Pong-i, a new pounding hammer toy

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PONG-i Abstract Toy Design Summer 2016 Class Work Supervisor: Krystina Castella

This class was for learning about the overall toy industry and experiencing the process of toy development. I learned about the growth process of kids and understood what they need to practice in each stage. I designed a new type of a pounding toy, Pong-i, a combination of the sound ‘pong’ and the shape of the hammer ‘-i.’ The target user of this toy is 3+, but it is enjoyable for all ages. I made 5 mockups and production-level final models for a toy sale.


TOY DESIGN PROCESS Phase 1: Research

Brainstorming and Experimenting

Phase 2: Develop

Develop Product Concepts

Phase 3: Finalize

Phase 1: Research

Phase 1: Research

Primary and Secondary Research

Phase 2: Develop

Phase 2: Develop

Make Prototyping and Test

Phase 3: Finalize

Longitudinal Studies

Redesign Based on Learning

Phase 3: Finalize

Final Design Details

Phase 4: After Release

Research Business Issues

Engineering

Phase 4: After Release

Market Research

Production Prototype

Phase 4: After Release

Redesign with Updates


CHILD DEVELOPMENT

0m

6m

12m

2yr

3yr

6yr

hold, suck

stack, drop, pick

walk, use block

make simple tower, developed motor skill

fine control their hands

outdoor activity

Social

recognize parent

playing alone, pretend

play with familiar adults

play with other childrens

play with other childrens

role-playing with others

Vision

see a bright object

attracted by moving object

curious & look closely

can sort objects

observe how things work

none

Language

laugh, crying

communication with sound

simple words

simple sentence

ask & answer simple question

tell stories & describe things

Intelectual

putting things into the mouth

trial and error

comparing & ordering

learning to solve a problem

planning & logical thinking

use imagination

Physical


PRODUCT BENEFITS

Color Sense

Motor Skills

bright balls

Hand-Eye Coordination

grabbing and pounding

seeing 3D perspective & trying to hit

Each week, I came up with 12 ideas based on the target age and category. I had a total of 36 ideas and kept narrowing down and refining the concepts. I also thought about the uniqueness of the toy and play rules. I eventually chose the pounding toy for the final idea in consideration of child development and benefits to the kid.

CONCEPT DEVELOPMENT

Rattle (0 - 1)

Plush (0 - 1)

Pounding (3)

Storybook (3)

Pretend (6)

Tech (6)

Craft (9)

Board (9)

Board (Student)

Home (Adult)

Party (Adult)

Collectible (Adult)


CONCEPT IMAGES HAMMER

ALL IN ONE

HITTING BALL

By a big and heavy head, a hammer helps pound the object effectively.

There are so many ways and forms of pounding and beating using a stick.

From sports, I got many form & interaction inspirations between tool and ball.


1ST IDEATION

I started brainstorming and developed several ideas from the keyword, ‘pounding.’ I finally chose ‘hammer + ball’ concept to achieve product benefits that I set and the most important thing, fun. When the kid pounds a ball with a hammer, another ball comes out from the hammer. In the name, ‘-i’ represents the ball that came out from the hammer.


CONCEPT PROOF MAGGIE (ACCD STUDENT)

“This is fun and cute and I want to buy it!” She liked the concept but she said it was quite heavy and uncomfortable. I needed to use a lighter material and put on a handle.

I made sketch mockup and tested it. I chose a pingpong ball but it was small and rigid. I replaced it with a foam ball and put a metal bell inside, but it didn’t make many sounds well.

For the hammer parts, I finally chose wood. I used a polyethylene tube, but it was too heavy and it left dirty hairs. I also thought of a wooden handle.


2ND IDEATION

Pong-i consists of 4 balls and a cylinder body with a handle. Because of this simplicity, there might be many interesting variations, such as animal versions of Pong-i or curved cylinder versions. The hole in the handle could make the organizing process easier.


USER TEST ECHO (ACCD STUDENT)

YUNA (5 YEARS OLD) AND YOONSEO (3 YEARS OLD)

“Sometimes it didn’t work well, but after few trials, when the ball popped out, I felt very accomplished and I couldn’t stop playing with it.” How can I make it easier?

“How do I play it? Oh, it is fun!” Yoonseo enjoyed the toy while the older sister helped her. Targeting the ball seemed quite difficult for a 3-year-old kid at first.


MAKING PROCESS

I bought 2” foam balls and put some weight inside them to imitate a roly-poly motion. For a handle, I used 3/4” OD dowel which is the comfortable size for babies.

I made a final model using a 2.5” OD wooden cylinder for the body. I covered the ends with rubber. I sanded all the corners for safety.


CONTENTS

Foam Balls

Inside the foam ball, the steel ball helps keep the ball in place like a roly poly

Body Cylinder The rubber absorbs the impact

MATERIALS

Handle

Wood

Mineral Oil

Foam

Rubber


TOY SALE AT THE ARTCENTER CAFETERIA

We held toy sale at the ArtCenter cafeteria. I prepared 8 packaged sets with the info sheet. The price was $20 and they were sold out.

During the toy sale, I got valuable feedback from many people, from students to faculty members. It was lucky to see their reactions in front of my eyes.




Conclusion This was meaningful project because I experienced the whole process of toy design, from ideation to sale. I was happy to see that my idea became a buyable product and actually made the users smile. Although the major customers were ArtCenter students, It was my pleasure to make my customers happy with my product, rather than just be spectators of another usual final presentation. If I have a chance, I want to develop it more and present it to my friends again.


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