TAIRA TSUKIOKA / 月岡平, UCLA, MARCH.II, PORTFOLIO

Page 1

T A I R A - T S U K I O K A | 月 岡 平 U D T

C

A

I I

L

R

A

A

-

P T S

M

L U K

A I

R O

O

C

K

A

TABLE OF CONTENTS 01. Natural State of....

...2

02. Biomimicry of Minerals

...11

+ . Biomimicry 2.0

...16

03. Architecture in Motion

...18

04. Density, Velocity and Acceleration

...26

05. Hainan Eco Island

...33

06. Vertical Landscape

...41

07. Edge City

...48

08. 30 x 50 x 10 x 1262

...54

09. Motion Dynamic VJ-ing

...64

10. Instant City - SUPERMOBILE

...68

H M

.

.

C

O

2 A M


Case 1. P-Entropy

01.

Natural S

Two images presented indica an entropic state of certain s rangement. An interest in en terial led this experiment to b designed robot arm operate cascading pattern by conta Secondarily robot arm with a man intervention in order to which wax will take in later p

2

Natural State of the...


State of...

ates hypothetical divination of set of material in an arbitral arntropic state of a singular mabe implemented; specifically es a base plate which creates acting surface of melted wax. air blower demonstrates huexamine the following shape process.

Case 2. U-Entropy Natural State of the...

3


4


5


Implementation - Wax Build Up By repetition of dipping and pulling base plate into melted wax pool, wax harden under base plate. Base plate can have several bumps/attraction point to arrange alignment of “wax icicles� (Diagram.1). Temperature of melted wax control the length/diameter of wax build up(Diagram.2), thus the system have thermometer and heating unit that keep wax temperature constant with stetted temperature. The operation would take up to 30 minutes to create 1 foot icicles with defined arrangement and many of the inputs can be controlled intuitively with specifically designed AR interface.

Diagram 6.1

Diagram 6.2

[CREDIT: DRAWING/ TYSON PHILLIPS]

Image 6.3

Image 6.4

AR OPERATION / UI DESIGN [CREDIT: TENG LONG ]

6

Natural State of the...


ROBOT 2 W/AIR BLOWER

ROBOT 1 W/BASE TABLE

REAL TIME INP.

PRESET INP.

CAMERA (FOR AR) AIR BLOWER WAX TANK BASE TABLE

6-AXIS KUKA ROBOT

HEATING MODULE

Image 7.1

Configuration - AR Robotics The operation involves two robot arms and several end tools controlled by sensor/AR intuitive arduino program. The input tools that can affect end resultant is following: A. duration of dipping/ holding, B. shape of base plate, C. temperature of melted wax, D. tilting of the base plate, E. air blower.

Natural State of the...

7


Resultant Structural Forms After experimenting with various environmental condition, the resultant object formed unexpected shapes in each ways. There haven’t seen much of influence from human intervention (in this case, air blower), yet what had been observed was property of the material itself had decisive impact on the final products.

Image 8.1

Image 8.2

Image 8.3

8

Natural State of the...

Diagram 8.4 PLAN SECTIONS


Speculative Models Images indicated above are further speculative resultant of the proposed method conceptualized by principles like gravity, catenary curve, vaults and interlocked parts.

Natural State of the...

9


3D PRINT MODEL

Biomimicry of Minerals

Image 10.1

10

Biomimicry of Minerals


02.

Biomimicry of Minerals [CREDIT: LUYAN SHEN] Collapsed breccia forms under extreme condition combined with igneous heat and earth pressure. A particular sample in hands, multi dimensional scan/ survey of the crystal breccia led us to design a 3d printed object represents sample’s aggregation, parasitism and corrosion through theatre-dimmentional operation. 結晶化した角礫岩は火山活動と強い土圧の極端な環境下で生成される。サンプルをもとに、多次元的な表面調査/スキャンを行い、その結果を元に、 角礫岩の、集合、寄生、侵食などの地質的活動の特性を三次元操作に置き換え、 スケマティックモデリング、3Dプリントモデルを作成した。

Image 11.1

Image 11.2

Image 11.3

Biomimicry of Minerals

11


BITMAP

POPCONES

CRUSTS

CARBONATE STAIN

SURFACE ANALYSIS

Sample Rock - Inventory & Analysis The sample is a rich source of information; property and generation process of its own. The surface analysis reveals distribution of each elements; crusts, pop cones and carbonate stain. These distribution patterns and property of each elements are presented in 3D print model. Image indicated on right (1.) presents distribution of crystal (rhombus facet) in slices of 3D scanned sample. Following images (2. - 5.) indicates original bitmap of scanned model, reflection map, saturation map and boundaries of each elements. 今回サンプルとした角礫岩は、その特性と生成プロセスなどの情報を内包する。表面の分析ではクラスト、ポップコーン、炭化物質などの分布を明ら かにした。それぞれの特性と分布は後のプロセスで3Dプリントモデルの作成のコンセプトとなった。右の画像(1.)はサンプルの3Dスキャンの中で結 晶化した部分を表す。(2.-5.)はそれぞれオリジナルのbitmap、反射マップ、彩度マップ、各要素の分水嶺を表す。

12

Biomimicry of Minerals


1. DISTRIBUTION OF CRYSTAL (3D SCAN)

2. UNWRAPPING BITMAP (3D SCAN)

3. UNWRAPPING REFLECTION MAP

4. UNWRAPPING SATURATION MAP

5. UNWRAPPING MAP BOUNDARY

Biomimicry of Minerals

13


Image 14.1 (UP) 3D PRINT MODEL

Image 14.2 (DN) 3D PRINT MODEL

Image 14.3 3D PRINT MODEL

In both functional and aesthetic way, the 3D print model presents the interrelationship of nail-head spars and breccia stone seen in the sample rock. The rugged surface demonstrate mechanism of expansive crystals while smoother part indicates eroded breccia stone. The 3D model used for printing needed to be dense mesh consisted 7,000,000 poly to replicate various 3d operations. The size of the print model is apx. 10 inch in diameter.

14

Biomimicry of Minerals


機能、意匠の両面において、 この3Dプリントモデルはサンプルに見られるnailhead sparと角礫岩の相互依存関係を表す。モデルの荒い表面部分はク

リスタルの拡張メカニズムを、滑らかな部分は角礫岩の侵食過程と対応する。特にパフォーマンスの面で様々な三次元操作を表現するために3Dモ デルはメッシュの密度を上げる必要があり、最終的には7,000,000ポリゴンとなった。モデルの大きさは直径で約10インチほど。

Biomimicry of Minerals

15


02.+

Biomimicry 2.0 By dictionary definition, biomimicry is the imitation of the models, systems, and elements of nature for the purpose of solving complex human problems. Forms seen in natural systems is highly associated with the scale which it exists in, thus biomimicing a system seen in small mineral sample into architectural scale would not make a convincing result. In this project, the sample’s performance was sort of reassembled in a conceptual level. バイオミミクリーとは様々で複雑な問題の解決を、 自然中に見ゆる物理的形態、 システム、エレメントの模倣によって達成しようとする試みである。 自

然系のモデルやシステムの形態はスケールと紐付けられており、小さな鉱物サンプルの形態を、そのまま建築などのスケールに適用することは出来 ない。 ここではサンプルの形態がもたらすパフォーマンスをコンセプトレベルで再分解し、組み上げる事を目指した。

Image 16.1 PROGRESS

Image 16.2 MODEL / GREY SCALE

16

Biomimicry 2.0


Biomimicry 2.0

17


Architecture in Motion 03.

“Choreography of Form” was a 10 week seminar where we had been looking into various types of choreographic movements, techniques and animations in order to learn how animated forms and spatial elements such as human bones play together in relation to time frames. Chromatographic techniques by Étienne-Jules Marey was one of the reference to find ways to setup motion trails and camera snapshots. There was an initial research on break dancing and contemporary stage performances to learn how body movements are expressed through time frames. Traced skeleton movements of dances using contemporary digital techniques created abstract forms.

18

Architecture in Motion


Image 18.1 ARCHITECTURE IN MOTION

Architecture in Motion

19


Image 20.1 RIGGING SNAPSHOTS (A)

600 frame/10sec. video clip shows the dynamics of the body movement as a dancer flips forward. Motion was reproduced in a software; keying every 10 frames to capture the body movement/velocity in each moment.

20

Architecture in Motion


Image 21.2 RIGGING SNAPSHOT (B)

The snapshot of animated choriography showcases the relationship between velocity and density in an obvious visual language. The model also provoke the notion of time collapsed into static form.

Image 21.3 RIGGING SNAPSHOT (C)

Optimized surface model(black) over wrapping with snapshot mesh(grey) representing time frame in an abstracted statical model.

Architecture in Motion

21


Image 22.2 RIGGING SNAPSHOTS (D)

The translucency of the abstracted form gives a sense of depth and contrast between solidness and hollowness. The X-ray like look dematerialize the form and present its authenticity/purity of the formal language.

Image 22.2 RIGGING SNAPSHOTS (E)

With certain set of colors applied and with various reflection property, the form is finally physical and palpable. It is an expression of the dynamism seen in the original dance choreography.

22

Architecture in Motion


Image 23.2 “ANATOMY” LEONARDO DA VINCI

Image 23.3 “ANATOMY” LEONARDO DA VINCI

Anatomy of...

Image 23.1 SKELETON

An interest on break-dancing and contemporary stage performances to learn how bodily movements are expressed through time frames led us to traced skeletal structure movements of dances using contemporary digital techniques created abstract forms. The human muscle is also vital component of body dynamics; yet the study focused on bones since its function as joints, organ shelter(skull-brain, vertebrae-spinal cord) was more comprehensive target to analyses. While the study had an extreme interest in visual rituals, the formal study was mainly based in anatomy of a human body; how each bones came to its shape/ how flexible tissue at the ends of bones works.

Architecture in Motion

23


04.

Density, Velocity and Acceleration [CREDIT: RINGO YE, FANGNING ZHANG] As an continuous series of study derived from ”Architecture in Motion” Abstract forms generated from choreographed dance moves were brought into a given courtyard space to study the notion of materiality, scalability and visualization of “ripples” that transmits in space. The narrative of visual ritual transmits through unevenness in distribution of mesh density, visualization of velocity of choreographies and acceleration of motions.

Image 24.1 WIREFRAME

24

Density, Velocity and Acceleration


Density, Velocity and Acceleration

25


26

Density, Velocity and Acceleration


Density, Velocity and Acceleration

27


28

Density, Velocity and Acceleration


Density, Velocity and Acceleration

29


30

Density, Velocity and Acceleration


Density, Velocity and Acceleration

31


32

Hainan Eco Island


05.

Hainan Eco Island An artificial island siting in southern end of China, was designed to ecotourism and water storing facility as primary focuses. The Yin-Yang shape was given as outline of the island design. Instead of planning the city by zoning such as residential, commercial, recreational, cultural, etc, the programs were generated along network of canals, sort of like capillary blood vessel in human body. This was an approach to replicate a real generic city structure which can be described as an organic living. 中国南端に位置する海口市にエコツーリズムと農業貯水施設を兼ねた人工島を設計した。すでに造成された陰陽魚型の外形 をベースにBiomimicry(ミネラルを体系的にモデル化)による都市計画について考えた。住宅、商業、 リクリエーション、文化など のゾーニングによって都市を計画するのではなく、毛細血管のような線状の循環器官(運河:浄水、下水、雨水、農業用水) とその ノードに添って、 プログラムが派生的に生成されるモデルを適用した。

HAINAN|海南島

+

+ THE ISLAND|人口島

Image 33.1 DETAIL SITE CONTEXT NTS

HAIKO|海口市

Image 33.2 EXTENDED SITE CONTEXT NTS

Hainan Eco Island

33


Composition

1.Circulation

2.Cell Division

3.Nodes

4.Optimazed Distribution

5.Large Building Blocks

6.Small Building Blocks

7.Circulation

8.Cells

9.Nodes

[CREDIT: LUYAN SHEN] 34

Hainan Eco Island

DIAGRAM 34.1 COMPOSITION)


LEGEND BRINE WATER SALINE WATER CLEAN WATER MIXED WATER

Water System

DIAGRAM 35.1 WATER CIRCULATION

Urban water supplies are usually based on freshwater resources located outside of the city. This external dependencies, frequently aggravated by exponential urban growth, need to be re-framed. Hence, it was necessary to holistically redesign the complete cycle of water, exploring alternative freshwater source (water collector), reducing consumption and increasing reuse and recycle practices. Rainwater harvesting constitute a valuable resources, especially in rainy weathers. Zero runoff was intended design focus.

Hainan Eco Island

35


Image 36.1 SECTION (A)

The master plan of the island does not have any zoning(residential/commercial/institutional/recreational/etc...) in a conventional way. As in observed ecosystem seen in the mineral study conducted in phase I, the programs were be generated along the canals or nodes/intersections: fluctuation, buffering, mix of programs were distributed transcending scales of architecture and infrastructure. Node is not core in any sense (community, water system, business), circulation path is. (liner core) 典型的に、都市への上水の供給は都市外の水資源から行われる。 この外的依存関係は都市の成長にとってリスクであり、 したがって、総合的に水循環 系を再思考することが重要であった。都市は雨季の降水を集める貯水槽としてデザインされ、雨水の島外排出をゼロとすることを目指した。上水、下

水、雨水、農業用水、海水など、それぞれの循環系に沿って、特性に合わせながらプログラムは生成された。島のマスタープランにおいてのコアは点で はなく線状である。

Image 36.2 SECTION (B)

36

Hainan Eco Island


Image 37.1 GRADING SYSTEM

Grading System Water softens climatic extremes. Its integration in the design of public spaces is a constant through different cultures and latitudes. Mechanisms like evaporative cooling or its properties for thermal storage and thermal inertia, linked to vegetation strategies, help to improve the overall experience of the public space. 上画像は運河と雨水収集システムが歩行者のレベル、各住戸ユニットのレベルで統合されるものを示す。公共空間の質と持続可能性を相関的に高め

ることを目指した。

Hainan Eco Island

37


38

Vertical Landscape


06.

Vertical Landscape Asakusa; a neighborhood in downtown Tokyo has been shaped as a commercial core as long as well known vertical landmarks, such as Hanayashiki, Zintan tower, Tokyo Sky Tree and pagoda of Asakusa Temple. This design aims to establish a new part of such Asakusa skyline, while vertically integrating various programs for tourists, local residents, government facilities, merchants and etc. The three dimensionality of the building brings street busts continuous to the upper layer thus making the building “Vertical Landscape”. 明治期、浅草6区に聳えた凌雲閣は、当時の浅草の商業的繁栄を象徴する存在であった。古くは浅草寺の五重塔から、花やしきや仁丹塔、最近では隅

田川を挟んで位置する東京スカイツリーなど、浅草は特徴的な塔やビルが立体的な都市のシルエットあるいはランドマークとして、存在を認められて

きた。 この設計提案ではこのような浅草のスカイラインの新たな一部となり、一方で形態のシンボル性だけでなく、観光客や地域住人、庁舎と商店、な

ど浅草らしい、様々な人やプログラムが立体的に折衷し、通りのにぎわいが上層まで続く一つの「山」のような設計を目指した。

“Gregarious” Streets

I. Existing condition; streets and buildings are disconnected.

II. By lifting up volumes, the piloti welcomes streets into the site.

III. Stairs bring streets into the building three-dimensionally. Diagram 39.1 DESIGN PROCESS

Vertical Landscape

39


■ ●▲×

Diagram 40.1 SITE CONTEXT

The figure above indicates unique non-rectangular characteristic of the city BLOCKS laid around Asakusa district. Unique angles of blocks attributes to rich streetscape seen in Asakusa. The given diamond shaped site BLOCK defined the building outline bringing interiors rich streetscape elements seen in Asakusa. 浅草六区のストリートスケープを豊かにしているものの一つは、非矩形の街区ブロックが作り出す界隈性である。上図、緑色でハイライトされた敷地 周辺の区画を抽出し、他の地域(灰色) と比較すると、浅草寺の参拝路が作り出す、不等辺の街区が浮かび上がる。赤でハイライトされた菱形の敷地

の外形はそのまま建物の外形となり、それによって建物内部の空間割にもストリートに見られるイレギュラーなストリートスケープを取り込んでいる。

Diagram 40.2 SKYLINE

40

Vertical Landscape


Image 41.1 PROGRAM DIAGRAM

Viewshed Analysis

Image 41.2 VIEWSHED PLAINS

Alley of images indicates viewshed plain for each building levels. Higher the vistors go up through exterior stairs, more extent views would open up accordingly. Levels involves higher fluctuation of view have landings which allow visitors to enjoy views and blur the boundary of building interior and exterior. 上図、 ヴューシェッド平面は外階段アプローチのレベル毎の視界を表す。地上60mの最上階に至るに連れて、白でハイライト された可視域が増す。図左下がスカイツリー、左上が上野駅となる。大きく視界が展開するレベルに、それぞれ幅の広い踊り場 を設計し、外部空間の質を向上させることを目指した。

Vertical Landscape

41


Day &

The building is a mixed-use of commercial, governme fluctuates; restaurants temporary replace

建物のプログラムは主に、下層部が商業施設、上層部が庁舎 合スペースや会議室スペースを飲食店の一部として拡張利 為が唯一の夜間のアクティビ 42

Vertical Landscape


Diagram 41.1 NIGHT&DAY

Night

ental facility and restaurants. Zoning of the building government facilities not in use at night.

舎と飲食店のミックスユースとなる。庁舎が閉まる夜間は待 利用する事が可能である。 これは敷地周辺において、飲食行 ビティであることに起因する。 Vertical Landscape

43


44

Vertical Landscape


Zoning As a mixed-use building, programs are distributed comprehensively. Ground floor with big piloti invites street into the building, higher floors have programs such as governmental facility, commercials and restaurants scattered. プログラムのゾーニングは階層ごとではなく、 より包括的でミッ

クスッドユーズ的に計画された。地上階は広大なピロティや、腰 掛ける事ができる、大階段、広告、区の様々な情報を映し出す大 型スクリーンが通行人との滞留を生む。中間層以上は区役所機

能に即して、階段沿いにオープンな屋外空間が点在している。庁 舎やショップ、 レストランなどは立体的に展開するボイドを通じ

て立体的な繋がりを持つ。最上部テラスでは、360° 、隅田川をま たいでスカイツリー、西側では新宿高層ビル群まで都内を一望

できる。

STRUCTURE DIAGRAM. STAIRS FUNCTION AS SEISMIC DUMPER

Vertical Landscape

45


07.

Edge City Omotesando is a zelkova tree-lined avenue located in Shibuya and Minato, Tokyo, stretching from the entrance to the Meiji Shrine; mostly known for brand flagship store but also various programs such as a pilgrimage route to Meiji Jingu, a quiet residential area, B to B, etc. As the center of high culture, the name Omotesando itself is a resource of certain brands and regions, but problems such as remarkable gentrification and shortage of family activities have been pointed out. Based on these analyzes, the building was designed not rely on programs, but more comprehensive and architecturally enhance openness to surrounding. 敷地の表参道はブランド旗艦店の集積としてだけでなく、明治神宮への参詣路や閑静な住宅街、B to B など様々なプログラムがケヤキ並木や広い道 路形状に仲介され独特の雰囲気を形成してきた。ハイカルチャーの中心として、表参道という名前自体が、ある種のブランド、地域の持つリソースと

なっている一方で、顕著なジェントリリフィケーション、家族向けアクティビティの不足などの問題も指摘されてきた。 こうした分析を踏まえて、 プログラ ムに依存せず、 より包括的かつ建築的にオープンネスを高める建物の設計を目指した。

46


47


Image 48.1 ELEVATION (A)

Image 48.2 ELEVATION (B)

Building The figure shown below indicates optimization of elevational zoning of commercial and educational programs. Meanwhile educational facilities are placed along exterior for natural lighting, commercial facilities are placed lower-interior part for better access from the streets. The elevational design also brought building dynamism of street scape. 下図が示すのは建物の商業施設とキャンパスの立面的最適化である。キャンパスへの自然採光と、商業施設とストリートの接続性の両方を確立する

ため、縦断的なオープスペースを挿入するアプローチを取った。 この立面操作は必ずしもプログラムと建築を強く結びつけるものではなく、空間を動 的にみせる、立体的にストリートを取り込むと言ったことを意図した。

MAX VOLUME

COMMERCIAL CAMPUS

STREET

TYPE1. LIGHTING OPTIMIZATION; DAY LIGHT ON CAMPUS

TYPE2. ACCESS OPTIMIZATION; COMMERCIAL FACING STREET

TYPE3. MIXED OPTIMIZATION; COMBINING TYPE1 & TYPE2 Diagram 48.3 PROGRAM OPTIMIZATION

48

Edge City


Design Process

1.SITE OUTLINE

The design of the building was made through spacial operations such as segmentation of the volume. Vertical and horizontal cuts in the volume maximizes the surface area of the building. The sloped tops of the volumes become a large staircase, connecting the building circulation landscape-wise. The site sits aside a corner of two iconic streets: Omotesando and Aoyama streets. Each volume was segmented by a number of triangular facet which reduces the volume to be too dominant against streets. Furthermore, as the figure below shows, the two upper volumes have facaded balanced with the rhythm of the facade of each street. 建物の設計は容積率ボリュームの分節化などの建築操作を介して行われた。立面 的、平面的に空間に切れ込みを入れる操作は、多角形のボリュームの表面積を最 大化する。ボリューム上の傾斜は大階段となり、 ランドスケープ的に建物をつなぐ。 敷地が角地であることは、設計プロセス上、重要であった。各ボリュームは頂点どう しをつなぐ分節化で多数の三角形のファサードを持ち、建物のストリートに対する 圧迫感を減らす。下図が示すとおり、2つの上部ボリュームはそれぞれ各ストリート のもつファサードのリズムを反映している。

2.ELEVATED

3.VOLUME FILLING

4.VOLUME FILLING

0m

6 h=

0m

4 h=

3

=

h m

0

5.FACADE SEGMENTATION

Diagram 49.1 PROGRAM

Diagram 49.2 DESIGN PROCESS

Edge City

49


Upper Volume The upper volume consists of campus, commercial and restaurants. Sloped floors are utilized as seatings for classrooms.

Lower Volume Lower volume include underground levels which connects to Tokyo’s subway system.

Diagram 50.1 ISOMETRIC

50

Edge City


Edge City

51


52

30 x 50 x 10 x 1262


08.

30 x 50 x 10 x 1262 [TEAM CREDIT: MORISHITA KEITARO] In 1972, a rapid industrialization of housing production as a context, high-rise apartment complex designed with finest technology at that time has erected in a city of Ashiyahama, Japan. However, at present, due to the aging of facilities and local population declines, land prices are continuing to go down. This renovation proposal express an interest in architectural /landscape solution to achieve sustainable down-sizing of the community. 1975年、住宅生産の工業化を背景に、建設省肝煎りのプロジェクトとして建設されたこの高層集合住宅は、阪神大震災以降、設備の老朽化や治安上

の問題などもあり特に下層部で空き室が目立ち、周辺地価は下降し続けている。 この団地を対象に、固有の” スーパーストラクチャー” を活かし、低層

階ユニットを減築するリノベーションの提案を行う。

30 x 50 x 10 x 1262

53


Existing Analysis Ashiyahama Complex, designed by Minoru Yamasaki, has master plan completed in 1972. Strangely enough, in the same year, Pruitt-Igoe, designed by same architect, had demolished. Ashiyahama housing complex, as in Pruitt-Igoe complex, had unique features such as skip floor elevator system and community spaces inserted in elevator levels. Although these projects had ambitious plan design for community, administrative problems demised its effectiveness. The figure on the right suggests empty units are more present on lower levels of complex. 芦屋浜団地の計画はミノル・ヤマサキの手によって行われた。奇しくも氏が米・セントルイスに設計したPruitt-Igoe 団地が爆破解体された 1972 年、 団地の計画が開始された。芦屋浜団地の設計においても、Pruitt-Igoe 団地と同じくエレベーターのスキップフロア方式や共有階のコミュニティスペ

ース設置などが行われたが、 これらが管理上の問題から団地の機能低下を招いている。特に低層階で空き室が目立つ事が右図から分かる。

Pruitt-Igoe Demolition

Ashiyahama Complex Opening

The Great Hans

Aftermath of the war and economical revival, Hyogo Prefecture established the basic policy of developing Ashiyama landfill for a good living environment. As a result, consultations were repeatedly held between the Hyogo Prefectural Corporate Bureau and Ashiya City, and the master plan “Ashiyama beach landfill concept” was summarized in 1972.

The monstrous housing complex equipped with advanced technologies at that time such as regional heating and hot water supply system, vacuum waste collection, district disaster prevention surveillance system, etc. has opened for new tenant. nearby elementary schools were also opened.

The Great Earthq damage to the A uary 17, 1995. Alth plex suffered rela no one died or se building of the la after the earthqu moved out.

戦後復興も落ち着いた昭和30 年代、兵庫県は近畿圏基本整

地域暖房給湯システム、真空ごみ収集、地区防災監視

1995 年1 月17 日、阪神

地は1979 年竣工とともに入居が開始された。入居希

1m の地盤沈下、構造の

1972

Construction Begins

備計画に基づき、芦屋浜埋め立てとそこに良好な住環境を整

システムなど先進的な技術を盛り込んだ、巨大な団

芦屋市の間 で協議が重ねられ、マスタープラン「芦屋浜埋

望者は多く、すぐに800 世帯の第一期入居枠はいっ

備するという基本方針を立てた。 この結果、兵庫県企業局と 立地構想」が1972 年にまとめられた。

54

1979

30 x 50 x 10 x 1262

ぱいになり、近隣には小学校、中学校も開校した。

1995

大震災であったが、芦屋

ら死者は出なかったも

築は回避され、多くの入


RENTED NO TENANT

Diagram 55.1 UNITS OCCUPANCY DIAGRAM

shin Earthquake

Now

2017

quake caused a lot of Ashiyahama area on Janhough the housing comatively small damage and eriously injured, high-rise andfill site was avoided uake, and many tenants

Before the Great Hanshin Earthquake, the number of tenants, used to be around 3,000 units, are now about two thirds of the peak, also residents are aging. The population of the area itself is on a downward trend thus recovering tenants count into previous number is unlikely. Proposals that can maintain and manage the complex sustainability are required.

神地域に大きな被害を出した阪神

阪神大震災前、3000 人いた入居者は現在は約2/3 になってい

屋浜団地も液状化現象による最大

の破断などの被害が出た。団地か

ものの、地震以降、埋立地の高層建

入居者が転出した。

Diagram 55.2 HISTORICAL CONTEXT

る。 また入居者の高齢化も進み、階段でしかアクセスできない

階からの転出が目立つ。 また周辺自治体自体の人口が減少傾

向にあり、建物の減築を含めて、今後も持続的に維持管理して いけるような提案が求められる。

30 x 50 x 10 x 1262

55


Image 56.1 PLAZA OVERLOOK

56

1. Playground

30 x 50 x 10 x 1262

2. Shops

3. Observatory

4. Community Space


Unit Removal By removing empty dwelling units and placing it in the open space, new spacial experience for both the plaza and the complex could be created. Carefully scattered units in plaza creates focal points with various functions. Segmenting too large and vacuous plaza into more comprehensible as in human scale. 利用率の低い住棟低層部の空き住戸ユニットを分離し、広場に配置すること

で、広場、ユニットが抜かれた住棟、双方に新たな空間体験を作り出す。 また

減築され 不用になったユニットを様々な機能をもつ新たな「フォーカルポイ

ント」 として空間に点在させることで、下図が示すとおり広すぎる広場空間の 分節化、ヒューマンスケール化を計っている。

Plaza (site)

Osaka Station Plaza

Mitsu Park Duomo Plaza

Diagram 55.2 PLAZAS - AREA COMPARISON

“Sculpture” in Plaza アンドレア・パラディオは住宅地における理想的な広場の大きさを約50m

四方、反対側にいる子どもを2 階の窓から母親が呼べる広さ、 とした。50mご

とに配置されたユニットは、広場の中心の彫像として周辺空間を定義する。 また積み上げられたユニットは集会所などの機能を提供する。

5. Planter

6. Bouldering Wall

7. Community Space

8. Shelter

30 x 50 x 10 x 1262

57


(E)HOUSING, TYP. PLAN, NTS.

(E)COMMUNAL, TYP. PLAN, NTS.

(N)HOUSING, TYP. PLAN, NTS.

(N)COMMUNAL, TYP. PLAN, NTS.

58

30 x 50 x 10 x 1262


2.Communal Piloti

1.Communal Balcony

4.Semi-Pablic Balcony

3.Sky Corridor

59

30 x 50 x 10 x 1262


60

30 x 50 x 10 x 1262


30 x 50 x 10 x 1262

61


Image 62.1 PERFORMING (A)

09.

Motion Dynamic VJ-ing It is the main point of this project to devise a platform that plays the video physically in real time, like playing music with instruments. Choreography scanned by an infrared camera (dance etc ..) was abstracted and projected live on 4 screens. Seven musicians played in the form of a band, I performed a video production that matched my performance in real time. 楽器で音楽を奏でるように、 リアルタイムで身体的に映像を奏でるプラットフォームを考案するのがこのプロジェクトの骨子であ った。赤外線カメラによってスキャンされたコリオグラフィー(ダンス等のふりつけ)を抽象映像化し4つのスクリーンにライブで 投影した。バンドのかたちで7人のミュージシャンが演奏する中、 リアルタイムで演奏に合わせた映像演出を行った。

62

Motion Dynamic VJ-ing


Image 62.1 PERFORMING (B)

Image 63.2 SETUP PLAN

Motion Dynamic VJ-ing

63


Images 64.1 PERFORMANCE (C)

Motion and Choreography The figure on the right represents the block diagram of the system. The movements of the body captured by the infrared camera (micro kinnect) are reduced to images by using particles etc. in real time on the software and are projected on the four screens. In addition to the fact that the expression is not a preset, it is compatible with VJ as a profession that organic input can be made to play instruments. The screen is set around the performer, bringing more environmental experience to the centrally located audience. 右図はシステムのブロック図を表す。赤外線カメラ (microsoft kinnect) で捕捉された体の動きはリアルタイムでソフトウェア上でパーティクル等を用 いて映像に還元され4つのスクリーンに投影される。表現がプリセットでないことに加えて、楽器を奏でるように有機的なインプットが出来るという

点が、職能としてのVJと相性が良い。 スクリーンはパフォーマーを囲うように設置されており、中心に位置するオーディエンスに、 より環境的な経験を

もたらす。

64

Motion Dynamic VJ-ing


INPUT 1 HUMAN MOTION

INFRARED CAM MOTION CAPTURING/TRACKING MS KINNECT (DEVICE) HEAD X,Y CORDINATE LEFT ARM X,Y CORDINATE RIGHT ARM X,Y CORDINATE

DEVICES.

CABLED PARTICLE GENERATOR

OSC (WIRELESS)

TOUCH DESIGNER (SOFTWARE) PARTICLE AMOUNT PARTICLE AGE PARTICLE DIRECTION PARTICLE SIZE

SPOUT VISUAL EFFECT TOGGLE RESOLUME ARENA (SOFTWARE) PIXELIZATION GRID SWITCHING OUTPUTS GLITCHING

CONTROLLER DEVICE JOYSTICK SLIDER BUTTON 1 - 3

OUTPUT 5 ANDROID DEVICE MONITORING OUTPUTS

DISPLAY PORT

DISPLAY PORT

OUTPUT 1

OUTPUT 2 PROJECTER 1

OUTPUT 3

INPUT 2

PROJECTER 2

OUTPUT 4 PROJECTER 3

PROJECTER 4

Diagram 65.1 BLOCK DIAGRAM

Motion Dynamic VJ-ing

65


10.

Instant City - SUPERMOBI

Vehecle-Oriented Solution for Vechcle-Oriented Soc

66


ILE

ciety

67


Super Mobile - Context Los Angeles has a strong political and cultural interaction among the different parts of the city, but it also has a strong center power, that is central by forces housed near the location of power, reinforcing a central top town organization of cultural and social distribution. (スタディの対象となった)ロサンゼルス固有の、 フードデザート、 リクリエーションの不足、車社会、 といった現象はネガティブなコンテキストでよく

語られる。 またこれらの問題は、それらに対して脆弱な低所得地域で顕著化するという矛盾を抱えており、その対処法は社会福祉インフラ的な骨子を 持つことになる。

ACRES OF PARK / 1K RESIDENTS

LOW INCOME AREA

FOOD DESERT

FARMERS MARKET

I. Food Desert

1>

1-3

II. Recreat

Los Angeles has a strong political and cultural interaction among the different parts of the city, but it also has a strong center power, that is central by forces housed near the location of power, reinforcing a central top town organization of cultural and social distribution.

Los Angeles has a strong political and ferent parts of the city, but it also has tral by forces housed near the locatio top town organization of cultural and

上図は、 ダウンタウン南部からコンプトンにかけて広がる低所得エリアと山間部においてフードデ

公園などのレクリエーション施設も、 フードデザー

マーケットの分布が相反している事が分かる。

経済に沿ってここ20年、拡大傾向にある。

ザートが広がっている事を示す。それに加えて、車を買う余裕のない低所得層の分布とストリート

68

DIAGRAM 1. Food Distribution Map NTS #1

FOOD DESERT

Instant City - SUPERMOBILE

バルのジェントリフィケーションもあり、生活インフ


tion Desert

DIAGRAM 3. THE NOLLI MAP OF ROME (AREA ACCESABLE BY PEDESTRIAN)

1:5000

DIAGRAM 4. DOWNTOWN LOS ANGELES (AREA ACCESABLE BY VEHICLE)

DIAGRAM 2. Acres of Park / 1k Residents NTS #2

3-5

1:50000

III. Asphalt Desert

d cultural interaction among the difs a strong center power, that is cenon of power, reinforcing a central d social distribution.

Los Angeles has a strong political and cultural interaction among the different parts of the city, but it also has a strong center power, that is central by forces housed near the location of power, reinforcing a central top town organization of cultural and social distribution.

ートと同じような分布を見せる。後述のフェスティ

前述の諸問題と相関するのがロサンゼルス特有の車社会である。図3はローマの公共エリアを示

フラの不均衡、地域格差はインフレーションする

すノリの地図、図4はそれに対応するダウンタウンロサンゼルスの図である。それぞれには2つ異 なる点がある:① 図4は図3に比べて10倍縮尺が大きい。②図4の白塗りが示すのは徒歩では なく車のみによってアクセス可能なエリアである。

#1 #2 : USDA Economic Research Service, 2017

Instant City - SUPERMOBILE

69


BASIC UNIT

Basic Modules are building blocks for various operation. Following Pages illustrates configuration / operation of modules in photorealistic visual narrative. 70


71


40 ft

5.

6.

8.

CONFIGURATION

7.

1.EXPANDABLE LOADING RAMP 2.UNIT CONNECTOR 3.WHEELS (16in). 4.BATTERY POWERED LIGHITNG SYSTEM 5.SIDE PANEL 6.HYDRAULIC MECHANISM 7.REMOVAL PALLETS 8.FOLDABLE VERTICAL SUPPORT 72


1. 4.

10 ft

2. 3. 7.5 ft

73


9.

5. 4.

COMPONENTS

Following module components are designed to be recycled from truck tractor/semitrailer. 1.BEARINGS 2.CONNECTOR JOIN 3.BREAKING COMPONENT 4.LOADING RAMP 5.CHASSIS 6.FRAME 7.PALLET 8.HYDRAULIC MECHANISM 9.TIRE COVER 74


8. 7. 6.

3.

2.

1.

75


3. 5. 7.

6.

PALLETS

Combinations of singular pallets listed are minimum system block of the entire system. 1.STAIR 2,TOILET 3.SOFA 4.COMMODITIES 5.GENERATOR 6.STORAGE 7.TABLE / SEATING 76

4.


1.

2.

77


san pedro

LOADING

Pallets are loaded into the module based on the program they are utilized for, now is the time to distribute this mechanical piece fine tune for “social goodness� along with district where it needed to be. 78


79


san pedro

TRANSPORT

Rapid deployment of modules are essential for various operations take place in greater Los Angeles area. 80


81


culver city

OPERATION

Flexbility given by the replaceble pallets system allow modules to be rapidly transformed into restraunt, kiosk, theather and etc. to be fit into context of sites. 82


83


santa monica

84


85


bel air

86


87


K town

88


89


central LA.

90


91


DTLA.

92


93


94

Instant City - SUPERMOBILE


TYPOLOGY CATALOG Instant City - SUPERMOBILE

95


96


97


平 岡 月 | A K O I K U S T - A R I A T

2 A M

.

O

H M

C

C

.

A

R O

K

A

O

I

M

L K U

-

P S T

A

Taira Tsukioka - RESUME t@tairatsukioka.com, 424-610-0124 1993 -Born in Saitama, Japan 2016 -Graduated Kindai University w/ B.Arch degree 2017 -Graduated UCLA w/ M.Arch II degree (Graduation with Distinction) 2016 -Stephen Phillips Architects 2017 -Mark Mack Architects

98

L

A

R

C

I I

A

U D T


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.