MAMG Programme

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TWITTER CONFERENCE: @MIDAGESMODGAMES #MAMG20 TUESDAY 30 JUNE – FRIDAY 3 JULY 2020 Image Source: Foundation (Polymorph Games, 2019-20) Keralis, BUILDING A HUGE CASTLE! (2018)


ALL TIMES GMT+1

@MIDAGESMODGAMES : #MAMG20 WEDNESDAY 1 JULY TUESDAY 30 JUNE Welcome – 11:45 Medieval Source Material for Games – 12:00 • “You can't stand the sight of a strong Norse woman?”: Reconstructions of saga gender in The Elder Scrolls V: Skyrim - Markus Mindrebø • The Troll of High Hrothgar: Ludic pacing and Norse medievalism in The Elder Scrolls V: Skyrim - Adam Bierstedt • The Warble of a Smitten Knight. Tournament game mechanics and courtly culture in The Witcher 3: Wild Hunt – Blood and Wine - Lena van Beek Writing History through Game Mechanics – 14:00 • Playing Princes and Popes: Mapping the Dynamics of Power in Medieval Strategy Games - James Hill • Medievalist mechanics: digital humanities and game design - James Bailie • Digital Feudalism: The Historical Problem Spaces of Rulership in Three Medieval Videogames- Jeremiah McCall Re-enacting and Recreating the Middle Ages– 15:30 • Bringing History to life, or life to History? Videogames as digital Historical Re-enactment – James Reah • Playing with Medieval Drama Soundscapes: evocation, recreation and artistic practice Mariana Lopez • Hearing Problems: Sounding Medieval in Video Games - Karen Cook

Historical Accuracy and Authenticity – 12:00 • When authenticity calls: Debates about identity and history inside gaming-culture - Nicolas Huss • Medieval Strategy Videogames: The tenuous balance between historical representation and playability - Juan Manuel Rubio Arévalo • Video Game Valhalla – Concepts, interpretations and aesthetics of Valhalla within Video Games – John Hopley Games for Education and Research I – 14:00 • Playing with things: Representing Medieval Material Culture through Video-games - Juan Hiriart • Rosemary RPG as a study proposal for the history teaching of the Hundred Years’ War - Andressa Buss • “Akritas” : Playing at Byzantine Borders - Anna Sotiropoulou Games for Education and Research II – 15:30 • Gameplay Data Mining of an Open World Viking Age Learning Game - Kim Krappala and Lauri Kemppinen • "The Triumphs of Turlough": a scholarly videogame about Medieval Ireland - Vinicius Marino Carvalho • “Losing is Fun”: Asymmetric Rules and Play for Teaching and Research – Robert Houghton Image Source: Foundation (Polymorph Games, 2019-20) Keralis, BUILDING A HUGE CASTLE! (2018)


ALL TIMES GMT+1

@MIDAGESMODGAMES : #MAMG20 THURSDAY 2 JULY FRIDAY 3 JULY Medievalist and Gaming Tropes– 14:00 • Of Knights and Princesses: Gender Roles in “Medieval” Computer Gaming - Marlene Ernst • The Place of Periodisation: Strategy Games and the management of Medieval ‘Ages’ - Daniel Wigmore • The Idealized Vision of Medieval Society through the Classes of Characters present in Dungeons & Dragons 1st Edition - Miriam Fernández-Pérez Gender in Medieval Videogames – 15:30 • She's a Card: Gender and Identity in Reigns: Her Majesty - Florence Smith Nicholls • ‘Is the next king of the land this little girl?’: The Representation of Medieval Women in East Asian Dating-simulations - Calum Leatham • From virgins and victims to heroines and heretics: Fantasy as a tool for female empowerment in contemporary medieval roleplay games - MarieLuise Meier

#MAMG20

Medieval Games Beyond Western Europe – 12:00 • When Chinese gamers encounter Crusader Kings II Zhang Xiaoyu • "Promoting our History": Representations of the Past in Kingdom Come: Deliverance -Jan Kremer • The Representation of the Medieval and Early Modern Kingdom of Hungary in Strategy Video Games - János Vas Magic, Medicine, and Religion – 14:00 • 'I have seen the throne of the gods, and it was empty': Approximations of Religious Thought and Practice in Medievalist Games - Victoria Cooper • Eternal Youth and the Fight Against Death: What A Plague Tale: Innocence and Hellblade: Senua’s Sacrifice Teach Us About (Im)Mortality - Lysiane Lasausse • Medievalisms, Magic, and Macula: Encountering the medieval and the modern in Asobo Studio’s A Plague Tale: Innocence - Liam McLeod and Catherine Watts Playing The Crusades – 15:30 • Crusading Icons: Tropes of Crusader Authenticity in Digital Games - Mike Horswell • I'm not responsible for the man you are! Crusading and Masculinities in Dante's Inferno. - Katherine Lewis • A New Knights Templar for the New Apocalypse: The Brotherhood of Steel in Fallout 4 - Thomas Lecaque Closing Remarks – 17:00 Image Source: Foundation (Polymorph Games, 2019-20) Keralis, BUILDING A HUGE CASTLE! (2018)


TWITTER CONFERENCE GUIDELINES @MIDAGESMODGAMES ; #MAMG20 Create an Account or Sign In Follow us: @MidAgesModGames Find our Programme Follow Our Speakers Read the Papers Join In: #MAMG2020

TUESDAY 30 JUNE – FRIDAY 3 JULY 2020 Image Source: Foundation (Polymorph Games, 2019-20) Keralis, BUILDING A HUGE CASTLE! (2018)


WILL RETURN…

TWITTER CONFERENCE:

@MIDAGESMODGAMES ; #MAMG21

MAMO, LONDON:

@THEMAMOCONF ; #MAMO2021

LEEDS IMC:

@IMC_LEEDS ; #IMC2021

JUNE – JULY 2021 Image Source: Foundation (Polymorph Games, 2019-20) Keralis, BUILDING A HUGE CASTLE! (2018)


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