Violeta Michailova- Architecture Portfolio 2017

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VIOLETA MICHAILOVA Art, Architecture, Design


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TABLE OF CONTENTS CV

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Artists Residence

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Music Library

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The Forest

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Skogafoss Walkway

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Work Samples

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Building Ontario Place

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Personal Projects

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CV Tel: 647-818-4160 Email:violetmichailov@gmail.com 23 The Greenery Oakville, ON Canada, L6H 6J6


EDUCATION 2015- Present Cambridge,ON 2010-14 Mississauaga,ON

University of Waterloo School of Architecture, Candidate for Bachelors of Architectural Scince,Honours Co-op Cawthra Park Secondary School, Regional Arts Program, Visual Arts Major

EXPERIENCE January-April 2017 Toronto,ON

November 2015 Cambridge,ON

May-August 2014 Mississauga,ON

Architectural Intern at KAVE Architects, • • •

University of Waterloo School of Architecture, Open House Volunteer Architectural Intern at Vividgraph, • • •

2012-2014 Mississauga,ON

Produced construction drawings in AutoCAD 3D modelling in Revit for ongoing projects Produced conceptual drawings and schematic designs for residential and landscape projects Designed company’s blog and edited blog posts

Designed and modelled elements for interactive presentation Learned rendering theory and programming rendering software Designed shaders for in-house rendering software

Volunteer at Mississauga Lakeview Library, • • •

Worked with library staff to determine aesthetics of summer children’s program designs Painted murals and sets for annual summer play Designed the aesthetic of the designs for library events

AWARDS 2015

University of Waterloo Entrance Scholarship, Average above 90%

2014

Ontario Scholar and Cawthra Park Scholar, Grade Point Average Above 80%

2014

Cawthra Park S. S.- Architecture Design Award, Highest Grade in Grade 12 Architecture Course

2017

Member of BRIDGE and F_RM LAB at the Waterloo School of Architecture

ACTIVITIES

SKILLS Analog: Laser Cutting Shop Tools Hand Drafting Sketching

Adobe: Photoshop Illustrator InDesign After Effects

Modelling: Rhinoceros Grasshopper 3DS Max Google Sketchup

Render: V-Ray Maxwell Keyshot

AutoCAD Revit Maya Zbrush

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ARTIST’S RESIDENCE 2A STUDIO PROJECT Programs Used: Keyshot, Photoshop, Rhino and Illustrator. With this project I wanted to explore the nature of an artist’s studio in relationship to light and interaction between the artist, art and public. I wanted to create bright, open, almost luxurious spaces for artists to create and interact and therefore made the sleeping quarters quite compact. The idea is to seperate the art from the personal quarters so as to give the occupants space away from their art, a place to refresh.


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This project is an exploration into the design of co-operative artist residences. The area around Lansdowne station is rich in arts culture. The site axonometric to the right shows the studios and other arts related spaces are in the surrounding area. Despite the large arts community, artists are being kicked out of their studio spaces by new companies buying up the real estate in the area.

Inside the artist Brain is an effort to give the artist back their space and engage the community even further into the arts community. The project aims to increase public space in the 100- person residence by combining the shared living and dining with the studio spaces as well as designing gallery spaces as the main circulation throughout the building in order to allow people to see how artist work, to be engaged the artist’s though process, their brain.


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The west facade, facing Lansdowne, becomes an extension of the gallery space. Artist exhibit their works in process or finished work for display to be seen from people walking on the street. Artists are given large studio spaces and shared living spaces in order to encourage social interaction. The sleeping quarters, in comparison, are quite small.

The goal is to allow people to spend most of their time in the open and bright studio and shared living space. The open multifunctional studio space is a reflection of the 21st century studio. The studio space is no longer about lone artist painting, but about interaction and the sharing of ideas.


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MUSIC LIBRARY 1B STUDIO PROJECT Programs Used: V-Ray, Photoshop, Rhino and Illustrator. The Parkdale design is a project that allowed me to explore how acoustics and architecture interact to create unique and evocative spaces. Since the area did not have many community spaces I centered the design on a multi-functional theater. Every space has a different acoustic function whether it is an open place for conversation, or quiet reading room or an acoustically optimal performance space.


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Ground Floor 1 2

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Basement

Second Floor


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Interior Rendering Showing the Reading Areas and Practice Room on Second Floor


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1- Sectional Perspective


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Bridge

Theater

Spine

Exploded Axonometric


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2- Section through Theater

3- Section through Atrium

The axonometric on the left shows how the building is seperated into 3 main sections. There is the Theater, the Bridge and the Spine. The theater is the heart of the building protruding outward to allow people to see the stage from the street and from the bridge.

The bridge also houses practice rooms that protrude outwards much like the theater. There are no windows to view inside but there would be openings in order for sound to be projected outward and be heard from the passerbys on the street.

The bridge is the form that connects the two armatures of the spine of two armatures of the building. It is raised off the ground in order for people to see the stage when walking past the library.

The main armature is the L-shaped form that houses the main stack areas, offices and reading rooms.


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THE FOREST DIGITAL FABRICATION PROJECT Programs Used: Grasshopper, Rhino,Kangaroo, Ladybug Illustrator, Photoshop The project is an exploration into how to create responsive, comfortable public spaces that promote healthy and social lifestyles. It is located in a widely used public plaza. The stepped seating underneath the shady canopy of the structure provides a place that people can enjoy all year long. The roof opens to allow light during colder seasons and closes to shade during the summer months, creating a place of respite during a long day. The pavilion not only responds to its environment but helps it thrive. As more people gather and air gets polluted the greenhouses shaped as twisted trunks open(shown in the diagram) and purify the air by ciculating oxygen and cleaning the air using filters that turn on when they sense the greenhouses’ movement. The purpose of this space is to create a public space that both promotes social interaction and helps the environment based on changing circumstances.


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Operable Operable

Before

After


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Laser Cut and Assembled Model

Elevation


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Plan

Elevation

In the second iteration of the project the public gathering space evolved into an ocuppied pathway. The design was meant for hotter, more humid climates. The kinetic sculpture suspended in each module would then move as the wind blows anf provide a breeze to beat the heat.

The second half of the project was also meant for experimenting with Grasshopper, Kangaroo and Ladybug. The Tensile Structure was modelled in Kangaroo . Then in order to analyze the design Ladybug was used to analyze the sun pattern and optimize the shadow areas for longer parts of the day.


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SKOGAFOSS WALKWAY ENTRY IN THE SSEF COMPETITION Programs Used: Rhino, Illustrator, Photoshop, Keyshot This was a group project that was also an entry in the Steel Structures Education Foundation Design Competition where the theme was ‘suspend’. This suspended walkway is meant to create the most accessible and least harmful hiking path on the site. One of the main features of the design is a moving platform behind the waterfall that connects the path on one side of the waterfall to the other. One would be able to hear the water crashing in front of them, the water spraying their face and seeing the light glinting off the water and the glass of the platform, a waterfall experience like never before.


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Plan


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The suspension cable shown in this diagram shows the steel design which anchors the walkway to the rock face. This specific suspension detail supports the walkway with minimal damage to the surrounding environment and minimal visual disturbance around the waterfall.

Steel Suspension Cable Detail

The plan above shows how the walkway connects the small town to the regularly visited natural landmark with a beautiful scenic and fullyaccessible pathway.


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Moving Platform behind the waterfall

Turbine Detail


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Moving Platform Behind the Waterfall

This diagram shows a section of the platform that I designed located behind the waterfall. The platform is made of steel and glass. This connection detail shows how the glass is safely secured to the steel so anybody walking on the platform would be safe.

In addition they would be able to get an immersive experince of the waterfall. The Turbine Detail shows how the turbine is connected to the platform in order to be powered by the waterfall itself.


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WORK SAMPLES KAVE Architects Programs Used: AutoCAD, Revit, Photoshop, Wordpress These drawings are a selection from my contribution at my internship at KAVE architects. I worked on various projects ranging from residential to commercial. My work included perparing presentation packages that included plans, section and elevations drawn in AutoCAD. I also worked on creating site plans and construction drawings. Other tasks included updating Revit models, designing plan schemes for residential projects and designing the blog page of the website.


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BUILDING ONTARIO PLACE 2B STUDIO PROJECT Programs Used: Rhinoceros, Laser Cutting, Hand Modelling This model represents a section of a landscape design rebuilding Ontario Place. After researching Ontario Place my partner and I saw it’s major setback is it’s disconnect from Toronto. Our project aims to increase circulation and accessibility through the park. Our primary design strategy was to connect Ontario Place to Toronto through the Martin Goodman Trail which traverses the entire Toronto Waterfront. The new path follows the Ontario Place waterfront and provides secondary pathways that meader through the park. The multiple set of pathways offer various conditions for people to explore in any order they choose. The pathways orchestrate a sequence of experiences that vary from hovering on top of the water to tunneling below the earth. Each pathway has multiple connection points in order to allow people to experience multiple narratives in a customizable order.


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Section

Plan


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PERSONAL WORK VARIOUS PROJECTS Programs Used: Zbrush, 3ds Max, Photoshop,VRay In addition to architecture my intersts include film and visual arts. On my own time I have experimented with rendering different materials and lighting conditions. The images on the right show the process of rendering the sculpture I modelled using Zbrush. During a case study of Pompeii I created reconstructions of prominents buildings like the buildings that make up the 2 forums, as well as the house of faun. Using maya to model, Keyshot to render and animate and After Effects to compile the presentation I created a series of walkk-throughs through the city of Pompeii as it once was.


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My interest in ornament led me to study its uses from Roman times to the 20th century. I was fascinated with its beauty and storytelling power. Through researching and modelling my own versions I was trying to figure out how its fundamentals can be applied to current architecture. The models here are modelled in both Maya and Zbrush. The basic shapes were modelled in Maya and then exported into Zbrush to sculpt the details.

I designed an exhibition type space in Maya for these pieces to exhibit them in the surrounding that I thought was appropriate. I know that the type of ornament that I sculpted could not be applied to architecture today . But its ability to enrich the architecture by telling stories is something I try to accomplish through my own designs using contemporary design details. The images on the right show the reconstructions I modelled and walkthrugh animations for a case study researching Pompeii’s architecture and history.


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https://www.youtube.com/watch?v=o9YwYAid5U0

https://www.youtube.com/watch?v=l1pEc4hIrW0

https://www.youtube.com/watch?v=syYFNC3oLLk Please follow links to view videos


Thank You for Your Time


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