Collage City of Taiping - synopsis -
ARK700 Nur Izwanie Zaihan binti Omar 2019455988
Collage
city of
Taiping
Taiping, Malaysia
Kampung Asam Kumbang
9k
m
6k
m
m k 3
Taman Pertama
Medan Taiping
Taman Taiping
Taman Tupai Mas
site data heavy traffic light traffic
cycledios RKM20 (jejak warisan) RKM10 (Taiping loop) taxi
traffic flow • traffic flows varies from time to time • measure during 8AM, 10AM, 12PM & 6PM • selected time was based on the peak hour of the day • traffic flow was also affected by the size of the road and how the road is being used
public transport idea suggestions • • • • • • • •
train trishaw bike lane disabled ramp horsecar ev bus wind harvesting recognizable signage
heritage trail heritage nodes trail & crossing
idea suggestions • • • •
LED light along trail buggy service travelator for disabled bench at every checkpoint • interactive information panel • more trees as shading device
pedestrian route zebra crossing bad pedestrian permeability
pedestrian idea suggestions • create memorable landmarks • diverse public life • commerce • comfort • health • connection
issues crime • • • •
no street lights dark & lonely dead ends high tendency for crime
amenities • exposed disposal • unrestricted usage of spaces • traffic jam
facilities • lack of pedestrian facilities • safety issues • unwelcoming
land • spaces aren’t properly utilized • spaces for dumping garbage
nature • pocket spaces are left abandoned • causing wild shrubs to grow • waste of space
road • traffic jam • lack of open spaces for pedestrian • unorganized pathway
A. road refurbishments
C. refurbish landmark to create new
B. connection of entrance
D. lively pathway to heritage buildings
uses
E. programme injection for public use
F. recreate water body on proposed site
site potential & acupuncture F
D C B E A
design intentions
Provide positive culture, entertainment, education in an interactive way
Create prominent language or strong character that harmonizes along with the existing
A city of celebration, fantasy, cosmic, narrative storyline & lights
“
the city as a museum & the city must look like a theatre in an artistic way.... - Collin Rowe -
+ traditional monument
= modern activities
collage bricoleur
Time is more important than space
Every street space, parks, slums, neighborhoods and all the elements of space in a city should re-set and look like an antique street or a significant part of museum so that people can experience and understand the art of history at that particular space and time.
The city as object and episodes
Continuity of space
Bricoleur
concept & elements Monuments
Memorable streets
Gardens
Nostalgia elements
Terraces
Colours
supporting theories a p p e a r a n c e
m e n t a l m a p s
neorationalist
Art as a distraction for the people to wander. Aims to create a sense of place as a wayfinding
He uses the mental map concept as a way to highlight the importance of the 5 elements of a city
Sensitive to urban/ cultural context. Stated that “one can experience the form of the past in monument
thesis statement Lack of maintenance for historical artifacts and landmark are left pathologically has led Taiping to become a tedious city overtime. However, the concept of “collage city” will be the key in reviving the uniqueness of Taiping’s historical culture. The technique of combining modern, tradition, fantasy & reality.
hypothesis Form
Through collaging of variety of urban elements, the potential of selected spaces will regain a strong & prominent character
Image
These spaces will attract the attention among locals and visitors due to its new image & unique identity
Activity
Dramatic change of spaces acts as a catalyst to create an interactive and socializable space that plays with the psycological & mnemonic memories of a person that will recover the lost culture of Taiping
+
+
hypothetical programme issues
hypothesis
principle
strategies
Lack of maintenance
Injecting new programmes
Identity
Abandoned pocket garden
Levels of exposed programs
Rejuvenate public park
Not permeable
Creating new landmark
Cramp spaces Absence of water activities Lack of social entertainment
Enhance linkage & permeability Enhancing originality of Taiping’s identity
Diversity Continuity & connectivity Legibility Quality public realm Adaptability Sustainability
Integration of new, old, fantasy & real Chaotic placement in an organized manner Permeability of blocks & natural elements Connectivity series of enigma streets
ideas & concept
1. separation
2. connection
3. interlocking
The separation of programmes and city functions have led to disconnected city, making it difficult to grown outward to establish the regional relationships
The connection of programmes through the visible accessibility and encourage walkability led to a new city type begins to create multiple vibrant cores
The proposed intervention for the Kota Bharu city is to create interlocking of programmes. The tissue used to migitate the relationship between the spaces of activity, transition and social interactions
programmes Cultural plaza Interactive valley Pocket gardens Landmark tower Amphitheater Education hub Cultural integration
types
target user Artists
Public spaces Commercial Transportation Workspace Greeneries Exhibition/Hub
Students Locals
Tourists Creative agencies & investors
key player
government bodies ministry of tourism and culture will be collaborating with Jabatan Kebudayaan & Kesenian Negara in providing research and data collection
institute
designers
allow to contribute their ideas as a user once it is completed
a company of creative professional who will lead the preliminary process with fresh and new ideas and will ensure the development to succeded
facts & figures age group 65% of the locals in Taiping are aged 15-64, 27.4% are aged 0-14, and 7.6% are aged 65 and above
crime 20.25% home broken & things stolen 16.46% mugged or robbed 10.13% stolen car 11.40% drugs
0 - 14 15 - 64 65 & above
16.46% vandalism 10.13% armed robbery
crime index : 44.85% safety index : 55.15%
design strategies & idea development axis to locate the axis of entrance & to make sure the continuity of the pathway
permeability
radial to accentuate the central market area and to highlight main activities
connected to main road
level to ensure the upper & underground of shoplots are fully utilized
locate
layers
on site massing
fragments
hierarchy levels pathway
programme strategies Bricoleur valley & galleries Taiping’s Own Cultural Plaza Type : Commercial Location : At the center of the Pasar Taiping Target Maket : Public Acitivities : Eateries, galleries, market, retails Significance : Main area for festivals &
parade ceremonies
Type : Interactive entertainment Location : Injected at every selected parcels Target Market : Youth, artists & oldies Acitivities : Interactive pavement & wall, historical hologram & open
exhibition Significance : Attract artists & tourists which leads to profits
Sightseeing Tower of Everlasting Peace
Fall into Time Leisure
Type : Commercial Location : At Pasar Taiping Target Market : Public Acitivities : Sightseeing & clock tower Significance : Act as the main iconic tower for Taiping
Type : Entertainment Location : Injected at every selected parcels Target Market : Public Acitivities : Bistro & cafes, learnin hub Significance : Attract students & visitors a also
sellers & invester
site morphologies
Does not interupt heritage buildings
Located near public transportations
Height differences of proposed buildings
Greeneries & open spaces
Proposed lightings to create an atmosphere
Main focus area at the Taiping’s market
D
E
C
A
F
B
MASTERPLAN
A
backlane cinema
outdoor gallery
hologram
Interactive indoor museum
art pavements
playscape
playscape
interactive LED lightings
indoor performance
trail bridge
street performances
underground entertainments
playscape
interactive art/sculpture
LED lighting trail
B
C
digital screening display
hologram display
library/hub
playscape
resting pod
cafe
cafe
sightseeing tower
open museum
playscape
street performance
market & leisure
fashion runaway
landmark tower
tree house
amphitheatre
greneries & gardens
waterbody
D
E
F
Entertainment district
Commercial enclave
Entertainment district
Entertainment district
Commercial enclave
Detail programme (axis) :Main roadway Commercial Day • Open sidewalk exhibition from entrance to exit • Screen & arts • Interactive sculpture
Entertainment district
future projection Impact upon environmental (path) • There will be less traffic jam surrounding the Cultural Plaza/Market • More open public spaces for activities, ceremonies & gatherings
Night • LED lightings • Holograms
Detail programme (edge) : Market Entertainment Day • Open exhibition • Underground retail outlets and entertainments • Cultural performances
Impact upon society (edges) • Diversing the attentions towards the Cultural Plaza/Market • Unity among locals and visitors as they gather in one place to interact more
Night • Underground performances • Mobile bazaar & food trucks • Cultural parade & festivals
Detail programme (landmark) : Cultural Plaza Commercial Day • 360 view tower • Hologram • Screen
Impact upon culture (landmarks) • Cultural exchange among diverse ethnicity and background • Highlight indicator that resembles Taiping and their culture
Night • LED lightings • Hologram
Detail programme (nodes) : Backlane shophouses Entertainment Day • Cultural backlane & cafe • Street interactive playgrounds • Street performances
Night • Underground performances • Holograms & LED lightings • Interactive arts
Impact upon economy (nodes) • Make use of backlane spaces for business activities to increase profits • Attract artists, investors and other agencies to involved in any projects
D
First floor
First floor parcel A
A
C
B
First floor parcel B
First floor parcel C D
Ground floor A
C B
First floor parcel D
Ground floor parcel A
Central Plaza/Market
Ground floor parcel B
Ground floor parcel C
Main roadway
Ground floor parcel D
Thank You