ARCH 101 Midterm Portfolio

Page 1

By Steven Peralta ARCH 101 – FALL 2012 MIDTERM


Objective: •

Design and construct an artifact that represents the most significant aspects and qualities of you and abstractly communicates this to others

Find objects or images of inspiration that portray your qualities, then identify the aspects that convey those qualities

“Architecture is Sculptural Biography.”

Requirements: •

Visually and abstractly communicate significant qualities and aspects of you

Creation must fit inside a shoebox


Beginning: Brainstorming •

Central Qualities: Musical, warm, natural, and organized

Inspiration: Wood knots, curvature of stringed instruments,

Guide Question: “When is symmetry vs. asymmetry appropriate?”

 Result: Primitive structural

ideas and concepts  Central Theme: Wood knot with parallel lines to simulate strings of an instrument


Iteration # 1 Insights  Issues: Closed, has a base, no

clear message, lack of a clear design language, refine the craftsmanship  Positive Results: Portrays

wooden knots and some of the central qualities The lines and shapes were intended to portray a guitar with the lines representing strings while at the same time the slope imitated that of a piano thus signifying musicality.

 Comments:

 Design language: Repetition of four

parallel lines, two curvilinear shapes portraying the curves of stringed instruments, hole in one form to create a sense of unity with inside and outside  Qualities Intended: Musical,

organized, warm, and natural


Calculations and Blueprints •

Exaggeration of elements to create clear contrast

More precise intervals to improve craftsmanship and clear pattern

Exploration of ways to further exaggerate the unification of inside with outside

Beginning the use of the concept of assembly of many individual pieces


Iteration # 2 Insights  Issues: Still not open, no clear message  Positive Results: Exaggeration

emphasizes the difference between each element, achieved more unity between inside and outside, retained central theme and concepts  Design Language: Sloped surfaces,

linear movement and direction, five parallel lines, hole in both top and bottom surfaces with extruded shapes penetrating through holes

 Comments: The addition of one more

line represents the five lines in a staff of music and the central curvilinear shape represents both a note on the staff paper while also again portraying a musical instrument passing along the organized lines of the music. The alterations in the design resulted in a reduction of the central qualities from five to three.  Qualities Intended: Musical, warm,

natural


Exploration to Create an Open Form • Inventory taken of each individual

element • Playing and adjusting original shape to

produce a similar yet more open piece

 Left, second inventory of new

shapes and comparing edges of each linear shape


Iteration # 3 Insights 

Issues: Lost original pattern of parallel repetition, more artistic than architectural design due to lack of a discernible language and/or patterns

Positive Results: Achieved goal of creating a more open construction, introduced a new type of conversation between elements (slotting and overlap)

Design Language: Linear elements slotted around the central curvilinear form combining the two in intimate conversations

Comments: The design strayed away from the predictable pattern but resulted in a creation that did not have enough predictability to tell a message.

Qualities Intended: Musical, warm, natural

Challenge: Incorporate the best of both the last iteration and this current one


Further Exploration With Inventory of Elements •

Effort to attempt a combination of the parallel line pattern with organic and curvilinear shape

Separated individual elements of the best qualities from the previous iterations

Combined the two with overlaying technique to form the image on the right

The sketch above displays the successful attempt to both combine the two elements and create a new concept.


Iteration # 4 Insights 

Issues: Not three-dimensional in overall design and direction, less skill of craft

Positive Results: Achieved the objective to create a combination of the best ideas of past iterations, simulated movement with extruded lines, slotted connections to create conversations between elements 

Design Language: Slotting of the linear pieces creates conversations with the central curvilinear piece maintaining the original concept of musicality 

Comments: When combining ideas of the curvilinear and linear elements, to create variation and cut down the predictability, the linear pattern was tilted to eliminate the symmetry and create more mystery. Qualities Intended: Musical, organized, natural


Iteration # 5 Insights 

Issues: More artistic than architectural, edges appear to have been neglected, most shapes are the same size thus deleting the hierarchy and order

Positive Results: Achieved a more open design,

elements to add variation to the pattern created by

explored a different way to assemble elements together, explored the concept of voids rather

the repetition of voids

than solids

Comments: The initial objective in this iteration

was to create a more open design. That objective 

Design Language: Each large piece is repeated

was achieved by eliminating the concept of a “core”. However, it neglected to retain enough

four times and interlocked to show the unity and is constructed using the Golden Section, the

pattern and familiarity thus resulting in a more artistic, rather than architectural, design.

smaller curvilinear object is at half-scale in

relation to the repeated larger 

Qualities Intended: Musical, warm


Iteration # 6 Snapshot and overlay variant •

Issues: Less clear on dimensions and perceptions, lack of orthographic projections

Positive Results: Quicker and more efficient design process, easier to play with ideas before committing to the construction of the new edition

Design Language: repetition involving the Golden Section, pattern of voidspace-void-space with the other end varying into a combination of the two  Comments: This assignment was to take a snapshot and create a new iteration as a drawing. It provided both ease and difficulty by being more time efficient while lacking clarity due to my lack of orthographic projections. 


Orthographic Exploration •

Utilization of orthographic projections to make up for the last iteration that only used perspective drawings

Established patters of midpoint intersections and a series of oblique to right angle and back to oblique

Below, further separation of key element to explore new possibilities from old concepts

Continued use of the Golden Section to provide a measure of scale and proportion to the patterns and concepts Multi-colored diagramming of the design with center lines showing the precisely measured midpoint intersections of each plane

Critical Question: Does the design of my connections impact the range of discoveries outside of what are initially envisioned?


Iteration # 7 Insights  Issues: Sacrificed order for the sense of

being more open, message is unclear, craftsmanship is lower quality than the

last iteration  Positive Results: Orthographic

projections made it easier to create multiple layers and complexities with patterns and shapes  Design Language: Constant angle change,

series of planes with voids in center

ending with a solid plane creating variation

 Comments: The separation of the central

curvilinear form provided a great opportunity to derive more elements from pre-existing ones. The angular pattern

(obtuse-right-obtuse) created a greater complexity giving order to an artistic design without resulting in arbitrarily constructed designs.  Quality Intended: Musical


Introduction to Frame and Sectioning •

Explored the musical quality further by examining patterns within music resulting in the sound wave frequency

Combined both the transverse and longitudinal sound wave qualities to create repetition and thus sectioning

Added a central line to provide a rib-like structure combining the frame with sectioning

Critical Question: When does a line become a plane?


Iteration # 8 Insights 

Issues: Two-dimensional, predictable, does not fully portray a frame, poor craftsmanship

Positive Results: Portrayed the sound wave  with sectioning patterns on all four sides, well thought out scale to use the same shape with different sides to achieve a higher complexity

Design Language: each rectangular element is attached to the “backbone” of the design  creating a mother figure the many pieces are branching from, refinement to just one quality

Comments: The focus on sectioning and the representation of the sound wave neglected the frame portion of the design and resulted in a rather bland and boring piece yet still retaining some value and complexity. Quality Intended: Musical


Iteration # 9 Insights 

Issues: Predictable, too simple, too symmetrical

Comments: This iteration was another

Positive Results: Refined sectioning

exploration experiment to see what can

approach, deleted the problem of sides

be achieved with sectioning. It also proved to be a great learning experience to utilize both the negative and positive

space created by cutting one shape out

Design Language: Backbone supports

of a surface, as understood in the next

each circular plane using the property of

iteration.

sectioning creating an implied surface 

Quality Intended: Musical


Brainstorming Results in New Form •

Attempted to combine the curvilinear form of the first iterations with the new sectioning approach

Focused on a triangular shape derived from the lid of a piano

Experimentation with lighting effects by making spacers of incomplete circles to separate the planes creating multiple entryways of light

Critical Question: What are the transformation options related to torqueing/ rotation?


Iteration # 10 Insights 

Issues: Unclear changes in size of inner spacers, not fully accurate intervals of sectioning,

Positive Results: Established greater complexity with design personalities and “body parts”

Design Language: Torqueing of the outer shell creates a sense of tension, holes in each plane relates to the spacer between the current and next plane in the series, backbone is transformed into another part of the design

Comments: This idea was derived from the negative cut out from the previous iteration and used to create a whole new effect. Also the transformation of the spacers, from simply a spacer to another character in this story, multiplies the complexity of the whole design, making it more interesting and mysterious. Here the focus quality is portrayed with a melody being represented in the center and the outside edges being harmonizing chords of the song.

Quality Intended: Musical


Iteration # 11 Insights 

core spacers are exaggerated in their Issues: Outer rectangular form is proportional size to each other thus too predictable suggesting the cyclone-like shape in the center (bottom right-hand corner Positive Results: Achieved the sketch) exaggerated internal form portrayed by the sketch at bottom  right-hand corner, expanded complexity of previous iteration by having only part of the pattern rotate while the other half essentially stays still

Design Language: Outer rectangular form creates a noticeable contrast between it and the interior backbone design, inner

Comments: This iteration was a great success in addressing all the previous issues and exaggerating the important concepts. However, the great attention to prior issues neglected the rather boring shell.


Intersecting and Rotating Patterns • Exploration with intersecting

pathways and morphing sections • Used a simpler design to focus

more on the technicalities of how to intersect and how to possibly rotate or bend the axis

Critical Question: How can I morph the original shape to create a transformation effect?


Iteration # 12 Insights 

other, bend in axis creates a sense of Issues: Predictable design, awe and mystery as it goes from getting close to being familiar boring stagnant section to taking a objects, morph was not as “dive” significant as it could have been

Positive Results: Achieved the challenge of bending the central axis to create the variation, also achieved the challenge of morphing from one shape to another

Design Language: The two spines create the sense of strength and support by connecting the sectioned pieces at two points relative to each

Comments: The design process is taking a productive turn in the complexity department by adding the twist at the end, the “dive”. This creates tension and possibly a climax if exaggerated more. This iteration strayed from the central focus quality yet still stayed under the umbrella by using modulation to represent the rhythm or the beat of the song, changing in the “bridge”.


Combination of Previous Designs •

Combined the previous rectangular form with the newer “climax” concept

Experimentation with new variations in the interior spacing as well

 Critical Question: What

are the transformation options related to adding and subtraction?


Iteration # 13 Insights  Issues: Climax does not resolve Comments: This iteration took

creating tension

the idea of a song much further creating more obvious

 Positive Results: Explored

differences between the central

while constructing this

“melody” inside the

iteration resulted in greater

harmonizing

and greater complexity as the

edges and

design evolved, none of the

corners, or the

planes are the same but they

“chords” of the

are all related and similar to

song, again

one another, retention of the

resulting in the

climax (“dive”)

bridge.


Iteration # 13 Insights (continued) 

Design Language:

Used subtractive method to make biased cuts along each suggested corner creating a constant morphing on each edge from line to surface

At the more rectilinear end, the first set of five planes only one corner is biased cut changing to the next set of six planes which consists of two corners cut biased rotating and parallel to each other relative to the center point of each plane

Final set of five planes transforms the theme entirely by rotating on one corner instead of an edge, “diving” and bending the central axis, and morphing the rectilinear shape into a curvilinear semicircle producing a climax


Expansion on All Past Work •

Exploration with combining all work including the first few iterations to the last design prior to this

Used morph concept to transform the shell of the latest iteration with the form of the

previous one (iteration #3-7) •

Introduced a new complexity to the design by turning it into a story experience

Achieved this feat by making one end with two holes instead of one measured precisely with the distance between a human’s two eyes then tapering to the axial interior creating the

illusion that there is only one path when there is actually two combining into one


Final Iteration (#14) Insights  Results: 

suggest the beginning of a story or Multiplied the complexity a lot experience, then uses a constant more with the addition of the algorithmic change in the planes as morph at the end of the path or they rotate creating a dynamic and “story” exciting movement leading into the climax of the transformation and successfully achieved the unity resolving in the curvilinear form at of all significant points from all the end iterations leading to this one

Created a guided experience by constructing eye pieces to gaze into (showed on next page)

Fixed unresolved “bridge”

 Design Language: Uses the illusion of the natural phenomenon of human eyes creating a central focus point to

Comments: This last iteration combined the ideas behind the “song” and the new challenge to turn it into a story. This is suggested by the guidance the viewer experiences by the “light at the end of the tunnel” which is also represented in songs. The unification of all the iterations also provided for a nice resolve.


Final Iteration (#14) (Continued) •

When the viewer gazes into the eye pieces

depicted left, they see the image at the bottom right •

Eye pieces precisely measured to effectively taper at the same rate at the human eyes

The journey is created by the progression of each circular interval and the lighting provides the sense of a “light-at-the-endof-the-tunnel” thus guiding and suggesting the viewer to travel or look in that direction leaving them to wonder “what is at that end?”


At the beginning of the semester, I started out thinking this class be challenging due to feedback from my peers. However, I never thought of it being this arduous and rigorous to the extent of diving me into the unknown and knocking me off balance. To roll with the challenges, I took it upon myself to hold a friendly competition with myself, trying to top my last iteration with something more substantial and complex. I absorbed as much information and inspirations possible from my classmates’ iterations, vocabulary uttered by the professor, and especially my surroundings, always honing on the focus qualities. I eventually worked out an algorithmic science to my creations, constantly evolving and responding to critiques and my own ambitions. As the semester flew by, I started looking forward to critiques and building excitement at the thought of seeing the plethora of new creations migrating into the classroom. I examined qualities of other work, taking the time to identify the elementary factors that fascinate me and then seeing how I can transform those ideas to inspire facets of my next iterations. This friendly competition with myself morphed into a competitive drive to seek out more ways to improve and expand the limitations of both my creativity and my creations. I developed a more clear design language as well as a method to these abstract concepts and their assembly. All in all, after a long and rigorous attempt at refinement, the result was a success in both clarity of my design language as well as creating a narrative with each part of each iteration and a greater inventory of tools and methods to multiply complexity and proficiency. I believe this process proved that quality is not always greater than quality but quantity always leads to quality.




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