Saudi Arabia Family Entertainment Centers Market Size, Share & Market Forecast 2026

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2016–2026F SAUDI ARABIA FAMILY ENTERTAINMENT CENTERS MARKET FORECAST & OPPORTUNITIES

www.techsciresearch.com MARKET INTELLIGENCE . CONSULTING


Scope of Report Product of Interest (POI): Family Entertainment Centers

Family entertainment center refers to amusement parks or entertainment zones which offers a set of entertainment activities covering all age groups and are usually found in local communities around big and small cities. These centers offer recreational activities for per person usually at a lower cost as compared to actual amusement parks.

Market Segmentation APPLICATION •

Arcade Games

VR and AR Gaming Zones

Physical Play Activities

Others

REGION •

Western Region

Northern & Central Region

Eastern Region

Southern Region

VISITOR DEMOGRAPHICS

REVENUE SOURCE •

Entry Fees & Ticket Sales

Less than 10yrs

Advertising

10-19yrs

Food & Beverages

20-25yrs

Merchandising

More than 25yrs

Others

Year Range Review Period

2016-2019 Base Year

2020 Estimated Year

2021 Forecast Period

2022 – 2026

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Table of Contents S. No.

Contents

1.

Product Overview (A brief description of the category and product inclusions considered under the scope of the study to give clear picture to the client about the product of interest.)

2.

Research Methodology (A brief description of the category and product inclusions considered under the scope of the study to give clear picture to the client about the product of interest.)

3.

Impact of COVID-19 on Saudi Arabia Family Entertainment Centers Market

4.

Executive Summary (This chapter covers summary of the complete study.)

5.

Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F (This chapter includes a brief overview of the product of interest market such as total market’s growth rate, expected growth rate, key growth levers, leading region, top grossing product types, etc. It includes more of a qualitative information about the market.) 5.1.

Market Size & Forecast 5.1.1.

5.2.

5.3.

Page No.

By Value

Market Share & Forecast (The overall product of interest bifurcated/split among various segments.) 5.2.1.

By Application (Arcade Games, VR and AR Gaming Zones, Physical Play Activities, Others)

5.2.2.

By Visitor Demographics (Less than 10yrs, 10-19yrs, 20-25yrs, More than 25yrs)

5.2.3.

By Revenue Source (Entry Fees & Ticket Sales, Advertising, Food & Beverages, Merchandising and others)

5.2.4.

By Company (2020)

5.2.5.

By Region

Product Market Map

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Table of Contents S. No. 6.

Contents

Western Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F 6.1.

Market Size & Forecast

6.1.1. 6.2.

7.

By Value

Market Share & Forecast

6.2.1.

By Application

6.2.2.

By Visitor Demographics

6.2.3.

By Revenue Source

Northern & Central Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F 7.1.

Market Size & Forecast 7.1.1.

7.2.

8.

Page No.

By Value

Market Share & Forecast 7.2.1.

By Application

7.2.2.

By Visitor Demographics

7.2.3.

By Revenue Source

Eastern Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F 8.1.

Market Size & Forecast 8.1.1.

8.2.

By Value

Market Share & Forecast 8.2.1.

By Application

8.2.2.

By Visitor Demographics

8.2.3.

By Revenue Source

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Table of Contents S. No. 9.

Contents Southern Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F 9.1.

Market Size & Forecast 9.1.1.

9.2.

10.

Page No.

By Value

Market Share & Forecast 9.2.1.

By Application

9.2.2.

By Visitor Demographics

9.2.3.

By Revenue Source

Market Dynamics (This chapter assesses the major demand drivers and restraints.) 10.1.

Drivers

10.2.

Challenges

11.

Market Trends & Developments (This section captures recent trends pertaining to manufacturing or consumption, market movements in terms of points of production and consumption, advancements and development)

12.

Policy & Regulatory Landscape

13.

Saudi Arabia Economic Profile

14.

Competitive Landscape 14.1.

Competition Outlook

14.2.

Company Profiles (Top 10 Leading Companies) 14.2.1.

Company Details

14.2.2.

Products & Services

14.2.3.

Financials (As Reported)

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Table of Contents S. No.

Contents 14.2.4.

Key Market Focus & Geographical Presence

14.2.5.

Recent Developments

14.2.6.

Key Management Personnel

15.

Strategic Recommendations

16.

About Us & Disclaimer

Page No.

6


RESEARCH METHODOLOGY


Research Methodology

Market Profiling

In-depth secondary research was conducted to determine top players in the Saudi Arabia family entertainment centers market, overall market size and segmental market size.

Formulating Questionnaire

In order to conduct industry experts’ interviews, TechSci formulated a detailed discussion guide.

Developing List of Respondents

Data Collection

Data Validation

Data obtained as a result of primary and secondary research was validated through rigorous triangulation.

TechSci conducted interviews with industry experts and industry players for data collection and verification.

List of industry players and industry specialists was developed.

Primary Research

Data Collection

Data Filter & Analysis

Research & Intelligence

Actionable Insights

Business Solution

LinkedIn TechSci Internal Database

✓ Recent Developments ✓ Market Changing Aspects/Dynamics ✓ Government Policies ✓ Final Conclusion

✓ Identifying Key Opinion Leaders ✓ Questionnaire Design ✓ In-depth Interviews

Primary Research ✓ ✓

Desk Research

Secondary Research ✓ ✓ ✓ ✓ ✓ ✓ ✓

Company Websites Company Annual Reports White Paper Study Financial Reports Investor Presentations Regulatory Body Associations, etc.

Data Analysis

The data was scrutinized using MS-Excel, statistical tools and internal proprietary database to obtain qualitative and quantitative insights about the Saudi Arabia family entertainment centers market.

Company Analysis ✓ Market Participants ✓ Key Strengths

Paid Sources

✓ ✓

Factiva Hoovers

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Research Methodology Baseline Methodology

Our dedicated team of industry experts has monitored and analyzed various aspects of Saudi Arabia family entertainment centers market. The team has analyzed the outlook of various segments of this market, while considering the major influencing factors such as family entertainment centers. The study includes market forecasting, which would enable our clients to take better decisions while planning their

strategy to achieve sustainability in Saudi Arabia family entertainment centers market.

Methodology Followed for Calculation of Market Size:

Market Size By Value: Market size, in terms of value, for the year 2020 was calculated based on information collected through exhaustive secondary research and primary surveys, with various key opinion leaders/stakeholders, such as family entertainment centers manufacturer & supplier companies, channel partners, market influencers & end users, industry experts, and other industry participants.

The team interviewed more than 15 – 20 family entertainment centers manufacturer & supplier companies, 45 – 50 channel partners, 80 – 100 end users, and 15 – 20 industry experts and other value chain stakeholders in Saudi Arabia family entertainment centers market to

obtain the overall market size for 2016 & 2020, which was validated by the Delphi technique. Taking standard deviation into consideration, the market size was averaged out, to arrive at the market size data during 2016-2020.

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Research Methodology •

Respondents were asked about the current and future market growth rates, market shares by application, by visitor demographics, by revenue source, by each region and by company. Removing the outlier responses, the geometric mean of growth estimates and supplier wise revenue shares generated across various segments were considered, to arrive at the final revenue shares. Revenue shares generated across various segments were further triangulated from other stakeholders.

Methodology Followed for Calculation of Market Shares: Market shares shares by application, by visitor demographics, by revenue source, by each region and by company were calculated based on the responses received through primary surveys with industry experts, in which the respondents were asked about the market shares or revenue generated from various segments of family entertainment centers market. The final shares were calculated by taking the geometric mean of the responses gathered from key opinion leaders after eliminating the outliers.

Methodology Followed for Forecasting: •

TechSci Research performed periodical checks on data collected through the surveys with logic checks and analyzed the survey results in SPSS/Tableau Software.

Data triangulation techniques were applied to fill the gaps and to present a more meaningful picture of the market. To forecast Saudi Arabia family entertainment centers market, TechSci Research used various forecast techniques such as:

Moving Average

Time Series Analysis

Regression Analysis

Econometric and Judgmental Analysis

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Research Methodology TechSci Research used its own forecast tool, which is based on the growth of various allied industries in respective regions. TechSci Research also used the impact analysis during short, medium and long term period to estimate the demand and to reach accurate market numbers. It should be

noted that the figures compiled are only for the organized market including market share data.

Partial List of Companies Interviewed

Key Secondary Sources

▪ Dave & Buster's Entertainment, Inc.

▪ World Bank

▪ CEC Entertainment, Inc.

▪ TechSci Research Proprietary Database & Knowledge

▪ Smaaash Entertainment Private Limited

Repository

▪ CAVU Designwerks Inc.

▪ Company Annual Reports

▪ KidZania Jeddah

▪ Industry Magazines

▪ Mantech Company Ltd. (Toy Town)

▪ Industry Reports

▪ Al Hokair Group

▪ News Dailies

▪ Abdullah Al Othaim Leisure Co.

▪ Credible Paid Databases

▪ Landmark Group ▪ Merlin Entertainments (Legolands)

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Industry Brief Broad range of gaming options and large consumer base is expected to drive the demand for Saudi Arabia family entertainment centers market in forecast period. According to TechSci Research report, “Saudi Arabia Family Entertainment Centers Market By Application (Arcade Studios, VR Gaming Zones, Sports Arcades and Others) By Visitor Demographics (Young adults 19-25, Adults >25, Families with Children 0-9, Families with Children 9-12, and Teenagers) By Facility Size (10,000-20,000, >40,000 Sq Feet, <5000 Sq Feet, 5,000-10,000 Sq Feet, and 20,001-40,000 Sq Feet) By Revenue Source (Entry Fees & Ticket Sales, Advertising, Food & Beverages, and Merchandising) By Type (Children’s Entertainment Centers (CECs), Children’s Edutainment Centers (CEDCs), Adult Entertainment Centers (AECs), and Location-based VR Entertainment Centers (LBECs)), By Company, By Region, Forecast & Opportunities, 2026”, Saudi Arabia family entertainment centers market is expected to witness steady growth in the next five years owing to upcoming infrastructure development plans in Saudi Arabia such as Vision 2030 and NEOM in which smart cities will be constructed is creating lucrative opportunities for the market growth for the Saudi Arabia family entertainment centers. Continuous upgradation in gaming technology is aiding the demand for family entertainment centers in Saudi Arabia. Family entertainment center refers to amusement parks or entertainment zones which offers a set of entertainment activities covering all age groups and are usually found in local communities around big and small cities in Saudi Arabia. These centers offer recreational activities for per person usually at a lower cost as compared to actual amusement parks. Gaming manufactures are mixing gaming technologies to create unique gaming experience such as AR & VR technology, 3-D modelling, among others. Family entertainment centers also holds corporate events and on-demand birthday parties to attract customers to avail their services. Demand of family entertainment centers is on rise due to the additional services it provides comprising of food & beverages, edutainment games, among others. To attract customers on a large scale these entertainment units engage in providing additional benefits gift cards, occasion discounts and vouchers. However, initial high capital investment for establishing family entertainment centers may hamper the market growth for the forecast period. Saudi Arabia family entertainment centers market is segmented into application, visitor demographics, facility size, revenue source, type, region, and company. Based on application, market is further divided into arcade studios, VR gaming zones, sports arcades, and others. Arcade studios is expected to hold major market share in the forecast period due to huge demand for the games available in arcade studios which are majorly video games and are mostly known for challenging and addictive playing experience. Advents in technology of augmented reality and virtual reality is further aiding to increase the demand for the family entertainment centers in Saudi Arabia. Major players are coming up with new ways to attract more players and develop more exciting consumer experience by investing heavily in technologies to enhance gaming experience. Based on revenue source, market is categorised into entry fees & ticket sales, advertising, food & beverages, and merchandising. Food & beverages segment is expected to dominate the market in terms of revenue. Several choices available inside the malls and entertainment zones is influencing the market demand. Popular brands are also showing interest in opening their stores to increase the customer footfall inside the mall. Based on facility size, market is fragmented into 10,000-20,000, >40,000 sq feet, <5000 sq feet, 5,00010,000 sq feet, and 20,001-40,000 sq feet. The 20,001-40,000 sq feet facility size entertainment zones dominated the market in historical years and is expected to hold its dominance for the forecast period, 2022-2026. This area is preferred over others as it can accommodate many customers at a time in the mall or entertainment zones and a wide number of zones can be established inside the mall.

Dave & Buster's Entertainment, Inc., CEC Entertainment, Inc., Smaaash Entertainment Private Limited, CAVU Designwerks Inc., KidZania Jeddah, Mantech Company Ltd. (Toy Town), Al Hokair Group, Abdullah Al Othaim Leisure Co., Landmark Group, Merlin Entertainments (Legolands) are the leading players operating in Saudi Arabia family entertainment centers market. Manufacturers are increasingly focusing on research and development process to fuel higher growth in the market. To meet evolving customer demand with respect to better efficiency and durability, several family entertainment centers manufacturers are coming up with their technologically advanced offerings. “Increasing demand for paint-balls, miniature golf and other adventurous activities to spend their leisure time in good ambience with family members is driving the demand for entertainment centers in Saudi Arabia. Adverse weather conditions direct customers to shop and experience entertainment at a single place. Due to rise in expenditure capacity, many residents in Saudi Arabia are preferring to spend time in malls and entertainment centers which is fueling the construction of more malls and thereby fostering to demand for family entertainment centers in Saudi Arabia till 2026” said Mr. Karan Chechi, Research Director with TechSci Research, a research-based Saudi Arabia management consulting firm.

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Sample Data - Snapshot Saudi Arabia Family Entertainment Centers Market Size, By Value (USD Million), 2016–2026F 5.00 2016

7.00

6.00

8.00

CAGR By Value

9.00

10.00

2020

2021E

13.00

12.00

11.00

14.00

2026F

CAGR By Value

XX%

15.00

YY%

Saudi Arabia Family Entertainment Centers Market Share, By Application, By Value, 2016–2026F Arcade Games VR and AR Gaming Zones Physical Play Activities Others 2026F 2025F 2024F 2023F 2022F 2021E 2020 2019 2018 2017 2016

25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%

25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%

25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%

25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%

Saudi Arabia Family Entertainment Centers Market Share, By Revenue Source, By Value, 2016–2026F Entry Fees & Ticket Sales 2026F 2025F 2024F 2023F 2022F 2021E 2020 2019 2018 2017 2016

20% 20% 20% 20% 20% 20% 20% 20% 20% 20% 20%

20% 20% 20% 20% 20% 20% 20% 20% 20% 20% 20%

Advertising

Food & Beverages 20% 20% 20% 20% 20% 20% 20% 20% 20% 20% 20%

Merchandising 20% 20% 20% 20% 20% 20% 20% 20% 20% 20% 20%

Others 20% 20% 20% 20% 20% 20% 20% 20% 20% 20% 20%

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Report Ordering

Report Name: SAUDI ARABIA FAMILY ENTERTAINMENT CENTERS MARKET

FORECAST & OPPORTUNITIES 2016–2026F License Type

Price

Single User License

$3500

Multi-User License

$4500

Custom Research License

$7500

To View Sample OR Purchase Report

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About Us & Disclaimer

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Disclaimer The contents of this report are based on information generally available to the public from sources believed to be reliable. No representation is made that it is timely, accurate or complete. TechSci Research has taken due care and caution in compilation of data as this has been obtained from various sources including which it considers reliable and firsthand. However, TechSci Research does not guarantee the accuracy, adequacy or completeness of any information and it is not responsible for any errors or omissions or for the results obtained from the use of such information and especially states that it has no financial liability whatsoever to the subscribers / users of this report. The information herein, together with all estimates and forecasts, can change without notice. All the figures provided in this document are indicative of relative market size and are strictly for client’s internal consumption. Usage of the same for purpose other than internal will require prior approval of TechSci Research.


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