Making a millennium

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May 2016

The Future of Surgery

Evolution of War Buisness Gaming


Table of Contents Page Letter From The Editors 1 Page Author Biographies 2 Page The New Army 4 Page Computers Effect on Buisness 8 PAGE 12

Cutting Edge

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Next Level Unlocked

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Letter from the Editors Letter from the Editors Readers, The twenty-first century has been a compact sixteen years, full of many advancements. Making a Millenium is a magazine explaining four fields of advances most important to us. Throughout this magazine we explain these fields, ranging from medical advances to military advances, to even the effect of technology on business and gaming. These advances have helped to shape our world and create the speed and efficiency we depend on to be the most effective. In order to appreciate these imporvements, we created this magazine in hopes of gaining awareness of the changes many have experienced through the years. No matter the field, our editors have created an informing and well rounded article to gain appreciation for the advancements at hand. We hope you enjoy our magazine and learn a few things!

Sincerely, The Editors of

Sincerely, The Editors of

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Author Biographies Mackenzie

Mackenzie Graebe is a sophomore at Woodford County High School. She enjoys the fine arts, but her true passion resides in her love of medical science. After high school, she aspires to pursue her dream of becoming an orthopedic or trauma surgeon.

Cameron

Cameron Jackson is a sophmore at WCHS and is on the varsity archery team. He has intrest in game design and plans to study engineering after high school.

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Nathan

Nathan Sandman is a sophmore at Woodford County High School. Currently he is an althletic individual who actively participates with his community by volunteering. He aspires to be a young Philosipher and to become a god amongst men by the age of 20. He plans on enslaving humanity and bringing them under a hitler-esque rule.

Bentley

Bentley Jarboe is a sophmore at Woodford County High School. She finds interest in the engineering, however she hopes to accomplish her dream of completing business school and moving to lower Manhattan, pursing business there.

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The New Army

e all use one. Whether it be at work, home, or school: we all use a computer. Many household items, like the microwave and GPS, computers all have one thing in common, they were first military technologies that were developed for the public. By looking at current military technology we can determine what most of our future technology will be like. National security is and always should be our highest priority. With September 11, 2001 (BD911) being a harsh wakeup call to our international security, we realized that our national security was not up to par. In the past decade The US has developed a skew of military technologies that have completely revolutionized how war is fought today and will dictate how war will be fought years from now. From the wars in Darfur and Iraq, to Gaza and Yemen, one thing has become very clear: It’s not the size of the army, it’s who has the most advanced technology. Air superiority is a prime example of advanced technology that can mean the difference between winning or losing a war. In the early 2000s, the 4th generation of fighter

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By: Nathan Sandman

jets were introduced and mass produced for the military. Of these, the F-16 was exactly what we needed. It exceeded expectations, being the fastest and the most maneuverable cat in the sky. In total, over 4500 F-16’s were built and put into service, most still being used today. But, as with any technology, eventually other nations acquires the technology. The US put even more money into finding a better aircraft. Thus the F-22 Raptor was born. Stealth capabilities, air superiority, and being to deliver a payload of over 80,000 pounds meant air superiority was once again acquired. This was the last 4th Generation fighter for good reason. With the 5th generation emerging from the depths we see the new F-35 Lightning II taking its place. 5th generation jets have advancements in their jet engines making them faster than any other in service which is directly related to new advancements in Ramjet technology, and more maneuverable with their individual rotating afterburners which allows for high speed maneuvers.


body plane allow for the pilot’s HUD (Heads Up Display) to stream live video from the outside of the plane directly to his helmet. Fighters aren’t the only thing that have rivalled opponents in the air. There is one other predator in the sky which rains hell onto unsuspecting enemies.

All of this coupled with stealth capabilities make it the most advanced 5th generation jet. This program cost just over $600 billion, as of 2011 when the funding was stopped and the aircraft was put into service. The $155 million price tag for each F-35 makes it the most expensive fighter in history. This although is not the future of fighter jets. The F-35 Lightning II is the most advanced aircraft to date. This fighter takes the firepower of a bomber, speed and maneuverability of a fighter, and the stealth capabilities of the F-22 to make the ultimate 5th generation fighter. This fighter is in the late stages of development and is estimated to be in service later this year. The fighter’s computers are by far the most crucial part of the whole system. Its intuitive sensors all are programmed into the helmet so the pilot always knows what going on around him. This, although, is not enough, cameras around the

I’m talking about the use of UAVs (Unmanned Aerial Vehicle) used for military purposes. Most of drones specifications are classified, but what we do know about them is extraordinary. Drones take the human risk out of dangerous missions. These flying powerhouses provide live feeds for troops which can be the difference between a fight lost and a fight won. The predator can also take a target out if need be or in emergency situations. The air force although is not the only part of the military. Our men on the ground have also encountered a fair bit of strategical advancements. Firstly, since the 2000s we have transferred from a M1 Carbine as our weapon of choice to an M4 Carbine because of its dependability increased accuracy and cheap production cost. Snipers and other special force divisions have started training more and becoming more accurate at longer distances. This pushed us into a need for more accurate rifles at longer distances. Thus the .50 caliber sniper was brought into action,

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www.public-domain-photos.com

American M1 Abrams firing an APS shell at an enemie’s armoured position

being a lethal weapon of distances up to a mile and a half.

The armor piercing round has been the main threat to our troops ever since it was created.

Troops aren’t the only thing on the ground. Tanks and other battle assortments have been developed a bit too.

Thus, advancements in body armor have been fruitful throughout the past decade. Since the used kevlar, we have made a number of developments, the biggest of which is being making them into hardened plates that are almost impenetrable by all except from a .50 caliber Although, even know there have been a number of other armor which can stop a .50 caliber but at the cost of a lot of weight on the wearer making him much less maneuverable and tire quicker.

Tanks are on the cusp of a massive innovation right now. With the practical use of a NLOS (Non-Line-Of-Sight) Cannon becoming a real thing we are going to have the ability to take targets out who are miles away without them even knowing we we’re there. Other technologies like the LS3, a robot packmule, which will relieve pack load from our military men and women to make them more agile in battle. All of these are the future, being able to take out enemies without them knowing we were there to begin with, to using a robot to carry around all of our equipment so that they can traverse greater

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From nuclear submarines to small two-man submerged crafts used for infiltrating dangerous areas there are many new technologies that help us accomplish these feats in and under wawater. During the


water. During the Cold War nuclear submarines were the primary asset for the military since a nuclear war was imminent. The US has 3 classes of submarines the ballistic missile submarine, guided missile submarine, and deep submergence rescue vehicle. These types of subs have seen a few innovations in the last decade, most around the armor and how deep it can travel. The Ballistic missile submarine has seen advances in its ability to launch missiles underwater. Using an air dispersion system is can launch a missile from well under the surface of the water, keeping it safer than if it had to surface, making it vulnerable to fire from destroyers and aircraft. The other huge innovation to sea warfare has been aircraft carriers. They have allowed for longer missions and wider effect radius of any fleet. These giants have become faster, and more aware using sonar and radar. No one attack these because of a carrier’s escorts, the destroyers. These hold long range and short range missile capabilities, along with anti missile guns. These are able to be at sea for months on end because of leading technology in energy efficiency and nuclear technology. These innovations in air, land, and sea are all massively evolving things. Everyone tries to stay ahead of the enemy, and not everyone abides by the same rules. The military is by far one of the most secretive and highly researched aspects of the lives we live in right now. With old technology being released to the public, and new technology being discovered on the daily, the progress we have made in the past century has been enormous in the military aspect in what we live in today. With many more innovations and inventions to come we should all be excited about this flourish meant of technology.

Soldier on patrol in Iraq

EOD analizing recently detonated wreckage

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Computer E O ffects n business

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echnology has changed the way we see the world. The twentieth century was full of inventions as well as advances in social standing and rights. These important innovations shaped that society. Again times are changing. Rather than driving to a store, we now order online. Rather than calling a travel agent, we now book seats on a flight by going to their website. The business world, in particular, has used many advances to their benefit. Technology has affected the way we purchase and discover many aspects of the business world through apps, websites, and search engines.

Advances in technology provide easy access to many businesses and corporations, completely changing the way they choose to operate. Technology has forever changed the business world concerning advertising, consumer access, and operation techniques. Billboards, mailed pamphlets, brochures; these are all examples of advertisements before technology.

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by: Bentley Jarboe

Advertisements gain publicity for businesses and products, and today we can’t get on the Internet without seeing one. Although billboards are still a prominent way to gain attention for a product, many advertisements are seen online. The Internet has changed the way businesses publicize, and much of corporations budget goes towards online advertisements. Although most deem Internet advertising as annoying or pesky, these ads gain much needed momentum for certain businesses. Blogs or personal websites gain most of their money from sponsorships and advertisements. Youtube channels also often receive payment for sponsorships and advertisements, while this wouldn’t be possible without the popularity of Youtube. Most of these advertisements don’t pay the website unless the visitors actually click on the ad and visit the website, which is why many ads don’t give you a choice of watching a video or presenting the ad at the very last second forcing you to click without realizing you are doing it. Corporations wouldn’t be able to gain this publicity


and attention without the advancements in coding software and programming, enabling these advertisements to move around a screen to gain attention or to be interactive. Before 21st century advances in technology, buying a products meant going to a store, booking a plane ticket meant calling a travel agent, and buying a house meant calling a real estate agent. With these advantages, however, all of these situations can be achieved with a web address. Almost every store has a website that allows consumers to buy products from home. These stores such as ikea, are ideal for websites, simply because the product would already have to be shipped, so the website allows them not to have to go to a store front. Technological advances have greatly impacted the way consumers access products. Online shopping has changed the way we buy products, as well as the

amount we ship and spend, due to shipping costs and many other factors.The internet and online shopping capabilities are a major advance in technology because many businesses reap the benefits of this. Not only do these advantages help the corporations by providing many opportunities for more business, they help consumers because there is much easier access to many products, which makes shopping less stressful and easier for many consumers. Websites never have a closing time like many stores do, so shopping can be done at any time of the day, rather than just from 9-5. With these technological advancements, consumers also have the option to communicate with the stores, whether it is through a provided telephone number or a on screen communication link, such as Live Chat. Similarly, airlines and real estate listings are online as well. I conducted a survey,

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and 51.7% of all students that took the survey responded that their last ticket purchase was online. Within the last 16 years, businesses have had to experiment with different operation techniques such as websites and conferences. Websites, in particular, are very important for businesses in today’s society because they provide many more opportunities for business. As said on dogulindigital.com.au, a website...“It is imperative for every business to have a website. The more professional your website is, the more advantages you can gain.� There are also many social medias that have profiles for certain business domains and information.

Websites are are cost effective, credible, and make communication very easy for consumers and clients (Dogulin Digital). Websites allow consumers to accessthe business at any hour of the day, in any location with Internet access. Almost all retail businesses have websites, and any businesses that do not have the necessary information such as closing times and addresses listed in the yellow/white pages, which can also be accessed online. Some corporations such as Amazon or eBay are mainly website driven. Even though there are a few headquarters for businesses such as these, they operate mainly on the internet which saves them money not having to pay for real

Photo By: flickr.com/photos/vuhung

This is a photo os a buisness meeting/ proposal. All of the emloyees have technology to help them.

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Photo By: creativecommons.org

A picture of a man using technology for his job.

Photo By: flickr.com/photos/doc1

A photo of an old Mercury 8 billboard.

estate, andoffers the chance for much more business all around the world. Websites are a very important factor for businesses for many reasons, and they provide easy access for the consumers which makes it much more likely to buy products. In the last decade and a half, businesses have completely changed the way they operate. Equipment such as the online advertising and websites are just a few of the many innovations that have helped the business world transform into that it is today. Such advancements have altered the way consumers buy products, as well as the way large and small businesses run their campaigns and immunize with their customers and employees. The rare more business today than ever before, and this is all thanks to the advancements made in the last sixteen years. Without this technology, businesses such as Amazon.com, or even Apple would not be as large and dominant as they are today. Whether it is publicity or operation, twenty first century technological advances have changed the way the business world operates, and I am excited to see how advancements alter it even more in the next eightyfour years.

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Cutting Edge

by: Mackenzie Graebe

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he thinking of medicine started to shift from more primitive medical thinking, such as drilling holes in skulls to rid the body of evil spirits causing illness, to realising there is a rational science behind medicine. The real turning point in the history of medicine and surgery was a man by the name Hippocrates. Hippocrates, “The Father of Medicine,” freed the world of medicine from superstition and the supernatural. Hippocrates collected data and did research and found that disease was a natural cause. His teachings were the beginnings of many scientific medical revolutions. Not only has medicine come a long way from Hippocrates, medicine has come very far just in the 21st century. Whether it be more advanced CT scans and other image tests, minimally or non-invasive surgery or telesurgery, the 21st century has offered many new advances.

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Image Technology

One of these important discoveries is CT scans, or Computed Tomography, are machines that use X-rays to make detailed pictures of structures inside of the body. Although the first CT scanner was invented in 1972, by British engineer Godfrey Hounsfield, the technology quality has improved drastically in the 21st Century since then. The newer CT scanners reduce the amount of potentially harmful radiation by a considerable amount. Not only are the new image tests safer, they also enable imaging of larger scales of the body at once. “Advances in imaging over the last five years have revolutionized almost every aspect of medicine,” says chairman of the department of radiology, Jonathan Lewin, MD, at Johns Hopkins School of Medicine in Baltimore.


Photo by Austrian Trade’s Blog

Image of a brain demonstraiting advanced image technology.

One of the major changes advanced imagery technology has brought is the large replacement of exploratory surgery. Before this advanced imaging, surgeons would often have to perform invasive, exploratory surgeries to diagnose the patients. With this new technology, doctors can get a much more detailed image, have a better understanding about what is wrong with the patient, and it prevents the surgeon from doing any unnecessary surgeries.

Minimally Invasive Surgery Minimally invasive surgery, or “keyhole surgery,� and it is one of the most influential surgical advancements of the 21st century. It is a much more efficient and safe way to perform sophisticated sur-

geries with less trauma. Take nephrectomy, removal of the kidney, for example. The alternative to a keyhole nephrectomy, is a much more invasive procedure. Fisrt, a twelve inch incision is made right below the ribs. The muscle, fat, and other tissues around the kidney are cut and moved. If needed, the surgeon may need to remove a rib in this process. The tube that carries urine from the kidney to the bladder and blood vessels are cut away from the kidney. The kidney, or just parts, are removed and the patient is either stapled or sutured. The healing of this wound takes a long amount of time, is very painful, and there is high risk for infection at the incision site However, there is an alternative.

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Laparoscopic kidney removal. A procedure where three or four incisions, each about one inch long, are made in the patient’s abdomen or side. The surgeon then uses a laparoscope (long tube with small camera attached to the end) to help guide removal of the kidney.

Surgeon performing a procedure on a pateint in a different location

This procedure has opened doors for partial nephrectomy or complete nephrectomy patients to have smaller incisions, less pain, earlier discharge, and a faster recovery. Laparoscopic surgery is not exclusive to the kidney. Laparoscopic surgery is used for many different abdominal surgeries, therefore, can perform a variety of operations and give numerous patients an alternative option to a more invasive surgery.

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Because humanity will always be progressing and looking ahead, there is always a need for new technology. That is what the 21st Century is all about. We always manage to find a need for a new technology. There are countless technological advances on the horizon of medicine. Some are closer to being developed than others, but perhaps, one of these advancements closest to becoming a reality is telesurgery.

Telesurgery

The objective of telesurgery, or remote surgery, is to show the feasibility of performing surgery across transoceanic distances. This is done by using dedicated asynchronous transfer mode (ATM) telecommunication technology. In simpler words, telesurgery essentially makes surgery possible if the patient is in a different location than the surgeon. The word “telesurgery” is derived from the Greek words tele, meaning “far off,” and cheirourgia, meaning “working by hand.”


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Photo by SurgRob Blog

The only source of concern with the feasibility of performing an entire surgery from a different country or continent is the time delay for transmission of digitized information across existing telecommunication lines. If this time delay issue is resolved, then this could open doors for operations on soldiers or even astronauts. Minimally or non-invasive surgery has greatly changed the recovery process of surgery, giving the patient a more comfortable experience throughout the surgical process.

Telesurgery became a possibility when laparoscopic surgery was invented. With the internal operating field being made visual on a computer screen the door was opened to remote surgery. Then the question arises, if this procedure can be done a few miles away, why couldn’t it be done hundreds of miles away? The ability for surgery to be performed from transoceanic distances could benefit many people. With this technology, a certain surgeon in a different country could perform a lifesaving procedure on a patient in another country with ease.

New advanced image testing has revolutionized surgery by making it very clear what the issue is before the surgeon has to perform the procedure. Telesurgery is the surgery of the future. This technology will change the way everyone thinks of surgery, and will continue to guide the way for future advancements. The 21st century has come so much further than anyone could have predicted. All of these advancements in surgery have opened so many doors and will continue to advance even further and save even more lives.

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Next Level Unlocked Cameron Jackson

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hen the topic of video games is brought up, the immediate thoughts are always about guys who have spent their lives wasting away on a fad that will kill their brains. First off, the gender split is currently 41% female and 59% male, this is the smallest split of the 2000s. The thought that a video game is only meant for males and kids is outdated and old fashioned. The games and those who play them have changed drastically since the inception of the first tennis game in the late fifties, and the turn of the century has shown the most change in the shortest span of time In recent survey of 158 students at Woodford County High School, 97% of people polled had played a video game and 50% considered themselves to be gamers. This is a very large number of people keeping in mind that about 2,000 students are enrolled at the school and come from different backgrounds. I took the liberty of interviewing some students at the school including a good friend of mine Addison Foley, this interview was performed over texts.

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Mario

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Q:How did you get into video games? A: So one day, my friend (you) walks up to me, with this GBA (Game Boy Advanced) in hand. He has this game called “Kirby.� I thought it looked awesome, so I asked for a video game for Christmas that year. My grandma got me a Gamecube bundle with Mario Party 7 and the rest is history. I was around 5-6. Q: What were the first games you played and what was the platform, why did you play these games?

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A: I remember playing Mario Party 7 as my first game, I just thought it was fun since my cousin lived nearby to play it a lot. He also bright over a mario kart game a lot, Double Dash I think. I mean most of my early gaming memories involve him. The most fond one though is when me and his family were going down to Florida and on the trip down we played a lot of Pokemon Heartgold.


Q: Do you still play games games if yes how have your interests changed and how have they stayed the same? A: Well I’m playing one as you question me, so The Legend of Zelda Twilight Princess HD. And they’ve shifted because I used to be a loooot more biased. I used to think Nintendo was the only pure company. And I still like them the best, but I’m a lot more open minded. Also my favorite franchise changed from Pokemon to Zelda. Addison is a good example of an average gamer and he has identified with the title for the majority of his life. He and I both have found ourselves in a community of other gamers and they have all been very good friends and fun to be with.

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oratory Open House. The machine was meant to predict the trajectory of Ballistic Missiles and the calculating power was retrofitted to predict the ball’s path as it was bounced across the screen. This technology eventually evolved into physics engines that modern games use to predict the action of an object based on the player’s input. In the 1980s, the Atari 2600 was the powerhouse of home video game consoles. It had a large game library that seems impossible to count and in a way it was due to the massive amounts of games companies were producing in very short times with little to no quality control. In 1983, the video game market of North America crashed.

To understand how the social aspects in games have changed first we must see how games themselves have changed. Today gaming is accepted as a part of pop culture but that is still a new phenomenon in the grand scheme of things.

The largest contributor to the crash was the Atari 2600 licensed game for E.T. The game was released around christmas during the height of E.T.’s popularity. This release goal caused the development team to make the game in six weeks as opposed to the few months other games would have taken.

Contrary to popular belief the first video game was not pong it was a tennis game similar to Pong. This game was introduced in 1958 by professor William Higinbotham at Brookhaven National Lab-

The poor quality of the game that all families with an atari had caused the collective opinion of games to drop. It wasn’t until 1985 with the Nintendo Entertainment System NES that games were

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Link

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brought back into the limelight. The main reason the NES was bought was because the companion robot called R.O.B robotic operating buddy. R.O.B was a toy that just required the video game to play, so in a way it was the trojan horse of video games. The success of the console allowed for the market to come back from the grave. The Nintendo opened the floodgates for new games to be made at a rapid pace. The defining difference Nintendo had from Atari is that Nintendo cared more about the quality of the games made on their system, and to keep the standards high they implemented the “Nintendo seal of approval”. The seal was proof that the game was officially licensed and was high quality. Nintendo still uses the seal for their games today. At the turn of the century the first video game tournaments began to take shape from the fan base and had little to no official support from the publishers of the games. The fastest growing competitive game was arguably Super Smash Brothers Melee for the Nintendo Gamecube. The first Smash game was internationally released in 1999 and was on the Nintendo 64. The draw to Melee was the lack of other games at the Gamecube’s launch. For the

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greater part of the Gamecube’s life cycle it could be bought bundled with the game and that contributed to the sales and popularity of the already well known I.P. or Intellectual Property. Major League Gaming (MLG) started in 2002 and featured competitive games like shooters, Multiplayer Online Battle Arenas (MOBAs), and fighting games. These games were all built to be competitive in one way or another and for the most part the developers of the games supported the MLG project and those who participated. The one exception that has always had some sort of MLG presence is Super Smash Brothers Melee. Even though the community has always been very dedicated to the games the company Nintendo is less than thrilled about one of their flagship party games being alienating to new players because of the “skill wall” the pros had built around it. In response to Nintendo’s lack of support the community decided to try even harder to keep the game alive and today the community is thriving. The early 2000s had very few innovations in the world of gaming. The first 3D games had come out in the 90s and the storage of the games had already mostly ported to CD roms due to their better stor


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age capabilities. The first big innovation was in 2001’s Grand Theft Auto 3 when the concept of 3D game play was brought into an open world based in a modern city loosely based on New York City. The sandbox nature of GTA grants the player complete freedom, this caused an insurgence of controversy due to the seemingly limitless abilities you had as the player. The game itself is about you and what you do after escaping a prison convoy with your partner. After you are free, you join up with the criminal underworld of Liberty City and you work your way up the ladder by any means necessary. As you go up you kill, blackmail, and run out anybody in your or your boss’ way. The story of a criminal in the big city has been told through film and literature and these mediums have not felt anywhere near as much backlash from critics. The controversy that surrounded this title and the series as a whole is the ability to commit numerous crimes from something like Grand Theft Auto (the name’s not a coincidence) to something more serious like first degree murder and other felonies. The bulk of these controversies have stemmed from the idea that videogames are only played by kids in grade school and Jr high. The first controversies were about the

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The first controversies were about the NES and possible Nazi references in 1986s The Legend of Zelda. The games is set up with multiple dungeons and an overworld that connected them. The rooms of the dungeons are set up in different shapes to cause a maze like feeling. The controversy was about the 4th dungeon because the shape resembled a swastika. This concerned parents who thought that their kids were being filled with Nazi ideas.

In reality the shape was just a coincidence but when questioned about it Nintendo claimed that it was the Hindu symbol for luck. None the less the controversy made parents feel that video games were bad for kids, in response to this thought the series creator of Zelda and Mario Shigeru Miyamoto said “Video games are bad for you. That’s what they said about Rock and Roll.”

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Samus Aaran

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The next notable innovation would be the the use of two screens in cooperation, this allowed for very unique gameplay. While the first dual screen console was Sega’s 1999 Dreamcast, the second screen on the controller was very small and hard to use effectively. The next use of a dual screen system was with the Nintendo Gamecube and the Nintendo Gameboy Advanced (GBA) working in tandem. The GBA could connect to the Gamecube with a special link cable. Games to use this function include The Legend of Zelda Four Swords Adventure, Pokemon Colosseum and Pokemon XD Gale of Darkness Four Swords allowed all of the four players to be on the same screen at once and then when you enter certain areas each player would have to check their own GBA screen to see their character, otherwise basic information is shown on the individual’s screen. In Pokemon the GBA screen had menu options and the T.V. displayed the actual game. Nintendo later released the Developer System (DS). DS can also mean “dual screen.” The DS had a clam shell design and a top and bottom screen each with unique a function the top screen could render 3D polygon based graphics and display them in real time. The bottom screen was a pressure sensitive touch

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screen that allowed for a very accurate control system that could reach further than the limitations of buttons and keys from past games. The next step and the first true 21st century innovation was motion controlled gameplay most prominently the Nintendo Wii. The Wii had a unique control system that involved a remote that fit in one hand and a wired extension for the other. The Wii remote sent a signal to the sensor bar that would be lined up with the T.V. for better accuracy of motion. The best example of the motion controls potential early in life was the launch title and bundle game Wii Sports. Wii Sports was a collection of sports that were controlled by the motion of the grammar rather than button inputs. these sports included Tennis, Baseball, Bowling, Golf, and Boxing. The most popular were Tennis and Boxing most likely due to the multiplayer of these games, this function allows you to play split screen with your friends and family and gain bragging rights in the game and based on physical prowess. The success of the Wii November 19 2006 prompted other game companies to produce their own motion based control systems Playstation had The Move Septem-


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ber 19 2010 and Xbox had the Kinect July 20 2010. both the Kinect and The Move were criticised for “shamelessly stealing Nintendo’s idea” but they both sold well. Our biggest step of the 21st century isn’t even taken by our feet in our reality but rather a Virtual one. The new technology creating the interfaces are very similar in design to how pop culture has shown VR. In the light novel series Sword Art Online which described the Nerve-Gear as a large helmet that covered the head and had a display in the screen on the eye piece. However the Nerve-Gear also cut the usurers nerves system and redirected the electronic signals back into the game from the brain and vice versa. Probably the most well known use of VR in pop culture is The Matrix, which shows VR cutting off your nerves but also the world is so real that the people stuck inside have no idea. In our reality the Oculus rift is at the head of the VR world. It is a large headset that can react to your motion in a 3D environment but it’s not advanced enough to actually cut your Nereus systems signals, so you should make sure that you’re in an open space and away from others if you plan on walking alot while playing.

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is a bit pricy costing $600 and then a computer strong enough to fun it’s software would cost on average $900 to$1000 but many people who have tested the headset have enjoyed their experience and have claimed that they would buy one. The video game and gamer have changed over the years since the NES revived a dead market in the 80s. Games have become more interactive and engrossing as technology has improved. The community of those who play has become more than kids and nerds now almost everybody plays a videogame in someway, the mobile scene seems to be the future and the platform has a lot of potential to keep gaming rolling until the next big innovation takes shape.

The Oculus has the quickest and most in depth real time rendering which means that it makes the environment as you explore. The Oculus

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