Virginia Sports Hall of fame & Museum
SOL Education Programs Pg 1-2 Planning Your Visit • Pg 3 Preschool Ages 3-5 Pg 4 Grades K-2nd • Pg 5 Grades 3rd-5th Pg 6 Grades 6th-12th • Pg 7 In Your Classroom! Pg 8 Other Programs • Pg 9 Teacher Resources
Honor.
Educate.
Entertain.
Planning Your Visit Plan your visit at least two weeks in advance for educational programs, guided tours, and scavenger hunts. TWO WAYS TO BOOK YOUR RESERVATION:
1) Call 757-393-8031 ext 10, Monday through Friday between the hours of 8:30 am and 3:00 pm OR 2) E-mail ahlesk@vshfm.com with your name, group name, contact number, program date , number of students and if you would like an education program, guided tour and/or scavenger hunt. In the subject line of the e-mail please put: Education Reservation. After scheduling your visit, you will be e-mailed a Confirmation/Invoice sheet, directions to the Museum, our Museum Policies sheet and the FAQ sheet.
GROUP PRICING
Groups of 15 to 100 students - $6.00 per student which includes admission, a guided tour, and an educational program or scavenger hunt These prices are good through June 30, 2011.
CHAPERONES
Teachers and teacher assistants who show their school identification will get in for free. Teachers without school identification and all adult chaperones will be required to pay a $6.00 admission fee. In order to have enough supervision, one chaperone is required per 10 students.
STUDENT CONDUCT
Teachers and chaperones are responsible for the behavior of the group and must remain with the group at all times. The Virginia Sports Hall of Fame & Museum reserves the right to terminate the visit, without reimbursement, to any group or individual that is inadequately supervised or acting in an irresponsible manner.
PAYMENT
Full payment is required on the day of your visit. Mastercard and Visa are accepted. Checks should be made payable to: Virginia Sports Hall of Fame & Museum
CANCELLATIONS
We ask that groups cancel their scheduled field trip 14 days prior to visit. Groups cancelling 13 days or less prior to their scheduled visit will be required to pay the full cost of their reservation.
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Planning Your Visit Continued
WHEN YOU ARRIVE
Education staff will greet your buses on Middle Street (please keep students on the bus). Your group leader will be asked to present the Confirmation/Invoice form (with total number of students and adults filled out) and payment to the ticket office upon arrival. If your departure time has changed, notify the Education staff immediately.
BUS PARKING
Free Bus Parking is available. Parking instructions will be given to Lead Bus Driver upon arrival.
LATE ARRIVAL
If your group is more than 15 minutes late we cannot guarantee you will have enough time to complete the scheduled program or guided tour and museum staff will adjust the tour as needed.
TOUR AGENDA
10:00 Arrival to Virginia Sports Hall of Fame & Museum 10:00 – 10:15 Students, teachers, and chaperones will unload from the buses. If you are
10:15 – 12:30 12:30 12:30– 1:00
scheduled to have lunch at the museum, bagged lunches will be dropped off in the Sports Gallery. Everyone will go to the Cox Communications Theater for orientation. Students will tour and interact on the first and second floor of the museum, see one of our inspirational videos, visit the Final Score Gift shop and participate in one of our Education Programs or Scavenger Hunts. Departure for groups not staying for lunch. Bagged lunch in the Sports Gallery if scheduled, then departure.
LUNCHES
Groups may bring bag lunches to eat in the Sports Gallery before returning to school providing that the Sports Gallery is available. Vending Machines are NOT available.
THE FINAL SCORE GIFT SHOP Teachers can request that groups not visit the gift shop. Requests can be made upon arrival. Only 10 students, with a chaperone, are allowed at a time in order to better serve you.
SEE PAGE 7 FOR MORE INFORMATION ABOUT BRINGING THE HALL OF FAME INTO YOUR CLASSROOM!
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Preschool 3 – 5 year olds • All Preschool Programs are ONLY available “In Your Classroom” and a minimum of 2
programs must be booked.
• Preschool Rates: $80 for two programs, $30 for each program booked thereafter for
the same day.
• Mileage is free if your preschool is located in Chesapeake, Hampton, Newport
News, Norfolk, Portsmouth, Suffolk, or Virginia Beach. Those wishing to book a Preschool Program in another city should check with our reservationist to see about travel to your area. • Minimum of 10 preschoolers, maximum of 25 preschoolers per program. • Teachers and assistants must be present and able to help during entire program. • Program will run from 25 – 35 minutes based on age of group and attention span. Contact Jennifer Barnes at (757) 393-8031 ext. 14 or barnesj@vshfm.com to book in your classroom! MATH Teach Me Math at the Ballgame (VA Math Foundation Block 1,2,3,4,5,6) Your preschoolers will take an imaginary trip to a Washington Nationals baseball game! At the game, the students will find shapes, colors and letters - all without having to leave their seats! At the end of this program your preschoolers will complete an art project about their trip to the ballgame!
SCIENCE The Senses Come Alive
This program teaches your preschoolers about the five senses. Sight, touch, taste, smell and listening have never been so much fun as they are with these hands-on activities! This program will wrap-up with the students hearing the story of The Brave Little Monster and will ask them to figure out all the senses he uses to ward off the scary boys and girls!
CHARACTER DEVELOPMENT Mini Hall of Famer (VA Physical & Motor Devlp’t Foundation Block 4/VA Personal & Social Devlp’t
Block3,4)
Students will learn what it takes to become their best self in and out of the classroom. This program teaches the importance of honesty, respect, sharing, individuality and self-confidence. Following a story, your preschoolers will make a silly art project - sure to be placed on the fridge at home!
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Grades K – 2nd
The following programs are also available IN YOUR CLASSROOM!!!
MATH We Like to Move It, Move It and Learn It: MATH
ONLY AVAILABLE IN YOUR CLASSROOM See pg. 7 for the full description! Math SOL K.2, K.4, K.5, K.6, K.7, K.8, K.11, K.12, K.13, K.14, K.18 Math SOL 1.1, 1.2, 1.3, 1.4, 1.5, 1.8, 1.10, 1.15, 1.16, 1.17, 1.18, 1.20, 1.21 Math SOL 2.1, 2.2, 2.3, 2.5, 2.6, 2.10, 2.11, 2.16, 2.20, 2.22, 2.23, 2.25
Teach Me Math at the Ballgame (Math SOL K.1, K.2, K.3, K.7, K.8, K.9, K.12, K.14, K.15, K.17/1.5, 1.6, 1.10, 1.11, 1.15, 1.17, 1.19, 1.20, 1.21/2.2, 2.3, 2.4, 2.11, 2.16, 2.18, 2.19, 2.20, 2.23, 2.25) Before the ump has a chance to yell, “Play Ball!” your students will have begun reviewing SOL math skills as they take an imaginary trip to a Washington Nationals baseball game. Teachers, you will be able to evaluate your students as they calculate the purchase of tickets, order food and much more as your students share their answers using our ACTIVoters. Each grade level has its own version of this program. Students will never look at a baseball game the same way! SCIENCE A Sense of Matter (Science SOL K.2, K.4)
Your students will figure out what’s inside the gift box for the Washington Redskins to use on game day. Students will review the five senses and the different physical properties that can describe an object. This hands-on learning activity will have them using all five senses.
What’s the Matter (Science SOL 1.3, 2.3) NOT AVAILABLE IN YOUR CLASSROOM
Using toys from our Matter Toy Box, your students will feel air with our Airzooka 2000, see what liquid can and cannot do with our Tornado Tube, and figure out which solids change shape with our Shape Shifter Jar. These experiments will have them answering the question of “What’s the Matter?”.
HEALTH Lunch Pyramid (Nutrition Health SOL K.1/1.1, 1.2/2.1, 2.2)
Your students will design their dream lunch and then redesign their dream lunch using the Food Pyramid as a guide line. Not only is this program a review of the new and improved Food Pyramid, but it allows students the hands-on opportunity to make a visual representation of what they’ve learned. Students will also learn about the importance of regular physical activity.
CHARACTER DEVELOPMENT Hall of Famer in Training (Health SOL K.2, K.3, K.6/1.4, 1.6/2.2 History & Social Science SOL K.8/1.10/2.10) This program teaches your students what it takes to be a Hall of Famer! Your students will be actively learning how to draw conclusions, discovering the importance of respect, honesty and self-control while exploring how to be a team player in and out of the classroom. Book this program early in the year to bring unity to your new class or at the end of the year as a class bonding experience they’ll never forget!
Please use p.10 as a reference when booking your program!
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Grades 3rd – 5th
The following programs are also available IN YOUR CLASSROOM!!!
MATH We Like to Move It, Move It and Learn It: MATH ONLY AVAILABLE IN YOUR CLASSROOM See pg. 7 for the full description! Math SOL 3.1, 3.3, 3.4, 3.9, 3.13, 3.14, 3.15, 3.18, 3.19, 3.22, 3.24, 3.25 Math SOL 4.1, 4.4,4.6, 4.8, 4.13, 4.14, 4.15, 4.17 Math SOL 5.1, 5.2, 5.3, 5.8, 5.9, 5.10, 5.12, 5.13, 5.14, 5.15, 5.16, 5.19
Teach Me Math at the Ballgame (Math SOL 3.1, 3.2, 3.3, 3.5, 3.8, 3.9, 3.14, 3.15, 3.17, 3.18, 3.23/4.1,
4.2, 4.4, 4.7, 4.8, 4.13, 4.14, 4.15, 4.16, 4.17, 4.19/ 5.1, 5.2 ,5.3, 5.5, 5.6, 5.8, 5.9, 5.10, 5.11, 5.12, 5.13, 5.14, 5.15, 5.16) Your students will be whisked off to an imaginary game featuring the Washington Nationals baseball team. You will be able to immediately evaluate the mastery skills of your students as they figure out how many gallons of juice to buy for the group, define the distance around the outside of a box of popcorn, and much more as your students share their answers using our ACTIVoters. Each grade level has its own version of this program. Baseball will never seem the same to your students.
SCIENCE The Simple Six (Science SOL 3.2, 3.3) Let us help you introduce or review the six simple machines. Your students will learn “The Simple Six Shuffle” with fun, kid-friendly upbeat music and play Simple Six Bingo. “The Simple Six” have never been so much fun! Freddie the Force Mascot (Science SOL 4.2) Freddie the Force Mascot needs your students’ help to create a new launch device for his Half-Time T-shirt Give Away. By trial and error, your students will explore the capabilities of different catapults while trying to get Freddie’s t-shirts into the target. Before experimenting with the items inside the Bucket of Catapult Goodies, your students will review kinetic energy, friction, direction, and speed. A Matter of Fact (Science SOL 5.4) “Prop” Ernie Matter, Virginia’s hottest new racecar driver, has a problem. His pit coach and head mechanic are arguing about which of the three states of matter is most important. Your students can help settle the dispute by doing a series of tests and experiments about the properties of matter. At the end of this program your students will know all there is to know about the basics of matter! HEALTH Lunch Pyramid (Nutrition Health SOL 3.1, 3.2/4.1/5.2, 5.4)
Your students will design their dream lunch and then redesign their dream lunch using the Food Pyramid as a guide line. Not only is this program a review of the new and improved Food Pyramid, but it allows students the hands-on opportunity to make a visual representation of what they’ve learned. Students will also learn about the importance of regular physical activity and goal setting.
CHARACTER DEVELOPMENT Hall of Famer in Training (Health SOL 3.2/4.2/5.1)
This program teaches your students what it takes to be a Hall of Famer! Your students will be actively learning how to draw conclusions, discovering the importance of respect, honesty, and self-control while exploring how to be a team player in and out of the classroom. Book this program early in the year to bring unity to your new class or at the end of the year as a class bonding experience they’ll never forget.
Please use p.10 as a reference when booking your program!
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Grades 6th – 12th
The following programs are also available IN YOUR CLASSROOM!!!
MATH Football Fanatics Mathmatics (Math SOL 6.1, 6.3, 6.5, 6.6, 6.7, 6.8, 6.11, 6.12, 6.15, 6.17, 6.18, 6.19, 6.20, 6.21, 6.22/7.1, 7.2, 7.4, 7.5, 7.7, 7.8, 7.9, 7.10, 7.15, 7.16, 7.22/ 8.1, 8.3, 8.4, 8.5, 8.10, 8.11, 8.12, 8.13, 8.15) Integers, Exponents, Probability Hutt, Hutt, HIKE! Student teams will play table football to figure out who is a Mathematics Fanatic. Teams will be challenged on actual past SOL test questions in order to advance down the field for the chance to be the first to score! Please specify grade level when booking this program.
SCIENCE Isaac Newton’s Roller Coaster of Motion (Science SOL 6.2, 6.8/ PS.6, PS.10/ PH.3, PH.4, PH.5, PH.6)
Your students will review Sir Isaac Newton’s Three Laws of Motion as well as the concepts of inertia, gravity, acceleration, mass, force and speed. Then your students will create their own version of Isaac Newton’s Roller Coaster of Motion using the principles of friction, potential and kinetic energy, velocity, momentum, inertia, centripetal force and acceleration.
HEALTH The Vending Machine of Health (Health SOL 6.2, 6.6/7.2/9.1, 9.2/10.1, 10.4)
Do you see your students raiding the vending machine at lunch? Do you see them grabbing cans of cola because it’s convenient? Then your students might need to revisit the Food Pyramid and learn the importance of choosing a healthy snack. We will go over how to interpret information from food nutrition labels, where to find the nutritional facts of their favorite fast food chains, and what activities and lifestyle changes can help burn those extra calories.
CHARACTER DEVELOPMENT Future Stars of the Commonwealth (Health SOL 6.3, 6.4/7.1/8.2/10.2 History/Social Science SOL CE.4) This is the age where learning how to be a “team player” is important. Let us help teach your students the importance of working together, asking for help, communicating clearly, and having high expectations for themselves and their teammates. With our hands-on team building games, every student will be actively engaged and participating. This program is helpful anytime throughout the school year! At the end of the program your students will know the meaning of T.E.A.M.
MISCELLANEOUS PROGRAM That’s a Job!
“That’s a Job” program teaches students there is more to sports than just the athletes and coaches. This program is designed to spark career options in your athletic and non-athletic students with hands-on activities and demonstrations sure to get their minds thinking of the future. It’s never too early to start them on the right path!
Please use p.10 as a reference when booking your program!
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In Your Classroom
LET US COME TO YOU - The Hall of Fame Hits the Road!
Did you see a program that you like but you can’t make it to us? Have us come to you! Most of our programs are also available in your classroom! Programs can be held in any large, open area for our very active programs, or the classroom for some of our less active programs! • • • • •
A minimum of 15 students and a maximum of 30 students per program Programs run 35 minutes to 45 minutes $85 for one program $75 for each additional program up to 3 per day Gas Mileage Free for any school located in Chesapeake, Hampton, Newport News, Norfolk, Portsmouth, Suffolk, or Virginia Beach; all other cities call or e-mail for mileage rates
Contact Jennifer Barnes at (757) 393-8031 ext. 14 or barnesj@vshfm.com to book in your classroom! CLASSROOM VISIT SPECIAL: This program is ONLY available in your classroom!!!
We Like to Move It, Move It and Learn It: Math
Math K.2, K.4, K.5, K.6, K.7, K.8, K.11, K.12, K.13, K.14, K.18 Math 1.1, 1.2, 1.3, 1.4, 1.5, 1.8, 1.10, 1.15, 1.16, 1.17,1.18, 1.20, 1.21 Math 2.1, 2.2, 2.3, 2.5, 2.6, 2.10, 2.11, 2.16, 2.20, 2.22, 2.23, 2.25 Math 3.1, 3.3, 3.4, 3.9, 3.13, 3.14, 3.15, 3.18, 3.19, 3.22, 3.24, 3.25 Math 4.1, 4.4,4.6, 4.8, 4.13, 4.14, 4.15, 4.17 Math 5.1, 5.2, 5.3, 5.8, 5.9, 5.10, 5.12, 5.13, 5.14, 5.15, 5.16, 5.19
Who said students had to learn while sitting at a desk? With this program your students will be up and moving while improving math skills. Move It and Learn It: Math gives your students an opportunity to practice money, time, pattern objectives, fractions, geometric figures and so much more. Each Move It and Learn It program is tailored to your grade level.
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Other Programs S C AV E N G E R H U N T S (Grades 3rd-12th) Have you been looking for a way to reward your students? Then book a scavenger hunt with us! Upon arrival, your students will be given a Scavenger Hunt sheet and led through the museum by one of our educators. Students must use teamwork, practice reading skills, and follow directions to finish their scavenger hunt sheet. • Only available at the Museum. BOY SCOUT & GIRL SCOUT SERVICES
The Education Department offers services to Boy Scout and Girl Scout groups. The Tiger Cubs, Bear Cubs, Wolf Cubs, Webelos, Boy Scouts, Daisies, Brownies, Juniors, and Senior/Cadet Girl Scouts can enjoy an indoor camping trip during a Museum Camp-In or conduct a weekend Scout meeting by participating in a Museum Scavenger Hunt. Call Kathie Ahles (757)393-8031 ext 10, or e-mail ahlesk@vshfm.com for more information or visit us online at www.vshfm.com. Please put Scout Information in the subject line of the e-mail.
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Teacher Resources Upcoming Education Event: Saturday, September 18, 2010 Come spend the day at the Virginia Sports Hall of Fame & Museum! You and one guest can visit the museum for free by simply showing your teacher identification badge. The classroom will be set-up from 10:00 am - 2:00 pm to show samples of all of our programs listed in this brochure and to preview our teacher workshop “SOL Recess”.
SOL Recess Teacher Workshop “95% of what is actively taught is retained.” - Action-Packed Classrooms by Catherine Summerfield Not all movement is the same, during this teacher workshop you will learn how simple movements to your already existing lessons can change how your students retain the information. Museum Education staff will teach you games, activities, and lessons to use in the classroom and/or at recess time using little to no equipment. Check our website for Teacher Workday Saturday’s or let us come to you! We will gladly host a workshop in your school or at your next staff meeting! Contact Jennifer Barnes at (757) 393-8031 ext. 14 or barnesj@vshfm.com for more information!
Grant Opportunity
1 goal, 1 day, 100 students Active Learning Grant
Sponsored by the Virginia Sports Hall of Fame & Museum Education Foundation Our goal is to have 100 students a day actively learning one of our education programs until the end of the school year...How many students will you be bringing? All Title 1 and Headstart schools are eligible to apply for the Active Learning Grant. The Active Learning Grant will cover museum admission and education program for all of your students, teachers, and chaperones or will cover outreach education admission and mileage. All Active Learning Grant applications must be completed and faxed to (757)393-8288 Attn: Jennifer Barnes or e-mailed to barnesj@vshfm.com Subject line: Active Learning Grant. Applications can be found on our website under the Education Center tab. All questions should be directed to Jennifer Barnes, Director of Education, via e-mail or by phone at (757)393-8031 ext. 14.
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Book an Education Program
Use this Page when Booking Your Education Program Call Kathie Ahles at (757) 393-8031 ext. 10 _________________________________________________________________
(Name)
_________________________________________________________________
(School Name/Organization)
_________________________________________________________________
(School Address)
________________________________________________________________
(City, State, Zip/Postal Code)
_________________________________________________________________
(School Phone #)
(Alternate Phone #)
_________________________________________________________________
(Email)
Three (3) Possible Visit Dates: _____________________________ Name of Program: _____________________________ Number of Students: __________ Number of Teachers: __________ Grade: ______
Will the Students Bring Bag Lunch?
Yes
No
206 High Street, Olde Towne Portsmouth, VA 23704 757.393.8031 | FAX: 757-393-8288 | www.vshfm.com
Thank You to our Sponsors!
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206 High Street Portsmouth, VA 23704
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SOL Reviews IN YOUR CLASSROOM! See inside for more information on our SOL programming!!