Children Playing Outside

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English

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Contribution for the preparation of the book The Coloring book is the outcome of the collaborative work of all the Partners for the development of the Children Creating Children’s Games Project, namely the following: Coordination Organization Tsar Simeon Veliki school, Vidin, Bulgaria

Partner organizations Mobil Imam Hatip Ortaokulu, Istanbul, Turkey LYCEE GENERAL & TECHNOLOGIQUE V.SCHOELCHER, Martinique, France CEIP "FÉLIX CUADRADO LOMAS", Cisterniga, Spain

The eTwinning project’s TwinSpace (web site): https://twinspace.etwinning.net/81379


Children Creating Children’s Games ERASMUS +2018-1-BG01-KA229-048043

“CHILDREN PLAYING OUTSIDE” street games from Bulgaria, Martinique (France), Spain and Turkey

2021


About the Erasmus+ project This project is Strategic Partnerships supporting exchange of good practices. Four schools are partners in the project. All partner schools have students from different groups and are facing problem to integrate some of them. For better results we think that we have to change the method 'integration' with 'inclusion'. To know more about EU countries and know more about European cultural heritage is one of the ways we can follow at school. We have to use also methods from non-formal education. We want to raise students’ motivation to learn new things. We decided to show our students that our cultures and traditions are not so different. We started from the street game, that every child is playing with his friends. In our project we made researches to find the common in our games from the childhood, to find similarities in our traditions and holidays. Our inspiration for this came from one of our eTwinning projects. Our students have had the opportunity to attend students’ exchanges, to learn on-site about other cultures and to collaborate with the other students. This project has been carried out transnationally because the issues are transnational. We, all partner schools, have seen that most of our students have similar questions, like: "What is to be European or how to be European even you are not from Europe". One of our partners is from small island far from Europe. That's why, we come together for this project. Students seen themselves as a part of a land without borders, that allows the achieving of cross-educational purposes: democratic citizenship, peace and legality. The main goal of the project was to improve 'classical' education of our students to 'inclusive' education by exploring European values and culture, and enhanced ICT and digital skills. The project objectives: 1. Enhance students understanding of European values - freedom, tolerance and non-discrimination, through collaboration and students’ exchanges. 2. To help for integration and social inclusion of all students and especially the students from minorities, migrant families and students meeting some obstacles. 3. Share and develop ideas and tools how to use the European cultural heritage to change 'classical' education to 'inclusive' education. 4. Enhance students' and teachers' ICT and digital skills. In the beginning of the project the partners started an eTwinning project. All outputs can be found in our public TwinSpace pages. ICT and digital skills have been an important tool in our project. Our students created 4 outputs: 1. A book "Children Playing Outside"- descriptions of 15 street games(3 per country), with illustrations, movies(in online version) and comparison with similar games from the other countries 2. A collection Digital educational resources "On the Trail of the European Cultural Heritage" - a page in our public TwinSpace containing online games 3. Coloring book "On the Trail of the European Cultural Heritage". The drawings represent traditional holidays and artefacts of the project counties 4. A movie "We are not so different"





Higher than the Earth From Bulgaria


Title - Higher than the earth (Po-visoko ot zemyata, Bulgarian) Level of complexity (1 do 5) - 2 Age – 6+ Group size(min-max) - min 5 Type of activity – outdoor game Objectives (competences) - no Preparation – no Materials - none Instructions - A volunteer is chasing the others to catch them. The other kids have to find place to step on to be higher than the earth for only 5 seconds. If they are higher than the earth the catcher can’t touch them. When the chaser catches somebody, they exchange roles. And the chase proceeds.


Lady From Bulgaria


Title – Lady Level of complexity (1 do 5) - 3 Age - 6-year-olds to 12-years-olds Group size (min-max) - min-2 max-10 Type of activity – outdoor game Objectives (competences) - The object of the game is to reach the box with number 10. Preparation - A play field must be drawn before the game. Materials – pebble, chalk Instructions - Each participant must take up a pebble. A one to ten playing field is drawn. The first participant throws their pebble at number one. They must jump over that number and proceed to the next. This is repeated until one of the participants reaches the number ten field. Tips for the facilitator – provide a place whit enough space for all the players.


Strajari I ahashi From Bulgaria


Title - Strajari I apashi (Officers and thieves) Level of complexity(1 do 5) - 3 Age – 7+ Group size(min-max) - min 4 Type of activity – outdoor game Objectives (competences) - none Preparation – separation into two teams Materials - none Instructions - The kids are divided in two teams. The thieves have to come up with a secret password which they might need to tell once they’re caught.(Players may determine a specific interval of time in which they can play) The team of the officers has to count to ten while the team of the thieves runs away and hides. Once the counting has finished,the officers have to start looking for their opponents. If they find one, they must chase them and catch them. After a thief is caught, the officers will tickle them so that they can get to know the secret password. Once a thief is caught, they become a part of the other team and have to hunt their old teammates.The game ends either when all of the thieves are caugh or after the time is up. The winning team is the one with more players in it . Tips for the facilitator– Provide a big open space with possible hiding spots.




Hoop game From France


Title - Hoop game Level of complexity (1 do 5) - 5 Age - 6+ Group size (min-max) - min1 Type of activity - outdoor game Objectives (competences) - drive the metal hoop Preparation : Materials - a metal hoop, and a wooden stick with a hook Instructions 1st stage: stabilize the hoop and place the hook on the hoop. 2nd stage: Drive and guide the hoop with the stick. 3rd stage: Try to drive the hoop as long as possible over a long distance. 4th stage: For fun you can participate in races.


The spinning top From France


Title - Spinning top Level of complexity (1 do 5) - 5 Age - 5+ Group size (min-max) - max 1 Type of activity - outdoor game Objectives (competences) - the spinning top turn a long time Materials - a spinning top, and a thread Instructions –

1st stage: Wrap the thread around the base of the spinning top. 2nd stage: Hold with one hand the tip of the thread and the spinning top. 3rd stage: Throw the spinning top by pulling on the thread quickly on the ground, or a table. 4th stage: The spinning top must rotate as long and as fast as possible.


Tug of war From France


Title - Tug Of War Level of complexity (1 do 5) - 2 Age - no require Group size (min-max) - min 2 Type of activity - outdoor game Objectives (competences) - none Preparation - none Materials - A rope Instructions - Pull on the rope 1st stage: Players get to separate themselves in two teams with equal weights and strength 2nd stage: Each team go to an extremity of the rope, in order that the middle of the rope is between the two teams. 3rd stage: As the game starts, both teams pull on the rope on their own side to win The game ends when one team let the rope fall down, or when a team brings the other one to the center of the game area




Bottle tops From Spain


Title - “Bottle tops”.”LAS CHAPAS”. Level of complexity (1 do 5) – 3 Age – 3+ Group size – min. 2 players Type of activity - out energizer Objectives (competences) - ability, coordination and patience. Preparation – separation into two teams Materials – a chalk and bottle tops Instructions – A path is drawn on the floor with chalk. From the starting line, players flick their bottle tops in turns towards the finish line. If participants flick their bottle top outside of the path, they go back to the starting line. If someone takes another else’s top outside, he/she will go back to the starting line again.


The frog From Spain


Title - THE FROG Level of complexity (1 to 5) - 4 Age – 6+ Group size – min.2 Type of activity – in and out energizer Objectives (competences) - Coordination, agility and aim. Preparation – Participants place in a line in front of the frog game. Materials – ten metal discs and a special table for this game Instructions – Participants shoot a disc and try to introduce it into different holes you see in the game. They place two meters far from the frog. Each hole is worth a different number of points. After shooting, you count your points:  Frog: 50 points  Windmill: 25 points  Bridge: 10 points  Other holes: 5 points The winner is the player with more points.


The Handkerchief From Spain


Title - “The Handkerchief” (Steal the Flingsock).”EL PAÑUELO”. Level of complexity (1 do 5) - 2 Age – 3+ Group size – min. 7 Type of activity – in and out energizer (the street, the playground of school, the park, the gym…) Objectives (competences) - Coordination, attention and agility. Preparation – We need to split the whole group in two teams with the same number of participants (6). An extra person is needed to hold the handkerchief and he/she must be in the middle of the court. Materials – a scarf or handkerchief… Instructions – We need to give a number to each member of both teams, from one onwards. Another participant will hold the scarf or handkerchief. He/She will call one of the numbers. Participants will pay attention, and the called number will run towards the scarf to grasp it and run back with his/her team. The other team’s participant who run to the scarf too will try to catch the one with the scarf. If he does not catch him, he is eliminated and other member of his team will assume his number. The one with the scarf will win a point for his team. If he catches him, the one with the scarf will be eliminated and the other team will win a point for his team. The winner is the the team with more points.




Five stones From Turkey


Title - Five Stones Level of complexity (1 do 5) - 4 Age - 8+ Group size (min-max) - min 2 Type of activity - outdoor or indoor game Objectives (competences) - have fun Preparation - finding five stones Materials - 5 stones the size of a hazelnut Instructions - Everyone plays individually. The game has 6 stages. The game is played with five stones. The players start by casting the stones on the ground and then trying to pick them up one-by-one, and then in groups of two, three and four. In the second part of the game, called köprü (bridge),the players must pass the stones one-by-one first trough their thumb and forefinger, then through their forefinger, middle finger, middle finger and finally their ring finger and little finger. In the last part of the game, they throw all the stones in the air and try to catch a stone on the top of the hand.The stones caught are then grabbed by the same hand. The number of the stones caught is entered into player’s score. Whoever fails to catch a stone or comes in last in the “bridge” part, is out of the game. Whoever reaches the agreed-upon number first, wins the game.


Pat Game From Turkey


Title - Pat Game Level of complexity (1 do 5) - 2 Age - 7+ Group size (min-max) - min 3 Type of activity - outdoor game / indoor game Objectives (competences) - have fun Preparation - No preparation Materials - No materials Instructions - The players tells rhyme that also rules the game. And the rhyme is like this. First game instructor says: Let’s get a sieve and play with it. Then gamers says: Ok. Take. Again game instructor says: Let’s put corn inside (in it) Gamers: Let’s put. Game instructor: Pop the corn on the fire. Gamers: Let’s pop the corn. As fast as the game instructor says “PAT” and act quickly ( when he/she shouts as “PAT” ) The gamers also jump where they are. Too much bouncing player or delayed one will eliminate from the game. In this way, we find the winner.


Seven tiles From Turkey


Title - Seven Tiles Level of complexity (1 do 5) - 3 Age - 7+ Group size (min-max) - min 4 max 12 Type of activity - outdoor game Objectives (competences) - have fun Preparation - ball and 7 stones Materials - 7 stones with different size Instructions - Everyone can’t play individual. The selection of the player with the rhymes is determined first. Players are divided into two groups as A and B. Seven tiles stacked in a row. Groups A, tries to shoot the tiles. The purpose of group A, re-arraying the tiles demolished. The aim of group B is prevent members of group A by hitting them with ball.


This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be responsible for any use which may be made of the information contained therein.


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