The Battalion - October 24, 2019

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THURSDAY, OCTOBER 24 | SERVING TEXAS A&M SINCE 1893 | © 2019 STUDENT MEDIA

UP TO THE CHALLENGE

New inside man staying humble after big score against Ole Miss By Hannah Underwood @hannahbunderwoo

When the Aggies found themselves behind 14-10 in the third quarter against Ole Miss, junior linebacker Buddy Johnson was their saving grace. On a second-and-7 from A&M’s 25yard line, A&M juniors Justin Madubuike and Elijah Blades sacked Ole Miss quarterback John Rhys Plumlee, forcing a fumble on the play. Johnson then scooped up the loose ball and returned it 62 yards for a touchdown, giving A&M a 17-14 lead. “I definitely saw daylight,” Johnson said. “I was seeing through the stands out to the parking lot. I knew I was going for [a touchdown].” Johnson’s score created momentum for the team that allowed the Aggies to earn the 24-17 win, sophomore linebacker Anthony Hines said. “That was monumental for us, just to have that big play and get points off of it,” Hines said. “Whenever you can get points on defense, that’s huge, not only the turnover, but also the points. That was a big shift in the game for us, and we continued to build on that.” The score was A&M’s first defensive touchdown of the season and earned Johnson the title of SEC Co-Defensive Player of the Week, along with LSU’s Junior linebacker Buddy Johnson Jacoby Stevens. Johnson also led the Aghas started all seven games for the gies with 10 tackles for his second-straight Aggies this season, accumulating 48 game with double-digit tackles, taking his total tackles and a touchdown. season tackle total to 48. After the long run, Johnson said he is Paul Burke — THE BATTALION

not opposed to stepping into a role in A&M’s depleted running back rotation. “I am most definitely up for the challenge,” Johnson said. “I can go back to my high school days.” Johnson spent his high school career playing offense at Justin F. Kimball High School in Dallas. For the Knights, Johnson took turns at quarterback, running back and wide receiver, as well as outside linebacker and safety. As a high school junior, Johnson earned second-team all-district honors as quarterback, then was selected first-team all-district as a linebacker his senior season. Though he has the experience at the position, Johnson said his 62-yard touchdown run made him remember the exhaustion he used to feel as a running back. “That’s the first thing that came to my mind,” Johnson said. “I see why I don’t run the football anymore. But it was fun; it was good for me to run the ball again.” Though Johnson started out his college career at outside linebacker, he has moved inside this season to fill a spot vacated by Otaro Alaka, who signed with the Baltimore Ravens in April. A&M coach Jimbo Fisher said Johnson’s move to the role was challenging for the junior, though he has taken it in stride. “He’s filled a significant role at which we were light in depth,” Fisher said. “Moving him inside from outside, that’s a different animal. Inside linebacker and outside linebacker is a totally different deal. I’ve seen some guys in the Hall of Fame or [who] were All-Americans in college that couldn’t play inside. That’s hard.” Following his position change, Johnson has proven to be an invaluable part of the JOHNSON ON PG. 5

KYLE FIELD INTRODUCES METAL DETECTORS

Meredith Seaver — THE BATTALION

Texas A&M will implement walk-through and hand-held metal detectors in Kyle Field this weekend in preparation for a new SEC mandate. The new rule, which is set to take effect in the fall of 2020, is part of the SEC’s new enhanced security measures and requires the conference’s football stadiums to have metal detectors at all entrances. A&M will also implement the safety measures at men’s basketball games. “Our obligation is to provide the safest environment possible, and we are always looking for new ways to enhance game day safety features,” A&M Director of Athletics Ross Bjork said in a statement. “Testing this system of metal-detecting devices will allow us to gather important details as we look to continue enhancing the game day experience while preparing for additional safety

features for the 2020 season.” This weekend’s implementation of the metal detectors will give guests and staff the opportunity to familiarize themselves with the new game day process before full implementation next fall. According to A&M’s statement, guests will be required to remove their car keys, cell phones and other “non-permitted items” prior to passing through the entrances with metal detectors. In the case that the alarm goes off, a handheld sensor will be used. Those with health-related needs can choose to be scanned with a hand-held metal detector. The metal detectors will remain in effect through A&M’s final three home games of the season against Mississippi State on Oct. 26, UTSA on Nov. 2 and South Carolina on Nov. 16. — Hannah Underwood, Sports Editor

FIRE IN NORTH CAMPUS PARKING LOT At 7:30 a.m., the College Station Fire Department responded to a fire involving a garbage truck in a parking lot near the Blocker building. According to the department’s public information officer, Carter Hall, a pile of trash being transported by the truck ignited inside the vehicle for unknown reasons. One fire engine and six other department vehicles arrived at the scene along with a front end loader provided by Texas A&M to help remove the trash from the truck. Firefighters were able to extinguish the fire within a few hours. There were no injuries or damages. Via @CSTXFire on Twitter

— Camryn Lang, Asst. News Editor

Jose Olvera — THE BATTALION

Animal science senior Nicholas Free developed CowSim as a tool to teach proper behavior around cattle.

Down on the digital ranch Aggie-made simulator game teaches cattle handling skills By Luis Sanchez @LuisSanchezBatt Animal science senior Nicholas Free has developed an educational video game called CowSim to help animal science students with no previous experience learn about handling cattle safely. The game is meant to teach players proper behavior around cattle, including how to guide them to where they need to be. CowSim can be played via traditional mouse and keyboard or virtual reality (VR). Free said before attending Texas A&M, he did not have any prior knowledge of cattle. He chose the animal science major so he could challenge himself to learn something new. That decision brought a series of advantages and disadvantages that differed from those faced by his experienced peers. “It was a blessing and a curse,” Free said. “Everything that I was learning, it was new; it was fresh. So I didn’t have any old habits that

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they were having to get rid of. ... I was just a blank slate.” With other newcomers like himself taking up animal science, Free said he saw an opening for an academic simulator game. Free said technology should be a priority in this field as it would offer more accessible alternatives for inexperienced students. “I think we need to increase the scope of how we approach learning,” Free said. “We are still using old technology, reliant on two dimensional graphics and figures that don’t provide real life experience. Virtual technology can be used in every facet of education.” Richard Toussaint III, an interactive technology graduate student at Southern Methodist University, is an old friend of Free and served as the lead level designer for CowSim. Toussaint said he and Free would visit his grandmother’s cattle ranch outside Fredericksburg to observe the cattle. “I grew up around cattle; I have a fair amount of experience with them,” Toussaint said. “We went down to the ranch a few times during the development of the project so we’d get an idea of what

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we were working with.” Toussaint said the way players move cattle in the game is by using the different pressure points the cattle have. He researched the patterns and factors behind cattle movement in order to apply them into the game. “[In] the game as a whole, the player is herding cattle into barns using their pressure points,” Toussaint said. “Cattle have flee and attack behavior based on how you approach them. My job is to build the space-environment puzzles that the players will be engaging with, and a lot of my research went into all these different factors that play into space cattle are comfortable with and why they move the way they do.” Primary developer Kazim Hasan said he was responsible for the animal artificial intelligence and reward/penalty system for players. “The true nature of the project and its potential didn’t really hit me straight away to be honest,” Hasan said in an email to The Battalion. “I reached back to Nick and told him I can handle it and we should get on a call so that I can have a better COWSIM ON PG. 3

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