3 steps ahead presentation

Page 1


INTRO


Resources

Capabilities

Competitive advantage

Capabilities

RESOURCE-BASED STRATEGY

Strategy


BELIEVE THE IMPOSSIBLE


1. Steam engine

2. Mass production

3. Internet technology

4. Internet of Things

FOUR INDUSTRIAL REVOLUTIONS AND SERVICE LOGIC


SERVICE DESIGN FOR A COMPLEX WORLD


ORGANIZATIONAL STRUCTURE


LOGIC


APPROACH


our guidelines for creative pitches Free of charge: strategic creative debrief

Client brief

Analysis & Creative debrief

Creative Opening

Proposal

Design & Application Development

Design Management – manual – coaching

Implementation

APPROACH


PRODUCT OR SERVICE?


Product

Service

Tangible

Intangible

Storable

Perishable

Quality control with data

Define quality by experience

Measure output

Measure outcome

Repeatable

Very difficult to repeat Bonus

Can be patented

Very difficult to patent

PRODUCT OR SERVICE?


SERVICE BLUEPRINT FOR ANALYSIS


LITY I B SI A FE

FRA MIN G

&T ES T

P CTIVE

ES TI ON S

OBJE

EV AL UA T

QU

XT &

H

: W IE E RV ENC E I T IN PER EX ER

RE

N

AR C

IO

SE

&

CONT E

PROT OTY PE

T IN PR

ST

TEST

TS IGH INS ER US

MA ROAD

UE BL

TE

US

PREP ARAT

ION

AP

ORS M : ACT VIEW INTER

PERS

ONA

EYS OURN

DIME

NSIO

J ERS’

US

NS

IO

PE O SC N G I DES

LOSS OM LOTU SB

METHODOLOGY

PE RS ON AS

BO X -C OC D ON

SE LE CT I

E

NG

LE

EA

A

AL

ID

ON

CH

ID EA TIO N

GN

(

RS

SI

IO

R SE

PE

DE

S

TS EMEN QUIR N RE

US

) AY

PL

DESIG

T EP NC CO ICE SERV

AR

N CE


METHODOLOGY


Five generations working together in 2020

The employee experience (EX) equation

EMPLOYEE FOCUS


BREAK (KIND OF)


TRY THIS


STRATEGY


DIS ALREADY IS INNOVATIVE


DIGITAL IMPLANT SOLUTION = INNOVATIVE ACHIEVEMENT


STRATEGY

Tangible

RISKS AND OPPORTUNITIES

SCALE UP AND BE AGILE

Internal resources

Culture & Mindset

Process & Methods People

Data

Network

Structure

y Rapidl

Ability to fa ce

Intangible

Knowledge

CAP A B I LITI E S

DELIVER EXPERIENCES not just products and services

CONTINUOS IMPROVEMENT of human relationships


PEOPLE

CULTURE & MINDSET

NETWORKS

BRING RESOURCES TOGETHER


set objectives

set KPI

aspirations and skills

reward

train

creative leadership

strong structure

SHORT-TERM AND LONG-TERM GOALS


• Phase A: Analyze • Phase B: Empower • New Service

• Phase C: Scale up

STRATEGIC RECOMMENDATIONS


ATLANTIS&SIMPLANT ARE SERVICES You already know how to do this.

PHASE A


PHASE A


YOUR KEY ASSET: PEOPLE Make the best out of them!

PHASE B


Employee motivation

Business Results

Employee value

Customer value

GAMIFICATION


“How do we make work fun and empower people through service?” “How to begin the journey of shifting the mindset from within?”

PHASE B: NEW SERVICE IDEA


INTERNAL GAME!

PHASE B: NEW SERVICE IDEA


USERS

Figure out

Engage

Task to solve by direct contact Recieve password “Virus� on computer Call IT

Enter pass. + join Get explanation + reward Get access, download app First task

Field task

Group task

Trust task

Understand game logic End of season

Rewards & gratitude Waiting for next season Pre-season party

Epiphany, confusion Risk, guilty pleasure Puzzling, challenging

Confusion, disappointed Annoyed, freaked out Hope, fear

Relief, closure Clarity, confusion, pleasure Curiousity

Ego boost, satisfaction Secret kid, creativity Discomfort, validation, belonging Exploration, excitement, uncertainty Reflection, comfort, pro-feeling Epiphany, relief, loss Satisfaction, pride, bond Excitement, wonder, missing Popularity, engagement

Try to figure out

Curiousity

What does the user feel in this step? Pay attention

EXPERIENCE

Triggered

What does the user do in this step? Notice visual symbols

ACTIVITY

Ignore

STEPS AWARE

Notice, understand, be triggered.

JOIN

Decide to use, pre-use

USE

First use, further use

PHASE B: NEW SERVICE IDEA

LEAVE

After use, re-use


WE’D LIKE TO • IMPROVE the employees’ experience and involvement • DEVELOP capabilities for internal innovation • PREPARE for change and measure benefits • ACCOMMODATE to service logic with creative thinking • RE-EVALUATE internal resources

PHASE B: NEW SERVICE IDEA


DISCOVER. FURTHER EXPLORE


MAKE IT BIG

with full organizational commitment

PHASE C


Use the knowledge and ideas of your people. Champion in the service economy. Deliver experiences through services and products.


MAKE BEST FROM WITHIN EVOLVE FOR INNOVATION BE 3 STEPS AHEAD


THANK YOU



Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.