- slow dissolve for 3 wind players
Stephen Ryan Jackson
- slow dissolve Performance Notes: Open Score: slow dissolve is a piece designed to be played by any combination of three wind instruments. Ranges are given below but if a particular pitch is out of an instruments range then the performer may play the pitch up or down an octave. The score is originally in concert pitch with part I & II in treble clef and part III in bass clef. Parts for instruments in transposing keys or different clef are available upon request. Extended techniques are designed to be performable by any wind instrument.
Ranges: Part I C4 - A6 Part II B3 - C#6 Part III C2 - A4
Extended Techniques: Time & Spatial based notation: The time brackets at 1 repesent the passage of time. Showing an approximate duration for each rest. Starting at 2 the duration of each rest is to be determined by the performer with a guideline given ex. (between 1 - 4 sec.). This will lead to parts naturally getting ahead and behind each other which is what is intended. At 5 the players should play erractically with very little time spent on rests. Performers should play from the score in order to better keep track of where the other members of the ensemble are at a given time. Verticle notes should not line up rhythmically and instead the piece should give off a floating and almost "aleatoric" effect. Thick black duration lines with a time range are used to show a pitch is held for the duration. If above the duration line is the note "until out of air" the performer should hold the note as long as possible (within reason/ do not circular breath). The pitches with duration lines are always non. vibrato. The transitions between rehearsal marks should be imperceptable.
Articulation: Unless the pitch has a black duration line, all notes are to be articulated with a slight accent but with a full weight and value (not so short that pitch becomes difficult to discern).
Dynamics: The entire piece should be one giant dimminuendo. The loudest note should be the first and the softest note should be the last. Performers should take care not to cresc. just because a section is rhythmically denser than another. Occasional sfzorzandos are marked and these should stick out of the texture.
fluttertongue: notated using, fluttertongue is the rolling of your tongue like "r" in spanish or the vibrating of your uvula while playing.
color trill: notated using, trill using alternate or color fingerings in order to create a slight microtonal warble in the pitch.
air sound + slap tongue: notated using, use a sudden rush of air combined with the sudden stopping with the tongue. Should sound percussive with little to no pitch.
wild sporadic key clicks: notated using, wildly alternate key while not playing to create a drone of key clicks. Should be as loud or louder than the pitches around the key clicks.
audible breathing: starting at 9 audibly inhale before every drone pitch.
air tone: notated using, blow air through the instrument instead of playing with tone. There should still be a little bit of pitch.
Program Notes: Copyright © 2017 Stephen R. Jackson The initial idea for slow dissolve was the idea of decaying and dissolving materials. Over time large chunks break up into smaller and smaller pieces until the original object is entirely unrecognizable and ends up becoming part of the solution. The piece creates a soundscape that resemble the sensation of watching a solid object dissolve over time. Large solid materials become specks that eventually become liquid. Everything in life eventually decays and dissolves.
www.stephenryanjackson.com
stephenjacksoncomposer@gmail.com
(817) 233 - 9907 slow dissolve was written for the musicians of Key City Winds and was commissioned by Dr. Karla Ordonez.
to Morton Feldman
(Performance Score) Stephen Ryan Jackson (2017)
- slow dissolve written for the inspiring musicians and teachers of Key City Winds
12 "
8"
3"
9"
√ Œ
√ Œ
6"
2"
√ Œ
√ Œ
5"
7"
4"
6"
√ Œ
√ Œ
1 *
√ Œ
bœ I & fff +
nœ
√ Œ
œ
bœ
œ (flam)
√ Œ
œ
œ (drifting apart)
12 "
8"
√ Œ
√ Œ
3"
bœ
√ Œ
nœ
œ (drifting further)
9"
6"
√ Œ
√ Œ
2"
5"
7"
4"
√ Œ
√ Œ
√ Œ
6"
*
œ II &
œ fff +
√ Œ
bœ
nœ
œ
(flam)
√ Œ
bœ
bœ
œ
(drifting apart)
√ Œ
œ
œ
(drifting further)
12 " 8"
3"
9"
6"
6"
2"
5"
7"
4"
*
bœ
nœ √ Œ
?
œ
bœ œ
√ Œ
√ Œ
œ œ
√ Œ
√ Œ
bœ
√ Œ
√ Œ
nœ œ √ Œ
√ Œ
√ Œ
III fff + (flam)
(drifting apart)
(drifting further)
* After the initial cue, do not cue, move or give any indication to where the next note will land. Attacks will not land precisely together but instead will create a "flam" effect within the ensemble. As section 1 develops, create more space within the flam, drifting further and further apart until 2
2 **
œ Œ I & bœ
bœ
Œ
Œ
bœ
Œ
œ
Œ
œ Œ
œ
Œ
Œ
œ
#œ Œ
Œ
œ
Œ bœ
Œ bœ
Œ
bœ ff
**
œ Œ
II & œ
Œ
bœ
Œ
œ
Œ
œ
Œ
bœ
Œ
Œ
œ
Œ
#œ
œ Œ
Œ
œ
Œ bœ
ff
** œ
œ
bœ
œ
bœ œ bœ
bœ
bœ œ #œ
œ ? Œ
Œ
Œ
Œ
Œ
Œ
Œ
III ff
** The duration of each rest is to be determined by the performer between (1 - 4 sec.) each ad lib. Verticle notes should NOT line up rhythmically. "Like a slow dripping faucet"
Copyright © 2017 Stephen R. Jackson
Œ
Œ
Œ
Œ
Œ
- slow dissolve -
3 œ œ œ Œ I &
Œ
Œ
œ
Œ
Œ
bœ
œ Œ
œ
Œ
œ Œ
bœ
Œ
Œ
Œ œ
Œ œ
œ f rests as before (0.5 - 2 sec.) each flutter
nœ Œ
Œ
Œ
II & bœ
Œ
œ
œ
Œ
œ Œ
bœ ææ
œ œ Œ
bœ
Œ
Œ
Œ
Œ
Œ
bœ œ
œ
f rests as before (0.5 - 2 sec.) each
œ bœ
œ nœ œ
œ
œ œ
? Œ
Œ
Œ
Œ
Œ
Œ
Œ
œ Œ
Œ
Œ
#flutter œ ææ Œ
#œ
œ ææ
Œ œ
#œ
Œ
Œ
œ
III f
rests as before (0.5 - 2 sec.) each
flutter
ææ b œ I &
bœ œ Œ
Œ
Œ
Œ
bœ
Œ
œ
Œ
Œ
œ ææ
Œ
#œ
Œ
bœ
Œ
œ œ Œ II & #œ
Œ œ
œ
bœ
Œ œ
œ ææ
œ œ Œ
Œ
Œ
Œ
#œ
Œ
bœ
bœ œ œ
œ æ œ
Œ
sfz
œ
œ
bœ ? Œ
Œ
Œ
Œ
Œ
œ
Œ
Œ
Œ
Œ
Œ
III
œ
œ Œ
œ Œ
Œ
I & sfz
œ æ
bœ
Œ
nœ
Œ
Œ
œ
Œ
sfz
Œ bœ
Œ bœ
bœ
Œ
œ ææ
Œ
bœ Œ
Œ
sfz
bœ æ II & œæ
bœ ææ
œ Œ
Œ
Œ
œ Œ
Œ
œ Œ
œ
œ
Œ
bœ ææ
Œ
#œ Œ bœ
Œ
Œ
sfz sfz
œ bœ bœ ? œ
œ Œ
III
Œ
Œ
œ ææ
Œ
Œ
Œ
bœ æ
#œ Œ
Œ
Œ #œ
sfz
sfz
2
nœ æ
Œ
œ
Œ
- slow dissolve color trill
4 #œ Œ bœ Œ I &
œ nœ ææ Œ Œ bœ Œ
<Ÿ> œ Œ
<Ÿ> bœ “œ” œ #œ b b œ ææ æ Œ Œ Œ Œ Œ
œ ææ Œ
Œ
bœ Œ
bœ mf
sfz
sfz
sfz color trill
rests as before (0.25 - 1 sec.) each
œ œ Œ II &
<Ÿ> Œ bœ Œ
bœ Œ ææ Œ bœ Œ
Œ bœ Œ œ
#œ œ œ Œ bœ Œ bœ Œ
œ Œ ææ
Œ
œ
Œ
sfz
mf sfz
sfz
rests as before (0.25 - 1 sec.) each
œj
color trill
? bœ Œ
bœ nœ æ œ Œ æ Œ Œ
œ Œ <Ÿ> Œ œ
œ ææ Œ
œ Œ
III
<Ÿ> œ Œ #œ Œ
œ Œ ææ
œ Œ
œ Œ
œ Œ
œ ææ Œ
œ
mf sfz
sfz
rests as before (0.25 - 1 sec.) each
“” œ
œ œ Œ
bœ æ Œ
Œ
I &
“œ”
œ <œŸ> Œ
Œ
bœ Œ
œ
Œ
œ ææ Œ
Œ
œ œj
Œ
Œ
<Ÿ> œ Œ
sfz
œ bœ II & ææ Œ
Œ
œ <> ? œ Œ Ÿ Œ III bœ
œ Œ ææ
Œ
sfz
<Ÿœ>
bœ
j œ
Œ
œ
bœ Œ œj œ Œ bœ Œ
œ Œ
œ Œ ææ
sfz
œ
œ Œ
I & jœ Œ
nœ Œ
<Ÿ> œ Œ
œ œ Œ
j œ
æ Œ œæ
Œ bœ Œ
bœj
bœ Œ
œ Œ
Œ
œ
<Ÿ>
#œ #œ
Œ
Œ
5 “” bœ Œ æ
j œ
Œ
bœ Œ
Œ
œ sfz
œ ‰ #
‰
<Ÿ> œ
“œ”
œ air sound + slap tongue
‰
Œ œ nœ
sfz
sfz
œ
Œ
œ æ œæ Œ
Œ
‰
œ j œ
‰
‰
“” œ bœ ‰ æ ‰ bœ ‰ œj ‰
w #œ
œ
sfz
sfz
mp erratic, with very little time spent on rests. "like a soft but intense hail"
œ bœ II & ææ Œ #œ Œ
æ Œ œæ
Œ #œ
<Ÿ> ‰ bœ
bœ
œ ææ
‰
#œ ‰
‰
‰
j #œ
sfz
œ ‰ ææ
j bœ
b œ air sound + slap tongue <Ÿœ> ‰ n ‰ ‰ w
bœ ‰
sfz
mp erratic, with very little time spent on rests. "like a soft but intense hail"
<> ? Ÿ Œ bœ Œ III ææ œ
bœ
<Ÿ> ‰ œ ‰ bœ ‰
œj
air sound + slap tongue
æ ‰ #œæ
j œ
Œ #œ Œ
‰
j œ
‰ b
œ
b
‰ œj œ ‰ bœææ ‰
œ sfz
w
sfz
mp erratic, with very little time spent on rests. "like a soft but intense hail"
3
w
sfz
œ ‰
- slow dissolve -
“” œ ‰ æ ‰
I & bw
“” œ
<Ÿœ> ‰
b œj
bœ æ ‰ œæ ‰
œ ‰
bœ ‰
‰
‰
<Ÿœ>
“œ”
bœ
bœ
œ œ
‰
‰
sfz
‰
œ œ ‰ ææ ‰
‰
sfz
w sfz
b œj
bœ
<Ÿ> ‰ ‰ œ
nœ ‰
‰
b
II &
w
œ æ ‰ œæ ‰ ‰ bœ ææ <Ÿ> bœ b ‰ œ ‰ œ æ ‰ œ
sfz
<> ? Ÿ ‰ bœ ‰ III œ
<œŸ>
œ
‰ bœ ‰ w
œ ‰ œj œ ‰ ‰
‰ bœ ‰
œj
œ ‰ w ææ
‰
œ ‰
sfz sfz
<Ÿœ> ‰
œ œ
‰
‰
‰ œ ‰ œ ‰ ææ œ
w sfz
sfz
j œ
‰ œ
‰ œ
sfz
b“œ” œ ‰ I &
‰ w
j œ
“œ” #œ <Ÿ> ‰ bœ ‰ ‰ ææ ‰
bœ ‰
#œ <Ÿ> ‰ nœææ ‰ œ ‰ ‰
œ œ <Ÿ> œ ‰
j œ
‰ bw
‰ #œæ ‰ æ sfz
sfz
sfz
<Ÿ> bœ œ œ ‰ æ ‰ ‰ b II & æ w
œ ‰ ææ ‰
<Ÿ> # ‰ œ ‰
j œ
bœ œ ‰ ‰ ææ ‰ bœ ‰
j #œ
‰
œ #œ
‰ b œ
œ j œ
œ ‰
‰
sfz
w ? bœ ‰ nœ ‰ III ææ bœ
œj
bœ
<Ÿ>
#œ ‰ ææ ‰
‰ œ ‰
œ ‰
ææ ‰ #œ
j œ
w
‰
<Ÿ> ‰ n
œ ‰
w bœ
‰ bœææ ‰ ‰ bœ
œ ‰ j œ
sfz sfz
#œ œ æ b œ j ‰ ‰ ‰ I & œ
b“œ”
bœ ‰
‰
<> b œŸ
œ ‰
<Ÿ> bœ æ ‰ ‰ ‰ œ b œ sfz
‰
w <Ÿ> œ ‰ ‰ œ ‰ II & #œ
b œj
œ
‰ œæ ‰ w œ
œ
œ ‰ æ ‰
bœ ‰ bœ
œ œj
bœ ‰ æ
‰
‰ bœ ‰
‰ w
sfz
<Ÿ> b ‰ œ ‰ bœ ‰
j bœ
<Ÿ> œ b œ æ ‰ ‰ œæ ‰ ‰ bœ
sfz
#œ œj
? III
œ ‰
‰ b
‰
ææ ‰ œ ‰ <Ÿ> ‰ bœ ‰ œ œ
b œj
bœ œ jæ ‰ œæ
w
‰ æ ‰ b œæ
sfz
‰
bœ œ ‰ ææ ‰ œ ‰
bœ ‰ sfz
w 4
- slow dissolve -
œ œ
<Ÿ> ‰ ‰ œ
b“œ”
‰ œ ‰ ææ <Ÿ> b œ ‰ œ ‰ ‰ œææ ‰
I &
II & w
“œ”
œ j ‰
‰
œ
<Ÿ> bœ
bœ ‰
bœ ‰ ææ
‰
6 b œj
bœ
j bœ
‰ bw
‰
nœ bœ Œ bœ Œ
Œ
sfz
Œ
sfz
p rests as before (0.25 - 1 sec.) each
b œj
œ
bœ ‰ b w
‰
œ ‰ ææ ‰
j bœ
‰
<Ÿ> bœ ‰ bœ ‰
bœ Œ
Œ
bœ
æ Œ Œ nœæ bœ
bœ
sfz
p rests as before (0.25 - 1 sec.) each
<Ÿœ> ? ‰ III
‰ bœææ ‰
‰
<Ÿ> œ ‰ ææ bœ ‰ bœ ‰
œj
œ ‰
bœ
bœ ‰
b
‰
‰
bœ Œ
j bœ
Œ
w w
bœ
œ
bœ
Œ nœ Œ ææ
sfz
p rests as before (0.25 - 1 sec.) each
œ ææ
I &
Œ
j bœ
w
Œ
Œ
<Ÿœ>
“œ”
bœ <Ÿ> œ
Œ
“”œ
œ ***
Œ
¿ÍÍÍÍÍ
ÍÍÍÍÍÍÍÍÍ
bœ ÍÍÍÍÍÍÍÍÍ œæ ÍÍÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍÍÍ
sfz
bœ bœ II &
j bœ
Œ
Œ bœ
b
æ œæ
Œ
Œ
Œ
<Ÿ> œ
***
<Ÿ>
bœj
bœ Œ
Œ
Œ
bœ
Œ
bœ w
III
Œ
j œ
ÍÍÍÍÍÍÍÍÍ ææ ÍÍÍÍÍÍÍÍÍ œ <Ÿ> œ *** ¿ÍÍÍÍ œæ ÍÍÍÍÍÍÍÍÍ œj ÍÍÍÍÍÍÍÍÍ
w
œ j œ
œ œ
sfz
?
œ
¿ÍÍÍÍ
ÍÍÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍÍÍ w
œ
ÍÍÍÍÍÍÍÍÍ
sfz
ÍÍÍÍÍÍÍÍÍ bœ
sfz
*** replace rests from before with wild and sporadic key clicking (0.5 - 1 sec.) each "like a dense, prickly fog"
<Ÿ> œ
#œ œ I &
ÍÍÍÍÍÍÍÍÍ
œ ÍÍÍÍÍÍÍÍÍ æ ÍÍÍÍÍÍÍÍÍ
“œ”
œ
œ j œ
ÍÍÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍÍÍ w
bœ
ÍÍÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍÍÍ
sfz
ÍÍÍÍÍÍÍÍÍ
<Ÿ> æ ÍÍÍÍÍÍÍÍÍ œæ ÍÍÍÍÍÍÍÍÍ
sfz
œ <Ÿ> œ œ œj b œ œ b œ œ ÍÍÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ æ ÍÍÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ œj ææ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ II & æ sfz w #<œŸ> b œ <Ÿ> œ æ ÍÍÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍÍÍ ? œ j œ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍÍ œ bœ III ææ #œ w œ sfz
5
- slow dissolve -
<Ÿœ>
œ œj
bœ bœ #œ
bœ ÍÍÍÍÍÍÍÍ æ ÍÍÍÍÍÍÍÍ
I & b ÍÍÍÍÍÍÍÍ w
7 œ ÍÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍ œæ ÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍ
pp sfz key click as before (1 - 2 sec.) each
<Ÿ> ææ II & bœ ÍÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍÍ
œ
<Ÿœ>
œ j œ
bœ ÍÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍÍ
j œ
ÍÍÍÍÍÍÍÍÍ
bœ ÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍ #œ ÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍ
pp sfz key click as before (1 - 2 sec.) each
bœ ? III
œ ÍÍÍÍÍÍÍÍ j
ÍÍÍÍÍÍÍÍ
bœ ÍÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍÍ ææ ÍÍÍÍÍÍÍÍÍ
bœ
œ
œ bœ ÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍ ææ pp
<Ÿ> ÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍ #œ ÍÍÍÍÍÍÍ
sfz key click as before (1 - 2 sec.) each
<œŸ> bœ ææ œ # b œ æ b œ œ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ & I bœæ <Ÿ> œ #œ ÍÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ #œææ ÍÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍÍ II & bœ ÍÍÍÍÍÍÍÍ bœ œ œ œ b œ œ ? ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ bœæ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ III æ
bœ ÍÍÍÍÍÍÍÍ #œ ÍÍÍÍÍÍÍÍ
œ ÍÍÍÍÍÍÍÍ
œ bœ ÍÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍÍ <Ÿ> bœ
ÍÍÍÍÍÍÍÍ
œ ÍÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍÍ
8 <Ÿœ>
œ
bœ œ ÍÍÍÍÍÍÍÍ œæ ÍÍÍÍÍÍÍÍ
I &
ÍÍÍÍÍÍÍÍ
ÍÍÍÍÍÍÍÍ
Œ
#œ ÍÍÍÍÍÍÍÍ œææ
Œ
<Ÿ> bœ ÍÍÍÍÍÍÍÍ œ
hold 5 - 10 sec.
Œ
œ
ppp key click and rest as before (1 - 4 sec.) each
<Ÿ> œ Œ ÍÍÍÍÍÍÍÍ II & œ ÍÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍÍ œ ÍÍÍÍÍÍÍÍ bœ ÍÍÍÍÍÍÍÍ ææ ÍÍÍÍÍÍÍÍ œ #œ œ ppp key click and rest as before (1 - 4 sec.) each bœ œ #œ # œ œ œ ? æ ÍÍÍÍÍÍÍÍ #œ ÍÍÍÍÍÍÍÍ œ Œ Œ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ ÍÍÍÍÍÍÍÍ æ III æ ppp key click and rest as before (1 - 4 sec.) each
6
bœ œ Œ
Œ
ÍÍÍÍÍÍÍÍ œ bœ
Œ
ÍÍÍÍÍÍÍÍ
Œ
- slow dissolve -
5 - 10 sec.
5 - 10 sec.
bœ œ ÍÍÍÍÍÍÍÍ œ æ
I &
œ
Œ
<Ÿ> nœ
Œ
<Ÿ> bœ ÍÍÍÍÍÍÍÍ œ
5 - 10 sec.
æ II & bœæ
Œ
œ ÍÍÍÍÍÍÍÍ bœ
5 - 10 sec.
bœ
Œ
<Ÿ> œ ÍÍÍÍÍÍÍÍ œ
5 - 10 sec.
Œ
Œ œ
bœ œ
Œ
#œ Œ
Œ œ
œ Œ
Œ
bœ
5 - 10 sec.
bœ ? œ
œ Œ
Œ
œ
<Ÿ> œ
œ
Œ
ÍÍÍÍÍÍÍÍ
bœ Œ
#œ ææ
#œ Œ
Œ
œ
Œ
#-
Œ
ÍÍÍÍÍÍÍÍÍ
III
9 I &
ææ**** Œ œ
5 - 10 sec.
œ ÍÍÍÍÍÍÍÍ œ
Œ bœ
<Ÿ> nœ
5 - 10 sec.
5 - 10 sec.
œ Œ
b-
æ bœæ
5 - 10 sec. 8 - 15 sec.
bœ air tone as quiet as possible with an airy quality "like murky liquid"
****
Œ II & bœ
<Ÿ> 5 - 10 sec. bœ bœ
5 - 10 sec.
5 - 10 sec.
8 - 15 sec.
œ Œ
Œ nœ
æ bœæ
œ
œ ææ
Œ
5 - 10 sec.
œ
Œ
#air tone
as quiet as possible with an airy quality "like murky liquid"
<**** Ÿœ> 5 - 10 sec.
œ œ
œ
? Œ
Œ
bœ æ
5 - 10 sec.
#Œ
air tone
**** from 9 until the end of
the piece. Before each pitch the performers shoud take a long, audible, slightly strained inhale.
5 - 10 sec.
bœ
III as quiet as possible with an airy quality "like murky liquid"
b<œŸ>
5 - 10 sec. 5 - 10 sec.
-
7
8 - 15 sec. 5 - 10 sec.
nœ ææ
- slow dissolve -
5 - 10 sec.
5 - 10 sec. 8 - 15 sec.
œ œ ææ
I &
II &
<Ÿ> œ
5 - 10 sec.
8 - 15 sec.
œ
5 - 10 sec.
Œ
bœ -
-
5 - 10 sec. 8 - 15 sec.
Œ
œ
Œ bœ
œ
<Ÿ> œ
8 - 15 sec.
8 - 15 sec.
b<-Ÿ>
8 - 15 sec.
bœ
5 - 10 sec.
bœ
bœ œ
? Œ
Œ
Œ
III
***** 5 - 10 sec. 8 - 15 sec.
I & bœ
8 - 15 sec.
bœ
until out of air
b-
œ
-
until out of air
until out of air
nœ
√ ∑ (breathe)
***** 5 - 10 sec.
5 - 10 sec.
5 - 10 sec. until out of air
II &
-
œ
œ
Œ œ
until out of air
bœ œ
√ ∑ (breathe)
until out of air 5 - 10 sec. 5 - 10 sec. 8 - 15 sec. until out of air
œ
bœ œ
b-
nœ œ *****
√ ∑
? Œ III
(breathe)
***** once a performer finishes thier
8
part they are to wait and contiue to breathe audibly until the other performers have completed the piece