Virtual reality and it's origin

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Virtual Reality- Everything you need to know Virtual Reality the Next-Gen, ultra-advanced technology that mimics or recreates real-world in a computer-simulated environment had its seeds sown back in 19th century which is almost 200 years ago. The concept of virtual reality revolves around creating an illusion of being present at a place, somewhere we are not. This was first adopted and achieved by a progressive approach for admiring art. Back in 1812, panoramic paintings or 360 degree murals were created covering the admirer’s entire field of view which engrossed them to feel virtually present at the scene. 200 years later, we call it the newage technology. Here’s how Virtual reality was born, rose and got its name. Stereoscopic Photo viewer- 1838 In 1838 Charles Wheatstone unfolded the mystery of immersive vision and the brain’s perception of depth. Wheatstone’s research demonstrated that each human eye views a two-dimensional image separately at the same time which is perceived as a single 3D image by the Brain. Working on the same principle, Wheatstone developed a stereoscopic photo viewer (Patented 1839) which viewed two images side by side with each eye and gave the user a sense of depth and immersion. Sensorama A great milestone in the history of Virtual Reality, Sensorama was an arcade style theatre booth which gave the viewer a stereoscopic 3D display and eve stimulated other senses such as sound and smell. The theatre booth even came with a vibrating chair, fans and smell generators. Sensorama was developed in 1950s by Morton Heilig who also created specialized short films to be watched in the theatre booth. Morton got Sensorama patented in 1962.


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