For honor the art of battle @ £32 47

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For Honor: The Art of Battle @ £32.47

For Honor is the kind of game where a lot of brutal melee combat is involved. Its third person exterior hides a very strategically complex fighting game, mixing solo modes with the very interesting team-based action, all built on the most technically complete and flexible melee fighting platform I’ve ever seen.

Locking into an opponent in For Honor puts you in dual mode, where you can change your guard to block top, left or right. You can block incoming attacks by reading the direction you are guarding, and you have to read your opponent and predict where he’s guarding so you strike from one of the two directions they aren’t guarding. It sounds rather simple on paper, but it’s really not. Under the surface of that philosophy there are some complex and deep web od parries, dodges, counters, light and heavy attacks, feints, recoveries, attacks, throws, stuns and much more. If a fight ends with two people having their heads on their shoulders, it’s a surprise.

You have 12 heroes spread across three factions – Knights, Samurai and Vikings. All of them have the Vanguard class, an Assassin, a Heavy and a Hybrid class. All of them have unique abilities and traits making them unique in their own way. For instance, Assassins are mobile, strike fast and don’t get hit that much, but they can’t take a hit like a Heavy class hero could. All


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