Boolean Ring Project: Matrix 4.0 This tutorial guides the user through several Boolean operations using punches and other cutting surfaces to create the ring pictured at the right. The skills reviewed in this tutorial are:
Steps 1-12
Steps 13-33
Steps 34-47
Create a dome ring, size 6, using the rail shape #12 for the outer rail and “square” for the profile shape. Sweep the ring using Sweep 2. Draw an “L-shaped” curve in the Side View viewport, trim, and mirror it. Join both sides and create a closed curve. Extrude to create a custom punch and Boolean Difference the shape from the ring to create the split shoulders. Load an 8 mm X 6 mm Emerald-cut Diamond from the Gem Loader builder and place it at the top of the shank. Create a bezel for it. Then, Boolean Difference the bezel from the top of the shank. Extrude a cylinder for the top of the shank and Boolean Union it to the ring. Offset the circle curve 1 mm and extrude it to create a surface on which to set a channel. Split the circle to create a channel curve and use Gem Layout Uniform to lay the stones for the channel. Create the channel cutter in Channel Builder and Boolean difference it from the ring. Create a tube that extends through the cylinder on both sides and Boolean Difference it from the ring. Place a diamond (round, .07 CT) in each end of the cylinder. Split the ring down the middle and delete the half without design elements. Then, mirror the completed half and Join both sides. Insert the bezel from Job Bags and Boolean Difference it from the channels. Turn on the gem. Create a cutter to delete the bezel and collars from the finger hole.
Ring Rail Rail Library
Polyline Sweep 2
2D Scale
Trim
Profile Placer
Mirror
Gem Loader Bezel Builder Boolean Builder Circle Extrude Mandrel / Punch\ Cap Planar Offset
Split Plane and Cube Cutter