Syntheway Virtual Musical Instruments Email Contact: contact@syntheway.net Email Support: support@syntheway.net
The information in this document is subject to change without notice and does not represent a commitment on the part of Syntheway Software. The software described by this document is subject to a License Agreement and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, without prior written permission by Syntheway. Other company names, product names and logos are the trademarks or registered trademarks of their respective owners.
Table Of Contents:
1.
Description
2.
Preset Sounds
3.
System Requirements
4.
Installation Notes
5.
Technical Support and Contact
6.
Update and Upgrade Policy
7.
License
8.
Release Notes
9.
Plug-in Credits
10. Acknowledgements
1. Description
Saxophus is a soprano, alto, tenor and baritone saxophone virtual instrument plugin available in VST 32/64 bit and VST3 64 bit versions for Windows as well as Audio Unit, VST and VST3 for macOS. Features • Quick saxophone SATB selector to switch between different sax preset sounds:
1
Soprano Saxophone 1 (Range: A♭2 to C6)
2
Soprano Saxophone 2 (Range: A♭2 to C6)
3
Alto Saxophone 1 (Range: D♭3 to A♭5)
4
Alto Saxophone 2 (Range: D♭3 to A♭5)
5
Tenor Saxophone 1 (Range: G♭2 to B5 )
6
Tenor Saxophone 2 (Range: G♭2 to B5 )
7
Baritone Saxophone 1 (Range: B1 to E♭6)
8
Baritone Saxophone 2 (Range: B1 to E♭6)
• The saxophone instruments features the following chromatic range (where Middle C equals C4):
Soprano Sax: 41 chromatic notes from A♭2 to C6 MIDI range. Alto Sax: 32 chromatic notes from D♭3 to A♭5 MIDI range. Tenor Sax: 36 chromatic notes from G♭2 to B5 MIDI range. Baritone Sax: 53 chromatic notes from B1 to E♭6 MIDI range.
• ADSR envelope generator with Attack, Sustain, Decay and Release parameters:
Attack determines the time it takes for the note to get to the maximum level. Decay determines the time it takes for the note to go from the maximum level to the sustain level (controlled by Sustain). Sustain determines the level of the sound is played at while the note is held (after the other envelope states, Attack and Decay, have been completed). Release determines the time it takes for the note to fall from the sustain level to zero (silence) level when it is released.
• Pitch Bend: The Pitch Bend knob directly changes the pitch of the selected instrument.
Pitch Bend center position: is normal pitch.
Pitch Bend down: Specifies the amount of pitch change that will occur when the pitch bend/modulation lever is moved to the left.
Pitch Bend up: Specifies the amount of pitch change that will occur when the pitch bend/modulation lever is moved the right.
• Reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces.
• Filter Type. Combo box to switch between the following options:
Low Pass (LPF): a filter that passes signals with a frequency lower than a certain cutoff frequency and attenuates signals with frequencies higher than the cutoff frequency.
High Pass (HPF): a filter that passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency.
None: No filter is applied.
Cutoff Frequency Filter: Sets the cutoff frequency for the low pass and high pass filters.
• Volume: Adjusts the volume of the instrument. • Panning potentiometer control: Set the panning of the instrument. Adjusts the stereo pan position of the signal output, which determines how much of signal is sent to the left and right channels. • MIDI CC Automation: Implementation of MIDI Continuous Controller parameters for use with external hardware control via DAW, such as: LFO depth (CC#1), breath controller (CC#2), expression (CC#11), volume (CC#7), pan (CC#10), balance (CC#8), filter cutoff (CC#74), ADSR (Attack: CC#73, Decay: CC#75, Sustain: CC#76, Release: CC#72) and reverb depth (CC#91).
Graphical User Interface Screenshot
2. Preset Sounds Managing Sounds Via Preset Browser: The combo box is designed to handle all aspects of browsing and loading sounds. 1. To access the preset sounds, click on the selector rectangle area to expand the instrument list. 2. Then, select any of the predefined sounds, as displayed in the image below.
Preset Sounds Listing Screenshot
3. System Requirements
3.1 For Windows 3.2 For macOS
System Requirements for Windows
Before you install this VST Instrument, please make sure your computer fulfills the following requirements:
Windows Operating System: Windows 7, Windows 8, Windows 8.1, Windows 10: 32 bit (x86) or 64 bit (x64) platforms.
VST or VST3 compatible host application 32/64 bit: These VST/VST3 software can be "plugged in" to any host application that supports VST or VST3 Technology like: ImageLine FL Studio, Steinberg Cubase Pro, Artist and Elements, Steinberg Nuendo, Cakewalk by BandLab, Cockos REAPER, PreSonus Studio One, Acoustica Mixcraft, Ableton Live, MakeMusic Finale, Avid Sibelius, Magix ACID Music Studio, Magix Samplitude Music Studio and Pro X, Cantabile, n-Track Studio, DarkWave Studio, Bitwig, SAVIHost among others.
MIDI Controller Device: A MIDI Controller is required to play this VST instrument. The most common type of device in this class is the keyboard controller. After launching the Digital Audio Workstation or MIDI host application be sure to select the appropriate MIDI device before attempting to play your MIDI controller. For users familiarized with Wind Controllers like the Akai EWI USB, Akai EWI4000S and the Yamaha WX5 Wind MIDI Controller or Yamaha BC1, BC2, BC3 and BC3a Breath Controllers via DAW / AUVST-VST3 host, it is highly recommended to test first the demo version available here in order to check out its compatibility and how it respond to breath control (CC#2) and MIDI expression (CC#11) for crescendos and decrescendos.
An ASIO® soundcard is recommended for low latency real-time play.
Please, test extensively the demo version of this product in your host to make sure there are no misbehaviors before purchasing.
System Requirements for macOS
The Audio Unit Component, VST and VST3 plug-ins requires a compatible host, digital audio workstation (DAW) or MIDI sequencer that supports Audio Units and VST technology. They can be "plugged in" to process audio by applications such as Logic
Pro, GarageBand, Cubase, Ableton Live, REAPER, Studio One Professional, Ardour, MainStage and Digital Performer among others. MIDI Controller Device: A MIDI Controller is required to play this VST instrument. The most common type of device in this class is the keyboard controller. After launching the Digital Audio Workstation or MIDI host application be sure to select the appropriate MIDI device before attempting to play your MIDI controller. For users familiarized with Wind Controllers like the Akai EWI USB, Akai EWI4000S and the Yamaha WX5 Wind MIDI Controller or Yamaha BC1, BC2, BC3 and BC3a Breath Controllers via DAW / AUVST-VST3 host, it is highly recommended to test first the demo version available here in order to check out its compatibility and how it respond to breath control (CC#2) and MIDI expression (CC#11) for crescendos and decrescendos. The AU Component, VST and VST3 plug-ins are distributed via Internet in an Apple Disk Image DMG file and compatible with macOS and all previous OS X. Please, test extensively the demo version of this product in your host to make sure there are no misbehaviors before purchasing.
4. Installation Notes
4.1 For Windows 4.2 For macOS
Installation Notes for Windows
To install the VST / VST3 plug-ins, follow these steps:
The file must be in a directory where the VST / VST3 host is looking for VST or VST3 plug-ins.
Unzip the file.
To use the VST2 Plugin 32 bit (x86): Place the Saxophus x86.dll file and Saxophus x86.instruments folder into your VST Plug-ins x86 folder of your DAW/host application 32 bit.
To use the VST2 Plugin 64 bit (x64): Place the Saxophus x64.dll file and Saxophus x64.instruments folder into your VST Plug-ins x64 folder of your DAW/host application 64 bit.
To use the VST3 Plugin 64 bit (x64): Place the Saxophus.vst3 file and Saxophus.instruments folder into your VST3 Plug-ins x64 folder of your DAW/host application 64 bit that supports VST3 format.
To uninstall simply remove the .dll, .vst3 and their respective .instruments folders from your 32 bit or 64 bit VST / VST3 Plugins directories, as appropriate.
VST / VST3 plug-ins locations on Windows x86 and x64 The following chart includes common VST / VST3 paths. Depending on your DAW/VST host program, these folders are the default VST2 / VST3 x64 folders for example in Cubase and Nuendo:
Format
Path
VST2 X86
C:\Program C:\Program C:\Program C:\Program
Files Files Files Files
VST2 x64
C:\Program C:\Program C:\Program C:\Program
Files\VSTPlugins Files\Steinberg\VSTPlugins Files\Common Files\VST2 Files\Common Files\Steinberg\VST2
VST3 x64
C:\Program Files\Common Files\VST3 C:\Program Files\Common Files\Steinberg\VST3
Extension
(x86)\VSTPlugins (x86)\Steinberg\VSTPlugins (x86)\Common Files\VST2 (x86)\Common Files\Steinberg\VST2
.dll
.dll
.vst3
Relocating plug-ins: if you really need to change the installation path of a VST /VST3 plug-in, also remember that your DAW / host application must know the new installation path.
To use a custom VST / VST3 Plugins folder go to the Options / Preferences / Settings of your DAW / host program in order to assign it.
If an installed VST plug-in is not available, check if the installation path is actually monitored by your DAW (VST2 or VST3) host application.
Installation Notes for macOS
Audio Unit (.component) Installation for macOS
Instructions: 1.- After download, double-click on the .dmg file (Apple disk image format, HFS+ volume). This will open the file with DiskImageMounter utility. Otherwise, right-click the .dmg file and select Open with > DiskImageMounter from the menu. A dialog window will appear, verifying the file and mounting it. Once mounted, the .dmg will appear in the Finder sidebar under the "Devices" header along with the hard drive. 2.- Open a Finder window (click the "Finder" icon in the dock). Highlight the mounted image file within Finder's sidebar. A list of the files within the .dmg will appear in the main Finder window pane. 3.- Drag the files you wish to extract to the desired destination on your computer as for example to your Mac desktop or directly drag the Audio Unit (.component) to your ‘Library/Audio/Plug-Ins/Components/’ folder. 4.- Unmount the .dmg after you have extracted all desired files by clicking the small "Eject" icon next to the mounted image in Finder's sidebar. Additionally, you can right-click (Ctrlclick) the mounted .dmg icon on the desktop and select "Eject" or simply unmount the virtual drive by dragging it to the Trash (Note that this will not delete the files from your computer, the dmg file will still be there).
5.- If you have the extracted files in your Mac desktop, move the ".component" file to the Components folder in your audio plugins folder. Usually ‘Library/Audio/PlugIns/Components/’ 6.- If your DAW is running, close it and restart it. When your DAW starts up, it will rescan your plugins folder and detect your recently installed plugin. Finding the Audio Plugins folder: The plugin folder is nested in the Macintosh HD Library. There are usually a minimum of two Libraries on your Mac, one in Macintosh HD and another in your user account. You should only place the plugins in the Macintosh HD Library so that it can be accessed by all users on the computer. The usual location of the folder should be: Macintosh HD/Library/Audio/Plug-Ins/
VST (.vst) and VST3 (.vst3) Installation for macOS
Instructions: 1.- After download, double-click on the .dmg file (Apple disk image format, HFS Plus volume). This will open the file with DiskImageMounter utility. Otherwise, right-click the .dmg file and select Open with > DiskImageMounter from the menu. A dialog window will appear, verifying the file and mounting it. Once mounted, the .dmg will appear in the Finder sidebar under the "Devices" header along with the hard drive. 2.- Open a Finder window (click the "Finder" icon in the dock). Highlight the mounted image file within Finder's sidebar. A list of the files within the .dmg will appear in the main Finder window pane. 3.- Drag the files you wish to extract to the desired destination on your computer as for example to your Mac desktop or directly drag the VST (.vst) to your ‘Library/Audio/Plugins/VST/’ folder or drag directly the VST3 (.vst3) to your ‘Library/Audio/Plug-ins/VST3/’ folder. 4.- Unmount the .dmg after you have extracted all desired files by clicking the small "Eject" icon next to the mounted image in Finder's sidebar. Additionally, you can right-click (Ctrlclick) the mounted .dmg icon on the desktop and select "Eject" or simply unmount the virtual drive by dragging it to the Trash (Note that this will not delete the files from your computer, the dmg file will still be there). 5.- If you have the extracted files in your Mac desktop, move the files to the VST or VST3 folder. Usually Library/Audio/Plug-ins/VST and Library/Audio/Plug-ins/VST3 respectively. 6.- If your Cubase is running, close it and restart it. When your Cubase starts up, it will rescan your plugins folder and detect your recently installed VST / VST3 plugins.
VST plug-in locations on macOS This article provides detailed information on VST plug-in installation paths on Mac OS X and macOS. The installation path of a plug-in depends if it is VST2 (.vst) or VST (.vst3) and if it is a default or customized path: VST Default paths on macOS While the newer VST3 format has a dedicated installation path all VST3 plug-ins must comply with, the VST2 standard does not know an obligatory folder. However, on Apple systems there is a defined plug-in folder within the system's folder structure since the first version of Mac OS X. All VST plug-in installers for Mac are using these folders:
Format
Path
Extension
VST2
Library/Audio/Plug-ins/VST Rarely used: Users/your username/Library/Audio/Plug-ins/VST
.vst
VST3
Library/Audio/Plug-ins/VST3 Rarely used: Users/your username/Library/Audio/Plug-ins/VST3
.vst3
VST Custom paths on macOS If a plug-in, for whatever reason, has been installed to a different folder, the VST host application needs to be told where to look for it.
Cubase 8/Nuendo 7 or later
Devices > Plug-in Manager > Plug-in Manager Settings (click on gear symbol)
older Cubase/Nuendo versions
Devices > Plug-in Information > VST Plug-ins > VST 2.x Plugin Paths
Cubase / Nuendo macOS Notes: In Cubase and Nuendo, the list of monitored VST2/VST3 folders can be managed here:
The macOS version of Cubase only stores VST plugins in one folder: "Library/Audio/Plug-ins/VST or Library/Audio/Plug-ins/VST3"
Or if you're not logged in with administrative access, these sub-folders are in the "Users/[Username]/Library/Audio/Plug-ins" folder.
Place the provided .vst or .vst3 in the VST (Plug-ins) folder.
Follow instructed under the Cubase operations manual and restart the program if needed in order to re-scan new .vst / .vst3 plugins.
Now, the Syntheway VST Plugin (Syntheway Vendor) must be recognized by Cubase as a native .vst / .vst3 formats (VST2/VST3 for Mac).
o
Changing Folders in Cubase:
If you decide to move your VST plugins into a different folder, you'll also need to tell Cubase where the new VST plugin folder is located. To do this, open the VST "Plug-in Paths" dialog box and click "Add." Navigate to the location of the new folder, select it and click "OK." When you're installing new VST plugins after changing the plugin folder location, be sure to specify the new location in the program's installer, as most plugins will automatically install into the Steinberg directory. o
Loadable Bundles on macOS
Audio Units, VST and VST3 are loadable bundles, using Cocoa framework and Xcode Integrated Development Environment (IDE) written in Objective C. Bundles provide a simplified interface for end users and a convenient way to deliver software in macOS operating system.
5. Technical Support and Contact
If you have any problems with instruments, you can contact us by email. Support requests are answered as quickly as possible, if you send the following information:
Syntheway Product Host Application and Operating System (Name & Version number) A detailed description of the problem
Your inquiry will be answered in the order in which it is received. Due to the volume of email, sometimes, these may not be able to respond immediately. Contact Information
General Information
info@syntheway.net
Contact
contact@syntheway.net
Sales
sales@syntheway.net
Customer Support
support@syntheway.net
Legal Department
legal@syntheway.net
PR Contact
pressrelease@syntheway.net
Webmaster
webmaster@syntheway.net
6. Update and Upgrade Policy As a general policy, Updates between minor Syntheway product versions are free. Upgrades between major Syntheway product versions are paid. Updates: An update is an interim release that fixes bugs, enhances usability, updates data, or adds a new feature to an existing version. For example, you would update Saxophus v4.00 to v4.1. They get distributed electronically after their release. If you have already registered, and you will not get the email with a link to download the update within a reasonable time, send us an
email contact@syntheway.net. Please, include in the subject the name of your registered VST, VST3 or AU plugin from the email account that was used with your registration. If your email address changes, please notify us to support@syntheway.net, so that we can update our database.
Upgrades: Upgrades are changes in the major version number of the product (containing major new functionality, improves performance, and enhances usability). When we release a major new release, we change the first number in the version number. So you switch to a higher version of a program within the same VST, VST3 or AU product family. For example, you would upgrade Saxophus v3.00 to v4.00. Any release containing major new functionality, an upgrade fee will probably be chargeable. Specially discounted upgrade pricing is available to registered users of the immediately prior version of Syntheway Product. That is, if you are a registered user of v3.0, you are eligible to upgrade to v4.0 at the special discounted upgrade price. How often are updates and upgrades released? We create product updates and upgrades when:
New features or functionality have been added. Bugs and problems have been corrected. New features have been added or supported. New optimizations have been integrated into the VST architecture.
Notes:
Make sure your email account can accept emails coming from us (domain: @syntheway.net). Also take a look at your SPAM folder.
Personal details are kept private and are never spammed. For Updates Syntheway uses "BCC" to protect your email address privacy.
7. License Agreement
PLEASE READ THIS LEGAL AGREEMENT CAREFULLY. The use and redistribution of ‘Saxophus VST for Windows 32 bit, Saxophus VST for Windows 64 bit and Saxophus VST3 for Windows 64 bit’, ‘Saxophus Audio Unit for macOS, Saxophus VST for macOS and Saxophus VST3 for macOS’ ("Software") is subject to the following conditions: 1. All copyrights to the Software are exclusively owned by the Author: Daniel Alberto Laiseca.
2. You (the user) have the right to evaluate this Software with trial limitations, provided the Software is not used for profit, including but not limited to creating patch libraries and sounds for any pieces you are profiting from. Should you continue use of the Software after your evaluation period expires, or use it for any profit, you shall pay the registration fee. 3. Release To Web (RTW): Syntheway utilizes the Internet for distribution for demos and registered versions. No physical media are produced in this type of release mechanism. The unregistered demo version of the Software may be freely distributed, with exceptions noted below, provided the distribution package is not modified in any way. No person or company may charge a fee for the distribution of the Software without written permission from the Author. The unregistered demo version of the Software may not be bundled or distributed with any other product without written permission of the Author. 4. Once registered your copy will grant you the personal license to use one or more versions of this product to its full extent, including the royalty-free use of Syntheway software in your productions, recordings and / or performances. The user is granted a nonexclusive license to use the Software on one or several computers, for any legal purpose, at a time. The registered Software may not be rented or leased, or given away to the third person. The Syntheway software License is non-transferable and fees are non-refundable. This software license (including update, upgrade and crossgrade) is an intangible good for the life of the holder. You may not use, copy, emulate, clone, rent, lease, sell, sampling, modify, decompile, disassemble, otherwise reverse engineer, or transfer the licensed program, or any subset of the licensed program, except as provided for in this License Agreement. Any such unauthorized use shall result in immediate and automatic termination of this license and may result in criminal and/or civil prosecution. 5. THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT OR ARISING FROM A COURSE OF DEALING, USAGE, TRADE OR PRACTICE. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. 6. Installing and using the Software signifies acceptance of these terms and conditions of this License Agreement. 7. If you do not agree with the terms of this License Agreement you must remove the Software files from your storage devices and cease to use the product. 8. Acknowledgements: VST is a trademark of Steinberg Soft- und Hardware GmbH. All other trademarks and trade names are the properties of their respective owners, and do
not imply owner's endorsement of this product, or guarantee full compliance with owner's standards. 9. All questions concerning this License Agreement (EULA) shall be directed to: e-mail: contact@syntheway.net
8. Release Notes
Windows v1.0: • First public release.
macOS v1.0: • First public release.
9. Plug-in Credits Synthesizer Programming and Sound Design by Daniel Alberto Laiseca. Saxophus ™ is a trademark of Syntheway Virtual Musical Instruments.
10.
Acknowledgements:
VST and VST3 are a trademark of Steinberg Soft- und Hardware GmbH. All other trademarks and trade names are the properties of their respective owners, and do not imply owner's endorsement of this product, or guarantee full compliance with owner's standards. Windows 7™, Windows 8™, Windows 10™ 32 bit and 64 bit are either a registered trademark or a trademark of Microsoft Corporation in the United States and/or other countries. Audio Units™, macOS™ and Mac™ are a trademark of Apple Inc., registered in the U.S. and other countries. AMD64® is a registered trademark of Advanced Micro Devices, Inc. Intel® is a registered trademark of Intel Corporation or its subsidiaries in the U.S. and/or other countries. All other trademarks and trade names are the properties of their respective owners, and do not imply owner's endorsement of this product, or guarantee full compliance with owner's standards.
VST and VST3 are a trademark of Steinberg Soft- und Hardware GmbH. Audio Units™, macOS™ and Mac™ are a trademark of Apple Inc., registered in the U.S. and other countries. Windows 7™, Windows 8™, Windows 10™ 32 and 64 bit are either a registered trademark or a trademark of Microsoft Corporation in the United States and/or other countries. AMD64® is a registered trademark of Advanced Micro Devices, Inc. Intel® is a registered trademark of Intel Corporation or its subsidiaries in the U.S. and/or other countries. All other trademarks and trade names are the properties of their respective owners, and do not imply owner's endorsement of this product, or guarantee full compliance with owner's standards.
Syntheway Virtual Musical Instruments Email Contact: contact@syntheway.net | Email Support: support@syntheway.net © 2004-2021 Daniel Laiseca | Buenos Aires - Argentina www.syntheway.net | www.syntheway.com