COLLECTOR’S EDITION: 100+ Official
NEW GAMES PREVIEWED!
Sega
TM Issue
Magazine
4 March 2
Co*rmiED' -
GET
xm&oP
I
DREAMCAST 2000 SPECIAL REPORT!
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Code Veronica
Shenmue Eternal Arcadia Phantasy Star Online
Tnnel 5's
Ulala
Sega GT Quake 3 And more!
MP3! DVD! Your
Here!
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HAS BEEN WITHHELD
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©
©
Lara Croft has some serious competition. Space Channel
5’s diva Ulala has landed,
strutting her funky stuff in the
ODCM
offices
and playing havoc with our deadlines. How are
we supposed
to write over
100 game
previews, redesign a reviews section to
accommodate more games Crazy
Taxi,
(like
the superb
Soul Reaver, FI Grand Prix and
Re-Volt ), or keep our minds on interviewing
Yu Suzuki,
Yuji
Naka, Tetsuya Mizuguchi, Team
Sega GT and the around?
It’s
stellar like,
when
she's
impossible. Not to mention the
fact that our Staff Writer, Evan,
trying
is
desperately to get her phone number. That’s
one
long, long-distance call you probably can’t
afford,
And what
Evan (and no, you can’t expense it’s
will
only going to get worse.
it).
Who knows
happen when Lara Croft enters the
Oh ...(blinking) you hadn’t heard? As our exclusive news interview with Core
fray?
Design’s Director Adrian Smith reveals, Lara is
coming
fact,
to
Dreamcast. Soon. Very soon.
even as you read
this,
Lara
is
In
being
shrinkwrapped— now, there’s an image!—
somewhere in an unmarked warehouse, a mere month from the shelves. Coincidentally enough, that’s about the
same time Space Channel 5 is due to touch down on US soil. Yep, there's gonna be trouble. Care to place any bets?
Simon Cox Editor-in-chief
Magazine
^
Officiallo
Sega
t
Dreamcast
£
FEATURING 40 42 48 50 52 54 55 56 60 61 62 66 67 80 70 71 81
Directory 03/00
-.jurr-
\
Space Channel 5
'^
|
Shenmue
Ain ^
jht'
Eternal Arcadia
Sega GT
D0A2
MDK2
h
i*
Spawn Code Veronica Tony Hawk Phantasy Star Online Ecco the Dolphin
MSR Galleon
Quake
^P§§Pjjff
111
Half Life
Rayman
2
Star Wars: Racer
And
100 More!
2
76 TESTZONE
REGULARS
In-Depth Reviews
12 DC DIRECT
76 Crazy Taxi 80 Psychic Force 80 Vigilante 8 82 Chef's Luv Shack 82 EGG 84 Zombie Revenge 86 Soul Fighter 86 Worms 88 Test Drive 6 90 NFLQBC 2000 90 Soul Reaver 92 Incoming 92 FI Grand Prix 94 Fighting Force 2 95 Shadowman 98 Re-Volt 99 Armada 100 SNK vs. Capcom 100 7th Cross 101 JoJo's Adventure
^ News Will
she or won't she? That's the
question that's been making us
squirm since the DC launch [that and 'what's a Turb?']. Eidos reveal all exclusively on page 1
.
World
->
Ulala touches
f
down
in Japan and we were there! Maken I
Horror mania with The Ring and Seven Mansions Undercover
X's creators speak up
I
I
2025AD Kei We Chu-Choose Sonic Team I
k
I
releases revealed!
Fantasy
>
A nice
New import
long look at Sting's Evolution 2
Ripcord's Legend of the Blademasters Angels turn ugly in I
I
Innocent Tears
I
FZ's postmistress,
Nuriko, to a special reader's
rescue
Simon grows
I
1
STnnii
Arcade
->
Arc System's 2 D
fighter, Guilty Gear 2, examined A first look at Capcom's ohso-mah-vahlous Marvel Vs. Capcom 2 I
LI
You, too, can be a truck driver
Wm*
,
qB
V
I
in
Sega’s latest truck driving sim Sega's Virtua NBA Gossip about Yu I
I
'
-
Suzuki's secret, big
Your guide to the
'
number 4
games on our
exclusive playable GDROM sampler. Overviews, controls, to do, it's all there. Trust us.
what
8 D -MAIL You took the time to write, now it’s our chance to answer you with snide comments you have no chance to counter! What could be
more fun?
102
HOWTO
We've got an, um, exhaustive guide to car carnage with our super duper Vigilante 8 strat guide! Not only that, but a smorgasbord of delectable codes
...
112 ENDZONE Scope out what we've got store for next issue,
plus
we
give you a
chance to win a Japanese Dreamcast system and your very
own copy of the impossibly infectious
Space Channel
5!
in
—
Welcome to the
Virtua Striker 2
Disc!
Publisher:
Sega
2000.1
v.
Release Date: March
Players: 1-2
Hey, all you American soccer fans! [Echo-echo-echoooo] both of you, then. Place
Demo and Disc. Yep, that’s securing your own copy of the Official Sega Dreamcast Magazine is the only way to get your hands e’ve got two words for you:
because you're
in for
all
four of your buttocks
demo
a treat with our
Well,
on that sofa,
of the arcade
smash
right:
C3 I
on demos of the hottest Dreamcast games before they
shelves (unless you want to but we'd prefer including
it if
Rayman
you
come on
didn’t).
ODCM
over to the
hit
the
shotgun and a ski-mask, demos of some great new titles 2000.1 and the superb MDK2. Plus,
office with a
This month, you’re getting
Chu-Chu Rocket, Virtua Striker 2
2,
2 v. 2000.1 (yes, yet another creative usage of the number 2000). You know the rules—kick that round thing into the Virtua Striker
DC
v.
unimpressed? Try our new version of the Dreamcast Browser. Come on, Chester, get your hands out of your pockets and pop in the disc. Play it to your heart’s content, it won’t cause blindness.
we’ve got the
And
if
full
version of the
he's reading, we've got a
formerly shrink-wrapped
puzzler Swirl.
message
ODCM Issue #4
it's
for the
going
thief
little
to
who swiped
the
demo
disc
be replaced with your still-beating
packed with
heart.
this
Thank you.
more times than he
remember,
was
this
kicks
sugar daddies here at
"Hey Mr. Eight! Where are you running, sporto? The game's not
And why
formation?
I
isn't Mr. Nine in can't work with this!"
it's
is fast,
not exactly a
and you won't
What more could you ask for from your
ODCM? Go kick some
booty.
Analog Stick: Not Used D-Pad: Move Cursbr
X:
Long Pass
Y:
A: Short Pass/Slide
L:
Not Used Not Used Not Used
Shoot
B:
And
into yours. Simple.
it
an arcade game, so
originally
simulation. The graphics are pretty, the action
over! ;
other guy's net
get crushed against a fence.
Still
R:
Sega Swill -Full Version! Publisher:
Sega
Release Date:
Now
Players: 1-2
j
Yes, it’s a demo of one of 2000's most highly-anticipated games, right here on our little GD-ROM. Test all three of MDK 2's controllable characters, each of which provides its own unique gameplay experience. This game's got guns, comedy, six-legged dogs, sniping (and who doesn't love a good snipe?) and more. Tip: Play
through the
game's
with the
control.
This
bit off-putting
at
first,
board
a few
Stick:
Move Character
D-Pad: Inventory Control I:
Publisher: UbiSoft
Players:
demo
platformer outdoes
its
animation:
50th
Tip:
its
Sega
Release Date:
•
spectacular graphics and
Dialing
in
It's
pretty
be a
to clear a
each shot as you
you can group together, the more points they
not Soul Calibur, but that
Stick:
it's
it's
addictive
and
surprisingly fun.
free?
X:
New
Y:
Not Used Not Used Not Used
Move Cursor
L:
Back
R:
important stuff was
Level Goals
fixed in this revision:
You can now see the number you’re
wouldn't
Modem
calling for dial-up. Before,
you
know the number you were dialing when you first went to up for AT&T service. Now, you can check to be
register online or sign
your mind, even on your
sure
it's
a local number.
To see the world through Rayman's eyes, just hold down
both trigger buttons together and enjoy the nice vacation from the color beige,
trip.
Not only
•
Javascript
GCP32
sum
(yes, sticky).
A: Jump B: Fire
disagrees (and owns a cannon).
X: Rotate
Camera
•
The Dreamcast Network pages have been revamped so and feel much better.
lot
less buggy. that they
The Command Clusters (what you get when you push the
button) are a lot easier to use,
Left
Rotate Camera Right L: Center Camera R: View Level Goals
start
and they now include a Refresh.
Y:
Chu Chu Rocket
*AYlT!
Release Date: March
a
look •
Analog Stick: Move Character D-Pad: Not Used
It’s a purty game. Here, Rayman contemplates boarding a rundown pirate ship, while the pirate
is
this a
is
very helpful for navigating
it’s
For a preview of this beauty, check out the attached mag.
Sega
many
Now
Some
.
your way through close quarters and sticky situations
Publisher-.
swirls
is
accomplished by removing batches of
Dreamcast Browser Publisher:
woods—an equally amazing sequel. This 3D
we guarantee that they'll blow game
through the
trip
is
D-Pad: Move Cursor
predecessors, adding a distinctly French
flavor (and bouquet). Marvel at
of Dreamcast's first Tetris/Bust-a-
clone. Yeah, that's right—a freebie!
A: Select
EJi
1
of another equally
It’s
B:
when you thought you were out of the
Just
addictive
version
we mention
did
Analog
^AY/r/
Release Date: March
And
R: Fire
Rayman 2
full
of swirls, which
The more
are worth.
Jump Weapon
L:
Move Right
can.
Move Left Move Forward
X: Y:
A? Move Back
full
connecting, like-colored swirls—getting as
minutes of practice will make it feel like second nature. You might even want to try decreasing the analog sensitivity several notches (make the change at the options menu). Tip 2: Press pause at any time for a frozen-in-time, rotating Matr/x-esque shot. You have no idea (but guess!) how much fun we've had with this feature. Check out our preview in this issue! Analog
the
few bricks short of an outhouse. The object of the game
tutorial in order to familiarize yourself
Though a
is
Move/Jenga combination
self-explanatory, but we’ll explain for those readers that might
Players: 1-2
Feast your eyes on this. If the above screenshot doesn't make you kick off your knickers, what will? With spectacular graphics and finely-tuned gameplay, this one should be a — erm, sorry. Coffee, anyone?
Having Trouble? GD-ROM to work properly? Contact our customer service line at 1-888-613-7326 and an operator be happy to assist you. If you still can't get the blasted thing
Can't get your Here’s a
little
conundrum
that's taken
perhaps more appropriately, swarm). with a few shakes of it:
It’s
Japan by storm
toll-free
(or
a classic Lemmings situation,
Bomberman thrown
in for
good measure. Check
You've got fast stupid mice (Chu-Chus) and slow stupid cats (Nekos)
who'll eat every until
Chu-Chu that they can. Both
travel in
a straight
line
they hit a wall (we told you they were stupid), at which point they
take a 90-degree turn to the
right.
Players drop arrows (only three at a
time) onto the playfield to redirect as
many Chu-Chus as
possible into
a rocket, which carries them to safety at each round's end. It
isn't easy,
the fuss
is
|
,eR)i
but once you have the hang of
about.
Remember,
B: Right
6
Official
Sega#Dreamcast Magazine
this
game was
Analog Stick: Move Cursor D-Pad: Move Cursbr A: Down Arrow
Arrow
it
you'll
see what
will
to work, they'll ask you to send
spanking-new one
in
it
in
and
you’ll receive
a brand-
return mail, along with a natty letter from
the editor.
Bear in mind that our disc isn’t intended to work on your personal computer—it’ll only run on a Dreamcast. That’s the whole point. So doi even try it on one of those 'other' CDROM based videogame systems, either.
We mean
it.
Really.
all
built for multiplayer!
Toll-Free Help Line:
Y:
Arrow Up Arrow
L:
Cancel
1- 888 - 613-7326
X: Left
R: Start/Dash
www.DailyRadar.<
1
After
it
takes over
AT&T WorldNet' Service. Now wiring Sega Dreamcast to the Internet. 1 Imagine surfing the playing the
games with
Net on your TV And
hottest Sega
online.
AT&T WorldNet
Internet service that
Get your
Dreamcast
Soon you can do both Service. The is
fast
one
enough,
powerful enough and big enough to be
free
Sega Dreamcast keyboard
chosen by Sega.
when you sign up for AT&T WorldNet Service.
Why
wait? Take Sega
Dreamcast on the Net now with AT&T
a
month.
AT&T
Sega
d'Dreamcast wurldnet wired by
service
Plug Sega
into
AT&T and
it’s
a
whole
new game.
AT&T *You
will
receive your keyboard within 8 to 10
the right to substitute or terminate
Sega
is
registered
All Rights
in
this offer
weeks
after registering for
without notice. See
AT&T WorldNet
Service on the $14.95 Promotional Price Plan, Standard or Unlimited Price Plan. Supplies are limitedAT&T reserves
details during registration for
the Service. Offer terms for current
members
the U.S. Patent and Trademark Office. Sega, Dreamcast and the Dreamcast logo are either trademarks or trademarks of
Reserved. **First 6 months of service at $ 14.95 which includes
current Standard Price Plan, $19.95. Offer expires 3/31/2000.
1
©2000 AT&T. All Rights Reserved. ©2000 SEGA ENTERPRISES, LTD., 2000.
available at att.com/sega.
SEGA
Enterprises, Ltd.
50 hours of Internet access per month. $.99 each additional hour. After 6 months of
service, billing will change to the then-
att.com/sega
?
D-MAIL Letters Team ODCM ALTHOUGH UNDERPAID,
overworked, and bordering on the psychotic, the ODCM team prides itself on knowing more about Sega Dreamcast than is strictly healthy. Should you have the misfortune to run into them on the street, do not approach them. They are highly trained and may try to sell you a subscription...
FILE
to the original Street Fighter.
was going to dodge the fighting genre when purchased the Dreamcast, since was never impressed with efforts on PlayStation or N64. So expected the same results on Sega’s new
I
think the last
I
I
I
Chief
UNDER:
Then something happened.
All
the fighters
mega-stupid
and characters? Ah, how wished I
UNDER:
back
in
with Sonic Adventure
for
a fighter
shaking, crayon-wielding, Ulala-
ODCM:
,
I
ignored the fighter Soul Calibur for the reasons stated above UNTIL started to read the reviews. Then of course, had to rent it and then buy it! Thank you, the goodness that is Dreamcast! have never interacted with a more beautiful, playable fighter in all my life. The graphics and I
I
FILE
I
UNDER:
Ex-fashion
mag
I
can’t wait for
Dead
or Alive 2.
can’t wait...
1
like
I
stalking, girlfriend-proposing,
hedge-
I
Kelley Toth
the early days.
system.
I
I
kltoth@hotmail.com Oh,
P.S.
So here was the launch of the Dreamcast had pumped myself up for all the goods, House of The Dead 2, Hydro Thunder, and Sega Rally 2 among others. had
paintball-shooting, spectacle-
man.
heaven!
was wrong. On Dreamcast, these games are now being done right. (Well, in most platform. Boy,
What ever happened to the Mortal Kombat series after 2? And why did Capcom have to release Street Fighter 2 in untold number of different
decorating, day-trading, ass-
Editor
in
I
too much on a zillion-combo hit system with players being attacked without a thing And for the love of God!
wearing, dress-making, cake-
Managing
I'm
I
excellent work!
difficult,
clones with only a few minor tweaks, backgrounds
DINA FAYER
Power Stone.
fast, or relied
Jazz-loving, chimp-hugging,
hog-tossing dirty old
of course,
to defend themselves.
Art Director
beer-swilling. Mac-licking,
And
VF3tb.
rented
I
cases anyway. won’t mention the few fighters that have fallen— we know who they are.) Thanks for a wonderful magazine, and keep up the
afterwards got either overly
DAN FITZPATRICK
FILE
I
characters' stories unfold. Afterwards,
I
games ever enjoyed playing were Street 2 and Mortal Kombat 2—oh, those were sweet, sweet days. enjoyed playing them for hours at the arcade and back at home on my Genesis. Fighter
Grand Moff Tarkin meets James Bond, set to a pulsing techno soundtrack. His car's done more miles than Apollo 11. His ego s till hasn't landed. Some call him names; others call him and get voicemail (Til be at the beach if you need me..."). Hurry back...
is
veteran.
fighting
in
away, and the fighting system
and complex for the hungry was touched at moments, watching the
friendly to the novice
I
SIMON cox Emperor
me
sound blew
Punch Drunk
E3
You gotta understand: hate fighters (so why did you buy a DC, fool?— Ed.). Fighting games used to be a genre loved in the ‘80s, from Karate Champ
Fighting games...the genre has exploded
in
directions with the invention of 3D gaming— and sometimes not for the better. But with games like Power Stone, D0A2, and Soul Calibur, Dreamcast has shown that there are plenty of very cool ways to innovate and grow the fighter category without compromising the fun factor. Thanks for your great letter, Kelley, and hope you dig the D0A2 demo on Issue #5's demo disc (at least, we hope it’s Issue #5). Expect a custom-packed Sega surprise for all
your Letter of the Month!
editor with
Annie-red hair and (even scarier) 'late-night-we're-all-on-
deadline'
comments, too go into here.
disturbing to just say that
we ever again
if
the words 'His rug
head
like
(Let's
lies
a happy
on
Trouble
EES
hear
his
raccoon...')
FRANCESCA REYES Senior Editor FILE
Q) Spell
UNDER:
Over-caffeinated, RPG-hugging, pixie-raising, Simon-baiting,
headphones-wearing, streetwith her eye on
fightin', editor
whoever is supposed to be checking the magazine's spelling and font gaffes, cause they are NOT doing their job. All over the place are italicized words that aren’t fully italicized. It’s hard to even read the magazine. The whole entire Evolution review is rendered unreadable because of this. There are also a few typos, but the italics are the biggest problem. It’s a mess. SiberioS@aol.com Fire
the Editor-in-Chief’s throne. 'You're next,
Simon. Ah-ha-hais punishable
ha-hah!' 'Mutiny
Dude, don't you know that random italics is the Purposely misspelling stuff is out, random is in. But actually, you're right. The offending font will be fired: postscript. latest craze?
DAVE CORDON
FILE
I
I
I
I
I
I
ODCM:
by death, Fran...'
font craziness
Associate Art Director
Need for Speed
Hats off to a great mag! Content, delivery, layout.. .AMAZING! just finished your second issue and look forward to the third. May say that when you reviewed Speed Devils and gave it a paltry 3 out of 10, almost didn’t buy it. But, did buy it and LOVE IT! Especially with that awesome cheat mode to use all tracks and cars! The Aspen Summer level is great. My wife even thinks it is right cool. It has amazing replay value and the element features in the game are quite unique. You write, “...terrible handling, weak opponents and uninspired track design...”?! have this question for you: WHO WAS THE ONE THAT WAS OBVIOUSLY VISITING URANUS INSTEAD OF STAYING GROUNDED HERE ON GOOD OLD MOTHER EARTH!? Check the game again, sport! By the way, still love your mag!
UNDER:
Job-sharing, blonde-highlights-
Joe Midgley High Via email
sporting, mouse-toting, baggy-
pants-wearing, Christmasparty-th rowing, tree-with-no-
presents-under-it-owning,
Pokemon-dating, Mystery Vandriving designer
who
probably
fS
Mail Bond-lug
Hi, I’m
a fan of Sega and
with Bond.
I
have
all
I
love anything that
the movies and
I
Dreamcast will have a Bond game and The World is Not Enough
wants a new job.
EVAN SHAMOON
has to do
was wondering if
so
will
it
if
be
sega_87@email.com FILE
UNDER:
That
girl
office.
team, got
serf!
And you've still
200 damn funny pages firing
squad
for you!
it's
A
couch-surfin', /Watr/x-lovin', shuttle-takin' cat.
8
Official
our reviewer speaks ) in
seems as
Sega#Dreamcast Magazine 03/00
ODCM: Unfortunately, Sharif, Bond fans who also happen to be DC owners may not see any games EA signs on to develop for the system—which isn’t anytime soon, from what we’ve heard. Right now EA, and EA alone, have the exclusive rights to develop games for the Bond license. featuring the suave superhero until
I’ve
had
to virtually
a mountain cabin following that review. if
many
of you loved
hate to disappoint you, but on
Speed
Devils. Well,
I
my journey back from
spent some more time with Ubisoft's not-so and still can't stand it. Compared to Sega’s superb driving game expertise (amply demonstrated in Crazy Taxi and Sega Rally 2), this game is a serious lightweight. Get Crazy Taxi, put the two side by side and then tell us they’re not worlds apart. Right, anyone got the cash for a return ticket to Uranus?
Uranus
I
well-disguised port,
from the downstairs Coffee for the whole
to write by lunchtime, or
the
(
hide away It
Sharif
Staff Writer
ODCM:
I
www.DailyRadar.com
S Slipped Disc just got the January issue yesterday, and was just wondering about the GDROM—where are the interviews? Where are the VMU downloads? Come on guys, it’s up to you to give us more than the finest demos for our new system! We want gossip! We want behind-the-scenes interviews! And we want it all next I
I
issue Oust kidding)!
Keep up the good work on the magazine. Timothy rpterry@email.msn.com
ODCM:
Okay, so
we were a bit more optimistic than we when we promised you the
probably should’ve been world (our world!) on the
GDROM. Sega handles
all
the
materials and production of the disc that accompanies this
magazine, and unfortunately, we’re
still
vying for
which games and goodies appear on
control of
it.
While
we feel who are we to
the content hasn’t been optimized for what
should be on an
official
magazine’s disc,
argue with playable versions of MDK2, Chu Chu Rocket and Rayman 2? Bear with us, Timothy, we’re working diligently
on getting
all
those cool
bits
onto the
GDROM.
Offline
CCI
your preview and review sections, you include a handy “quick reference" box. The box includes the In
statistics for
number In
field
the featured
game
(e.g.,
vital
publisher,
of players, online functionality).
your Testzone review of labeled ‘ONLINE?’
is
NFL2K
(Issue #2) the
answered with an
exasperated ‘NOPE,’ rather than the usual (less emotional) ‘NO.’
My
question:
is
this your
way
of expressing your
dismay that Sega is SO far behind in its online gaming plans? If so, share your disappointment in the company’s failure in this area. While it can be argued that almost every other area of the launch and postlaunch activities have progressed successfully, this area has been an abysmal failure from which Sega I
until online gaming is a reality sometime before Q3 2000). How can the company that runs Heat.net not get a network up and
won’t recover (hopefully
running for the console which could save it from losing another billion yen next year? too, share your I,
and hope that Sega hears the cries of anguish from the fans that bought a Dreamcast. Truly, it is a great machine with awesome games and
EE3
Making the Score
Hi! I’m
from Singapore and have just bought the second
frustration
incredible potential. ..but can
revolutionary? I’m
still
Sega make
issue of your magazine a few days back.
it
waiting...
TOMKLEVEN@aol.com
What
a great
magazine this is! I’m now itching for the third issue! But have some comments on the reviews. They’re good and honest, but think that it would be better if you I
I
ODCM:
We’re waiting as well, Tom. Our response to NFL2K' s online incapacity in that Testzone review was part exasperation, part disappointment. We wanted to be able to download roster updates; we wanted to be able to swap created characters with friends over the net; we wanted a lot of things, actually. But since the online option
was
we
void,
We still
got nothing.
include a small score for graphics, sound, gameplay, etc. This is to let
game
part of the
down.
It’ll
readers be more clear about which gains
be better
if
high
it
marks and what pulls it a 9/10 for
Thank you
for
your time. Keep up the great work!
Lim
loved
list of amazing titles slated for we still can’t help but be enthralled with Dreamcast— but think how much much cooler it would
it
you guys give
graphics rather than say ‘the graphics are excellent.’
the game, and with the
Jin
Yong
Via email
this year,
be with online capability? We’re anxious to find out.
S Soul Searching I
don’t get
so great? rules) it
and
a few
it.
I
Why
is
bought
it
everyone saying that Soul Calibur instead of
ago).
is
Ready 2 Rumble (which
I’m thinking of selling
weeks
it
already
(I
only bought
The game does have some good
points such as the graphics, the story
the
line,
I
I
I
I
I
or whatever that difficulty
betrayed by for letting
my
called,
beloved video
me fume,
cornin’ outta
is
my
but
ears
is
I
on the
first
day.
I
feel
game magazines. Thanks
gotta go now, the
wanted to give a score for the 'overall' experience of playing the game. But we’ll take your suggestion into consideration, since, after all, our readers are where it’s at—and if you have something to say or want to see something changed, we're always open to hearing it.
amount
and secrets, and the smooth moves. But if wanted to see a fight, would’ve rented Rumble in the wanted to feel the power of the character’s movements, but instead, all got was a button-masher that depends on how fast you press B. beat Ultra Hard, of characters
Bronx.
ODCM: Thanks for the feedback, Lim. We’re still tweaking our Test Zone section to try to better our coverage on all the games that are coming out for DC. We decided against the breakdown of the game's features that you mentioned above, simply because we
steam
fogging up the screen.
» POST
HASTE
Got a question that needs to be attended to? Send ODCM, c/o Imagine Media, 150 North Hill Dr.,
it
to:
Brisbane, (and
CA 94005.
we know you
Or
if
do), put
you have access to email us in the To: field as
dcmag@imaginemedia.com and letter of the bunch gets a gobful and exclusive treats.
The best Sega goodies
hit ‘send.’
of
aap54@yahoo.com
www.DailyRadar.com
03/00
Official
Sega# Dreamcast Magazine 9
The First, Second, Third and Fourth Lady of Tomb Raider is coming soon to a Dreamcast— and a theater—near you.
Eidos and Sega,
sittin’ in
n a surprise move that rocked us in I our socks here at ODCM, Eidos and Sega have confirmed it. Tomb Raider is coming to Dreamcast— in as little as a month! That’s like tomorrow, in industry time. But thanks to the happy fact that its exclusivity deal with Sony has just run out, Eidos has leapt at the chance to boost its lovely lady up a handful of polys to 128bit. We caught up with Adrian Smith, Core’s main guy and self-titled ‘Judge and Juror’ on all things Lara, to get some answers about Eidos’ announcement of DC Tomb Raider IV:
Last Revelation.
comes Lara on your DC
a tree.. .Here
we’ve tweaked
also very conscious of the next generation.
off,
ODCM
it to use the power of Dreamcast. The game runs at 60fps straight so we can display all of Lara’s
animations super, super smooth and slick. Then there’re the little things you’d expect.. .when you start getting [shadows] cast onto walls and ceilings from light sources,
it
looks
really, really
I
WHAT WE'RE TALKING ABOUT
ODCM Why keep it secret for so long? The Sony problem? Adrian Smith Yes, we had an agreement with
speak as Core, not Eidos) we have very old, We’ve always been there:
we honored. It was no secret that would run out come Christmastime.
Lara,
was
originally there with the
Saturn. We’re delighted that
Raider
IV:
launch of
we can
The Last Revelation back
give
Tomb
to Sega.
Sony, which
the deal
10 12 15 16 DC gear: gotta get it 20 SC5 launch party 22 Undercover on top 23 X marks the spot 24 DC dating scene 25 DC releases 26 Evolution continues 28 Begin the Legend 29 Innocent Tears 29 Guilty Gear 2 32 Keep on truckin’ 33 Got next? Virtua NBA 33 Marvel vs. Capcom 2 33 Dreams
of Lara
And now, it’s a good time Dreamcast version.
to
announce the
Evil
Dead vs.
WWF
What's up, Sega?
ODCM What are
the specific changes between PC and DC versions?
AS
In
essence, the
game
ODCM Have you received much feedback on TRIV? AS To be honest, haven’t seen many of the American reviews. But TR is a six-year-old game. It’s like a bear—this lumbering old monster that’s still sort of draws breath, but we’re always very conscious about it. We’re
is
the
same— but
will
you do
so— not yet. Our minds made up—Fighting Force and this game are the two titles we’ll do for DC for now. No,
I
don’t think
are already
we'll start
looking toward the future.
ODCM When’s the game due? AS March. And currently, there’s no reason why we can’t hit that deadline. ODCM What about the
movie? Do you have a
director yet?
AS Not yet. But that
I’ve
got
obviously, the
is really
good.
movie script
We can
give
creative input, but as far as we’re concerned it’s
I
Silver looks gold
AS
Then
dramatic.
ODCM So are you going to do this game for DC, and stop there— kind of like Namco with Soul Calibur—or do you hope to do another? AS If you look at our history with Sega (and old relationships.
NEWS INDEX
If it does well on DC, another one?
true to Lara’s character. She's not getting
her [breasts] out or anything
like that. It’s
representative of what we’d like to see
(Speak
for yourself!— Ed.). Otherwise, we’re
leaving the
moviemaking to those guys and
just doing the
game—which
a
lot
of people
are going to be really happy about.
gonna be
It’s
great.
www.DailyR;
News
)
DCDIRECT News Sega has
•
fired
network server
in
up a special Japan for online Tangram
Virtual On: Oratorio
¥9 a minute, gamers can face off against other players across the network with 60fps results. Sweet. players. For
•
in a
to nominate
Dreamcast as the stage
for
one
for his
(well, six)
would
2D arcade
Psykio's
Gunbird 2.
videogame, and we
appearance
is
shooter,
headed to Japanese
like
triumphant return.
Throwing stars, ninja death traps, and even primitive stealth
were
all
part of the action, and we’d be
encore. High on
which one
bullet
difficulty, this
meant
was one
first In line for
of the
an
few games
in
instant death.
Dreamcasts as part of a partnership project between the
company and Capcom. The home will sport new features such as a voice mode and an
Silver Unir^£
version
which can be stages with high
Illustration Gallery,
unlocked
in
2 plays most like Capcom's US-bound GigaWing, with gamers controlling an airship scores. Gunbird
Infogrames’ sword and sorcery
RPG
through top-down scrolling action.
Dreamcast bound
is finally
Capcom
character Morrigan
is
one
of the secret playable 'pilots' in
aving played the upcoming Dreamcast version of Silver (don’t you wish you were here?), we at ODCM have decided that the game should’ve been a console RPG from the get-go (and yes, that’s ‘official’). Everything from its
H
storyline
hands by Summer 2000. Developed by Spiral House in the UK, Silver is set in a land swords and sorcery, designed as a combination of beautiful hand-drawn backgrounds and polygonal characters— all in luscious, high-resolution 16-bit color, complete with improved effects and loading times for the DC version. The character control has been changed from the
method
PC’s point-and-click oriented approach,
to a
in
its
arcade
title,
The King of
Fighters '99 Evolution this
March
Japan—complete with new 3D backgrounds and internet in
folks at Infogrames are hard at work, porting over
it
release a Dreamcast
will
port of
and real-time hack-‘n-slash fighting engine to its graphical style ( FFVII in mind. But better late than never. The what looks to be an excellent
seems designed with console gamers
conversion of an excellent action-RPG: and they’ve promised to put
SNK
•
compatibility.
your is
c
planning on releasing new,
internet-compatible versions of a
handful of
its
2D
fighters,
including JoJo's Venture L
A
and SF
III: W Impact, which will supposedly allow gamers to Unconfirmed, but
fight online.
,
stay tuned.
more console-
in
which players have direct control of
God
the machine: ION Storm’s RPG is said to save the integrity of game is in
development
love for Sega’s machine,
the analog pad.
With lush
environments
and voice-acted
Storm's long-awaited action RPG is going to make it to Dreamcast, and we couldn't be more excited about the proposition. Indications are that this company has much
ON
I
their character via
dialog
throughout,
and that the project may already
be underway. As one of the most ambitious projects ever undertaken industry, Deus Ex has more potential than almost any other
Silver looks to in
this
title
on
the horizon to revolutionize the electronic gaming experience.
From the mind of Warren Spector ( Ultima Underworld, System Deus Ex is set in a bleak, violent future filled with government conspiracies, cybertechnology and a host of various mind-bending what-if's. Players will expose secret government dealings and plots, and make choices that actually determine their fates. "At its core level, this game is about choice and consequence," Spector told ign.pc. "There won't be any response that doesn't have some kind of effect on the game world." Every conversation can be taken in multiple directions, and every object in the game can be manipulated in creative and significant ways, giving the game an unmatched level of heart-andsoul realism. And in this game's world, violence is an option rather than a necessity. Players can approach each and every situation with instincts and integrity intact, thinking about a lot more than simply where to put the bullets. And amazingly enough, all of this is but a small part of ION Storm's colossal plan. It's just the sort of progressive approach that will lift gaming up by its bootstraps, out of that trap of
be
golden. Look for our
complete preview
in
Issue #5.
Shock),
creative cessation.
12
Official
Sega ©Dreamcast Magazine 03/00
WHILE
IT IVIAY
NOT be the dream pairing we had
Electronic Arts Square
is
hoped
reportedly looking Into bringing
to the Dreamcast in Japan. EA Square has already begun to develop Its own games, and to publish foreign Japan for companies other than its direct affiliates (e.g., Core’s Fighting Force, etc.)— but what does this mean for gamers here or in Japan? Could Japanese gamers see titles such as Command & Conquer released on Dreamcast? Not necessarily. EA in the US has so far declined to release or
for,
US
games
titles in
publish
games
domestically. We’ll just have to
wait and see what
EA Square's
decision
•
Will
Leon Kennedy appear
in
RE: Code Veronica ? News items on the net report spotting the specific voice actor's
\
name
(Paul
Haddad) in an online database showing credits for the game. Is it true? We'll wait and see.
means
for Japan.
www.DailyRadar.com
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DC
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"To really understand
how decomposed these zombies are you have to
be
in
close personal
contact," Stick thought
as he smashed his
fist
M
through the braindead
Mi
MMWMl
'
I
IT'S
THINKING
SCREEN GRABS SUCK SEE IT FOR REAL AT sega.com/games
ghoul. But this
was no time
for theory.
Three new bonebags were moving fast,
and Stick had lost
his gun.
charged. He wrecked the
in
They
first
one
with a series of quick uppers, clocked
the other one with an elbow pop, and
dropped the third guy with
a
reverse
rocket crotch kick. Then he spotted his gun. Unfortunately,
his face with a
voodoo
it
was stuck
zombie behind
it.
in
"Yo,
child," said Stick "Your trigger
fingerâ&#x20AC;&#x2122;s missing..."
sega.com/games
DCOffZECT News *lf
you’re too lazy to
go online and see
this
awesome game for real, here are some motionless, four color dots on 201b,
30% do
recycled paper that
this
game
no justice
whatsoever. For example, in
frame
2 you can’t
see that you can punch, kick, landmine, bazooka,
and powerdrill your way through seven levels
of
bloodthirsty fiends or go
two-player while you try to survive death rays,
drowning
in
green slime,
and zombies who steal your gun and smoke your ass like a Virginia ham.
Hail to the King
So stop farting around
and see
it
for real at
sega.com/games
THQ
bring Evil
Dead and
WWF to the Dreamcast bash
W
ith only a car-chase racing title, Felony Pursuit, on its Dreamcast plate for 2000, THQ has finally committed full force to the system. With a solid lineup of games announced for Summer release, the list includes some notable treats for both wrestling fans and action/adventure junkies.
At the top of the
Heavy
list is Evil
Iron Studios, a
Dead,
&
development
in
will
be bringing
pace of the
film,
we might be
Expect plenty of survival horror
for a real treat.
and humor this Fall, when the game releases. And a game that wrestling fans have clamored
for
THQ has an
has
finally
been revealed
for DC.
WWF game in
as-yet-un named
the works for Dreamcast,
utilizing
the engine
developed by the Japanese company, Yukes (Berserk), which will bring the violent world
of spandex-clad soap-opera
we suspect
that
it
home. While
be none other than
will
an updated, smack-talking Wrestlemania
2000,
good
it
should
wrestling
finally give
game.
It
DC owners
debuts this
a
Fall:
keep those fingers crossed. THQ’s remaining games consist of two MTV-licensed sports titles, including a skateboarding sim modeled after Crave’s upcoming Tony
and a
BMX
racer
full
Hawk
ProSkater,
of the obligatory
licensed tricks and bands that no one
TUI
but
MTV
Sports can guarantee.
MTV
is due this Summer, while MTV Sports: BMX
Sports: Skateboarding
will
follow in the Fall. Looks like a
busy year
for
THQ on Dreamcast.
;
sill
THE FOLKS AT NAMCOare back at it. The same team that produced the epic Soul Callbur Is hard at work on yet another DC game. And according to sources, this game is not a sequel. While Namco had ‘no comment’ about the existence of another DC title,
our
mouths are watering
at the possibility of
a Tekken or a Ridge Racer (or Indeed, anything else of that-um, caliber) making its way to DC.
While both of those games are already slated PS2 launch, we have to wonder what else is In store for DC. This will be big if It breaks— watch this space for more news! for the
ft
Sam
the team can capture the
If
hilarious, frenetic
for
both the PlayStation 2 and DC.
development group comprised primarily of members
Parasite Eve development team,
small screen.
in
of Square’s
former
Raimi’s cult-classic to the interactive
£:>
l>
DCDIRECTu • Online rumor mills and Japanese pubs have begun buzzing about the possibility of a Daytona 2 conversion for Dreamcast later this year. We have a hunch that these rumors will pan out— but stay tuned as w
Ulala vs. Lady Miss Kier (Dee-lite)
»
The sharp resemblance between Space Channel 5’s Ulala and dance band Deee-Llte’s Miss Lady Kier is unmistakable. We, of course, believe that Ulala is the sexier of the two, but
*»»*» SOJ President,
that's Insignificant— most of us are freaks with sick cartoon-
Shoichiro Irimajiri's comments equal the shot heard ‘round the industry
chick fetishes. Speaking of which, in light of the ‘Nude Raider' patch, we're hoping for a similar ‘Nudelala' concept for SC5. First reader who finds it gets free hamsters for a year (or any other small rodent of equal or lesser value). •
Ever since the release of
ASCII/Yukes' action
Sega Nowand
to get their mitts on
closest to inking the deal.
HQ when news sites comments that Sega Japan President, Shoichiro made to the Japanese press in late ’99. Broadly and openly, he
•
in
Isao
Okawa has is in
I
will
killer’,
2000, self-
Vanishing Point has
confirmed for release on Dreamcast. The former PlayStation exclusive is shaping up to be killer competition for not
only Sony’s Gran Turismo 2, but
furthered this rumor by
Okawa responded, lie in
^ been
Sega's own imminent Sega GT.
More
details next issue.
game development. When asked
about Sega’s plans but
other as-yet
proclaimed ‘Ridge Racer-
emphasizing— repeatedly—that Sega’s primary area of expertise
six
titles for
Acclaim's futuristic,
,
*
online-only products,
and that hardware would soon cease to be developed. Shock, shock, horror! Urn. ..what? The question boils down to this: will Dreamcast be Sega's hardware swan song? Sega
CEO
Along with
unnamed
reported a few choice (or chatty)
stated that the future of Sega would be
all
Summer.
he brownish puddle of controversy began to form around Sega
Irimajiri,
If it
goes through, we might see the game in the US as early as this
In a storm of rumors, offhand comments and congealed subsidiaries, Sega restructures for 2000
T
Berserk,
title
US publishers have been anxious it. It now looks like Eidos is the company
Later
for next-gen consoles, Mr. “I
can’t
comment on
that,
say that our future doesn’t necessarily
the hardware business." According to
We
re looking forward to
Sega's own press releases, the company plans to divide
teams
its
into
tech-
1
and game-development
separate companies
who
.
will still
headed by none other than Theoretically, this
Virtua Fighter 1
for,
Yuji
clearer) picture just
Yet another
INTO
Creatures 2
DREAMS
Nightmare Creatures 2, is indeed headed to Dreamcast for a late March release. And the French-based company has found an unlikely publisher in Konami, who is hard at work on its
own
supernatural slasher, Castlevania:
little is actually known about in Nightmare Creatures 2, game engine is reportedly looking and playing quite smoothly at this early date. We’re hoping to bring you a full preview or review
Resurrection. While
the hands-on gameplay the updated
in
the next
ODCM to find out exactly how
different the sequel
Official
is
from the
is
original.
Sega# Dreamcast Magazine 03/00
unknown, but
it
get you a bigger (and
as soon as we’ve seen
that Kalisto's monster-infested action sequel,
16
possibility. We’ll
NIGHTMARES LATEBREAKING REPORTS HAVE CONFIRMED
Naka, himself.
means that AM3 could develop say, PS4 or N-512. Whether Sega
would allow this to happen or not
does appear to be a
left intact,
3.
Shenmue
4.
Quake 3 /
5.
Dead
Code Veronica
Evil:
Hawk
Tony
develop product for Sega—with one inhouse software development subsidiary
Resident
2.
Pro Skater • The latest from Japan: Sega is hard at work on developing an updated version of Virtual On: Oratorio Tangram, which will include improved battle gameplay
(US) Half-Life
or Alive
and other
2
You’re looking forward
it.
to...
Code Veronica
i.
Resident
Evil:
2.
Shenmue
(US)
3.
Dead
features.
• In other Virtual On: OT news, we’ve heard that although SOJ may pass up the opportunity to bring the game to the US (due to the cost-factor of Sega’s 'you-
need-'em-to-play-it’ peripheral Twin Sticks), third-party publisher
Konami tsumami: Nightmare
or Alive
Infogrames
2
comes to DC.
,
4.
Phantasy Star Online
5.
Sega GT
You’re dreaming
is
US gamers a
i
looking into giving taste of the
mech
frenzy in Japan. Stay tuned.
of...
Dragonball Z GT
Panzer Dragoon Saga 2 Shining Force 4 /Anthology
•
officially
closed
January. While the
its
doors
company
in
didn’t
have any DC games scheduled in its immediate lineup for 2000, the rest of its titles for PC will be sold
Streets of Rage 4 Got a game you’re dreaming about for DC? Send your submissions to: hotlist@dreamcastmagazine.com and them be heard.
ASC Games (TNN Hardcore
Heat)
Tekken Tag Tournament
let
off for completion.
www.DailyRadar.com
Sega#Dreamcast.
COMING UP NEXT
espnthegames. com
Sega, Dreamcast, and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises Ltd. The ratings icon is a trademark of the Interactive Digital Software Association. Konami® is a registered trademark of Konami Co., Ltd. ©1999 Konami of America, Inc. All rights reserved. ESPN, ESPN The Games and Baseball Tonight are trademarks of ESPN, Inc. and its affiliates. All rights reserved. Major League Baseball trademarks and copyrights are used with permission of Major League Baseball Properties, Inc. www.majorleaguebaseball.com MLBPA 2000. Official licensee of Major League Baseball Players Association. Visit the Players' Choice on the web @ www.bigleaguers.com
©
,
;
DCDIRECT News rjvj • Japanese news source Nikkei Net has reported recently that Sega loses approximately $20 on each system it sells retail. If this is true, it puts Sega very deep into the red. Sega has fired back with its own figures, which show a $1 profit on each system manufactured and sold. The debate continues.
Sega Japan goes crunchy nutty with peripherals
N
o one can accessorize like the Japanese. They have the coolest shoes (certainly the tallest), bags, socks, hats—you
name
it,
they've got
useless add-ons,
it.
like
Of course, there are also scores of utterly
shoe umbrellas— but even these natty
little
items probably find a market somewhere: there’s a whole world full
of fastidious
getting wet.
So
of various Year
people (and shoes) who simply can't abide only fitting that the onslaught in Japan
•
limited-edition
(including two different
Creations’
Dreamcast packages
Seaman and Code
DC Millennium
•
• In January, former Sega headhoncho Bernie Stolar signed on as
According to reputable online sites and import shops, a solution to the GD-swapping technique for playing Japanese games on a domestic DC, and vice versa, is about to arrive for US gamers. But you'll have to part with your system for a week or two.
of Dreamcast, these highly
limited-edition
DC
come
in
Bernie. We’re quite sure that he’s
range of four colors to dress up the mass-market beige console unit.
Whether these
make
it
L
controllers
to the
but they
L
President of Mattel Interactive, the
company responsible for virtual Barbie games (at least we know who to blame). But don’t cry for
Millennium controllers are
standard fare technically, but they
sell
US
is
fire-powered
ready Fur Fighters.
controllers. Created to celebrate the passing of
1999 and the success
fluffy,
shooter Furballs a more battle-
Veronica editions and
two Hello Kitty DC fun packs) should spark the development of a whole new era of peripherals for Japanese gamers. .Among the most notable are: •
Acclaim has renamed Bizarre
really, it’s
2000
Mod Squad
will
doubtful,
at online
import sites for approximately $35. And
they are quite nice looking, aren't they?
.
raking
in
more than our
staff (and
its
families),
Not to mention that
entire
combined.
life-sized
Barbie Dreamhouse (with life-sized Barbie included) he's probably living in.
Modify your Dreamcast ? Oh, behave! months, US Dreamcast owners can rejoice: an international cartel of hackers has finally devised a mod chip for the Dreamcast. Much like its Playstation equivalent, the mod chip allows DC owners to play all Japanese games on their US systems (and vice-versa), completely swap- and hassle-free. The catch? The chip must be installed by a professional, which usually means shipping your $200 system off to a random address in the middle of nowhere so some guy with a beer gut and a fly swatter can poke around in your console’s guts (unless you're very confident in your soldering ability, in which case you can order the chip and accompanying instructions and install it yourself). The whole process is estimated to cost gamers a mere $55-60, but this does not include postage or shipping costs (or sundry expenses that even
versions: a transparent pink
we
system with controller and
fter four long, import-free
A
owners to access iMode services from
any location in
Japan.
Interesting.
can’t anticipate).
• In other RE: Code Veronica news, Sega has released the Code Veronica Limited Box in two
VMU
(labeled the ’Claire' system),
The good news is that Sega has no current plans to combat the sale or use mod chip, which means that all of these shady-sounding dealings can be accomplished within the law. Because of its belief that the GDROM format can be copied by only a few plants in the world, Sega feels sure that software piracy won’t be an issue. Well, okay, Sega. If you say so. One of the retailers offering the modificiation service is an online mail-order site called National Console Support (www.ncsx.com). You can ask also ask your local video games shop for other online listings. The ‘change’ is available only to gamers with Asian, Japanese or US consoles, and it’s only for use with NTSC compatible games. At any rate, this is certainly good news for gamers who want the latest and greatest from the Far East— and for early-adopters of import systems who don’t want to start domestic.
and a
dark blue system, controller and with a S.T.A.R.S. logo. Both will be produced in very
of the
VMU
systems
limited quantities
DCs and 800 were
initially
(1200
Claire
S.T.A.R.S. DCs)
and
available through a
special online offer on Sega's
Hopefuls entered their
names
site.
in
and winners were posted on both Sega's and Capcom’s Japanese sites. January,
Sega announced that over 1.5 million Dreamcasts had been sold as of January 2000. Not a bad •
SHOOT FROM THE HIP FROM THE TEAM RESPONSIBLE FOR THE upcoming
Interplay racer
Renegade
;
3£|
f
j
*-•
Promethean Designs' Picassio takes its cue from movies like Entrapment and The Thomas Crown Affair placing the player firmly in the boots of an art thief. Gamers will be able to choose between playing a lead male or a lead female character, and the
»
Being developed
in
supposed secret by Konami top dog Hideo
Kojima (MGS), Reiselied has been a hopeful glimmer on the
Dreamcast horizon ever since the system launched. But during the
Game Show, DC owners were shocked and horrified to discover that the promising RPG was not slated to grace their favorite console, after all. Instead, the game has shifted systems Fall
in
Tokyo
midstream and
is
due
for a
PS2
release later this year. Sob, sob.
game
m Ey-
:
I
i -
DM
1 jf. i I
i
!
f
:
I
IJfi
z
a
I
®
•
V'
!
| ~-
,
v
number, for a system out for less than six months. In Europe, the number has reached a staggering 650,000 units—a huge number for
5
z
f
.
,
|5f"\ ,-.'a.**
'
\\\
‘Vm
will all
play integral roles in Picassio. which set for a 2001 release. Expect more information on this title as we get it.
yoi
i
1 •
t
IvS
s
;
i
1
i
includes environments as diverse museum and a heliport. Action,
and adventure
\
i/V i 1
£ ISl %
as an art
stealth, intrigue
V
r
;
Racers comes a shooter aimed at dethroning Half-Life and Goldeneye from their top spots in the genre.
the region. Congrats, Sega.
“
;
'
a\ \
is
h
-
A
-
—
,
Mi
• In
December, Namco celebrated
the one million
mark
for sales of
Soul Calibur by posting a handful
new VMU mini-games on Japanese website. of
A
its
” ......
18
Official
Sega (^Dreamcast Magazine 03/00
www.DailyRadar.com
Sega#Dreamcast
COMING UP NEXT
espnthegames. com nba.com
Sega, Dreamcast, and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises Ltd. The ratings icon is a trademark of the Interactive Digital Software Association. Konam® is a registered trademark of Konami Co., Ltd. ©1999 Konami of America, Inc. All rights reserved. ESPN, ESPN The Games and NBA Tonight are trademarks of ESPN, Inc. and its affiliates. All rights reserved. The NBA and individual NBA member team identifications used on or in this product are trademarks, copyrighted designs and/or other forms of Intellectual property of NBA Properties, Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. ©1999 NBA Properties, Inc. All rights reserved.
> DCDIRECTN
ws
Future Perfect The Chewy Insides Send an
editor to
Team Rocket
Japan
The Chewy Insides
game (in this case, the mah-valous Space Channel 5) and watch him come back demo—two weeks before its release!-one gorgeous Japanese Official DC Mag, and two mini-tees just big enough to fit a starving toddler (or a supermodel). during the launch of a Sega
File under: Japan gets the coolest swag. For the release of Sonic Team’s Chu Chu Rocket, Sega packaged the game along with a limited-edition transparent orange DC controller.
with a playable
The Hard Candy Coating kneepads.
pair of sturdy
We
The Hard Candy Coating
Cost: the price of a
begged SOJ
for
in
these goods.
, All the s
A recent
swag
videogame journalists get
(“wait a minute,
to indulge
paper...’’). in
a
deck
bit
of post-Christmas tchachke-collecting, to boot. This month’s stash
Japan, where
unsuspecting shops
for
all
we
is,
we
paid
billion
bit
Chicks dig
We
girl
it.
all
for g
agree that there are few things that
more than a guy who Oh, and
if
plays
videogames
and Friends DC console. anyone out there happens
cash we blew along the way). We've got clothes,
spare, please send
shiny laminated paper
more
month’s stacked
have any extra fame, fortune, or supermodels to
some
US).
yen for that
in this
perhaps the other way around, considering how much calendars, and even
hits the us make the
¥5,040 ($50
without a doubt, the gloriously pink Hello Kitty
impress a
with his pink Hello Kitty
they were worth (or
6
But the trump card
Dreamcast.
comes from our
raided several
and a
to print,
fit
supermodels weren’t enough, we
trip to
available only in Japan for
Gear,
that’s
the fame, fortune and ornamental
if
Chu2
March, but don’t count on this prize to
trip. It’s
Definitely not for sale.
them our
to
way. Ours were
(and you should see the late fees).
Sweet Dreams Chewy
The Insides while perusing some of the shops in good ol' Shibuya, we stumbled across these DC goodies sitting in a store window. An inflatable pillow (with feathers inside!), a
tumbler and a nifty DC clock for reminding you when to take a break from plastic
an
all-night
gaming bender.
The Hard Candy Coating
Any of
the items shown can be purchased through Sega Japan’s website, but you’ll
and a conversion chart mere ¥1500, and the tumbler ¥350. The clock? We need a
credit card
for Yen.
The
pillow costs a
haven’t a clue, unfortunately.
Saku
The Chewy Insides To
were lucky enough to have attended the Sega/Red Co. press event for Sakura 2000 Project's fanfared unveiling, a special
commemorative hard-cover book and cellphone strap were given out. A cry of ‘wa sugoil’ was heard from otakus around the world.
The Hard Candy Coating
Special
press items. Definitely not for sale.
Magazine 03/00
www. Da lyRadar.com i
Chewy
The Insides All the fledgling Naka-be's have 'em: Sonic Team tees, complete with mini-Chaos (oh, marking the front and inside tag for Sonic junkies across the land. And they actually come in they're already mini?)
sizes that real people
can wear.
The Hard Candy Coating games journalists
with a
beyond words. Not
Naka
for sale.
A special
treat for
fascination that goes
Or maybe
for the price
of your soul.
Music Fly
By
The Chewy Insides A complete soundtrack
to a gaming masterpiece, featuring two discs
60 orchestral jewels for your listening pleasure. A must-have for real fans (you know who you are). sporting nearly
Chewy
The Insides After he's spent nearly ¥3 billion on development, advertising and promotion for Shenmue, why not help Yu Suzuki absorb some of the costs by picking up these cool, limited edition goods— a pack of postcards (left), a SD-form VMU chain featuring Shenmue characters (center), or a handy CD case (right)? The Shenmue events in Japan. plastic
art
book ( center-top ) was given
to attendees of
The Hard Candy Coating
While these amazing goods are only available Japan (where they run rampant), you may be able to find them in your local import store within the $10-30 price range. in
The Hard Candy Coating most import game shops cheap (and approximate) asking
Available at for the
price of $25.
The Chewy Insides the
last frontier for
Email...
Sanrio and
its
infectiously cute mascot, Hello Kitty.
And
with Sega's Hello Kitty limited
DC
package, the magic of email, too, will soon be trapped like a rat beneath the monstrous paw of this red-ribboned feline. Included in the edition
box:
DC
Keyboard, VMU, one controller, Dream Passport disc with
DC
console,
special email functions, and a copy of
Hello Kitty Garden Panic puzzle
Comes
in
blue
(for boys!)
game.
or pink.
The Hard Candy Coating The entire package will cost you approximately ¥36,540 ($360 US). Price does not include dentist bills for subsequent fillings of cavities caused by overexposure to sticky sweets.
Eternally Yours The Chewy Insides what more could an RPG fan want besides slightly flimsy, totally useless Eternal Arcadia laminated paper holder? Okay, they could maybe want the game and something.. .oh, don’t know, useful, but we won't argue. a
I
The Hard Candy Coating A gift to our editor from the Eternal Arcadia team, we're not quite sure if they’re available for sale
www.DailyRadar.com
in
Japan.
DIRECT
Moroliens touch
H
ardly a
down
in
weekend passes by in Japan without new videogame on the
the launch of a
streets of Tokyo.
It
goes
like this: a
stage
is
ODCM is at ground
ridiculously new, backlit
zero
demo-screen, which covered
almost one entire side of a building.
Space Channel
5's heroine Ulala— a
game make
erected and emblazoned with the game’s logo
character who’s sexy and chic enough to
and graphics. Then, the super-cute promo game characters—
Croft consider a career stacking
bounce out and shriek hysterically at an audience of decidedly un-hip male gamers (who
persona/person danced and strutted on a nearby
girlies—usually dressed as
course, the star of the show. Her
are mostly hiding
in
bemusement behind the
viewfinders of their video cameras) as all
been suddenly turned
if
they’ve
into Beatles.
But there are launches and there are launches.
boxes— was,
Lara
of
real-life
stage and was projected onto the demo-screen,
where she was joined by the charismatic duo of Sega head honcho Irimajiri-san and the game’s producer Tetsuya Mizuguchi at the climax of the event.
But oddly enough,
it
was
a troop of life-sized
dancing Moroliens ( Space Channel 5’s teletub by-like
And the roll-out of Sega’s ultra-hip, dance-’em-up Space Channel 5— as witnessed by ODCM just a few weeks before the game went on sale—was on a truly
Tokyo’s biggest daily newspapers arrived on stands
blockbuster scale, bringing Tokyo traffic to a near-
with a clever spoof coverpage, which depicted an
standstill.
Square
in
backdrop
22
Japan, and
Official
The famous neon skyline
of Hachiko
shopping mecca Shibuya served as a for the
Jumbotron, a ridiculously huge,
Sega#Dreamcast Magazine 03/00
aliens)
army
who
really
of Moroliens
made the news:
sort of.
One
of
dancing through Tokyo’s streets
beneath a headline declaring a state of emergency. Of course, the truth wasn’t any less strange.
www.DailyRadar.com
•
Shortly before the release of
Shenmue—Chapter
1:
Yokosuka,
creator Yu Suzuki announced that
Sega’s multiplayer
subsequent chapters will include less speech and text in favor of communication through facial expressions and physical gestures. Sounds like a good idea to us, as this change will allow absolutely anyone, including young children, English speakers and animals (okay, maybe not the last one), to understand and enjoy the rest of the series. The next fourchapter installment is set to begin with Shenmue—Chapter 2: Mainland China.
DC with
hits
It
Undercover's
In
it's
other Shenmue-related news,
estimated that Sega
approximately
$70
mil
¥7
will
spend
billion (roughly
US) on the entire Shenmue
series. This
amount
reportedly
includes advertising and promotion costs, in addition to the
bill
for
actual development. Chapter 1:
Yokosuka alone has set Sega back approximately ¥3 billion-ouch (but
keep this sum in perspective: Square shelled out $30-40 million on Final Fantasy VII). Genki (Tokyo Extreme Racing) currently working on a new platformer named Super Magnetic Niu Niu. A cartoonish •
is
Jly
W
turns out that
UNDER THE GUN femme *
phenom
a vengeance
hen the brillant Sonic Team announced its four games in development last year, many were disappointed that a sequel to Saturn jewel NiGHTS Into Dreams wasn’t among them. What we got instead was Sonic Adventure International (yawn), Phantasy Star Online (can’t wait!), the arcade music creation Samba De Amigo, and an odd, somewhat homely (yet insidiously compelling) game named Chu-Chu Rocket.
fatale
F
(as labeled by fans) is the best thing
*11*
aims home
development achieving some very lofty goals, Japanese developers Pulse Interactive are at work putting the finishing touches on Undercover 2025AD Kei, a 3D action/adventure game aimed at rivaling Square's Parasite Eve and Capcom’s RE: Code Veronica — and in more than just the cheesecake department. At the forefront of the game stands Kei Sameshima, a well-armed detective in the Tokyo Police Department, who is sent on assignment to ferret out the heads of various crime syndicates. The game spans several different areas including a bustling metropolis (Tokyo), a waterfront in which Kei will be able to pilot a boat (Bay Area), and a gambling den (Casino). The main draw, besides Kei’s ability to interact with a mulititude of important characters, is your chance to control a number of different vehicles and equip yourself with a ton of various weapons. Therefore, you can expect to land behind the controls of, say, a helicopter, while chasing down crime bosses with an Uzi. And with Pulse throwing in names like DJ Gomi Space Channel 5) for the soundtrack and Kenichi Kutsugi (manga artist) for character designs, there’s good reason to expect a game beyond just an ordinary shoot 'em up. While we haven’t seen anything playable as of yet, the latest screens and art from Pulse show that much of the game will be unraveling in realtime cinemas, as well as action and adventure segments. Undercover 2025AD Kei should be hitting the shelves in Japan as you read this, and we’ve got a good hunch that the US publisher might be mothership Sega. With some big names in the mix and very promising gameplay, expect to see an in-depth preview in ODCM as early as this summer. our years
Chu2
rr
7"Ti»
in
Sega's finest online moment of ‘99 on its way to the US this March. since, well,
NiGHTS. The concept on a
is
is
rather simple: place arrows
2D
playing field to lead a
amount well,
I
maximum
of ‘Chus’ (mice with an IQ of—
mice) into rockets, while keeping
them safe from black holes and evil cats. The cats, in addition to munching Chus, destroy rockets when they run into them and thus need to be redirected as well. The single-player Puzzle mode with its 100 missions is pure brainteaser that
will
(unless you're a
lot
challenge every last
smarter than we
are).
bit
of your intelligence
Although no action— in the
(
Niu Niu features a lead robot character with attacks that range from a dash attack to a magnetic shield. The game features 21 different stages spread across four worlds. Niu Niu releases on Feb. 4. affair,
•
The recently formed Japanese
Top 10 Best-Selling DC Games
in
SOURCE: WEEKLY DC MAGAZINE
(JAN. 21)
orthodox sense of the word— is involved
in this
mode,
it's
one
intense experience.
While the multiplayer
game
is
already a blast against three
computer-controlled enemies blessed with top-notch
against up to three
humans
will
make
Al,
competing
sleep a thing of the past.
Whoever saves the most mice wins! Chu2 is so fresh and odd that it looks more than anything
like
the mutant offspring of the Beatles’ Yellow Submarine and Scrabble on rocket-fuel. The US version should hit store shelves the coming months (probably by the time you read
this)
but
released without the original's online compatibility, heads
We
if
in
it's
will roll
at
meantime, check out the demo on this issue's GD-ROM, and experience the frantic weirdness for yourself. Sega.
promise...ln the
Japan
developer Cavia, Inc. has
announced
its
intention to begin
1
Berserk
2
Space Channel 5
SF
III:
(ascii)
W Impact
Seaman
Virtual On: publishing and developing for multiple platforms
included) based on
games
(Dreamcast
anime
franchises. Cavia already has
based on Mononoke Hime (Princess Mononoke) and My Neighbor Totorro in the works for release in 2001.
titles
www.DailyRadar.com
(Sega)
(Capcom)
(Vivarium)
OT (Sega) 2
2000.1 (Sega)
BERSERK
Virtua Striker
PUBLISHER: ASCII DEVELOPER: Yukes
Xmas Seaman
(Vivarium)
Let's Play Golf
(Bottomup)
Based on a popular anime series shown on Japanese TV, Berserk's medieval theme and gory fight scenes have already attracted the eye of more than one US publisher. Though a bit heavy on the amount of cinemas in the game, Berserk does deliver fantastic action.
Sunrise Eiyutan J-League Let's
Ver.
»
(Sunrise Interactive)
Make
Pro-Soccer Club
Shenmue
(Sega)
(of
course)
Garnering decent applause from the respected Japanese
gaming pub Weekly Famltsu, Yu Suzuki's Shenmue scored 33/40 upon its December release. As one of the most anticipated games in Japan, the three GDROM set (which includes a Shenmue Passport GDROM as a fourth disc) also saw one of the most successful preorder campaigns ever. Hop on over to our 2000 DC Coming Soon feature for more news.
03/00
Official
Sega# Dreamcast Magazine 23
1
^ DCDIRECT World
Maken X gets
surprise
the
ODCM
hen Atlus announced an unusual, first-person action skeptical.
be able to
pull
It
it
game
treatment
Maken
called
X, critics
were
seemed unlikely that a company renowned for its quirky, yet popular RPGs would But Maken X surprised everyone. How did it happen? ODCM stopped in for a R&D) and Kazuma Kaneko (Art Director) for answers.
off.
chat with creators Cozy Okada (Director of
ODCM: Why
game, not an RPG? have never been focused on developing
did you choose an action
Cozy Okada:
We
only RPGs wgta the Megami series. From the beginning, we were alwamthinking of how to introduce more interaction into gur games using the Megami Densetsu
intelligence:
how the player reacts to the environment in Maken X is the true hero of the game. like Excalibur or the Muramasa.
order to triumph. It’s
a legendary blade,
ODCM:
Will the US version be different? KK: The graphics will change, in order to take
into
As one of the oldest and most famous series in Japan—starting on the 8bit Famicom!— we simply felt we were still too limited to take it to the next level. But when Sega gave us the specs of Dreamcast, we knew we finally
consideration a few cultural points that could be harmful.
had the capabilities to design the type of game we wanted to. Thus, Maken X was born. ODCM: Where did you get the idea for Maken X?
spoken
world.
CO: Mainly from the
Megami series
itself. All
Concerning the game options.. .CO: No, they are the same in both versions. KK: The most difficult part of US localization
is
the sound. Since
dialog,
it
all
must be recorded
characters have in
English.
our efforts
were focused on the idea of Maken, right from the beginning. Kazuma Kaneko: The hero in Maken X is a legendary blade called ‘Maken’, or ‘Magic Blade'. ODCM: It wasn’t inspired by The Matrix, for example? KK: That movie is quite recent. CO: Yes, [when] it was released, the project was almost done. But would love seen it much sooner! (Laughs.) CO: During all these years, we’ve been building a complete world with the Megami series, developing such concepts as the Soul Hackers' network (Sega Saturn), the Messiah theme, etc. When went to see The Matrix, was surprised to see how many similarities there were with our project. If Maken X were to be adapted into a movie, It would be very like The Matrix. ODCM: What is Maken X about? KK: In a word, power— not in terms of strength, but rather I
to have
I
I
The
X-philes:
Cozy Okada
ODCM: What do
(right)
and Kazuma Kaneko
(left).
you think about the other first-person
US? CO: This game is different— really want to note this clearly. Maken X may look similar to Quake, for example, but the action titles in the
:
I
gameplay
is totally different. In
from a distance. Maken
X
Quake, you shoot enemies
more
is
technical,
more
interactive. Plus, the story is important. In a classic first-
person action game, you have an unique scenario and
when you finish the game, it is over. Maken X has a genuine multi-story system. It is not a simple choice of ‘Yes' or ‘No’ in a dialog box like some games. Depending on who you have brainjacked, encountered or fought, the story always changing fight,
and simply
in real-time.
slip
KK:
I
love the
is
the true hero of the game.”
-Kazuma Kaneko
atmosphere!
Zelda—the
I
8bit version
is different.
you wish you had made?
personally wanted to
make House
also
like
Dead 2
of the
Robot Taisen.
I
.
can’t
DC version. CO: For me, and Zelda: Ocarina of Time\
wait until the release of the
"Maken X
is
You can also decide not to
away. So each time
ODCM: Which game do
it's
www.DailyRadar.com
^4
I
Aj
Unlucky Seven
•
Rumor
in
the Japanese press that Sega
or not,
it's
KOEI serves up a new piece
been said
Japan intends to release a satellite tuner for Dreamcast within the next year— with a price tag of ¥20,000 ($200 US). The tuner will enable DC owners to receive data transmitted directly from a broadcasting •
of survival horror pie with
Seven Mansions n offshoot of a well known PlayStation series, KOEI's Seven Mansions ( Senritsu Bisho in Japan) is riding the current wave of survival horror-type adventure games set to flood the DC market in the coming months. But Seven Mansions floats a longer board (so to speak) than most of its competition, in the form of an unique two-player mode.
A
satellite.
Sega has teamed up with
NEC
GDR0M
to deliver a special
Spilt personalities: you're
separated from your partner at once.
capable of turning your
Dreamcast
into a
(Genesis) and
MegaDrive
PC Engine
(Turbo
Graphix-16) emulator. Slated to
begin
in
February, the
GDROM
allow DC owners to download 16bit NEC/Sega games like Bonk's Adventure will
directly into the
DC
for one-play
sessions costing ¥100-300 ($1-
3 US) per game. Downside? When you turn off your DC, the game is erased from memory.
Boy meets Virtual Girl
The storyline stems from the disappearance of a university professor who has traveled to a remote island to
Dreamcast becomes the hot spot for dating
concerned over his long absence,
visit
in
2000
him •
Sega has confirmed
its
intentions to bring a port of the
Saturn version of Virtua Cop 2 to
DC.
It’ll
be a straight
port,
but Sega intends to enhance graphics to accommodate your
Dreamcast's more powerful
it was never released in the US for any platform (barring an ill-fated PC attempted for PM2), the Princess Maker series has enjoyed plenty of success in its native land— for reasons that only a Pokemon fanatic with a
A
hardware. Get your lightguns ready: DC VC2 debuts on March 2, for
¥2800 ($28
US).
Developer deities Treasure have committed to releasing a GDROM in Japan stuffed with ports of its older 16bit MegaDrive classics. It’s not •
known whether the games will be enhanced, but who really cares as long as you can play classics like Gunstar Heroes on
your
DC?
and begin
events take place, the pair
trail
their
is
separated—and panic ensues. Gameplay in Seven Mansions
) is j
penchant for underage females can truly understand. But lucky for importers (and the aforementioned deviants), the resource-management sim Princess Maker 4, in which players raise an adopted daughter from infancy to
divvied into single-player (‘Pair-Control’
system) or two-player
i
(‘Pair
Combination’) modes.
In
one-player
.
"
mode, gamers must control both one at a time, to solve A puzzles and stay alive. But with the / Pair Combination option, each player controls one character apiece on a split screen. From rfmk here on out, it’s up to both players to help one another by sharing items and giving aid
on the way to Dreamcast— courtesy of Nine Lives, the company responsible for Princess Maker 3. (Whoops, only eight lives left! -Ed.) So far, little is known about the fourth installment in the PM series, but you can expect to be able to choose your little girl’s diet, schedule and future career. If you’re a good father, you’ll raise a princess— but bad daddies will rear a dreaded minx of darkness (complete with leather lingerie and a mouthful of naughty innuendo, we’re sure). Princess Maker 4 is scheduled for a July release in Japan. In the same sim-related vein, NEC Interchannel will finally release the second chapter in its wildly popular series, Sentimental Grafitti, at the end of March Oust missing the one-year anniversary date of its Saturn predecessor). In the original, you play a high school student who receives a mysterious, anonymous love letter, and begin a chase to figure out who sent it (the grueling detective work includes dinner and dates with twelve girls from your past to find out who the author is). The sequel promises extended gameplay length and more dialog. Romantic hijinks and comprimising positions will most likely ensue. While the likelihood of either of these titles making it Stateside is slim to none, you lucky (or lonely) importers may want to start brushing up on Kanji. Your Japanese Dreamcast is suddenly the place to grab a date— or to raise one.
womanhood,
i-r Ml
a friend. Two of his students, to the island
search. After a string of disturbing
lthough
is
characters,
A
through tough spots. cases,
if
In
one character
some is
trapped
^ H
in
a room with an enemy, the other player
must find a way to unlock
the door from the outside and toss in
a weapon. KOEI's only
DC title
scheduled
2000, it's hoped that Seven Mansions will live up to its and give games like Kadokawa’s The Ring and
for
potential
.
,
Jaleco's Carrier a run for their survival horror yen.
Mansions
is
Seven
currently available for import.
RINGING THE CHANGES FOLLOWING
IN
THE FOOTSTEPS
of Square's Parasite Eve, the
Japanese company Kadokawa plans
to translate a popular series of novels into an interactive adventure for Dreamcast owners. Ring chronicles
the investigation of a string of bizarre deaths, which movie.
Is it
of this storyline in
followed the exploits of a young hero •
Japanese gamers who
Code Veronica are the new Capcom. A
in-crowd, thanks to
special ID tag will be given to
consumers who preorder, along with a limited edition version of
the
game
featuring special
screens and packaging.
www.DailyRadar.com
Japan
who
is
to be caused by watching a mysterious horror
well-proven. In the ‘90s, for instance, a hit series of movies
had, himself, watched the horror movie
in
title
details a bit.
It
takes place
in
the US, where a young scientist named
was given tweaks the
question and
only ten days to find the cause and the cure before he died. Kadokawa’s console contribution
preordered a copy of Resident Evil:
seem
a curse? Or a virus?
The popularity
Meg discovers that her friends and in common is a videogame called
colleagues are dying from unknown causes. The only thing that they have Ring. To figure out what's going on,
Meg
decides to take the plunge and play the game. From this point
onward, the game is split into two separate sections: the real world and the virtual world within Ring. Gameplay mimics the Resident Evil series, with Meg exploring both worlds while fending off ghouls and zombies with the help of her handy-dandy weaponry. Items also come into play (some are only usable in the specific worlds they're found in). Lighting will also play an important role in The Ring (a la Silent Hill), with enemies being attracted to Meg's flashlight in dark areas. It all begins in Japan at the end of February.
03/00
Official
Sega ©Dreamcast Magazine
a
O DCDIRECT World
*lf you’re
too lazy to go
online and see this awe-
some game are
some
for real, here
motionless, four
color dots on 201b,
30%
recycled paper that do this
game no justice
whatsoever.
For example, frame 2 can't
show how the game got tired of playing pattycake
T
he drought
in
a slew of new
DC gaming titles,
games have bounced find out
Shenmue. But what other
Japanese shelves? Read on to
off
what notable
has now been quenched with
including
titles
are
now available for
import.
with you, blew past and
made you
snort tailpipe
for miles. Or
how you can
modify steering, suspension,
gear ratios and tires on 19
¥
«
k
Bangaioh
I
different rigs for varying
Treasure
weather conditions on 16
WHAT’S THE DEAL?
\
Treasure's much-anticipated shooter finally hit
/
and
it
Japanese DCs
in
tracks. Or that your trail
December— 360s
brake powerslide on turn
didn't disappoint. Frenetic, fast-paced
shooter action that fans swear
by.
Check
it
8 slung enough gravel to
out.
start a i
and see
Warp's labor (and labor and labor) of love has finally
been released, and the
\
result
if
Roommania #203
Sega
|
WHAT’S THE DEAL?
^ J| DC's
first life-sim
gamers
has
to control the
man named
finally arrived. It’s life
and times
of a
up to young
Neji Taihei by manipulating his living
environment: a 15-byl5 foot studio. Cool.
Virtual On: Oratorio
Tangram
!
Sega
WHAT’S THE DEAL? ,
With perfect scores awarded to it in Japan, V0:0T is arcade port perfection, but Twin Sticks are a must
Treasure Strike
kid |
WHAT’S THE DAMAGE? Strange but engaging, KID's action game Treasure Strike features a whimsical tale of treasure hunters and legendary spoils. As either a female or a male treasure hunter, you must battle your way through a hoard of stages using ARMS, tools for digging that also double as weapons. The Adventure Mode follows your progress in search of the Lotus, a treasure said to grant its owner unbelievable powers. But it's the four-player Battle Mode that’s sure to get gamers interested. Split-screen and internet play are available in Japan.
))
Rainbow Cotton
I
Success
WHAT’S THE DEAL?
»
With gamepiay mimicking Nintendo’s Starfox 64 (forward scrolling, 360° movement), Cotton stars a cute witch whose skills include both shooting and magic. _ Relying on her trusty feline companion, Silk, Cotton can aim and fire off spells belonging to I 3,1 the different elements. During the game, if Cotton is knocked off her flying broom, she’ll have to foot it until she can grab another— device which further diversifies gamepiay. i
Puyo Da
i!
26
Official
|
Sega#Dreamcast Magazine 03/00
it
factory.
for real at
sega.com/games
is
not a little slow-paced. As Laura's swan song, it’s worth a look.
intriguing,
Ready Mix
So stop putzing around
Warp WHAT’S THE DEAL? D2
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Fantasy With a
bit
released a
more DC experience under its belt, Sting has much more evolved role-playing experience
with Evolution 2. With highs level of interaction and fixed
dungeon layouts—finally! A Dreamcast RPG has
come down from the
trees.
Mutate ^Survive RPG
Sting’s
W
ith
the
US release
Evolution climbs another level generated dungeons and traps: Sting has
of the original
(courtesy of Ubisoft)
fresh in
still
incorporated bigger
mazes
with fixed designs,
gamers’ minds, Sting has slipped a sequel
so players can cruise through previous
to Evolution under
dungeons with a good idea of the layout in mind. Fixed dungeons also allow for events
its belt
with the
Japanese release of Evolution
2.
More
than a follow-up,
it’s
company’s
development goals
initial
a fulfillment of the
RPG— including many vital
the
for
ingredients
and gameplay that were compromised in the first version, due of design
pressure to release the the Japanese
DC
title in
time
launch. Now,
in its
is
the town of Museville. More townspeople
whom
affect gameplay), as well as several
new
shops from which characters can buy goods. And although the map still includes only
one actual town, gamers
the original
will
familiar with
be gratified to see the new
version’s expansion of environments
outside of dungeons, including interactions
make
Evolution
2
traditional
RPG and
less like a
that
dungeon
more
active
2 implements a much camera which follows closely
behind party members). for finding items
play
more
like
a
But the most marked changes are
found by using the
VMU
the
dungeons themselves. No more randomly
during gameplay
and through special mini-games. While the battle
systems have remained roughly the
same
(with
FP and TP points determining
skills you can master, among other many of the new features help to make Evolution 2 a stronger title. RPG fans who might have been
which
things),
disappointed by the original game’s shallow
would do well
to give the sequel a
shot. Of course, there’s
in
boxes are now
hidden, and additional secret items can be
traits
mere
crawler.
and
opening chests within dungeons have been similarly modified. Treasure
ingame world
of Evolution 2's
have been added (interactions with will
of the action, as well (instead of
The game’s system
complete.
The center
camera view
the overhead viewpoint used throughout the original, Evolution
to
for
second incarnation, the game’s evolution is
to
take place during exploration—and for a new
no news yet on
when (or whether) Sting’s new brainchild will make it to these shores— but keep those fingers crossed.
www.DailyRadar.com
Earth Angels ° Capcom Japan has confirmed that it is currently hard at work on a brand-new, original RPG for Dreamcast. Though no hard details are known about the title, expect it to take shape in the coming months.
*
Global A’s Innocent Tears puts a new spin on that old
H
much antcipated we mistakenly claimed that the new chapter in the series would boast a new male lead. How wrong we were. Blame Sakura Taisen
3.
our translators, but Ogami
Judgement Day
favorite,
oping to bring some life to Dreamcast's strategy RPG genre in Japan, Global A Entertainment has thrown its hat into the ring with the decidedly bizarre title Innocent Tears. It’s the story of a battle between Earth-bound angels, who’ve who've taken up residence in the post-apocalyptic setting of Tokyo. As the
With news flying about
concerning the
Ichiro,
the hero from Sakura 1&2, does return— and is the only remaining character
in
the cast. While Sakura
More action than
a
bag
of cats,
and more than a turnbased
affair.
LB
is
headed home soon.
Blade Unsheathed East meets West in one of the first US-developed DC RPGs, Legend of the Blademasters
W
hen US publisher Ripcord Games announced that it would be shifting its focus from the PC world to console gaming, Dreamcast became its first And the first game out of Ripcord’s gate is the US-developed RPG, Legend of the Blademasters.
target.
Taking place contains a
rich
in
a
3D
universe, Blademasters
fantasy world
in
which
political strife
has (once again) caused the downfall of the ruling empire, and given rise to a land filled with chaos and
As
the resulting mayhem, a young man named Erik stumbles across a magical blade and unwittingly war.
In
becomes the hero
in
;
seeking to claim the sword for themselves. In all, there are seven blades which, when collected, grants their owner the ability to control the world. Not exactly great
news
'
,
its
Interactive
and Tommo,
US
Inc.
• Hudsonsoft announced it is developing an online RPG for Dreamcast (tentatively titled Runjeid), to rival Sonic Team’s Phantasy Star Online for 2000.
home sometime
in
Dear Fantasy Zone:
all
the other
RPG games coming
out for the
Dreamcast. do you think they will last long since Playstation 2 be coming out in Japan pretty soon? When will Black Matrix
its
J
Battle.
posted.
Nothing
official,
keep you
squirtleman@juno.com
(
A
www.DailyRadar.com
And
a
so. the
to defeat the
intriguing features. Innocent Tears
shine brightest
among
its
enemy; new
Dreamcast competition. Look this spring in
hopes
£
i "
.
•
f/.
.
'
:
\
to
.tlO
'
\
.
®
(admittedly) sparse l
for a release
Japan.
.
{§
As for Shenmue and any of the other RPGs and PS2-well, The first chapter of Shenmue is only the first in a line of titles that Sega is planning, and if it’s any indication of how the series will go, we’re pretty excited— and so are plenty of Japanese gamers. And let’s not forget Eternal Arcadia and PSO. But what the upcoming 'system wars' should do for us, RPG fans, is ensure that there will be plenty of games around for us to play. So no worries, Kelvis.
^
that's a matter of opinion, Kelvis.
Unfortunately, Black Matrix
AD
'
has been nixed
for a
US
release. But
if you’re up on your Japanese and you have an game is out in Japan and ready for play. The fate— and indeed, the nature—of Lunar 3 is still hanging the balance. We currently know nothing about it, and it hasn’t even been confirmed as a title in existence (although we’re plenty sure it is). We’ll have to wait awhile for Game Arts to show any of the DC cards that it’s got up its sleeve: and that
import DC, the
You've come to the right place, Kelvin. Though nothing has been announced concerning a 'Sonic RPG’,
strategy RPG, Ogre
yet. We'll
Advanced be out? Do you have any idea what Lunar 3 will be about, since it will be in Japan before the US? Kelvis Su Ham
ODCM:
N64
his lifelong love.
March.
will
version of
woman who was once
ultimate battle begins.
PEN HMD PAPER Shenmue and
Japanese developer, Quest, is rumored to be working on a Dreamcast
In protest,
small sect of angels decides to unite and revolt— including an named Harkuaki, who is seeking to save not only humanity,
angel
use the environment
I’ve got a bunch of questions for you. Will Sonic and the gang ever be in their own RPG like Mario was in Mario RPG ? With
•
and other garden-variety
choose actions during set turns for each character. Depending on a character's stats and abilities, a player may be able to execute several moves during a turn and even to .f f
in the multiplayer department, v up to four different characters available for simultaneous play in Gauntlet Legends-type gameplay. Expect Legend of the Blademasters to
hit
floods
smorgasbord the hapless sinners.
skills and spells can be acquired when a character levels up. With its complex storyline and some very
things should now be out on shelves, courtesy of UFO
(gulp)
With its 35 'stages', the battle system of Innocent Tears is clearly modeled after other grid-based field combat titles like Shining Force. Players must build up their parties of angels and
is skewed combat and a flexible camera system which can switch from an overhead view to behind-the-back cinematography (a la Zelda). And gamers can also expect big
designs, the battle system
to action, featuring real-time
original
and even
but the
anime-influenced character
fires,
disasters, angels begin to appear to the survivors. But much to the dismay of humanity, this isn't a benevolent heavenly host. Instead, the winged creatures begin to hunt down,
I
I
being devastated by
is
Judgement Day
kill i
for Erik, but certainly a great opener.
Despite
the end of the world wasn’t enough, angels turn deadly!
if
world I
a struggle against five ‘Guardians’
rumors began before the release of Sonic Adventure with Yuji Naka referring to the game as 'Sonic RPG’ (because of its story elements). But no upcoming Sonic titles will be role-playing skewed. Bummer.
in
includes Lunar 3.
03/00
Official
Sega
# Dreamcast Magazine
29
rm
developed by
BiOWARE CORP
BY GAMERS. FOR GAMERS.’”
Inc. Interplay,
www.interplay.com/mdk2 ©
Shiny Entertainment, Entertainment, Inc. and certain characters are Corn. Omen Engine 2000 BioWare Corp. Developed hy BioWare Corp. The BioWare Omen Engine and the BioWare logo are trademarks of BioWare Corp. MDK. M0K2 and related marks are tire trademarks ol Shiny 1994-1998 TeCGraf, PUC-Rio. All rights reserved. All other copyrights and trademarks are the registered trademarks or trademarks ot Sega Enterprises. Ltd. LUA the Interplay logo, and "By Gamers. For Gamers." are trademarks ot Interplay Entertainment Corp. Sega, Oreamcast and the Dreamcast logo are cither Ail tights reserved.
© 2000 Interplay Entertainment
property ol their respective owners.
©
©
ft He's your six-legged.
uzi-totmg best friend. Illreah
hauoc
while running and
*
gunning with four different
weapons .
#
4 f
*
•
-
simultaneously.
HAWKINS
DR. ,K
His brilliant puzzle
w
"
(if-
u
OR,
...
soloing creates
of insane destruction.
11
mind
is
r
weapons
a wonderful
/
i..
5
%
fe,
thing to
y
waste
aliens with
1
1
* (>• ii ».* newer before has the world Known a better team
than
fTlax.
Hr Hawhins and Kurt. They
pitbulls look like
*
a
»-T
-
mahe Vou sneab.gou you pop
heroes through massiue enuironments that
immerse you
,
.
•
j
4
S'
Saue the umoerse as you take these unlikely snipe,
,1
‘
)>l Igr
,
wusses.
«
enemy eyeballs into eccentric
and amazing worlds. from a mile away
1
mmrnmmmmmmmmm
•Play as 3 heroes, each offering a different gameplay experience.
•Battle with unorthodox munitions lihe the Black Hole Grenade and Atomic Toaster
•Humorous storyline unfolds with each all
the
leoel
way to the spectacular grand finale.
OUT THINK. OUT SNIPE. OUT SHOOT.
>
Arcade
Presumed
Guity kiPP is up to good— again. This one sequel that a parent game can be proud of.
Arc Systems is
W
upcoming spring release vs. Capcom 2 in the
ith its
of
Marvel
Capcom
plans,
on a 2D rampage— but
is
Arc System Works gauntlet with
its
is
throwing down the
follow-up to the '98
weapons fighter, Guilty Gear Gear 2, many of the original
PlayStation For Guilty
characters have reassembled order to discover
why the
in
‘Gears’ (a
race of biomechanical warriors
created to regulate the use of magic), have begun to
reawaken, even after the death of their creator, a
named
villain
The
Justice.
original fighter
featured a host of
memorable characters, and included all
practically
of the trademark
features that could be
found
in
a
Capcom
series, like air-
juggling combos, chain hits, etc. But a single
feature—the one-hit
separated
it
KO desperation attack-
from the crowd, by allowing
players to power up their characters and,
amount of health their opponents had, knock them out with a single move. For Guilty Gear 2, Arc Systems has done away with this desperation attack in regardless of the
order to avoid throwing the fighting system
out of balance. Instead, the developer has opted for
one-hit knock-down moves, as well as
side-stepping counters and dash attacks.
The emphasis of the game
be on combos and
skill
will
rather than on
the desperation attack, with characters able to perform multiple attack chain hits
and a ton
of other specials.
From what we’ve seen of the
game, expect one
Guilty
Gear 2
of the best looking
fighters to date, as well.
to
be
2D And with
a near-concurrent release date While Arc Systems may not be the name on every 2D fighter's lips, one look at the latest screens for Guilty Gear 2, they very well should be. In fact, the original in the series is pretty much the only after
would actually give Capcom’s best efforts a run their money. A DC port of the game is almost a certainty.
recent for
32
2D
fighter that
Official
Sega® Dreamcast Magazine 03/00
for
arcade and Dreamcast
versions, fans
will
be able to
test the results for
themselves
in April.
www.DailyRadari
• A DC port of Sega’s ultra-wacky arcade 'typer' Typing of the Dead expected to hit shelves at the end
March
of
'
Japan. Compatible with
in
DC keyboard (of course), the home version will include modes for those who'r
the
additional
not used to 'typing' for their
lives.
• Tecmo has just released an upgraded version of D0A2 into
arcades entitled Dead or Alive 2: Version 2000. The upgrade has been put in place in k
order to rectify
some
of the glitches
and
«
:
minor problems found in
the original.
•
Marvel
V The above screens courtesy of Madman's Cafe at http://mmcafe.syste.ms/.
tested
Capcom 2
vs.
the arcades with
in
^
•marvel-lous’ (sorry) results
during the second
week
of
US
January. Unfortunately for
gamers, •
it
was
rumored
It’s
only in Japan (sob).
to the
the Japanese
in
press that Yu Suzuki and his team at
Sega are
currently working on an
arcade fighting game. As Suzuki
is
the 'father' of the Virtua Fighter series, his will
comment
that the
number
include the
'4'
game
in
the
title has sent plenty of fans scrambling for more news. The
rumor goes on
many
to
One
suggest that
of the visual techniques
implemented
in
Shenmue
will
also
be used for the mystery fighting game, including new tricks for facial expression and motion capture. Stay tuned-this
one,
if it
is
a big
turns out to be true.
of 2000's most anticipated crossover sequels revealed in (almost) living color— finally!
is
the end of ’99, fighting fans received a timely treat for the holidays in the form of Capcom’s announcement of Marvel vs. Capcom 2: New Age of Heroes. A follow-up to the phenomenally successful arcade/DC original, Marvel vs. Capcom 2 is set to up the ante on 2D fighting games, with a host of innovations and new features.
A
t
The most notable change from the original will be the inclusion of a three-onthree Tag Battle Mode, which allows players to switch between heroes at any time during a fight. In addition, since the game allows up to three fighters on a team, a Combo system will be introduced in order to give fans a chance to triple up on three character combos— which could possibly reach into the hundreds! Think of it as a 2D version of Tecmo’s D0A2 tag team attack, with one more Variable
SWA, •
;•
>pr,
Capcom's arcade
shooter/adventure
Spawn
to insert
play the
shortly after
its
in the mix. If you combine this with Capcom’s plan for seamless animations and lightning-fast response times— well, we think you’ll get the picture. Aside from gameplay, Capcom will also introduce some new (and even
character will
gamers Dreamcast controllers to game, fueling speculation that the game will head home feature a cabinet allowing
arcade release.
Read more about Spawn in our 2000 DC Coming Soon feature.
Anime fans will be delighted to know that Sega will be releasing a new Naomi game featuring the ever loveable and divine cast of the popular manga/anime series Ah My Goddess! Gameplay follows the •
faces on the fighting roster in the form of a female pirate named Ruby Heart, a monkey-girl (yes, that’s right) named Son Son, and a cactus-like humanoid named Amingo. All original characters will join up on the Capcom side, along with Anakaris (Darkstalkers) and Hayato (Star Gladiator 2), among others. On the Marvel side, new faces include Doctor Doom, Cable and Iceman. But these characters aren’t the only ones to appear in MvC2; plenty of the fighters from the original)
game will make return appearances as well. Expect a full preview in the next issue of ODCM, as the arcade and DC version are expected to hit Japan sometime around March—with a US port just waiting in the wings, we’re sure. first
court, along with the
v
location of
each member
of
the team. Players can also expect detailed and
lifelike
spectacular basket
is
replays
whenever a
made.
Recently released into arcades
in
Japan, Virtua
NBA has
a great chance to make it across the big pond not only US arcades, but possibly onto Dreamcasts as well. Stay tuned what may turn out to be Sega's answer to Midway's and titles in 2000.
into for
Konami's arcade NBA
KEEP ON TRUCKIN’ AS PART OF SEGA’S ONGOING SERIES arcade
titles,
of real-life sim which include Emergency Call Ambulance and comes 18-Wheeler American Pro Trucker.
Airline Pilots, here
Yes,
it’s
a trucking sim.
In
four different trailers and
journey across the form of a quiz with eight stages
and new characters who haven't appeared With
CG
in
the
manga
or anime.
graphics and multiple
answers, the
game
will differ
depending on how players answer the questions. Expect spring
in
it
this
Japan.
www.DailyRadar.<
the game, players choose from must plow through ten stages in a to San Francisco. The
US from New York
cabinet includes a gearbox and a genuine 48-cm handle, while the screen displays a dashboard view complete with rear-view mirror goodies like feathers and fuzzy dice
(awarded to high scoring truckers). But don’t expect an arcade dash from start to finish: you have to drive with the utmost care to guard the contents of your rig. Import
Dreamcast owners, a port
is all
but guaranteed.
03/00
Official
Sega© Dreamcast Magazine 33 1
P V Of nr niF rLT UIL. Fly,
swing, dive, climb,
and battle at 60 fps 54
levels
in
throughout
21 immense worlds
...
or die trying. Itâ&#x20AC;&#x2122;s that
intense,
graphics
even are
stopping. With
bonus
levels,
the
heartall
new
multi-
player mini game, and
internet itâ&#x20AC;&#x2122;s
downloads,
the 3D adventure
to die for.
Sega#Dreamcast
Mummies. The Undead. Ancient Curses What's a nice
girl to
|
PLjf
**5
lif
Beauty, brains and brawn
of
Tomb
Out
Raider:
to save the
The
Last Revelation,
world from
a deadly curse, you can bet
it
won't be with her good
Sega
looks.
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in
the Year of the Dreamcast.
In
now
2000 DC.
The Apocalypse didn’t happen, but our special edition Year
feature
did— and
2000 Coming Soon an armageddon
it’s
forecast that’ll knock you
flat. In
the next
22 pages, we reveal over 100 upcoming Dreamcast games, pick the brains of the brightest stars in the
DC firmament, and
chart the future of the hardware of the
new
Millennium. So what are you waiting
for? Turn the
The future
page and step
is bright...
V
ffl
m m m m
You're living right
fflfflffl ffl
into the light.
ffl
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COMING
2000 DC
DC Heroes "
<v
y
i:
ODCM
Do you think 2000
will
Tetsuya Mizuguchi Yeah,
What I
kind of
games
will
I
be a good year
for
Dreamcast?
think so.
appear on DC
2000?
in
want to make fresh new games— new experiences.
human emotions
inside
want to go deep
I
maybe the body— all
using the eyes and ears and
stimulated by Dreamcast.
What Well,
make
will
be different about DC games
in
2000?
don't think polygons are everything. Using
I
a better
game.
more doesn’t necessarily
mean, the fun doesn’t increase proportionately with
I
the number of polygons! I'm chasing the next generation of interactive
entertainment.
How much potential of the DC has been used so far? Our new game is using almost 99.5 percent of the GDROM. and bining CD or MD music with MIDI sound— plus we're using new
we're com-
Light up that disco ball, and get ready to shake
technologies such as ADX, running polygons over CGI.
How do I
you feel about the online future of the
think that
if
games
->How Big?
DC?
are going to be online, they should be online-only.
We’ll be thinking about network
games next
Five years ago, like
Pm
I
felt
another year.
hoping
it's
to you?
that
it
would be something special. Now
don't care about 2000, but I'm interested
I
going to change people
for
seems
it
just
in
the future—
in
space, which planet would you
Why? Because
Do you
believe in extra-terrestials?
I
thought
I
saw
a
UFO
in
t
isn't
going to
make the
braincells
work overtime, but Space Channel 5 coolest
game
Ulala (fans of
is
the
we’ve ever seen.
Its
dance music
recognize
will
‘anchor-
and why? Kier) is
my
childhood, but
Anyone could be an
alien to
It
isn’t
cool only because of
its
I
think there's no
me, nobody knows.
features a gang of cool aliens called
creatures that have invaded our spaceport. And cool
woman’
visit first
she’s cute!
over Tokyo
reality to things like this.
pants.
Answer: This one.
her as the long-lost CGI twin of Dee-lite’s Lady Miss
Venus.
But Space Channel 5
delectable heroine. Or because of her Dee-liteful hot-
CGI ’60s
want happy technology! ( contented juice squeezers?) you could travel
what
Moroliens, a Keith Haring-meets-Teletubbies race of
O
I
If
other game can boast the member? Okay, so there's
Let’s rephrase the question:
good game can claim Jacko as a cast member?
the better.
Do you have any New Year resolutions? want to go out to the desert again... Are you excited about a technological future? I
What
King of Pop as a cast
year.
Moonwalker. What does 2000 mean
those
enough
to prove that
who wait—for 500
good things come
to
years, at any rate, since
she’s a star of the 25th century.
gons
sci-fi
for a
backdrops, merged with realtime poly-
unique look. But best of
all,
music: brassy, stylish, retro tunes, with
SC5 has cool some classical
themes and even a touch of techno thrown in. If there’s one thing this game doesn’t lack, it’s funk. So on the surface, Space Channel 5’s got the lot. But what’s it all about? Like most rhythm action games (such as the latest Naomi addition, Samba De Amigo), the gameplay is based around a simplified version of
If you had to fly off into space with only one game, what would it be? Seaman. I'd want to talk with somebody, especially if was alone! I
In
the 25th century, do you hope
It’s
women
will
look like Ulala?
everybody’s hope, not just me. She’s a very cute
don't you think?
girl,
“This yane
is
about love. So every pith
!!Sli
FOOTBALL
1
i
m
i I
-1
m
aw '
tI
aH Bra
1
1
m ri
PP I
1
J
your groove thang ‘Simon Says.’ You watch the moves
copy them when
it’s
made
dance posse behind you,
And
it’s
by a Morolien chorus
your turn to dance or shoot— zapping the
and saving a few people while you’re at great fun.
It’s
in
it.
Liberated
line,
little
and
buggers
humans become
your
a kind of spaced-out, spacey version of Fame.
the
first
of designers working under the
product of Tetsuya Mizuguchi’s team
banner of Dept.
9,
one
of the cooler divi-
sions to rise up within a revitalized and restructured Sega. Hiding out
the heart of Tokyo’s fashionable Shibuya
work on SC5
Japan
in
for
almost two years (the
mid-December: see DCWorld
nosing about the Dept. 9 offices,
district,
game was
they’ve finally
for full story).
ODCM
been hard
released
couldn’t help noticing a signed
photo of Michael Jackson. Apparently, he’s a big fan of the
asked
to
be included as soon as he saw
in
at
in
Oddly enough, while
it
(as
an alien?
game and
-Ed.).
The
developers have duly obliged.
day I an Making
love with Ola la!” << Hizuguchi*
If if
n '
'
H I
k
-^HOW Big? life?
This
How
initial
big
were the
chapter of
prologue to an epic that
;
a
Iflj
An enigma wrapped your
H mm HI u 1 1 H b h 1 H
T
’
first five
Shenmue
may never be
is
in
a mystery This
years of
Yu Suzuki
is
yet.
couldn’t be
more epic
Already out is
in
Japan and due out
million portion—of all
of the
Sega around on
baggage of
team. But no one
commitment
in
the US
in
Q3,
carrying a good portion— reportedly, a
its
really
to this
its
$20
back, along with
unfeasibly huge development
knows the true extent
title. In
many
ways,
it’s
is
game
unwrapped. ..and
virtually limitless
scope
converse and/or
ODCM
for exploration.
visit,
time
really
its
game has
compare
to
a
provides users with a virtual-reality cyberspace
“It
Japanese version
motivation— hero Ryo Hazuki’s desire to avenge his
is
death—was conceived so that players could
explore the island without wasting too
much
to anything else,” Suzuki-san points
time.
it’ll
be ages before we’ve even scratched the surface of the
whiteboard, Suzuki-san explained that the story’s
father’s
centers and slot
to be favorite locations). “This
never existed before, so you can’t it
where they can explore a small world.” There’s so much to see and do in Shenmue that
low-down
Japanese
game on
game
certain places (the
in
machine houses are sure type of
out.
to get the
release. Sketching out the structure of the
oh, so lovely
stop players from spending considerable amounts of
fight with.
paid Yu Suzuki a
on his labor of love just days before
it’s
However, he also pointed out that there’s nothing to
to place players in the real
massive world spans the Far East, covering Japan,
i.e., if
"King of the World”) was the
lead programmer and John Williams wrote the tunes.
Shenmue
first
Hong Kong and mainland China. And there are over 200 intelligent characters with whom you can interact,
the biggest and most beautiful
Shenmue
(a.k.a.
the
freedom and a
rivalled.
Its
Sega adventure
is
heart of the action, providing an amazing degree of
Sega’s
hree years in the making, the magnum opus of Sega’s legendary designer
James Cameron
wm
i
T 1
'
(of course,
pretty dismal). But with
long, hot
Summer between
debut—we’ll
learn while
our knowledge of Japanese
an endless Spring and a
we
us and
Shenmue s US ’
wait.
of Sega’s
a long-term
experiment: a fusion of ideas that look potentially explosive, which could revolutionize the arcade adventure.
“I can drink Hizuguchi under the table
SEGA/SONIC TEAM
MARCH
TBA/CLASSIFIED GAMES TBA •
Check our GDROM for a sneak peek! Guide countless mice (Chu Chus)
TBA/ANDNOW TBA When the Forever Man stepped onto the Genesis platform, he left a deep imprint. The DC sequel travels to the nether reaches of the underworld (i.e., Hell), focusing on boss fights and action. Nothing yet in playable form, but check ODCM Issue #5 for
42
an update.
Official
Sega
DARK ANGEL: MRMPIRE RPOCRLYPSE
CUT AWRY
CHU CHU
Meet
with well-placed arrows in order to foil your opponents, then seal their doom by sending hungry space cats into their rockets for explosive results. First class entertainment
from Sonic Team.
CROC l FOX/ARGONAUT FALL Start with a sweet-tempered croc and add features like •
multiple abilities, puzzle solving,
seamless graphics and classic boss formulas, and you’ve got game. Released in Q1 '99 for PS, the self-proclaimed ‘Mario
SUSSES
Dreamcast Magazine 03/00
Microsoft’s
new console
METR03D/METR03D- SPRING
development team. Classified Games' first title for DC follows the formula honed by games like Mission Impossible and Metal Gear Solid, offering espionage, terrorists and one
into rockets
killer'
comes
to
DC
in
Q3
2000. The Chao had better watch his back.
lone hero to save the city from all. No release date, but expect big things.
Metro3D's new action/RPG
is
taking shape as a horse of a darker color. As Anna, the female protagonist, it's the player's job to take a sword and cut a swath through
them
SEGA/WARP -SPRING
CUT
the Canadian tundra, along
Laura
is
back and stranded
in
with mutants and survivors of a plane crash. Ride trucks or
snowmobiles, and hunt snow geese and caribou to stay alive. It's
addictive—and
its
3D
battle engine is dramatically innovative. Look for it to arrive
on shelves soon.
enemy-filled streets rendered in 3D polygonal glory.
—
N
>,
,
U"
£
f
.
i
any day of the week” << Yu Suzuki UBISOFT/CRITERION • SPRING After developing Suzuki Alstare Racing and TrickStyle, Criterion switches gears for
T8A/ZETHA GAMEZ -TBA Take the classic, quirky gameplay of coin-op Discs of Tron
ailing
FOX/TEENY WEENY GAMES FALL Roughly modeled after Fox
TV’s own America's Scariest Police Chases (egads), the company's action title Deady Pursuit puts players behind the wheel of a cop car to show roadway criminals the
business end of their billy clubs. Expect high speeds, high power and big guns.
www.DaiiyRadar.com
submerged
civilization
plus high-powered action features for blowing away the opposition.
KONAMI/KONAMI SPRING Konami’s deal with ESPN and •
and plug it into the DC’s power, and you'll get Dronez. The game features fully 3D
underwater adventure. Features resource management options for saving your
this
CRAVE/TREYARCH
•
MARCH
From the brains behind PC wundertitle Die by the Sword, this immersive hack-’n-slash has it all. Either magic or brute physical force helps your hero battle through mission-based stages. We dig
Disney has spawned the
stages, polygonal characters, cool lighting, tough Al and a solid formula. Duke it out with flying frisbees of doom in a Quake-style arena.
REVOLUTION ACCLAIM/ACCLAIM
expect plenty of furniture-
Evil Dead-type dialog and gorgeous 3D environments.
may
FEBRUARY
As the first wrestling title to be granted a 'Mature’ rating, flinging, star-filled action, but
the humorous,
'Quote has been 'enhanced' for entertainment purposes and
•
first
of its upcoming sports titles a sim that promises to bring more than a lifelike Barry Bonds to the table. The fully licensed game features "Touch Sensitive Throwing.
not be ascribed accurately to Yu Suzuki.
don’t expect incredible innovation as ECW will be mostly run from Acclaim’s Attitude engine.
WWF
03/00
Official
Sega
Dreamcast Magazine 43
COMING* XMV 2000 DC
LIME FROM JflPHH WITH SHENMUE HANDS ON
L'iWI I A J
0
ell,
once the zealots were
for
right.
The hype about Shenmue has proven
to be nothing less than correct prediction. Yu Suzuki’s
team has created
an absolute marvel of superlative graphics and sound, set against a
compelling backdrop of intrigue.
The moment you boot up the game you’re sucked
model
of a
Japanese town, inhabited by a
dimensional characters— all contained
open the
in
into a vivid,
a bus at lunch,
and trudge wearily home at the end
and Speech
answer you. And
a question,
he’ll
friends.
is totally
if
authentic, the
convincing
thriving population of solid, three-
your Dreamcast. They bike to work and
store, stop to chat to neighbors, sell products to
customers, wait to catch
of the day. Stop to
ask a
man
he can't, he’ll refer you to one of his NPC sound effects are spot-on, and there are
times when the incidental music is— dare we say?— emotive, indeed.
Shot from a stock adventure-game third-person viewpoint, the game's camera
work
is
rock solid, and the mix of ‘free fighting’ and quick-press
produce an experience as close the best of in
all
segue
brilliantly
back to player
BUT (And you knew to
in
I
I
What do you think the next generation of DC games will be If we can find fun ways to use the network, we’ll see some
at heart,
missing
Do you think 2000 will be a good year for Dreamcast? Yu Suzuki do have a good feeling about this year. It's doing great US market, and hope that will continue. the
it
Japanese parents, we
game ODCM
to
an interactive movie as
90
QTE sequences
and
if
(like
anywhere in camera angles
you’ll find
possible worlds. Cut-scenes are taken from multiple
order to keep repeated sequences
catching the bus) fresh, and they always
control.
was coming,
didn’t you?). Unless you
say: Wait for the
US
release.
were born
Shenmue
is
in
Japan
an adventure
you can’t understand what the characters are saying, you’re
percent of the action.
Still,
the success of this
first
installment
capable of inspiring games every
one point very clear— the DC
is
and involving as those other
titles
promised
for
bit
makes
as enthralling
PS2.
like?
progress there.
How much
of the machine’s
power has been used so far?
the libraries improve, then better
If
the time S henmue 2 comes out,
formance out
What was
games
probably
will
come
out.
By
think we'll be getting twice the per-
I
machine.
of the
DC game of 1999? games that much, but the DC version of great title. recommend it. Also, like Puyo Puyo.
your favorite
don't get a chance to play
I
a
Virtua Striker
is
Are there any
titles
S henmue
I
How do you feel about the
US Open.
In
we
Well,
out. Also, I'm look-
DC?
online future of the
Rather than network battles, extension for games. the
I
I
that you're looking forward to next year?
can't say when it's coming some US-developed sports games.
2, although
ing forward to
see the network’s purpose as an
I
tennis there are big titles like
could
make
Wimbledon and
a ranking system for our
games—
through championship tournaments every six months, with different
sponsors
each tournament. The
for
could be a trip around
first prize
the world, or something.
What does the year 2000 mean Nothing special,
it's
just like
to you?
any other year.
2000
luck years— and unfortunately,
don't take this stuff too seriously.
department
will
is a
It’s
In
Japan we have bad
bad luck year
new company was established
in
for
me. But
I
been announced that our
separate from Sega next year, so
2000
we can say
that our
!
Do you have any New Year resolutions? would
I
like to
the world. Not but
in
terms
exciting
of
make in
this
new software company the best company
in
terms of profits— we can’t compete with Microsoft!—
being the best place to work and the best source of
new games.
Are you excited about a technological future? don't get excited very often.
I
advances
in
And you can often forecast what
computer technology
will
be made year by year. Anyway,
the evolution of hardware usually follows the evolution of software. If I
you could travel
would
Do you
in
space which planet would you
like to travel to
where there's
visit first
and why?
a culture— an intelligence.
believe in extra-terrestials?
Yes, there's definitely intelligence out there.
I
think
it’s
as obvious as
a Ferrari having to be red. If
you had to
fly off
Mahjong, because
into it's
space with only one game, what would
the best
game
in
it
be?
the world. The aliens would
have to be pretty smart to play this one.
44
Official
Sega#Dreamcast Magazine 03/00
[
can drint
ODCM
Do you think 2000 will be a good year for Dreamcast? Naka Of course, yes. As Dreamcast goes into its third year, many titles will take advantage of its online capabilities. intend Yuji
I
to fully utilize these.
How do I
you think Dreamcast
believe that
titles will
more than 90 percent
be different
in
2000?
Dreamcast games
of
will
use online features.
What in
is
the Dreamcast
the year
title
you are looking forward to the most
2000?
Personally, I'm looking forward to
But
am
I
my Phantasy Star
also looking forward to seeing
coming from both
What games
inside
new types
Online best.
of
games
and outside of Japan.
now? new type of game!
are you playing right
Shenmue. This
title really is a
What kinds of games would you like to see more of? Games like Seaman. think it really shows a lot of originality. would like to see more games like this, that nobody has ever I
I
seen before.
What
will
2000 be
like for
As you know, Sega
R&D
independent
many
will
Sega?
segregate
its
companies. This
R&D
will
division,
and make
give Sega's creators
opportunities to leap forward.
Are you looking forward to seeing the future with advanced
technology? Absolutely. But
I
am
a
little
sad about the year 2000â&#x20AC;&#x201D;1 had
anticipated that technology would be
than
much more advanced
it is.
Do you
believe in extra-terrestrials?
Aliens? Yes,
I
want to see them.
I
want to do something
together with them.
*
03/00
Official
Sega ŠDreamcast Magazine 45
Draconus, Cult of the Wyrm © 1999 by Treyarch Invention. Portions © 1999 Interplay Productions. All Rights Reserved. Draconus, Cult of the Wyrm, Crave and their respective logos are trademarks of Crave Entertainment, Inc. All Rights Reserved. Crave Entertainment is a trademark in the U.S. © 1999 Crave Entertainment, Inc. Sega Dreamcast, and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises, Ltd. All other trademarks are property of their respective owners.
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22 SPELLS. EACH WitH dRAUlAtiC EFFECtS.
Dreamcast
new flight
Sega’s
of fancy
ODCM What
prepares for take-off
do you expect the next generation of
accessing new power. Also,
->How
Big? As the first internally developed RPG
from Sega, Eternal Arcadia what’s possible for the
will
new
give
gamers a glimpse of
generation of role-playing.
of the sail.
Age of Discovery, only the ships
ou’d think that with
titles like
and Phantasy Star Online pipeline, Sega's
running
full tilt.
quickly taking
night
oil isn’t
RPG
Sakura Taisen 3
have to steer the ships
the Dreamcast
in
already burning,
What makes
it
will
if
is
your mid-
Kodama-san
be soon.
tried
Kodama (who
more previ-
ously worked on the Phantasy Star series) had the
of
any
to get
dynamic
battles
enemy and
role-player
where
like
a
free-for-all.
battle
“There
isn’t
advantage of the Dreamcast's power
upon, Arcadia
the main feature
is
in
to create a vast
the
game where
everything takes place.”
With
much
like
system sounds
a fantasy version
is
We
“It’s
more
in-your-face than
later this year.
is
sure to be a delight
most RPGs.”
never enough,
Now, of course, for
all
we need
it’s
is
I’ve
different markets, but
Also,
been so busy with
I
want to pay more
this
game
I
think they
feel neglected. If
you could travel
I’d
like to
go out
in
into
space, which planet would you
visit first and why? space and look back at the earth— think that must I
be a very special experience.
released
Do you think there's any other intelligence out there in the universe? No doubt about it. If we exist, then there must be other life somewhere.
a whole
Panzer Dragoon Saga.
my family.
to underestimate this
Sega.
I
be stumbled
when
titles for
Do you have any New Year’s resolutions? want to keep my home page up to date. attention to
four
spend entire weekends playing this, which shows
all
both are exciting new
con-
airborne battles, cool characters, and myste-
its
new Dreamcast chapter is
a
any distance between
Kodama-san.
this
people online.
how exciting the online potential is. Everyone used title, and now everyone's playing it! What games are you looking forward to?
is
in
stant, rather than in stop/startform," explains
rious items like ‘moonstones’ waiting to
as
not simply
our game, so the fighting shown
in
percent.
Sakura Wars.
waiting your turn”
answers ready for ODCM. “For a start, we’re proud that everything from the credits onward is done in realtime—
The game’s scenario
“it’s
like?
We’re very excited about the planned release of the third installment of
What was your favorite DC game of 2000 and why? Guru Guru Onsen— there’s a great feeling to playing this game with
pondering potential
and tested system. Arcadia's
the characters
be
territories.
How much of the machine's power has been used so far? What did Yu Suzuki say? [50 percent— Ed] Well, we agree. 50 What excites you about Dreamcast software in 2000?
a
an experi-
savor,” suggests
there are no movies stuck together. Also, we’ve taken
sky,
in
will
to see focus on a world network for
Space Channel 5 and Shenmue. They appeal to
Eternal Arcadia worth getting so
roused about? Project boss Reiko
will
is
I’d like
the Dreamcast, and not just separate
rather than
you would
with a touch of pride.
The promise
a case of facing your
enough
like
Soaring through the sky
ence that we think players
production plant would be
But the beautiful Eternal Arcadia
shape alongside them— and
fly
“You decide where you want to go, and then you
physically
flight simulator.
DC games
the games that have appeared so far haven’t taken advantage of the Dreamcast hardware— I'd like to see some that really push it to the max,
All
It’s If
is it?
If
you had to I
fly off into space with only one game, what would it be? had three other people with me, I’d be happy with my mahjong.
'IPGs aren’t just for sissies, Man!” <<ER TeaH* FELOHY PURSUIT
FLESH RND HIRE
THQ/THQ- RELEASE TBA Not too much is known about game, but it’s got a cops and robbers theme with plen-
SCISSORS -RELEASE DATE TBA
this
ASHESj?ASHES
ty of fast-paced, combat-style
driving to be had. You’ll get more details soon, as THQ
has the title slated for release by the end of the year (if not before).
.
THQ/HEAW
IRON STUDIOS -TBA
THQ’s much anticipated
Dead game
is
Evil
being devel-
oped by the team that worked on Square's survival horror adventure, Parasite Eve. It's completely 3D and features the wacked-out cast and characters of the movie, Evil
48
Sega
Dreamcast Magazine 01/00
FLOIGRN BROS.
GIRNTS
SEGA/VISUAL CONCEPTS RELEASE TBA (Hoigal and
As one
INTERPLAY/PLANET MOON TBA of three kooky species of aliens, players duke it out in real-time on -
Two goofy leads
Famous
Moigal) in charge of a junkfor its ultra-violent say nothing of highly con- yard must defend their turf from the depredations of a troversial) PC title Postal, land developer in a series of developer Running With gorgeous, hi-res stages. Lots Scissors has released miniof teamwork, great minimal info on its games: sure to be one of the multi-platform game Flesh and Wire. Premise? You're a best-looking titles of 2000. cop with green, slimy lower (to
extremities instead of legs
(sounds like our Art Director, Dan - Ed.). Oh, and apparently aliens have invaded the earth for some reason
comes
to
DC
*At least,
in
think this
FURBRLLS Furballs takes aim with a group of fuzzy, cuddly and incredibly deadly stuffed ani
mals.
Armed
with
all
sorts of
weaponry, these plush toys it out in deathmatch it
looks fabulous?
is
what they
characters with stranger Not confirmed for DC, but has a good shot.
tribulations.
ACCLAIM/BIZARRE CREATIONS SPRING
duke
2000.
skies!
we
lush battlefields. Tone varies from humorous to slightly disturbed, thanks to strange
mode or on adventure missions. Did we mention that
too. This tentacled title
Watch the
Dead.
Official
PUBLISHER TBA/RUNNING WITH
said.
The tape was garbled, so they may not have.
r
Actually,
we made
it
up.
www.DailyRacJar.com
.
So
I
was
down 2-1
with
under a minute left in
He was
in
my
the third.
end, burning
up the clock, passing the puck around like a plate of hot buffalo wings.
him into the boards, chipped go screaming up the the side, and
Shanahan snaps
I
ice.
feed him. He fires
it
to
me.
everything slows down.
I
I
it
So
I
drilled
loose, and is
flying
little
we
down
across to Shanahan.
hear the slap, and then
I
see the
the scratches on the pipes,
it
My winger
itâ&#x20AC;&#x2122;s
like
knots on the net and
see that biscuit spinning, the
GOALIE TWISTING, FALLING, ICE SPRAYING UP OFF HIS SKATES, AND I
mean, go tell
me.
to
All
WONDER
sega.com/games and then you
I'm saying
is,
the next thing
Iâ&#x20AC;&#x2122;m getting called for boarding
the brickwork on the
be kidding me. Like on man,
I
my skates
my
I
know
brother into
fireplace. You've gotta that's a penalty?
never
left
Come
the ice
. .
IS
THIS JUST A
#0
#
Get extra sauce and no cheese at Sega’s -^HOW Big? Sega GT looks to be
all
that
and a
max fan impact— but after a hands-on demo arrives, we’ll tell you how it truly bag
of bolts.
It's
some good news. We’ve bagged a load of new info, showing that GT is shaping up to be the
There’s
hot
rides.
most sophisticated Sega racer yet
a
we
efore you ask: no,
seen
it
haven’t played
up and running,
we may have
traveled
meet the people developing
it
yet.
Or
this the definitive
but with completion of
it,
US model
from finished, Sega has decided to keep us
in
blinking furiously
ODCM
some in-game motion
and shaking
his
security called
it
sus-
seat/chief director,
|
little
excited.
man
in
we want
to push,”
the driver’s
the ‘Carzzeria’ [Like a pizzeria, is
a fully customized car work-
shop where you can design cars from the ground up and create your own masterpiece of automotive engi-
to
RELEASE FALL 2000
“is
but for cars. -Ed.]. This
an overdose and
PUBLISHER SEGA
make
heritage, you can under-
‘‘One of the biggest features that
says Hideshi Tatsuno, the
by
head from side
game
consider Sega’s racing
pense— and out of the development room. So, like you, we can do is stare at the screenshots and try to imagine them moving. (Randy, fired last episode—er— issue, tried to simulate
even beats Yu
toiling to
motorsport simulation. And when you
stand why we’re more than a
far
all
side, but
it
two years, 40-plus designers have been
the way to Japan to
the Japanese version a priority and a
(yes,
Suzuki’s F-355 Challenge Ferrari coin-op). For the past
for that matter. Yes,
all
new carzzeria
escorted him from the building).
got
neering-right
|
down
to individual parts
in
the engine.”
GENRE RACING
SEGA/GAME ARTS- RELEASE TBA This sequel to the insanely popular Saturn RPG seemed to slip from view as soon as it was revealed last year. Prospective features included
.-0
3j
acknowledge
its existence-so Is Grandia 2 PS2 bound, instead? Gulp.
who knows?
CAPCOM/CAPCOM APRIL -
shoot-‘em-up arcade game is sure to have its fans, and will be receiving the Dreamcast treatment shortly. We’ve played the final version and it’s an arcade-perfect port, if nothing more. Lots of explo-
!
;
ff ifti"
sions, lots of enemies, and even a two-player option.
50
Official
Sega
Dreamcast Magaz
,
• RELEASE TBA Mech lovers, unite! This tribute to Gundam might jump straight into the systems of
UBIS0FT/3D0 SUMMER
UbiSoft has teamed up with 3D0 to release this strategy/RPG. Online multi-
US fans. Gundam Side Story pits players against mech hordes, with a cockpit viewpoint. Take aim in sniper
internet play and identical cast. Now, Sega refuses to
This port of the old-school
HEROES OF HIGHT I MAGIC 3
BANDAI/BANDAI
iw
stomp across futuristic landscapes, and launch your sundry explosives. vision,
ROCKSTAR/DMA DESIGN SPRING to a game not known for its politeness. Grand Theft Auto 2 is coming. As a hooligan with a penchant for theft, players get to felonize their way to victory in missions that
A sequel
promise to be bigger,
better,
faster-with much-improved graphics. PTA moms, beware!
player options, detailed
2D
graphics and an extensive
HALO PUBLISHER TBA/BUNGIE RELEASE TBA •
Here’s the rumor (but expect a denial—again): Halo is a third-person game in which your cyborg warrior must fend off an alien onslaught with every resource available while hopping vehicles. With a mul-
tiplayer
deathmatch mode,
perfect fit for DC. But don’t hold your breath.
it's
controls menu give role-players a hand in managing stats,
resources and troops.
v
™
n
cars have big back seats!” ODCM Why will 2000 be a good year for Dreamcast? Hideshi Tatsuno 1999 has been a big year in
the overseas market guarantees a big market for
What do you expect
the next generation of
The
Sega. Doing so well
for
games
DC games
will
that the whole family can
How much I
of the
sit
in
2000.
machine’s power has been used
gy
game
a healthy thing for
is
is fully
Graphically,
it
will
I
resources would help a
lot
film.
we have to go out and A network library of
and save us valuable time.
ulation
is
affect the handling
will
and
I
car.
game
“like all
one
Sega Rally 2’s Ten Year example, is, in the words of
like
for
comparing adults
to children.”
If
of the technical configurations,
so pinpoint accurate that you can design
your car's performance specifically to beat the pecuof a friend's car— even
liarities
What was your favorite DC game of 1999 and why? Let's Make a Pro Soccer Club— like this type of simulation and
a
there are a total of 20,000 variations possible. Sim-
do have some
concerns about the developers' environment;
do our own sourcing from books or
Tasuno-san,
you consider 2000?
in
continue to stun everybody— but
slightest
this level of customization to the
in
championship mode,
exploited,
developers.
excites you about Dreamcast development
What
the workshop
Comparing already seen
so far?
don’t think that this constant pursuit for ever-better technolo-
I
in
performance of your
around and enjoy.
can see a point where the Dreamcast's power
but
change
means that the
be like?
I’m hoping that the network will be well-used. I'm also hoping for
games
Hideshi Tatsuno*
<<
implementation of original physics data from
full
the car’s manufacturers
comes from its
if
the other car
a different manufacturer (GT currently
includes cars from nine Japanese manufacturers;
longevity.
What games have you been Mario Party on the N64.
How do you feel about I
think the network
is
1
is still
it.
I'd
tuned-up Rally
modem like to
Something
is
will
add foreign
Graphically speaking,
family.
DC?
having problems.
tightly-produced software that exploits
US
the
playing recently?
can play this game with my
the online future of the
an important aspect, but the
too slow and the server
version
2— it's
GT is
a whole
cars).
more than
far
new
a
level of rendering.
Developers claim to have spent over a year working
a bit
see more
on the visual effects of the cars alone. The result
like Diablo is
a
game
is
that both looks and drives like there’s a mil-
definitely possible.
lion dollars
Do you have any New Year resolutions? Diet!
I
play
get stressed out with work.
it
under the hood— and we don't need
to believe
to
it.
TBA/GLASS GHOST • TBA
Jump Runner
ACCLAIM/IGUANA WEST -MARCH With its superstars and superbikers extraordinaire, Track Editor, fully
mm
bikes,
JONES h THE
INFERNAL MACHINE LUCAS ARTS/LUCAS ARTS -TBA LucasArts’ puzzle-happy, 3D adventure title (already a PC hit) provides enough meat to satisfy both fans
and new-
comers. Paying homage to the logic-based Indiana Jones titles of the past, this one should be big.
^Quote has been 'enhanced'
for
customizable
new modes
(including
Free-Roam) and mo-cap movements courtesy of Mr. McGrath himself, make this one to watch for in March. u ;» — aj •
.
A#?
Jel,
Yu&v
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'
.
f
.
i„.
.
.
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.
.
.
w
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l HHU1U Jg, [ SEGA/SEGA • SUMMER Aside from a tentative US Summer release date and some cool demo footage, Sega’s Jet Set Radio remains a DC enigma. We don’t know if it’s a music/ rhythm sim or a
hits the space combat market with a vengeance. Sleazy messenger Ethan Fail accept a dodgy assignment to deliver a mysterious package. The receipient is murdered, and you have to end the chaos and solve the
mystery. Hurrah! *
W
'
"mf
'
wacky Cannonball-esque racer, but it's one of the most
•-
Jpjs * ,
g
j
(
»
,
promising-looking games to hit our TVs in a longtime.
entertainment purposes and may not be ascribed accurately to Hideshi Tatsuno.
01/00
Official
Sega
Dreamcast Magazine 51
Back by popular demand: Chicks with Kicks! ->How game
Big?
Pretty girls
who can whup your butt: a And it comes through
fighting fanatic’s dexterity. Imagine a father/daughter
and
imagine swapping between fighters at
team
with blockbuster potential.
with loads of options, depth
visual finesse.
like
the blond/buffed duo of Tina and Bass. Then will
point of the match. ..Okay, that’s enough.
O
f
D0A2
you were lucky enough to grab a copy of our
last
issue
(ODCM
Issue #3), you
know why we’re
so excited about Tecmo’s buxom brawler, Dead
or Alive 2. After a successful stint
in
the arcades,
D0A2
or launch
is
its way home with what Tecmo promises to be an even more stunning version of the game.
into a dive that
fight will rage
far
if
they’re carried by a cast
nately,
of, well,
nies (and mothers, think of
the sequel. With newly imple-
test even the
It’s the
UW
up the release list from a Dutch publisher, Knights is the lesser known title-which means that we know almost nothing about it. It’s described as an online first person shooter, in the same vein as Quake or Half-Life. More details coming soon.
Everyone’s favorite rock n'rollers star in a first-person shooter, complete with a vat of white makeup. Enemies and environments are designed with wild abandoneven mimicking other console games. Slick framerate and impressive imagery.
Official
Sega
mugs. Fortu-
jiggly bits) this
in
it
side
this way: at least you
darlings are). less than
Time
is
short—
two months.
‘fighting systeM’ you’re •
INTERACTIVE- APRIL
little
D0A2 heads home
most hardcore
PROJECT 2/DIGITAL INFINITY FALL One of two games sneaking
ROCKSWR/GOD, THIRD
of ugly
guilty of this crime.
the original DOA. Boys, start saving your pen-
know where your
specials, you’ll be able to perform will
full
Tecmo has never been
Expect to be dazzled by the brisk framerate and the
smoothest-um-‘animations’ (read:
and seamless polygonal models) and brings them
group attacks that
floors
Of course, these days, innovations can only go so
along even further
in
ends many
on from wherever the oppe-
nents end up.
(including brilliant reversals, counters
mented Tag Team
52
them
below—the
What makes D0A2 such a strong contender for the fighting crown, in the wake of the phenomenal Soul Calibur? The answer is subjective at best, but we can say that Tecmo takes many of the concepts from its
game
reading.
feel to the fighting arena. Play-
ers can bust opponents through stained glass windows
on
original
during any
Keep
also incorporates interactive environments,
which impart a limitless
Dreamcast Magazine 01/00
ggpp***
TBA/GAMEARTS TBA Okay, okay, we confess.
jHfc -
' .
v 1
HTNn
l.CUtnJj fll
fir
Ur
-
TUr lilt
RFlFHfKTFRRJ '
if?.
RIPCORD/ RONIN GAMES MARCH Take an enthusiastic country boy living in a world of soreery, dragons, and a mythical sword and put him in an RPG that clearly takes its cues from the Japanese action RPG model. With real-time combat and anime-type characters.
•
All
we
can say about Lunar 3 is that someone, somewhere is probably working on it. And most likely, in the GameArts’ studios. What we don't know: everything else. Last year, Working Designs' president Vic
,f
eland denounced rumors game would appear in the US, instead pro-
that the
on DC
claiming
it
would show up on
PlayStation 2 if anything: his recent change of heart after the resignation of former SOA president. Bernie Stolar. increases Lunar 3's chances.
But is it on the way? and stay tuned.
Sit tight
Sure...
into...
SE6A/ATLUS TBA
Guide a young girl through her corridor-filled world, rife with enemies and bosses. To protect your assets, you've got the infamous Maken sword at your side to brainjack your opponents and help you explore the alternate paths and endings within Atlus’ sleeper import hit.
sfliEEBliwTO KONAMI/KQNAMI TBA •
While most gamers will recognize this soccer game by its former title, International Superstar Soccer, the gameplay cannot be denied: /SS was and is one of the finest examples of a sports game on any system. With spot on graphics and even tighter controls
and team management
options, the latest installment of the series should release
on DC
this
summer
to the series
But
little else point in time.
according makers, Konami. is
known
We
at this
promise to
keep you posted.
www.DnityRad.ucnm
VISIT
By Gamers For Gamers - OVER B,ODD
THE GAMER’S MALL
Demos, Editorials, Previews, What's New, Press Releases, Great Contests AND MUCH MORE
PRODUCTS
the Gamer’s Mall: The BEST place on THE NET TO PURCHASE
Cheats, Reviews,
PA GAMEBOYZ EST.
1996
GAMING SOFTWARE AND HARDWARE, PLATFORMS
FOR ALL
COMINGSOOf 2000 DC PUBLISHER INTERPLAY
->How Big? MDK2 takes a runs for the in
hills
brilliant
without looking back.
|
game
the running for action/adventure
RELEASE FEB/MARCH 2000
|
GENRE ACTION
premise and
A dark horse of
2000.
DIRECTOR, NO CLICHE
together they vary the 25-hour-plus ride quite nicely.
ODCM Why Because
2000 be
will
after such a
start projects for
it.
a good year for Dreamcast? good launch, many companies decided to
Q1 2000
see more than 50 new titles.
will
What will the next generation of DC games be like? Games we [already] saw are first generation games; now developers know the machine quite well. And network gaming will be a mass market reality.
How much power has been used I
MDK2 as
its
balls,
has the same fantastic sense
PC
prequel, graphics that
and
demo and
style
will tickle
and humor your eye-
precise, perfected control. Play the
get ready for sheer gaming
ODCM
bliss.
so far?
can't give you a percentage, but just
remember the
first
Mario
on SNES compared to Donkey Kong Country.
What
excites you most about DC games in 2000? Network games. believe that the Dreamcast will be the I
machine that makes network gaming very popular. You don’t need to know anything about modems or server configurationjust press the
network multiplayer button and
play.
What was your favorite DC game of 1999 and why? My favorite DC game of 1999 is Sonic (But if it wasn’t our game, would have said Toy Commander). I
What games have you been playing recently? I’m playing Speed Devils on DC and Nomad Soul on PC.
What games
2000 are you
of
Shenmue, Space Channel
How do you As
I'm
5,
looking forward to?
and Chu Chu Rocket— all on DC.
about the online future of Dreamcast?
feel
aware
of a lot of
devs
for online
gaming,
I
can’t wait for
them.
What I’ll
are your
New
Year's resolutions?
stop smoking on March 15th.
What does the year 2000 mean The year
I
to you personally?
stopped smoking.
What
are your hopes for the year 2000? Being able to stop smoking.
Are you excited about the technological future?
am.
Of course
I
organizer
in
I
my
my
always have
pockets.
We
(or
I,
cell
phone and my Psion 5mx
for sure) will
become more
and more computerized and connected. Technology Tooth
will
change our
like
Blue
relation with computers.
“He French don’t just Make good gaiies HS FLIGHT SIHULflTOR
HIDHIGHT GT ROCKSTAR/GOD TBA With early video of the game looking like footage from a Matrix sequel, hopes are extremely high. But only time will tell, as the game’s prolonged development cycle and Rockstar’s unclear plans concerning a DC port have given some cause for concern. Grab a nap while you can.
CAPCOM/CAPCOM TBA Its three-on-three tag battle -
system allows you to swap characters at any time during the battle. It’ll be coming to arcades in Q2 2000; a DC version will
More animaon Saturday mornand muchos combos.
follow quickly.
tion than ings,
54
Official
Sega
Dreamcast Magazine 03/00
MICROSOFT/KONAMI TBA
INTERPLAY/RAGE SOFTWARE • TBA
The boys who made Incoming and Expendable have finally put away the excessive pyrotechnics and tried their hand at a street rally racing
game so
MESSIAH INTERPLAY/SHINY -Q2 2000
This Messiah has been a long time coming, but Shiny’s pride and joy is finally nearing completion. Perry and his crew are very fond of the DC. and promise additional effects for this version. It’s an extremely
ambitious, creative third-per-
son shooter—sure to turn your head and rock your thumbs.
far.
that looks quite good, But it’s got stiff compe-
tition. after all:
it
had better
-
* **-•_. *
_
j.'
—
'
—
— mSasSii!
uthtai m unnurr r
'
FlIU
I
UNH HnUHthh
WMM
Packaged together with the rumor concerning Midtown Madness, Microsoft's MS Flight Simulator would make a great addition to the slim flight sim lineup for DC. Konami’s mum on the topic of their involvement, but we’ll know soon: the game’s ’rumored' release date is nearing.
->H0W Big? familiar faces,
As a quasi-first-person shooter with
Spawn
could be a huge console
hit.
With third-person views and adventure elements the mix,
we
ii yi hat began as
V I
1
for
life
J
in
can’t wait.
a
cult
comic and soon
exploded into a multimedia frenzy of cartoons,
film, toys and various videogames is now due on Dreamcast, courtesy of Capcom. Created by artist Todd McFarlane, Spawn, a
renowned comic
Naomi game since
its
inception,
release this
will
Spring into arcades everywhere with ports readymade for
DC
controllers-which can
mean
only one thing:
it’s
way home. Due to the similarities between the Naomi arcade board and the Dreamcast, we should
on
its
expect the coversion to be pixel-perfect.
The game mode,
in
feature a multiplayer deathmatch
will
which players can choose any of their
fourteen favorite
Spawn characters
even play as Clown) and duke all
it
(yes,
out
in
you can
an arena with
sorts of diabolical weaponry. In single player
mode, expect some adventure elements to sneak their way in, as well— and expect Spawn to be one of the year’s biggest
hits.
...we also
haw
ESPN/KONAMI APRIL 1 Giving NBA 2001 a run for
our own toast. ”« Frederic Raynal* 9T
its
money, ESPN and Konami have joined forces to create
fjjt
SEGA/VISUAL CONCEPTS -TBA
features include improved Al, complete graphical overhaul (good God, man!), and headto-head online play. Gaining
confidence from their first outing, the team’s next effort promises to be even better.
www.Dailyhaciai.coni
a massive assortment of moves, great graphics and the full
ESPN
treatment.
1
L -
what looks like an excellent hoops affair. More than just an update of Konami’s aging b-ball franchise, this one has
The chaps at Visual Concepts are hard at work on a sequel to the original phenom. New
R0CKSTAR/8UNGIE TBA
SEGA/BLACK BOX FEBRUARY Sega's first next-gen hockey game is nearing completion, and it looks to match the talent of the rest of the 2K •
-
•
ju
SEGA/VISUAL CONCEPTS -TBA Much like its rim-shakin’ coun-
sports family. Witnessing the effort that has already gone into developing the title (not to mention the spectacular graphics), hockey fans have ample reason to be excited.
game has undergone some serious improvements to make an
for this
new
it
E3
most impressive ‘99,
Oni looks to
incorporates a
'full-
contact' fighting engine with both hand-to-hand and gun-togun action. Let’s just hope for a DC conversion.
EIDOS/QUANTIC DREAM TBA PC port is worth the -
This
if Quantic Dream can the DC-specific improveto its engine. With
make
version.
may
Shell,
ments
already spectacular game even better. A completely revamped graphics engine, improved Al behavior system, and online piay are all in the
works
of the
be one of Bungle's best titles yet (along with Halo). Inspired by such anime as Ghost in the
effort,
terpart. this
‘Quote has been 'enhanced' for entertainment purposes and
One
titles at
not be ascribed accurately.
higher-poly player
models and
streamlined controls to complement the game's premise, it has a distinctly French feelplus a soundtrack of original music by David Bowie.
03/00
Official
Sega
Dreamcast Magazine 55
COMING
ODCM Why
will
2000 be
2000 DC
>OOI
a good year for Dreamcast?
->How
Yoshiko Ukamoto (Head of R&D, Capcom) Because Capcom will
set of The X-Files.
for the
What
DC games be
will
believe
I
the next generation of
most of them
will
if
far?
you're talking about the hardware's overall
would say only 25
I
best counterfeit blood you can
It's
stash of secret sauce on the
nothing less than wonderful.
like?
be network compatible.
How much power has been used so 50 percent. But
DC.
capacity, including network compatibility,
Big? The
get, without raiding that
be releasing RE: Code Veronica and a SECRET “board
game" under development— both
B
he countdown has begun, a short time
left until
the shelves, what’s
with such
RE: Code Veronica
hits
us to say? That
left for
percent has been used.
graphics are guaranteed to moisten even the most
What
hard-bitten gamers’ eyes, with sharp, hi-resolution
excites you most about
DC games
in
2000?
Seeing how the network capability develops. What was your favorite DC game of 1999 and why? Get Bass from Sega. played it like a mad man.
the storyline
I
What games have you been
of
playing recently?
The aforementioned “board game."
feel
about the online future
wouldn't say the online feature
is
impressed by the fact that the online feature
What are your New
is
being utilized by
have resolved to heal my gout and to recover my
possible at
realistic
hope
all,
is
I
an island
facility
game is more expansive than RE titles put together? Or
is still
so
delightfully horrible?
siblings find themselves trapped
run
on
and operated by the nefarious
Umbrella organization, your new assignment
uncover the secrets that
What are your hopes
for
much
lie
deep
is
to
within the island’s
I
some
this side of a David Lynch movie.
the year 2000?
hope my love handles
that
numerous secret chambers, while meeting up with of the most engaging and bizarre characters
liver’s
drinking.
will
will
go away. A more
have more time to sleep.
you could travel into space, which planet would you
visit
and
why? I
That the amount of surface area
previous
that the voice acting
Year’s resolutions?
condition: in short, to refrain from too
If
it?
all
As the Redfield
Dreamcast?
of
perfect as-is. However, I'm
so many users.
If
the territory of
I
How do you
I
deeper and more mysterious than that
I
I
I
is
any RE before
covered throughout the
haven't been able to sleep more than one hour or two per day; hope development is completed before die from lack of sleep. for
its
ingame models and complete 3D environments? That
would travel to any
civilized planet
I
can
find.
Then
I
would
dis-
guise myself as one of the inhabitants, and lead them to the earth. This way, their people
would respect
me
seem
From
gore-ified torture
chambers
that
Silent
to the now-familiar zombie-infested labs
and
Hill,
corridors, Chris
to
and
pay homage to Konami's
Claire
island in order to solve puzzles route.
The
must traverse the whole and
find
an escape
entire tale unfolds through near-flawless
gameplay and a weighty amount of seamless realtime cinemas, and just to further emphasize the scope and gravity of this adventure, Claire
at
home and
has
left
her pink hotpants
opted for a rugged pair of denims— so you
know she means business. But we won’t spoil a single moment Veronica relies heavily on scare, so we’ll
tell
its ability
you only
to dazzle,
this: after
sizeable portion of the game’s
first
for you.
Code
shock and
playing through a
disc (the second disc
features Chris Redfield’s ‘interlocking’ quest), RE:CV
deserves
all
of your anticipation— and then
the best and biggest
games
some. One
of
of the year, guaranteed.
as the “expert
on the planet earth". So the answer to your question would be: “The third planet of the solar system, Earth!”
Do you
believe in extra-terrestrials?
Of course! Or the grand
56
Official
Sega
scheme above cannot be achieved!
Dreamcast Magazine 03/00
SoHething under the bed is drool
in
Leave this small town
Go where people will listen to what I have to say
Be better with the computer than my girlfriend is
Hake my family proud
1-800-423-USAF
f
' .
fM ft
*1
â&#x20AC;˘
WWW.AIRFORCE.COM
CHOOSE FROM ONE Off000 CLASSES OF HAHOCORE ATVS! -
-
9
OUR EARTH-EATING MACHINE OYSPENOINO PRIIE
MONEY ON OPORAOES ANO EXTERIOR APPEARANCES! -
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9
CHARGE THROUGH THE VISOALL Y STUNNING COURSES
AT A BLISTERING GO FRAMES PER SECOND! ER SPLIT SCREEN RACING ACTION!
mm
CfbMIDWAY r
4
WHEEL THUNDER
Sega#Dreamcast
www.midway.com
© 2000 Kalisto Entertainment. 4 WHEEL THUNDER™
Distributed under license by
Midway Home Entertainment
Inc.
is
a trademark of
Midway Home Entertainment
Inc.
Midway®
is
a trademark ot
Midway Games
Inc.
Used by permission.
Sega, Dreamcast and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises, Ltd.
COMING XW 2000 DC
PUBLISHER CRAVE
|
RELEASE Q2 2000
|
GENRE SPORTS
The best PlayStation skateboarding game -^HoW Big?
Savvy license, great gameplay, and now more power.. .this game can slice, dice and even make julienned fries. Big, big, BIG.
after only three weeks, tricks
accompli
this fait
B
NOT to
Why did Activision decide DC version of its PlayStation Tony Hawk Pro Skater? Whatever the
bestseller,
mused
for
all
of
42 seconds
their roster of promising
before adding the
version, so you’ll
awesome
level
still
title
to
games.
Jeff Barnhart, Crave producer,
"Dreamcast Tony Hawk
have
design—the best game
did indeed impress with
its
Cult of the
expect to scream
when your beloved
ever." This last
deep, highly
will in
in
pain
3D)
much
look
will
every T-shirt and hat."
skater loses
"high-resolution
models and
effects that you couldn’t
ODCM that
bunch
textures, a
Is
level of detail
thing, or will we be games from now on?). might keep this game from a
this a
good
If
there’s
one thing that
perfect score
when
it
hits
ODCM
in
‘s
unforgiving scales,
it’s
the
missed addition of a four-player or online multiplayer mode
prettier—at least,
before they break their faces. Barnhart tells
the process of creating for Draconus:
according to Barnhart, the
seeing more product placement
feature at least ten playable pro skaters, lovely
is in
Wyrm, Tony Hawk's visuals are something to look (In fact,
so high that gamers should be able to "read every logo on
ten
shopping malls—and then
game
and a few extras that take advantage of the VMU display and VGA box support" will be added. Having seen what cool effects Treyarch
in
courses— ranging from rather straightforward half-pipes
rendered
1999 gets even better!
forward to
same
to officially-unsanctioned
all
point might be a slight exaggeration, but the original
game
the time
use of the
the Dreamcast version, expect the
In
(the
PSX
of that perfect gameplay,
all
all
full
a few teeth on the sidewalk. This time, though, he or she
admits that the
play identically to the
will
giving developers
is
of
everything—all of the
perfectly!" Of course,
system’s hardware.
publish the
reason, top brains at Crave Entertainment probably
mean
I
ahem— Ed.) to make
the world (um,
olitics, politics.
and
and gameplay were ported
of special
do on the PSX, a higher fra merate,
(a detail
which the publisher has already confessed to not
including). Really guys, ingly
slow
in
setting
up
we KNOW that Sega has been its
sicken-
online network, but have a heart
(And a lovely day—Ed.).
intuitive
gameplay, fast and furious learning curve, and graphically rich interactive
easy to
port,"
environments. "The
title
has been very
Barnhart says. "We had the
game
playable
“Killer gane
but Mho’s hosting MINDSCAPE/AVALANCHE - FALL
e
difficulty
m to
M,
a
>>
a\
has
'
gameplay
utilizes
ever,
60
it’s
Official
an effective
wait-and-see...
Sega
Dreamcast Magazine 01/00
OF in
Ti,r n nw. [HE BP '.h
our Issue
#2
special report, this adventure very high aspirations. It's got great graphics, a sophisticated sto-
game has some
joystick-plus-trackball
scheme; switching perspectives is a welcome option. With control and internet issues still up in the air, how-
««’fc
*
FOX/VISIWARE STUDIOS -TBA
As detailed
’
'
>•/
S*
game just nil
p(and ,a
jjpf' a*
"
While
/SEGA -TBA
'
.
v'
sequel id we're SEGA/SEGA -TBA This DC shooter is set to be multiplayer over Sega's network. Quake-inspired
S
:
,«
•
But
Jsole.
»r
ryline and more chimps than the King of Pop. Random license, but fans and newbies alike should be pleased with the result.
.
l00kS
?kp a^onofT'n ,Ke a lon 0 un
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JEJ/m 'mhntCV. iET •
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-
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in
'T
unconfirmed,
Q4 2000. The
all
original
DC
Gen-
^ esis/PC adventure has a large .
CAPCOM/CAPCOM - TBA After the joy that was Power-
‘
still
d signs point to its arrival on
u While we re not huge tennis fans here al ODCM. this one looks pretty frikkin’ amazing, It's comin & over ^ rom Naomi, so jt should be a perfect translation. Graphics rival TV
stone Capcom has already gotten into development on its sequel. The game will begin as a Naomi arcade title, flrvH will will soon ennn ho and ported to our be nnrtoii our beloved DC. If you still haven't tried the original, don’t delay. The sequel should be equally splendid. !,
fanbase to this day, and the series’ 3D debut pleased hardcore devotees. Can it find a console audience in the age Code Veronica ? We’ll wait and see. of
SEGA RELEASE LATE 2000 GENRE RPG
PUBLISHER
B know
|
|
winkle, twinkle actually
little is
little star... while very
known about the
details or even
the storyline of Phantasy Star Online,
that
it
will
take place
a completely
in
with up to four playable characters,
conquer
evil (as
who
we do
3D
universe
travel together to
per usual). But here’s the catch:
characters can be controlled by separate players
all
four
in dif-
ferent sections of the globe. Pretty ambitious.
You choose which character to play through, and head
PSO
out into the online world of
to
meet up
with three
other cohorts. For those less inclined to journey into the international role-playing ethernet, the
game
is
playable offline—you control one of the party
and the computer guides the Thus
far, it’s difficult
to
how PSO
the three screens released so far are in
also
members
rest.
tell
will look.
lovely,
While
they leave us
the dark about characters, vehicles, weapons and
everything else that
And how
will
will
make
game interesting. RPG fare in the online
the
a typical console
world of event-based, non-linear exploration? Will a strong storyline relies
be able to be
more on
fully
developed,
in
a new genre that
interaction with other players than
rounded, script-based characters? Well,
we’ll
on
have to wait
and see. Sega has gone on record stating that the game will
comment made
the afterparty?” << Tony Hank*
iliB MAJESCO /PIPEDREAM INTERACTIVE JANUARY TBA
•
DC
.
US/Japan release. Stay tuned.
SPRING 1 Inspired by the likes of
TITUS/PLAYER
soon thereafter. With similar graphical and gameplay styles, it got critical raves and would make a solid addition
into everything in their sights.
Roadsters the ante with licensed cars, including convertibles from Ford, Renault, Mitsubishi and others. Graphics look good, but time will tell if its combination of rendered realism and unrealistic physics/handling will pass the test.
to the
DC
Old-school gameplay, newschool graphics and sound, and a hella fun four-player mode. One to watch.
lineup.
MIDWAY /MIDWAY -TBA Here’s a wrestling
game to get same
excited about. Using the
cartoony graphics engine and '
Quote has been ‘enhanced’
for
INTERPLAY/PROMETHEAN
SPRING
Looks quite good, but here's the head-scratching premise direct from the Interplay website: “Each [racer] feels that they're a renegade from their
well-over-the-top style of
R2R, Midway have probably got a
chosen profession and/or lifestyle.. .winning
gold mine. With variety (and a
way
four-player mode?), this could
title.
Cruisin'
Basically an updated version of Battlezone, players control a tank and blast a new hole
be great multiplayer
r.
by Yuji Naka, head of Sonic Team, even
hints at a simultaneous
by shooter fans everywhere.
Who knows?
ww w Du ilyRn era com
Japan, and an offhand
MAJESCO/ PIPEDREAM INTERACTIVE - TBA Rumor has it that once Rainbow 6 is out the door, its sequel will see the light of day
It's been in development hell Majesco has had serious problems with the WindowsCE development system. And it’s already dated on PC, so major improvements will be necessary for this to
a worthy
in
SEGA/ ARGONAUT -I s1 QTR It has been highly-anticipated
for-friggin'-ever;
become
head home by Q4 2000
fun.
entertainment purposes and
may
the race
USA,
•
ups
is.. .a
to bring themselves back in line with their homes, professions, or peoples." Riiilght.
not be ascribed accurately to Tony Hawk.
01/00
Official
Sega
Dreamcast Magazine 61
COMING £00f 2000 DC
Why
2000 be
will
Because the
What
My
will
a good year for Dreamcast?
app
killer
DC
for
swimming out soon!
is
DC games be like? games deserving to be called
the next generation of
interests
creating
lie in
‘Reality’ instead of just ‘Virtual'...
How much power
has been used so far?
not the power that matters, but
it's
What
excites you
HOW you
most about DC games
game
New, original
in
use
it.
2000?
ideas which were designed for such
was already games
powerful platforms. Racing, fighting and shooting fun on 16bit consoles.
coming out that were
The
->How Big? Whale size hit, we
reckon. Four
‘worlds' to explore, graphics to die horribly for totally
could
engrossing gameplay.
make us
between print).
ergely Csaszar watching
ODCM
waiting
is
We
for a reply.
swimming around’
‘just
thing
is,
tries not to
until
we
Ecco himself
is
made up
of over
3000
some
He
"It’s
amazing,”
we
right into
your
we go
will
What 1024
we
of
of
1999 and why?
32.
eaten
What
can't.
are you looking forward to?
about the online future
human opponents
it
Dreamcast?
I
x 768.
to you personally?
are your hopes for the year
2000?
Finding a beautiful single white female.
Are you excited about the technological future? Yes, as long as
not
We
idyllic,
learn to
to say the least
‘tail
(Why can’t we
all
be able to play
You’ll
vicariously through
just
If
walk’ on the surface and do flips
it
in
the Spring.
Until then,
us—and check out our
feature
I
can keep up with
it
and enjoy
it.
you could travel Into space, which planet would you
visit
and why? All
of them, please.
Do you believe In extra-terrestrials? Based on the evidence so far, can't.
get wet
in
so
Dreamcast.
resolutions?
and humans
is
is
hope there
really
for the
power and the connection.
all— both the
New Year’s
of
over the net
fun than playing against Al.
are your
What does the year 2000 mean
We
rolls, and to explore what is by far one of the most beautiful and extensive game worlds yet created.
lap.
new genres
biased.
be more online games coming out
Dreamcast has
we
Lassie with a
like
inside, fight sharks, get
2000
of
feel
Playing against real
much more
Anyway.
By ‘pinging’ dolphins,
for help.
swim
for
am
Shenmuel
How do you
and
Csaszar allows himself a
say.
fish.
I
time to alternative worlds where the relationship between dolphins
get along?).
looks ready to somersault out of his equally-convincing
environments (better textured and more detailed even than Sonic Adventure), and plop
Definitely
to
by a giant moray eel that whips out of a cave, and travel through
get
time.
polygons.
baby trapped under some rocks. Then,
discover a door to Atlantis,
over the pupil-dilating, jaw-on-the-floor, pants-dropping
beauty of the graphics. And that could take
we, urn, fetch
lead a rescue crew that releases the hapless whale-ette.
tap his pencil too impatiently. The
we’re unlikely to get to the puzzles
game where
little
hope
DC game
What games have you been playing recently? Unreal Tournament wakes me up when coffee
What games
use our sonar to to chat with other dolphins and play
chat with a big mother whale who's lost her baby, and
I
just not possible before.
your favorite
Ecco the Dolphin. Because
nothing that
‘It’s’
blow-hole (Urgh!- Ed),
Appaloosa’s epic undersea adventure. Csaszar takes
we see
and ‘amazing’ that we're probably not allowed Here’s what we're up to:
find the
stop cruising and settle into the actual gameplay of
play,
What was
statement (except to add a word
revise that
‘Fetch the Fish’, a
We
in his
world for about ten minutes now, clearly reluctant to
and
And continuing to
smile, like a treat.
and
The producer of Ecco the Dolphin has been
notes,
away
big fish (he’s not a fish!) that didn’t get
I
Issue #5.
If
you had to
would
fly off
into
space with only one game, what
be?
it
Sid Meier's Civilization.
DeathMatch: Ecco the Dolphin vs. Charlie the Tuna. Loser canned. mjtu
SE6A/RED COMPANY -SEPTEMBER
'
Wwj,
Paris. Relationship sim,
V
-
RPG
and strategy in one, Sakura 3 still tops Most Wanted lists in Japan. The hype probably
MIDWAY /ATARI GAMES SEPTEMBER This SF-based racer might
won't begin to abate until releases in September,
v
or hate
it’
’
love:
and and
fps,
possible split-screen online modes.
Mmmmm.
Sega
^ Jr
roomer, which turns into a baby Seaman, which eventually becomes a fully grown
^ «?
^ /
Dreamcast Magazine 03/00
Seaman. in, Right. If The game has ._ v* been selling by the bucketload in Japan. Should be an .
I
•
JANUARY (JAPAN)
I
.
.
.V,
1
fighting together, play-
ers are able to help each other out of tough spots. Cool idea—get it online.
becomes a Seaman Mush-
,,
•
KOEI/KOEI
. i
screen play. Each player progresses by fighting both alone and with a partner.
When
atflFlilfi SEGA/ VIVARIUM • SPRING This pet sim on acid’s a tough nut to crack. A Seaman egg,
640x480
resolution (double that of the
arcade game), 60
\
CrOIIQU
it
-
.
it
,
Jk-
sort, this version
has a LOT to
Official
jfi
in
The best feature of this 3D horror-adventure game is its capacity for two-player split-
one of
DilCU «« ain rfyan LLHa even match the goodness of Crazy Taxi. While the game has always been of the ‘love
62
third installment of
Japan's most popular and enduring series takes place
’
V
jflHI
(JAPAN)
The
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|
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lim
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1
1
INFOGRAMES/SPIRAI HOUSE SUMMER 2000 Well-defined characters, line quests, and muchos scripte events: Silver is an RPG at •
SNK/CAPCOM SNK/CAPCOM -TBA Subtitled ‘Match of the Millennium’, this console crossover of Japan’s two fighting giants is just what the doctor ordered. It promises to be one of the best 2D fighters of the year when if and when it makes it Stateside. With a Japan date set for February,
who knows?
(
heart.
i
t,
*
Numerous mprove-
ments
to direct character controls have been added
t<
i
"*»
offbeat
hit in
the US, as well.
www.DailyRadar.com
Magazine
Subscribe Today! THE OFFICIAL SEGA DREAMCAST MAGAZINE is
dedicated to the most powerful and
exciting
The
videogames console
Official
in
the world!
Sega Dreamcast Magazine
will
keep you up-to-the-minute on everything Dreamcast. The coolest new moves... authoritative reviews... best-kept secrets. ..the can't miss techniques. Everything there
know
is
to
within the world of Dreamcast!
With your subscription,
you'll
receive exclusive
info on all Sega titles, import news from Japan and Europe, interviews with Dreamcast dynamos, coin-op and arcade updates.
You'll also get
a
with every issue,
demos
FREE GD-ROM packed with
of not-yet-released
games. ..video walkthroughs and strategies. ..downloadable
VMU
games. ..special saves, pick-up lines.
..and
much, much more!
GET A GD-ROM included with every issue
.
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ODCM Why will 2000 be a good year for Dreamcast? Martyn Chudley There're some awesome games coming out, online gaming is just around the corner, and developers are getting to grips with the hardware. Also,
What
will
it’s still
the next gen of
and
Bigger, better
faster.
the best machine you can buy.
DC games be
like?
Developers can start concentrating on the
depth and gameplay, to make even more awesome experiences.
Take the
right right-of
How much power has been used so far?
way— is
one?
this
it
The boundaries are always moving. But figure, we’re looking at
What
-^How Big? wheels, a
V8 size, with a twin-turbo, wide 200 watt speaker system and a Calvin-piss-
Bizarre’s
of steroids
ing-in-the-gas-tank sticker.
game takes the Tokyo Highway Battle
principle of street racing
and
ith
Sega Rally safely (and finally)
out of
hearts and minds of heavy-hitters,
DC
driving fans:
and
it’s
Sega Japan’s Sega GT and
blurrily)
as they careen
developed it
RELEASE APRIL 2000
and
cities
so detailed that San
Franciscans can just about spot their houses (albeit
models, sounds, effects and environments.
|
an international
Tokyo and London. With over 20 cars available to collect
Sega Europe/Bizarre Creations’ MSR. Both feature licensed cars, and both boast ultra-realistic driving
PUBLISHER SEGA
on a steady regime
spans the streets of San Francisco,
with your race winnings
the gate, there’s a battle brewing for the
it
cross-training, to create
racing experience that
between two
and puts
by,
MSR
is
nothing
loaded. Early reports suggest that the
|
in
Issue
in
leaps and bounds since
#l-and
it
if
not
fully
game has we previewed
was damn impressive
then.
50%
and the USA,
et
What was your
al.,
DC games
you really want a guesstimate
DC game
of
Soul Calibur, without a doubt. Even
in
2000?
and play against people
in
whilst sitting in
favorite
if
capacity at the moment.
excites you most about
Online gaming. The chance to log
my
living
room
in
in
Japan
the UK.
1999 and why? I
can play
it!
What games have you been playing recently? Quake Arena — which has to be rationed in the
office, or
Metropolis and
Furballs will never get finished.
How do you Where
feel
about the online future of Dreamcast?
else can you get a
$200— AND be
machine to connect you to the internet
able to play next-generation
online? As the quote goes,
‘if
you build
it,
games on
they
will
to
both
come.'
If
off-
we
for just
and
(the
gaming public jump on board. Quake 3 would be great!!
developers) build the right online games, then the
more than ready
it,
will
be
GENRE RACING
‘You get More points
if
you hit a pedestrian or
ODCM Why
will
2000 be a good year
Toby Gard The next wave
I
for
Dreamcast?
of software will be
even better, and hopefully
see a decent online game or two.
we'll
What
will
the next generation of
imagine that the Dreamcast
DC games be
will
like?
follow the standard console software
release format: First wave: simple arcade style games, beat-‘em-up
sand-racing games. Second wave: a good few corking titles with
some
depth, mixed up with a load of dross. Third wave: equilibrium; sequels,
No Lara
Croft, but
it’s
got big (um) ships...
franchises and developers pushing the system for every last ounce of
power.
How much power has been used so far?
->H0W Big?
At least as big as
Tomb Raider— in
over
surface area, at any rate. Plus a whole shipload of puzzles, heroes, monsters
a
wo years left
hit),
fled to
make
and Paul programmed both. They
Ferraris. Oh,
hit
and
(some would say a monster and called Galleon,
talk to us
and save up
on the phone (we
for
off
(cough) TG
up our
has puzzles.
it
is
In
every single other
such a massive advancement
ODCM
it
So,
will
how
to prevent
it
big
is
then?
it,
be at least equivalent
in
Tomb Raider. ODCM What’s your it? TG It’s been our goal to bring we have characters who
about
animation, so
and
actually emote. in
the
Not
all
What
Ah.
found— which leads the captain
ODCM
would say
level of
And
game as well, games
from being lonely (as third-person
of
it,
by any means.
excites you most about
to be). This also lets us
puzzles.
What
else?
Oh
make
a whole raft of
yes! Monsters.
What was your
favorite
DC game of 1999 and why?
Powerstone.
was the
first
real
It
3D, instead of
in
a
big monsters. Really, really big ones.
ODCM
beat-‘em-up that required you to fight
2D game
that
was
displayed
in
in
3D.
What games have you been playing recently? Donkey Kong 64, Pokemon Red, and Homeworld. What games of 2000 are you looking forward to? Black and White, whatever Miyamoto does, and all the that will come out of nowhere and make you go WOW!
surprise titles
How do you feel about the online future of Dreamcast? Fabulous. It’s a shame that Galleon was never designed to work with any kind of networking, so we at least won't be able to take advantage of it. However, if DC got itself an online game that became as popular as say, Unreal Tournament or Ultima online,
If
for its
it
would stand a good
money.
you could travel into space, which planet would you
We
have
Europa, even though
Er,
cool!
there.
(Bigger monsters are always better, aren’t they?)
DC games In 2000? me the most, by a long way.
The multiplayer aspects excite
chance of giving Sony a run
new
it
I
favorite thing
common
has action, and
artifact he’s
size to the original
can tend
it
worth comparing
blond person).
other characters can be directed
It’s just Tomb Raider with TG (Disdainfully) It shares little in Tomb Raider— except it’s in third person,
So, Galleon.
conceivable way,
really isn’t
us about the plot? TG
on a great quest.
pirates, isn’t it?
with
tell
solidly react to their world
dial
collect, of course).
ODCM
it
little
Rhama Sabrier, captain of the frigate Endeavour, is summoned to the island of Akbah by a famous healer, who asks him to What can you
examine an
form a company called Confounding
game
a
game
Raider. Toby invented Lara Croft
Croft’s ass,
and
Factor,
little
Tomb Raider that
the two (you snippy
Expect the best.
ago, Toby Gard and Paul Douglas
Tomb
created a monster a
pirates.
Core Design after hatching a
called
and Lara
and
it's
a
moon and
not a planet.
Do you believe in extra-terrestrials? Oh aye, just don't believe they’d come I
ail
the
I
visit
and why?
want to go
way here
just to
fishing
abduct
American farmers.
two.”
<<
Hartyn
Child ley*
space with only one game, what would
If
you had to
It
would be Pokemon— I'd hope that the ET's would also have Pokemon
so
I
fly off into
could trade with them. “Gotta catch 'em
all!"
it
(God, I’m sad.)
be?
Hunt or be hunted. Kill or be killed.
(MJ
coming soon to
SegaÂŽ Dreamcast" *One year numeric service contract required PLEASE NOTE: Credit card payment for twelve (12) months prepaid numeric air time service at $10.33 per month (total of $124.00), plus $10.00 and all applicable taxes and FCC charges required at time of order (non-refundable). No activation fee. Free pager must be claimed by 12/31/00. Offer good only where service coverage and local numbers are available. Where local number is unavailable, a toll-free number may be offered for an additional charge. Alphanumeric service available at an additional charge. Purchase subject to standard terms and conditions of service provider. Occasional promotional messages may be sent by sponsor. Offer good in U.S. only. Void where prohibited. Offer available while supply lasts. shipping/handling
Re-claim the future fur mankind, nr
became the
final casualty.
m Over 20 levels take place across 3 worlds in day and night during various weather conditions.
Design Ltd. Rockstar in all areas. Motorola. FLEX, Wordline are trademarks or registered trademarks of Motorola, Inc. DMA and the DMA logo are trademarks of DMA are trademarks of Take-Two Interactive, Inc. The ratings icon is a trademark of the Interactive Digital Software Association. Sega is registered in the U.S. Patent and Sega, Dreamcast and the Dreamcast logo are registered trademarks of Sega Enterprise, Ltd. Š1999 Rockstar Games. All rights reserved. Sony Computer Entertainment of America
FLEX technology not available Games and the Rockstar logo Trademark
Office.
takes no responsibilly for this
offer.
COMING W(M 2000 DC PUBLISHER SEGA
->How Big? home
Will
the biggest
RELEASE TBA
|
with a fully-functional network?
a rocket scientist to calculate the venture. But
will
it
|
GENRE FPS
PC shooter come It
doesn’t take
numbers on that
swing? Sega’s betting
it
will.
ttl3E?'CTVB0AI2
make the
leap to the US. Or are they?
We
the project, but
know which lucky developer will get we believe that Sega will be the
chaperone— er,
publisher.
party.
->Year 2000 games from Japan that are just too crazy to
don’t
engines programmed to date. Considering no one
For those of you unfamiliar with
0 MERCURIUS PRETTY INEC Interchannel) What
is it?
A
Only with pixies.
Damn
game.
it’s
a bit like Princess Maker. their tiny little hands and Spock-like ears.
pixie-raising
It’s
Quake 3:Arena,
basically the ruler of the first-person
US
as:
title is
one comes up
some
of the finest
examples
of
at
a natural for the
Carmack, the game’s engines feature fantastic curved surfaces and are
Marrying a tablespoon.
player-intensive gameplay, the
forthcoming Dreamcast network. So don’t be surprised
Stranger than: Dr Strange after a severe schizophrenic episode.
But not as strange
will talk
the moment, and given the stellar nature of Quake 3’s multi-
deathmatch
category on PC. Developed by programming guru John
3D
in
the
Fall
if
when the network appears— it’ll
this likely
be an 8.0 on the Richter scale (and at least an 8 on ours).
prospects: Less than zero.
ROOMMANIA #203
m
isegal
What is it? A roommate simulator game. Face it—it’s a crap idea. Remember your college roommates? The one that left his skiddy underwear in the bathroom, the one who hid dirty dishes under his bed (and yours). Surely, a game like this would be greatly enhanced if you were given a Glock on Day One and 200 rounds. PUBLISHER SIERRA
Stranger than: Dr Strange. But not as strange
as:
S DENSHA DE
be.
GO: 3000 MILES
->How
ITaitol
is It? A train-driving sim. Press a button to accelerate the then sit back and watch it go. An hour later, push another button to slow it down as you arrive at the station. Repeat. For
mutants make
train,
ics.
miles...
But not as strange prospects:
as:
Dr.
the
is It?
A
Wearing a chest-wig on your ass.
ext to a
Nil.
‘X Box’
as
(i.e.,
Microsoft
is
it
as: That
Dr. ‘His
eyes are too
guy on the corner shouting for no reason.
prospects: Expect a release freezes over.
in
US about the same time
the
and cast
will
in
X-tremely profitable box) that building up
in
Seattle, the
DC ver-
one of the worst kept secrets
the videogame industry. Originally developed by Valve
Software (which was formed, coincidentally, by former of ‘99”
named “Game many PC publications (despite its ’98 release date), Half-Life seems to be one of everyone’s favorite games. Microsoft employees) and already
by
hell
SENTIMENTAL GRAFFITI
~
of ghoulish
be even more of an
home gaming.
new console system called the
sion of Half-Life has been
city.
Stranger than: Dr Strange’s strange friend, close together or something’.
US
GENRE FPS
a shoo-in for console action fanat-
it
Across the network,
bus-driving sim. You drive your bus slowly around
But not as strange
|
Kinda Weird.
.TOKYO BUS GUIDE IFortyfivel What
RELEASE TBA
plays a lot like Quake,
it
ambitious step forward for
Stranger than: Dr Strange’s little-known sidekick,
US
Big? Though
Half-Life's vivid storytelling
What
3000
|
Dressing up as the rock on Star Trek for a day.
US prospects: Not as bad as they should
2 INEC InterchanneU
Powered by an evolved Quake 2 engine to enable the it’s packed with detail. You play Gabe Free-
creepy settings,
man,
scientist,
working
in
a secret government lab that opens
a portal to another dimension and frees aliens.
An
X-File s-esque storyline with
all
kinds of nasty
frequent puzzles and
obstacles unfolds. Sega has already admitted that Half-Life will
be featured on the network: so expect to see
it
this Fall.
is it? A dating game. Twelve chicks, a school, the option send them flowers and little love letters.
What to
Stranger than:
Grandma
still
talking after everyone has left the room.
But not as strange as: “There never was anyone
US
prospects: About the
same as you
in
the room, Grandma...”
dating twelve chicks at once.
“I’m really sorry about Jar Jar
UNDERCOVER Z0Z5R.D. TBA/PULSE INTERACTIVE -TBA This Resident Ev/7-style adventure should be on Japanese store shelves as you are reading this, and is reported be hitting US shores shortly
DC owners should have enough survival horror in 2000 to keep them delightful-
.
V5S?/;
.
affair,
'
thereafter.
ACTIVISION/DISNEY INTER.
A game based on the
MARCH hit
sequel is on its way to DC. and judging by the Playstation
and N64 games, this freeroaming 3D platformer should be a big hit. It’s got all the character of the movie, and the
same
ly damp all year long. This one’s looking very solid so
y l
tv *
UJ
-]
s
« *
beautiful visual
has made the movies so insanely popular.
style that
70
Official
Sega
Dreamcast Magazine 03/00
far.
INTERPLAY/INTERPLAY - Q1
Adding to the wave of DCbound soccer games, little is known about this one aside from the fact that it’s based on the Playstation game of the same name. It should be one of the first one out of the gate (though we’ve heard that one before), so keep your fin-
^
nm in » ¥ hilLLY L
rT-
i:
!
lL
INFOGRAMES/INFOGRAMES -TBA This game was excellent on the other platforms, and
and
this sequel is
no
different. With arcade-style
and gameplay, we’ll see how the hardcore receive it. Try the demo on this month's GDROM. controls
gers crossed. TBA/SEGA-TBA
should fare well on the
Rumors have been
Dreamcast with enhanced graphics and sound, new han-
that VO:OT may be published in the US by a third party, as Sega is hesitant to release the game because of the high price of the (quite necessary) Twin Sticks controller. We’re crossing our fingers— hard.
dling and physics, flashier special effects, and a fourplayer mode. Finally, some serious offroad competition for Sega Rally 2.
circulating tricojore
a
->How what? It
is
free, but
“ Monsieur!
you must pay
for
Would you it
a
this
same
time he’s
in
a haircut?
trip to Paris
Man With No Appendages
he and the
game so
like
anyway because we
are French...” —excerpt from Evan’s
is
back,
glorious 3D. Drawing from
bizarre sparkle that
made the
original
wonderful, French developer UbiSoft has once
again crafted what looks to be another platforming masterpiece for the ages (and for In
the
man 2
is
same
all
ages, coincidentally).
vein as Mario or Banjo-Kazooie, Ray-
a free-roaming
3D
platformer with style to
spare. The graphics are, without question, the best the
and a consistent 60 fps make
genre has ever seen—they help to create a world that
Simon Cox
far
more palpable than any
yet conceived.
of a living, breathing cartoon (dulled by so starts
and PR exaggerations within the
finally
been
fully realized.
-»How Big? "Shut up, you
false
industry) has
this
one smoother than
at a singles’ bar (bloody Englishman!).
With a surreal, fleshed-out storyline and enough ety of
gameplay elements
non-existent) toes, this
is
to
keep players on
vari-
their (albeit
sure to be one of the most
games
appealing and worthwhile
of the
coming year.
"Yippeeeeeeeee!" -Anakin Skywalker.
little
turd!"
-ODCM. Get
fter the
ready for
most lackluster
his joystick in the
some
style.
hands
of
blockbuster
George has put
this side of the Ishtar fault-line,
in
many
Lush, exuberant landscapes
high-speed racing, Star Wars
fares any better
is
The promise
gamers
to
see
if it
their— urn—consoles (now now, settle
down, sport. There’s no Jar Jar Binks disembowelment stage, but
it’s still
bound
to
be worth a
shot).
PUBLISHER
Essentially a port of the popular wipEout- inspired
and N64 game, Racer is the
I
first
Star Wars
title
to
SEGA RELEASE SEPTEMBER 2000 GENRE ADVENTURE |
PC
make
wise, multiplayer
modes
the
retain
Though just a
the 128-bit leap. The good news? According to Chris Barn-
as
house, senior software engineer at LucasArts, "Graphics
good kind—a
are faster, smoother, and sharper [on Dreamcastj." Like-
look for (along with George’s neck).
single-player.
solid port of
a
same draw-in
port,
solid
Racer looks
game.
|
distance
to
Definitely
be the
one
to
really an.”« George Lucas”
->H0W Big? Aaaah...ooooohhhh...aaaahhhh (Sound of running
...ooohhhh... whoops!
feet.
Zzzzzip...“ Aaaahhhh.” Flush.)
a
ong before those
Evil zombies began scaring the loose stools out of gamers everywhere, there was Alone in the Dark— little in many ways redefined the adventure game
Resident
gem which
on PCs. Characters were no longer blocky point-and-click-
MORLD SERIES BASEBALL
0.
SEGA/SEGA -SPRING
Along with its traditionally great gameplay. individual faces are mapped onto the
MILD METAL ROCKSTAR/DMA DESIGN FEBRUARY This is one game that needs to be played (rather than just seen) in order to be fully appreciated. With a truly amazing physics engine and
(real) players, and everything moves at 60fps. This is another NAOMI port, and if Sega’s other sports games are any
Pr^
r
able sprites, but rather fully-controllable, fully-polygonal
&
beings that moved a model for
' :
f
mt
its
like
genre.
the real thing.
And now,
it
It
was a
revelation:
has spawned a Dream-
cast baby. Mazel-tov.
Although the
game has been shrouded
of mystery, initial footage
in
has looked nothing short of
stunning. With distinctly Lovecraftian design
HRESTLEHANIR ZOQO
quite a bit
and and the
sort of supernatural, terror-inducing content that the
THQ/AKI TBA -
indication,
more gameplay than you can shake a stick at, you actually feel like you're piloting a real tank. Definitely one to watch.
it
should
‘rock'.
An improved DC
port, this
hordes of mutants from
is
all
those other
games just
can’t
,
universally considered to
be
the new high-watermark for wrestling games, and with a four-player mode and more than fifty wrestlers, this is
gonna set the world on fire. Though still unannounced, we think it may be on its way. We're almost positive. Honest.
touch, the series has always had the sort of subtle
charm
we love to see inching its way into gaming. And in much the same way that Code Veronica has taken its forebears into 3D realtime environments via the expressthat
way
of Sega’s superconsole,
dimensional transition. Buy
AITD4
is
making a
some new
similar
boxers, ‘cause
your bowels might just do the same.
www.PailyRaiSar.Gom
Quote has been
‘enhanced' for entertainment purposes and
may
not be ascribed accurately to George Lucas.
03/00
Official
Sega#Dreamcast Magazine 71
COMING
2000 DC ames
G
aren't the only reason
Dreamcast
2000. By the end
in
to be excited about
can expect to see
of this year, you
a deluge of hi-tech add-ons guaranteed to
make
online-
multiplayer gaming, internet surfing-type stuff and even movies a major part of your console experience. In fact, by Christmas 2000, you’ll be able to live your entire
m m mmw m & m m
m m m m
m m m m
::<
>M<>y
>::<
>::<
>::<
>::<
life
m mm m m mm >::<
m m m m a m m wm m m
J
Surf’s up!
Modem
Cable
56K modem
A high-speed replacement
for
the
that currently resides down-and-to-the-right on
DAYS OF YORE, when videogames were't readily
IN
maybe
available (except its
for
Space Invaders) and D2 was only
monk named
early planning stages (a
originally the hero),
CKROTsfC
1
2
AOVEfiJTfJ El" 20
a sampling of a famous chronic •Scrofula'.
Dlptherla'
‘
point
is this:
into
RAM
(or
‘crawl’.
Though
arrive until the
Sega
is
it’s
PIPER
5
He's eaten your house.
6
7
TAKE THE f.lUUI careful.
It
'
Infiltrate
the local Keep and steal the
hard to
tell
with these lazy serfs. Try
DVD
drive
(in
die without alerting the family of dung-beetles living In his pants.
PRIVl'IT.TOf ’!
9
it
Web
etc.)
info
storage
game it
as the hard
arriving
(all
hell
on the internet
now) and
right
complete with a headphone jack,
it’s likely
(though not confirmed) that you could use this
secret labs. Capable of
a portable
MP3
VMU
as
player.
two of them) and movies (Oh
Special Edition!— Ed.),
it’s
B
being
Swatches Popular with the leg-warmerwrapped fans of Euro band A-Ha, it *
on games— and that the it can ‘enhance
‘fun’
also an issue, so we’ll
Swatch watch
is
$
now the
epitomized that ‘80s cool— and
be released only when is
Scrap Splastic Swatches!
set to be the
official
^
timepiece of Sega DC. Rumors are flying of a special Swatch that acts
this
storing saves, addresses
like
J
an VMU,
and maybe even
games. Ssuper!
out with serf-filled
first toilet seat—the much-coveted 'Priwystone'. No more crapping out the window.
Do androids drean of electric
which Baidur's decaying corpse Is eaten by the villagers following a flood. Someone has the pox. but who could it be? Oh, it’s everyone... Another Baldur's Gait spinoff,
in
DRVTQHR
SONIC PARTY
|
UIDEOGflNE RUMORS ->Welt,
maybe
not too much
tTc
»> *54
of the first
SONIC RDMEHTURE l (SEGA)
(this is
a family mag,
kids!),
but the rest in spades.
These are the games that we’ve about or that
we
development
in
the world.
all
either heard
strongly suspect are under
secret underground bunkers around
Oh— and some
that are just so
damn
obvious, they're hardly worth calling rumors.
Official
Sega^ Dreamcast Magazine 03/00
It goes without saying that Sega will be following up the
success of Sonic Adventure the not-too-distant future. The original was designed for Saturn, so imagine what Yuji Naka and Sonic Team can do with the Dreamcast in mind from the get-go. Expect to see it sometime in the Fall. in
Sega may be working on a
Sega returned
to its racing roots in the arcade with Daytona 2: Battle for the Edge in mid-‘98, and word on the track is that an enhanced version of this Model 3 coinop will be powersliding onto
multi-player Mario Party-style
game
l
(SEGA)
(SEGA)
SEX, LIES AND
72
for
sacks, and the winner gets the world's
CARRIER
10
Local knights fight
home
this
format popular as could be available for Dreamcast
in its
be giving them away free with magazine. Or maybe not.
pox contracts leprosy, and must crawl agonizingly into a hole to
bookmarks, images, pages,
Sega Japan has been talking about enhanced ‘super-VMU’ for some time—
releasing a new,
Japan): Sega already has a working
to remain focused
will
your
little puppy will be something really special. Capable of storing MP3 data (the compressed-music
gameplay’, and not before. Cost
OUTCAST Sequel to Saldur's Galt—the renowned carrier of the
8
MP3 VMU
Japan,
and
DVDROM games
Dreamcast It’s
giving him a kick.
into
snugly beneath the
Block-rockin’ beats!
district of
underplayed by Sega’s Senior VP of Marketing, Peter Moore, who has publicly stated that he wants the
bites!)
Af.CVE?
the Suginami
DVD A DVD add-on
Lord's hair-piece without alerting the guards (or the rug: be
DEAD OR
fits
not expected to
in
prototype locked away playing
be able to plug one
detailed save data), provide e-mail and (histories,
2000.
no— Dante’s Peak
you’ll
console, and the discs themselves will improve save-game options (alllowing for greater, more
space, and serve as a
end of 2000 or early 2001,
as early as March
Now you eat him!
be
to
drive your console never had.
Blockbusters!
(You know, for kids.) The next village needs
children to use for kindling. Pretend you're the Piod Piper, there
the rat problem' and dance them merrily away.
enough
may already be familiar with 250MB: oooohhh) optical disk drive. may be interested to hear that come
PC, you
you
patches/updates and cheats. Think of
above
already planning a test-run of a cable-modem
for Spring
Challenge your Squire to a body-boarding contest using the (suddenly) dead body of a serf.
‘for
I
games
finally
not,
Dreamcast. The drive
I
your Zip Drive-
speeds
internet at
you’re unfortunate
(and
next year,
I
I
»
see below) and surf the
SERF'S UP
more
-J!**
(death match Quake 3,
each giving the user bosses Include
and 'Creeping Slimy Brown Death Warts’.
RESIDENT WF-EVIE
If
games
anyone?), download
1000 DC
of
levels of play,
illness. End-of-level
village militia.
VffsTU/'
_
online with no slow-down
BAt-I'UR’f frZ (V Village outcast and renowned pox carrier 8aldur must limp from the well to the woods without alerting the
4
^
the
with their much-wider
allow you to play
Dreamcast system
3
well,
If
100MB
Iomega’s
bandwidth, cable-modems
in
Globulus Dupllcus was
the ancient Britons amused themselves
with the cider-powered ‘Dreamcaster’.
Top 10 Games
had a modem? Okay,
it
Zzzzzp!
Zip. Zippit!
Zip Drive
encumbered with a
your console. What do you mean, you didn’t
know
do? Oh.
inside your bedroom. You already
featuring Sonic the
Hedgehog and
his pals. format stays true to the
If
the
Nintendo game, then fourplayer puzzles, races and mini-games will feature heavily. But will it be, you
know, for kids?
DflIKRTflNfl (EIDOS)
The much-vaunted first-person PC game from John Romero's Ion Storm is believed to be heading to Dreamcast later this year. As no one seems too sure when the PC version is actually going to be
Dreamcast later this year. Japan will be careful not to it
clash with Sega
if
.
let
G T, though.
% -Jr*
finished, however, we wouldn't advise you to hold your breath for the console version.
wv.'vv.OailyRsfiar.corh-
WHAT WILL DREAMCAST GAMING be like a thousand years from now? We'd
like to
say that we’ve peered into our crystal
the future clear and gleaming like the North star. But
goofed around and
ODCM
made up a bunch
Still,
we
and seen
ball
we just
didn’t,
you do what you can...
predictions for the next Millennium:
September 2999 Dreamcast (the console
so small
is
at the fact that
it’s
v.
500
fits into
is
released. The world rejoices
your ear) and then recoils
CE—the
extra
RAM
A subscription costs $12
Issue.
horror
in
for
which
ODCM
wear a 2001b nuclear-powered backback.
12,000 th
its
it
powered by Windows
requires the user to
celebrates year.
of crap.
million per
But you get a free disc.
October 2999 Sega launches
Virtua Sonic Nights Rocket Adventure Rally
Party-Mue, following over a thousand years of repeated requests from fans to update
its classics. It
VMU the size of a TV,
uses three controllers simultaneously, a
and the new ‘Shudder Pack' that plugs
into your
spine and takes over your central nervous system, racking you with
unimaginable pain and convulsions every time you lose a
November 2999 D3 announced. into a psychedelic vortex that in
the process of delivering the
hyper-intelligent, genetically
named
‘Uno’,
about the
plot.
final
D2
of
will certainly
He assures us that Still
code
No
refunds...
his feet while
he was
to Sega. His successor, a
engineered platypus (“I’m not a duck!")
promises that D3
December 2999
life.
Kenji Ino has long since disappeared
opened up just below
it
will
be a
no online support
for
be
‘cool’,
but he’s unsure
‘cool’ plot,
nevertheless.
many Dreamcast games.
January 3000 Shenmue 2 “nearly ready.” Yu Suzuki is now a brain but he's determined to finish the second chapter of Shenmue.
in
a
jar,
February 3000 Following an unfortunate accident department for cat food,
in
which the contents
Shenmue 2 has been
March 3000 Saturn
sheep? Only
if
they’re Welsh.
of
in
delayed. Cat
(the planet) closes down.
is
Its
Sega's
R&D
was mistaken named head of R&D.
Yu Suzuki's brain
jar
parent
company
blames the planet's shutdown on a premature launch, a lack
of support
from third-party indigenous life-forms, and poor marketing, pointing an
accusing finger at tagiine “The perfect alternative to Uranus.”
Dreamcast Magazine 73
IPnfiij7Tt\m m
”
llgpfc.
1 ;
;
yi
^%
it
%
v w
JALECO Sega#Dreamcast. www.jaleco.com
© 2000
Jaleco Ltd. All Rights Reserved. Published by Jaleco USA. Sega. Dreamcast and the Dreamcast Logo are either registered trademarks or trademarks of Sega Enterprises. Ltd.
In
the
21st
Century terrorism reigns
supreme in an ever eroding environment. Aboard the Heimdal Aircraft Carrier, survival
is
all
now - a
world
that matters! It's a new savage, deadly, wasteland
where you save whoever
is still
and
alive
to hell with the dead.
Vying for control of Earth, the Southern
bombs the Heimdal, setting free - a prehistoric organism. When ARK it implants itself in humans making them hideous, monstrous drones that carry ARK seeds and infect others determined to eliminate ALL of humanity. ARK breeds, mutates, and insanely lusts for the end of human life. Cross
ARK
attacks,
Even if it looks human, you could be screwed 'cause it may be an ARK drone.
Who
is
friend,
who
You are part of an isolate
Aircraft
is
foe?
elite unit
chosen to
and destroy ARK on the Heimdal Carrier before
it
reaches land.
must fearlessly blast your way through a gloomy labyrinth of hallways, flooded control rooms and security levels,
You
battling sinister mutants, while gaining
clues and power as you advance. You never know what's lurking in the murky water or around the next corner. Meanwhile, ARK is gaining power after attaching itself to the nuclear core of the Heimdal. Sheer wit and brute force are all that can save you now.
\\
competition in and graph**.
silicon
b°tn
Magazine.
CrazySexyCool. Buckle up, kids. •
0
1
;
n the face of
it,
the concept doesn’t
do much to raise that proverbial flag. Driving
around
in
a check-
ered cab and completing multiple pick-ups
and drop-offs isn’t
within a given time limit
anticipated Dreamcast titles (but
will
not be
mistaken as a sequel to Taxi Driver, Mr. Scorsese's cinematic exploration of intense psychological suffering and paean to the
immutable agony of the human
condition),
the most opulent vision of gaming
grandeur, to be sure. But while role-playing
Gsmeplay
a cabbie (without even a dashboard Virgin
out-and-count-your-money-later' variety (a
or
beaded seat-cover
mood)
isn’t
to help set the
necessarily the
style
most obvious
approach to home entertainment, Crazy Taxi
is,
without a doubt, one of the least
crazy reasons to
own a Dreamcast.
it
becomes easy
to
some
see
why AM3’s latest asphalt-burning title was one of 1999’s most well-received arcade games, and is one of 2000's most highly-
critics
Tdxi
of the "get-in-get-
is
view as more appropriate
the original quarter-munching coin-op
machine than
for
your
home
console).
Pedestrians dive out of the way, topple,
After only a few spins around the high-
resolution block,
for
in
and every
rule in the
fruit
stands
DMV's guide
to
defensive driving gets flattened, squelched
and then
flattened again
in
the
name
of victory.
Dropping a few bucks of visceral experience is
for 15 minutes one thing (ask
www.DailyRadar.com
L
a high-speed rush that has rarely been surpassed
RESULT
ism
_3
EGGE8 HESSES 983.13 $
How We Love ’em!
Writers!
Here at the Official Sega Dreamcast
Magazine, we believe that the best things in life are free (or $7.99). That is why, each and every month, we use this space to single out some of our favorite contributors for special attention— instead
of paying
them. No stalking, please.
CORD BARRETT SMITH Former PR agent of the Hollywood stars, currently trapped
(kord) n. 1.
an
in
H This
is
2
B.D. Joe
2. Propo-
ANDREW KAUFMANN (an’droo) n. 1. A male native of the Texas region, imbued with ability to write and maintain a gaming site. 2. The other man on the moon. 3. One with a passion for RPGs.
SfWr BANK
the happiest-
is
university, teaching.
nent for adding Sega Rally 2 to any mandatory reading list.
what happens when
you suck. Not that we suck. See, we just wanted to show you, like, “ What if we sucked.”
looking cab driver we’ve ever
seen. Urn, no comment.
JORG
S. TITTEL A migratory species hailing from Belgium, currently found in NYC. 2. Possesses traits (and duct tape) of a ‘starving actor' with disturbing Chu Chu Rocket fixation. (yurg) n. 1.
.gameWtie
MAX EVERINGHAM (maks)
n. 1.
Of
One who wears of
American
ball).
4.
British heritage. 2.
Fan
(only) black. 3.
football (not footy foot-
One who moves from
country to country for the hell of
EVAN SHAMOON A member of the
(G'ven) n. 1.
it.
Pri-
mate order excluding man, esp. one of the eyeglass-wearing smaller <An Evan ate my banana> (also see Chimp)
species. Ex.
What Scoring Means to Us same
any politician)— but when that
visceral
experience moves into your house and
unpacks
its
undershorts,
it
becomes
worth
fifty
of your hard-earned
a word: hell, yeah (don’t even
those
like
in
a
and
P “Excuse me, do you know where can get a pair of pants cool enough to match this I
freedom of move-
cut-off purple shirt?”
Crazy Taxi
this: is
is
out
laid
real city, they’re rife with shortcuts
very different beast. Essentially, the big
question for gamers
surroundings are
alternate routes. This
a
bucks?
In
ment keeps the game fresh and exciting, and makes each outing a new and unpreVisually,
Here, the challenge
Crazy Taxi looks better than
on top ning
extra
word— we threw
it
in
as your
Jennifer Lopez on a sliver platter with a
side of curly fries and a banana-split
gift-with-purchase).
(who-split?)
The game goes pick
like this:
one
comes complete
a little something
of four crazy taxis (each
with complimentary crazy
driver), drive in quite
sundae
for dessert.
It’s
graphics and a sense of style
all its
meets Wonder
of the
(i.e.,
hill
without sin-
cursing, running over
nuns, etc.). Note: Please direct complaints to Simon Cox, Ed. This chump is never gonna make it—well, maybe if he stopped eating so much KFC. “Go vegan or go home,
j£j
own
Woman
animation meets Daytona USA. Give
a crazy fashion
to
simply
spectacular, with polished, high-res
(think Toy Story
is
drive this priest to his church
dictable experience. Crazy.
sweat that
it
a
pity,
thanks.
Punchy.”
instant classic
We mark
out of 10.
When we
believe a
just average,
4
game we give it—
is
phenomenal
you guessed it— 5 out of 10. If its appeal is aimed directly at fans of either its genre or its series but is not something that will be enjoyed by everyone, it gets 6 out of 10. See, you deserve a system that uses the whole range of marks, and not just those above 71 At right is a guide to how we rate.
For those of you can't
be bothered
excellent
average
mediocre flawed
who
to read (sug-
gestion: stop wasting your
money
on magazines), a summary box provided which delivers the
is
embarassing
review’s essential nutrients
without requiring exertion
around a huge
(which happens to be a
city
near-replica of crazy
alternate off
a
wily
San
and
Francisco),
if
you can describe
it
any
better).
bunch of crazy passenger-types.
recognizable San Francisco landmarks,
an extremely
tight
schedule (they
have something called
means that they
‘lives’,
is
on
seem
to
probably don’t work
of beat-the-clock
in
each time they
new fare—which is definitely a proposition. A moving arrow guides
proceedings. The
city is alive
energy, and
it
contain an overabundance of oblivious drivers (talking on their cellphones), viciously offensive drivers (due to the
crazy
videogames), and just plain bad drivers.
www.DailyRadar.com
And
to
make your
^
a
S
’
1+) POINTS
(
with move-
violence-inducing effects of playing
each destination, but because
bit like
review smoothie.
(
*2
REAM GAME AWARD
With Dreamcast’s promising software lineup, we won't be hard-pressed to pick a every issue that call of greatness. For this singular type of game, we've concocted our special award: the Dream Game Award. The title that gets this guarantees a good time no matter who you are or what type of games you like to play. An essential purchase!
game
seems to
pick up a
drivers to
on your part-a
lending a unique sense of (sur)reality to
ment and
which
crazy publishing), drivers are forced to play
game
see
Streets are lined with lush, detailed houses
and buildings and an assortment of
Because each of these passengers
a
try:
between picking up and dropping
goes above and beyond the
PUBLISHER SEGA DEVELOPER SEGA/AM3
(-) POINTS
GENRE DRIVING PLAYERS 1 ORIGIN CRAZY JAPAN PERIPHERALS JUMP PACK
may turn some players
Is
a driving game: a fact which off
ONUNE NO VMU COUNT 23+
FYI: Small print somewhere in secures your legal agreement
roadgoing experiences
Dream Game Award titles
03/00
Official
Sega
this to
mag
buy all
immediately.
Dreamcast Magazine 77
West
sfq'ei
JL That big green arrow is your tour guide. Seems like it’s
pointing directly at that
parked
car,
doesn’t
it?
Hmmm... “I’m critter
tellin’
was
ya
darlin’,
the
thiiiiiis biiiig.
Sucker almost ripped my darn head off! Say...can have a lift?’’ I
There's a bomb on a bus. Once the bus goes 50 miles an hour, the bomb is armed. If it drops " Pop quiz, hotshot.
below 50,
it
blows up. What do you do?’
^ Speedy attempts a doublebackflip into the taxi. “Arriba arriba!
Andale andale!"
lii.-4tiii.--i
I
shall call
K
him
point;.]
'Mini-Game’. Here's a sampling of the mini-games added to the DC version of Crazy Taxi. Despite their
games have to consume the small minds of the monkeys around the office. Reader banana submissions welcome. simplicity, these
managed
yet dedicated
This one’s called Crazy Jump. The guardrails are there for safety when you’re driving you taxi off cliffs at high speeds.
Get outta my friggin’ way!”- Guy “Are you talkin’ to me?” - Other Guy Crazy Taxi does NYC in Crazy Jam. “Ay, jerk!
It’s an obvious leap to make, right? Crazy Bowling. With your taxi. Why didn't we think of that? Oh yeah: ‘cause we're sane.
im i
Crazy Box. Not only the launch point for Crazy Taxi mini-games, but also the nick-
name
for
ODCM’s cramped
little
digs
In Crazy Bound, drivers must the the provided ramps to complete a series of difficult jumps across water. Not easy.
(read: mini-brains).
78
Official
Sega
Dreamcast Magazine
03/00
The Matrix when
,i1
phone booth and sh puts her hand up against the glass as she tries to— (smack)
Crazy Pole. Check out those environments. Imagine them racing by at 60 fps. Now imagine— actually, stop imagining.
“Shut up, Evan”. Actually,
Just go get the
It’s
like in
Trinity’s in
it’s
the
Crazy Party.
damn
thing.
www.DailyRadar.com
m
Every rule
DMV guide to
the
in
mm m zM m
Jkm m
-
defensive driving gets flattened
•
Thanks,
Just Walk
I’ll
There must be something
in
the moldy
NEO-GEO POCKET COLOR
Pocket Sonic
polyester seating, because Crazy Taxi’s not the only
wacked cabbie in town. The following are similarly demented folk who have had much to do with the checkered
Is that a rodent your pocket?
do not need
Taxi Driver’s Travis Bickle.
to
improved, despite the
Wanna see
rapid
advancement
them
is
No? Okay. gonna go kill
a porno?
think I’m
the president. Bye now.”
A
PERIPHERALS LINK CABLE
be
“Hey, you free tonight? Great.
I
ORIGIN JAPAN
world that simply
in this
Well,
PLATFORM NEO GEO POCKET COLOR PUBLISHER SNK DEVELOPER SNK/SEGA PLAYERS 1-2
in
There are certain things cars...
of society
paper. Another
called Sonic the
all
around them. One of
the original Charleston Chew.
is
third, apparently, is Al
cultural staple of
Gore's
Hedgehog
But the biggest
hair.
(according to in all
ODCM)
of
its
a
is
little
2D
Taxi's Andy Kaufman. This guy had more personalities than
appearances on Genesis and a few more on Game
the Village People, for chrissake. And he flossed his ass. And look at him.
Gear, the rodent (or
get enough) has
made D.C. Cab’s Mr.
who gave me
T. “I pity
the
Mista
T.
I
pity
I
his
game
With a
the
* I 1
can’t
l
1
W "^*4?
111
^
now
gt jlk
Color.
-
-
that utilizes
its beautiful screen and an excellent translation to the fullest, SNK's portable wonder has finally found
pi—’’
Shut up, please.
r
a hurry
in
way onto the
Neo Geo Pocket
fool
this ridiculous
haircut. I’m Mista T. fool. I'm
...^
i
rodent a depeche
mode— no, we just
V
0:29
glory. After several
gem
splendid, old-
school, blast-processing
q.qq 0:00 ’
'
0.
*
'
its
raison d’etre.
Pocket Adventure Gillian Anderson. What? Haven’t seen Chicago Cab? Gillie cameos (two whole minutes) as a trashy fare in this bleak Christmas cab tale. We’re curious. Rent it and let us know if it’s any good. Better yet, send us a copy.
GfflkPZ3EK
of Sonic
2
with bits
and pieces
in for
-^» r> 7
"
Genesis,
for
Genesis
third
*
is
an adaptation
essentially
^
fl La&m r ffitr
-
|
£
*
game thrown
Hiss
jig
good measure. The
...
I
4
*
1
V
survive the translation. The only graphical deficiency
the lack of parallax scrolling, but this failing
in
^ Thelma:
"Listen up, girl— let’s
Louise: (unconscious) "Let’s
like
the
different driving ‘tests’,
real thing, Taxi's
go
all
"...’’
the way."
down 3 “You’re gonna turn Buttafuoco
smooth 60 fps with minimal slow-down, making Sega sloth with
2
Rally
two
bum
of its way
soundtrack, and this insistence pays
Bad
Control that
•
Religion
headliners,
makes even the
humble DC control
to
feel like
an
and while we
of compulsive
gameplay let go
(-) POINTS When
•
is
all is
said and
done this
at
ODCM
they
fit
off.
are
band
not especially partial to either (particularly not after
intensive exposure), The sort
two or three days
it
must be
of
said that
the game’s furious, frenzied tone
off
some
players
BOTTOM LINE Playing traffic has never been this fun. Crazy,
compelling stuff
bowling (did
someone say
indeed nice additions to
kind of dexterity that would
make any
Hollywood stuntperson proud, providing a high-speed rush that has rarely
soundscape, a veritable buffet of high-
been surpassed
quality vocal
samples are often
funny—and always
New
to the
DC
quite
effective.
version of Crazy Taxi,
a series of exclusive mini-games are successfully entertaining— if only diversionary. Players
compete
in
a series of
in
its
appeal
lies.
the end, Crazy Taxi
is
just the sort
of original, unfettered fantasy that
DC console headed (
Dreamcast
in
in,
and
crazy, y’all. This is
it
Sega
gets the
exactly the right
new year. So get one commitment you
direction for a promising
won’t regret,
www.DailyRadar.com
is
it again for the first time. If you have a Neo Geo Pocket Color, we guarantee
16bit sibling. Play
happen
to
you won’t regret
—v
it.
evan shamoon
Officialo j'Sega
,
Dreamcast ScorcEl PERIPHERALS
Dream Pad Known
-
primarily for
i
its quality racing its own take on the Dreamcast most part, surpasses the original. The feeling is more solid, with better grip, and the rubber palm that takes the most pressure is a great addition. The rubber tip of the analog stick is also a huge benefit. There are six re-mappable digital action buttons on the face, with two of them performing the actions of the triggers-great for fighters.
wheels,
Mad
Catz has unleashed
controller-which, for the
hands
of the unit in your
Unfortunately, the digital D-pad
Official#Sega
is
hardly
game. Even the sound is quite good (despite the tinny speaker). The result is a fantastic ride that’s every bit as addictive as actually better than that of the original
detailing for the part of your
has always specialized
|—
is
excellent joypad, control
the genre. Think
Bruce Willis and Sam Jackson in Die Hard 3 driving through NYC at 90 mph, and you’ll understand where the
In
And with SNK's
noticeable.
that
for
extremely well. And to top out the saturated
a driving game, a fact which
may turn
taxi
it is the meat of the will keep players coming more potatoes. The game’s distinctive je ne sais quoi lies somewhere between its exceptionally fluid control and its free-form, explorative gameplay. Players are able to weave in and out of oncoming traffic with the
game back
and the Offspring are the
extension of the hand •
and
‘crazy’?) are
Sega has gone out
that takes hold and won't
ing
the total package,
get big-name bands on the Crazy Taxi
(+) POINTS
were,
it
such distractions. But while crazy park-
look like a three-toed
toes.
this? Hey, I’m Joey
ova here lady!”
as
which include ramp-jumping and other
visuals rush by at a consistently silky-
not get caught."
Thelma:
Seven more
—
game's speed manages to
of the original
all
ii ]
of the
graphics are incredibly sharp, and
f' |
evan shamoon
make
precise movements, even
this is
—^
one
is
disc-shaped.
We
found
it
difficult to
when simply
of the best third-party
Official
Sega
navigating menus. Still, Dreamcast controllers out there.
,
Dreamcast Score 03/00
Official
Sega
Dreamcast Magazine 79
In-Depth Reviews
Psychic Force 2012 Comes
Psychic Turkey Home to Roost
When
discussing the
PLATFORM DREAMCAST PUBLISHER TAIT0 DEVELOPER TAIT0 ORIGIN JAPAN
new DC
GENRE
one must
gam-
return to that old
FIGHTING
PLAYERS 1-2 PERIPHERALS JUMP PACK. ARCADE STICK ONLINE NO
version of Psychic Force 2012, ing adage: minimally improved
graphics and sound do not a
price $29.99
good port make. In short, PF2012 is just the sort of game that Dreamcast does not need: a frustrating, under-produced, and distinctly mediocre fighting game, produced for a genre that DC already has covered.
The most disappointing thing about PF2012 is is wasted by poor game is supposed to give play-
the fact that the promising concept execution. Ideally, the
ers the chance to duke with a
it
out while hovering gracefully
range of movement. Warriors should be move along any axis, using short- and long-
full
able to -
"'Vi
«d U0
-
<
1$'
range attacks
in
dazzling, Matrix-
|\
•*%;"
esque anti-grav/anime-
+V.fl
inspired battles. j
In practice,
-
however, manipu-
,
lating the
analog
gets you
wmmmiiJiiililiilMKmB Begin dream sequence: “I know Kung-fu.” End dream sequence.
Ulmmmmm,
far j
as manipulat-
ng
...
jowl-ly ,
..
bits of skin
/Matrix.
between your face and neck-i.e., nowhere. Unfortunately, controlling characters in a gravity-free 3D battle with an eight-way digital
pad
is like
flying a helicopter with a steering
wheel— it just wasn’t meant to
be.
Combined with
a
simple three-button kick-punch-block control scheme, battles often disintigrate into little more than a complicated
game
In its final
of Asteroids.
form,
PF2012
is
essentially a fighting
game
without solid ground to stand on. Granted, this a port of a nearly-two-year-old arcade game, but refitting an aging fighter without
is
what’s the point of
significantly refitting the fighting
engine?
If
you’ve
been looking forward to the liberated physics model of EVAN SHAMOON PF2012— buy Power Stone instead.
—^ Official@Sega
1
Vigilante
8
,
Dreamcast Score You can do it with a friend, but it’s better alone Clearly, something’s gone horribly wrong.
PERIPHERALS
Astropad / //
MANUFACTURER PERFORMANCE PRICE $19.99
RELEASE DATE NOW For the price, exactly
\
1
^
^
a bargain-but on
it’s
closer inspection, you
may be
what you're paying
Its
—
down
Sec}. «^OIfKl.)l Official ©Sega i
Sega
isn’t
is
satisfying than scorching the last
Second Offense was conceived, foremost, as a
game
to
first
and
be played with
friends, this
is
the exact
its
weakness.
03/00
begin to dream wistfully of
Sega’s long-awaited, much-touted online network.
If
there’s
one game that yearns
to be played online, Luxoflux’s first
the
buddy’s butt. But while Vigilante 8:
,
Dreamcast Magazine
you’ll also
piece of metal from under your hysterical
aspect that proves to be
Magazine
Official
more
and against
the cash.
Dreamcast Score 80
game
o say that the
fun would be a mistake. Nothing
(almost nothing, at any rate)
size
and mass is similar to that of the standard DC controller-and the main problem with the standard is its light weight (especially without a VMU or Jump Pack inserted into its slots). Well, the Astropad is even worse, with a hollowed out, plastic feel and super-jumbo palm pads that make movements feel awkward. While its Auto feature and circular D-pad are pluses, give it (and its competition) a good look before plunking
_H
getting
for.
first
game
of
it’s
this one.
Dreamcast
its
effort is also
kind on our favorite
console. Not only are there wacky
enemy
vehicles (ranging from a rather straightfor-
ward
70s muscle
car to a hovercraft from
You’ll hear yourself saying ‘could have’
but the game’s 12 levels, set
and ‘should have’ rather frequently-and
locales, are
in
various
DEVELOPER SEGA/AM3 GENRE DRIVING PLAYERS 1 ORIGIN JAPAN
PERIPHERALS JUMP PACK
outer space) begging to be annihilated,
US
ONUNE NO VMU COUNT 23+
almost fully destructible.
www.DailyRadar.com
;
hear yourself saying ‘could have’ and ‘should Jtave’ rather frequently.’
HI "So,
I
know this great
little
missile silo down by the river. Wanna cruise down there and blow some stuff up?” "
2
.
It’s like
you’re
in
a
water-skiing, except car. Well, actually,
it’s
just shooting the living donuts
out of everything you see.
They’re packed with
elements sharks,
like
all
sorts of interactive
cranes, metal-munching
ski-lifts etc.,
which
invite
you to
bludgeon opponents and chew up the scenery at the same time. And the sheer quantity of different
weapons and other
upgrades scattered across the
com-
levels,
Luxoflux didn’t get quite as creative as
a choice between different camera angles would have made better sense
Reflections did with their PlayStation
(and the first-person view
identical
on every
level.
It
seems as
if
hit,
unplayable, anyway).
dear friends at GT Interactive?)— but remember, V8:S0 wasn’t really designed
able to
to
be a one-player
buttons as you would
make
in
a fighting game),
every round a different and unpre-
nents at once
despite
its
single player experience turns out to
more fun than
playing the
game
the developer
game modes:
one-player mode, the draw-in distance multiplayer that the
poor
in
Arcade, Quest and Survival. While the
have
tried to hide
Arcade and Survival modes basically
graphics. Framerate
require you to destroy everything that
when
has created three unique
moves, the Quest interesting.
mode
gets a
little
more
Each of the 18 characters
(most of which
you’ll
need to unlock) has
to complete eight missions, which require
Smear mode
oppo-
live
(while
it
with fog
and
four players are
or
buses can eat up
screen and
become
its
visibility.
If
soundtrack that captures
a bit
spirit
it
|i:i:!;!H
and
more work had gone
multiplayer elements,
most
by
of this
of course, get
rid
of
nately, you’ll notice
all
enemies. Unfortu-
almost immediately
that these missions are pretty
www.DailyRadar.com
much
I—
Official #Sega
POINTS & unadulterated fun
•
Fast, Furious
•
It
•
Lots of hidden
will
take you ages to
finish
second offense, and look
the battle happens online!
JORG
gameplay;
1+)
into
could have
forward to the third-here’s hoping that
Big cars
half of a player’s irritants to
about moving. You follow?”
S.
TITTEL
you to pick up and deliver certain objects, destroy specific parts of the scenery and,
to
living piss out of anything that even thinks
earned a higher score. So make the
competing—and
the split-screens’ limited
fitting
charm.
lower
all
“Okay, so what you have j^jf do is— bear with me now-
shoot the
like ‘cap-
Vigilante 8: Second is an enjoyable game packed amusing details, impressive effects
the game’s ‘70s-influenced
simplified
graphic elements aren’t helped at
in four-
All in all,
and a
so
programmers
seems to be
8
is like sitting right
Offense with
in is
games
mode
behind that enormous melon resting atop Jay Leno's neck. Neither works out very well.
ture the flag’ are sadly missing.
be
with other
reasons. Already disappointingly short
For the lone player,
in
traditional multiplayer
flaws, the
Playing Vigilante
player
they’re cooperating to crush you), other
Nevertheless,
people (up to three), mainly for technical
dictable experience.
0
somewhat
choose to take on up to three
hit.
bined with near-infinite numbers of special attacks (which you activate by pressing
is
And while you’re deathmatch, form teams or even
Driver (where’s our Dreamcast version,
(-) POINTS •
No online
•
Fog and pop-up
•
Limited
(it's
not their fault)
visibility in
multiplayer
BOTTOM LINE
*
Dreamcast.
Packed with neat challenges that will keep you busy for ages, but it s better multiplayer portion.
Magazine
01/00
Official
Sega#Dreamcast Magazine 81
Fellow South Park devotees, we’re sorry
In-Depth Reviews
PLATFORM DREAMCAST PUBLISHER ACCLAIM DEVELOPER ACCLAIM STUDIOS
Holy $#it dude! This sucks fass!
GENRE TRIVIA PLAYERS 1-4
Content to adhere to the cast-iron rule stating
PERIPHERALS N/A ONLINE NO
games
that ‘licensed
'i;
VMU COUNT NO SAVE OPTION
must be fat’ (or in Cartman’s case, big-boned) cash cows with
little
charm that made the
substance or
of the
original product
the
in
2 Your ability to earn new elemental spells will help you get past certain objects and aid some of the puzzles.
you: this one’s just a
in
solving
boner.
Acclaim’s press-release ‘party
tell
hand drawn back-
grounded more
16bit realm than the 128bit.
growing library of underachievement. Fellow South Park devotees, we’re sorry to
it
so compelling,’
Acclaim has crafted a perfect addition to this ever-
big, ugly
Crisp,
character to EGG, but controls
keep
none
or
drops add a certain amount of
PRICE $ 49.99
CLS
bills
as,
down’ game, including hilarious
3 Much of your time will be spent trying to collect powerups and items within an
“The perfect
and South
trivia
intricate series of
Park- influenced mini-games that require fast reflexes while tickling fan’s
described,
in
known as Fogna
funnybones.” This typo turns
[sic]
game
out to be prophetic—the
itself
dungeons EGG.
in
could be
essence, as an epic mistake just crying
for White-Out.
Topping
its
long
list
of offenses
the
is
SOUTH PARK
-ON
fact that the questions simply are not funny
regulation weight for an Olympic bar-bell a
in
it
and usu-
don’t even aspire to be (who cares what the
ally
game about South
humor tip of
is
is,
and why
is
Park?). This sheer lack of
unforgivable— but unfortunately,
it’s
only the
the iceberg.
Elemental Gimmick Gear
With horrible loading delays between each question, a selection of mini-games that are
little
more than recycled
shareware, screens
full
and about as much
play value as a turkey baster, don’t
of impossibly uninspired graphics,
even waste your time. Buy the movie soundrack, haven’t already. Now, that's inspired.
—^Official
S»T>I
What came
you
if
evan shamoon
g
animations, outdated graphics and an
RPG-by-numbers
across an important foe or boss.
^^
ne of the
DC
RPGs out
first
gate, Vatical's
*
«P
MANUFACTURER PERFORMANCE PRICE $ 19.99 RELEASE DATE
For
price,
it’s
exactly
or
may be
what you’re paying
for.
story.
But
if
stiff
you look
Unfortunately, the bottom line
substance lurking
EGG
beneath the surface.
A young
‘Gear’ pilot
is
found uncon-
its
awakens, 1000 years
later,
without
controller, the
DC controller is most likely its light weight (especially without a VMU Jump Pack inserted into its slots). The Astropad is even worse, with a
it
(and
its
competition) a good look before plunking
game ry,
is
rest of the
spent searching for your
memo-
Sega
it’s
choppy
movement onscreen.
But even with
of
Dreamcast Magazine
03/00
is
all
its
l+l
POINTS
Great hand-drawn backdrops
shortcomings,
a certain subtle
EGG
about
find appealing.
ability
OfficialiifSega
that rabid
make
it
a party
something
RPG fans
will still
francesca reyes
l-l POINTS Slow, slow, slow character movement - cut 'n dry translation
BOTTOM LINE -
Dreamcast out of 10
Official
VMU COUNT 2+
that
anything, the action
at best with slow
there
As an action RPG, every new
down the cash.
g
Dreamcast 82
1
PERIPHERALS NONE ONUNE NO
hook the gamer with
before the story, and
as well as new weapons and items.
^
Official cs'Sega
is
PLAYERS
ORIGIN JAPAN
Four players
main problem with
hollowed out, plastic feel and super-jumbo palm pads that make movefeel awkward. While its Auto feature and circular D-pad are pluses,
r
If
PUBUSHER VATICAL ENTERTAINMENT DEVELOPER HUDSON GENRE ACTION RPG
Orchestral soundtrack a bonus
knowledge of his past. The
its lay-
DC
ments give
fails to really
story or cast.
comes
getting
While
similar to that of the standard
is
allow you access to
scious deep within an ancient ruin. He
a bargain-but on
closer inspection, you
out the
closer, there’s
////
\
NOW
that you earn opens up
certainly
would expect from an early RPG:
^
Astropad
EGG
of the
what gamers
feels a lot like
PERIPHERALS
EGG
up the scrambled RPG,
EGGs world to new areas and dungeons. The concept is proven and even addictive at times, with 2D stock enemy battles and 3D combat when you run
IHgyll
Dreamcast Score
the story or the action?
first:
Vatical serves
Charming in its own simple way, but never quite strong enough to escape the curse of being average.
i
www.DailyRadar.com
i
.AN EXCELLENT TITLE TO ADD TO THE [SEGA]
DREAMCAST
'...”
-Game Informer
It's
time for TEE OFF
-
the
first golf
game
1
for
SEGA DREAMCAST "!
With 128-hit graphics, the greens have never looked
better.
And
with arcade style gameplay, golf has never been more fun! Play as a foursome and
hit
the links. Square off against a friend and
battle to the fairway.
Work on your
anime opponents. So
line
strategy against
1
5 talented
up your shot and TEE OFF!
swim ernsi „ _
WKMI3Q9m cairns
,
'.AIIS1
575v
2*3 9 v
Conquer the world's best courses
to
unlock hidden characters..
Scotland Course Hole No.8
6 great
game modes
and the
futuristic
- like
Match Play
GATE BALL!
Adjustable difficulty levels & easy-to-use controls
-
duffers
and pros
alike can
have fun!
EVERYONE
Sega
>K<laim
Dreamcast TEE OFF'' and Acclaim®
© 1999
Acclaim Entertainment
Inc. All Rights
com Received. Developed
By Bottom Up
©
1999. Sega, Dreamcast and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises.
Ltd.© SEGA ENTERPRISES,
LID. All Rights Reserved.
TEStZONE
In-Depth Reviews
h
c PFivrT(S)
8
POINTsfO 0 0 0 0 2
[1; Best of all is that Julie Andrews soundtrack: The streets are alive, with the stench of corpses...”
H Hadoken! Linda goes
for
the Flying Psycho Fist™ and comes away with a green, gooey mess on her dress. Ugh.
H
After an area is clear, a cinema escorts your team into the next zombie-infested rathole. Lather, rinse, repeat.
m
all in
Defeating monsters, in distressa day's work for our
man
Stick.
saving the damsel
Zombie Revenge No,
ODCM
not the
it’s n an
age
of
gaming
that
is
staff
on deadline Mode, an
ing a Fighting
assorted undead mutants (Code
Boss Mode. Most
Veronica,
H0TD2, Blue
seems eager
Stinger, et
to capitalize
Zombie Revenge, the
al.),
Sega
on the trend.
In
familiar scenario
returns— i.e., a town overrun with loose-
...
has added a host of DC-only options, includ-
seemingly awash with zombies and
Room mode, where acters to the
VMU
Mode and
Original
intriguing
is
a
the Training
you can download char-
and
‘train’
them
their stats, store items collected
in
military cover-up added for flavor— and gamers have a chance to bash brains in a
The premise
is
simple: players battle
through a decimated town, collecting
weapons,
in
order to face off with bosses and
a never-ending wave of foes. But don’t mis-
Cop
if
It’s
is
and there are
a
game
it
on a chance
not to be
repeated
you go
than action
solo. is
a
you'll if
Fighting
Because even though Zombie Revenge
little
more challenging (and longer
tooth) than
its spiritual
more squarely
who
rush through
predecessor,
in
the
House of
to
employ
surface. Fans plethora of
players
glitz
PERIPHERALS JUMP PACK, ARCADE STICK ONLINE NO
VMU COUNT ESRBM hit-
their skills. Neverthe-
1+) will
muscles
discover
will
get the most out of ZR's
our advice: do
it
together.
in
an attempt
84
Official
for
home
•
Blocky. Lack
o’ visual
polish
BOTTOM LINE A zombie-blasting, filled ride
to sidestep
Sega#Dreamcast Magazine 03/00
Twoplayer madness!
francesca reyes
I
moves. And
Loads of new modes
•
(-1 POINTS
furious arcade action, pow-
the shallowness of most arcade ports, Sega
•
modes and mini-games— but take
ered up with an arsenal of firearms and fighting
POINTS
in
more
lurking below the arcade-ish
take Zombie Revenge for an adventure
game— it’s fast,
114
PRICE $49.99
may
masher and miss out
less, by flexing their strategy tries,
PUBUSHER SEGA DEVELOPER SEGA GENRE ACTION PLAYERS 12 ORIGIN JAPAN
it.
DC game on the mar-
sticky control issues to
for a button
discover
and
longer than
fall
lineage of Dynamite
ting the ‘Continue’ button every time
in
will last
DC
ket,
Mode
or Original Mode,
threatens to
deal with— and gamers
played alone. Drag a buddy along
that the fun
it
not the prettiest
mistake
Overall, this
2,
you don’t put enough time into
Original
limbed ghouls, plus a dash of mysterious
third-person arcade blaster.
Dead
into the lackluster
to boost
Mode, and unlock secret goodies.
animated corpses!
they're actual the
Magazine
out of 10
mindless, action-
I
Dead 2
|
to beat House of the
for fans willing to put in
the time
www.DailyRadar.com
MORE ADDICTIVE THAN Forecast reports
100% chance
of
NICOTINE! rain... fire balls,
earthquakes, missiles, and ducks. That's There’s a storm brewin’ and time
is
right!
of the
essence. Design valleys and mountains to hold the water
“An Amazing
New 3D
don’t
Puzzler”
in
place. Better
have as much time falling
be quick though, you to react
as the other
puzzle game. Highly addictive and
guaranteed
to
make you WET!
TESTZONE
“Don’t bother bringing a friend”
n-Depth Reviews
Worms Armageddon PLATFORM DREAMCAST PUBLISHER HASBRO DEVELOPER TEAM 17
Hasbro’s can of
WOrmS -WARNING: worms
ORIGIN US GENRE STRATEGY
don't always go qui-
PLAYERS
1-2
hook when they PERIPHERALS JUMP PACK ONLINE NO know they're about to ESRBE VMU COUNT 33 become fish bait. SomePRICE $49.95 times they fight back— and Worms Armageddon showcases the most destructive etly to the
annelids since Tremors. series of
Worm
guys run
(or ooze)
ing to blow
a weapon,
titles, in
It’s
the latest
in
it
is
with the proper force, and hope the
game doesn't play out quite Worms Armageddon features dozens of
Unfortunately, the
weapons, each of which
differs subtly
This variety allows for creativity
The grasshopper
it
were.
nate mess.
came
it
from (read: ouch).
simply.
the
it's all in
how we wish
The lack of a steady camera and the constant, bewildering wave of enemies and dangers make Soul Fighter an unfortu-
simple: aim
wind doesn’t blow the projectile back where
"Kick, punch,
mind”... oh,
little
2D backdrops try-
each other up. The concept fire
^
Hasbro’s
which cartels of slimy
around against
3 Whether you this
the
play through as
buxom female
burly
brawler, the
male warrior or the
geri-
atric spell-caster-Sou/ Fighter
from the others.
fails to surprise, impress or even entertain. Big bummer.
still
when assessing ways
rightfully looks worried.
BflUCD
opponents, but
to exterminate
it
also results
learning curve— a curve which the Al
in
a steep
enemy doesn’t
have to contend with. Players may find themselves ting frustrated as they struggle with trajectories
get-
and
launch forces (and don't forget about those forevershifting headwinds), while the sharp-shooting
computer lands a flawless pattern
of direct hits.
All things considered, Worms Armageddon is far more when played against similarly handicapped human opponents. So if you happen to be sharing a sofa
Soul Fighter
enjoyable
with
one or two
of the above, pick
up a bazooka. ANDREW KAUFMAN
This solo fighter oka s Soul Fighter
Dreamcast Score
might
PERIPHERALS
Quantum
Fighter
punch-punch-kick, you've exhausted the
be going at
it
fails to
in
share the
SF. You'll
and attacks. There
is
only
first
weapons can be drawn, they those tired combos a
han-
dle well during our extensive
The casing is larger than standard and a bit cumbersome. making precision moves in fighting games harder to execute. Though it's programmable and fitted with a
little
only
mode and
share the
tired
same
mechanics.
uninspired levels In
adventure
mode, a player has the option
same
a
one
kind of throw, and while primary
controller out of the gate sure
looks pretty, but
mode
alone using one of three
whom
after a string of
Second: both arcade and adventure
generic characters (warrior, wizard, or
attributes ergonomic design. Interacts
it
combos, but
bulk of your fighting possibilities.
don't bother bringing a friend.
thief), all of
With six buttons and an
big act of contrition
potential, but ultimately, proves
There's no two-player
Pad
one
person view. Attacks are strung together to form
to be a beat-'em-up let-down. First:
is
have flashy graphics that show
make
game once
a level
is
digital pad.
the cons, sadly, outweigh the pros. -
Sega
Dreamcast Magazine
in
a jarring
Fluid
•
Flashy graphics and effects
most gamers this
first-
game
if
will tire
of the
game’s play
level.
Rent
you must, but don't say
we
didn't
warn you.
60 frames per second
(-) POINTS •
Single player only
•
Monotonous
cord barrett smith levels,
mechanics
BOTTOM LINE
t
Magazine
03/00
i
•
Dreamcast
Dreamcast Official
—
>y Official ©Sega
'/I-'.:!
86
the way, only to be used
ii
i
(+) POINTS
playtest.
decent
in
through. Aargh! Frustration factor aside,
mechanics by the second
showier.
Other weapons can be picked up along
of saving
completed, but
prevented from continuing mid-way
A soulless game seemingly designed
out of
10
for
masochistic loners.
There's no fun to be had here.
www.DailyRadar.com
Mono -Chrome Bubblegum
Rampage
vol.
4
“mile
me fell in
-
Genom's
-smFm
love with the story of the Knight Sobers ell over again” monster feeds on construction boomers.
the bowels of Tokyo, a
In
World! Tokyo 2040
Crisis:
All
reports of this vampiric bio-machine are suppressed by
invisible political pressure. But in the fractured depths of Ibe city's infrastructure, the cannibal leviathan
grows unchecked.
03.14.00 Fear and danger await the Knight Sabers as they descend into the creature's den
in
stares
to
hunt
in a labyrinth of
it
shadows.
I
DUB $24.95 SUB $29.95 \
Sakura Oiaries Just east of Melrose. Urara likes Tooma.
Touma
03.14.00
to
Or
And
likes Meiko.
like
Well,
you use that secret to ruin his chances with the other
in
and say you got
stares
DUB
|
into the
90210
code.
Touma, but she only dales college boys. So what's an under-achiever
will
lie
1
definitely outside of the
Meiko might
do?
you can always
voi.
most prestigious
university around.
And
if
like
Touma
you're Urara, will you keep his secret?
girl?
$19. 9B
DVD $24.9B
\
Master of Mosquiton, the Vampire 3 “Master of Mospuiton is a fresh anirne by any standard. ”
mix
Get ready for the grand finale as teenaged tomb raider Inaho and her undead partner Mosquiton face
Rasgutin, the world-devoering Star Lords and the most terrifying threat of
all,
the final chapter of this exciting adventure that critics and fans alike give an
in
stares
I
DUB *19.33
good writing, 03.23.00 spirit,
A special prosecutor
sell out
in
is
appointed to capture and
|
CRISIS:
TOKYO 2040
Killy Film ; Victor Satertaip.msnt
A N
i
M
WWW
A F1 o .
A D V 4
1
L
A B
RAN
F O
FILMS.
VA
L
E
Ci0
M
Oh
VI 0
l
/ i1 l:
(and
D,
and AB-, and G+).
-
Final Trials
try
These Who Rent Elves
is
”
-am
for their socially unacceptable activities.
offered a deal: cooperate, and remain Elder of
When brought
Common
All
DUB $24.95
JVC AIC MASTER OF MOSQUITON THOSE WHO HUNT ELVES Yu Yagami
-5
SUB $29.95
MOSQUITON PROJECT • NIPPON COLUMBIA SAKURA • Amuse • Solsu Agency
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task fur her collaboration with the foreign miscreants. Celcia
she
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Those
against the inhoman
t
03.2B.00
“Witty
off
Mosqoiton's extremely bitter ex-wife. Don't miss
}t
JESTZONE
“Plays like Keith Richards on a six-week bender”
In-Depth Reviews
TestDrive6 game
This
much
n
a test, all right. Of our patience.
is
same way that
the
nearly
one percent of
held by only population,
game
most
at high speeds; the sensation
more akin
half of our nation’s wealth is
genre can be had by playing only a
handful of spectacular
Deluged
titles.
All
in
a Volvo station wagon.
that being said, however, the
gameplay ied
and
itself isn’t
shop.
too bad: nicely var-
tournaments, betting on results and cool
months, players tend to be overwhelmed
cop chases. The music
by the quantity, rather than quality, of
assortment of indie bands, so
is
is
the
provided by an if
doesn't quite ‘take you there’.
you dig
indie rock, you’ll probably dig this.
The most obvious problem with TD6
2 Cruising through beautiful Rome on a Sunday afternoon, game tries and tries but
replete with options for multiple
with sub-standard efforts every few
competition within the genre.
Though functional, the graphics in TD6 look shoddy and thrown-together, showing more seams than a Gap sweat-
instead,
is,
to trying to get the kids to
school on time
its
of the fun in the driving
HI TD6 allows players to drive and chase down scum. We hear that
And
police cars
since hauling ass through busy cities
is,
criminal
of an aesthetic nature. For a console on
in itself,
which beautiful graphics have become
some
blocky, unpolished visuals like these look
much worse. While the
the unconventional Sega Rally with the much-anticipated
tracks
themselves are decent renders, the cars
GT not due out
and effects look downright awful. And while this lack of graphical sheen could be forgiven if control and gameplay were up to snuff: well, they’re not. TD6
racers are
plays like Keith Richards
in
certainly
is
Because some gamers don’t
the norm rather than the exception,
just that
entertaining, there
there’s even a secret
fun to be had.
reared
its
in
jive with
and and Sega
2,
MSR
until later this
high
head
4
millennium,
Parked
in front
won’t do you
much
head
is
decidedly unpretty, evan shamoon
a six-week bender. And, upon waking up it was apparently Mr. who designed the game’s when
II
at best.
It
in
Plenty of options and features
pat-
I-) POINTS •
convey •
the feeling of barreling down
—
city streets
Official#Sega
7
Controls and physics gone horribly
wrong. Like, Frankenstein wrong
Magazin
"
Graphics with about as much character as a librarian with mono
BOTTOM LINE
t
Dreamcast •"".".'."•
—
This is a racing game set in busy
•
urban streets, so there's some fun
any driving
fails to
I
POINTS
•
boyantly off into the great
game— is floaty
II
I
(+)
physics model. This explains why,
other cars are bumped, they soar flam-
control— an essential part
good.
supply the demand. Unfortunately, said
concert after
unknown instead of pursuing a more rational tern of cause and effect. And the
of Central
want cool
Park. Unless you
screenshots, however, parking
demand. TD6 has
at just the right time to
the next morning, Richards
NYPD
code which allows you to take bribes and harass innocent women and minorities as well...
Everything one could want in a racing game, minus the graphics and control. And the pack-in supermodel.
out of 10
7
PERIP HERALS
Dreamblaster
D-pad makes rior to
actually supe-
it
the competition— plus,
MANUFACTURER PERFORMANCE PRICE $19.99
it’s
RELEASE DATE NOW
Though a
little
on the
Auto-Fire
nubbyside, MadCatz's
blaster
Dreamblaster goes toe-to-toe with Interacts Lightblaster in the
Official#Sega
feel,
t
Magazine
Official
Sega
Dreamcast Magazine
03/00
all
delightfully precise,
precision
as
well! Its
and sturdiness make
DC
in
it
slightly
and thus
the US.
NEXUS 4MB
Memory Card
DISTRIBUTOR LEVEL 6 (www.levelsix.com) PRICE $23.95 (25.95 w/link cable) RELEASE DATE NOW
4MB card
Anyone who owns NBA2K
or
NFL2K
into four
probably hasn’t gotten over the fact yet that both
games
require
198 blocks on a VMU,
i—v
drive
got each other). The Nexus
Officiahi'Sega
its
memory banks)
800
blocks of
plugs into your
PC’s printer parallel port via a neat
little
cable, which allows you to use your hard
leaving you with a sad two blocks left over (at least they’ve
with
uncompressed memory (separated
like
and Auto-Reload. And the Dream-
the best lightgun for the
Dreamcast 88
is
and whistles
better than Interact’s Lightblaster,
war of lightguns on
Dreamcast. The feel and positioning of the
—
got a solid frame and
of the bells
t
Dreamcast Magazine
as a
near-infinite
even to email
files to
memory card—and
other Nexus users.
LAB
W
O
B
raff
MM
THE OFFICIAL
SEGA DREAMCAST MAGAZINE • ••
THE
ONLY
DREAMCAST Official
CODEBOOK
Sega Dreamcast Magazine
C DEBGDK
YOU'LL EVER
NEED
MOVE, COMBO, CHEAT,
CODE, TRICK,
PASSWORD, MAP, Kpfacast. nesjnside!
YOU NEED S9.99US S11.99CAN
IS
RIGHT
HERE! INSIDE: Walkthroughs
•
Codes
•
Secrets* Tips
RDER YOUR COPY ONLINE AT
ALSO AVAILABLE AT NEWSSTANDS EVERYWHERE! $3.00 SHIPPING
AND HANDLING FOR ORDERS
IN
THE
U.S.* $8.50 SHIPPING
& HANDLING FOR INTERNATIONAL ORDERS.
•
APPLICABLE SALES TAX WILL BE INCLUDED
ON ORDERS IN NEW YORK AND CALIFORNIA. ALLOW 2-5 DAYS FOR DELIVERY. DREAMCAST
IS
A
REGISTERED TRADEAAARK
OF SEGA OF AMERICA
In-Depth Reviews
NFL Quarterback Club 2000 PLATFORM IGUANA PUBLISHER ACCLAIM DEVELOPER TAITO
See Jack buy QBC 2000. See Jack play it. See Jack cry like a girl.
ORIGIN US
GENRE SPORTS PLAYERS 1-4
NFL2K
With Sega’s superlative out on the
going to take
field, it's
something very special to intercept the pigskin—and
QBC2000 just
doesn't have that kind of talent.
The
update
latest
Quarterback series,
to its
Iguana’s attempt at ‘realism’. Well.
is
QBC2000
you want to
If
make a football game more realistic, guys, make it a game where you can play a decent running and passing game. Make it a game where the players’ roles are defined and distinct, so
can run a linesman
back
ball
for
example) a running back
(for
90 yards but a bigger defensive more accurate commentary
can’t. Include
and more animated
_ 9
/
.rJr.
.
*1 crowds. Do f any and al1
rj r
~-\2 .
.
these things,
.
m
but don’t— for
2
\
heaven’s
I '
frjjf
^
sake!— do
i
what Acclaim did here and
Jk-C*
%
-
^
incorporate a
Don’t be deceived by this screen.
NFL QBC 2000 gets os, vote
able to throw the pigskin total control,
if
This feature
it’s
is
catch button
to,
'
The need
tQ
eight directions under
in
impossible to catch
it?
perhaps the only significant addition
game. And along with the accompanying horrendous slowdown, it's reason enough to steer clear of this sports travesty. MAX EVERINGHAM
to last year’s (far better)
—
|
!
Official 1? Sega
>.
,
Dreamcast Scorer] j
Legacy of Kain:
Soul Reaver Eidos’ favorite anti-hero slinks onto
PERIPHERALS
Jumbo Memory Pak X2 PRICE $34.99
is
fitting— but not
its ability
just too
once you
because as stick
it
in
and when _.;
•/"
|—
^
issue of scale, the device worked well: but insert with caution. OfficialCS'Sega
,
M^
Dreamcast Score 90
Official
Sega
DEVELOPER CRYSTAL DYNAMICS GENRE ACTION/ADVENTURE
has seized control of the
PLAYERS
1
ORIGIN US
Netherworld and assembled his own
PERIPHERALS JUMP PACK ONLINE NO
army
VMU COUNT 50
of
undead
acolytes. Raziel,
it
Dreamcast Magazine
03/00
of the disciples of Kain,
ruling it—
picks up the narrative, Soul
Reaver assumes that most power-hungry
gamers chose the
one
and some of the best voice segments saying
much compared
passes as ‘voice
may
to
not be
to the dross that
talent’ in
most games,
PRICE $49.99
in
motion a terrible retribution by
the vampiric despot. After
Unfolding through a series of cinemas
has had the
misfortune to sprout wings before Kain: setting
latter.
grace videogaming (which :
PUBLISHER EIDOS
Reaver takes up the story 1000 years after Kain
The ending
gave players a choice
between saving the world, or
0
^ your
may never get it out. It's big—we still can't get the sample you
out of one of our controllers. Other than this little
gamers were
Dreamcast
but this was actually enjoyable), Soul
ESRBT
to store twice
Rather,
Omen
dark saga for PlayStation
in ‘96,
(spoilers aside)
j
VMU.
back
this
to save the Netherworld.
much save information as the normal controller,
began
delighted by the idea of a vampire fighting
RELEASE DATE NOW
card
hen Legacy of Kain: Blood
I
WKKKw
MANUFACTURER NYK0
The "Jumbo’’ part of the name for this NYKO memory of
I
Spirit
waking up
in
a deep cavern of the
Realm, players assume the
Raziel,
role of
who, under the tutelage of a mys-
terious being,
must
battle his
way through
various enemies and enigmas to
avenge
his fate. Original
and darkly
www.DailyRadar.i
sometimes smacks of a gothic Tomb
“Raziel’s Underworld
Raider...’
VIEW TO A KILL Since
you'll
Reaver
,
It's
be dueling the undead throughout Soul
common
send them on to
courtesy to
their graves (for
know how to property a well-earned
rest).
What's a kindly vampire to do? Any number of things, according to Edos and Crystal Dynamics, including death by fire, death by water, and death by Impalement You. too, can do
HI
Raziel finally
comes face
with his master, Kain, for a ity
one-on-one time.
the end? Play
2 From
it
all—If you have the right equipment.
to face
little
qual-
Who triumphs
in
for yourself.
it
the Spirit Realm, players are
able to hop from area to area via
warp gates, which are only accessible once they’re manually activated.
compelling, the storyline
in
Soul Reaver
sets a nice backdrop to the ghoulish action. Raziel’s
new powers
give
him the
between two different planes at will—the Spirit Realm and the ability to shift
Material World.
Depending on which
plane the player
is in,
different skills are
available to Raziel, including the ability to
secrets to discover,
replenish his energy by feeding on souls
which can make most
sucked from creatures there or
tasks daunting—especially
ingame map (we had hoped that
manipulate physical objects (Material
on
World) or use magical powers (Spirit
arduous moves
Realm). This feature lends the intriguing
amount
game an
of depth, in that
players are challenged to be doubly
resourceful
in
solving
many
of Soul
laborious, with
Raziel’s environs are a
seamless
and caverns
game can
fighting
ride
by special (the
of a gothic
to
is
well-executed,
immolation
Tomb Raider which
of Soul
:
4 Soul Reaver skips the whole vampire vs. ’holy water'
of the
1
thing-now, any old unblessed
in fire.
Ms. Croft's escapades on
glee.
in
rriT
the world
Add
to this Raziel's
DC thus
that well-complement the atmosphere of
clever use of action wins out with
some
competition on
the game, without visible load times.
ingenious touches. Since Raziel
actually
haven’t yet had a chance to try the
is
1+)
far.
If
repetitive
and overwhelmingly grey at
times, the lighting effects (especially on
undead, he can never physically Instead,
when
his
power
is
game on
die.
depleted, he
environments
you
•
Unique character designs
•
No load times
l-l POINTS
trip.
their eerie,
phosphorescent
This
is,
after
all,
a
HUGE game.
There’re loads of areas to explore and
www.DailyRadar.com
^ Officia!#Sega
Framerate stutters from time to time
•
FRANCESCA REYES
Dreamcast) more than make up for this
monotony with
glows and foreboding shadows.
—
Clever interaction with
PlayStation or PC, now’s the
time to take the
simply returns to the Spirit Realm to
i
hkes graphics
Gorgeous,
•
•
Though the rocky textures are sometimes
ii
POINTS
•
remarkably
imaginative detail and design, and Soul
Reaver leaps way beyond the adventure
the end, Crystal Dynamics’
‘water’ wll do.
and oddly
Murder
Reaver rewards gamers with a
certain unparalleled level of ghoulish
other systems. in
a treat. As your
means such as impalement
poignant), submersion in water or
can be a big turn-off for those less
But
0
Raziel stuns his opponent by pulling out what looks like a jumbo, lethal disco ball from his gaping maw, and giving it a good shove.
skewered twitch-and-wriggle death-
throe
the
through the Underworld sometimes
smacks
is
Underworld, they can only be destroyed
pushing or pulling All told,
enemies
enemies are also denizens
And
border
emphasis placed on
like
blocks and flipping switches.
endeared
Reaver's puzzles.
series of bleak fortresses
Crystal
but no such luck).
in this port,
the puzzles within the
the
similar to the Z-Trigger in Zelda 64,
Dynamics would’ve implemented a map feature
in
Material World. With a lock-on feature
without the assistance of an
Tasks can get overly long and laborious
BOTTOM LINE t
A beautiful,
Dreamcast
atmospheric
trip
to the
underworld for adventure fans with a
penchant for
Magazine
03/00
Official
puzzle-solving.
Sega#Dreamcast Magazine 91
In-Depth Reviews
c pp t< ana ripstrov miiu and aebuoy. And DeeK
pubushhr
destroy, C 7 7 and destroy
0RKaNUK
...
’
If
you can take anything for
granted
peripherals jump pack
ESRB f 8+
the fact that
it’s
N0
<
in Interplay’s
Incoming,
interplay
develops? rage software
GENRE SHOOTER
S 4995
you’re going to be shooting at
things-lots and lots of things— and that you’re never
going to stop shooting.
be more precise,
Actually, to
be shooting
you’ll
aliens, since the storyline falls into the typical
‘defend the planet against space-born invaders'
Each of Incoming’s
six
scenarios are located
ilk.
in
unique environments which, other than their appearance, play about the same. They range from a
snow scene to a sea level, to even a trip to the moon later in the game. Though some of the special effects (like missile trails) may dazzle, all of the game’s areas eventually degrade
Each scenario
into uninspiring terrain.
broken into ten separate stages
is
JHWL
K
that allow
m
hop
weapon
^B^ weapon.
'J*T
to
You
might begin a * the 116,01
*
^
^
''\Bb
of
--—'Mr,
-
an
aircraft gun,
move i
the seat of a helicopter a few stages objectives to
meet
anti-
(albeit
to a
1
tank, and
*
then land
later.
simple ones), but for the
no matter what kind of gun you’re packing, gameplay relies more on reaction than
most
in
There are
part,
skill.
Don’t get us wrong. The trigger-happy mentality of
Incoming
is
a blast-but things get repetitive quickly, game of musical guns you get to
despite the amusing
all of the weaponry. The flaws can be blamed on overly simplified controls and on a rigid Al shows no real will to dogfight the player. It is what it is: a 3D ‘shoot ‘em all’ game with pretty graphics. If
play with
that
you
like
it,
OIIk v, ’I"'
i.il
you’ll like
it
a
lot.
NOAH MASSEY Vy,i
g
Dreamcast Score
out of 10
1
So you missed the
PERIPHERALS Rally
Wheel
D
MANUFACTURER AGETEC PRICE $59.99
V
RELEASE DATE NOW
\
y
U I
on’t
sweat
it.
The
System have taken
themselves to ensure that you,
we’re entering the
new decade
92
Official
Sega
Dreamcast Magazine
out of 10
03/00
too,
seems
of details in
gaming—from the personalized face masks of NFL2K to the wind-blown strands of hair in
Soul Calibur, Dreamcast owners are
beginning to see
reality
appearing on their
TV screens. FI World Grand Prix is a perfect example—with a dead-on physics engine and effective trackside scenery,
Scored
it
F1WGP
immerses racing enthusiasts completely. its phenomenally accurate car models
Add
drivers,
season and 16 tracks that not only look
fantastic but mirror the exact weather
upon
can experience the magic. Yes,
Japanese ft Though identical to counterpart in every way, AGETEC's '/ Rally Wheel leaves much to be desired in terms of weight, balance and sturdiness. Its plastic frame and lightweight base will undoubtedly make hard turns and accelerations tough to pull off, unless you keep the wheel firmly in your lap-which is not exactly the best place to keep a peripheral, with or without force feedback. While it fills its niche and gives you one more choice than you would’ve had without it, you might want to go with MadCatz’s wheel, instead, for full effect: plus, it has pedals! its
Dreamcast
it
’98 FI and
folks at Video
conditions of the ‘98 season, and
see that the developers have of their official Still,
with
FI
all
it’s
made
easy to
the most
PUBLISHER SEGA
developer video system GENRE ACTION PLAYERS
1-2
ORIGIN EUROPE
PERIPHERALS JUMP PACK. RALLY WHEEL
ONUNE NO VMU COUNT 40
license.
this attention to detail, you
might be tempted to ask:
is
this
fun? Definitely— but not without
game any effort.
spend a few laps banging walls, spinning out, and mowing grass before you get the hang of its extremely
You’re likely to
responsive controls. Practice
way
to improve,
isn’t
the only
however— you can modify
the steering, wings, gear
ratio,
suspension,
www.DailyRadar.com
“You, too, can experience the magic.”
ws
1 1 1 POSITION 1 LAP TIME 9/22 f fcST LAP 1
Monte Carlo
DAMAGE
1 The back
of a Ferrari: a familiar
sight for
FI
m On a
collision course:
drivers.
physics model little
room
and
it’s all
in
the
the
game
leaves
for error - clip the over.
A
wheel
quick restart
will
get you going again. this icon
anything to go
H§
If
it’s
not just cigarettes that can
is
by.
cause impotence...
The world’s easiest race
ff|]
5
1
In
track.
hot pursuit of Diana’s
Mercedes, the Paparazzi eschewed mopeds for FI cars. It worked
the
too, until the next bend...
Grand Prix and whatever else you like in order to get your machine driving the way you want
it
to.
And
if
all
else
fails,
Video
Whether you’re zooming past a in Japan or the rolling hills of
Luxembourg,
difficult to find fault with
acceleration-assist option that helps to
rich aesthetics.
even out the learning curve.
of
But enough about the control— let's talk
about the graphics. From the pre-
race fly-by to the extremely tight twoplayer
match
race,
F1WGP flaunts
the
THE DEVIL’S
gigantic ferris wheel
System has included a brake- and
Throw
in
it’s
the game’s
drum’n’bass and ambient tunes,
and there’s even more^to appreciate in
this sleek
and 16
•
Tight control, lots of options
•
Highly customizable car-tuning, sleek interface
and professional racing
package. Purists, you’ve found your
new FI
Ultra-detailed cars
gorgeous tracks
(-) POINTS
nirvana. Arcade racers, give
this a try. •
minimal pop-up and deep backgrounds.
CORD BARRETT SMITH
Challenging learning curve
Might appear overwhelming to the casual racer
BOTTOM LINE sweats
www.DailyRadar.com
out of 10
all
the details— this
FI game on Dreamcast.
Here we find out that Eddie Irvine’s favorite hobbies include swimming and golf. Surely this is a joke. Irv the Swerve, shown above with
famous porn
A great-looking package that Magazine
THE DETAILS
Ferrari •
•
Dreamcast’s power proudly, with
IN
1+) POINTS
a slick blend
is
star
Joanne Guest, is known on the FI circuit as was once stopped for speeding in four times in 19 hours, pours ice water and darn it, we wish we were him.
a notorious hellralser. He “the”
his Ferrari
down
288 GTO
reporters' pants,
01/00
Official
Sega@Dreamcast Magazine 93
1ESTZONE
‘Punches are more
In-Depth Reviews
^
man
like
awkward
girlie-flails”
you will, the small standing between our
Note,
if
protagonist's legs. Together
with those discharging smokestacks, the suggestion
is
quite
clear, wethinks.
2
'
"Any of you funkin' computers
move and
I’ll
execute every
one
mother-funkin' last
3
of ya!”
"Stop staring at the camera,
jackass! We’re makin' a video-
game
here!"
Hawk
kicks
it
gangsta
style.
From behind. Hawk looks more like a porn star than an action hero.
Fighting Force It
W
i
hen the
first Fighting Force
finally
arrived
on Playstation a few years
back,
was one
it
greatest disappointments. As Core’s follow-
up to the
cultural
monsoon
that
was Tomb
Raider, high expectations surrounded the
promise of a
3D
beat-‘em-up with
all
Final Fight,
combined with the innovative um, adven-
of goat
more akin
dung than
consumers steaming pile
reviewers couldn’t even titty-jokes
So
about
to a
a videogame.
make any
And we
premise, the final product feels rushed.
superfluous
more
This
It
is still fairly
everything
person shooter
of standard
fare, only this
third-person perspective
destruction.
time
shame,
really,
since the
fun to play and doesn’t
The capacity
to
blow up nearly
from a
fighting
(in
And dashing through
of which are quite well-designed)
killing
enemies with your huge arsenal
collision detection are
solidity for
fail
to provide
the action.
weapons Alhough
is it’s
ESRBT PRICE $49.99
(+) •
Good assortment
•
A fair bit of good,
and
of
blowing stuff up
not the worst for
game
ever,
of
is
weapons;
cool
old-fashioned
adventuring via solid levekiesign
entertaining, for a while. BUT.
had certainly hoped
POINTS
levels
(some
its
PLAYERS 1 ORIGIN UK PERIPHERALS JUMP PACK ONUNE NO VMU COUNT 6+
and
a distinctly Beavis and Butthead
kind of way).
is
short
falls
PUBUSHER El DOS DEVELOPER CORE GENRE ACTION
sight provides a satisfying
distraction from the endless running
weapons
far
is
of
and
sense of
girlie-flails,
first-
and the player
extremely sloppy, and that they real
it’s
in
awkward
should be.
The problems are that the
given access to fists and feet as
mass
it
quite a
is all
look half-bad.
of this sort.
like
to connect properly
than
difficult
game
any enter Fighting Force
Punches are more
and getting them
lacks the essential feel that’s required for a
fighting engine
it.
into this arena,
its
game
Gameplay consists
style of Lara’s big (double D?),
with something
and more complex gameplay than
the old-
school playability of Double Dragon and
tures. Instead, Core surprised
stealth
uncomfortably dumb ancestor. But while some attempts were made to fulfill this
of the system’s
2
game”
coulda been a contenda, but this “thinking man’s action
we
more, evan shamoon
•
Unresponsive,
difficult
controls
2—
which has, once again, managed to raise quite a few eyebrows. Early indications painted the
game as somewhat action
94
of a thinking
game, with Metal Gear
Official
man’s
BOTTOM LINE Worth a
not nearly the have been.
rental, but
game it could Solid-style
Sega #Dreamcast Magazine
03/00
www.DailyRadar.com
Pack
Lots of
sunscreen and sandwiches
ased on the Valiant
B
I '
Heroes
task
allows players to
live
named Mike
precisely, a
former stu-
shotgun, Mike uses a fancy Voodoo teddy
bear to cross from Liveside to Deadside ‘evil
in
incarnate’
from bringing about an early apocalypse.
what has become standard genre
gameplay, Mike runs, jumps, his third-person
some
of the
kills
and hustles
ass out of danger through
most disturbing settings
this
some gameplay elements from Tomb
side of a Taco Bell kitchen. Borrowing of the best
Raider and Zelda: Orcana of Time, Acclaim
manages tional,
to
meld the
playability of a tradi-
well-made action-adventure with a
thoroughly compelling storyline. And as
www.DailyRadar.com
quite a bit harder than
it
missed (unless you happen to be dead, and it’s real, and a chorus of smug little
cherubim
sounds.
is
warbling
“I
told
you
so.”).
marvelously appropriate soundscape
Lit
LeRoi. Toting his trusty
order to prevent that pesky
is
for this rewarding trip
games have demon-
Shadow Man
students— or more
In
a few recent
strated (cough -Blue Stinger- cough), this
out their fantasies of becoming English
dent
more than
comics series of the same name,
Where Shadow Man in its
really excels
is
wonderful sense of place. Environ-
ments are rendered with such furious attention to detail that we wonder which big, red
pouty
research
demon
in hell.
got bribed
in
haunting landscapes with a pack of hounds relentlessly
snapping at your feet while
ORIGIN UK
PERIPHERALS JUMP PACK ONLINE NO
chilling
VMU COUNT 39+ ESRBM
ambient noises completes the
effect.
PRICE $49.99
the end, however, what
requires
order to
Scrambling though barren,
DEVELOPER ACCLAIM GENRE ACTION/ADVENTURE PLAYERS 1 of
superb samples and genuinely
In
get the game’s designers clearance for field
PUBLISHER ACCLAIM
A
full
through hell
is
Shadow Man
a lot of stamina, elbow grease
ii
60 hours worth of play—without which the experience amounts to very little. But if you’ve got what
those
initial
creature-infested skies swirl menacingly
hell of
overhead
skulls, kids.
a
it
truly
an experience not to be
Shadow Man
is
one
Hold on to your flaming evan shamoon
ii
Excellent graphics and sound
•
Zelda-e sque lock-on targeting and
John Woostyle multi-gun action
I-) POINTS Occasionally skips frames
Denser than a
—^
Krispy
1 Officialtp'Sega
Magazine
fudge-filled
Kreme donut
BOTTOM LINE
(
Dreamcast
i
POINTS
•
takes to muscle though
hours,
ride.
l+l
•
is
i
and regular sandwich breaks through roughly
An
out of 10
03/00
Official
excellent
game for those with
enough time and patience to dig beneath the thick, thick surface.
Sega#Dreamcast Magazine 95
"The Critics have Spoken on the Action /Adventure I* 35
?|*
&
M
>1
/*T'
Game of the Year!"
h)
2^
H
"A technical achievement.. .Soul Reaver delivers an epic piece of vampiric literature.. .93%" - IGN.com "Soul Reaver is a deep game possessed with a myriad of impressive little touches. ..9/10”
- VideoGames.com
"3D exploration and adventure Month." - Expert Gamer Magazine
at its finest.. .Game of the
"Soul Reaver’s environment’s are jaw dropping."
- Gaming-Age.com
"98%" - PS Extreme Magazine As Raziel, stalk Nosgoth feeding on the souls of your enemies
Engage your creator, Kain, an epic struggle for dominance
in
Dark gothic story MATURE;
db
IS |6 Sega
No
Dreamcast
load times
W
I'lf
.
1
The
;|i
reflective floors are very
impressive. Not that you’ll have
more than a few fleeting moments here and there
to
admire them.
VOLK EH TBi 5LB6
•0M
MAT
+Z*
2
is a re-creation of the which is itself not the real thing, but rather a re-creation of the real thing. Think about it, sporto.
Re-Volt
real thing,
£
It’s
a
total eclipse of
heart. Erm,
we mean
the
sun. Sorry.
4 We don't know where the this
is,
future.
either.
It’s, like,
hell
the
Or something.
5 Baby
meet
car,
Mama
car.
Don't worry, she’s parked.
HAKVESTEi
Re-Volt Cuter than Hello Kitty and ell
T
us you’ve never dreamed
all
her
silky-smooth multiplayer
fruity little friends.
mode and an
vehicle
is
game’s
difficulty level is
nal of cool
through obstacle-ridden super-
that kicks— er— arsenal.
point that borders on batter-your-Dreamcast
markets neighborhood streets and toy
obnoxious (using the
,
stores,
and
we'll tell
you we’re not a bunch of
monkeys working for bananas. But then we’d both be lying— so In
let’s
not and say
a genre that usually sees
way of
innovation, Re-Volt
breath of fresh
air.
is
we
did.
little in
the
a welcome
Probe takes
full
Also Worthy Of mention:
the game’s
excellent production values include sharp, stylized graphics
and a soundtrack composed ambient
of surprisingly solid drum-&-bass,
and house tunes (as opposed
advan-
soundtracks, which
seem
to
to
most game
be generated by
tage of a very simple premise— players
handing a tree frog a Casio keyboard and
choose an R/C car and race dimunitive chal-
ingthe resulting vomitous clamor
Where
lengers through sewer tunnels, housing tracts, closed
museums and
Re-Volt stumbles a bit
control mechanics, which might
a variety of
Combined.
first, and the ramped up to a
extremely touchy at
arse-
weapons, and you’ve got a game
of racing a remote-controlled car
call-
this
keep
it
from
problem somewhat).
pad
Some
Re-Volt’s faithfully recreated
will
appreciate
sense of
PUBUSHER ACCLAIM DEVELOPER PROBE GENRE RACING PLAYERS
ONUNE NO VMU COUNT 22 ESRBE PRICE $49.99
real-
by it’s
its
as
near-vertical learning-curve. In a way, if
the lighthearted
spirit of
the
game
is
betrayed by someone's unlenient dedication
l+l POINTS Excellent sense of style
•
More addictive than Cool Ranch Dorrtos™, and plenty of variety
Despite this item (or perhaps because of it),
Re-Volt retains the
addictive quality that
same relentlessly made the original
l-l POINTS
becoming an
all-time classic. Steering the
wipEout so damn compelling, evan shamoon •
gameplay before of
RC
itself is
(in fact,
it
nothing
we
haven’t seen
brings back fond
memories
Control takes getting used to
A bit of choppiness when things get hectic
BOTTOM LINE
Pro-Am), locales have a distinctive Toy
Story-esque richness—they’re eminently able and a pleasure to explore. Throw
98
& timing
•
to a proper physics model,
•
other well-designed environments. While the
1-4
ORIGIN US
PERIPHERALS JUMP PACK
will relieve
ism, while others are sure to be turned off
‘music’). is in its
digital
Official
Sega ©Dreamcast Magazine
in
like-
a
03/00
The most creative approach to racing this side of Pen Pen, Revolt is well worth the effort
www.DailyRadar.com
compare
You’ll inevitably
it
to the Atari classic Asteroids.
PERIPHERALS
Dreamstation MANUFACTURER ULTIMATE VIDEO GAME ACCESSORIES
_
'
9 «
PRICE $29.95
RELEASE DATE MOW
I
UVGA's Dreamstation allows gamers to use Sony Dual Shock Controllers and other PlayStation peripherals with Sega's Dreamcast. Specifically
designed for use
with the Dual Shock,
its
analog functions work perfectly-
better, its vibrating ability makes it a good replacement for the Jump Pack. Of course, you can't plug a
and even
VMU
into a PlayStation controller,
with
troller
Keep
in
a
VMU
in
but a Dreamcast con-
another port works
in
most cases.
mind, though, that you won’t be able to access the
DESTROY GUARDIAN
DC controller's analog trigger buttons, so free-throws in NBA2K are impossible. You can also use PlayStation steer-
-
wheels and arcade joysticks; PlayStation lightguns and analog flightsticks are not compatible. Despite these limitations, the Dreamstation is a great investment for gamers who happen to have a collection of PlayStation controllers. ing
Dreamcast Score PERIPHERALS
1 Who knew space was this vast? Well, actually, everyone.
Arcade
But Metro3D have taken the
concept
Fighter Stick
to
new extremes—with
excellent results.
2 Massive
explosions,
in-
depth, immersive environ'
MANUFACTURER AGETEC
ments, and the opportunity to
PRICE $59.99
either bash or help four
RELEASE DATE MOW
makes Armada a
friends
With
metal base and hefty controls, AGETEG’s Arcade Fighter Stick is a must for any fighting fan who owns a Dreamcast. Games like Soul Calibur and its
Marvel
solid
vs.
Capcom
unique experience.
play better with a joystick than with the
and there’s even a even discover that plenty of non-fighting games work with the Arcade Stick, as
analog stick on the standard
controller,
VMU
slot for saving your progress. You’ll
well.
While
some
players might not take to the layout of these
buttons (the trigger buttons are a
DC owners
ones),
i—
shouldn’t pass
Sega
Official
bit it
close to the regular
up
if
cash
isn’t
a problem.
(
Dreamcast PERIPHERALS
Once again, space
Starfire
"
blaster is left
to third
on the scene with what may be (of course, its only
this
placed D-pad and START button. While
can be very that’s
i—
:
the Atari classic Asteroids. But
and
you’ll realize
that aside
Armada
is
nothing
like
it.
human races, each with its own weapon and ship design. From here, gamers lunge into the epic struggle
humans and the
its
precision
and
as good as they are in Sega’s Japanese it works with House of the Dead
a major plus. But beware-the
tight
what she
Official
to
between the
‘Armada,’ a seemingly
endless collection of hostile alien ships.
lightgun, the fact that is
it
a lightweight design and an awkwardly
feel aren’t quite
US
compare
and
difficult to
squeeze
VMU
area in
Controls are intuitive and pilots quickly dive
deep
into the
game’s
storyline via
communication with other ships. The
is vast,
an
and players are free
to
effort to assist small fleets to
PUBLISHER SEGA
DEVELOPER METR03D GENRE SHOOTER/RPG PLAYERS
their destinations, acquire allies or other
INC.
1-4
ORIGIN US
objectives. Experience points
PERIPHERALS JUMP PACK ONLINE NO
are awarded for
VMU COUNT 6+
and credits upgrades and weapons,
The game’s sheer indeed
size
awesome— but,
and length are
they’re also weak-
nesses. Even with different mission objectives,
gameplay can become redun-
dant. Fortunately,
option succeeds
Armada’s multiplayer
in
(+1
POINTS
Lots of blasting action
breaking the monotony,
Taking on the Armada with friends adds a
Tons of missions
whole new element to the game, and
Four players
beyond the
elevates
it
Check
out.
it
title ‘typical
shooter.”
make
it
a party
(-1 POINTS
cord b.smith
repetitive
building
into (yeah,
gameplay
up ships takes a long time
graphics and music are mediocre
OfficiabfSega .
Dreamcast Score www.DailyRadar.com
a battlefield
roam
slot
said).
Sega
is game
competi-
phaser from MadCatz, so
might not be saying too much). But with auto-fire options and auto-reload, the Lightblaster more than
the
few seconds of Armada,
you’ll inevitably
Players select a character from six is
a good option for the DC.
in
H
controls,
NOW
tion is the Star Trek-type
2
and
from the top-down perspective and general
MANUFACTURER INTERACT
parties-and Interact
for
” Wg lay just a
play longer,
Since Sega won't release a gun, the job
makes up
1
P
LightPRICE $29.99 RELEASE DATE
"
reamcas
Magazine
BOTTOM LINE Decent RPG/action combo that
out of 10
03/00
Official
shines
Sega
in
multiplayer
Dreamcast Magazine 99
the process
In-Depth Reviews
is long, painful
and ugly As
bizarre looking
as
this creature
Violence-to-Go home
every
console
number
infinite
fighting belligerent crabs
and other lower
ORIGIN JAPAN in
GENRE
of
for valuable
FIGHTING
PLAYERS 12 PERIPHERALS LINK CABLE ONLINE NO
existence with close to
an
is, it’s the product of hours spent
PLATFORM NEO GEO POCKET COLOR PUBLISHER SNK DEVELOPER SNK
After providing nearly
2D
lifeforms
DNA and
protein strands.
goodness we
ESRBT VMU COUNT N/A
fighting incarnations,
out
Thank
didn’t turn
like this.
Oh, wait...
PRICE $34.95
Capcom and SNK have mated and begat a wee tot for the Neo Geo Pocket Color (no: we don’t know who wears the pants in this relationship, but
about
fight is
it
a
we’d bet dollars to pesos that they
The game
lot).
packed with content—from
is
its
a joy to play, and 18 immediately
selectable characters to a wide array of mini-games,
one
this
is
one
games around.
of the best portable
Rather than attempting to recreate the look of coin-op archetypes, the characters
in this
its
miniaturized
rendering have an aesthetic sensibility all their own. Super-deformed warriors abound (including perennial favorites from both
and these
companies’ fighting franchises),
folks are so well-animated that
it's
easy
to forget their scale.
”
RVU
HBI
X
flTHEHfl’
is*
SBKURB§j
21 The third form you take in SCE is that of a slimy sea slug with weird fins. Vup, say ‘hello’ to your distant ancestors.
They weren't
swimming in the deep end of the gene
3
pool.
And you thought
that those Biology
and Chemistry classes wouldn’t apply to
Most importantly, however, the developers have squeezed nearly every ounce tuned gameplay you’ll
be
combos from the moment you
pick
it
up.
Shame
on you.
Which means that
booms, and
rockin’ fireballs, sonic
once you
‘real life’
graduated.
of the original’s fine-
into this tiny cart.
ill-nasty
The machine’s
is handled in brilliant fashion, as the each attack depends on how long each
lack of buttons
power
of
With a link-up two-player option, several different play
Seventh Cross Evolution
modes, DC compatibility and those simple-but-addictive mini-games, this one shines brightly on the little
The seventh
corresponding punch or kick button
screen. Don’t leave
Officio! r—^Official
home
Seg.. v-g.)
without
depressed.
is
W
evan shamoon
it.
”
Dreamcast Score
Memory Card
memory
abilities to play
card, without the
mini
games
games
|jH
||
tion,
ZaMI
a
VMU's
or display data
Movement
amoeba
sliming around
lakebed, and use a on
DNA
menu
in
a
parts and abilities by battling different
it
(except 7th Cross Evolution),
much
to
enough time
new body
an LCD screen. Compatible with every game
will,
will
purchase
had
we’ve had calls informing us that the early units weren't able to save progress on NFL2K. This may be a glitch, since we haven't had that problem-
ORIGIN JAPAN
PERIPHERALS NONE ONLINE NO
VMU COUNT
for
way too
—^
Go
Official ©Sega
for
the officially-licensed
VMU when
^
you can.
out of 10
100
Official
Sega
Dreamcast Magazine
Official #Sega
t
Dreamcast
t
Dreamcast 03/00
172 (OUCH!)
long.
for
rolling,
with-
1+) POINTS Interesting concept
keep you engrossed to
warrant a
full
for
somewhat addictive
l-l POINTS Ugly, overly simplistic graphics
price
most gamers. Too bad;
real potential.
Customization features
there
slow, confusing
gameplay
it
Francesca reyes If
but tread carefully.
INTERACTIVE
DEVELOPER NEC GENRE RPG/SIM PLAYERS 1
mystify even the
no doubt, give up
evolutionary ball starts isn’t
we've tested with
PUBUSHER UFO
and
smooth, but choppy, while
menus
Most players
sketch out
be a
emerge
long, painful
in the first few minutes. Though SCE does have an addictive quality once the
of options to
patterns for
is
the in-game
most savvy gamers
Carnage Heart on PlaySta-
the game’s concept possesses
simple
is
only the earliest PlayStation games,
plenty of possibilities. Players begin as a
jf^H
is
like
point, you’ll
dreadfully ugly, with visuals that best
NEC’s Seventh Cross plods
Sort of a spiritual successor to
I
f
Ml
some
creature powerful enough to
But the process
life
out the benefit of pretty graphics.
*F,S** *££*M 9 Me/)
PRICE $9.99
RELEASE DATE NOW
gaming's de-volution
creatures. At
from the water and take to the land,
and evolve into a creature of their own making. The only problem with this formula is how it works out in practice:
perfect buy for those unable to track down Sega's own VMU. But bear in mind that this
in
way out
along at a slow and tortuous pace, with-
MANUFACTURER PERFORMANCE
merely a
game
|
stages of
PERIPHERALS
With a price tage of a mere $10, Performance’s Memory Card would seem
sign: finally, proof of
Make a which players fight their
of the first water-logged
hat could be simpler?
|
HP
g
done right
this could've
been a
deep, involving game. As it is, remains at the bottom of the gaming food chain.
SCE
lazine
1
www.DailyRadar.com
MODE.
1
iPJ
Jojo’s Bizarre
Adventure
‘Huh?" MM
his
is
the strangest bird that’s flown
through our cozy
BJMM where
nest
in
quite
intensely
little
some
to begin? Okay.
fighting
Hmmm—
action
(like
becomes
Even so, when mastered and combined
Basically, the
2D
that mysterious stuff
fare, but
it
linked
a hairy four-against-four.
game
is
standard Capcom
game’s juggles and user-controllable
enough strategy keep players entertained. Capcom’s
combos, there
here to
standard six-button layout. Instead, there
done (though
are three attack buttons, one taunt, and
is
it
by about
Combine
one
this
doubles), and you’ll
control
have an idea of what to expect. Well, no.
You won’t. But
if
you’re a card-carrying
otaku and a devout fighting you
game
into its shiny its
be
own
eccentricities, but should probably
a
it
does work
scheme
well
limits the
reserved for the previously initiated. For what
enough, this
number
of avail-
it’s
worth, however, this
able attacks.
tion of the
15
that
different
Most characters have roughly attacks from which to choose—
all
is
a perfect transla-
Japanese coin-op—which means
of you Jojo fans should dig right
a far cry from the Marvel
round
—
Official#Sega
vs.
Capcoms and
Bizarre stuff indeed.
POINTS
(+)
An (appropriately)
of character •
Will
bizarre
sense
and design.
keep you playing for weeks...
l-l POINTS
in. ...but
not
much
longer than that
evan shamoon Could have used more moves
and )
sequel, Jojo’s
Bizarre Adventure. Both are one-on-one
www.DailyRadar.com
ESRBE
must be said that neither its
is
•
(
two games etched
it
game
that thrives on
Jojo’s
•
fanatic,
may just want to find out for yourself. The disc comes with not one, but doh
surface: Jojo’s Venture and
ORIGIN JAPAN
•
While
ness and about 16 shots of espresso
make those
typically well-
extraordinary).
said
alter-ego to help out with the brawling.
with a hearty dose of Street Fighter good-
(actually,
summons
‘stand’ button, which
is
GENRE FIGHTING PLAYERS 12 PERIPHERALS JUMP PACK, ARCADE STICK ONLINE NO VMU COUNT 4 BLOCKS PRICE $49.99
behind the glass at the sushi bar, which you’re afraid to even ask about) and multiply fifty billion (yen).
is
artwork and animation
uses a variation on the
PUBLISHER CAPCOM DEVELOPER CAPCOM
Soul Caliburs of the world.
with the
fray (no, we’re actually not kidding), the
Japanese oddity you’ve ever
encountered
games, but when each character’s
spiritual partner/split-personality enters the
cuckoo’s
time.
Take the most
better parallax scrolling.
BOTTOM LINE
t
Dreamcast
The freaks come out at
night.
Be
warned, Jojo might shake you to your very core.
Magazine
03/00
Official
Sega#Dreamcast Magazine 101
""^Moves
"Maniacs I ithout a doubt, this mega-hit sequel
created car combat
game
played on the Dreamcast.
environments
filled
is
a masterfully
that must, at any cost, be It’s
huge: eight large
with loads of interactivity and a few
deadly surprises, and we’ve detailed
it all.
You’ve got special moves to
weapon, plus loads of cheats and codes to try out— so magazine in your lap (not too hard, Chester) and plant
learn for each
slap this
yourself in front of the TV, because we’re going to help you blow
V8:
Second Offense wide open!
With Guns A-Blazing Each normal weapon has its own group of three special moves, which are more powerful than a normal attack. To activate a
them out
move you must have that weapon selected and possess enough ammo-specials come at a cost. Each attack ends by
your
press the machine gun button. For
pressing the last direction button input at the
same time
maximum
destruction, whip
in combination with other weapons/attacks. Each time you quickly attack with different weapons, you build Whammies. As
special
that you
Whammies
cause. Use this
increase, so does the list
to learn
amount
of
damage you can
each special move, and get
creative.
Eye Rockets
Bull's Road Runner
U, D,
D + MACHINE GUN
Stampede
U, D,
U + MACHINE GUN
Bastion Rockets
U, D,
R +
MACHINE GUN
Ammo: 2
Attaches rocket to opponent's
Ammo:
Unloads up to six rockets
2-6
in
car, flinging
it
out of control at high speeds
quick succession, for mega-destruction.
Ammo: 4
Launches four rockets, used to destroy incoming projectiles
like missiles or
mortars.
Interceptor Missiles Afterburner
Halo Decoy Missile
Swarm
Road
Kill
U, U,
U + MACHINE GUN
Ammo: 2
Fires missiles while
U, U,
D + MACHINE GUN
Ammo: 2
Launches a circling
U, U.
D + MACHINE GUN
Ammo: 4
Fires four
still
attached to your car, to give you a speed boost. Very useful.
flare that distracts
homing missiles
and draws enemy
fire,
allowing you to flee.
at once, rather than one.
Mines
Bear Hug
L, R,
D + MACHINE GUN
Ammo: 2
Attracts and holds the closest car to you like a magnet.
Cactus Patch
L,
R,
U + MACHINEGUN
Ammo:
Lays up to six mines at once
Hovering Mines
L,
R,
R + MACHINE
GUN
Ammo: 2
D, D,
D + MACHINE GUN
Ammo: 2
Rolls
D, D,
U + MACHINE GUN
Ammo: 2
A huge
D, D,
R + MACHINE GUN
Ammo: 2
Flattens opponent’s tires for approximately five seconds.
2-6
Flies through the air,
homing
a ‘patch’. Hit one, and they
in in
all
g
on the nearest car.
Mortar Swivel Turtle Turnover
Crater
Maker
Tire Buster
opponent over onto the roof with an undamaging blast that permanently
blast.
deforms the environment with a
crater.
Bruiser Cannon Buckshot
D, U,
U
+
MACHINE GUN
Cow Puncher
D, U,
D
+
MACHINE GUN
Ammo: 2
Fires a blast that
Ricochet
D, U,
R
+
MACHINE GUN
Ammo: 2
Once fired, the
Ammo: 11
Launches
Ammo:
2-6
Fires up to six shells of
cannon
ammo
knocks opponents
shell will
in
one spread, shot as
into the
if
out of a shotgun.
sky and demolishes buildings.
bounce around the arena causing damage to whatever
it
hits.
Flamethrower Brimstone Burner Oil
Slick
Wall Of Flame
R, L.
U
+
MACHINE GUN
a
bouncing
R,
U + MACHINE GUN
Ammo: 2-16
Releases an
R, L,
D + MACHINE GUN
Ammo: 11
Creates a wall of
L,
oil
fireball that
sends out waves of
slick behind your car that fire in front of
causes the
fire
as
it
hits the ground.
trailing cars to lose control.
your car (best used while
in reverse).
www.DailyRadar.com
NEVER GET LOST AGAIN! No need
to pull over and ask directions (unless she’s cute)— we’ve got the
maps
for all eight levels in
the game, complete
with every pick-up location and point of interest worth checking out. Now, you can be sure that you’re not missing a thing!
Arizona: Meteor Crater is a dangerous place. Not only are there swarms of angry, sweating opponents to battle, but you have to deal with all of the dangers hidden in the terrain-not to mention the random meteor showers that can cause some major damage. Proceed carefully and be ready to pull out the big guns.
The Southwest
© Destroy the two donut shops to send the giant donuts on SPECIAL OR ANY
WEAPON
to everything they
0 Break the speed SPECIAL ONLY S
X2 DAMAGE, SHIELD, RADAR
posted near the gas station and donut shop at the
Observatory or
sky and land
in
in a
© Destroy the large meteor after
QUEST OBJECTIVE
© Use the mine shafts scattered about to jump from one area of the
mutant ant
X2 DAMAGE, SHIELD, RADAR JAMMER, HEALTH
Pull
the tower of the
it
lands
in
will fall
from the
the crater to release a highly lethal giant
(of course).
for ditching
©
in either
secret area. Destroy the Observatory, and a giant meteor
the crater.
ATTACHMENT ICONS
ANY POWER-UP
causing major damage
level’s starting point, to
get the cop to chase you.
© Enter one of the two doors of the Observatory and appear randomly
JAMMER
(D
their roofs rolling,
hit.
limit
level to another.
Great
enemies and cops.
up to the pumps at either gas station for a quick health re-charge. Fire at the rocket
and watch
it
take
off.
© Destroy the snack shop and movie screen at the
drive-in.
Use the rubble as a giant jump.
POINT OF INTEREST
www.DailyRadar.com
03/00
Official
Sega© Dreamcast Magazine 103 1
California: Pacific Harbor This
is
a working harbor, filled with busy trucks
oblivious to the
Check These Out! and barges
mayhem around them. Small cranes
lift
that’re carting containers to
and from
cars out of the water, while large cranes
across the channels. Be sure to stay out of everyone's way, as collisions give
damage
large cranes,
move
©
cars
There are three openings on each side of this
warehouse, and entering any of them
to your car.
transport you
will
somewhere
else—often while giving you a propulsion
mechanism.
©
Enter the lighthouse
through
base to
its
door at the
rise to
the top and get
equipped with
some
hoverpods.
When
you’re
low on health, drive into
the Weigh Station
when
the light
is
green and your car will be repaired.
Blow up the bridges to Cross each bridge when
Watch your Weight: is a good
this
hangout, especially
if
you
Station
come to
better,
blow
it:
it
temporarily
or even
isolate
up.
Unfortunately, your big
yourself frorn^
you're low on health and
there are no Wrench
enemies.
opponents at bay
icons to be found.
forever.
Alaska: Alaskan Pipelines The cold and desolate tundra
many
© The dangerous
oil
and reduce your
is
one
of those places that you’ll
slick$ will slow you
need your snow tread icon for: immediately. Also, ramps and walkways of the oil
of the level’s power-ups can be tricky to get to, given the narrowness of the
pipeline structure— not to mention the veritable labyrinth of
hese Out!
oil
pipes that you have to get through.
down
level of qontrol. It’s also
easily ignitable— as is the traH qf oil you
leave whenever you exit a pool.
0 Enter one end
of a pipeline
and
exit out
another. At branches in the pipeline, you
can press fork to
left or right
before you get to the
choose the direction
Once the
you’ll follow.
refinery is destroyed,
some
of the
pipelines will be tough to enter.
0 The
killer
whale
in
the bay
will
attack and
cause damage. The
oil rig in
ups— be sure
£/U$e
104
Official
the bay holds lots of powerto find a Hydro
the iceberg as a jump.
Sega#Dreamcast Magazine 03/00
www.DailyRadar.com
Minnesota: Nuclear Reactor This nuclear powerplant
can
Kill
is fully
Check These Out!
operational and isn't the best place to battle
you, including puddled water, nuclear reactors, transformers
be on your toes.
If
you get dosed with radiation, your health
will slip
it
out. Just
about everything here
and generators, and even the forklifts-so away over time. Stay alert, soldier!
O
The coolest
trick in this level
the control room.
green
Bump
can be found
in
a computer with a
on and drive through the generator
light
turbines, and
your car will gain health.
the computer
when
a red light
is
Bump
on, and the
turbines will fry anyone between them.
O
Shoot open the doors
of the
two nuclear
reactors and destroy the glowing rods inside, for the biggest explosion in the
game. Be sure
to grab a shield icon before you attempt this. Also,
rod
is
beware that the water surrounding the radioactive and highly hazardous.
©
Stay out of the water!
Q
And
have to
tell
How many times do we
you?
don’t touch the transformers on the
when they
are electrified. will
If
hill
you do, your car
be sent flying and
you’ll
take quite a
bit of
damage. he
forklifts toting
nuclear waste are
dangerous
if
you run
into them. Duh.
0 Use the tunnel to reach a
fenced-in water
area and
some
great
pick-ups.
Utah: Winter
Games
onthe^ide of a mountain-and needless to say, ski treads are the only way to get around with any speed. Spread out across the mountainside are three different Olympic events, including the ski jump, bobsleds, and slalom course, and you can compete or battle
This entire level takes place
on
of them. This
all
is
one'bf' the
most wide-open arenas
in
the game.
Check These Out! Ride the Gondola by entering the buildings at the top and bottom of the
mountain. While inside, press the accelerator to dive out at any point along
Use the Afterburner combo when you go down the ski jump to
the ride up or down.
win this event.
The tow hook grabs your car at the bottom or top
of the
mountain and
quickly drags you up or down.
Pass under the starting sign at the bobsled run and steer your way to the bottom.
If
you get a good enough time, pick-ups
will
appear on the awards
podium.
As
in
the bobsled run, pass through the starting gate at the top of the
mountain
for the slalom
course and make your way down, passing between
flags of either color. Pass through the finish line with a fast
enough time, and more pick-ups
will
appear on the
awards podium.
0
„«***"
To try your hand at the ski jump, shoot the doors at the
bottom and drive
in to
be transported to the top. From
down and
move
U + Machine Gun) to get enough speed to set
(U, U,
pull off
the Afterburner
m™ -/
combo
there, drive
the distance record and earn more power-ups on the
Anticipate the turns
down the bobsled
awards podium.
6.
Shoot the doors at the bottom
floor of
the Ski Lodge and enter to be transported out onto the
second story deck
www.DailyRadar.com
course to get the best times.
of the ledge.
03/00
Official
SegaiS'Dreamcast Magazine
105
*
TO
Tips
•
Codes
•
Map Key:
Strategies
Louisiana: Bayou It’s
impossible to avoid getting wet on this
level,
as almost half the
Floaters are absolutely essential, although you can
This
is
definitely
one of the tougher environments
still (in
to
level is
submerged
theory) reach any point
master—and
it’s
in
in
water. The Hydro
the level using dry
easily the creepiest.
SPECIAL OR ANY WEAPON
SPECIAL ONLY
Check These Out! Shoot the wheel lever on both dams to cause a temporary level-wide
© The
alligator attacks
near
but
it,
it’ll
flood.
any cars that get
swim away
if
fired upon,
gator cage hanging from a tree in
the water
will fall
when you
drive
through a nearby ghost icon. Trap the alligator in the
cage to get some big
power-ups, but don’t get caught yourself!
© When the Mansion
is
possessed by a ghost
(i.e.,
you see a swirling ghost icon
in
the entry), you
can drive through
it
and be transported to
somewhere
Same in
else
the
level.
thing with the large
tomb
in
the cemetery.
Watch
yourself in the
cane
fields— if you’re driving through
them too
slowly, you’ll begin to
sink and take damage.
G Shoot the tombs
in
the
graveyard from a distance.
When
they’re destroyed,
they release a spirit that attacks the
nearest car.
Pennsylvania: Steel Mill
Check These Out!
-
©
There’re
The directional switches along the tracks can be of
some
train
all
steel mill
strategic
around
kinds of buildings and structures to explore on this
is full
level.
The
giant, two-story
and dangers, but the railroad tracks and train are a blast to mess so much to explore, don't forget about trying to demolish your opponents!
of secrets
with. With
importance, but watch out for the
locomotives—they can cause huge damage
Stay away from the molten metal blobs! And don’t go swimming after you eat.
(have another one for the road: duh).
0
ramp
Drive up the
in
the Steel Mill and out
the window, to be automatically grabbed by the large hanging magnet and transported
across part of the
level.
You can grab some good
power-ups along the way.
h
Inside the Steel Mill you’ll find
metal which
will
moving blobs
of
molten
cause cars that come too close to
burst into flames. Shoot the cauldrons inside to
produce more blobs of molten metal.
Coming out which
will
of the Steel Mill are bars of molten steel,
set cars on
fire
upon contact. They can be
destroyed from afar with weaponry. In
the back
hills
are giant
can be knocked loose they’ll roll
back and
if
drum containers, which
fired
forth
upon. Once freed,
between the
hills,
smashing any vehicle that they touch. Near the
rolling
drum containers
coal which you can shoot to light They’ll set
you’ll find piles of
them on
fire.
any car that comes too close ablaze. Rolling a
Use the the
railroad tunnels to teleport youself around
level.
much be:
Drum
fun as
it’s
that
it
isn t as
used to
damn
hacking cough... No,
it
s not a puppy,
a giant
magnet.
you grab a
It’ll
it s help
lot of pick-
ups that would be otherwise inaccessible.
106
Official
Sega# Dreamcast Magazine 03/00
www.DailyRadar.com
I X2 DAMAGE,
Florida:
SHIELD,
RADAR JAMMER
©
X2 DAMAGE, SHIELD, RADAR JAMMER, HEALTH
ANY POWER-UP
ATTACHMENT ICONS
Launch Site
POINT OF INTEREST
*
Check These Out!
in our book because it’s just that kind of cool—and there’s a cool space an island surrounded by shark-infested waters; entering same will damage. Other dangers include electrified fences and armed guard towers, as fire coming from rocket tests. On the up side, you can catch some fine air by
This level wins awards shuttle in
it.
The
Get too close to the wind tunnels, and
entire arena is
result in significant
well as the friendly
using a rocket engine from the launch pad. Blast
you’ll
get sucked
in
and blown out to sea.
Faster vehicles can (sometimes) escape a wind
combo
tunnel’s grasp by using the Afterburner
off!
move
U
(U, U,
+
Machine Gun).
You’ll re
appear
in
the tunnel below the launch pad. At the back of the launch pad, tunnel. Drive in
when
the
you’ll find
light is
a
green and your
vehicle will strap on a giant rocket and blast
off.
On your way down, you can steer yourself around to grab several power-ups and a parachute
will
break the
automatically unfold to
fall.
Of course,
if
the rocket
has already reached the launch pad, this trick
is
impossible.
Shoot the scaffolding holding the giant rocket engines, to send them
careening
off into the
sky and back down on your targeted
opponent.
Q Guard towers will fire
on
anybody, friend or foe,
who
more than
lingers in their sights for
a few seconds.
0
All
fences
in
the level have been electrified.
Any contact with them
© To make the rocket
'
will
cause damage.
start its trek to the launching
pad, shoot open the door to the control room
the building behind the rocket. Drive should hear a
blip noise.
in,
in
and you
To launch the rocket once
it
reaches the pad, return to the control room again and you should hear another
Do you
still
blip noise.
suck even after using the strategy?... Then, CHEAT!
Maps and tips are great, but what you really want are the cheat codes. Well, here they are—in all their unadulterated, unabashed glory. Some are pretty silly and others make things even tougher, but a few of these codes will definitely help you beat this game. All codes are entered at the password screen, which is accessed by selecting Options and choosing
Game
Status. At the next screen, highlight any character
Effect
RAPID_FIRE
Removes delay between weapon Increases difficulty to super-hard
BLAST_FIRE
Gives Interceptor missiles an extra explosion
GO_SLOW_MO
Everything
Makes
i
is
Huge monster truck wheels
H,’
HOME_ALONE
Choose zero as the value at enemy select screen
1!
NO_GRAVITY
Reduces
LONG.MOVIE
Check out
gravity, all
making
it
hard to stay on the ground
V
\ '\ 3
*
Be sure
to put
spaces between
all
words.
IE
irtOPH
f
-***%
MIXES_CARS
Allows
No wheel attachments spawn
MORE_SPEED
Makes
QUICK_PLAY
Enables an arcade option which randomizes vehicle and arena selection
JACK_IT_UP
Increases height of suspension
OLD_LEVELS
Play
all
^
—c)
the ending cinemas linked together
DRIVE_ONLY
www.DailyRadar.com
triggers.
slowed down
player’s vehicle very heavy
G0_M0NSTER
all
and R
'x
UNDER_FIRE
m
L
firing
/'a dA a n/i IVl i\/i Mr* la U 1 IN la
_K
and then press the
\
Code
players to choose the
same
car
cars go faster
the original Vigilante 8
jir.
H J'l
1
53**
JLJ
fc.
7m
maps
03/00
Official
Sega#Dreamcast Magazine 107
Code-tastic! nother issue of
A
ODCM;
another harvest of codes for your cheating pleasure. You know
got for the holidays, which you’ve already ‘finished’? Well,
it’s
time to check their
all
vital
those pretty games that you
of
signs again—to give their wheels
another good kick, so to speak— by throwing some codes at them. So, without further ado, give
everything you’ve
it
got...
Slave Zero
pause during gameplay and hold the 41, then enter the selected code. You'll hear a beep if simulator. To enter codes,
you’ve entered the code correctly.
41 and
press
Hold
<U and
press
QOOOOQ QQOOQQ weapon QOOOOQ Ammo OQOOQO QOOOQO OOOQQO game/access new QOOOOO Access
all
handy code.
NFL
CODES Hold
be able to stockpile lives-aplenty with this
missions
Quarterback Club 2000
Heavy
Hold OPTIONS
Enable Cheat mode Can’t
seem
o
OPTIONS
OPTIONS Game
_
0PTI6
press
less agile
L£> a nd
invincibility
in
Hold
41
and press
Hold
41
and press
press
Finish the Controller
Access hidden
now be
and unlimited
ammo
on and
in single-
EFFECT
DEVDUDES
Sega Sports and Sega teams
Enemy Al
MONSTER
Large players
LITTLEGUY
Small players
of the following
DOUGHBOY
Fat players
SQUISHY
2D
FATHEAD
the
(all
‘in’
fans
PC and search
call
it
to
have
you’ll
get your
mean,
you'll
codes
money
to activate the it
and
right
back...er,
we
hear a nice tone.
levels
the directories to uncover a stash of cool
ToyCo
you want to mess around with the
into your
enough
it before you trade it Access the cheat menu and enter any
corresponding effect. Do area
Commander fan?
Are you a big Toy
Pop the game
you’re unlucky
get the most out of in.
HIDDEN ARTWORK
CODE
mode.
Toggle
that...) art.
CODE
EFFECT
SCLLYMLDR BCHBLL FLBBR
Alien stadium
HSNFR BTTRFNGRS
Hot
HSPTL
Increased injuries
Landmines on
Big football Flubber ball ball
Increased fumbles
Big heads
Centipede
PPCRNRTRNS
BGMNY
Large coin at toss
BIGFOOT
Cheat Bug
HSNFR
Players on fire
Big feet
anytime during gameplay.
BEACHBOYS COACHOUCH
RGBY
Rugby mode
Big basketball
Coaches
NBA 2K
HIMOM
Hidden message
intelligence (Al) of youre
single-player
L^
+
©on
enemies
mode, simply press
in
<JJ +
the second controller at
All the
enable the corresponding effects.
codes are case
when
sensitive,
in
at
pain
Need some to skip
so pay
All
want
around the different levels of
©+ ©+ O still
+ <5J + LS^
pressed, rotate
If
notice the
message
lives) or
‘All
we
it
Type: Exhibition
‘Get a Life’ (for extra
Memory Card Options Credits
Levels’ (for level select).
how
While
get the Level Select to work yet, you’ll
second childhood
minutes
Manage Rosters Audio Options
correctly, you’ll
No
Sega# Dreamcast Magazine 03/00
Game
Qtr. Length: 5
you do
gameplay.
We’ve uncovered a stash of codes Cliche's virtual
field
Centipede ? You can, by pressing and
the analog stick at any time during
Code Commando
entering them.
extra lives or
With the buttons
Commander for
Official
in
Toy
Codes
the imaginatively titled ‘Codes’ screen to
attention
players
holding© +
Enter any of the following codes
108
4J and
a giant suit of
O at the same time
This cheat only works
If
If
picked up this coaster, you might as well
Fix toy
little
able to choose between toggle
player
Hold
2 on your Dreamcast, then
during gameplay. You should
off.
Code Club 2000
99 Heavy
Switch machine gun
armor. Simply insert a second controller into Port
press
and press
Hold
Enabled monstrous players!
hidden a neat cheat for those of us who're a
41 and
Play
„
empire
to reach the evil
to save your life? Infogrames have
can't quite figure out
to
www.DailyRadar.com
Slow motion mode
FRRSTGMP
All the
MRSHMLLW
Fat players
TTHPCK SHRTGYS
Thin players
TRBMN
Unlimited turbo
5HM
Small players
Codes
you want to enable any of the
If
3'SisC
following codes, you’ll
need to
first
access the Passcode screen by reading the directions above. Then simply have at
it.
Expendable
enter
Code Heaven
CODE
Shooter fans who tough out this
game
still
will
can’t seem to now have all the
hear the world ‘Funky’
You’ll
them
to
do
in
RAPID_FIRE
Rapid
HOME_ALONE
Solo Play
it
quickly or
it
won’t work.
If
you
message
on the screen to confirm
in
will
NO_GRAVITY
No
GO_MONSTER
Big wheels
LONG_MOVIE
View
Arcade
gravity
all
ending
sequences
it.
MIXED_CARS
CODE
mode
fire
Mode
during gameplay, but you have
enter the code correctly, a flash
you
EFFECT
help they need. You must enter these
codes
if
correctly.
EFFECT
Same
cars
in multi-
player
DRIVE_ONLY
No wheel attachment icons
FFOEMiT
NOEMIT
Disable checkpoint
BLAST_FIRE
Super missiles
times
UNDER_FIRE
Attract
Enable checkpoint
GO_SLOW_MO GO_RAMMING MORE_SPEED
Slow motion mode
times again
Stop The Bomber
RFGTR
mode
Vigilante 8: Invincibility
Fast action
High suspensions
HI_CEILING
Hover higher (NOTE:
hovering, double-tap and hold the
Gas button
Extra Lives
Test Drive 6
O O «QO»OQ«l»
to get a hover boost.)
OLD_LEVELS
Offense
Q©©O
Faster cars
QUICK_PLAY JACK_IT_UP
When
Second
Start
enemies
Heavier cars
Play
V8
all
the Original
Levels
Getting to the
Extra Credits
*»***««»o
PassCode screen
Code Test Want
Level Select
00004JL>f«»t
********** Grenades Instantly win the
to feel like a millionaire without
doing the work
Level Skip
game
in
Test Drive 6?
The
Before you can enter any of the
codes
for V8:S0, you’ll
have to enable
following codes let you do exactly that.
the PassCode screen. Head to the
Simply choose to Race and enter any of
Options menu, then select
the codes below to activate the
and press
corresponding effect. You can even
same time
string
'em
in for
maximum
effect.
A.
to
Then press
Game
Status
+L£>at the
access the PassCode
screen. Cheat away!
Shields
<3J*L£>*©©**Li><y First
person view
Incoming Cheat If
A
K
J
G
0
r.BBCK
Menu
you want to take the easy way out
of the alien invasion in Incoming, the
few button presses away.
CODE
EFFECT
Simply enter the following codes at the
AKJGQ DFGY ERERTH
All
cars
All
tracks
All
quick race tracks
path
is
just a
Main Menu: Up Down
Down
Left Right
menu
will
come up
cheat options lives,
Y. If
Left Right
you do
it
X Up
correctly, a
giving you access to
like level select,
unlimited
unlimited shields, and more.
www.DailyRadar.com
CVCVBM OCVCVBM
Receive $6,000,000
No quick race tracks
QTFHYF
Shorter tracks
OPIOP
All
OPOIOP
No challenges
challenges
03/00
Official
Sega#Dreamcast Magazine 109
The only website for rabid gamers with insatiable appetites for digital
entertainment!
Weâ&#x20AC;&#x2122;ve got hot, fresh DAILY content for the obsessive gamer...
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Official di'Sega
t
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150 North Brisbane CA 94005
Imagine Media,
A Japanese Dreamcast and the world’s grooviest game — Space Channel 5! ired of reading about all those great Japanese games that you can’t buy in our DCWorld section? Feeling left out? Bored? Listless? Depressed? Lonely? Run out of Prozac? Paxil? Pez? Well, we can’t help you’re a sad individual, but we can help you attract the fairer sex them how worldly you are, as you brandish your bright orange Japanese Dreamcast box and your bright pink CD of the sexiest, funkiest ‘even-girls-can-play-it’ game ever to come from Sega Japan —Space Channel 5. The Official Sega Dreamcast Magazine has a Japanese Dreamcast and a copy of Space Channel 5-signed by the designer and DC hero, Tetsuya Mizuguchi, himself!— packed up and ready to give away. And obviously, YOU could win it. But how in the name of Ulala can you qualify?
T
sy
Dreamcast Hill
Drive
EDITORIAL DCMag@imaginemedia.com
ADVERTISING 415.468.4684 xlOO fax 415.468.4686 email: robin@imaginemedia.com
SUBSCRIPTION INQUIRIES Customer Service Box 52850 P.O.
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717.481.8500
ODCM PEOPLE Simon Cox editor-in-chief Dan Fitzpatrick art director Dina Fayer managing editor
Here’s how: it cool, the way so many Japanese videogame fans dress up as their game characters and walk around the streets of Tokyo, as if it’s the in the world? It’s so cool that we know you’re just bursting the same thing here in the good old US of A. Now, lucky for you, you have an excuse. All you have to do to stand a chance of winning the Japanese DC package is this: send us a photograph of yourself walking through the busy streets (not in traffic, please!) of your home town dressed as your favorite Sega game character. It’s that simple. Best costume wins. Mark your envelope clearly with ‘Japanese Dreamcast Competition’ and send your entries to Evan Shamoon, c/o the Official Sega Dreamcast
Inc.
Francesca Reyes senior editor Dave Cordon associate art director Evan Shamoon staff writer /cannon fodder
Isn’t
favorite
most normal thing
EDITORIAL CONTRIBUTORS
to try
Jason Brookes, Andrew Kaufmann, Christophe Kagotoni, Max Everingham, Jorg S. Tittel, Cord Barrett Smith, Noah Massey, Tom Russo
Magazine, 150 North Hill Drive, Brisbane, CA 94117. All entries must be received no later than 6 June 2000. Our decision is final, so tough luck if you think your costume is better than the one that wins. Also, should you be beaten up while wandering the streets dressed as, say, Tails, don’t come crying to us— after all, you do look damn silly.
Next Issue i 0
Stuff our lawyers one
entry total per individual.
want you
All
entries
to
read-
must be received no
later
than June 6th. 2000.
with the winner being
announced on or around October 3rd. 2000. The editors of the Sega Dreamcast Magazine will be the judges, and their decision is final. By entering this contest you agree that the Official Sega Dreamcast Magazine. Imagine Media, and the other contest sponsors may use your name and competition entry for promotional purposes without further payment. All prizes will be awarded and no Official
minimum number of entries is required. Prizes won by minors will be awarded to their parents or legal guardians. Imagine Media is not responsible for damages or expenses that the winners might incur as a result of the Contest or the receipt of a prize, and winners are responsible for income taxes based on the value of the prize received. A list of winners may also be obtained by sending a stamped, self-addressed envelope to Inc., c/o R. Nelson, 150 North Hill Drive, Brisbane, CA 94005. This contest is limited to residents of the United States. No purchase necessary; void in Arizona, Maryland, Vermont, Puerto Rico, and where prohibited by law.
Imagine Media,
On
J.
publisher
Rosales, John Yeargin, Jim Mitchell
Richard Lesovoy production director
Glenn Sadin production coordinator
CIRCULATION Nibbi circulation
manager
INTERNATIONAL LICENSING REPRESENTATIVE Robert J. Abramson and Associates, Inc. 720 Post Road, Scarsdale New York 10583 Official
Sega Dreamcast Magazine (ISSN 15251764)
is
publish ed bi-monthly
by Imagine Media Inc., 150 North Hill Drive, Brisbane, CA 94005. USA. Application to periodicals postage pending at Brisbane. CA and additional mailing offices. Newsstand distribution is handled by Curtis Circulation
Company. Basic subscription
offices
with the best Dreamcast game yet! our giant review next issue!
rate:
one year (6 issues/6 GD-ROMs) US: S20;
Read
game has
reviews.
you a
Robin
managers Ken Chang marketing director regional advertising
Amy
CODE VERONICA!
Sega’s
Doug Faust
Chris Yatrakis national advertising director
Jonathan Venier newsstand marketing manager Jeanne Mangabat fulfillment manager
The horror! The horror!
ODCM
Hiroki Izumi, Michael Sexton, Nick Wilson
ADVERTISING
PRODUCTION
Issue #5 with GDROM sale April 4th!*
)
,o„ ,Je,
Rated! Capcom storms the
PHOTOGRAPHY CONTRIBUTING ARTIST Axel, Kevin Marburg CONTRIBUTING DESIGNER Greg Behar, Gerry S.
We
full
released in Japan to rave go behind the scenes to bring
report on Yu Suzuki’s epic. Imagine Media, (415)
Tom
Inc.
150 North
Hill
Drive Brisbane
CA 94005
4684684 www.imaginemedia.com
Chris Anderson CEO Valentino vice president/CFO
Holly Klingel vice president/circulation
Charles Schug general counsel
Jet Set Radio Revealed
MSR Road-tested
IMAGINE ENTERTAINMENT DIVISION Jonathan Simpson-Bint president Matt Firme vice president/editorial director
And Much More! it
and be the laughing stock of your family and
friends.
Contents of issue
subject to change, thanks to various companies screwing up at the last minute.
www.DailyRadar.com
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W
T EXPERIENCE SUPER STORY MOPE LOAPEP WITH MINI-0AME5 AW OTHE
PAN0EROUS QUESTS UNLEASH YOUR CHARACTER'S INNER PERSONA IN THE FAMOUS STAW ATTACK
mvkmiaii jglBiZMnrt*
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WWW.CAPCOM.COM Animated Violence Suggestive Themes
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