![](https://assets.isu.pub/document-structure/210620124004-4ef822901b088ec46f590857604ac698/v1/a5d6361333d64c7237592f33a83606df.jpeg?width=720&quality=85%2C50)
1 minute read
WEEK EIGHT
Focused largely on figuring out the vertical play aspect in 3D space through a 1:100 model. Built a number of elements that were moved around to create different potential arrangements, but wasn’t finding any of them effective.
FEEDBACK: Consider instead of having the netting across, having it as a ramp/slope up to create that flow of movement between the floors.
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![](https://assets.isu.pub/document-structure/210620124004-4ef822901b088ec46f590857604ac698/v1/7bfb209f3aa079c7061723a1795cf265.jpeg?width=720&quality=85%2C50)
WEEK EIGHT
![](https://assets.isu.pub/document-structure/210620124004-4ef822901b088ec46f590857604ac698/v1/636a9b59190b6eeb902d315fb7870172.jpeg?width=720&quality=85%2C50)
![](https://assets.isu.pub/document-structure/210620124004-4ef822901b088ec46f590857604ac698/v1/fe220aa8274c2aaa606baa6c3aa18b9d.jpeg?width=720&quality=85%2C50)
I pulled back the scale of the model, to be able to model the entire floor, though modeling the play elements at this scale was particularly challenging. I also experimented with the materials, to see what could work best for the final model.
![](https://assets.isu.pub/document-structure/210620124004-4ef822901b088ec46f590857604ac698/v1/5f5b242a6fe47ecd444023d90b38d1ab.jpeg?width=720&quality=85%2C50)
![](https://assets.isu.pub/document-structure/210620124004-4ef822901b088ec46f590857604ac698/v1/faecb0849297ff061633044cc2ba0003.jpeg?width=720&quality=85%2C50)