21st Century Standards and Tools

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Applied Technology

Acquire knowledge

Friends

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* “it is paramount that teachers possess the skills and behaviors of digital age professionals. Moving forward, teachers must become comfortable being co-learners with their students and colleagues around the world�. * www.iste.org

*Digital Age Teaching


*The standards for evaluating the

skills and knowledge educators need to teach, work, and learn in an increasingly connected global and digital society

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* www.iste.org



* 1. Facilitate and Inspire Student Learning and Creativity * Teachers use their knowledge of subject matter, teaching

and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

NETS路T 漏 2008 International Society for Technology in Education.

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* Promote, support, and model creative and innovative thinking and inventiveness

* Engage students in exploring real-world issues and solving authentic problems using digital tools and resources

* Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes

* Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments NETS¡T Š 2008 International Society for Technology in Education.

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*Teacher Project

Real World issues

Tools


*2. Design and Develop Digital Age Learning

*Experiences and Assessments Teachers design,

develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS路S. NETS路T 漏 2008 International Society for Technology in Education.

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*Design or adapt relevant learning experiences

that incorporate digital tools and resources to promote student learning and creativity

*Develop technology-enriched learning

environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress NETS路T 漏 2008 International Society for Technology in Education.

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*Customize and personalize learning activities to

address students’ diverse learning styles, working strategies, and abilities using digital tools and resources *Provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching NETS¡T Š 2008 International Society for Technology in Education.

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*3. Model Digital Age Work and Learning

*Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.

NETS路T 漏 2008 International Society for Technology in Education.

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*Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations

*Collaborate with students, peers, parents,

and community members using digital tools and resources to support student success and innovation NETS路T 漏 2008 International Society for Technology in Education.

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*Communicate relevant information and ideas

effectively to students, parents, and peers using a variety of digital age media and formats

*Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning

NETS路T 漏 2008 International Society for Technology in Education.

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*Promote and Model Digital Citizenship and Responsibility

*Teachers understand local and global societal

issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.

NETS路T 漏 2008 International Society for Technology in Education.

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*Advocate, model, and teach safe, legal, and

ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources

*Address the diverse needs of all learners by using

learner-centered strategies providing equitable access to appropriate digital tools and resources

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*Promote and model digital etiquette and

responsible social interactions related to the use of technology and information

*Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital age communication and collaboration tools NETS路T 漏 2008 International Society for Technology in Education.

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* Engage in Professional Growth and Leadership * Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.

NETS路T 漏 2008 International Society for Technology in Education.

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*Participate in local and global learning communities to explore creative applications of technology to improve student learning

*Exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the

leadership and technology skills of others NETS路T 漏 2008 International Society for Technology in Education.

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* I S T E N ATIONAL EDUCATIONAL TECHNOLOGY STANDARDS (NETS) AND PERFORMANCE INDICATORS FOR TEACHERS

Copyright © 2000, ISTE (International Society for Technology in Education),

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*How can I integrate technology in my

classroom to motivate my students to : *Create music, Digital Storytelling *Blogging *Podcasting *Animating‌.

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*Creativity, Critical Thinking, Problem-Solving, decision-making and learning

*ICT=Information, Collaboration and Technology

*Ways of thinking


*Communication and Collaboration

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* It is FUN! Fun! * authentic audience * Suits all learning styles * Increased motivation for writing * Increased motivation for reading * allow text, multimedia, widgets, audio and

*Why Blogs?

images – all items that digital natives want to use

* share the knowledge * may be used for digital portfolios * Prepares students for digital citizenship as they learn cybersafety and netiquette


http://mrssotopr.blogspot.com/

http://ozgekaraoglu.edublogs.org/

http://www.freetech4teachers.com/


* Creativity and Innovation Critical thinking, problem solving, decision making

Learning to learn, metacognition

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*Skills for living in the world.

Citizenship (rights and duties), life and career, and personal and social responsibility

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Knowledge Skills

Attitudes Values Ethics

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*Skills to understand and address global issues • Learning from and working collaboratively with individuals representing diverse cultures, religions and lifestyles in a spirit of mutual respect and open dialogue in personal, work and community contexts

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* Steps: * Teachers used social network: Facebook * The students wrote a story collaboratively students :Colombia y Puerto Rico

* It was edited and supervised by both teachers. * Microsoft Movie Maker was the tool used to * publish the story told by the students.

*Collaboration Project





Students calculated the distance between Puerto Rico and the countries participating in the project. How: http://www.timeanddate.com/worldclock/distance.html

• They identified the flags from each country • Charts created using Microsoft Excel



http://www.metric-conversions.org/length/kilometers-to-miles.htm


* REMEMBER: * If you don’t have Microsoft Office you can use

* Open Office * http://www.openoffice.org/es/

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* Oral storytelling

* Is an ancient form of teaching

“Digital Storytelling gives us the ability to reach and disseminate our stories� Daniel Pink

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*Comunication *Creativity *Critical Thinking *Collaboration *Technology

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* Technological tools: *Images *Audio *Video *Music *Narration

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*It is written in first or third person *It is written in the past *Tension develops creative history *Applied learning concepts *Choose any Lesson or Unit *Identify the objectives and goals *Identify the elements : setting, plot, conflict character, point of view, theme

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First Step: Planning Write the story Organization of the folder

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Second Step  organize the files and resources

Third Step Product Story

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*For music you can use Microsoft SongSmith

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Knowledge

Sharing

Microsoft Partners in Learning

Collaboration

Dialogue



*Citizenship – local and global *Life and career *Personal & social responsibility – including cultural awareness and competence

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* Understanding

other nations and cultures, including the use of non-English languages


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Survey Monkey-create an account

www.surveymonkey.com




* Collaboration * Create and edit documents * Create electronic worksheet‌.

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Project

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Using Microsoft PowerPoint program create a presentation including this requisites: First slide: Title and author names Second slide: Index (hyperlinks) Slides Standards Tools (applied) and products

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slides : Standards used in the activities * Name the standard per activities Tools: * Wordle * Video (Vodcast or Podcast) * Blog * Comics * Digital Storytelling (Photostory 3) insert the story video in PowerPoint presentation * Write the story in Google Docs (collaborative) * Photos or drawings * Music (photostory or Songsmith) * Animation

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See the format in http://mrssotopr.blogspot.com

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soto_mayra@hotmail.com @mayrasotoguzman

*“ http://tecnologiaedpr.wordpress.com http://mrssotopr.blogspot.com

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* Assessment * http://www.microsoft.com/education/ww/leadership/Pages/assessmen t.aspx

* 21st Century Skills * http://atc21s.org/wp-content/uploads/2011/11/1-Defining-21stCentury-Skills.pdf

* Activities * http://tecnologiaedpr.wordpress.com * 48 Ultra-Cool Summer Sites for Kids and Teachers * http://www.edutopia.org/blog/48-summer-websites-kids-teacherskeith-ferrell

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* Translator * http://translate.google.com.pr/?hl=es&tab=wT * Use Game-Based Learning to Teach Civics * http://www.edutopia.org/blog/game-based-learning-civicsandrew-miller

* Web 2.0 * http://es.scribd.com/doc/19576895/Web-20-Tools-forTeachers

* Creativity Tools * http://cooltoolsforschools.wikispaces.com/Creativity+Tools

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* Elements of the story * http://hrsbstaff.ednet.ns.ca/engramja/elements.html * http://users.aber.ac.uk/jpm/ellsa/ellsa_elements.html * http://www.learner.org/interactives/story/cinderella.html * https://docs.google.com/document/d/1QxKoTqTC9QVu4wwYmy NDGAzaOsclkIOCFKk2gk3hivI/edit?pli=1

* Storyboard templates * http://www.printablepaper.net/category/storyboard * 4 teachers * http://www.4teachers.org/profdev/index.php?profdevid=bee

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* Georgia Standards * https://www.georgiastandards.org/Resources/Pages/Tools/toolsan dlinks.aspx

* Technology in Education 2002 E book * http://www.ictinedtoolkit.org/usere/library/tech_for_ed_book.p df

* Latino Communities Schools Tapping Assets for Student Success * http://www.nassp.org/portals/0/content/56194.pdf *

21ST CENTURY KNOWLEDGE AND SKILLS IN EDUCATOR PREPARATION * http://www.p21.org/storage/documents/aacte_p21_whitepaper2 010.pdf

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* http://www.microsoft.com/education/ww/leadership/Pages/a ssessment.aspx * ATC.org

*http://atc21s.org/wp-

content/uploads/2011/11/1-Defining-21stCentury-Skills.pdf *http://tecnologiaedpr.wordpress.com *How to use Google Docs *http://mrssotopr.blogspot.com/2012/06/googlefor-teachers.html

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* Greene, J. (1998). A Meta-Analysis of the Effectiveness of Bilingual

Education * http://www.hks.harvard.edu/pepg/PDF/Papers/biling.pdf * GarcĂ­a, O. (2011). Bilingual Education in the 21st Century: A Global Perspective. Wiley. * http://www.google.com.pr/books?hl=es&lr=&id=bW6V__K95ckC&oi=f nd&pg=PT12&dq=technology+and+bilingual+education+&ots=az3ljOec4&sig=ladIEMoBu6YzHgv9kW1f62SRFY&redir_esc=y#v=onepage&q=technology%20a nd%20bilingual%20education&f=false * Bishop, A. (2009). Technology Trends and Their Potential for Bilingual Education. Issue Brief. * http://www.usc.edu/dept/education/CMMR/FullText/TechLMSteachin g/TechAndBilEd.pdf * http://www.eric.ed.gov/PDFS/ED450586.pdf

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* Thornton, P. & Chris H. (2005). Using mobile phones in English education in Japan

* https://resources.oncourse.iu.edu/access/cont ent/user/mikuleck/Filemanager_Public_Files/L 567/Mobile%20Devices/Thornton%202005%20Usi ng%20Mobile%20Phones%20in%20Eng%20Ed%20in %20Japan.pdf

* Migrant ESL High School Students Succeed

Using Networked Laptops. Learning & Leading with Technology. Vol 28 (5)

* http://www.ode.state.or.us/teachlearn/subjec ts/elarts/reading/literacy/summerinstitute/20 06/migrant.pdf

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International Society for Technology in Education –Standards

* http://www.iste.org/search-

results.aspx?cx=009361572988635565734:m4aecexuj6y&cof=F ORID%3A11&ie=UTF-8&q=standards&sa=Search

Lemberger, N. (2007). Integrating Technology into Teacher Education Courses: One Educator’s Learning Journey from Technophobe to Techy. In T. Bastiaens & S. Carliner (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (pp. 10301035). Chesapeake, VA: AACE.

* Retrieved from http://www.editlib.org/p/26470

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Kuester, S. (2004).Bilingual Education and technology Foundations in Language Minority Education CIL 500

* http://www.thecenterweb.org/documents/rea dwell/kuester.pdf



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