THE TALE
by elsa feng & ruksaar begum tutor dagmar reinhardt marc 5020 the tale university of sydney school of architecture, design & planning
CONTENTS 6 PREVIOUS WORK & ABSTRACT 12 LOCATION 1 - THE RIDE 16 LOCATION 2 - BEARINGS 21 LOCATION 3 - SHARK ATTACK - JAWS 38 LOCATION 4 - THE HUNTED BECOMES THE HUNTER 44 LOCATION 5 - WHALE GRAVEYARD 55 LOCATION 6 - SPEAR LED 58 LOCATION 7 - WHALE OF A TALE 101 LOCATION 8 - A WALK INTO OUR ANCESTORS TIME 104 LOCATION 9 - FISHING GALORE 107 LOCATION 10 - AMENITIES
ABORIGINAL FISHING METHODS: We would like to begin by acknowledging the Traditional Custodians of the land and pay our respects to their Elders both past and present. Universal design maximises the potential of accessibility for all individuals, our design primarily focuses on enhancing the experience of visually impaired users as they use the oceanic and coastal areas. It is made apparent that civilisation emerges and thrives in close proximity to a body of water, as it aims to provide sustenance for us all. Our design aims to support and achieve a few SDGs, to allow for the prosperity of infrastructure, humans and animals. This proposal follows our interim research, where we conducted three studies focused on translating motion and anatomy to the visually impaired through tactile objects. The three studies were DNA & faces, motion & movement, lastly teeth & ecosystem. Through Precedential studies of computational biology and stop motion mechanisms we provide a gateway into motion & anatomy studies through varying scales. These tactile elements produced have assisted in enhancing the journey the user will wander through. This architectural intervention begins following the drop off from the bus stop located at Raglan street. Adjacent to the bus stop, an information plate is placed establishing their location with a guided pathway to successfully reach the coastal edge, showcasing a series of interactive exhibitions. This architectural intervention begins following the drop off from the bus stop located at Raglan street. Here an information plate is to be displayed expressing the ‘Whale of a tale’ journey to be experienced by the user. The tactile extruded braille pavement triggers and activates the visually impaired to follow along towards the café, triggering olfactory sense as they walk past towards the pedestrian road crossing leading them to a detailed information plate of the journey and the varying sites of location to visit. The installment of braille signage, handrail systems and guided pathways achieves in upholding goal #11: make cities and human settlements inclusive. Universal design isn’t focused on providing additional elements for the visually impaired but converges and brings about a unity between this distanced population of individuals who can see and who cannot. This highlights a sense of collaboration between the diverse population, creating this porosity, this architectural intervention hopes to highlight a way to possibly close the gap between population types in the successful design of an inclusive society. Our aim is to design a journey for the user to foster empathy towards marine life and the ecosystem reiterating the outlook on hunting and being hunted. There are three sites in this journey. SITE one mimics the interaction between sharks and humans, with users experiencing being hunted by a marine predator, in this case a, shark. SITE two expresses the endangered life of whales and of poaching activities initiated by humans, a contradiction to site 1, whilst exposing the scaled comparison of anatomical parts between human, whale and weaponry. SITE 3 highlights the process of humans hunting for food resources through indigenous and modern techniques. As a result, this journey provides up-close interactions that build upon the varying perspectives of humans and marine life. Site 1, the shark exhibition begins the journey exposing a predator-prey relationship between shark and humans, expressing sharks as the predator in this situation. At location 3, users will stroll through a shark’s jaw opening. This acts as a gateway of site 1. The user is bounded by an overarching jaw, acting as a transitional element. This megalodon shark jaw mimics the potential of humans as prey for the predator shark itself. Our interim study of ‘teeth and ecosystem’ focused on human and marine anatomy through its teeth structure and how they sustain life in an ecosystem. It is made apparent that teeth are an essential part of several biological beings, it relates to the hunting and gathering of food resources. Users are lead from the shark gateway embarking upon the automata expressing the movement of sharks which is derived from Our interim study of ‘motion and movement’, focusing on the concept of kinetic energy within biological beings. This sculpture is an example of a shark’s brief movement pattern. It is imperative the user moves their hand to wind and to follow along with the movement of the object. As it is winded the subtle movement helps users visualise and comprehend the movement of sharks, within the sea. As users tread along to location 4, they encounter a series of engravings with sequential curves of sharks in a static form, where they glide along momentarily. This exhibition is a reflection of the predator anatomy and investigate its motion.
This exhibition is a reflection of the predator anatomy and investigate its motion. Site 1 serves to educate the visually impaired of the dangers of marine life relating to goal #3: ensure healthy lives and promote well-being. Ensuring that each individual has utilities and access to several facilities and services is vital. Although it is difficult to educate certain populations due to their circumstances, if we can present and mimic the process of users as the prey against the predator an interactive journey on the importance of safety can be identified. Site 2, is a carcass exhibition showcasing the polar opposite predator-prey relationship between whales and humans, expressing humans as the predator in this situation. At location 5, users begin the whale exhibition walkthrough. A whale harpoon is implemented in line with the pathway. It is imperative that the user interacts and mimics the usage of the harpoon weaponry to instigate the idea of humans hunting marine life. This polarity from the previous exhibition changes the perspective of humans as predators and marine life as prey for poaching and whaling purposes. Inspired by a mid-20th century incident, of a whale being mistakenly bombed during WW2, a series of whale bones are discarded and scattered along the boundaries of the path. A few fragmented bones have been picked to be used as a seating bench for users to sit upon, expressing the successful result of poaching. This unlawful act severely impacts the population and migration of whales, thus must be exposed to educate our users. Seating promotes contemplation and rest for the user, the user sits on the dip of the catenary shaped bone motivating them to glide their palms in an upward motion on the bench. Location 6, ends with the harpoon arrow, a common mode of weaponry, protruding out from the roped handrail, aiming at the final location of whale exhibition. This stop is vital to indicate the change in slope as a ramp gradient will be experienced, preparing users to be careful as they tread along. Location 7, is a monumental life-size scaled monocoque whale pavilion, overlooking the ocean pool bath. Here the user enters the whale that showcases a series of preys and predators framing the image of hunting and food resources in the marine ecosystem. Entering the carcass of whale a caverness acoustic sense is experienced, giving the expression of a void atmosphere, presenting the user to feel miniscule in comparison to the whale size. The stilt art veiled by the skeletal rib cage system of the whale is a linear journey distinguishing a food change with a range of species. Due to its organic shell, a monocoque ribbed system must be implemented, maintaining the structural integrity of its form. The ribs permit wide spans are lightweight, and can be prefabricated ready to install on site. To clad, fibre glass wall panels are used, a key property of this material is that it is versatile in its texture output, vital in replicating the interior carcass of the whale. Initially the whale was standalone monument, its stature overlooking the ocean pool site. This arrangement gives scale interest to a user is is able to see. Although is limited to the visually impaired as it does not provide a bounded passageway to guide the user. Due to the complexity in constructing the organic shell form of the whale, the addition of permanent scaffolding bamboo structure increases the potential of functionality upon the infrastructure. Bamboo stilts provide a transparent boundary whilst maintaining a lightweight structure. Moreover its high compressive and equally tensile strength to steel identify bamboo as an appropriate material. This sustainable material is a rapid growing tree allowing it to be reproduced in bulk. An array of iterations were designed regarding the circulation, function and space of the whale monument. This ongoing process has produced 4 design ideas, this exposes the intervention’s flexibility to add and remove .elements. Design option 1 - showcases The stilt art veiled by the skeletal rib cage system of the whale is a linear journey distinguishing a food change with a range of species.
ABORIGINAL FISHING METHODS: Design option 2 - a play shipwreck located inside the whale belly. This is a whimsical and playful element that is inspired by Pinocchio’s story of Geppetto being swallowed by a whale on his boat. This aims to activate the whale for a younger audience, to enter and discover, interact with the infrastructure. Design option 3 - a platform playground with a series of raised platforms added inside, under the ribcage of the whale. It is imperative the user steps upon the platforms and reaches up to the exposed bones. Design option 4 - is an informal mini amphitheatre allowing for small public shows and talks by locals or even to host an event with a limited set of individuals. Following the journey inside the skeletal and carcass of whale, as the user exits the mouth of whale, they are guided amongst the bamboo lattice to visit the assisted ocean pool east of the whale. This ocean pool aims to mimic the larger existing pool, although used as a fish bath promoting users to sit and ponder upon their long journey. This achieves in users interacting with marine life that is beneficial and healthy for their skin. If users do not wish to visit the 2nd ocean pool they are guided to location 8, showcasing the process of indigenous and modern hunting techniques. Location 8 is built upon a jetty that primarily focuses on indigenous hunting tactics used by presenting tactile plates of a series of hunting techniques prior to the European settlement. This site dwells on the diverse hunting strategies used to gather food resources by humans in moderation. In order to guide the user, a series of bamboo stilts are placed in a lattice system, merging the monocoque of whale and hunting technique exhibition. This convergence is identified with subtle netting attachments to the bamboo sticks to highlight a potential technique to capture whales. As the user follows the jetty, it ends with a fishing spot for the user to loiter and possibly use fishing rods to capture prey for recreational purposes, exposing modern fishing techniques. Site 2 and 3 is intense exploration of exposing the safety and harmony of marine animals with humans, achieving goal #15: the prevention of biodiversity loss. Poaching has become an increasing threat especially to whales that must be addressed. Site 2 indicates the whaling and unlawful act of poaching, resulting in an endangered species that must be protected, whereas site 3, indicates the hunting of fish for food resources must be undertaken in moderation and managed to conserve marine life. Finally the user is guided back towards the amenities located within the cliff. This journey ends strolling the boundaries of the ocean pool, the potential to stop momentarily, and sit on the edge of the pool and rest post-journey. To exit users are provided a path towards stairways and exit out to the parking lot, with a guided trail leading to the closes bus stop to reach home.
IGNATIO PALACIOS GETTY IMAGES
PREVIOUS STUDIES:
- 'it has begun' - Commence -
- journey to the centre of the whale -
LOCATION 1 BUS STOP
LOCATION 2 WAYFINDING SPATIAL MAP
user crosses road walk along the corner of coffee shop (olfactory smells triggered) use pedestrian crossing to enter malabar ocean site
user walks off bus
- Jaws - Shark attack - a sharks hunt
LOCATION 3 SHARK EXHIBITION BEGIN
guided pathway for visually impaired users with handrail system
Spatial map placement exposing the journey user can follow - a coastal journey with exhibitions, installations to be experienced and interact with
introductory journey
LOCATION 4 SHARK EXHIBITION END
crop circles placed in the form of a shark movement crop circles placed with differing pavement blocks - seating?
user enters journey with shark mouth gateway
- choose your weapon - weapon of choice - the hunt for a whale - harpoon-ed - whale graveyard
- hunted at last
LOCATION 5 WHALE EXHIBITION BEGIN
user cross roads where boat ramps exist
End shark exhibition instalment
site 1 : shark exhibition
- spear led -
- whale of a tale -
LOCATION 6 RAMP JOURNEY
LOCATION 7 WHALE INSTALLATION
whale bones discarded along journey - include seating on whale bones
weaponry of how whales are killed seating in shape of whale - mimic whale installation
ramp journey
spear pointing to whale
site 2 : whale exhibition
- indigenous history walk - a walk in our ancestors time
LOCATION 8 INDIGENOUS HUNTING HISTORY
- catch them if you can - fishing galore
- amenities
LOCATION 9 FISHING SPOT
LOCATION 10 JOURNEY END
lattice bamboo rods pathways merge
to scale whale monococque stilt art placed inside belly of whale
bamboo sticks with indigenous hunting techniques
site 3: Human fishing/hunting
end with amenities location and walk up to stairs near parking lot - lead to bus stop
jetty with fishing spot
ending journey
scuba diving and snorkelling adventures
swimming with fish certified tame divers search for schools of fish, sea turtles and jellyfish for clients to interact with
swimming with whales/dolphins: - scuba divers have "soft-in-water encounters" with whales where they wait for whales at the surface of ocean, a passive approach to meeting whales - dolphins are tolerant of human. trained dolphins are accessible to human as wild dolphins are rather fast
swimming with sea lions, stingrays and sharks: - sea lions known to be playful with human - stingrays and sharks: require the use of shark cage
associating food with people during these encounters with sea life is dangerous and becomes a danger to ecotourism
poaching - hunting endangered species. this has become an illegal business and is a crime to attempt
hunting fish - fishing
there is a demand for seafoods, leather goods, medicinal ingredients and etc. - "demand drives crime" - "gaps in protection" poor laws and protection for wildlife
fishing as a recreational sport activity
fishing for the supply of food
freshwater and saltwater fish as pets
fish as pets 'Feng Shui' - way to harmonise and spatially organise the interior space of homes. fish tanks are believed to bring good luck and money. in restaurants placed at the entrance as it helps with defending against negative energy
fish and human interactions
associating food with people during these encounters with sea life is dangerous and becomes a danger to ecotourism
harmful marine species
deaths and injuries identified as humans may intervene with marine habitat and provoke them or marine species may feel threatened by humans
a threatened/endangered specie is one that has had a significant reduction in population assessment and management processes in place to help with the survival of endangered/threatened species - legislation/laws
endangered fish conservation active intervention of human can impact the habitat of marine environments
ecotourism
aquariums
helps with the mental health of individuals. fish are vibrant animals that can help with reducing stress by increasing moods and distracting people
LOCATION 1: THE RIDE 12
399 Sydney Bus Route
Stop at Malabar 2036155 Raglan Street near Victoria Street
This architectural intervention begins following the drop off from the bus stop located at Raglan street.
LOCATION 1: THE RIDE 13
LOCATION 1: THE RIDE 14
Adjacent to the bus stop, an information plate is placed establishing their location with a guided pathway to successfully reach the coastal edge, showcasing a series of interactive exhibitions. This architectural intervention begins following the drop off from the bus stop located at Raglan street. Here an information plate is to be displayed expressing the ‘Whale of a tale’ journey to be experienced by the user.
LOCATION 2: BEARINGS 16
The tactile extruded braille pavement triggers and activates the visually impaired to follow along towards the café, triggering olfactory sense as they walk past towards the pedestrian road crossing leading them to a detailed information plate of the journey and the varying sites of location to visit.
LOCATION 2: BEARINGS 17
LOCATION 2: BEARINGS 18
goal 11
The installment of braille signage, handrail systems and guided pathways achieves in upholding goal #11: make cities and human settlements inclusive. Universal design isn’t focused on providing additional elements for the visually impaired but converges and brings about a unity between this distanced population of individuals who can see and who cannot. This highlights a sense of collaboration between the diverse population, creating this porosity, this architectural intervention hopes to highlight a way to possibly close the gap between population types in the successful design of an inclusive society.
Our aim is to design a journey for the user to foster empathy towards marine life and the ecosystem reiterating the outlook on hunting and being hunted. There are three sites in this journey. SITE 1 mimics the interaction between sharks and humans, with users experiencing being hunted by a marine predator, in this case a, shark. SITE 2 expresses the endangered life of whales and of poaching activities initiated by humans, a contradiction to SITE 1, whilst exposing the scaled comparison of anatomical parts between human, whale and weaponry. SITE 3 highlights the process of humans hunting for food resources through indigenous and modern techniques. As a result, this journey provides up-close interactions that build upon the varying perspectives of humans and marine life.
LOCATION 3: SHARK ATTACK - JAWS 21
SITE 1, the shark exhibition begins the journey exposing a predator-prey relationship between shark and humans, expressing sharks as the predator in this situation.
LOCATION 3: SHARK ATTACK - JAWS 22
At Location 3, users will stroll through a shark’s jaw opening. This acts as a gateway of site 1. The user is bounded by an overarching jaw, acting as a transitional element. This megalodon shark jaw mimics the potential of humans as prey for the predator shark itself. Our interim study of ‘teeth and ecosystem’ focused on human and marine anatomy through its teeth structure and how they sustain life in an ecosystem. It is made apparent that teeth are an essential part of several biological beings, it relates to the hunting and gathering of food resources.
LOCATION 3: SHARK ATTACK - JAWS 23
LOCATION 3: SHARK ATTACK - JAWS 24
LOCATION 3: SHARK ATTACK - JAWS 25
LOCATION 3: SHARK ATTACK - JAWS 26
LOCATION 3: SHARK ATTACK - JAWS 27
LOCATION 3: SHARK ATTACK - JAWS 28
LOCATION 3: SHARK ATTACK - JAWS 29
Users are lead from the shark gateway embarking upon the automata expressing the movement of sharks which is derived from Our interim study of ‘motion and movement’, focusing on the concept of kinetic energy within biological beings. This sculpture is an example of a shark’s brief movement pattern. It is imperative the user moves their hand to wind and to follow along with the movement of the object. As it is winded the subtle movement helps users visualise and comprehend the movement of sharks, within the sea.
LOCATION 3: SHARK ATTACK - JAWS 30
LOCATION 3: SHARK ATTACK - JAWS 31
LOCATION 3: SHARK ATTACK - JAWS 32
LOCATION 3: SHARK ATTACK - JAWS 33
LOCATION 3: SHARK ATTACK - JAWS 34
LOCATION 3: SHARK ATTACK - JAWS 35
LOCATION 3: SHARK ATTACK - JAWS 36
LOCATION 3: SHARK ATTACK - JAWS 37
LOCATION 4: THE HUNTED BECOMES HUNTER 38
As users tread along to Location 4, they encounter a series of engravings with sequential curves of sharks in a static form, where they glide along momentarily. This exhibition is a reflection of the predator anatomy and investigate its motion.
LOCATION 4: THE HUNTED BECOMES HUNTER 39
LOCATION 4: THE HUNTED BECOMES HUNTER 40
LOCATION 4: THE HUNTED BECOMES HUNTER 41
This exhibition is a reflection of the predator anatomy and investigate its motion.
LOCATION 4: THE HUNTED BECOMES HUNTER 42
Site 1 serves to educate the visually impaired of the dangers of marine life relating to goal #3: ensure healthy lives and promote well-being. Ensuring that each individual has utilities and access to several facilities and services is vital. Although it is difficult to educate certain populations due to their circumstances, if we can present and mimic the process of users as the prey against the predator an interactive journey on the importance of safety can be identified.
LOCATION 4: THE HUNTED BECOMES HUNTER 43
LOCATION 5: WHALE GRAVEYARD 44
SITE 2, is a carcass exhibition showcasing the polar opposite predator-prey relationship between whales and humans, expressing humans as the predator in this situation.
LOCATION 5: WHALE GRAVEYARD 45
At Location 5, users begin the whale exhibition walk through. A whale harpoon is implemented in line with the pathway. It is imperative that the user interacts and mimics the usage of the harpoon weaponry to instigate the idea of humans hunting marine life. This polarity from the previous exhibition changes the perspective of humans as predators and marine life as prey for poaching and whaling purposes.
LOCATION 5: WHALE GRAVEYARD 46
Inspired by a mid-20th century incident, of a whale being mistakenly bombed during WW2, a series of whale bones are discarded and scattered along the boundaries of the path. A few fragmented bones have been picked to be used as a seating bench for users to sit upon, expressing the successful result of poaching. This unlawful act severely impacts the population and migration of whales, thus must be exposed to educate our users. Seating promotes contemplation and rest for the user, the user sits on the dip of the catenary shaped bone motivating them to glide their palms in an upward motion on the bench.
LOCATION 5: WHALE GRAVEYARD 47
LOCATION 5: WHALE GRAVEYARD 48
LOCATION 5: WHALE GRAVEYARD 49
LOCATION 5: WHALE GRAVEYARD 50
LOCATION 5: WHALE GRAVEYARD 51
LOCATION 5: WHALE GRAVEYARD 52
LOCATION 5: WHALE GRAVEYARD 53
LOCATION 5: WHALE GRAVEYARD 54
LOCATION 6: SPEAR -LED 55
Location 6 ends with the harpoon arrow, a common mode of weaponry, protruding out from the roped handrail, aiming at the final location of whale exhibition. This stop is vital to indicate the change in slope as a ramp gradient will be experienced, preparing users to be careful as they tread along.
LOCATION 6: SPEAR -LED 56
LOCATION 6: SPEAR -LED 57
LOCATION 7: WHALE OF A TALE 58
Location 7, is a monumental life-size scaled monocoque whale pavilion, overlooking the ocean pool bath. Here the user enters the whale that showcases a series of preys and predators framing the image of hunting and food resources in the marine ecosystem.
LOCATION 7: WHALE OF A TALE 59
Entering the carcass of whale a caverness acoustic sense is experienced, giving the expression of a void atmosphere, presenting the user to feel miniscule in comparison to the whale size.
LOCATION 7: WHALE OF A TALE 60
The stilt art veiled by the skeletal rib cage system of the whale is a linear journey distinguishing a food change with a range of species.
LOCATION 7: WHALE OF A TALE 61
LOCATION 7: WHALE OF A TALE 62
LOCATION 7: WHALE OF A TALE 63
Due to its organic shell, a monocoque ribbed system must be implemented, maintaining the structural integrity of its form. The ribs permit wide spans and are lightweight.
LOCATION 7: WHALE OF A TALE 64
LOCATION 7: WHALE OF A TALE 65
LOCATION 7: WHALE OF A TALE 66
OPTION 1:
LOCATION 7: WHALE OF A TALE 67
OPTION 1:
The OPTION 1 whale infrastructure is a standalone monument, its stature overlooking the ocean pool site. This arrangement gives scale interest to a user is is able to see. Although is limited to the visually impaired as it does not provide a bounded passageway to guide the user. Ultimately the design required elements to activate the scene, thus OPTION 2 was designed.
LOCATION 7: WHALE OF A TALE 68
LOCATION 7: WHALE OF A TALE 69
LOCATION 7: WHALE OF A TALE 70
OPTION 1:
An array of iterations were designed regarding the circulation, function and space of the whale monument. This ongoing process has produced 4 design ideas, this exposes the intervention’s flexibility to add and remove elements. Design Option 1 - showcases The stilt art veiled by the skeletal rib cage system of the whale is a linear journey distinguishing a food change with a range of species.
LOCATION 7: WHALE OF A TALE 71
LOCATION 7: WHALE OF A TALE 72
OPTION 2:
Design option 2 - a play shipwreck located inside the whale belly. This is a whimsical and playful element that is inspired by Pinocchio’s story of Geppetto being swallowed by a whale on his boat. This aims to activate the whale for a younger audience, to enter and discover, interact with the infrastructure.
LOCATION 7: WHALE OF A TALE 73
LOCATION 7: WHALE OF A TALE 74
OPTION 3:
Design Option 3 - a platform playground with a series of raised platforms added inside, under the ribcage of the whale. It is imperative the user steps upon the platforms and reaches up to the exposed bones.
LOCATION 7: WHALE OF A TALE 75
LOCATION 7: WHALE OF A TALE 76
OPTION 4:
Design option 4 - is an informal mini amphitheatre allowing for small public shows and talks by locals or even to host an event with a limited set of individuals.
LOCATION 7: WHALE OF A TALE 77
LOCATION 7: WHALE OF A TALE 78
COMPARISON OF CIRCULATION PATHS
OPTION 1 STILTS
OPTION 2 BOAT
OPTION 3 PLATFORMS
OPTION 4 AMPHITHEATRE
LOCATION 7: WHALE OF A TALE 79
LOCATION 7: WHALE OF A TALE 80
LOCATION 7: WHALE OF A TALE 81
LOCATION 7: WHALE OF A TALE 82
LOCATION 7: WHALE OF A TALE 83
LOCATION 7: WHALE OF A TALE 84
LOCATION 7: WHALE OF A TALE 85
LOCATION 7: WHALE OF A TALE 86
LOCATION 7: WHALE OF A TALE 87
LOCATION 7: WHALE OF A TALE 88
LOCATION 7: WHALE OF A TALE 89
LOCATION 7: WHALE OF A TALE 90
LOCATION 7: WHALE OF A TALE 91
LOCATION 7: WHALE OF A TALE 92
LOCATION 7: WHALE OF A TALE 93
LOCATION 7: WHALE OF A TALE 94
LOCATION 7: WHALE OF A TALE 95
LOCATION 7: WHALE OF A TALE 96
LOCATION 7: WHALE OF A TALE 97
LOCATION 7: WHALE OF A TALE 98
LOCATION 7: WHALE OF A TALE 99
LOCATION 7: WHALE OF A TALE 100
LOCATION 8: A WALK IN OUR ANCESTORS TIME 101
Following the journey inside the skeletal and carcass of whale, as the user exits the mouth of whale, they are guided to location 8, showcasing the process of indigenous and modern hunting techniques.
LOCATION 8: A WALK IN OUR ANCESTORS TIME 102
Location 8 is built upon a jetty that primarily focuses on indigenous hunting tactics used by presenting tactile plates of a series of hunting techniques prior to the European settlement. This site dwells on the diverse hunting strategies used to gather food resources by humans in moderation.
LOCATION 8: A WALK IN OUR ANCESTORS TIME 103
LOCATION 9: FISHING GALORE 104
In order to guide the user, a series of bamboo stilts are placed in a lattice system, merging the monocoque of whale and hunting technique exhibition. This convergence is identified with subtle netting attachments to the bamboo sticks to highlight a potential technique to capture whales. As the user follows the jetty, it ends with a fishing spot for the user to loiter and possibly use fishing rods to capture prey for recreational purposes, exposing modern fishing techniques.
LOCATION 9: FISHING GALORE 105
goal 15
Site 2 & 3 is intense exploration of exposing the safety and harmony of marine animals with humans, achieving goal #15: the prevention of biodiversity loss. Poaching has become an increasing threat especially to whales that must be addressed. Site 2 indicates the whaling and unlawful act of poaching, resulting in an endangered species that must be protected, whereas site 3, indicates the hunting of fish for food resources must be undertaken in moderation and managed to conserve marine life.
LOCATION 10: AMENITIES 107
Finally the user is guided back towards the amenities located within the cliff. This journey ends strolling the boundaries of the ocean pool, the potential to stop momentarily, and sit on the edge of the pool and rest post-journey. To exit users are provided a path towards stairways and exit out to the parking lot, with a guided trail leading to the closes bus stop to reach home.