Summer Computer Camp - 3D-Printing

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3DMODELING & PRINTING Summer computer camp CurriculuM-2019


DAY 1

Introduction to 3D-Printing Lesson 1-1: What is a 3D-Printer? Formats and main elements. What is Slicing? The concept of 3D-modeling. How a 3D-printer works and how it is becoming the future of technology. Which parameters are used by the printer. What can and cannot be printed on a 3D-printer? How to turn a 3D-model into a file that can be printed. Lesson 1-2: Tinkercad - Necklace Let's create our first 3D-project which we can print and take home - a necklace. Lesson 1-3: Using - Qlone App - Self 3D-Model It is also possible to create 3D models simply by 3Dscanning existing objects. Our goal is to create a few 3Dobjects we can find in a classroom, scan them, and improve them with the help of the mobile app Qlone which does all the hard work for you. Real practical skills - as applied everyday in real working environments.


DAY 2

Spinner, Eiffel Tower and Minion Lesson 2-1: Tinkercad - Spinner With Spinner, STEP students learn how to make duplicate elements, align and group them, and apply turns on specific angles. The figures of Spinner are simple, but it's very important to make them geometrically precise. These objects will be printed on real 3D-Printers. Lesson 2-2: Tinkercad - Eiffel Tower Let's go on a journey to Paris - in 3D! The shape of the Eiffel Tower is one of the most well-known in the world. There’s nothing in the world like it and it's precise and natural from every angle. So what figures will we use to re-create the Eiffel tower? STEP students will find out soon! And after - they will print it in 3D! Lesson 2-3: Tinkercad - Minion The Hero’s Journey can be developed in every child’s imagination. With the power of technology we make our students creators of their own journey. In this lesson we create a hero or just an important player! Maybe, a minion. We learn how small details matter and how they form the bigger image: fingers, eyes and glasses. And of course, we'll make it smile. The little minion will be printed on our 3D-Printers.


DAY 3

Digital Sculpting and Architecture Lesson 3-1: Sculptris Sculptris is a 3D-modeling sculpting tool. This is another technique which is similar to working with plasticine. We start with a perfect sphere and by pushing and pulling, we manipulate geometry and bend it to achieve our desires. Lesson 3-2 Sculptris: SketchUp - Basics SketchUp is a professional tool which is used in digital architecture. It is so advanced that many models are difficult to differentiate from real life! Our first task will be to create a model of a simple house. STEP students - future architects, designers, engineers, artists, and whatever their imaginations desire. Lesson 3-3 Sculptris: SketchUp - Cool Features Make a house more realistic. Add colors to the walls, windows and roofs.


DAY 4

Real-World Modeling Lesson 4-1: Blender - Low-poly Animal Let's switch to Blender. This 3D-modeling tool is mainly used for Game Design. But it also does animation, camera tracking, and even video editing. We will learn how to create lowpoly models, another 3D-concept used by many cult games such as Journey, or Everything. The end product animal will be printed on 3D-Printers. Lesson 4-2: SketchUp - City Building & Animation We now enter the world of SketchUp. Building entire cities, or even a nice geographic region! STEP students can use preinstalled models and design their own Geneva. Should it be the historic Geneva of the 15th century or the futuristic Geneva of your child's imagination into the 25th century? It's their world and they make the decisions. Lesson 4-3: Excursion - Take Pictures and Design After Let's go on a short excursion and take photos of surrounding buildings we want to replicate in class. Lots of beautiful architecture around the STEP Academy campus. It is important to take as many pictures as possible from different sides and angles. These images will create the foundational starting point of our 3D project.


DAY 5

city. Every section constructed by students will have it's own tile size and location - these will come together in the final project, just like a puzzle, to create our entire Geneva of 2118.

Lesson 5-1 and 5-2: Designing Geneva 2118

Now it's a time to finish all the projects and bring them together into one complete system.

Dream City Project Let's continue to design our 3D-City and get ready for the final presentation. Every student has a specific building type (different types of houses, schools, office buildings, parks, trade centers and even a bus station), but they should reflect students’ ideas about the future of architecture. These are the components included in a big

Lesson 5-3: Presentation of Projects The final ingredient - adding the citizens that live in our city and finalize the details. Presentation of project to parents, final photos and awarding of certificates..


IT STEP computer academy • Established in 1999 • Works in 18 countries and 53 cities • 1200 professors • 35 000 of students • 95 000 alumni

+41 78 203 44 22 geneva.itstep.org

Just in 10 years technologies evolved from smartphones to 3D printers, robotics and artificial intelligence. Thanks to the speed of data transmission our lives changed radically. Even greater changes await our children. Junior Computer Academy is a special program for children ages 7 to 14 to prepare them for the future challenges. In 2017 the program was awarded as a Champion during World Summit on the Information Society-2017 in Action Line C4 "Capacity building".


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