowed for an uncannily “realistic� representation of the body and its constituent parts and systems. The fact that we can now 3d print human body parts attests to this. Architecture has preferred the abstraction of the body, either through proportional ideality (vitruvian man) or utility (modular man), eschewing any realist associations: body as metaphor or measuring stick. Architecture has generally initiated the morphological process with either euclidean, spline-based or topological primitives. These types of primitives are somewhat neutral, full of potential. But what if you began with a full primitive, one that is morphologically rich yet un-architectural? This thesis looks at the representational possibilities afforded by initiating the architectural process with a fully formed primitive, analysing it through notational techniques, and moving it towards a proto-architecture through the modes of structure, geometry, and mass.


In the architectural history, people started extracting human body’s proportion and searching the divine number from it. Until science emerged, people tried to depict the complex human components specifically.

Divine Proportion Phase

Mathematic Phase

Topologic Phase


The topolgy of architecture and medicine are similar, because they approach the complex issues of vertices, vectors or surfaces.


When separating all the layers, it demonstrates the coordinated inner topologic system.


Slicing all chunk of the mass, it shows the behaviors of mass and skin and the interlocking patterns of whole model.


The sections show the tissues language interweaving inbetween the mass and foamcore mass.




Curriculum Vitae Basic Info

Education

First Name: Hsing-Chen Last Name: Wu Gender: Male Nationality: Taiwan Tel:(ROC)886 955234213 Date of Birth:Sep.,6th,1983 Address: Rm.5,2F.,No.1,Ln.341,Sec.3 , Heping E.Rd. XinyiDist. , Taipei, 11057 , TAIWAN Email: hsingchenwu@gmail.com Computer Skills: Rhino,Grasshopper,Maya,3d max, AutoCAD,Photoshop,InDesign,After Effect, Illustrator,CorelDraw,Zbrush,ECO-Tech, Office Series Languages: Mandarin,English

Sep.2012-Now Southern California Institute of Architecture MArch.2, Los Angeles, USA(Graduating by Sep.7th,2014) Sep. 2005- Jun.2008 Bachelor of Architecture, Tamkang University, New Taipei City, Taiwan Major: Architecture Sep. 1999- Jun. 2005 Associate Bachelor’s Degree, China University of Technology, Taipei City, Taiwan Hold a Major: Architecture Professtional Experience Sep. 2014-Now(3 months Freelance) Coop Himmelblau, Vienna, Austria Position: Junior Associate Contents: Exhibition in SCI-ARC, installation projection mapping, competition Jun. 2013-Sep.2013 (3 months, summer work) Tezuka Architects, Tokyo, Japan Position:Intern Contents:Model making, freehand drawing, massing, interior design Feb. 2010- Mar.2012 (full time) AMBi Studio, Taichung City, Taiwan Position: architectural designer Contents: Domestic competition, construction drawing, graphic drawing, model making, report preparing, handling the fire station design Jul.2007- Sep. 2007(2 months, summer work) Arctangent Architecture+Design, Taipei City, Taiwan Position: Intern Contents: Model making and interior design Jan. 2006- Feb. 2006(1 month, winter work) Peng, Hsin- Tsang Architects, Taipei City, Taiwan Position: Intern Contents: Façade design, construction drawing and modifying Awards in Competition Jun. 2008 Taiwan Architecture Magazine, Taipei City, Taiwan, Undergraduate Design Thesis published on <Taiwan Architecture Magazine> Jun. 2008 Dept. of Architecture, Tamkang University, New Taipei City, Taiwan, Outstanding performance award of academic scholarship Mar. 2008 Global Construction Foundation, Taiwan Won the scholarship, First Prize.


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