談德泉作品集 Tan Te-chuan's Portfolio (2018 Q2)

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談德泉 個人作品集

20 18 年 夏 天

Tan Te-chuan Portfolio

Summer 2018


持續尋找新的顏色。 我用顏色組合出我的創作。

Keep finding undeveloped colors. Millions of colors compose my creations.



談德泉

Tan Te-chuan 我是談德泉,1998 年生於台南,現在是國立成功大學工業設計系的大二學 生。

我的稱號很多,舉凡工業設計師、平面設計師、影片師、程式設計師、執 行祕書、同儕講師、或朋友,都有可能是別人眼中的我。我擅長學習各式 各樣的東西,從影像處理到平面排版、簡單的程式設計及網頁設計、後來 到工業及動畫建模及渲染、最近還有 C# 介面及簡單伺服器架設,涉獵範圍 非常廣闊。

單一的做法沒辦法拘束我,喜歡用複合媒材來實現想法,我不斷嘗試融合 不同技術來創造不單純的作品。為了達到我的目地,我永遠維持在學習的 路上。 I am Tan Te-chuan, 1998 born in Taiwan, is a second year student in the Department of Industrial Design in National Cheng Kung University. People usually regard me as various identities, including industrial designer, graphic designer, filmmaker, programmer, executive secre-tary, peer teacher, and friend. I am good at learning different kinds of things from video and image processing, layout arrangement, then simple coding and web design, then industrial and animation computer modeling and rendering, and C# layout and simple server setting-up. I have devised range in learning. Not being limited by old method, I use mixed materials and blend all the things together to create my works. I am still on the way called learning for breaking myself everyday.


3 6 10

29

41

個人 介 紹 Self Introd u

c tion

平面 設 計 企 劃 Graphic Design Projec t 影片企劃 t Video Projec

課 堂 實作 mentation le p m I s e s r C ou 雜項 Miscellaneous

「顏色」在這本作品集中代表著「方法」或「能力」。 第 三 頁 中 的 陣 列 色 塊 使 用 了 程 式 隨 機 產 生 的 54 組 Lab 顏色做出一個色塊牆,代表著使用多種方法來代 表使用多種方法的雙層意味。而「百萬種色彩」則是 我的願望,期許我的作品能像萬花筒一樣多采多姿饒 富意味。 “Color” represents “method” of “ability” in this portfolio. The color array in the 3rd page use 54 Lab color randomly generated by program, represents using several methods with using several methods. “Millions of colors” means my biggest wish, that I hope my works can very varied like a kaleidoscope.


Project

成 功大學第 26 屆學 生 會 正 副 會 長 選 舉 陳 估熊競選團隊宣 傳 平 面 設 計 26th NCKU Student Union Presedent Election Team Goobear Chen Promo Graphics Design

在過去的時間,成功大學學生會常常被認為沒有群眾基礎、亦沒有號召 力的空殼組織。學生會也因為成大過於繁瑣的系統造成施政效率不佳。 陳估熊及錢信達希望能喚起學生對校園的關心,並讓大家能藉由學生會 這個管道共同促進學生在校園內的權利。 即使同額競選,團隊還是成功將聲望擴散到全台各地校園中,亦打破了 台灣學生組織選舉在社群網站及媒體曝光的紀錄。 In past time, Student Union (SU) in NCKU was recognized as shell organization that without public opinion, having poor efficiency in execution. Goobear Chen and Chien Hsin-da hope to arouse public awareness in campus, and let students can access public issue easily. Even being an uncontested elections, the team had successfully promoted the election to all the campus, and broke the social media and broadcast exposure record of student organizition election in Taiwan.


於是我被門檻絆倒了 廢除外語畢業門檻

And I Was Stumbled by the Threshold

Abolition of graduational English threshold


我只是想找地方坐坐

開放舊 K 館 / 新 K 館 / 一活 24 小時營運

I just Want to Find a Place to Sit

Old K-Center / New K-Center / 1st Activity Center, Make them available 24/7


我在球場 等待日出

兩線道之涯

I Was Waiting for the Sunrise in the Court

Two-lane Chasm

增加球場使用時間,增設投幣式球場

Extension of the available time of the ball courts and make courts into coin-operated

促進校園交通安全,設置立體斑馬線 Paints 3D zebra crossing to make advancement of campus traffic safety


Project

2 0 1 7 成 大 南 友 全國巧傳 廣告影片

2017 NCKU TNC Chocolate Delivery Commercial

「傳情」是台灣大學生活中一個很常 見的活動。成大南友會在每年聖誕節 皆會舉行巧克力傳情,希望大家能夠 藉由傳送巧克力來表達自己的心意。 此屆南友巧傳廣告影片分為兩支劇情 影片及兩支介紹影片,藉由臉書粉專 推播使大家更瞭解巧克力傳情的活動 流程,及達到行銷活動的效果。

The Tainan Club of NCKU holds Chocolate Delivery avtivity annually to let everyone can convey their intention by sending chocolate. The commercials of the Chocolate Delivery this year composed by two short film and two introduction videos, promoting on Facebook, to make more people joined in our activity.


VIDEO A. Introduction Interesting To let people know about Chocolate Delivery VIDEO B. Drama Dating -> Break Up VIDEO C. Drama Story about friends VIDEO D. Introduction about the process of Chocolate Delivery use animation Release order: B, A, C, D

構想 Comcept


截圖 Screenshots_VIDEO A


截圖 Screenshots_VIDEO B


截圖 Screenshots_VIDEO C


截圖 Screenshots_VIDEO D


委託:成大南友會南友巧傳

Client: NCKU TNC Chocolate Delivery

https://bit.ly/2LgwoLE

https://bit.ly/2x6e5WG

https://bit.ly/2s0UxNn

https://bit.ly/2GCFr5W

團隊及備註 Credits & Notes


Project

成 大工 設 系 電 影(系學會影片組)

NCKU ID Student Association Film Crew (NCKU IDDI) 系電影隸屬於成功大學工業設 計系學會,是系學會中負責影 像創作的部門。除了協助系學 會所需影像內容、進行一些獨 立小型創作外,亦希望能培訓 未來系內影像人才。 我自進入大學時加入系電影至 今,期間參與了一些系電影製 作的影片計劃,後也以組長的 身份提供影像創作教學課程。 The Film Crew in Student Association of ID Department NCKU, as known as NCKU IDDienIn (IDDI), is a team that help the Student Association for video creation, doing some self-production, and hoping to train video human resources. I've joined IDDI from getting into the college, participating in some IDDI video project, and have provided some courses about video creation as the leader of IDDI.

系電影合照 IDDI Group Photo


系電影 2018 短片計劃 IDDI 2 0 1 8 Short Film


《兄妹》為 2017 年系電影的年度製作。

故事的主角-妹妹暗戀班上的帥哥同學, 但因為在學校的人際關係不好而被霸凌。 有一天回家時,在哥哥的房間裡,妹妹發 現了一本神奇的雜誌。

“Brother and Sister” is the annual short film of IDDI in 2017. Sister, the leading actress, had a crush on a handsome classmate, but being bully because of the poor interpersonal relationship. One day, she found a wierd magazine in his brother's room.

介紹、劇照 Introduction & Photos


劇照 Photos


劇照、團隊 Photos & Credits


工設系 2018 年冬季期末展「翻轉設計」委託系電影所製作的一個宣傳動畫。

「翻轉設計」取義於「翻轉教育」,利用方塊旋轉的形象,代表設計師尋求與使用者間能夠 有更多的溝通。 This is a animation that was delegated by 2018 ID Winter Final Exhibition “Flipped Design”. “Flipped Design” was named after “Flipped Classroom”, using rotating cube to represent desire about getting more communication between users and designers.

成大工設 2 0 1 8 冬季期末展宣傳影片 I DDI 2018 W in ter Fi n a l Exhibition Prom otion V ideo


我們希望把一些現有的概念視覺化及動態化, 將設計師與使用者溝通的過程串成一個連續的 故事,最後以菲利普·史塔克有名的「外星人榨 汁機」做結尾,表達使用者在工業設計所佔的 重要角色。 最後的成品效果比原本分鏡圖還來得流暢,其 中比較特別的是,這支是大學中少數所有素材 包括插圖、音效都是自行產出的影片。 We visualized the target concepts and made them dynamic, creating a story about the communication between designers and users, and ended up with the “Juicy Salif” by Philippe Starck, which represented users as important roles in industrial design. The final result was more fluent than our storyboard, and it was very special that all of the elements includes illustrations and sound effects were created by ourselves.

粗略分鏡 Draft Storyboard


截圖 Screenshots


委託:「翻轉設計」成大工設系 2018 年冬展

Client: “Flipped Design” 2018 NCKU ID Winter Final Exhibition

https://bit.ly/2LIQGh4

截圖、團隊 Screenshots & Credits


系電影成員 Members of IDDI


Project

2 0 1 8 成 大 化 工 之夜-脫鹵 開場影片 2018 NCKU CHE Night Opening Video

化工之夜開場表演前的開幕前導短片, 帶領大家對劇中角色有初步認識。 The opening short film of the CHE Night, made audience having basic knowing of main characters.

截圖 Screenshots


委託:2018 成大化工之夜

Client: 2018 NCKU CHE Night

截圖、團隊及備註 Sc reenshots, C redits & Notes


In Class Project

動 物油 土 骨 架 模型

Clay Modeling of Animal Skeleton 這 是 工 業 設計系 課 程「 基 本 設 計 」 的 作 業。藉由鐵絲及油土塑型成動物骨骼骨架 的造形,訓練學生對塑型的基本能力。本 件作品完整還原鴨嘴獸身上的 69 塊骨骼, 使其除具展示用途外還具有教育意義。

This is a work of the class “Basic Design” in Department of Industrial Design. It trained students’ modeling skills by using wire and clay to model an animal skeleton. This work highly restored platypus skeleton which mades up of 69 bone parts, being not only able to be displayed but also instructive.


研究和草圖(部份) Studies & Sketches (Parts)


相片 Photos


In Class Project

S.ma j i 親 子 賣 場購物體驗

S.maji parent-child shopping experience 這是工業設計系課程「設計方法」的作業。本堂課要求學生使用完整的「雙鑽石」設計流程,藉由觀察、訪談、 及發想,設計出符合使用者需求的互動機器人。 S.maji 是一款針對帶著 2~5 歲幼童的家長所設計的購物體驗,將 RPG 的模式融入在購物中,使孩子與家長 能在購物時有更多的互動。 This is a work of the class “Design Method” in Department of Industrial Design. It ask students to use “Double Diamond” design process, through observation, interview, and brainstorming design the interactive robot fitting users' demanding. S.maji is a shopping experience for parents with 2to 5-year-old children. It integrates RPG games into shopping, makes parents and children can have more interaction in shopping time.


我們一開始以家裡孩子還小的家長做為研究目標對象。因為 法規的規定,6 歲以下的幼童不能被單獨留置在家中,家長 們必需在購物時將孩子們帶在身邊。 在決定我們的目標客群後,我們在學校附近的幾間全聯針對 數位家長進行觀察和訪問,想知道家長們在帶孩子出門購物 時是否會遇到不方便的事。 We initially set parents who had small kids as our research target. Because of that law, kids less than 6 years old can't stay at home by themselves, parents should take them away when go shopping. We chose several PX Mart near by school to observate and interview some parents, wanting to know if they had any inconvience in shopping time.

背景 Background

我們發現孩子對購物絲毫不感興趣,而為了吸引家長對他們的注意而做 出一些調皮的舉動,常常會對家長們造成干擾。同時,家長們做任何考 量時都會先以孩子優先,所以親子友善的環境能夠吸引家長們的光顧。 我們勾勒了一個帶著小孩出門購物的媽媽的人物誌,並欲分析帶小孩在 購物過程中帶來的心情變化。 We had found that kids are not interested in shopping at all. They act up, which distrubing their parents in shopping. Kids is always a priority for parents, and parents are prone to children friendly environment. We outlined a mother persona who brings kid to go out, wanting to analyze the change in mood in the process of shopping.

訪問結果研究 Interview Result & Research


我們利用我們的人物誌來創建我們的使用者旅程地圖,並藉心情組合來尋找我 們可能的設計方向。我們發現,孩童對購物過程不感興趣是造成家長攜帶孩童 在購物時可能會遇到困擾的主因。因此,我們希望主動讓孩童參與購物流程, 並增進親子互動,使家長和孩童都能有更好的購物體驗。

感到好奇 Curious 背小孩 Babywearing

吵鬧 Make noise

問東問西 Ask everything

幫忙結帳 Help purchasing 吵著買東西 Nag to buy Something

We created the user journey map with our persona, and found our point of view by putting all the mood components together. We found that the main reason making partents being disturbed is kids' uninterest in shopping. Consequently, we hoped to create a shopping process for kids to be participated in, making better parent-child shopping experiences.

家長購買時心情變化表(部份,越高代表心情好) Parent's Mood Chart (oart, high means good)

設計方向 Point of View


在 決 定 設 計 原 則 後, 我 們 開 始 腦 力 激 盪,試著以孩子們的角度思考可行的設 計。與一般比起來更困難的一點是,我 們必須兼顧使孩子對購物過程感到有趣 與減輕家長的負擔。在體力激盪的過程 中,我們可以驗證並開發更多種不同的 可能性,並完成我們最後的設計。 After having our design principles, we started brainstorming and thinking the feasibility of any design, and it was more difficult for focusing on only to interest kids in shopping process but to reduce the parents' burden on taking care of kids. We also verified our design and developed variety of possibilities througn bodystorming, and finished our design.

體力激盪 Bodystorming



S.maji 提供賣場一個親子友善的概念,利用機 器人做為介面,並利用螢幕的輔助,使孩子以 RPG 遊戲的形式參與購物的流程。機器人會指 定孩子完成一些任務,而在解任務的過程中逐漸 完成整次購物。 機器人的顏色代表著它的個性,並可以為不同的 機器人設計不同的關卡,使孩子在每次不同的購 物過程中都能有不同的體驗。

S.maji is a ststem concept providing for parent-child friendly mart, with an appearance of robot as the interface, letting kids can join the shopping process througn RPG games. The robot would assign some missions for kids, and parents would finish the shopping when kids achieve all the missions. The color of the robots represent their characterizations, which makes them different in such their talking or missions. Children could have diversity of experiences playing with different robots.

演示 Demostration


觸控式面板是輔助孩子與機器人互 動的載具,並藉由不同的情境介面, 將孩子快速帶入遊戲中。 Touchscreen display is the vehicle to support the interaction between kids and robots. By several scenes of missions, it takes kids getting into the game rapidly and joyfully.

演示 Demostration


示範影片 Demo Video (0:52)

https://bit.ly/2LAC9nq

演示 Demostration


這堂課程的成果僅要求以影片為主,使用粗略草模輔助使用。 The presentation of the course only ask for video presenting and draft model.

藉由課程引導循序漸進,使我們對設計流程有更多的認知。 We had learned many design process by the course guildline.

備註及團隊 Notes & Our Team


Miscellaneous

台 灣高 鐵 車 票 重設計 THSR Ticket Redesign

2016 年 2 月,台灣社群媒體上掀起一股設計 師台灣高鐵車票的熱潮,我也不落人後試著 做出了一個自己的版本。 單純好玩,我想挑戰將車票以正方形尺寸製 作,並以字的大小及配色降低乘車時可能會 發生的錯誤。 In Febuary 2016, a movement blew up social media that designers, including me, designed their own THRS tickets and commented together. Just for fun, I tried to use square layout to make my own ticket, and preventing reading mistake with suitable font size and better color.


Miscellaneous

統 亞儀 錶 板 設 計競賽

KOSO Motorcycle Dashboard Design Compitision

This is a work of the class “Computer-aided Image-making” in Department of Industrial Design, cooperating with KOSO. I tried to blend vintage and digital elements together to make a industrialized feeling with needles and changing lights.

這是工業設計課程「電腦輔 助圖形設計」的作業,為與 統亞公司產學合作計劃。我 試著以復古及科技數位元 素結合,以橫向指針式與燈 光變化搭配營造出特殊的 儀錶板氛圍。


Miscellaneous

Lego NXT 超音波感測器 Lego NXT Ultrasonic Sensor

馬達 驅動手臂 Motor drive the arm

這是工業設計課程「產品設計」的作業。

B.T. Cat 是一隻讓孩子能快樂刷牙的貓咪玩偶機器人。 藉由在孩子拿牙刷時給予回饋,讓孩子更樂於主動刷 牙,養成愛刷牙的好習慣。 This is a work of the class “Product Design” in Department of Industrial Design.

牙刷掛鈎 Toothbrush hook

B.T. Cat is a toy robot to make children brushing their teeth happily. By the feedback, children can aggressively brush their teeth and cultivate habit.


示範影片 Demo Video (1:35)

https://bit.ly/2kxJvMn


拿掉顏色後,什麼都不剩。 Colors off, nothing left.


2018 Summer �


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