Your Catalyst To a Lucrative Business
3D Gaming Console Market Share, Size, Analysis, Growth, Trends and Forecasts to 2024 | Hexa Research
“The global 3D gaming console market to grow lucratively (over 12% CAGR) in the forecast period (2016 to 2024)”
06 May 2019, Hexa Research Inc. projects the global 3D Gaming Console Market to grow lucratively (over 12% CAGR) in the forecast period (2016 to 2024). Market volumes could surpass 61 million units by 2024. This may be attributed to the extraordinary gaming experience offered by 3D (three-dimensional) game consoles. Technical innovations have facilitated gamers to get a feel of the ‘real environment’ while playing. Higher affordability of 3D display technologies, latest software, and advanced devices have triggered a transformation in the gaming & entertainment industry. 3D gaming consoles project the images of conventional 2D games in three-dimensional format. Moreover 3D technology creates ‘near-perfect’ spatial localization that renders an accurate perception of surface materials in gaming. The ‘immersive’ feel thus offered is unparalleled. Demand is also buoyed by rising purchasing power. Youngsters, especially, are attracted to these games due to their realistic visuals. A major constraint on industry growth is the high developmental costs of gaming software. Prolonged gaming has an adverse effect on humans, especially the eyes. Also, with smart phones equipped with three -dimensional technology, the demand for 3D consoles may drop. The 3D gaming console market is split as per components, technologies, consumers, and geographies. Components include hardware and software. Some of the technologies are Leap Motion, Active Shutter Technology, Auto Stereoscopy, and Project Holodeck. Oculus Rift, KINECT motion gaming, Xbox IllumiRoom, and Polarized Shutter Technology constitute the rest.
Follow Us: