Portfolio
Production Design
Enci Cong
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Site Specific Performance: Rising Sea
Melbourne's sea-level rise displays during the history and future
Waiting for Godot
Time and killing time in a modern gas station
Invisible Cities: Hypatia
A Journey in the Surreal City between Spiral Signs
The Lady in the Looking Glass
the mutual influence between the flowing consciousness and objective facts
Orlando: A Biography
The changing Space and Impression during 5 centuries
2 - 4 5 - 9 10 - 14 15 - 19 20 - 23
WAITING FOR GODOT
BACKGROUND RESEARCH
This project selected Samuel Beckett's play "Waiting for Godot", presenting the story of two homeless men Vladimir and Estragon waiting for a conceptual character Godot. These tendencies are showing in the play.
-Script Breakdown: Object as clues
They kill the time with several objects, and they kept forgetting.
-Main Concept
-Mood Board: Four Tones
The script mentions the change of the sky, which becomes a transmission of time and hints at the deteriorating environment. Therefore, want to organize the scenes into four time nodes with different tones.
-Collage: Research Photographs
-Research Sketching
The specific analysis of the characters and their behaviours affects the presentation of objects in the gas station. Objects are set to give them of different personalities a setting of life background and object interaction.
The reason for choosing this project is that have always been interested in religious and time themes and hope to explore the expression of these abstract things. also want to set the background of the times in the modern era and present awaiting scene that is more evocative to modern people. When searching the mood board, found that the shift of time can be reflected in the changes of colors and objects. Therefore, I made collages about the waiting scene, and chose a gas station as a representative, and used computer graphics to generate the set on the thrust stage. To show the protagonists' lives around the gas station, convey the feeling of stagnant and emptiness.
Date: Sep. 2021--Oct. 2021
Collage - modern waiting scene
Sketches - waiting
Set Iteration sketchesCommonality of Lonely Character sketches - Personality and Behavior Analysis
In the middle of an empty and lonely place with no end, the tree constitutes a place for waiting between life and death, and the image of transforming it into a gas station extracts the commonalities of these places and carries out a modern transformation.
went further to explore the effect of the objects imagined to be applied in the actual space and prepared to combine them.
-Visual Time Line
In the four divided point, a harsh environment and a strong sense of loneliness that become more pronounced over time
The fuzzy perception of time is reflected in the object as the concreteization of abstract time.
The first act went around killing time around the station but later they had to hide in the shelter, and they ran out of food. They need try to approach the phone booth from a distance.
The indicator lights on the shelter are getting brighter. The words and numbers on the price blackboard are placed in an orderly manner and gradually fall down. Time passes and develops in a bad direction.
A play by Samuel Beckett
Act 1 Act 2
NIGHT EVENING SUNSET DOWN
TIME Nihilism Uncertainty Rejection Existentialism Certainty Acceptance KILL TIME
- Concept Collage - Stage Setting
Plan Black
- Costume Design of Vladimir and Estragon
Transform the background of the play into a modern gas station space to describe the behavior of waiting and the visualization of time
Section
-
Between
Quilts, pillows and other supplies they have been living here for a while Lid Shelter with signs, and lights below not under actors' control
- Iterational Stage Setting
The Homeless Estragon - shabby clothes carrying some daily necessities Vladimir - some numbers and signs on his costume, holding an address book and letters for finding Godot's contact.
- Costume Design of Pozzo and Lucky
Remoted phone booth – conveying Godot’s message, the exit of current dillema
letters and books picked up from the station, there may be Godot’s phone number in the contact.
The little boy - connected with them by the phone
The Capitalist and The slave Pozzo - Wealthy capitalist with luxurious objects and clothing Lucky - Ragged, overwhelmed slave, and the mechanical parts of his limbs also suggest his unusualness with the hat on, his mind is connected to other spaces
Looking at the price blackboard The signs at the Gas Station Talking to the telephone Adjust the refueling facilities
Interaction
Actors And The Set Drafting
Eating the carrot the decaying board
box theatre--
- Modern Adoption Of This Play stage configuration
Thrust
Gas station - the waiting place located in the middle of the thrust stage
- Act 1 Scene 1: At The Dawn
Estragon is eating the carrot while Vladimir is looking at the price blackboard Showing Trivial things at the moment.
- Act 1 Scene 2: At The Sunset
Lucky with his hat is acting as "Thinking", which annoying the others so they go to catch him.
Showing Human and time are present without Godot
- Act 2 Scene 1: In The Evening
Vladimir went to pull Podro and Lucky who fell in the mist and ended up falling himself too. Estragon tried to save them.
Showing
the blurry boundary between life and death
The position of the object is changed manually by the actors, and the indicator light is automatically controlled.
- Act 2 Scene 2: At Night
Vladimir received a call from the little boy again and was told that Godot was still not coming tonight.
Showing Fuzzy memories and time.
The screen goes black when the telephone is not connected, and the screen lights up after the telephone is connected.
Indicator lights and markings are on
Answering the phone
Front View
Left side view Left side view Right side view Pulling out the numbers Rusty refueling facilities Right side view Life miscellaneous Phone booth and address books
view Right side view
view
view
Left side
Front
Front
The quilt The fallen number
STORYBOARD
- Act 1 Scene 1: At The Dawn
Estragon is eating the carrot while Vladimir is looking at the price blackboard Showing Trivial things at the moment.
- Developing Processing - Processing Model In Work Light
Left side view
Front view Top view
The gas station The phone booth
Left side view Front view
Right side view The gas station
The quilt
Indicator lights and markings
- Act 2 Scene 1: In The Evening
• Vladimir went to pull Podro and Lucky who fell in the mist and ended up falling himself too. Estragon tried to save them.
• Showing the blurry boundary between life and death
• The position of the object is changed manually by the actors, and the indicator light is automatically controlled.
- Act 1 Scene 2: At The Sunset
Lucky with his hat is acting as "Thinking", which annoying the others so they go to catch him.
Showing Human and time are present without Godot
Front view
- Act 2 Scene 2: At Night
• Vladimir received a call from the little boy again and was told that Godot was still not coming tonight.
• Showing Fuzzy memories and time.
• The screen goes black when the telephone is not connected, and the screen lights up after the telephone is connected.
side view Right side
Front view Front view Left side view Right side view The follen numbers Right side view The phone booth The phone booth Front view Left side view Right side view
Left
view
CITY AND SIGNS, HYPATIA
A novel section by Italo Calvino
Personally, I tried to build and render a model of the invisible cities in 2019. And this thorough recontact, I would like to use artistic techniques to reshape this city full of metaphors. In view of the fact that found that the selected city has a similar concept of surrealism, first investigated the expression of surrealism, and then conceived and sorted out the necessary elements and expressions of five scenes and sketched the scenes with sketches. After that, I used rhino modelling and Enscape rendering to build my set. My purpose is to explore the application of surrealism in set design, as an interdisciplinary study of architecture and theatre design.
Date: Aug.2021-- Sep.2021
This project selects the section named "City and Signs 4" in Invisible Cities by Italo Calvino, showing what Marco Polo saw and felt about the city named Hypatia he passed.
In this section, the author Italo has abstracted his thinking on the symbolization of modern cities into this allegorical city.
- Narrative Flow
Showing the sequence of Marco's exploration of the city.Unrealistic Combinations of human and environment displays the special relationship in visual shape or spirit.
- Waiting for a ship on the spire
- Addict occpying the library instead of philosopher
As the unique connection between humans and environment in Hypatia is similar as Surrealism Splicing the reality with the illusion of the subconscious surrealism could be used to conveys the concept and visual image of Hypatia. According to the three classifications of surrealist techniques to express multidivisional space I divided the reference images into three approaches.
- Project Aim
- Garden with dead people in the lake
- Prisoner occpying the palace instead of the royal family
When was looking for a language for the city, noticed that the symbol of the spiral is included in all aspects of nature and human activities, and can be used to explain the connection between humans and the environment.
As complex modern cities emphasizing function, citizens gradually lose their attention to nature. The author advocate citizens to get rid of the signs - realize the internal relationship between modern things and nature
- Musicians staying in the cemetry
4 -Concept Development
-CITY AND SIGNS
- Resarch Of Surrealism Techniques
Hypothetical and Dislocation Recombination,- Nature
Adding spiral trees, an eye with human limbs placed on the ground, showing the feeling of a surreal garden.With Marco’s exploration, the garden gradually changed its form hinting Marco's impression, from warm to horror.
Hypothetical and Dislocation Recombination - Human Civilization with an installation in Mobius ring as the palace. Cooperate with the palace ceiling showing vertically placed on the cyclorama, and the continous projection of the prisoners mining in the palace.
Dislocation and Replacement Recombination - Civilization and Nature
In addition to the Mobius ring installation, a Movable Octopus Device with bookshelves and books is also added as a library.
Hypothetical Reconstruction - Life Cycle
To link the tombstone and piano keys together, reflecting the concert in the cemetry Pianist jumps on the shadow of elongated keys to produce music.
Replacement Recombination - City and Signs
The spire in Marco's imagination is composed of spiral trees and stairs and leads to the Universe. As showing the impression of Hypatia.
THE OCTOPUS' TENTACLES
- SCENE 1: GARDEN WITH DEAD
- SCENE 2: ENDLESS MINING PALACE
- SCENE 3: SMOKING OCTOPUS LIBRARY
-
- SCENE 5: LEAVING
SCENE 4: CEMETERY CONCERT
HYPATIA
Costume Design
Imagining the figures of four actors appearing in five scenes, the traveler Marco appears in the form of a man in a backpack, drug addicts and philosophers are contrasted, with chaotic or definite spirals, and elements of piano and dance are shown in the musicians.
Section
SCENE 1 ACT 1
PLAN PLAN PLAN PLAN PLAN SECTION SECTION SECTION SECTION SECTION - SCENE 1: GARDEN WITH DEAD
Marco wanted to listen to music, so he came to the cemetery to find the pianist.
SCENE 1 ACT 2
SCENE 2 ACT 1
SCENE 2 ACT 2
SCENE 3 ACT 1
SCENE 3 ACT 2
SCENE 4 ACT 1
- SCENE 3: SMOKING OCTOPUS LIBRARY - SCENE 4: CEMETERY CONCERT
- SCENE 2: ENDLESS MINING PALACE
SCENE 5 ACT 1
- SCENE 5: LEAVING HYPATIA
Marco imagined waiting for a spaceship at the spire when he was leaving.
Marco came to the library to find the philosopher but saw that there was only a opium smoker sitting on the movable octopus.
And the Addict pointed to the grass outside and then told Marco the secret of the Hypatia.
Marco came to the palace to look for the king to inquire
He only saw the projections of the mining prisoners moving around the Mobius ring repeatedly appearing and fading.
Marco first came to the garden in Hypatia.
After seeing the dead in the water, the romantic atmosphere became horror.
- Physical Model and Story Board
- SCENE 1: GARDEN WITH DEAD
Marco first came to the garden in Hypatia.
SCENE 1 ACT 2
After seeing the dead in the water, the romantic atmosphere became horror.
Marco came to the palace to look for the king to inquire
- SCENE 2: ENDLESS MINING PALACE
He only saw the projections of the mining prisoners moving around the Mobius ring repeatedly appearing and fading.
SCENE 2 ACT 1
SCENE 2 ACT 2
SCENE 1 ACT 1
Left side view Right side view Front view Left side view Front
Front view Vertical view Top view
view
Front
Vertical view Top view On the swire The dead bodies
water
The
eye The spiral trees and vine
view
The dark vine under the
SCENE 3 ACT 2
And the Addict pointed to the grass outside and then told Marco the secret of the Hypatia.
- SCENE 4: CEMETERY CONCERT
- SCENE 5: LEAVING HYPATIA
SCENE 5 ACT 1
Marco imagined waiting for a spaceship at the spire when he was leaving.
Books combined with the octopus
SCENE 3 ACT 1
Marco came to the library to find the philosopher but saw that there was only a opium smoker sitting on the movable octopus.
Ask for the philosoper Books placed around the octopus' head
Front view
Shadow projected as piano keys
SCENE 4 ACT 1
Marco wanted to listen to music, so he came to the cemetery to find the pianist.
- SCENE 3: SMOKING OCTOPUS LIBRARY
Front view
The octopus library
Front view
Vertical view
Top view
Marco enjoying the concert
Front view
Top view
Marco climbing the spire
Marco connecting to the space Marco waiting for the spaceship
THE LADY IN THE LOOKING GLASS
A novel by Virginia Woolf
After exploring the subjective journey crossing the 5 centuries in Orlando, I chose this novel, hoping to explore the mutual influence between the journey of consciousness and objective facts. In this project, I made the collages in four themes more structurally, and has developed a series of visual logic. In the contrast between reality and illusion, want to try a set method that cooperates with screen and stage. The prerecorded screen production can better show the unreal scene in consciousness, and I present my concept with digital renderings.
Date: Nov. 2021
- Sketchings: Three Set Of Watching BACKGROUND RESEARCH
-Script Breakdown
- Theme And Mood Board - Concept
Two sets of relationships
Letters delievered Time Line
He is watching Isabella in the living room
REAL WORLD IMAGINATION
Thinking about her social identity and appearance
“Putting oneself in her shoes” Isabella comes back showing her true image
The Lady in the Looking Glass by Virginia Woolf tells the story of a narrator sitting in the living room, observing and imagining Isabella Tyson through a mirror with constantly changing ideas.
-Research On The Concept Of Speculating
From other perspective/distance/method See through a media Showing on a media
1st Possibility: Isabella And Herself
Isabella thinking about herself simulating other's perspective
The narrator with the real Isabella passing outside the window
The narrtor with Isabella in his imagination
3rd Possibility: The Narrator And Isabella
2nd Possibility: Mirror And Isabella
According to Jean-Paul Sartre, in the experience of myself being watched, being objectified, and no longer free, that the transcendence and the freedom of others are revealed. Therefore, the theme chose is to let Isabella as the object to be watched to explore the flow of free thoughts. As showing in the third concept.
BEING WATCHED Near
WATCH Real External Still
Sketches: How watching is presented
Imagination Internal Flowing Far
I want to explore the conscious journey of speculating Isabella as the object of imagination from the narrator.
The real world Outside constantly occurring events that affect the mind
Illusory world Inside scenes shifting by the flowing mind.
Thinking
Broken Image
The postman interrupted his thoughts
of Isabella’s Life and Death
of the impression
Mirror as the narrator
DESIGN DEVELOPMENT
Figure Board
Showing the throught process of Isabella during his changing perspectives and facts as the narrator is writing a journal.
Spatial Board
The collage shows the living room where the narrator is located, and the screen on the back shows the image of Isabella. She and the environment around her will appear within the scope of a golden mirror, as a visual presentation of the narrator's inner world.
Showing how interior interact with exterior on set.
Iteration - Set Developing Process - Technique Drawing
Explore the way of combining Screen - Imaginary Space and Stage The Real Room, and gradually divided them in 2 parts.
- Research on screen representation
Showing a different world or an extension of the real scene
- A luxury but dull living room where the narrator is located
- Highlight the important objects as the narrator observed
- The mirror hinting the relationship of room and the garden Interior Room Board
Outside Garden Board
- Still and quiet feeling for the whole scene with each part flowing and uncotrollable as the mind
- The mirror as an entrance to the other space
Final Iteration - Fan Stage Configuration
Plan
Setting Collage
Draft Section
FIGURE DESIGN DEVELOPMENT
The mysterious and charming Isabella and the type of characters who may be related to her are presented, creating the image of a high-class lady that fits the narrator's initial imagination of her.
Social Image of Isabella
Also explores what the real isabella looks like, conveying an image of ageing and fading lady, and a narrator who loves to observe and think and collecting inspirations.
Narratively Scenes
In this scene reference collage of the picture, simulate the development process of the play. Between the real event of Isabella leaving the living room, and the postman delivering the letter, to Isabella's return, interspersed with imaginary scenes in the narrator's mind, thinking about Isabella's life, socialization and death.
Imaginary Isabella in the garden
Real Isabella come back home
Narrator in the living room
STAGE AND SCREEN COMBINATION
Scene 1 Scene 2
Isabella left her living room and went to the garden.
The incomplete perception of Isabella makes her image as a still and dimly painting.
As Isabella's social life is speculated, her secret letters are unfolded in the narrator's mind, revealing the images of her friends or lovers.
The letters brought by the postman hangs on the boom, interrupting the narrator's thinking.
With the addition of more materials, the imaginary Isabella was out of the scope of his guessing and the image began to become more three-dimensional and vivid.
The narrator imagines the dark side of Isabella's life and her inevitable old age. How she will die in this garden.
The narrator believes that Isabella's inner world is inaccessible, like shadows looming behind a curtain
The approaching real Isabella makes the imaginary space began to collapse, and her feet also stepped out of the mirror.
Scene 5
Scene 6
Scene 3
Scene 4
Scene 7 Scene 8
The physical model shows the living room where the narrator is located, and the screen on the back shows the image of Isabella She and the environment around her will appear within the scope of a golden mirror, as a visual presentation of the narrator's inner world.
Showing how interior interact with exterior on set.
Explore the way of combining Screen - Imaginary Space and Stage The Real Room, and gradually divided them in 2 parts.
The cupboard and the vase
In front of the screen
The dining table and sofa
In the living room
The cabinet and the letters
Left side view Front view
Right side view
Top view
- Physical Model
Front view
BACKGROUND RESEARCH
Orlando as a biographical play, Virginia Woolf integrated the historical period across the 5 centuries with the life experience. The exterior and interior development is showed in these images.
- Research Of Building Styles In The 5 Centuries
ORLANDO
A play by Sarah Ruhl adopted from Virginia Woolf
This project is my undergraduate graduation project, and have been selected to present the work on my university’s official website exhibition. My rendering model of set and lighting has undergone two versions of changes, and a 1:50 model conveying the set and lighting design. was looking for a suitable way to express the changes of the centuries and impression, and hope that my set has the potential to express activities at various times. In the end, I extracted the common elements of the components of these times as the platform and made it a movable device to convey the atmosphere of the times and the mood of Orlando together with the abstract projection. And also designed matching costumes for my set according to the concept.
Date: Sep. 2021--Oct. 2021
- Structure Reference
CIRCLE- A BOUNDARY OF A SPACE
SPIRALENDLESS FEELING
- Research Of Painting Styles In The 5 Centuries
- Stylize Breakdown
DOORWAYS - RANDOM ENTRANCE TO ANOTHER
- CONCEPT the contrast between the Exterior and the Interior How Orlando’s Inner space touches the Outer space Orlando's Subjective Impression.
- Solid Structure
SPHEREHOLDING A WORLD INSIDE
- SCENIC PROJECTION
Studied from the Period Elements
Highlighting and Exaggerating the important parts of her impression
Projection will show the representative elements
or atmosphere, or artistic style in that era and suggest the period vaguely Bring the Recognizable Real-world and the Abstract Impression together
ROTATERESHIFTING AND CONNECTING TO OTHER PLACES
Jean-Jacques
to the Revolution
Araya Art Centure
Lequeu's Momument
Equality
Etienne- Louis Boullee, Planof Newton's Cenotaph Jeaan- Jacques Lequeu's Temple
of
Rectangular structure as extracted elements from the Architectural development as a structural symbol Steel Frame commonly use after industralization a symbol of modern moving from solid to void Rovolving Stage to guide the rotating set pieces that lead to spatial and time transformation
16th 17th 18th 19th 20th 16th 17th 18th 19th 20th
PROCESSING WORK FINAL VERSION MODEL: SOLID AND IMPRESSION
Period Changing: the start and end of the architectural feature overlaping to intersection and stagger
The level of interaction: Transformation from period to the modern times
Drafting
Solid Void
White Facade
The old times - symbolizing 16th Stable, slowing moving
Processing Renderings
Self illuminated Steel Frame
The modern - symbolizing 20th Turbulent, fast-moving
The set results in an abstract and minimalist style approach. These two moveable solid facades with regular openings as an uncharacterized abstract architectural symbol sit on a circular track, used to shift Orlando’s journey. The space surrounds by the facades allows Orlando's impression of the world to inhabit. On the facades will appear the projection, representing the image of the real world in his mind, and express the transformation of both spatial and emotional.
- Structure Details
Inner
Orlando's mind as Lighting inside the facades
Outer
The world in Orlando's impression as Projection showing on the facades
Front View
- Model Images
- Projection Guide Plan
Top View
Front View
With Projection image paste on showing Act 2
Top View
Sitting on a Black metaphorical reflective surface
The abstract 17th century Bed
Extracted Baroque shape
circular track to guide projectors
circular track to guide facades
solid facades projectors circular track for facades circular track for projectors
projectors
solid facades
door case
solid facades could be fixed projectors
circular track for facades
Universal wheels running into 4 Trails
The adding layer of Track tangently guides the wheels to slide in
The structure sit on a circular track that can move by the Chorus slowly or automatically move
The Steel frame is in truss structure and the outer side of the frame has more supportings
SCENES RENDERING
River
The renders explored how these facades form soft thresholds under the changing times and moods.
The facade is static for most of the time, but it will turn quickly when the period changes or things happen, symbolizing the inner influence of Orlando.
War
Home
Different moods would make the facades composited in different angles From the 16th century, the opening size between the facades gradually decreases, but it reverted to the original 180 degrees, hinting that Orlando went from arrogant bravery to firmly self-confidence at the end.
Candle
Inspiration Collage
Impression: Candle light up a warm home
Act1-1: The Oak Tree
Impression: Tree and life - Spring
Projection: Slow moving as the wind blowing
Act1-3: Skating with Sasha
Impression: The ice in a romantic feeling
Projection: Sliding while they are skating
Impression: Finding an exit of the current life
Projection: Fast shifting to many places as seaking for the exit
The movement of the projection includes fast movement and slow displacement as rolling, shifting, or sliding, combines with the movement of the facades showing the moving elements or the forward journey.
Act3-1: In The Home
Projection: Around the moving
Act1-2: Queen in Orlando’s Home
Impression: Old Queenbranches
Projection: Growing up
Act1-4: The Escape
Impression: Raining space
Projection: Rain falling down
Impression: The war- Fire outside the room
Projection: Showing burining fires
Impression: The abstract Thames River
Projection: Sliding sideways to show they are sailing
Act3-2: Sails Back to England
- Act 1 16th Century - Act 2 17th Century
Inspiration Collage
Inspiration Collage
GARDEN - Act 3 18th Century
WEDDING
Act4-1: Rings Everywhere
Impression: Rings as spot hanging
COSTUME DESIGM
- Period Element & Character Visualization
16th Sasha
Layering mysterious Charming and impenetrable
Chorus
The void
Bystander, builder of the workd
The fixed and moving projectors in different locations will work with other lighting devices, to make the inner space being an extension of the projection as the outer space to form an overall atmosphere.
Projection: Shining
Act4-2: The Wedding
Impression: The space is spliting and splashing
Projection: Spinnign faster and faster
Inspiration Collage Inspiration Collage
18th Orlando
Layering myserious Decorative and obedience
20th Orlando
The best self Modern and free
Act5-1: The Department Store
Impression: Crowded strangers
Projection: Moving
Act5-2: Queen Comes Back
Impression: Memory as fabrics
Projection: Flowing slowly
The projectors also work for showing a different mood in the inner space contrasting with the image of the outer space, separating Orlando from the surrounding world, showing a kind of loneliness or antagonize.
- Act 5 20th Century
16th Queen Elizabeth Decaying flower Appreciation and possession
17th Orlando
Tulle dancer Romantic and gorgeous
Shelmerdine
The wave Freedom and bravery
20th Sasha
The true Bold and lively
16th Orlando Ruffle peacock Youth and arrogant
19th Orlando
In the fence
Restricted by the age
- Act
4 19th Century