8 EXCLUSIVE PLAYABLE DREAMCAST DEMOS! DEAD OR ALIVE 2
•
REVOLT
•
SLAVE ZERO
•
CARRIER
•
FI
WORLD GRAND
PRIX
•
GUNDAM SIDESTORY
•
SEGA SWIRi
Official#Sega
Dreamcast Issue 5
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May/June 2000
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CODE VERONICA REVIEWED! Find out why we gave a PERFECT 10! it
ZOMBIE DEATH! COMPLETE 12-PAGE CODE VERONICA WALKTHROUGH All
the
maps you’ll
need!
Every secret revealed! Every puzzle spoiled!
powerO STONE* WE’VE PLAYED reveal the
IT! Capcom Japan EXPLOSIVE SEQUEL!
Mac^zine
TM
1
Animated Blood Animated Violence For more information on this product’s rating, call
1-800-771 -3772 or visit the ESRB web
site
Battle
Your Way Through
The Gauntlet Realm and Become A Legend! This new, enhanced version of the arcade classic is laying siege to your Sega Dreamcast™ with brand new animated sequences, kingdoms, secrets, sub-quests, magical power-ups and an expanded storyline that only Midway can deliver! •
Choose from
either 4 classic characters: the Warrior, Valkyrie, Archer, Wizard 4 all-new characters, exclusive to the Sega Dreamcast™!
OR
]
With over 50 evil enemies and countless potions power-ups and secrets to uncover, prepare to venture where only Legends dare tread!
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Contents May/June 2000
Powerstone 2/34
COMINGSOON
FEATURES
DCDIRECT
Informative and entertaining. They’re why you love us! (awww...)
All
and some that frankly doesn’t
hottest
Powerstone
DC News Network /12
Grandia 2/so
Power Up! Whether
2/34
it’s
actually the
game ever on Dreamcast remains to be seen: but Power Stone 2 has already rocked the world here at Towers— and rocked even best fighting
the news that
• • •
fits
—
harder
in
Japan, where
DC World /20
it’s
turned Capcom’s headquar-
We’ve played
an apparent war
stop at
zone. Our maverick Editor-inChief
Simon Cox jets
to learn that love
is,
to
decade
Japan
of
indeed,
it).
Sega GT makes a
pit
Towers and makes our
(at least, the first
Shenmue
As good as you'd hoped? Turn
page 20 and
Explained
to
Pixies! They’re
•
Sega’s
hell
design style to details
of time and space, we’ve got it covered. Yu Suzuki hosts a personal tour through this brave
new
world. He’ll
tell
you every-
thing you want to hear about the
except that an English version out tomorrow.
A feature to be
is
game: coming
savored!
and it
er,
T.
Bear
and worth the wait
vs. H. Kitty...draw
Now
it
lick
it.
up to your nose Jeez, you'll do
wipe it off so it works (you should wipe it off even if you didn't drool on it), and insert it into your Dreamcast.
Mmmmmm,
DOA2! Yeah, baby!
PROFILE * This
San Francisco
Giants’ star
the key to developing
Gene Simmons,
lickety split
back (and what the
DC RPG, Time
sniff.
anything, won't you? Now. carefully
your weapons
Metropolis Street Racer /60
KISS Psycho Circus/6l
are they doing with that pencil?)! first
fast, off-road
Fur Fighters/56
Stalkers,
stalks your way.
check out Sega Bass Fishing follow-up Marine Fishing, Namco Truck Racing
and Aa! Megamisama [Huh?
— Ed]
ODCM
title.
ESPN
DC
was
new
s
Baseball Tonight.
tosses a few hard Dreamcast
pitches to Barry Bonds.
Makes the PSX
version look like crap
Tonight/69 Take me home to the ball game
•
sports
Tony Hawk’s Pro Skater/68
ESPN Baseball
Arcade Zone /26 ODCM travels to AOU Show 2000 to
From ODCM. gaming!
DC ROM Ah. the Disc. Hold
Bloodless car-jacking— moms love
Pure driving satisfaction
find out!
•
You’ve got questions? We’ve got
its
even better
few months
Fantasy Zone /24
gameplay, from
The
titles
favorite gets
Grand Theft Auto 2/53
It’s it!
ODCM
a battlefield.
answers. From Shenmue’s storyline to
upcoming
The Saturn
Four-Wheel Thunder/56
ODCM
ters into
Stuff You Can Rely On: 2-ply tissue of DC
Hands-on sneak peeks at the
The Jet Set gets ready for take-off Guess who’s coming to Dreamcast? Peter Molyneux talks to ODCM about converting Black & White
Super Magnetic Neo/72 Sonic, watch your back!
1-Spy Espionage/73 The
intelligensia gets theirs
ERDZONE Scope out what's
in
46
store for next
issue— plus, we give you a chance to win a Dreamcast. a highly-rated (by us)
Mad
Catz steering wheel, and
every Dreamcast car racing existence!
it's
game
pure turbonium!
in
Welcome
to Issue #5 of America’s Official Sega Dreamcast Magazine. All good things come in tens, it seems. This issue we racked up 10,000 frequent flyer miles jetting back and forth to Japan to bring you exclusive reports on Game Arts’ Orc-bendingly good RPG, Grandia II (previously MIA). Not only that, but Capcom opened its doors and its Power Stone 2 secret files to us with a nod and a wink. A couple of future tens in the making? Ten is also the number of hours Evan has spent (so far) during
deadline playing the early version of
Tony Hawk's Pro Skater, and as if by magic, it is also the number of days
Dan has spent ogling the models
in
the
3D (DD) swimsuit was just looking for some
Sports Illustrated issue.
“I
design pointers.” Sure, that’s why you
were wearing the 3D glasses... Creepy coincidence. But not as creepy as our complete walkthrough and review of another of Capcom’s masterpieces, Resident Evil: Code Veronica.
JESTZONE
Peripheral: Dreammaster/85 For maximum control
Our Uncompromising Take on the Latest Releases
Giga Wing/86 The seizure-prone need not apply
Code Veronica /76 So good,
it’s
Sedated
plastic,
Best of the bunch
more
Eyeball-bouncing surround sound
I
Domo-arigato, Mr Roboto
Peripheral: Concept 4Wheel/si can't steer without
one
Episode One: Racer /82 It’s
safe to
try,
guys!
No
Jar Jar!
Plasma Sword /83 The other horse
in
Capcom’s barn
it’s
not Tetris!
over and over—foregoing our love-
Street Fighter
2D
III:
virtuosity, in all
World Impact/92 the right places
No
riots at this
in
little
don’t have
soccer match
Wheel /93
The Thrustmaster. Enough said?
pizza, trying not to
fingers to the
bone— all so
to.
Writer Chris Jacubowski has explored
every environment inside and out, and Mr.
Dan has turned his brain inside and out to figure out a way to fit ALL the maps, ALL the info, and ALL the glory into the most user-friendly package
Mmmmmmm, feels good. Rayman 2/84 Too cute to
live,
too good to die
Roadsters /8S Be-deviled speed devils
Tee Off Golf /94 It’s
Now, technically,
got balls
The sequel
to
Evil:
Vroom-Vroom Car
shelf,
a walkthrough
and reviewed next
Code Veronica. So we have
this version
issue.
to
remind
MAY be differences between and the one you’ve got. But
you that there
New Releases /96 On the
this is
of the pre-released version of Resident
Chu Chu Rocket /94
it
paid him a not-so-slim wad of cash), We’ve come a long way, baby! Over 250,000 of you have fallen under our with good cash every month to get the best Dreamcast news, reviews, previews, tips and demos on the planet. Our bosses thank you from the bottom of their stony, corporate hearts. And so do we. But even creepier than that, in this issue you will stumble across a number of high scores, including two ‘perfect’ tens.
I
won’t spoil the fun by telling you
which ones they are (though they both feature flesh as something of a motif),
you’ve ever seen.
Peripheral: Thunder Pak/84
game
know what
spell, parting
eating
the mirror too often, and wearing
our nimble
YOU
played this
fish,
Art Director
Virtua Striker 2/93 Peripheral: Racing
neglecting to feed our
much mediocre
look
Peripheral: NEOGEO-DC link/89 A gamer’s universal translator
Resident
Code Veronica. We’ve
too
can’t believe
walkthrough out
Evil:
game.
Wetrix+/89 talkin’ ’bout!
Gundam Side Story 0079/81
effortlessly
find another
game lives,
Dead or Alive 2/80 Now, THATs what we’re
a good fighting
games
Zombie Death! there that beats our guide to
NHL 2K/88 Finally,
beat tough
there’s a scarier
(from a safe vantage point, like behind the sofa). And it gets even creepier. It’s been almost exactly ten months since we signed off on the final pages of Issue #1, way back in July, 1999. And as Fatboy Slim would no doubt say (if we is
holds your hand so you can
You won't
Carrier /86 A nice after-Veronica snack
like
Peripheral: Captain's chair /79
Because you
Mad Catz Wheel /86
Peripheral:
scary.
Wild Metal /79
ODCM
If
out there, we’d like to
HOW70
probably not. Good luck!
but a
will
I
say
shadow
with
some
this:
time.
A
You now own, without console armed
of a doubt, a
of the best
the world. And
it’s
videogames
getting better
bit like us, really.
in
all
Now turn
the
the
page and get your money’s worth!
Simon Cox,
Editor-in-Chief
America jy Titus Interactive Studios. Nintendo, Nintendo 64 and the "N‘ logo ar8 trademarks of Nintendo of 1989. 1998 Nintendo of America Inc. Licensed by Nintendo. ROADSTERS for the Sony of America Inc. and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. ROADSTERS for and the Dreamcast logo are registered trademarks or trademarks of Sega Enterprises. Ltd. Roadsters. Titus
Š
>n st
roperty of their respedives owners.
30 dream convertibles with multiple engine configurations game styles plus instant replay God after another on Q different tracks
four different Tackle
m
'M
Leap Tk*e
2410 89 BMt 0135
03)
one act
of
_
nr
rom
Disc Guide
Welcome to the Disc! nrrj e’ve got two words for you: Demo Disc. Yep, that’s
securing your
right;
Carrier
PUBLISHER JALECO RELEASE DATE OUT NOW PLAYERS
Mysterious
Buster Brown, ‘cause playtime’s over. Or at
it's
just beginning,
we suppose. Guess
it
five
A
demo
if
disc from this issue:
It’s
message
for
the thieving
little
who swiped
bastard
getting replaced with your still-beating heart.
has
finally arrived!
some
eagerly-awaited fighting
of the
Plays like a sim,
Gundam
most dynamic, three-dimensional women
trumps the
l|
^ © Parry
D-Pad: Control Legs
©Fire
©Sniper Weapon
Slave Zero
publisher
This time
you happened to read our .
D-Pad: Steer Car
haven’t
;;
-
,
smile)!
it’s
split-screen multiplayer (come on,
Now you and
four of your closest friends can
run around and crush stuff (and each other) with
your big robots.
steer:
Stick: Steer
still
Shield
out Dreamcast’s most under-appreciated racing full level
demolish the competition.
S*
be
<U Jump/Hover
gotten behind the wheel, here’s your chance to try
game. You’ve got a
^
the
you’ll
;fog
;
si If
glowing Re-Volt review last issue and
demo,
this
in
© Target Lockon © Change Weapon
Stick: Control Torso
LS>N/A
Attention, racing fans!
easily the best
faithful to
universe. With a (Gun -damn) terrific
thoroughly entertained.
Movement
Free
4J
NOW PLAYERS
is
of the series to date.
and remains
graphics and a ton to do
still-magnificent Soul Calibur.
© Throw © Punch O Kick
Movement D-Pad: Movement
Change Weapon Aim Weapon
sense of scale and atmosphere, some impressive
in quite some time. One of the must-buy games for Dreamcast: decide for yourself whether it
we’ve met
Stick:
BANDAI RELEASE DATE OUT
videogame incarnation
certainly got
it’s
<|j
Gundam Side Story: 0079
game
With graphics and gameplay to put
on our jaded faces. And
big smiles
Keys.
as you can.
from Jaleco: check out our review.
© Scanner © Run © Map Data
Movement
g D-Pad: Movement ^ © Shoot/Action
the
Thank you.
Gundam Side Story PUBLISHER The system’s most
it
Ammo.
And you’ve got
just
it.
he’s reading, we’ve got a
minutes to see as much of
solid effort
Eco-terrorists.
forms. Viruses. Half-human, half-plant
“A world of sheer maritime terror.”
Stick:
And
life
monsters. Survival-horror. Weapons.
of Official
depends on how you look
1
Nuclear aircraft carriers. High seas.
own copy
Sega Dreamcast Magazine is the only way to get your hands on demos of the hottest Dreamcast games before they hit the shelves (aside from coming over to visit your friends at ODCM with a shotgun and a ski-mask, but that's another story altogether). So put away your anatomically correct Ken and Barbie dolls, |
it’s
much
Tip:
digital
So
Stick:
Accelerate
mech's
to use your
X) often in order to side-step
f
Reverse LS>
Be sure
and
incoming attacks.
pad to
/
© Change View © Reposition © Upright Vehicle
Car
“ ©Use Item
Use the
easier...
Tip:
strafing ability (B
and
to explore, race,
jpSEj
Look Arou id
D-Pad: Jump/Sto mp
© Move Back
©Strafe Right
Rocket
Fire
© Strafe Left Q Move Forward
L£> Fire
Primary
Weapon
llilift
Legacy of Kain: Sou Reaver 1
One
of
PUBLISHER EIDOS RELEASE DATE OUT NOW PLAYERS 1
more than a
upon the souls
little like
really cool. Play it
Movement
D-Pad: Rotate
an 8
in
Spawn,
of their
But
it is.
Here’s your chance to Prix glory:
curlicues: the
more points
relive
and change
moments
of
Can’t get your wiping
Prix races, is
3D
real
it
damage when they
gg
Stick: Steer
N/A Shift Up
D-Pad:
f ©
crash. Yeah.
©RearView
© Shift Down O Change View
6 Official Sega ^Dreamcast Magazine May/June 2000
<JJ
GD-ROM
to
work properly? Sometimes a
gently with a soft, lint-free cloth.
service line at 1-888-613-7326
the blasted thing to work, in
you group together, the
we mention
it’s
free?
Not Used Not Used
If
little
cleaning does wonders. Try
that doesn’t work, contact our
toll-free
customer
and an operator will be happy to assist you. If you still can't get ask you to send it in and you’ll receive a brand-spanking-new one
they'll
return mail, along with a natty letter from the editor.
mind that our disc isn't intended to work on your personal computer-it’ll only run on a Dreamcast. That's the whole point. So don't even try it on one of those ‘other’ CDROM based videogame systems, either. We mean it. Really. Bear
i|.
swirls
Having Trouble?
1
FI takes
and cars sustain
more
they’re worth. Did
© Back © New Level Goals © Not Used
Move Cursor D-Pad: Move Cursor
Stick:
§ ^ © Select
<5J Crouch/Crawl
shot at the championship. The cockpit
with two virtual views,
li
Throw
history!
first
removing batches of connecting, like-colored
© Impale/Grapple/
you to actual rounds of the ‘98 Grand for a
the full version of Dreamcast's
Tetris/Bust-a-Move/Jenga combination clone. Yeah,
we gave
the level and see why
is
1/
that's right-a freebie! Clear the board of swirls by
sounds
our last issue!
© Jump/Glide/Swim © Devour Soul © Attack/Action
Grand
This
enemies If it
it’s really,
FI World Grand Prix PUBLISHER SEGA RELEASE DATE OUT NOW PLAYERS RrjMpsjpa
PUBLISHER SEGA RELEASE DATE OUT NOW PLAYERS
Dreamcast’s finest adventure games. As
Raziel, players feed
as they seek to destroy Kain, their creator.
Stick:
Sega Swirl
in
Brake Accelerate
Toll-Free Help Line:
1- 888 - 613-7326 www.DailyRadar.com
“Fun? Yes. Funny? Sure. Obscene? Hell yeah." "will become a long-played title in "If entertainment
your game library"
could be measured, GTAS would bust the scale"
gang system - Earn and maintain the respi gangs to gain the best jobs. Or, play the gangs off against each other in turf wars. Intelligent:
of
:
ierce playability: against a backdrop of urban anarchy game play is more absorbing &. involving than ever.
;he
DUNTERSWlLfi
fsnm
1
r£ The incredibly fast-paced and fluid game play new matched by Sega’s "128-bit system makes OTA2 a musthave for the Sega Oreamcast owner’s game library. MATURE
Sega
Dreamcast.
www.rockstargames.com
PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. The ratings icon is a trademark of the Interactive Digital Software Association. and the DMA logo are trademarks of DMA Design Ltd. Rockstar Games and the Rockstar logo are trademarks of Take-Two Interactive Software, Inc. © 1999 All rights reserved.
DMA
M6YEE THE SOUMP BARRIER RRRAK VOMR FALL
â&#x20AC;¢BE U/C*\r, \mi\-
m
EPISODE
txcSsfilm Lid.
8 TM.
All rights
reserved.
Used under
authorization.
1
Sega. Dreamcast and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises, LTD.
D -MAIL
Letters
LETTER OF THE MONTH
Team ODCM ALTHOUGH UNDERPAID,
overworked, and bordering on the psychotic, the ODCM team
H DC Believer
prides itself on knowing more about Sega Dreamcast than is strictly healthy. Should you
Okay, listen up.
played
have the misfortune to run into them on the street, do not approach them. They are highly trained and may try to sell you a subscription...
great style, shocking colors exciting reviews,
owned a Sega Genesis
I
NBA Jam
religiously.
But
my day-
in
never evolved
I
is
love the silver),
I
caved
insightful.
in
Dreamcast. If this would have never purchased a Dreamcast.
I
I
Sega Dreamcast thing, and it caught my eye. “Hm, what's this?” said to myself when saw
Thank you. Mike D.
I
I
Chief
in
{I
honest and
a good magazine
So, needless to say,
I
Emperor
is
covered.
and bought a magazine was not what it is,
from Genesis into other videogame consoles thereafter. Pursuing other things, guess. [“Da Ladies, Da Ladies"-Ed.] Then heard about this
SIMON cox
and
makes
Every base that
Via Email
the commercial on television. “Hm, what’s this?” said to myself as stood before the magazine rack. I
The only
man we know who
move (and
think) in
can
I
14
separate directions at exactly
same time; Simon Le Bon
the
without the jazz shoes (or the last
20
years).
Dreamcast MAGAZINE?”
With martini.
“Well,
responsible for
cheesy?”
We’re touched. Always a
Welcome
pleasure to do our readers the service.
the Dreamcast
fold,
fires, obviously).
thought.
I
I
60% of the
Sniff... sniff...
anyhow. We’re
like
to
a club. Or a
cult (only without the mass-suicides or unexplained is it
CHEESY!? must say that your magazine is a work of pure brilliance. It's a combination of Newsweek, MAD Magazine and— based on the pictures of Lei-Fang in ODCM Issue #3— something a bit naughtier. Your magazine has witty commentary,
so he claims).
DAN FITZPATRICK Art Director
Is
It
drooled.
I
Without a leash. And with no legions of adoring fans (or any, for that matter,
ODCM;
glowed within its plastic baggie. A shiny GDROM behind the magazine attracted me like a deer in headlights. “A
Keep an eye on your mailbox,
seems
Mike. There
to
be a rather large FedEx box
containing loads of Sega goodies heading direction. Warn the neighbors! Shutter the
in its
windows! Sound the sirens! Alert the authorities! Easy, tiger. Step away from the keyboard.~Ed]
[Er...
usage of the word “panties," and 100% of the words “$#!t! My stock went up/down again'." at
ODCM. He
ain’t
your
daddy's Art Director. Maybe your Mama’s. And he loves his
monkey, bless 'im! (“And love you too Dan!! Oo-oo-oo-A/-A/-A!)
EH Not
So Crazy
(
Ready2Rumble comes
have no excuse
seems
to mind), Crazy Taxi
to
for its ridiculous representation of
African American characters. Write to
Sega and any
I
First off, let
me
have written a
preface this
letter of
letter
first
forward to this one ever since
popped Crazy
upset. Award
for
Obscure
Taxi into
really like driving
I
I
never
complaint before. But when
DINA FAYER Managing Editor Three-time winner of the Dennis Miller
by saying that
my
Dreamcast,
games, and
I
was a
us out Give her five minutes
believe that this industry
I
little
panic button/Prozac/Chianti. Like Tigger, she's “the only one.”
FRANCESCA REYES Senior Editor Is
the gaming integrity of
ODCM
(someone had to do it, team of
plus she has a whole
Do
pixies to help her.
what,
you ask? Well, urn...). Our resident Resident Evil exactly,
expert, par excellence: Claire Redfield,
humor added.
DAVE CORDON
not the muppett,
idiot!),
(no,
meet
Gonzo design. Though he may bear more than a passing resemblance to Hunter
Thompson
circa
1971
S
in this
photo, he’s really not that
insane-looking
in real life.
Unless he’s on deadline.
EVAN SHAMOON
mag whoops some
In
place and I’m constantly told that
I’m not usually super-sensitive to this kind of stuff
Is
responsible for the other
40% of the
word "panties."
He is not responsible for wearing panties, no matter what you read on the Internet (we've seen the pictures;
it
only looks like
him). Besides, he’s ‘young
and needs the money'.
10
Official
Er...
Sega©Dreamcast Magazine May/June 2000
if
I
going to
more interested in her make-up than the road, and make Gus a greasy Italian guy with a really thick accent and a lot of gold chains. is
and the
white
woman ask
‘jive-ass sista’
ask
“Honey, take me to Kentucky Fried Chicken!,” was to go back to the store and cuss out the guy that sold the game to me. But it’s not his fault, and the game is very addictive, so compromised— turned off the voices and I’m sending you and Sega this letter. Mike T. Miket@ecko.com I
I
Thanks so much for the letter, Mike. We agree with you on all counts. Much like movies, TV and other such media outlets, many videogames have been burdened by backward, regressive politics and stereotyping. Frankly, we were disgusted by some of the stuff we saw in Crazy Taxi, and we're glad to hear that we're not alone. While the over-the-top, universally-
exaggerated stereotyping cleverly
done and
in
certain
games has been
clearly tongue-in-cheek
English. People are importing this I
I
only have a
it,
game
want
I
all
it.
over the
should too.
Problem is, don’t have a Japanese DC. Will there be a demo released in the states similar to the “What is Shenmue" disc? Maybe you could put a video clip showing the game in action on a future demo disc? That would be so cool. And what happened to Team Battle? thought it I
the
an airhead that
serious booty, so
few questions. Okay: Shenmue. You want
game is ‘balanced.’ By that, mean if you’re make a blatant stereotype of a ‘home boy,’ do same for all the characters! Make Axel a really stupid kid that talks like a ‘surfer dude,’ or make Gena
the video
ODCM
Staff Writer
out of the Stone Age.
Your
I
Gonzo journalism
swift slap in the face
politics
way he speaks? Come on, it sounds like someone making fun of a black guy, and all of the black people sound the same way in the game. The women sound even worse than the men.
clip
else looks cool— but the
to go to the Yacht Club, Forget
needs a
narrow-minded
been looking
I’ve
saw the video
deal with the tooth-filled smile, even though everyone
I
my Dreamcast from.
My first thought when heard the
Associate Art Director
its
way— we firmly
like
I
almost entirely responsible
for
to bring
in this
the fact that you get four drivers to choose from, but why does the African American character have to be such an obvious stereotype? can almost
bought
I
she'd have him reaching for the
that offends you
Shen-ME-ME-ME!
I
References, platform-shoe
alone with Hannibal Lecter, and
company
ffl
playing at the store
sporting “Dingding" lives to weird
other
I
idea. You should resurrect it, but make a kind of home video thing and put it on your disc. That way, it would help us, the readers,
was a good into
demo
better understand that you guys are
gamers
(not to
mention human beings), too. But that’s what like about your mag. That get this feeling that I’m reading something by gamers, not by idiots who are hired to write an official mag. I’ve written to several other mags and I’ve never been printed, so it’d be really sweet if this letter was. Then my two seconds of fame would be fulfilled, and could die a happy, grizzled old man. I
I
I
Still
clutching his copy of Shenmue...
Matt Cullinane Via email
ODCM Mmmm,
Shenmue... You’re right Matt, it’s going to be awhile before this one arrives in the US—there’s an astonishing amount of localization to be done. And
demo could be many months away. So while we know it’s difficult, our honest recommendation would be to wait (and read our Shenmue feature, starting on page 42 of this issue). As for Team Battle— well, it died a quick death. We just didn’t have room for it. But your idea for a Team Battle our
www.DailyRadar.com
home video is cool—we will indeed be putting stuff on the disc and on our shiny new website...
game
S Fantastic Four I
think Dreamcast
is really
great, but there are
things that could be better.
I
Shenmue. You want
it Okay:
it.
I
want
it.
People are importing this over the place, and I’m
In English.
www.dreamcastmagazine.com
would
like to
all
constantly told that
I
should,
too...
W
some
know
if
is a chance of any of the following happening: Rival Schools game. A high capacity VMU, with screen and buttons. The price coming down a little. 4. A game that lets you build a fighter from scratch, like Monster Rancher for the PlayStation.
there 1.
A
2.
3.
Jalal Williams
via email
ODCM
Here you go,
Jalal...
1 Capcom recently announced Private Justice Academy 2 (Rival Schools: United by Fate 2) for arcade, with the obligatory
behind (no firm date,
yet,
DC
port following close
though).
2 Sega should have a high-capacity VMU by summer 2000, maybe even one big enough to hold MP3’s... but it should have both screen and buttons. We think. 3 Not for a
4 UFO
is
while.
It's
selling rather too well for that!
planning to bring over the mysterious, but
probably similar, Monster Breeder to the this
US sometime
spring/summer. Keep your eyes peeled
on game
in
for info
our next issue.
SHENMUE p.42
03 Still
Adapting ODCM
You might have
tried this already, but:
awesome, but seriously—the GDROMs need work.
Set up
You guys make a great magazine and think it’s the coolest thing that you guys include a GDROM with
your Dreamcast to play on your monitor, and leave the
You stated
VGA box
the materials and production of the disc that
every issue. [Aw shucks— Ed.] Anyway,
now for the Madness Gameware DCVGA Adapter (a third party VGA box). It’s awesome and all, but my copy of WWF Attitude (it’s pretty fun when
after you hear the machine’s first boot (or your
you get used to
(Actually, for legal reasons, don’t. Please.)
I
question:
I
recently bought a
it) doesn’t work. I’ve found tricks on them have worked for me. recommend a method of making non-supported games work with the Madness Gameware DC-VGA Adapter?
slightly
unplugged. Turn on the system, and
VMU’s
opening beep), plug in the VGA box. It takes nearperfect timing, so if you fail at first-just try, try again. Or beat the living crap out of your Dreamcast.
the Internet, but none of
Could you guys
CrowTServo@aol.com
THE PROOF
IS
OUT THERE
Scratch
’n
this magazine." Yet in your
Godstrust@aol.com
Matthew, they're actually both true. tag on our logo means that every issue released will come packaged with a GDROM provided by (and created by) Sega. Which means that THEY get to choose everything that goes on it. BUT the actual content within the magazine is written and produced solely by us, the editors (as employed by Imagine Media, Inc.), with absolutely no interference or inf uence from the big S.’ Believe us, we’re also still working to gain more control over what is put on the disc. And that’s official.
The
is friggin
I
GO ODCM!!! Gideon2002@aol.com
ODCM
all
Premier to Simon Cox, and Sonic the Hedgehog, you cliam that “Sega has absolutely no say in the content of this magazine.” Which is the true statement? Matthew
ODCM
paper!!!
your response that “Sega handles
when you open the cover
Editor-In-Chief
Sniff
awesome. Color everywhere, awesome oversized design. BUT NONE OF THAT MATTERS!!!!!!! The paper that you print your mag on smells GREAT!!! Number one in my book. Before, thought that the hardcovers of the new NextGens smelled good. But it ain’t nothin’ compared to your The content
in
accompanies Issue, right
Oh-um-okay. Thanks. Urn—we think so, too. If bring you a whole scratch ’n sniff issue, we
Well,
‘Official’
I
we could
we
would. But
Readers may remember Kurt Best’s claim of a Panzer Dragoon Saga tattoo from ODCM Issue #1. Well, he does have one and he’s sent us the photo to prove
it.
We
don’t think.
one that
of the local stores I
» HISSIUE
Not?
saw your premier near my house. I’m so
I’m a faithful reader since
I
read every issue front to back, and
I
issue
in
faithful
have a
question regarding Timothy’s (rpterry@email.msn.com) letter in
ODCM
Issue
#4 and
your response. He
asked, “Where are the downloads, interviews, and gossip on the GDROMs that you promised your readers?”
www.DailyRadar.com
won’t.
Official or
ffl
I
mean,
I
admit that your magazine
HISSIQH
Got a pen? Got some paper? Got a Dreamcast? Then get scribbling (or typing) and let your voice be heard. Want to know more about a certain game? Need to know where to get a Hello Kitty Dreamcast? Want to ask Simon out on a hot Chu Chu Rocket date? (We all do.) Ship your questions to: ODCM c/o Imagine Media, 150 North Hill Dr., Brisbane, CA 94005. Or even better, type your way into the print limelight at: dcmag@imaginemedia.com.
is
May/June 2000
Official
Sega#Dreamcast Magazine 11
Sega’s uber-cool inline skatin’, spray paintin’ racer
B
nitially
shown
Game Show
at the Fall
in
Tokyo
Japan, Sega’s Jet Set
Radio has had us
more about
all
anxious to learn
it—especially since
Sega
WHAT WE’RE TALKING ABOUT Ready, Jet Set, Go! Virtua Tennis
Ooh-La-La on MTV It's Sega time We want Vs Black & White Fightin’
words
Sonic, party of
two
Browse better Hot, hot, hot lists
Sega G T: test driven Time Stalkers S orcerian Arcade Show 2000 Oh My Goddess
12 13 13 13 13 13 14 15 15 15 15 20 24 25 26 27
Set
in
a
Neo Tokyo,
Radio takes a page from games
Hawk’s ProSkater and Crazy
nearing
its
release date
tentatively set for
in
title’s
Japan (debut
Spring/Summer), Sega
able to get our hands on a copy
typically tightlipped
in
order to
(rail
sliding
Another element of the
game? While Sega remains about the
of ‘tagging’ (spraypainting
details, the act
names and
is still
seems to
How
lie
at
this
unclear, but
game
(complete with techno-fueled, turntable-ized
the
demo
is
game
with these courses,
Add an
it
in fully interactive
all
by
itself, is
turn.
in
will
And
won’t be easy.
environments and
off-the-charts style factor,
Radio, for
fit.
revealed
the pursuit feature. Players
be outrunning the cops at every
brings us to the big question: what’s the point of the
practice
tunes), tagging would be a perfect
(in
and somersaults). Which
tricks
get a firsthand preview of what’s sure to be
Tony
3D
the form of spray paint cans) and pulling off
demo of the game on a GDROM mailed out to members of an exclusive Dreamcast fanclub. And we were rolling
like
Taxi, with
environments while collecting power-ups
walls, graffiti-style)
in
given the futuristic hip-hop feel of the
Jet Set
characters inline-skating through is
murals on
the heart of the game’s action.
works out
to Francesca).
futuristic
released a grand total of no information at
has included a
R oommania #203
#203, according
show regarding the cartoon-esque gameplay or genre. But as it is finally the
NEWS INDEX
one of the hippest, wackiest titles to hit DC since—well— never (barring Roommania
and
Jet Set
proof of a bright future
Dreamcast. Check back
for details.
www.DailyRadar.com
Dreamcast News Network
WBm
i PUBLIC ACCLAIM Acclaim s lineup includes DC titles NFL
QBC 2001, South Park
Rally
(license-happy Kart racer),
Bust-A-Move 4
(Taito’s
and Jeremy McGrath
puzzler),
2000
Supercross
(motorbike
are scheduled
racer). All titles
be released between June and August (Q3), and the full roster has yet to be revealed. Turok 3, anyone? to
YS SERIES FALCOM 1991 (YS
III)
Falcom’s beloved Ys series emerged in the US courtesy of NEC’s rather ill-supported Turbografx-16 and Turbo Duo (Ys
and
managed
I,
II,
an enduring fanbase. Every "book” saw incarnations of the same characters in a struggle and win the heart of the heroine. Will we see a DC chapter in the series? III),
but
to establish
to save the land finally
VIRTUAL REAL! CRAVING SPACE Crave adds Star Lancer, a shooter
developed by its
2000
Digital Anvil, to
Activision signs on to publish
Sega's
up
to eight
s hinted
players, plus intergalatic
intrigue-oriented plot.
VIP UbiSoft
DC
mean wooing a
render
will
home
3D, polygonal glory for a set
of action/adventure
based on her TV info
games
series.
More
expected at E3.
that the
game
release of the (absolutely in
LEAP FROG?
update
it
possible
planning a DC runaway 3D Frogger? We have
that Hasbro
sequel to
Is
is
its
is
whether
of
the pan, but
in
across the ocean. Instead, after
mech stomper has
push
found a
for
the domestic release of VO:OT. Without the Arcade Twin Sticks, gamers
record for improving Japanese
Dreamcast
been proven, with a
titles in
Oratorio
Tangram
is
controllers.
preparation for their
string of successful PlayStation titles
Climax Graphics’ Blue Stinger to their
credit.
So
all
hope
(
is
tentatively slated for a Spring release,
posted on any changes as the
title
a US
code
may (and
unless Activision decides to adjust the
title,
In
other Activision news,
will
US
game’s DC
(brought to
but they have
a great track record with the
DC
development
by Crave),
is
already under
at Neversoft, the
team who
system, so stay tuned.
crafted the original. With the
title still
showing strong sales numbers on PlayStation and excitement mounting Crave’s
DC
version, Activision
is
for
slating
Tony Hawk's ProSkater 2's release sometime later this year. Sweet.
for
m
r
release has already
Tenchu Alundra 2) and ,
not
and
lost. Virtual
we’ll
On:
keep you
be happy to know that a sequel to the
much-anticipated skating game, Tony Hawk's ProSkater
*
The company's track
nears completion.
DC owners
declines to confirm the fate,
finally
Sticks, or to include Internet-ready
it
Hasbro
possible.
it
on publishing the
the US didn't necessarily
or not Activision also plans to
Arcade Twin
vital)
should) be wary of purchasing the
yet to see the frog legs
seems
make
wouldn’t
variety of third party publishers, the
in
with Activision.
controller configurations to better suit
jumping
US
the
in
FYI last issue, Sega’s decision to pass
The big question now
VIP star Pamela Anderson Lee in
in
spectacular Virtual On: Oratorio Tangram
release slated for Q3.
3D DD
On
hit Virtual
lineup. Multiplayer
capabilities for
Say Cheese Sega’s
SEXY new hardware
SPEAKING OF HARDWARE, Sega
will
also be unleashing their
camera for Dreamcast next month. To be released this camera will allow users to snap still images and transmit them to friends and family over the Dreamcast Network. Voice communications are also planned through the Dreamcast's microphone peripheral and Internet connection. Used together, the two periphs will enable basic videoconferencing over the digital
spring, the
Dreamcast, along with potential in-game usage... And how about this? Sega and Swatch have put their heads come up with a watch that does a whole lot more tell time. While users can’t surf the web directly with
together and
than just “Yeah,
I
know
Britney Spears.
Amazing polygons,
if,
’V Jj
-V ^
horrible Al."
be able to download vital information (like movie times) and conduct crucial business (like working out the logistics of getting concert tickets) via the Dreamcast Network. Information from the watch can then be uploaded to any Dreamcast console— including the jt v. ones about to be installed at various movie theaters and other venues. Users will thus be able to purchase their tickets from home, download the information to the watch, and simply plug the watch into the on-site
their watches, they’ll
GO FOR GOLD Konami will release sports game Do Your Best—Japan Olympics 2000, in Japan this summer. No news on US release as yet.
Television
ANOTHER ARMADA Metro 3D is working on the sequel to RPG Armada, and
(Space Channel 5) and lovely lady Ulala,
enable the Dreamcast to display the Swatch time onscreen at any time. Japan's DC web browser,
plan on releasing before the
Sega and MTV are
Dream Passport
end
talking over Ulala’s
of the
2000.
HOW GOOD? Sega VP of Marketing
let slip
Sega’s
plans to unveil a cable
modem for the US DC summer. Yep, we said
this it
first.
{ l
k
OOH-LA-LA! It’s MTV! In a campaign to popularize
its hit
consoles to receive their tickets— pretty cool.
The Visual Memory
game
new career as an MTV Veejay. And no craptacular live-action stand-ins for this vixen— Sega has approached Super Mega (media veterans did CG work on Square’s Final Fantasy
Oh, we’re so good.
who
www.DailyRadar.com
movie) to bring their girl to fully-rendered glory.
plug-in
module
3, will include full
will
also
support for the
system, alowing owners to see the Swatch time
each of the Dream Passport 3 applications. Dubbed Swatch Access, the watch is based on an model that’s being used right now to issue ski (in 500 ski resorts in 30 countries) and to facilitate access to museums and modes of public transit. It’s slated for a worldwide release sometime between April and May for 15,000-20,000 yen (or $130-5180). We want one now. ‘beat’ in
eariler
passes
May/June 2000
Official
Sega 'i'Dreamcast Magazine
13
DCDiRECTDreamcast News Network WACK THIS Wacky Races of fame will
cartoon series
Q2
release
by Infogrames. While
we
haven't had a hands-on test of
the game, this could be a sleeper
Black and White
a full-scale god-
is
landscape inhabited by various tribes
who, through
endow the powers.
How
XTREME
POSSIBILITY Net
Crave (the US publisher of the original)
the player enforces is
for full
the next issue.
developed by Genki. While
their worship,
player with magical
said worship
Look
in
rumors indicate that Tokyo Xtreme Racer 2 is being
3D
simulation. Players rule over a
hit.
coverage
denies the game’s
existence, Japanese
matter of personal
gaming
choice—wrathful and sympathetic
pubs are claiming the opposite.
deities are both able to retain
Cross your fingers.
control of their worlds with the
These
right finesse.
tactics
determine
the player’s physical form:
It's
EIGHT
ENOUGH
IS
to further beef
the
mental projection of your digital and Pikachu's worst nightmare. self,
up
Eidos plans its
DC support
by releasing Crystal Dynamics’
upcoming sequel to Soul Reaver sometime before the end of the year. The company has also revealed
its
somewhere
intention to bring in
neighborhood
DC
over the
the of eight titles to
coming months
before 2001. Excellent.
Black &White in Dreamcast colors! Peter Molyneux tells us how it happened
a
ew figures in the gaming industry command more
themselves— and quite
respect than Peter
Populous to Syndicate to Theme
Molyneux. Always pushing the
frontier of
PC gaming, Molyneux’s
highly-acclaimed
titles
speak
for
eloquently,
we might
consoles, so
add. From
Park to Dungeon Keeper,
his
decision to
was
it
fairly natural
make.
© Who's o Lionhead
©There will
it?
very involved
is
versions
in
resume reads like a textbook of progressive computer gaming. there's Black and
the design of the game, but the
White. Mr. Molyneux’s
with
And now,
latest,
greatest, earth-shaking-est
title
coming to Dreamcast. And shake the earth it will. We were able to catch up with the man behind the good
ever
is
behind the god
for
actual conversion
© What
is in
Dreamcast?
great thing about the is
that
it
more mass market than the
the PC. The original for
Black
memory
is
the
is
but as the control
mechanism
all.
restraints will
version to
the interface, for
inspired by the
The memory
mean
that
some
will
be
lost,
compensate
but
of
PC
we hope
for this with loads
of spot effects—so really, very few.
inspired by
© How do © You’ll
amount
biggest headache
& White was
is
a
and play
to participate.
an
is
where up
you see the
massive
game? take
it
‘Just
Redemption,
game
LOOK
to
is
looking to bring
DC. Publisher
is
be released this winter. More DC news when it happens.
will
ALIEN PROBE Red Storm Entertainment wants to develop the cartoon series Roswell
Legends
the thing that
the
Vampire: The Masquerade-
Conspiracies: Aliens, Myths
for a
fight with his creature.
© What’s go © 100 times you
VMU and
Nihilistic,
developer of the PC action RPG,
unknown, but the PC version
to four
be able put your
house
GET A NIBBLE?
its
VMU
being integrated into the
available— usually the
problems at
32
& White World’
creature on the
the graphical detail of the
&
White was actually
to
to your friends
challenge for the
Black
very similar architecture to
concept
we DC
differences can
joypad, this does not present any
has a
Gathering’
fight, train
players will be able to compete.
has so much
it
meet, chat,
with other players’ creatures, and
online version
very safe hands.
potential
PC— also
players will play
be two multiplayer
The
chat program for your creature to
‘Black
versions?
of
.
we expect up
Park and Magic Carpet), and
version
you decide to do
worked
we’re confident that the
The major © Dreamcast for
I’ve
them on a number of conversions (including Theme
expect between PC and
a few
minutes, and here’s what he told us.
© What made Black and White The Q Dreamcast
being done
is
by Krisalis Software.
conversion
© How many
simultaneously online?
developing
makes
at that!!’
for
&
Dreamcast, with
permission granted
all
around.
they'll be out and about by year’s end.
We’re expecting
There’s the world which looks
magic system, and there’s the
THE X FILE A sequel to Maken X? Dare we all begin to hope? While the company has yet to announce a decision regarding
story unfolding in a unique world:
the possibilities of further
better than
I
ever
dared hope, there’s the arcade-y
which means that the story unique for every
is
player, every time.
We’re counting our chickens for a
Christmas release.
Hi,
installments to this series,
look for the US version of segment one to release in coming months.
Santa. www.DailyRadar.com
“Excuse me, but
I
think you’re parked
in
my spot."
In
a war torn future, a
new legion of agile new mysteries
warriors forms to unlock the
Power and defeat the maniacal Bilstein and his army of terrorists. Enter
of Plasma Dr.
Plasma Sword, the sequel
to
Capcom
s
critically
acclaimed Star
futuristic
3-D fighter stars 22 surreal fighters
Gladiator. This
Shiit coiiiai
with awe-inspiring moves, mind-bending
combos and lightning
Sword 1
L"j
I
I
little
. 1
tl
fast gameplay.
Plasma
the all-in-one appliance that's a slice of
Heaven!
Animated Violence
Dreamcast IAPC0M
CO..
WO.
Dreamcast
Sega
IT'S
NOW
THINKING
INTERNET GAMING
IT S ON THE NET UNLEASHING THE ULTIMATE HORROR
YOUR FELLOW AMERICANS.
Eugene, Oregon Icreen "I
Name: Cap'nCarnage
stuck a cat
in
cracker. He's
your rocket, you backass Tuscaloosa in
there chewing your mice. But you
probably eat mice yourself
when you run
you monster truck-loving, buck-toothed
out of possum,
hillbilly.
And you
other two mentally challenged dopes: hang up. I
:
Time Remaining^ 00:00.00 Total Mice
On Board: 779
I
won'.'
DCDIRECTDreamcast News Network i
SONIC FOR TWO?
DRILL ME, BABY! The big N's arcade-style puzzler, Mr. Driller
With E3 around the corner, the rumors surrounding Sonic Adventure 2 heat up
coming
to
game
(US), the
this year’s big conventions
ODCM’s CV’s Steve Burnside’s likeness to Leo DiCaprio might have
that the
seemed like the obvious choice for this month’s column, but we here at ODCM pride ourselves on our ability to look beyond
“Tails
the obvious (just read between the
titty-jokes,
dammit!).
think you'll find the resemblance between these two
be quite uncanny,
to
actually.
Note
We
So,
grist for
the rumor mill for
loom (Spring TGS
in
secret sources have been letting the blue fur
yet to confirm any of our suspicions regarding the
game
will
make
its first official
what have we heard? Point
as a second player”
mode
in
appearance
know rumors.
time,
May),
it.
The pseudo
For the sequel,
more
able to control separate characters
during the game. Point of Interest #2: US
their crossed eyes.
Team has
development. Part of Sonic
supposedly been working out of SOA’s offices for over a year now, but we’re not
Naka would allow the game to progress so far away from home. Will this year's E3 show
sure
if
A full
reveal all?
We’re looking forward
oaue otfH
highly possible
after E3.
the original just won’t cut
may be
some in
so to speak. While
title, it’s
of interest #1: Multiplayer capabilities.
than two players
dweebs
March, E3
fly,
features Tetris
Plus-type play. Color us cynical, but...you
he sequel to Sonic Adventure has been
and as Sega have
is
DC? Under Namco Hometek
development by
to...
LOOPY Yet
a
DC
Killer
report
next issue!
again, Crave
makes
an appearance in this issue’s FYI with an announcement that the company will be bringing home version of the
PC
racer,
Loop. Filled to bursting
with dizzying tracks and even DC-exclusive
tidbits, Killer
Loop
be renamed MagForce Racing when it hits the US
will
1.
Phantasy Star Online
2.
Tony Hawk’s Pro Skater
this year.
3.
Jet Set Radio
PASS THE SALSA
Yuji
later
Naka has DC port
personally confirmed a
& White
4.
Black
5.
Power Stone 2
of Samba de Amigo, Sonic Team’s wackalicious music game for Japan. Unpack those
maracas.
You’re looking forward 1 2
to... TO DIE FOR Crave has increased its DC lineup to include a title
.
Shenmue
.
Tony Hawk’s Pro Skater
(US)
3.
Phantasy Star Online
4.
Castlevania: Resurrection
5.
Eternal Arcadia
title
You’re dreaming
Dragonball Z GT / Shining Force
2.
Shining Force IV/Compilation
3.
Panzer Dragoon Saga 2
4.
Toe Jam
5.
Streets of
III
(tie)
2
Rage 4
Got a game you’re dreaming about for DC? Send your submissions to: hotlist@dreamcastmagazine.com and
let
Sonic.
them
You know
you want him.
be heard.
BEAT THE WORLD UbiSoft has teamed up with FI powerhouse, Video System, for a brand
new
FI racer entitled Formula 1 World Championship to be released in Europe this September. More news as we
/OTJSfflD TOP 10 CHART Crazy Taxi
Sega
WE RECENTLY SPOKE with the folks at Planet Web (of Dreamcast browser fame) to get the dirt
2.
NHL2K
Sega
3.
Legacy of Kain: Soul Reaver
Eidos
4.
Zombie Revenge
Sega
on their next upgrade. Turns out that the next version— 2.0—will be introduced at E3 this May, and it will support more new ‘features’ than Lara Croft’s vinyl tank-top. Here’s the grocery list: MP3 Users will have the ability to listen to MP3 audio files— including stereo MP3s— which will eventually be stored on removable storage devices. Flash 3.0 Musical tracks, sound effects,
5.
NFL 2K
Sega
6.
NBA 2K
Sega
7.
Sonic Adventure
Sega
higher levels of interactivity and script content control. Visual
8.
Sega Bass Fishing
Sega
will
9.
Soul Calibur
Mamco
10.
WWF Attitude
Acclaim
1.
for the kiddies.
of...
1.
& Earl
based on the Ultimate Fighting Championships with-well, Ultimate Fighting Championship (UFC to those in the know). Fully licensed and realistic, don’t expect this Q3 release to be a
will flash on your Dreamcast. PNG PNG advanced graphics features, such as alpha-blending, and color correction and tight compression. JavaScript Upgrades Will enable will allow developers to create programs with
animations, innovative interfaces, and everything else
Browser built-in
will
support viewing of
gamma
learn
it.
OH, BEHAVE! Yeah, baby! Austin
Powers is set to invade home systems everywhere, says a license delivered by none other than Rockstar Metal, GTA2).
Games It's
(Wild
sure to be
shagadelic.
viewing of additional JavaScript content, and
TOP 10 BEST SELUNG DREAMCAST TIRES FEBRUARY 2000
18
Official
Sega #Dreamcast Magazine May/June 2000
Memory
Unit
(VMU) Developers
now be able to create code in Web sites that can display supplemental text or graphics directly on the VMU’s screen. Force Feedback Users will be able to feel bumps, collisions and crashes that correspond with Web content. Uhh... right. Oh, and a little birdie told us that Java support should be on its way soon thereafter...
UPWARD SPIRAL Spiral
House,
developers behind soon-to-bereleased Silver from Infogrames,
may be
DC unnamed 3D
looking for a
programmer adventure
for
title.
an
Huh? We’re on
www.DailyRadar.com
it.
!
IN prizes! Go TO ratnan 2 dc.com to enter
RAYMAN
8100
Soft, Enterpr
$5,000 CASH
$1,000 shopping
Ubi
of
Sega
of
trodemorks
EB
or
registered
boutique ore
certificate at
fllflptmn ipo
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trademarks
Valid at over 600 locations nationwide
logo
registered
Entertornment
(i either
Soft
ore
Ubi logo
the ond
9
/
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Soft
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lot.
Soft,
1
Sega,
Ubi
of
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Reserved.
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trademark
yjrtj
Rayman 2 Sega Dreamcast" game
it*,
wV.
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o
is All .
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SCtA’
Entertainment Entertainment.
YlSIT^'CHIH^-
Soft Soft
Ubi
Iik.
Ubi
of
Soft trademark
Ubi
o
©1999
is Estope
for Official
Rayman Greol
The
Contest Rules lUWMWlj
si
(
Animated Violence
Sega of America
SegaCi'Dreamcast is
not a sponsor of
this offer.
DC WORLD Dreamcast
International
Sega’s
and
GT has
ODCM
finally
taken the pole position
gets behind the wheel...
ega’s Gran Turismo- killer has arrived, and has
immediately become the best racing available on the console—and the
game
most
Sega GT peeled out
of
Japanese stores faster than a
souped-up Mitsubishi GTO...but not before to get our
grubby
little
Probably the best thing about the
to,
able
hands on a copy. is
the
bit of
in
on
Official
Sega #Dreamcast Magazine May/June 2000
in
other
racing games.
‘real life’
framerates are
all
wonderfully presented.
The worst part of the game Homologation Special sounds might do
in
name. something you
is its
like
the dark and not talk about.
the
number
and
drive train
terms of realism,
of
tournaments you can win
tweak
potential,
to the engine
Sega GT has serious
A VMU game
and Sega has modeled their behavior from more than 100 different cars (from nine Japanese
(the ill-named
manufacturers), along with a group of special racing
take their cars on the road and tweak away.
cars.
long-term play value.
The US version may feature American cars
as well, although Sega of America has yet (surprise!) to
20
courses
have a very
appearance and are head-and-shoulders
above those seen
ever had the pleasure of using.
steering. In
The cars are drawn from a pool of Japanese street
prides itself
polished, realistic
these are— hands-down—the best racing controls we've
and
vehicles,
GT
all
As a a good simulation should be, Sega GT is teeming with race and management options—from
acceleration, braking
pure simulation perfection.
the game,
some
certainly look better than others, they
getting
the analog controls have excellent range and
allow an extremely impressive level of precision
This ain't no arcade racer: Sega
in
and mountain
varieties—and they're fantastic. While
Transparent glass, lighting effects, animation and
game
handling of the cars. While they do take a
used
we were
There are twelve courses available including standard desert, snow,
avidly
desired one, as well. Shooting to the top of sales charts,
comment on
the matter.
Homo
is
also included
Pocket), which allows players to
With a US release planned soon, you
may
now, with
our permission, begin coveting this racing gem. And its
urn— pocket. www.DailyRadar.com
p
COM
COME HOME!
POO-CHI,
Haas
Sega
Toys has recently taken up the fight against Sony's uber-pricey
robot dog, Aibo (which retails for
approximately $2500), with
own more
name
an acronym
(Partner),
its
affordable canine,
Poo-Chi. While the actually
00
is
P
for
C
(2000),
ROOM MAN A #203 SEGA SEGA I
(Communication), H (Heartful), I
(Interactive),
its
it
will
approximately
¥2980
Japan,
in
in
May
for
the
control his
Multiplayer clay court action:
asking price of $30.
in order to shape his unassuming life or to moods. Cool, strange, and very, very, niche.
general chaos
being brought Stateside
is
by Tiger Toys
I
Not for the Kanji-shy, Sega's oddball god-sim Roommania lets players run amok as an entity confined to a small Tokyo apartment with a university student, Neji. Rearrange his furniture, read his email, and cause
#203
the line of multi-colored robo-
dogs
I
respond to
owner’s treatment—or
mistreatment. Retailing for
Virtua Tennis for
DC
is
coming.
Raising a Racket Sega FAVOR
IN
Anchor, the Japanese
developer responsible for Sega products such as Fighting Viper 2
and Toy Fighter
,
has
officially
one-on-one Virtua Tennis
little
apitalizing
on the current arcade-to-Dreamcast conversion trend, the
next culprit
DC’s
in
2000
developed Virtua Tennis.
lineup
is
none other than Sega’s AM3-
the brim with flawless motion-
Filled to
captured players and licensed appearances from actual pro-tennis players, the
signed on as a developer for
Dreamcast. No titles or projects have been announced just yet.
WARP SPEED The Japanese gaming pub Dreamcast Magazine has revealed that two new games might be released sometime next D2 creators, Warp: 3,
year by
000, 000 RPG and FOG Music Box. And it’s been rumored that there is yet another unnamed title in
a
the courts again, for
hits
a
development by the
DC
version of Virtua Tennis promises real treats for fans of the sport.
One aspect of the DC version that will be a drastic change from the arcade is the number of players who’re allowed to share the court simultaneously. In order to appease arcade fans, producer Mie Kumagai (Lost World, Winter Heat) and director Tatsukawa Katsumoto (who served as the guinea pig for the game's facial expressions during motion capture sessions!) have ensured that up to four racketeers will be able to compete in doubles games, on a single will
also incorporate
new mini-games,
including an
SNK bounces
back with 2D King of Fighters '99
title,
RPG-type quest/story mode. In
addition, fans will also notice that the 60fps
original characters
company for relase this year. More news as it breaks.
DC
screen. Virtua Tennis for
on top of the eight
Phillopoussis and Brit Tim Henning
make
effort to
the
DC
initially
version includes new,
playable tennis pros (Aussie Marc
among them). "We made a tremendous
version very special," claims Ms. Kumugai.
And
this
Jump Pack support in maybe even the player’s heartbeat
compatibility, as well as planned
order to enhance ‘super shot' strokes and
during tense in-game
moments on
With several thousand units
in
arcades already, the DC version
is
maker, Aruze. The company was
far superior to the
game
arrives
in
Top 10 Best-Selling DC Games
Climax
company behind
Graphics, the
,
count on
it,
we see
what does
So,
2
and Dogs? Don’t
Monster it
be bringing the first Adults Only game to Dreamcast in the form of Kannon, a former PC title
some
rather naughty
bits.
Though aforementioned bits will be toned down for DC, Kannon is avidly awaited in Japan (release is
slated for this year).
Still
I
SEGA SEGA I
Bio Hazard
99
Evolution.
Fans of the original
will
discover that in
DC conversion, including new modes (Survival Mode, Time Attack,
Code Veronica (Capcom)
modem
and Endless Mode) and
Music 3 Append Disc (Konami)
3
Pop
4
Crazy Taxi (Sega)
'n
Seaman
6
Roommania #203 (Sega)
pg. 20).
It
seems
(full
like
7
story on
gamers
in
Gameplay-wise,
DC
for
Shenmue
(Sega)
8
Virtua Striker2 Ver 2000.1(Sega)
9
NFL 2K (Sega)
10
Ready 2 Rumble Boxing (Sega)
KOF
'99 remains
true to the series’ roots, with players in
teams
of four.
KOF Evolution
introduces an Extra Striker
character—and while the way
used
in
new element can be still a mystery, we know
this
is
that he or she can be selected
from a pool that includes Athena,
Japan were waiting to scratch the sim itch, as well: Sega GT toppled
Code Veronica
(Vivarium)
which
racing sim? Look no further than
Sega's own Sega GT
the
5
waiting for that singular rush
that can only be satisfied with a
Billy
the top spot on
sales charts over there. |
Kane, and Kusanagi Kyo.
2D their
fighting fans will
hands
Evolution.
www.DailyRadar.com
for
King of
capability for fighting across the net.
SEGA GT
will
with
mean
The company
there are a few changes to be found (MAR. 10)
fighting
Breeder) has announced that
this
DC port of its former arcade/NEO GEO beat 'em up, King of has released a
issue.
(/-Spy,
m
and the
fightin’ franchise,
Fighters ? Not much.
Japan
Sega GT (Sega)
the
LOOSE KANNON NEC Interchannel
Seta,
the
1
but we’re not sure.
Check back next
in
SOURCE: WEEKLY DREAMCAST MAGAZINE
at
survival-horror
type adventure. Will return of Eliot
is
named
SNK’s 2D
Fighters
STUNG AGAIN?
Activision’s Blue Stinger,
work on another
I
February into an arcade
division,
highly
Japan. Mr. Katsumoto states, "Everybody has told us that [Virtua
in is
bought out by Japanese pachinko
split in
console department, SNK.
the court.
Naomi version." We’ll have to wait and see Japan this summer. And we have a sneaking suspicion that the US won’t have to wait too long to see a version of its own. Tennis DC]
once the
AFTER A YEAR of dwindling finances, SNK (Japan) has been
j
VMU
effort includes
anticipated
DC
for
full
And
import as
with it’s
we
have
KOF
^
'99
available
speak...
a
Mummies. The Undead. Ancient Curses What's a nice
crirl
to do?
Beauty, brains and brawn of
Tomb
Out
Raider:
to save the
The Last
Revelation.
world from
a deadly curse, you can bet it
won't be with her good looks
Sega
Dreamcast
Available
Now
on the
Segaf^Dreamcast
EIDOS, EIDOS INTERACTIVE, the EIDOS INTERACTIVE LOGO, and TOMB RAIDER are all registered trademarks of Eidos Interactive, Inc. '1999 Eidos Interactive, Inc. Lara Croft, Corejind the Core logo are all trademarks of Core Design Limited. '1999 Gore Design Limited. Sega. Dreamcast arid lire Dreamcast logo are either registered Iradenuih-; or trademarks of Sega Enterprises, Ltd. The ratings icon is a trademark of the Interactive Digital Sollware Association. All rights reserved.
tombraider.com
*
FANTASYZOWE Dreamcast RPG News
about time for Time Stalkers, Sega’s
It’s
[TT
hile
the
from !
.
I_ f
game
received only a marginal response
critics in its native land, it’s difficult to
believe that
Time Stalkers won’t be an
avidly
welcome change from the flood of racing and fighting titles on the US DC. And with a previewable version of the game mooching around our offices at deadline, we were able to give it a good spin to discover the method behind Climax Graphics’
RPG madness.
day),
named Sword
Time Stalkers aspires
have a viable
(Freud would have a field to
Sword
is
The
somehow transported
result
containing
is
mean
that TS doesn’t
storyline. After traipsing into a
which a dark force
is
dungeon,
to a magical world
in
recklessly transforming the land.
a series of floating, connecting islands
all
sorts of time periods
and cultures—you’ll
find futuristic scientists sharing a land
mass
with cave
up to Sword to figure out how to return everything back to normal (or what passes for such).
men. And
24
Official
will
do
its
own dungeon,
randomly generated
layouts, items
of.
replete with
Each “land” has
and enemies. But the catch each maze alone (only one
is
that you’ll enter
human
character
per party, please!) and at Level 1. This
it’s
Sega ©Dreamcast Magazine May/June 2000
exit, it’s
means
back to the
beginning with you.
Though a
be more of an an
this doesn’t
quite a bit
dungeon, and once you
Evolution-esque dungeon crawler than a traditionally-
skewed quest. But
which Sword and friends
that you’ll be leveling while you're in the
Centering around a rather cocky warrior-type appropriately
DC RPG
The gameplay focuses mainly on battling,
RPG
little
unorthodox
fans are looking
for,
in
terms
of
what most
Time Stalkers offers quite a
few perks. The capacity to master weapons and through a points system, plus
some
skills
very engrossing
VMU mini-games (offered for tokens in the town) lend the game a unique appeal. You’ll also be able to capture in the game, to use them to So while Time Stalkers may not
monsters at a certain point fight for
sound have a
you
like
terms of
in battle.
exactly what the doctor ordered, at least
traditional
full
report
in
gameplay,
it
in
holds promise. We’ll
TestZone, Issue #6.
BIMONTHLY RPG Capcom has
day!
bringing to
will
Breeding a DC-to-Game Boy
be
a bimonthly
life
FARM BOY
Oh, happy
officially
announced that they
RPG
connection, with
Dreamcasts in Japan. Rumored back in the day
for
to
ONE OF THE MORE INTERESTING
project for the Saturn, the series will
begin spawning installments
Expect a
full
report next issue, as
Capcom
will
be
Star.
details at the Spring TGS.
Red Co.’s legendary strategyRPG-sim Sakura Taisen is headed Japan in late May, with a slew
to
accompany
features to
is
was
Star
roleplaying titles
Aki’s breeding
shown
sim game, Anima
simple: pick and choose a mystical-type
money to buy goods and more animals. It’s a capitalist farmer’s dream fulfilled. [What, exactly, does animal husbandry mean?—Ed] And while the DC is starved for sim-type games such as this, the real catch to Anima Star is its compatibility with Nintendo’s Game Boy Color. While the actual mechanics for the swap between
of
new
The concept
animal, then raise
the
SAKURA TAISEN The DC version
of
'99
TGS
(briefly) at Fall
every other month later this year.
filling in
RPG Anima
be a
systems
its
Ys developer Falcom makes magic Dreamcast, with Sorcerian
is still
a
it
to race for
bit
up
in
the
air with
regard to hard details,
;
for leap from Saturn.
It's
been
confirmed that all three of the Sakura titles to be released on DC will be somehow linked via
VMU
saves. Thus,
it's
possible
come packaged omake disc for
installation will
fans,
packed with goodies such
as character
announced that it had signed on with Dreamcast, fans everywhere hoped for a console A IfeSf appearance of Ys IV. Instead, the first offering turned out to be the
From a series that Japan, Sorcerian
RPG, Rune Jade. Using the DC and its keyboard (for chat purposes), the adventure
most
closely
mimic
complaining.
is
in 1988 on NEC’s PC-88 series in 3D console RPG, but its looks belie
appeared back
look
like
a typical
it
training schools (magic, fighting, etc.)
over
who
lifespan, stretching across
order to to build up skills and befriend
in
how to manage your
the party. You’ll even need to learn
will join
character's
money
precious items found
in
dungeons.
In fact,
if
you’re too slow
your training and stat-building, the game’s real-time engine actually
will
age your character so that
be too old to
it’ll
left off.
Which we think
7\f r
fev \
\
V/M L\\
a
X kg \M
1
s'
-;
receive a
t
US publishers), but diehard fans with a knowledge of Japanese will definitely want fc|F to start eyeing import store shelves this
spring
the
when
title in
<
/
I
/$/j\
Victor Interactive releases
Gst
r\ f/ j
j
H \
game
will
jf ' '
to
in
parties.
and
eH 8SH|
float this
pvnprt
it
tn
way soon.
The
*
I
will
for
be available online.
Q2
It’s
love
slated
ANOTHER MERMAID? NEC
A
Interchannel has announced
a “horror/adventure RPG”
named Mermaid's Brand. and we have a sneaking suspicion that it might just ties to
55 65
65w®
65
RPG QUESTIONS ANSWERED
68
RPG games, and wonder why there are very few RPG games out there. My brother and love to play RPGs, but since there are no two-player RPGs like Evolution or EGG we always have to do a time split-up. This is a bummer because have to let him use my Dreamcast. So, I
multiplayer
release.
have strong
85
online,
but more areas and dungeons
I
I
4
I
wondered
if
or are there
there are going to be any multiplayer RPGs,
some
already out?
Ranma
ODCM:
1/2) anime series
name
W*-
(Mermaid's Scar in the US). We’re searching for answers. Stay tuned.
games
Sega plans all
multiplayers just waiting for
take
its
operations online.
Sega
Games
to (finally) like
for
up to four
players simultaneously across the Internet, and titles like
Grandia
like
Secret
II
are
still
toying with the
ofMana on
(we’ll see!) to
when answer
our questions regarding
Eugene— help
Hey, Eugene! There are a few
Phantasy Star Online promise play
Jf
other www.DailyRadar.com
long for the days of roleplaying with
SNES. And although the selection is far more lean at present, you can be sure that the problem will be remedied (or
Internet play.
Takahashi ( Urusei Yatsura, that shares a similar
idea of being multiplayer. We, too,
friends, in
at lease allayed) after E3,
Eugene Atkinson
eugene_54321@yahoo.com
the Rumiko
shops
back it up, Aki’s Anima Star should fill the sim gap nicely when it releases in Japan sometime this summer. We’re still waiting on word for the US, but if it turns out be the winner that it looks to be,
w/f»'ll
Japan.
be playable both
offline (single-player)
at
Moon and the Monster Rancher series. With so many animal-raising options at your command and a solid graphical palette to
favorite ranch sim, Harvest
various classes of characters available to join up
town and
be a comfortable cross between Natsume's fan-
//A
is
it
in
while raising animals back at the farm. The result should
i&jtllS y/i
Tres cool, indeed.
Tough and challenging, Sorcerian has yet to US release date (or even to interest
types of lovely terrain.
ranchers interact with other characters
finish
quests or to fight— leaving the next generation of heroes to pick up where the last ones
all
Included
p'
in
itself to some cool and convenient 3D action What kind of link is and we get one? We’ll keep you posted. in the game is a Quest Mode, where virtual
should lend
where do
order to fund schooling, by taking up jobs or selling
in
will
Diablo, with
its
will actually span more than decades of one town’s development within the game. Players guide a chosen character through a tough series of
one hero’s
allies
massive online
And no one
first
may
for the Ys series
exceptionally complex gameplay. Your adventure
art.
ONLINE RPG! Hudsonsoft has finally unveiled its
hen Falcom, the developer
rather popular Sorcerian.
that outcomes in, say, Sakura I may affect your success in Sakura III if you keep your saved games. It’s also official that each
with a special
fTT]
Please send
all
Hang is
in there,
on the way!
your urgent roleplaying
inquiries to Fantasy Zone's dedicated
and
decidedly perky postmistress, Nuriko at: Fantasy Zone, ODCM, c/o Imagine Media,
150 North Hill Drive, Brisbane, CA94005 Or email * todcmag@imaginemedia.com
Gamers at Japan’s annual arcade show were thrilled by their glimpse at the
new arcade action. Eager attendees went to some astonishing lengths to show support for their favorite ‘Sushi Man’ (below) looks
sleekest
titles;
particularly pleased with his contribution
to the
Sega
titles
a in
hog the spotlight
(such as Sega Rally and Sega Touring Car, to
LucasArts' highspeed racer
to
Operators Union annual Makuhari Messe’s convention center
Chiba, Japan. The
AOU 2000 gave game companies
name
players with
two),
its
AM5's
version of
wowed
tight controls via dual
a chance to tout their arcade wares to dealers, public
arcade stick throttles (reproduced
and press— and heavyweights Sega and Capcom were present and accounted for with hot titles in tow.
from controls
game) and
made titles
strong showings, and
on
its
patented
Namco
unveiled playable
new Cyber Lead
cabinets, which
feature slots for both Sony PocketStation
amazing
4 board,
Guilty
visuals.
While attendees
memory
AM5 actually opted for the
Hikari board (approximately 1.5 times
more powerful than NAOMI) to display
Naomi line stole AMl’s Sega Marine Fishing and AM5’s surprising redux, Star Wars Racer, packed ’em the aisles. Using experience gained from past racers
an early
April release in
arcades
in
But ultimately, Sega’s impressive like
in
will
is
little
Official
Sega#Dreamcast Magazine May/June 2000
longer (and even shorter?).
I
never
go anywhere unprotected.”
titles like
Namco’s World Kicks
well, despite
disappointed
company would be
unveiling a
sequel to Soul Calibur. But the most interesting trend to note
the push toward simultaneous arcade/console
is
in
Japan. According to
all
of the
game
developers at the show, the lower costs and increased
power of consoles are pushing arcade games onto cheaper boards—which means lesser quality. Sadly, it seems as if arcades will soon become little
more than marquees
for
what’s “Coming Soon!”
to a console near you. it
ain’t over yet. Big
arcade supporters,
including Sega, claim that new,
boards
Japan, but US gamers
have to bite their nails a
game showed
expectations that the
But 3
“That’s right, honey.
26
order
scheduled for
Sega’s
the show: Titles
in
two early stages.
SWR
cards and Dreamcast VMUs.
Other NAOMI-based
soccer
releases
the movie) and
in
had expected the game to be running on the much-rumored Model
Capcom 2 (the booth NAOMI and Dreamcast versions of the Gear X (Sammy/Arc Systems) also
Favorites such as Marvel Vs.
featured both
show
Japan’s annua l arcade
at
ebruary marked the return of the All-Nippon
Amusement Machine show
Sega Marine Fishing hype.
board
more powerful
the Model 4 and even the PS2 arcade soon revive the market. The upcoming
like
will
JAMMA arcade show will be the true test of the future— and ODCM will be there. www.DailyRadar.com
SOMETHING FISHY
It’s
probably
on every wealthy Japanese businessman's wish list—Sega's
aquarium introduced at a rather swank and technologically advanced virtual
AOU was
contraption, with a touch-sensitive
screen for interacting with your scaly, sofa-free buddies.
wasn’t given, but
come
in
at
we
A
price
expect
to
it
something just short of
your firstborn
child.
RUB WHAT? Sega unveiled its latest NASCAR racer with the suspiciously titled NASCAR What do you you ask? The road.. .we
Rubbin’ Racing. “rub,"
Thank Goddess Otakus prepare for an anime quiz
game think.
While no shots are available
for the
game, the cabinet was on
display at AOU.
SOUL SEARCHING Rumors reached a frenzied
have
fury:
everyone’s talkin’ 'bout Namco’s possible
NAOMI
sequel, Soul
Calibur 2. The Japanese arcade
Amusement Graffiti has even gone so far as to announce
website
game
the
as coming,
for
a
shifts in
fingers.
quiz-form) through eight stages. Players
able to participate Is it
plastic?)
prayers (and
all
release
in
the series There’s
is
game ya use(J
m
may want
to
chance
it’ll
book a fly
Well, your
in
arcades, Sega Marine Fishing
is
in
actually running the
same engine
seafaring stalwarts to a real test of
also be
4^, ^
(eek!
With the
DC
version of Bass! (kind
of
of the pond,
surgeon’s assistant) to bet
money
that we’ll see a
conversion of Sega Marine Fishing soon. Color
us excited. We’ll give you the
full
report after
we
our hands on this pole.
here.
BEAT ’EM UP Capcom has announced the sequel to its completely original
fighter, Rival
Schools: United by Fate with Rival
ONE OF THE ADVANTAGES
Schools 2 for NAOMI. We'll know
that arcade
plenty
more
after the Spring TGS.
games
have over console
will
VMU slots on the cabinet, and brand new airframes to
actually playing a
disposal. After
DC
and
DC
version
will
in
be
your
vice
mechs from the work when VO:OT MSBS
versa: customized
uploaded
You’ll
new mechs
version of VO.OT
into the
arcade game. Excellent.
Namco World Kicks
Soccer
possibly recreate the feel of
on a motorcycle
game
(like in
while
Manx
TT) while you’re in your living
room (unless you
try to
straddle your controller.. .highly
discouraged). Take a peek at
some
of the cabinets that’re
headed soon www.DailyRadar.com
Racing
you can’t
all,
with
able to use the
Truck
the
arcade players have at their
customize and download.
Namco
always
titles is
gameplay and the number of accessories that level of
VIRTUOSITY The arcade update Tangram is on its way to arcades as Virtual On: Oratorio Tangram M.S.B.S. Version 5.66. It comes equipped to Virtual On: Oratorio
to the arcade,
courtesy of Sega and others.
1
‘traw
'
it
doesn’t take a brain surgeon (or even a brain
DC
ticket to Japan.
was
skill.
of like Annie! but not) selling at record
numbers on both sides I
for a spring
that
the original, the chance to hook something
bigger and better than bass should challenge
featuring
Japanese arcades, but US fans
little
Inlet.
Fishing.
deep sea denizens— including barracuda, sharks, and blue marlins— but a larger selection of lures. So while the
(
scheduled
Sega Marine
a cabinet nearly twice the size of the one
sports not only a massive ecosystem of
multiple-choice quizzes.
Megamisama
in
that housed Get Bass!
interaction with the characters in the form of
Aa!
#
^
was the
ODCM’s) have now been answered with
affair called
Featured
(fights are
will
mode
a “Love Simulation”
in
and a “Quiz Mode,”
as he
title it
the types of fish you could actually catch.
Don’t try and pretend that you didn’t want to snag one of
a saltwater
)
Keiichi through university
in
Sega's latest entry into the fishing pool, so to speak, with
arrival of
consists of three different play modes, including a
attempts to gather magical stones from bosses all in
Sega’s bass fishing
those floating turtles on your hook at the
a Goddess Hotline, and voilal The goddess, Belldandy, shows up on his
Gameplay
THERE WAS ONE FLAW fT.
in
lack of variety
game out of the gate is based on characters and situations plucked from a manga and anime series, which revolves around a young college student named Keiichi. He misdials his local pizza parlor, ends up connecting to
Quest Mode that follows
IF
on DC (and arcades),
to
her two similarly divine sisters, Urd and Skuld.
Cyber Lead cabinet. Cross those little
Megamisama
arcade gaming is the move from more casual gaming titles, which can be skewed toward what Japanese software companies refer to as “light users.” Long-standing moneymakers, like Konami’s “Bemani” series (Beatmania, Drummania, etc.) and an endless stream of dancing games (Dance Dance Revolution) have led to an influx of themed quiz and puzzle games in arcades. Enter Sega’s very own anime quiz game, Aa! Megamisama. Better known by its English translation, Oh My Goddess!, the latest NAOMI
games
action-oriented
doorstep and the usual anime hijinks ensue— including the
both
Sega’s board and Namco’s own itchy
assault with Aa!
ne of the biggest recent
Taito
Densha De Go! 3
,;•£
get
Sega#Dreamcast
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mm r—
I
Chews us
•<i
up, spits us out.
?/
F ODCM chats with monster
H I H
t
wasn't
just
we
several bones at exactly the
But before
we
hand
in
it
hurts
how
when
your hand break
much as did. I've some of the greatest
able to help as
played with
I
baseball players ever, and
up
in
the
game
I'm a good student of the
toddled off to the
you could say.
flagging
down
technicians.
left field,
this
in
game.
I'm with the
tell
them.
is
different.
want
I
people to feel that they're actually
0
So, Barry— how were you
involved with the
making
in
of
game, and
the
real
this feels
I
am. But
baseball.
a job.
I
I
I
play
have
don't
have time
to play
videogames day:
I
have
all
real
responsibilities.
EER T Yeah— Dreamcast.
really love
and read the Official magazine religiously. And LOVE the Hello Kitty Funpack. I
would
I
over here, instead.'
than
lot better
ODCM s
'I
that position in
'cause this angle of
stadium
move
chicks with a broken hand...
When can
I
wouldn't stand
grew
I
my father. So
with
same moment.
emergency room, we sat with Barry for a few minutes to talk about baseball, videogames, and
how to go about
Tonight
you put a younger player in this predicament. don't think he'd be I
was—
actually
how much
ESPN Baseball
we shook
realized just
Bonds
large Barry
and
until
his outstretched
FfflBP that
Barry Bonds
hitter
about Konami's
I
0 Q
Is it
self in a
as
as being there.
It is.
kinda freaky seeing your-
videogame? Almost scary. But think I
game
separates
from
ODCM's Entertainment
the players—faces, batting
pick the best-looking picture
because
of me to stick on the cover
and asked questions and asked my son questions, like What do you think of this', and What do
Q
I
stances, you
know— looked
right,
and corrected the stadiums. And told developers what real pitchers 1
might do. what tendencies they might have— what kind of pitches
Greg Maddux or other players the league would throw. Now,
30
Official
in if
Enhanced Response*
of the
game
/
this
box.
play
this
that
is
I
be playing. do play games with my son. and he's a definitely will
Sega# Dreamcast Magazine May/June 2000
pointed things out
I
things that the average developer wouldn't. this
So you can do things
game
that you couldn't
and going over the wall
for
you've got Chris
ball. Plus,
I
you want to see? Kids think of
yourself?
little
I've
like diving plays
Berman and Joe Morgan as the announcers— mean, that's
the rest because of just that—
helped
0 Do you many videogames, O A bit— one
itself
ordinarily,
the
ESPN Baseball Tonight? made sure that the details of
in
pretty impressive right there.
ODCM's EER* myself
/
never freak
out. I'm really like that.
0 Okay, movies: Phantom MenThe Matrix? ace watch o Movies? or
I
don't really
movies. Except for
Muhammed
Ali— I've watched
ODCM
s
0 0 No
all
his movies.
EER* Beaches.
adore Bette idea.
I
really
Midler.
Life after I
baseball? don't have a
life
after baseball right now. But like
computers.
I
like
I
technology.
I'm a businessman.
ODCM's EER*
I'd like
to
be
bronzed and used as a trophy. www.DailyRadar.com
He's
your six-legged.
uzi-totmgbest friend. UJpeaH uihile
hauoc
running and
gunning with four different
weapons
simultaneously.
His brilliant puzzle
soloing creates
weapons
of insane destruction. (1
mind is a wonderful thing to
waste
aliens with!
Vou sneak, you snipe,
you pop
enemy eyeballs from a mile away!
MDK2 looks absolutely stunning, standing as one of the best looking Sega Dreamcast games. lleuer before
has the world known a better team than
They mahe pitbulls look
lihe
Hlax. Dn
-
Gamers Republic
Hauihms and Kurt.
Play as 3 heroes, each offering a different
gameplay experience.
masses. Battle with unorthodox munitions like the Black Bole Grenade and Rtomic Toaster
Saue the umuerse as you tahe these unlihely heroes through massive
Humorous storyline unfolds with each
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environments that immerse you into eccentric and amazing worlds. to the spectacular grand finale.
pc BY GAMERS. FOR GAMERS.
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www.interplay.com
e
2000
Interplay Entertainment Corp.
BiOWARE CORP Omen Engine
© 2000 BiaWare
Corp. Developed by
Sega
Dreamcast
1r w13?
Animated Violence Animated Blood
spective owners.
All
Rights Reserved.
OUT THINK. OUT SNIPE. OUT SHOOT.
BioWare Carp. The BioWare Omen Engine and tne BioWara Tags are trademarks of BioWare Cora. MDX. M0K2 and related marks are the trademarks of Shiny Entertainment.
Interplay logo, and "By Gamers. For Gamers." are trademarks of Interplay Entertainment Corp. Sega. Dreamcast and the Dreamcast logo are either registered trademarks or trademarks ef Sega Enterprises. Ltd.
LUA
©
Inc.
ascertain characters are
1994-1398 TeCSraf. PUC-Sis. AK rights reserved.
A:-
© Shiny
Entertainment,
Inc. Interplay,
other cosyrights and trademarks are the property of their
•I*
•
www.thetruth.com.
San Diego,
California
seconds Big Tobacco loses another customer. They
m '(sZt
die.
Simon Cox spent an eventful hour with series creator’s Hideaki Itsuno and Eiichiro Sasaki at Capcom’s HQ in Osaka to blow the doors off Power Stone 2. Maybe he ate some bad sushi, but he claims the whole thing unfolded this way. If true, the Japanese take their fighting games very, very seriously... ower Stone is Just about the most fun you can have with another human being without getting arrested and/or naked. Countless hours have been zapped, obliterated
and vaporized here at
ODCM Towers in
kicking the 'proverbial' out of one another
cartoon arenas of the
first truly
3D
in
fighting
the
THE ROOM WAS LARGE. A
game.
some For the uninitiated, a few words of explanation
may
be in order. Power Stone is a fighting game that throws two opponents into a 3D arena and lets them have at it. What’s so great is that it’s all 3D-you can go anywhere and use any objects you find to brain your enemy. There’s a tactical element, too. The ‘power stones' of the title appear throughout the bout, and whoever collects all three gets to power-up and rain death upon opponents in the form of devastating special moves. Power Stone 2 takes this brilliant concept and pumps it up to Schwartzenegger-c/rca-1986 proportions.Which is why our illustrious Editor-in-Chief, Simon Cox (of swingin’ singles bar fame), flew to Capcom's headquarters in Japan to meet the evil masterminds behind the Power Stone phenomenon, to bring you an exclusive look at Power Stone 2which promises to be even better than anyone might have dreamed. Sadly, Simon was vaporized by a giant robot while leaving the building that day, but he filed this report
dropped
its
seconds before the 85-foot Gundam
anti-personnel mini-nuke on his head...
door.
coin-op machine in the corner, and a lamp, plus a chest behind the
chairs, tables, I
was informed
Stone 2 Sasaki,
director,
who
that
I
had one hour with Power
Hideaki Itsuno, and designer, Eiichiro
politely
took their seats— looking for
world like very normal guys. “So,"
can
we
all
the
How wrong was. What new features I
began, "Power Stone 2.
I
expect to find
in
the game?”
Mr. Sasaki folded his hands in his lap and replied “We tried not to change too much of the core We added many options and elements, the most important of which is the four-player mode. We spent most of our time working on this to get it just right.” quietly.
gameplay.
Mr. Itsuno jumped
with the
first
one
will
in,
adding, “Those
who
are familiar
not be confused by the changes.
is much more than the four-player mode. We many more items, and there will be vehicles to On top of that, the stages are very much
But there
have drive.
enhanced, and they change during Mr. Sasaki must’ve interruption.
play.”
been unimpressed by
He launched himself
his boss’s
to the the other side of
the room, hefted a metal chair above his head and hurled
it
at Mr. Itsuno,
who was
hit
with such force that
he flew backwards through the window and plummeted six floors to
the ground below.
“Please, do continue,” Mr. Sasaki said serenely,
and
returned to his seat amidst a thousand shards of broken glass. Not
Urn.
wanting to provoke him,
I
did as
You were talking about the stages,”
weakly. “Ah yes. The stages. They are
he repeated. “And so
is
I
he
said. “Oh.
prompted
much enhanced,"
the cast of characters.”
U25
jjjjji
Pay attention 007... Capcom has outdone itself with the level designs in Powerstone 2. Take note of the following (there will be later). The giant eagle swooping across the crowded deck of the sky ship (right) is scoping you out: you’d better watch out. or you’ll find yourself taking damage from this flying terror. The sky ship (like all the levels) comes equipped with devastating extra weapons, like this turret (below right)— but you can occupy it and turn it on your enemies. Not content with stuffing the arena full of goodies, however, the designers have spared no imagination— they’ve kindly included an amazing
a test
skydiving/ fighting level that
continues
the way down to of— it’s a floating
all
earth (kind
sky-p!ateau)...where the battle
continues with tanks and catapults.
explosive
Much
satisfyingly
mayhem
ensues.
Sasaki out of
hail of bullets jostled Mr.
Power Up!
the broken window, Mr. Itsuno shouted over the din: (BUDDA1-BUDDAI-BUDDA!-
( New Challengers?
BUDDA!)
“I
think
I
can answer your
question, Simon-san! that character design
life,
saw
of Power Stone 2 and Mr. Sasaki began to
four
new
fighters—a cowboy
It's
“But adapting our
dowager by the name of Julia, a plump French chef, Gourmand, and
would be
Pete the thief (who looks
than
in
like
a refugee
In fact, even more so Power Stone, these characters
looked a
bit
I
to
title
taste
in
the past!"
“Hmmm.”
Mr. Itsuno leaned
through the broken window and shouted after Mr. Sasaki, "You should never have
turned your back to me, Sasaki-san!"
US market?”
I
He had no opportunity ejected Mr. Itsuno popped
up out of nowhere and flipped
open the chest
behind the door, pulling a giant its
Sega ©’Dreamcast Magazine May/June 2000
US
original design
Americanizing these characters
to reply, as the recently-
Official
in
Japan,
BUDDA!-BUDDA!-BUDDA!-BUDDA! Click. Whirr...
broached the subject
enquired, timidly.
36
to the
abandon our
in
with Mr. Sasaki. “Will you be
for the
GOURMAND
than
and copy another! Remember, many original Japanese game characters were very successful
too cute for Western
consumption.
JULIA
very different
realistic
character called Accel, a Mary Poppins-
from Toy Story).
ACCEL
do understand
is
where everything is more colorful and cute!" (BUDDA!-BUDDA!-BUDDA!-BUDDA!)
I
style
PETE
I
the US!
sprang to play.
W/r*
more
THE NAOMI VERSION
machine gun from interior. As a
glowing
We
have many more Items,
and there are vehicles to drive. Also,
very
the stages are
much enhanced!
—
P
<x We tried many combinations In
Honda straight the woozy Mr. Sasaki,
reversing his
Power Up!
at
who
I
New Stages!
managed
barely
NOW TOOK
almost
a turn
swung
and floating platforms that provide a truly inspired arena. There was an Egyptianthemed Tomb Area (complete with Indiana rolling boulders), a Space Station Area featuring teleports and a giant
through the Mitsubishi’s windshield:
alien monster,
Mikami, producer
knocking Mr. Itsuno clear through the
an Iceberg Area with
rear window,
Japanese
fortress
still
in his seat.
when two
That’s
the room.
I
other guys appeared
for Code:Veronica; the
other introduced himself as Mr. Funamizu,
the
progresses through a skydiving brawl to
that they had politely deposited their
on the ground.
It
producer for Power Stone 2. Before could exchange pleasantries, both vaulted out of I
was amazing
Capcom has taken what was
“Excuse
He
me a
I
entered a four-player
Iceberg Stage, where could
commandeer a
(naturally)
CPU
had a
brawl on
discovered that
I
vehicle
and use
opponents. Before
I
could do too
the street below. Peering over the edge, Mr. Itsuno a
smashed
was
isn’t
it,"
r
getting
said Mr.
Itsuno, reappearing (and bit
breath; his tie
even
much
damage with this new feature, however, was distracted by the screech of tires on saw
“It’s
not the least
I
its
weapons against my computer-controlled
It
keep track of everybody. difficult to keep track of everything
difficult to
from up here,
getting to his feet. I
noticed later
over Mr. Sasaki’s head, knocking him into
the ground up to his knees.
ground next to Mr. Sasaki— who was slowly Alone with the game,
(I
business cards on the table a nanosecond
it
Itsuno.
leapt out of the window, landing on the
go.
to join the brawl
flower-pot from the sidewalk and
tenfold.
moment," said Mr
window
before the leap). Mr. Mikami picked up a
already a shining example of great level it
£ 5
in
recognized one as Shinji
called Dark Castle, and Blue Sky Area— where the action begins on a floating platform high above the earth, and
fighting
w
screen.
lamp-post and catapulted himself
Jones-style huge
more
same
Sweat
himself around the nearest
doors, ramps, conveyor belts, gaping holes
design and multiplied
that the four fighters would
have to be on the
to
split his
Recovering, Mr. Sasaki
all-new multi-platformed stages with trap
to behold!
was obvious
sports drink.
demonstrating the game, showcasing the
floating submarines, a
it
dodge the attack and Pocari
MR. ITSUNO
the end
sure
straight). is,"
I
out of
was “It
agreed.
“That reminds I
me...l
was
going to ask I
hundred feet below me,
you about the
camera
angles.
uarK uasue aiso nas cs stages ^aitnougn we omy played two in our demo), including the throne room and outer walls, which offer a tempting opportunity to
plummet
into the
moat. Ergh!
ft Iceberg Stage takes the battle to a pair of
skimming across the surface the action
in
sci-fi
submarines
w
of an iceberg-filled ocean. Like
Blue Sky Stage, you can use gun turrets, but
you've also got small aircraft to give you the edge. You'll fight
through three areas, even balancing on a huge ice
cube (bottom
right).
www.DailyRadar.com
May/June 2000
Official
Sega #Dreamcast Magazine
37
Two Dreamcasts Di
be linked
will
over the network with two
When you have four
i
must
players, they
when
get pretty small onscreen
players at each console, so
Power Up!
the
(5
camera pans back four can play together!
j
to
fit
everyone
in.”
( Powerstone 3!
Mr. Itsuno nodded.
Special Move! r 4-Player Battle!
f
“YES.
said.
FOR A WHILE we thought the
only
I
I
“We were just
it.
talking about cameras,"
who
said to Mr. Sasaki,
“Ahhhhh. Cameras. This everything player
is
game were
to
be able to see these
projectiles coming.”
He paused
to
dodge a
satellite dish
thrown by Mr. Mikami from the roof of an adjacent building.
behind
us.
crashed into the wall
Without blinking, he continued.
“The challenge
way to
It
is
to
determine the perfect
We tried many
display the action.
combinations.
In
the end,
it
same
someone else. In an eventual Power Stone
3,
it
/
would be \
play aspect. For example,
a player could give
\
some
who
is
KO, or
we
could design special
moves for two players fighting together.” He waved and bounced out of the window into the fray. And then the ground began to shake. My glass of ‘Pocari Oda!’ sports drink registered the ripples like a glass of water
Power Stone
movie about a
say, a
in,
dinosaur theme park.
was obvious
that the four fighters would have to be on
the
said.
of his lifepoints to an ally
are thrown from a distance,
The player has
I
an enemy and throw him at pick up
fun to develop this team-
not only punching his adversaries;
many things too.
a
he explained. “The
possible,”
is
replied in detail. is
hat, Mr. Sasaki.
“The player can ^
drop-kick Mr. Itsuno out the
beginning to enjoy
peered down at Mr. Mikami and his
“Oh,”
window (again!) in mid-sentence. But by now, was getting used to the chaos. was even
I
I
new bounced back
Predictably, Mr. Sasaki in to
shouted
joke. “So,
your opponents themselves as weapons.”
the screen
splitting
mean
did not
we focused not only on the fourmode but on the new ability to use
2,
player
be to divide the screen/ he
“We thought about
into four.”
I
own
Mr. Itsuno, laughing at his
Simon. Where were we? Oh, yes— for Power Stone
solution would
SORRY MIKAMI-SAN!
“OOPS!
to leave you ‘alone in the dark!’”
continued playing
I
2, fighting feverishly.
Meanwhile, outside, Mr. Sasaki had upped the stakes-and brought his personal
screen.”
Crouched behind the cabinet,
risked a
I
Gundam
peek at the screen. could see that the cameras were still causing problems (the characters were a little too small), but
robot (“Dave") to the
battle...
I
me that
Mr. Sasaki assured this
would be fixed for the release. The fourplayer
a
mode,
ACCORDING TO
potential snag,
farm shortly after this.
had clearly made good game
a
[Victory!
in
spite of this
really
into
Level Up!
really
amounted
game, with absolute
the idea for
chaos unfolding onscreen.
As
Tomb
Stage, with
all
of
its
will
appreciate
Egyptian-ish
The action begins topside, running
around the feet of these Egyptian AT-AT walker and progresses downward into a tomb.
thingies,
Below filled
that, you’ll run
through dark passages
with Indy-style booby-traps. Check out the
screen above:
boulder coming up on the
38
Official
Sega
long.
on through Fran’s jokes at But don't be sad
Power Stone 2
will
left! It’s little
make Powerstone 2
Dreamcast Magazine May/June
2000
so
fighting
in
games forever— and make you
forget everything else in your
with an uprooted lamp-post). Such
together. Again.
was the unfortunate angle of Sasaki’s fall that Mr.
Mikami’s head disappeared
some
time...
We foe focused four-player ability to
touches
damn
fun.
in
head of Mr. Mikami (who was the process of hitting Mr. Funamizu
for
for too
be released
ledge and onto the unsuspecting
not only on the
mode, but on
Gourmand the chef catches some
serious air as he fights to flee a speeding
like this that
for our erstwhile Editor-in-Chief, his
his expense.
Japan shortly after you read this, and if you believe Simon, it’s going to change
Taking aim, he hurled him off the
influences.
his
the book, actually).
them where Power Stone came from. It’ll
spirit will live
after a brief struggle, lifted
poor Mr. Sasaki above his head.
Fans of Stargate (both of them)
Simon bought the
We recovered
remain a mystery. Of sorts.
Like a bad case of the
the
to, er...just
Funny, he never did get to ask
great
sequels, Mr. Itsuno reappeared
and
reports,
notebook from his scant remains (which
use your opponents
themselves as weapons!
life all
The
bitch
is
back!
It
doesn
t
take a genius to figure out what
awesome Space
influenced the
Station Stage, floating thousands
above the Earth’s surface. Take the space elevator up three levels to the top, where you get to fight it out against the feet/tentacles/claws of this huge alien predator. The weapons here are all certifiably sci-fi, and include (obviously) a great big of miles
laser.
But
it’s
that giant alien that
whole thing
really sets the
Boy,
he sure
is
off.
ugly!
Why Powerstone
°J
2
will
be the champ
in
2000!
Power Stone was a great game. It has propelled us through numerous deadlines, oblivious to the threats from our international paymasters, whose Porsches and BMWs are fueled by our labor. But Power Stone 2 promises a host of new features that will probably get us all fired.
Multi-level stages! So
Vehicles!
you’re fighting a pitched battle on the deck of a
Suddenly an explosion rocks the and the deck pitches and rolls, throwing everyone off. As you skydive towards the flying ship (level 1).
I
boat
(literally),
earth, the fighting continues in midair (level 2) until
you
ail
where— yep—you fight (level 3)—this time with tanks and Power Stone 2 completely overhauls the more room
catapults!
structure of these levels, providing loads
to fight those intense four-player battles.
^
"
a fighting
and
game
Never has
offered such imaginitive, detailed
interactive arenas.
3 k
;? -
if
www.DailyRadar.com
In
Rodman, the
stages with
all
fight
n
Monsters! So
far, we’ve seen two—the giant Eagle on the Blue Sky stage, and the tentacled Aliens style.. .er... alien on Space Station Stage. Both are there to provide
obstacles, plus another great opportunity to
whack
into their clutches.
Online play!
you thought things were crazy with two players, ‘til you get a load of this. Crazier than a night on
wait
the town with Dennis
doubles the fun, as you level
Sky ground
and
hovercraft. It’s another a vehicle you can do more damage, but you're an easy target.
dimension:
opponents by forcing them
Four-player mode! 2P
4P
addition to the tanks on the Blue
including aeroplanes
land on terra-firma
some more ip
In
stage, there are a host of other vehicles to ‘borrow’,
tactical
it
four-player
mode
out over giant multi-
four players onscreen at once.
Capcom says that all of its games will be online compatible from now on (including Marvel vs Capcom Rival Schools 2). For Power Stone 2, this means
2 and
linking
two Dreamcasts
via the Internet, with
players on each console. This
is
two
going to be HUGE!
May/iune 2000
Official
m
v
Sega© Dreamcast Magazine 39
mH »
u i\mt ma 1*Jl li'j
dim:
|
g’i
V£%
Bk
!!
"...platforming masterpiece for the ages... "
The graphics are.. .the best the genre has ever seen..."
—
Official
Sega Dr^amcast “Magazine
;
"...sharp high-res graphics and a rock-solid framerate..."
"...a lush, color
soaked world
full
of imagination and challenge
PiBiplOTi "....an instant entry for
game of the year."
IBB
Gamer's Republic
-
"...everything about Rayman 2 Dreamcast
-Game Week
«
is
extraordinary."
Ryo (left) and Shenhua, the lead roles in
what
promises to be the closest a
videogame
has ever come to a plausible
and wholly
immersive story
line
tMNED
Shenmue promises a vibrant world of emotion, adventure and realism with an import copy of the game and a Japanese phrase book, Jiasoo Brooke's faces the biggest gaming experience of all time
Armed
pi !
here are definite signs that a
!
locked They’re
game has
you
Chapter its
reactions, like leaning in your
when weaving through
seat
traffic in
like
Scooby Doo when a zombie in Code Veronica.
creeps up on you
when a game
No,
narrative ambition
truly hijacks
Shenmue
gameplay? Does little
Is its
more than a tedious
all
Say you get thirsty while playing epic— which you certainly unless you’re a camel. The
sensible action would be to put
down and head
of
to
this four-disc
non-gamers)?
light users' (read:
actually be worrying.
the controller
all
interactive movie, targeted at
Thankfully, the
will,
Shenmue
undermined
extravaganza turn out to be
so expertly will— the signs can
this
weren’t wasn’t
Yokosuka. Do
1:
elements hang together?
by shallow-as-a-kiddie-pool
Crazy Taxi or screaming
your consciousness— as
we
Initially,
sure what to expect from
in its grip.
more than ho-hum
answer
of these questions
reassuring
But only
Japanese.
If
if
until
it
to
a
you can read
you can’t,
advise you not to try it)
is
‘No’...
comes
out
it
in
we (or
buy
English.
the fridge for a Coke. Instead,
Really.
we
to creator Yu Suzuki while you're
found ourselves heading
instinctively for
one of the
game’s vending machines. Scary, right? This
phenomenon gets
Unless you’re sitting next
playing (which lost in
we
were), you’ll be
hidden within the Hazuki
A TALE OF ONE CITY
Yokosuka.
So: wait.
And
True to Japanese drool.
And
tradition,
Shenmue s ’
cycles through the familiar
potentially messier) after the
behind-the-scenes look at the
themes
Coke runs through you, and you need to use the bathroom.
world of Shenmue. We've seen
the preservation of family honor.
the future...and
Set
works.
in
of murder, reprisal
Yokosuka, Japan
in
but don’t these Japanese
’80s?), the first
And so the
1985
Shenmue' s core gameplay, upon which everything rests, is actually nothing new. The game’s perspective is very much like that of any post -Tomb Raider 3D action game, and players will initially spend a lot of time
game
live in
the
game opens
like
the
few pages of a good book—
with a strong prologue (beautifully
*
animated) that
immediately draws you
running around the town of Yokosuka meeting the locals
in.
Ryo Hazuki, an 18-year-old high school student, enters the
and receiving vocal clues as to where to go next and who to
family dojo to witness his father
track down. These are scripted
being murdered by a mysterious
conversations
Chinese character.
www.DailyRadar.com
story begins,
and
dead giveaway,
(the haircuts are a
characters always
from here on out, is to track down and avenge his father’s killers,
storyline
read this comprehensive,
it
household. Ryo’s inevitable quest,
RPG
even more troubling (and
When
they
(all
voiced
superbly by actors), and boast a
leave, the intruders take with
spurious degree
them an important
of player interaction. But
artifact
May/June 2000
Official
Sega
Dreamcast Magazine
43
STREET
SHENMUE EXPLAINED No one
a
likes
FIGHTIN’
game that dishes out miserly button
stabs requiring split-second timing. But
it
works well.
telephone numbers to the
Lastly,
dial, etc.
game frequently
uses
cinematic third-person viewpoints
MAN Did everyone you
most dramatic
game
effects—whenever Ryo speaks
of the
to produce the
new
to anyone, enters a
place or
QTE
action scene
(see Street Fightin’
Man box-out),
is
involved in a
meet
in this
get up on the wrong side bed (or futon?) Walk
down any
Shenmue
street in
assured— a fight is waiting right around the corner. and
rest
the scenes are directed with the finesse of a movie.
THE REAL WORLD With one murdered father
and a
girlfriend
about to be
kidnapped, Shenmue' s storyline isn't
going to win any prizes for
originality— but the world that
plays host to these proceedings
Take
definitely should.
of time, for example.
passage
of time
its
depiction
A
typical
QTE scene kicks
off.
Suddenly the locals aren't as
friendly.
The in-game
reflected not
is
awesomely realistic lighting effects, which move gradually and automatically through day only
in
into night, but in character
Where most RPGs NPCs in the same places meet them, each of Shenmue’ s extensive has its own daily routine
behavior. situate
every time you
improving upon the traditonal
RPG
model. Sega has created a
convincing realtime world that affords these exchanges
actual spontaneity (see
Real World
some
The
capture
marketing team has dubbed the
This supports multiple fighters
new cinemetograpy
onscreen at once, Spikeout- style,
eyes entertainment, and there
and
are three
so
at right).
Punctuating this paper trail-style of
engine, presumably to appease
Sega's army of beat-'em-up fans.
it's
a blast. In fact, there are
many different
that
it's
ideas
a miracle that
hangs together so
play are those
Shenmue
in it
all
well (of course,
important to remember that
now-infamous Quick Timer Events, which kick in with
you won’t understand a thing
increasing complexity at various
unless you have at least a basic
points throughout the story.
command
These are a seamless link between the cinematic flow of the proceedings and some good
Japanese).
old hands-on
the good
it's
arcade action— and
news
is
that they work
surprisingly well. They're also
joined by a proper fighting
Much
of
game
Yokosuka...
44
Official
spoken
all.
Suzuki's
modes
full
reactive
of operation.
there's the standard
behind-character view that
You're from around these parts, but
cast
they want to bash your head anyway.
and business to attend to. Shops open and close at regular hours, buses arrive and depart according to schedule, and clocks even display the correct time (a few minutes of
analog pad will take the camera around Ryo's head in a 180degree arc. as if he was looking around naturally. The second
mode
is
useful for looking
time roughly
game
time).
Stay out too late at night, and your housekeeper
will
snappish when you
follows Ryo around the fully
navigable world. Moving the
real
equals an hour of
In
SS'I*
get
finally return.
other realistic touches,
Ryo must
on in-game streetsigns and store signs order to find his Believe us, this
the right shoulder button
good note
provides a first-person view
to avoid getting hopelessly lost.
Best of
to select items to
open,
tiny clue!
when everything is written in Japanese— in the game's later sections, you'll need to take
closely at something; a tap of
drawers
A
in
Shenmue' s 3D world is so dynamic and rich with detail that only the most sophisticated in-game camera could possibly
to pick up,
button to press. Look!
way around. isn't easy to do
POINTS OF VIEW
and enables you
'•
You get a split-second to pick which
rely
of your surroundings
all,
these details really
do affect your progression
Get the sequence of button mashes right, and you’ll paste the bad guys.
Shenmue's
realism comes from the menial tasks that you perform in-game, either through necessity or by choice. Some might argue that the inclusion of such mundane gameplay elements is going too far in the quest for a credible virtual world, but if you can drop your cynicism and allow yourself to go with the game’s ebbs and flows, the pay-off is well worth the effort. The following actions take place during your first days in
of written or
First,
it
member
FEED YOUR COKE HABIT Anyone who’s been to Japan will know that vending machines are everywhere. Sega even motioncaptured someone drinking a can of coke to get the animation right for when Ryo buys a drink— true.
Sega®' Dreamcast Magazine May/June 2000
PLAY CLASSIC COINOPS
SPACE HARRIER
Shenmue
We
is
set
In '86,
so arcade
machines are true to that year. As well as classic Sega titles (see right), there's even a decent rendition of darts for those who’re too lazy to haul their butts down to the local bar.
HANG ON
don’t remember Space Harrier looking this bad, but then, time is cruel to ‘state-of-the-art’ coin-ops.
Sega's
first
game
to employ
its
16bit ‘super scaler’ technology is a blast— if a short-lived one.
still
From the moment you enter the arcade, Hang On’s burbling low-fi title tune is detectable in the background. The
game
itself
plays
it did back in 1985— Sega racer to cherish.
just as well as
a classic
www.DaiiyRadar.com
a
Yeah, we’re talkin’ to Yu!
B
o be honest,
we were
Japanese Dreamcast network].
surprised that the
legendary
game
for
an
interview.
game
ambitious
days of
its final
expect
When
the most
ever created
is in
along
location to location?
Yes, the story
is
there so a
player can explore the ‘island’
be climbing
there are certain things that you'll
a certain order. And
the walls, deprived of sleep and
need
high on a cocktail of legal stimulants.
there are places you can stay for
But he
was
spirits,
presumably relieved to have
in surprisingly
good
completed what must have
seemed
like a
game
design
as
in
short a time as possible, and as effectively as possible. Of course,
testing, you'd
director to
its
0 And from Q
the story carries players
designer
Suzuki-san could spare the time
to see
in
is
perhaps the biggest step toward
games— players
from previous life-
want— this
as long as you
effectively
can
do whatever they want.
sentence (the project was originally conceived seven years ago, and
0 So
has been
game
progress for over three
in
years with a creative
team
of 100).
Q
if
they want to stay
the
in
They can. There're a number of
Suzuki-san spoke passionately to
spots where players can spend
ODCM
time— a
about
his epic creation,
slot
machine house,
can
for
—Yu Suzuki
pausing only to sketch explanations
example— so people who
on a whiteboard,
gambling can gamble as long as
and demo
light cigarettes,
spend
all
his
If
you were describing
Shenmue
O
someone who doesn't how would
to
game has
existed before, so
it’s
hard to
to previous
it
never
If
squiggle),
it’s
essentially
an
a beautiful beach
different (sketching circles
(squiggle),
numbers)— the
original plan
was
sections 1-5, 5-10 and 11-16
where you waterfall
a
In this case,
game
center and
browser
collect items,
is
1,
scale,
Shenmue 1 was supposed
to
contain
all
now a
planned
16
chapters.
“The volume of content
The
story
LOVE TO LOVE YOU, BABY
to
the
full
the cast of
game
ITS
GOOD TO TALK
The process of making a phone call is very realistic, and therefore
early on that the cuter-’ n-a-bag-ofkittens Nozomi (above) has eyes
just a tad laborious. You have to
no hardcore action
www.DailyRadar
in this
game.
dial
voice dialog over a sound-
track of
Romance is a central theme in Shenmue, and Ryo finds out quite
you ask— no, there’s
ranking for these
each number separately (these
are kept in your journal, along with a collection of addresses).
150 individual songs, and 350 characters all
modeled
in
alone, the
is
3D.
if
In
volume
over
games on
the
network. You can also trade items at
terms of
an online flea market, and
you can get hints to get you
convey.
And
finally there’s
network compatibility
further into the
fans
game’s
world.
These are
all
these terms of content in
0
new features—
tried
huge challenges.
it
be disappointed with the
If
I
are you going to do a puzzle
to think,
next?
a
did,
it
much better in Shenmue
would probably be off
game? we make Shenmue is
of the
pretty hard to say, but
as hard as possible to
so they won’t be.
game where
basically a
0 So game Q
game
whereas
lap
between
free battle
!
you have
Virtua Fighter
is
of timing. In this respect,
there might not be too
implemented
much
over-
users. Basically, the
system
in
Shenmue
is
a
system where inexperienced
0 What does Shenmue one 0
Passport
players can
offer the player?
Well, in Japan,
and
million
people can access the network at once.
We
have what
we
buttons randomly
while Virtua Fighter
in
also supports that.
who
HOW TO FIGHT
movie...”
(still)
liked Centipede...
GET YOUR FORTUNE TOLD
MEET THE NEIGHBORS
LEARN
Story complements gameplay: Ryo has to learn martial arts. This old guy looked like he was about to croak, until he suddenly came on
be told to back
Miyagi).
like Mr.
May/June 2000
fight,
who want a deeper level of combos and a cooler way—the system
contact can pull off
win
Private residences and even some bars (such as the rowdy Heart Bar, above) can’t just be barged into— have to use a bit of decorum and knock first. Quite often, you’ll
Bruce Lee (or at least, Mimic and learn.
still
fans
call
mini-games inside Shenmue, and you can see your national
like
hit
(the fine art of ‘button-bashing’)
you could just find that cute redhead
off.
It’s
and new features are always
100 times that of a two-hour
you’ll
you think Virtua Fighter
will
combat aspect
been a huge, huge
All in all, it's
project.
0 Do
the
to consider.
go anywhere was very
Then there were things
the real-time weather system,
your haircut was the problem, the whole time! Now,
for him. Before
you work
like
one—so
has been
in this
if
challenges arise. Creating a
The game
sixteenth of the original
size.
And
on anything for that length of time,
to
in
the biggest?
and-a-half years.
difficult.
grandest
its
we’ve released has only it’s
of course,
program that affords the player
and the
where you connect
connect to Sega’s
in
many new
0 What’s been 0
freedom
2
respectively. At
Shenmue Passport— to
Shenmue
and 3
the internet [one disc of the four contains
incorporated into
100 times that movie— in fact,
over
emotions that we’re able to
There are many,
technologies used
there have been
many
is
arcade, the valley
is
of a two-hour
camera movement and the
that you're the
Originality.
Well, the project took three-
into
three parts (slash, slash), with
is
to
was changed to a huge 16 chapters. Then, these
16 chapters were divided
game
this
are very movie-like,
challenges to overcome.
story with
(dramatic swoosh).
amusement
Shenmue
many new
Shenmue. Subsequently, very
and
a valley (squiggle), and a waterfall
the beach
of
the single aspect
wiggly lines that might be
but this
the shore (squiggle,
0 What’s
0
to your
the
go with three different chapters,
say there’s a boat
off
is
It
for describing the world
Shenmue,
island. Let’s
anchored
close
much
most proud of?
a shorter time.
game 0 How Q has become something some
can use a visual
I
metaphor of
of the story, you can play the in
is
bigger.
cinematic effects and sequences
original vision?
games
(sketches a diagram on the whiteboard).
work
game
Volume has gotten
you
if
it?
This type of
compare
But
higher.
these spots within the frame-
visit
play videogames,
you depict
downsized, but the density
time making phone
calls to his girlfriend!
0
like
they want. Our hero can even
his personal favorite
in-game sequences.
is perhaps the biggest step toward from previous games—players effectively do whatever they want.”
“This
center...
A meeting
with a mystic lets Ryo ask questions about—well— we haven’t got a clue, to be honest, because it’s all in Japanese. But the strange vision inside her crystal ball makes us curious.
Official
Sega# Dreamcast Magazine 45
SHENMUE EXPLAINED
POINTS A
There are so many different ideas Shenmue, it’s a miracle that it all comes together so well. through the game. Fail to keep an appointment with
someone you'll
(just like real life!)
miss a
link in
which means that
exactly as
logged
in
its
it sounds should— and it pops
and fizzes when you to open it. Enjoy.
the tab
pull
LIGHTS, CAMERA(INTER)ACTION
game
is
We
a personal journal
whenever something significant advances the story). Of course, occasionally, the background embellishments are there for no
bells
have to admit: the alarm
began
to ring at
ODCM
when Shenmue s Quick Timer '
Events were
first
revealed to the
other reason but to further con-
No one likes a game that takes away most of the player’s
vince you that you’re
control, replacing
in
a real
press.
it
with a few
world. In the morning, the birds
miserly button presses requiring
are singing and a postman deliv-
split-second timing. But
ers mail on a scooter.
end,
a busy
Walk up to and the traf-
fusion of action
composed
style
fic
intersection,
drone
actually
is
of
the sounds of different vehicles (we’re not sure exactly are, but
of
what they
when
Coke plunks down
it's
on
a can
inside a
in
the
see how a and cinematic
difficult to
this scale
could have
been handled any better than this.
And
game
we'd bet that the
designers are). Even
let's
not forget that the
also offers a deep, arcade-
style fighting
with (see
engine to grapple
Free Battles).
another with kicks Double scenes, Ryo
is
street brawl by
provoked
into
a
up new moves from characters
Dragon-style. You’ll pick
two thick-necked
fighting
bruisers. By reacting quickly
you meet along the way (although
enough
the only way to pick them up
button light
to the simple
commands,
work
of
onscreen
you’ll
make
your assailants and
to
mimic your
advice—tricky,
when
and sent on a different game path. This system is indeed a cut-and-dry: but it works out pretty well in practice, and it
that contain lists of moves.
in
Japanese),
or by finding Technique Scrolls
OR WAIT? This
is
the big question. You're
itching to get your
paws on an
import copy, but suspect that the
those crusty old
gameplay
is all in
TRANSLATE
language problem
LaserDisc coin-ops where this kind of
the advice
bit
action that’s far better than what
you’d find
is
trainer while
listening to his
be on your way. Miss your timing, however and you’ll be welhvhupped
gives you a connection with the
miss out on
originated.
vital
make
will
you
elements—
which are primarily contained
FREE BATTLES While developers could easily one-on-one
fighter,
actually delivers
(but
still
in
3
I
BEDTIME FOR RYO
FEUNE FEEDING FRENZY There had to be a virtual pet
Official
in there somewhere. One is caring a kitten whose mother was (apparently) run over when the bad guys were in town. Awww.
theme
of the first mini-quests for
Sega © Dreamcast Magazine May/June 2000
going on
will effectively trail,
have appeared on the Internet
much because game are so time-
(which don't help
to
events
a
lot to
tight.
in
the
NTSC and PAL
is
to sit
English ver-
sions should be out Q3. Trust us, you’ll
be glad you were patient. J.
BROOKES
From
top: Facing the chest and
pressing its
'A'
opens a drawer to reveal
contents. The freedom of the
in-game camera—there are various modes— is one of the game's strongest points...
new sparkle when experienced through Shenmue.
PLAY SATURN GAMES No, a Saturn in '86 doesn't figure with us either, but we’re glad it’s on top of Ryo’s TV. In a local store you can buy games for it, although we suspect a full emulator hasn’t been included. sitting
be
without
visible paper.
Numerous walkthroughs
sensitive), but our advice
still
Routine actions and events take on a whole
Ryo’s days start at 8:30 AM and end at 11:30 at night when he heads home for his well-deserved rest. Arrive back too late and the housekeeper Mrs. Ine will have a harsh word with you.
46
more akin
any
Streets of Rage than Virtue
can take out more than one opponent with a special attack, or hold onto one bad guy while simultaneously pummelling
surroundings
=1
result is
really
following a paper
Fighter, but there’s learn. Players
to reveal Ryo’s
r;
a simplified
multiple fighters
free-roaming environments.
The
Sometimes the camera will pan
what Shenmue
is
impressive) engine that
accommodates
in
game’s great storyline. And you'd be right. Anyone hoping to get by without knowing what’s this
have implemented a substandard
I
OF VIEW
be
taking a slightly different path (progress through the
in
vending machine,
and
the story—,
you'll
‘real* barber’s shop, complete witl^ mirrors that reflect the whole robm^ (Have him take some^jtho-bactCRyo
COLLECT COOL TOYS
SHOP TILL YOU DROP
Bubblegum machines are dotted
The
around the town, and you can
local
Tomato Mart seems
want to
and Sonic. Apparently, Japanese gamers can
can buy some more sardines
Virtua Fighter 3tb
trade
them
online.
to
have everything you could possibly buy, although you don’t really get that much choice. You
collect miniature characters from
for
the kitten, though.
www.DailyRadar.com
AOL KEYWORD: EBWORLD
WWW.EBWORLD.COM
uiHen uou'pe
!
Use Neo's magnetic powers to capture metallic enemies, catapult off platforms and rocket through the air!
®;.6'3vK:
Jump, run, ride and swing your way across four fantastic
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§3 di
ffp
3D worlds!
c§ Gr 0
e
^jCMT the HttnactiiDn eeGins julb 2on © 2000 Genki Co.,
Ltd.
Crave Entertainment
is
All rights reserved. Published and distributed by Crave Entertainment, Inc. under license from Genki Co„ Ltd. Super Magnetic Neo, Crave Entertainment and the Crave Entertainment logos are trademarks of Crave Entertainment Inc a registered trademark in the U.S. Sega, Dreamcast. and the Dreamcast logos are either registered trademarks or trademarks of Sega Enterprises, Ltd. All other trademarks and copyrights are the property of their respective holders.
Primed and Let tne pixie parade commence: The recently retooled Grandla II is
looking better every minute.
Grandia Will
RPG
fans finally
I t the Dreamcast I launch in
Japan,
W Arts announced
Game that
happily ever after?
live
of Square's best efforts
and a
0 Grandia
new
Game
successful and popular
cast of characters,
masterpiece
Arts’
is
primed and
they would support the system
ready to bust the role-playing
with the sequel to one of the
genre on
most beloved RPGs
from Japan phrase Grandia
Saturn
A few
library:
in
the
the epic Grandia.
preliminary screens were
released and a mention
made
was
game
mysteriously
dropped out of sight—for nearly a year. Now, out of nowhere Japan), Grandia
II
has resurfaced. With a retooled look featuring
some
of the
most
impressive graphics this side
Code Veronica
as
II
of RPGs’.
Is
which fans
have been patiently waiting? With a Japanese ship date
summer and a string US publishers eager to snatch
set for this of it
for
domestic release,
ODCM
nabbed Game Arts General Manager and creative genius, Takeshi Miyaji ( Silpheed Gun ,
Griffon,
peek
Grandia ), for an exclusive
at this
landmark
title.
how
creating
open. Pundits
this the Holy Grail for
of multiplayer possibilities,
and then the
(well,
‘the
DC wide
Japan:
Q
its
is
one
most
RPGs
in
approach
sequel?
Takeshi Mayaji:
want
of the
did you
I
didn’t
to disappoint fans of the
original,
but
I
wanted
to offer
something new since we're now developing for Dreamcast. As the
2D
era ended,
it
was
obvious to us that Grandia
would be completely 3D,
where everything reacts and moves in real-time.
0 Why
did you decide
to create Grandia
II’
s
world completely out of polygons, instead of
II
DC wide open.
ready to bust the role-playing genre on
promise Game 0 pseudo-realtime Arts
Welcome to
that the
battles found in
the original in
be
will
really realtime
the sequel, thanks to good
ol’
We can’t wait to see the
3D.
Previewed This Month
results.
magic 0 "Combo Thanks yes
attacks?” “Why,
please.
for offering."
possible that the characters party
combine
will
attacks for
skills
in
It's
Anticipation
Read
sweet, and these
is
and
on,
find out
what
DC games could be even sweeter. be playing
you'll
months to come!
in
your
and
FUR FIGHTERS
maximum damage
56
meets Duke Nukem: just watch the
Hello Kitty
stuffing
fly!
against the enemy, or at least several
winged beasts and small ogres.
4-WHEEL THUNDER,
56
Hydro Thunder without boats or water or crap sound effects
METROPOLIS STREET RACER, Is
MSR? The
or
live,
it
game
driving
60 you
to drive
wild...
KISS PSYCHO CIRCUS /6i Gene Simmons
First-person
way
licks his
to
DC
TONY HAWK'S PRO SKATER /68 More thrash
for your buck:
it
beats the PS version, no contest
ESPN BASEBALL TONIGHT /69 So the pitchers don’t spit— it’s
still
as American as apple pie
SUPER MAGNETIC NEO/72 The never-ending candy bar
of platform
games
l-SPYESPIOMAGE/73 We go
undercover with UFO Interactive’s newest spyfest
Incoming! All
Dreamcast,
Tomb
all
the time: planned releases for
Raider IV Adventure
Creatures 2 Action
MDK2 Action Resident
Wacky Races Racing
2nd
March
Jeremy McGrath Supercross 2000 Sports
2nd Qtr
March
NFL Quarterback
Code Veronica Adventure FI World Grand
Prix Racing
man with has made
master plan, a rather marked change in genre from his earlier creations, the Sega CD space shooters Silpheed and Il’s
Gun
Griffon.
we’ll
be guiding Rudo and Co.
Does
this
through constellations
mean in
for
I
Ecco the Dolphin: Defender of the Future Adventure
2nd Qtr
Deadly Pursuit Action
2nd Qtr
Time Stalkers RPG
March
D2 Adventure
Rayman 2
March
Metropolis Street Racer Racing
July
Arena League Football Sports
July
Platformer
Toy Story 2 Platformer
March
Cult of the
SF Alpha 3 Sword
Wyrm
Action
Fighting
3rd Qtr
March
Power Stone 2
3rd Qtr
March
Sega GT Racing
3rd Qtr
Hydro Sprint Racing
3rd Qtr
of Berserk:
Rage Action 2 2000.1 Sports
March
Grand Theft Auto 2 Action
March
Armada
Double Impact Fighting
April
Tech Romancer Fighting
April
Maken X
April
Strategy/RPG
II
FPS Shooter
Half-Life
March
Street Fighter
3rd Qtr 3rd Qtr
Rush 2049 Racing
3rd Qtr
Quake 3 FPS Shooter
3rd Qtr
South Park Rally Racing
3rd Qtr
KISS Psycho Circus
Action
July
Jet Set Radio
Draconus:
ver.
developing great RPGs.
2nd Qtr
Felony Pursuit Action
March
Virtua Striker
proves his knack
2nd Qtr
March
2000
Guts’
that
small
ships? Fortunately, no. Mayaji’s
work on Grandia
Bust-A-Move 4 Puzzle
March
Sports
Dead
Takeshi Mayaji, the
March March
Qtr
2nd Qtr
Sports
or Alive 2 Fighting
Striker Pro
0 Q Grandia
2001
Club
Evil:
Chu Chu Rocket Online
2000
March
Nightmare
FPS Shooter
3rd Qtr
18-Wheeler Industrial Spy: Operation
using sprites like first
in
the
inhuman.
game?
Q So freely.
the characters can I
move
can also choose and set
any number
camera angles
of
some
order to create
in
unique
move and is
time-consuming. [On the other
2D
you recognize a unique design—
II
combine the advantages So we carefully
is
graphics are not
they can
faces)
0
in
all
of both
And while 3D graphics realistic animations and
offer
effects, they
can be quite
‘cold’;
good and
say there’s a legend
evil
JoJo’s Bizarre
Adventure Fighting
April
Star Wars
Episode
1
Racer Racing
Dream Roadsters Racing Deep Fighter Strategy/Action
Gundam Side 0079 Action
as they were
April
April April April
3rd Qtr 4th Qtr
Black And White
4th Qtr
Boarder Zone Sports
4th Qtr
Shenmue Adventure
4th Qtr
Planet of
the Apes Adventure Evil
April
WWF Game Wrestling
4-Wheel Thunder Racing
Grandia
Fur Fighters Action
May
will
There are big
Monster Breeder Sim
May
Spawn FPS Shooter
Space Channel 5 Music
May
Super Magnetic Neo
one knows exactly how they hap-
ESPN NBA 2Night
Agartha Adventure
pened. There are also
Space Invaders Arcade
moons in the sky, and one of them is whispered to
Omikron Adventure
May May May May June
Alone
the storyline
in
II? How many people be able to join your party
Every episode
new
[in
Grandia
Grandia
]
is
story, a slice of that world,
like Final Fantasy. In
every FF,
on the
planet’s surface, but again,
0 II.
rifts
a
no
suddenly two
be the base of
evil
forces.
The
©
Sports
Gauntlet Legends Arcade
ESPN Baseball Seaman Sim
Tonight Sports
May
Vampire Apocalypse Action
4th Qtr
Dead:
Ashes to Ashes Action
Story:
Marvel Vs.
New Age
V-Rally 2:
Stunt
GP
Capcom
4th Qtr
2000 2000 2000 2000
CE Racing
2000
Racing
2000 2000
Picassio Action in
4th Qtr
2:
of Heroes Fighting
the Dark 4 Adventure
RPG
2000 2000
June
Eternal Arcadia
Phantasy Star Online RPG
2001
June
Sonic Adventure 2 Platformer
2001
Dark Angel:
www.DailyRadar.com
Ampro Trucker Arcade 355 Racing
3rd Qtr
Ferarri
Castlevania Resurrection
10,000 years ago, and nobody really knows if it’s true or not.
is
original in order to enjoy
easily.
elements. Concerning sto-
ryline, let’s
can empathize with the hero
be
the same. There’s
April
Hawk
Pro Skateboarder Sports
ing a sequel simply based on the
considered charming and players
still
is
Espionage Strategy Tony
the soul of the series.
describing a conflict between
and fight at once? You won’t need to play the
really realistic,
is
nothing interesting about creat-
same
the characters
order to reach this
We think we succeeded.
What
which
Grandia
to
formats.
goal.
animation separately, which
if
challenge with Grandia
designed
you use 2D, you have
to design every
hand],
many games,
(shapes, colors, textures and
visual effects.
When
In
characters look like robots. The
Grandia be Q compatible? Probably Will
online
II
not. Will
hanging
still
be
it
most
multiplayer? Maybe. While details are
limbo,
in
it’s easy to tell that Grandia II will be gorgeous—as evidenced above.
Q Grandia
II
takes the path less onscreen enemies
traveled: visible, for
minimum annoyance.
Bravo,
Game Arts!
0 The
detail,
the design, the
Rudo, marvels We're right behind
colors.. .our hero,
over
it
all.
you, buddy.
Q story takes off from ers start with truly familiar faces in Grandia II. Instead, Game Arts has opted for a more mature-looking set of characters to populate its latest and greatest. We’ll make the introductions.
You won’t find any
here. Play-
one character and
FF
that
VIII
Grandia
II
can be cleared
be quite
will
30,
in
long.
0 ©
Will you still use the same may be joined by more as they combat engine from Grandia /? progress. A party will include a The battle system is the maximum of four characters (it’s too difficult to manage more than same, but now it delivers its full potential. Managing 2D sprites in four members). Are there any ties between real-time on the battlefield was innovative, but nothing in this game and the original? The design concept in Grandia comparison to games now. Plus, was quite ambitious for its time- we can offer dynamic camera moves and amazing magic powers. in fact, it is only now that we can Will there be plenty of secrets deliver its full potential. So we
0 ©
kept most of the original design, only
it’s
executed
in
an even more
gorgeous way! Grandia was a 3D-oriented
title,
really
and since
dimensions
least, to
RUDO & EAGLEY ELENA The hero Rudo and his speaking
The group's
MIRACLE A beastman
with
LAUREN
MILENA
No one knows
The
mysterious,
now-obligatory wispy
strength to spare,
for sure
avian sidekick,
healer, Elena serves
don't count on Miracle to cast
is
as an apprentice at the church
if Lauren a boy or girl, so you can count on
warrior
spells to save
some
whom
your party.
the game.
surprises
in
of
requisite
Eagley, are monster hunters from the town of Shurisen.
of Shurisen.
How 0hours ©
mage
very
of
Official
SegadS'Dreamcast Magazine May/June
2000
is
Grandia
may
spirit,
II
in
at
terms
gameplay?
Right. -Ed.] but Grandia of
little
bigger than the
first
And
II
is
way
game— and
add
to
be
to release the
of
full
most
skilled
fun. Of course,
game
in
yet.
the
have to see what elements
US,
I
will
have to be changed—so
development version
people said that the original was
and
cannot reveal any of them
is
of
if
the
an American
decided, the
game may
be different in many aspects. What advantages have you
0
discovered
in
working with
Dreamcast opposed to Saturn
actually known.
too big! The average playing time
should be
52
similar in
the original. big
will
to satisfy the
1
Size doesn’t really matter [Um.
leather-loving
is
easily, players
game
Yes,
players
Dreamcast can handle three find the
0 uncover? the game © them— for us to
40
hours. Considering
or PlayStation?
0 Dreamcast
offers
more power,
www.DailyRadar.com
Grandia
II
is
way
bigger than the
first
game - and
people said that was too
big!
Grand Theft Auto 2 Bomb
B
the Suburbs
move sure
n a
to delight
people reacting
fashion: steal a taxi, and you'll
everywhere, Rockstar
DMA s dirty,
is
disturbing
bringing
and
to DC.
game
is
And
to
However,
possibilities.
make my dreams possible. I've to give up many features and because of
Dreamcast—on PS2 it’ll
or Dolphin,
be the same. Technology just
moves slower on system
lasts
put
I
five years,
0 RPG—
make
takes two years
it
in
available if
in
think that the will
be
about fifteen years,
evolution stays constant.
0 With companies
Sega and Squaresoft announcing multiplayer online RPGs, what’s your opinion of online gaming? WANT TO GO ONLINE!
Q Game
like
I
Arts has lots of good
resources.
translate into a
certainly the only
developer for Dreamcast
0
Is
is
cost:
a
call
(¥200 per
hour).
So
www.DailyRadar.com
that’s
why
how
us salivating.
and walk
home
straight
while you’re
okay if we pilfer all your Herbs and Broad Swords from various chests and drawers around your house for free?” but
is
it
It is
not
I
a rumor... I
everywhere
front of
to live out their
mean
mean,
it
will
well, police officer. They'll
game goes
a
bit
given destination,
I
but...
bring
in
in
hunt
like a bloodthirsty...
the feds
if
even
things get
out of hand. But don't despair.
answer payphone, receive
You can
assignment, drive off to wreak
in
havoc upon
over old ladies and listen to lots
city.
Luckily for fans
game's 70+ be larger and
missions
more
will
involving than the linear
activities that
still
pop plenty
of
caps
innocent candy-asses, run
of potty mouth. Think
Heat
meets Lock, Stock in South and you’ll have a decent GTA2 has to offer.
Park,
idea of what
comprised the
These new missions range from jacking SWAT-team
original.
Sorry,
mom. EVAN SHAMOON
vans to performing bank heists to
bombing
rival
gang turf—just
the sort of stuff to liven up any rainy
day
in front
of the tube.
Like the original,
of
PUBLISHER TBA
perspective,
game
GTA2
is
and playing
is fittingly
News 4 And while the graphics
certainly won't
development team behind it — and it's long enough to satisfy
reminiscent
watching a car chase from
the perspective of a
(JP)
chopper.
Q While the
make anyone
original-most gamers
overall quite effective (dig
cities
are also
dynamic
this
love
much more
time around, with taxis
swarming through believable streets. And the game’s
I
This may well be the RPG to best Sega's own Eternal Arcadia we're even willing to put money on it
in
GTA2 definitely detracts from the overall package, one-player action should match that of the PC
and
that pump-action
ambulances, muggers and
BOTTOM LINE
lack of online play
shotgun, they're clean, high-res
fire off
those lighting effects). The it make it to the US in the right hands? Will the storyline be as innovative as the graphics?
Will I
one who
CHRISTOPHE KAGOTANI & FRANCESCA REYES
they'll
you down
SUMMER
but that does
be released.
I’m not the
them, and
even a hint of
real danger.
as
dunk
Make a wrong move
savage urban fantasies without
DEVELOPER GAMEARTS GENRE RPG PLAYERS TBA ORIGIN JAPAN ONLINE TBA DATE TBA (US).
Mmmm... A
like to,
Blue are
realistic Al
donuts).
down
Revolutionary graphics and character models, solid
can’t say anything, quite
would
in
allowing suburban white kids
the
Lunar game being released for DC?
0
'tips').
The Boys
endowed with
viewed from an overhead, top
rETTT!^
seeing a third
decides the line-up,
Japan
privacy
your
there any word on
possibilities of
problem
in
to set
“Hello, sir...sorry to invade
at this time.
secret.
simply way too expensive
major
is
RPG
yet.
is
maximum Game
of five or so titles a year.
Arts
much knowledge of networking—we can create an online game any time. The only experience and
enough
There are less than ten Japanese
will
I
adequate technology
is
relaxing,
a
hardware.
that time you have
battle
into
very hard to
companies (maybe five) who are able to develop an RPG, which
all
its
0 your
Arts figure into it?
It is
clear idea of just
II leaps forward from predecessor, this image of
far Grandia
Game
0
to design to the capacities of the
and during
0 With a
make the cost lower. What do you see as the future for DC RPGs, and how does
A game development and heavy
console.
around
are selling poorly
really hope the US will more pressure on Japan to
here.
had
ideas, but not
games
online
I
have not found enough power
still
in realistic
up some
well (except they don't
of the original, the
gaming
{read: big
true to form, the
chock-full of senseless
Playing the
developers, and good network
to pick
violence and gang-banging,
like this: Drive to
a very friendly environment for
be able
unsuspecting passengers
hopelessly immoral car-jacking
sim
much-touted Al has these
paranoid mothers and
misguided Republicans
it
or hate
will
either
it.
0 While our audio-enhanced screenshot system has not yet been implemented, you'll have to trust us that DMA s patented 30-
sound engine (3DMA)
is
quite neat.
;
PUBLISHER: ROCKSTAR DEVELOPER: DMA DESIGN ORIGIN: UK RELEASE DATE: 2ND QUARTER GENRE: ACTION PLAYERS: ONLINE: NO ESRB: TBA !
May/June 2000
Official
Sega
Dreamcast Magazine
53
A
Street Fighter Alpha 3 rocks your world with
new
features and astonishing arcade perfection. Choose
from over 30 characters, each with
3
different
© CAPCOM 1999. ALL
fighting styles. Street Fighter Alpha 3
is
loaded
with new enhancements and modes of play
-
building World Tour
CO., LTD.
1999
©
CAPCOM
U.S.A., INC.
RIGHTS RESERVEO. CAPCOM is a registered CAPCOM CO., LTD. STREET FIGHTER is a CAPCOM CO., LTD. STREET CAPCOM EDGE are trademarks
trademark of
registered trademark ol
like the
around-the-world,
FIGHTER ALPHA 3 and of
skill
Mode and amazing Dramatic
Battle brawl. If
it's
CAPCOM
CO., LTD. Sega, Dreamcast, and the
Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises, Ltd. PlayStation and
a fight you're looking
for, this is
the PlayStation logos are registered trademarks of
your game!
a trademark of the Interactive Digital Software Association. All other marks are the property of their
PlayStation
Sega #Dreamcast,.
t
WNPZcom WWW.CAPCOM.COM
Guns will be blazing for much of the game.
Preview Zone
TOTAL
mtift
4-Wheel Thunder Off-road, on target. Start yer engines!
B
latest
speed, adrenaline-fueled racing
curves and
and
plethora of Boost
than a Hydro Thunder fan can
its
he ‘Thunder’
Midway’s
in
game
no
title is
mistake. With
its
high-
capsules, 4-Wheel Thunder
the closest thing that
gamers
will
it's
(
shortcuts
Nightmare Creatures
on
stick at.
this title
things (the
and expect big
when
it
releases
in
May
slowdown on some tracks
should improve). Check back
French programming wizards Kalisto
more
We’re keeping a close eye
being developed by
it’s
arcade racing around hairpin
shake a
is
4-Wheel
Thunder. Expect plenty of
DC
get— right now—to And
a sequel to Hydro Thunder. while
simulation-like about
2),
amazing that this isn’t a Midway arcade game.
ODCM
Issue
#6
in
for our full
TestZone review.
FRANCESCA REYES
port of a
With mighty impressive graphics and virtually no draw-in or pop-up even in early versions,
4-Wheel Thunder
is
0
0,3
.
Fur Fighters
shaping up
be the off-road racer to beat for 2000. Choose from a bevy of vehicles ranging from monster trucks to jeeps to dune to the
buggies, and race on a variety
The Artist Formerly Known as
and
of courses, both indoor
Furballs.
outdoor. Locations are spread
a
across Canada, Corsica and Far
West
(the
Nevada desert
apparently you’re
in
likely to
modes
‘far
west’
is
when
France), with others
appear as
different
rom the moment that
armed-to-the-teeth plushies and
screenshots began
roam across
rolling into
Brisbanian offices (along with a
know,
few straightjackets and
And while guns
prefilled
syringes of morphine/Ritalin
are completed.
Speaking of modes,
chimp-tranquilizing syrup),
4-Wheel Thunder has a bunch-
have been
including a highly customizable
Bizarre Creations’ bizarre
Practice Mode, Arcade Indoor
4-WheelThunder Q glimpse something we
and Outdoor Modes, and a
see: no pop-up
five different vast,
polygonal landscapes—you
our cozy
for
we
much
Caine
in
will
of the
Kung
Fu.
be blazing
game
in
rarely
the distance.
modes dedicated
to
Arcade
tighter
courses than outdoor tracks. play; with its unparalleled
of
speed and
little
need
sense
for the
brake button, there’s nothing
creation.
0 Monster monster
trucks.. .my
for
a
kingdom
truck.
The idea
of
cute-‘n-fluffy stuffed
guns arenas consist of much Q Indoor and more constrained
(“lots of
handing animals
guns”) and
watching the fur
fly is
56
Official
Sega
Dreamcast Magazine May/June
2000
it
seems,
we see
better
Bizarre as
it.
this could
be one of
Dreamcast’s best games of 2K.
EVAN SHAMOON
(using
mini-questing to
titillate
gamers, as
[Please excuse
well.
this story's duly-noted
just the
fetish -Ed.]
thinking
hyphen-
PUBLISHER ACCLAIM DEVELOPER BIZARRE CREATIONS GENRE ACTION/SHOOTER PLAYERS 1-4 ORIGIN UK ONLINE TBA DATE MAY Great graphics, tight gameplay,
Designers appear to
and even a 4-way deathmatch.
have struck just the
sort of thing that gets our
ODCM-embroidered pants an uproar.
Fur Fighters
is
hybrid, in
right
balance
between carnage and quest.
in
B
The deathmatch mode was a hard to control...but
it
was
bit
early.
With ingeniously-implemented
Really.
an action-
puzzles,
an assortment of great
mini-games
platformer-adventure-game PUBLISHER: MIDWAY DEVELOPER: KALISTO GENRE: OFFROAD RACING ORIGIN: FRANCE PLAYERS: 1-2 ONLINE: NO RELEASE DATE: MAY
each time
Bizarre Creations’ impressive
great deal of puzzle-solving and
offers a
of
Championship Stage. Don’t be fooled by the fact that there are
Fighters is coming along swimmingly— and it gets
shooting engine), there’s a
by
utterly intrigued
like
which players choose
(like
BOTTOM LINE
machine-gun
billiards), solid control,
and a
full
of
is nearing completion, looks brilliant Can't wait
Fur Fighters
and
from a veritable toy chest
it
four-player deathmatch, Fur
www.DailyRadar.com
it FE, FI, FO,
FUM,
smell the blood of an Englishman. Be he alive or be he dead, I’ll grind his bones to make my bread. I
y, This
new
is a
game of revenge. A
dark early 1900s revenge where you’ll battle against 20 different creatures using
fighting techniques, combination moves,
and
including subways, castles, sewers, cities
A gory
revenge.
A revenge
goes deep into 30 game sectors in 8 (London/Paris), cemeteries, villages, and underwater.
fatalities.
An
that
extremely gory revenge.
Soundtrack by Rob Zombie.
Sega(®'Dreamcast
©
Nightmare Creatures II TM & 2000 Kallsto Entertainment, S.A. Produced by Universal Interactive Studios, Inc. Published and distributed by Konami Co., Ltd. PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. Sega, Dreamcast, and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises Ltd. The ratings icon is a trademark of the Interactive Digital Software Association. Konami is a registered trademark of Konami Co., Ltd. All Rights Reserved.
different worlds
MMMl
VAnQUISH YOUR. FOES in REAL-timE COmBAf. incLUDinc DEraons, DR^Gons, AnD of her. inSIDIOUS CREATURES
HlARyEL At VIVID SPECiAL EFFECfS, POWERfUL AnD tHE MIGHtY U/EAPOnRy tHAt YOU’LL ACQUiRE On YOUR.jOURJlEY
fflAGICAL SPELLS,
Travel Through HunDREDS of BEAUfiFUL LOCAtions. rich in detail.. .A nD packed WifH DAnGER.
Sega#Dreamcast. © 2000 INFOG RAMES NORTH AMERICA, INC. All rights reserved. Infogrames and Silver are the trademarks of Infogrames North America, Inc. Sega, Dreamcast, and the Dreamcast logo are either registered trademarks or trademarks for Sega Enterprises, Ltd. All other trademarks and trade names are the properties of their respective owners.
I ERROR GRIPS f HE LAIID...fHE EVIL ADD POWERFUL SORCERER SiLVER HAS RULED fHE LAnD OF |aRRAH FOR OVER 1,000 YEARS. IIOW HE HAS ABDUCTED
OWn EVIL PURPOSE, itâ&#x20AC;&#x2122;s UP fO YOU fO FOIL HIS PLAIT. fARE Him on, AS DAViD, A SimPLE HERO on A QVESf to DEFEAT The ALMiGHTY SiLVER ARD RESCUE His BELOVED. RjpCRVif ALLiES, MASTER SWORDPLAY, f HE WOIflEIl FORHIS
leard The art of MAGic, AnD VEnTuRE Through hostile worlds TEEminG
with
SiLVERls
corrupt followers. Silver- BEGin The quest, become The hero.
www.silvergame.com
51 COMING
Preview Zone
pmpxdi-
Metropolis Street British
a
boy racers prepare to storm the world:
rom opposite ends
of the
Earth, English developers
Bizarre Creations
and
Until recently,
finally floated
summer. Each new screenshot that emerges looks crisper and more promising than
convertibles.
the
last.
But as both
titles strive
First: all
they’re
some fresh
the main cars
Opel
While Sega GT should be an impressive sim,
MSR seems a
more arcade-y
affair. In fact,
Bizarre have stressed that their title “isn’t
a car ‘collect-’em-up’”
and that they won’t be adding
will offer
options.
the
players significant
With your own garage to to six
60
Official
each course
Sega#Dreamcast Magazine May/June 2000
is
so to speak.
an
been chiselled finest
shape
every characteristic from wheel
gear ratios
right racer for
style,
car; flex
data, and real parameters
faster model.
cars at a time. Choosing the
Subtle.
to win
successful,
new
from the manufacturers’
positioning
“loads of cars unnecessary for
is
More waxed-up, maxed-out
won’t involve upgrading
manage, you can run up
again, with cars
wheels you won’t find anywhere.
your car, but simply buying a
the gameplay
itself.”
the dry run
plate of your
Their features have
and
And progression through
game
If
your sense of
Mercedes, Toyota, Ford, TVR,
driving in very different directions.
models before attempting a race.
number
of manufacturers including
Mitsubishi, Renault, Audi
The Beatles
you can then pick the color and
be
Why? “Because cool.” A decent range
for ultimate realism, they’re also
far
info.
will
it's
important tactical element, and there’s an option to try out various
flowing from Bizarre— but they’ve
Sega of Japan are powering up for one of the hottest battles of the
this sort of
hype has been the only thing
and power curves to and grip levels. The
Dreamcast’s world-leading compression system and handy
Thanks
to
VRAM,
developers can
now use
8MB of
high color, high-resolution textures straight from
intense level of detail extends
photographs. Metropolis Street Racer takes this technique to a
even to accurate dashboard
the most accurate reconstruction of city streets ever seen in a game, right
designs and working brake
to individual
new level,
with
down
hedges and gardens. Spooky! (This realism stops at depictions of hoodlums breaking and entering, however.)
callipers on the wheels. Bizarre
www.DailyRadar.t
H
“More waxed-up, maxed-out wheels you won’t find anywhere.
Kiss Psycho drcus
Nightmare Child KISS our DreamcASSts. Or your own. hen we
finally
first-person shooters
got past
onscreen simultaneously— an
self-
we
absolute, panic-inducing horde. Thankfully, each character has
suddenly
what was going down—
a unique melee weapon and an
and how little sense it actually made. ‘Third Law Interactive is
make
attempting to do
frame rate hold when
Will the
Racer
traffic
gets heavy?
of
is
two-player mode. driver
road, clearly
of the
unmarked police
car...
instead of haircuts.
is
hoping to
preserve the essential ‘KISS
smoking?’ Our limp chimp
experience’.
And
with four
minds just couldn’t see it— until
playable characters, loads of
we saw
grotesque enemies and a
it.
new
evil is
born,
collect the
Elders to stop
it.
completely unearthly overall
and players power of four
just that.
Okay, so the
another
look, they
science,
anyone?)— but the trick
anyone?
mayhem
Ballbuster
Er,
to
and Arachniclown.
EVAN SHAMOON
consider the If
*
lllr-
that’s there to
take the weight off of the
M
plot’s
’
*
'
claim that handling
is
equally
with cars brought to
realistic,
St. life
James’s Park. And Tokyo’s
Shinjuku and Asakusa— an
by genuine telemetry.
intense mix of towering buildings
But despite the quality of this
automotive
stars of
MSR
fleet,
the true
and glowing
government survey maps, land usage data, topo-
much
graphical
maps and
famous areas
over forty
to recreate
In
San
within the cities of
Francisco, for instance,
they’ve chosen Fisherman’s
Wharf, the Financial
District
Pacific Heights. In London, you’ll
tour Trafalgar, Westminster
www.DailyRadar.com
and
PUBLISHER SEGA DEVELOPER BIZARRE CREATIONS GENRE DRIVING PLAYERS 12 ORIGIN UK PERIPHERALS STEERING WHEEL ONUNE TBA VMU COUNT 40 ESRB E PRICE TBA
bars, cathedrals, libraries
of
course— a
and—
circus on their
way
through the game. And trust us,
mgm:
of Metropolis
remains
Q
Near-photo quality graphics with highly detailed, shiny cars
The most accurate recreation of city
gameplay very
has been said, except that
‘unique’
r j-
1
twisted, dark
PIS:
\
and twisted again
for a nightmarish look unlike
most anything we've come
streets ever
little
and
‘not the usual
racer that people
may be
Even more Q Simmons' tongue.
frightening than
Gene
across. Think about it—demonized
B Will
Simulation fans won't like the lack of car tuning.
gameplay
live
up to graphics?
circus attractions? That’s like
Q Gene Simmons’
molding mildew,
(Sheathed.) Gathering of Developers’
for
chrissakes—
new Todd
or Jim Rose, take your pick.
tongue.
McFarlane-inspired
extravaganza uses an advanced version
expecting’. But we’re betting
Aside from
its
absolutely
of the LithTech engine, which
PC
BOTTOM LINE
bizarre sensibilities,
A
the
point could well be the factor
on classy convertibles, small on engine customization. A real contender for
that clinches the race.
the DC’s driving game throne.
PUBLISHER GATHERING OF DEVELOPERS DEVELOPER THIRD LAW INTERACTIVE GENRE FPS PLAYERS TBA ORIGIN US PERIPHERALS STEERING WHEEL ONUNE TBA ESRB E PRICE TBA
that with both
GT and MSR
looking so ridiculously fine, this
and
will visit factories,
these environments are
dark. Of actual
it’s
Tokyo, London and San Francisco.
nightlife (sorry, sushi
So gradually, a few things becoming clearer: but
are
street plans,
i
Players
not included).
are undoubtedly the
environments. Bizarre have used
thousand photos
not-so-Herculean shoulders.
attractions include Shibuya,
be doing
names Gasbag,
probably do
it’ll
when you
throng of guns, monsters and general
appear
And come on—find us game with characters
sporting the
concept’s not rocket-science (‘rock-it’
A veers suddenly 0 across the unaware
Law
Third
the McFarlane have they been
must
incredible.
it
in
mass
of
said horde.
What
Quick-and-dirty storyline: a
Depth view 0 Here’s hoping stays that way
weapon
‘ultimate
destruction’ for plowing through
a
videogame.. .about KISS?
Q the
the
sheer number of enemies
nicked our lovingly
Circus, not KISS),
realized
is
the fact that they had
bestowed nickname (Psycho
JOHN LEAVER
revolution in realism-big
game
what sets most
apart from
May/June 2000
Official
owners might remember was first used in the mech-anime FPS, Shogo.
Sega
Dreamcast Magazine
61
HacJ<AND SLASk TkROUGk TypES Of grotesque enemies, eacIi WiTh UNIQUE AND FEARSOME attacks
MORE T&AN 50
FlGjftT IN TWO COMBAT modes (including tIie
devastating BerserJc rage), UNLEASk
POWERFUL
COMBINATION MOVES AND WIELD FOUR DEADLY
WEAPONS Over one kouR of ENGROSSING CINEMATIC MOVIE SEQUENCES UTILIZING ENkANCED IN-GAME MODELS Superb kiGk resolution GRApklCS WITk FLUID COMBAT animations
Sega
Dreamcast
Erdos Interactive. 651 Brannan St.. San Francisco. CA 94107 Miura/HAKUSENSHA • VAP • NTV. Published by.Enios Imeu and the Eidos Interactive logo are registered tHTdemarks ol I other trademarks are the property of their respective otvneir
kciit.ii on Mima STUDIO GAGA-HAKUSENSHA, - Kcntarou Guts Rage is a tradenraik ol Eidos Interactive, Inc Eidos, Eidos Interactive Kings icon is a trademark ot the Interactive Digital Software Association. All licjincast and the Dreamcast logo are trademarks ol SEGA ENTERPRISES LTD.
ASCII
eiDos
Magazine
Subscribe Today! THE OFFICIAL SEGA DREAMCAST MAGAZINE is
dedicated to the most powerful and
exciting
The
videogames console
Official
in
the world!
Sega Dream cast Magazine
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keep you up-to-the-minute on everything Dreamcast. The coolest new moves... authoritative reviews... best-kept secrets. ..the can't miss techniques. Everything there
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With your subscription, info
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with every issue,
demos
FREE GD-ROM packed with
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VMU
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b
Take a deep breath and read
carefully:
THâ&#x201A;¬ MOST RNTICIPRT6D FIGHTING GRM6 OF THG
(
r|
Sega
ms r
Association.
Dead
DEAD
01=1
ALIVE
Dreamcast
2000 Tecmo Inc. Tecmo is a trademark of Tecmo Inc. Ratings icon is a trademark of the Interactive Digital Software Sega, Dreamcast and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises, Ltd.
or Alive 2"'
B^)
Purchase
Dead
or Alive 2 and receive a
limited edition holographic
poster featuring
the amazing warriors from the game.
1500 posters
will
while supplies
last.
be sent monthly
may be
to
Simply write â&#x20AC;&#x153;Send
reply card provided inside the
This offer
randomly selected applicants me the poster" on the product
game package and
it
to
Tecmo.
terminated without prior notice.
www.tecmoinc.com
Tony Hawk’s Pr Aaaaaaaaaaaaaawwwww. Yeeeeeeeeeeeeeeaaaaaaaaaaaahhhhhhhh.
a
roblem: Buckets of drool
congealing around the
ODCM
office, collected
one of the most eagerly-awaited Dreamcast games, ever. Bar none. Let's see: in 1999, it was
mouths asking about the status of Tony Hawk's
one
Pro Skater for Dreamcast.
one
from
all
of the
mad
crazy
air.
Have
skills.
(and by
many
Write
Hawk
Tony
things
on Sega’s
gamers. But
way
To be honest, we were expecting the Dreamcast version
ODCM
to
be
little
more than a
port of the original
helped us determine that this
efficient translation
Sega ©Dreamcast Magazine
high-res
game—a
drool-measurement system has is
in
much
many same
the
that Neversoft's original
cost-
which would
May/ June 2000
mechanics
control
off-guard, the folks at Treyarch
the original— which
are
now
looking to do the
with their 128bit debut. after playing the
same
And
game and
talking to the team, we’re
bar that After
in
an Alaskan
more singles’
do just that. seeing what an incredible
they’ll
graphics shine brightly,
improve upon THPS. Well, in terms of gameplay: not very much at all. Gameplay and
masterpiece caught the gaming community almost completely
supermodel
offend our highly-cultured the patented
certainly have satisfied
confident than a bikini-clad
to Canada.
While said drool tends to
Official
if
2000,
should definitely be
console as well.
68
in
of the best titles
one
Receive bomb-threats. Change
sensibilities,
And
ever made).
further drool-inducing preview.
name. Move
accounts,
of the best PlayStation
go according to plan
Catch
lots of fun.
games games
Solution: Play early build of
THPS. Front
of the year's best Playstation
exactly the
will
the
same as they were
in
both
way they look and the way
they move. Having gained a great deal of Dreamcast development
remain in
experience from
its
work on
necessarily a bad thing.
More
Draconus (see page 96), El Segundo, CA-based Treyarch has
unfortunate, however,
the fact
hired a
is
not
is
that no additional levels are
huge
achieve this goal as quickly as
being added to the
DC version.
possible.
While newbies
be over the
and
will
moon, those who’ve already mastered the
game
might not
be too happy about the lack
job Neversoft did with the original
of fresh material.
game, one might wonder what could be done to actually
made towards making Tony’s
Instead, efforts are being
art staff in order to
And
high-res
models
textures, while they look
nice, are only the tip of this
visual iceberg.
The polygons on
the skaters themselves are being
ramped-up
to
more than
triple
what they were in the original game, and an assortment of www.DailyRadar.com
lovely effort.
Baseball Tonight you build
If
0 One thing that makes Tony so
D
f
we
it,
will
you’ve already read
come.
with high polygon models, a
our interview with
smoother-than-your-favorite-
Giants slugger Barry
smooth-thing framerate (yeah
Bonds on page 30, you’re aware that ESPN and Konami
60
can't grind like the Hawk.
are teaming up to create the
should be a big
0
Dreamcast baseball game. And while the jury’s still
Sega’s superb World Series
cool
And
is its
platformer-esque
short, fat Italian
feel.
plumbers
essential
Unlike the 32bit version (and
our offices), you can now see through those windows in the background. Sick move, eh?
we saw
out, the early version
certainly looks
fps),
and hot designers
ESPN
working ‘round the clock, hitter.
And
with
Baseball hovering not too far the distance,
had better
it
in
be.
EVAN SHAMOON
promising—
these guys are sweating the
0
Sorry. Can’t write this caption.
Playing.
Do not
disturb. Ever.
more than we
details even
sweating that
girl
"nacho cheesier"
re
from the
3D
Doritos™
commercials.
o Skater
So
game
far, is
the best part of the
said details (the
sweated ones). Pitchers
will
have twelve different pitches that can be modified via the analog in
stick,
and every player
the game, from face to
wristband,
is
modeled
after his
respirating counterpart. Gary
Tuesdays With Tony, Dreamcast
Sheffield will waggle his bat at
style.
the plate, and Mr. Bonds
will
snatch pop-flies out of the
And Dreamcast-specific special
the early version
effects are being thrown into
the most crucial aspect of the
we
played),
the mix as well. Inject a locked
developers’ task
30
that wonderfully intense,
fps framerate, improved
draw-in distance, better lighting effects we’ll
and VGA support, and
be surprised
if
this isn’t a
heart-stoppingly lovely effort.
Treyarch
is
even adding
some
intuitive
to retain
is
experience that
Neversoft originally pulled out of
its
magic sideways Birdhouse
baseball cap.
If
betting our buckets
skaters themselves.
they
In
the end, however, Tony
Hawk’s Pro Skater is all about Assuming that the graphics live up to Treyarch’s lofty promises
(not everything
had made
www.DailyRadar.com
It
into
will
o’
wet
be—this game
levels is
a
bummer
many a Dreamcast owner. Commence drooling. EVAN SHAMOON
look—with
all
movement captured by a Smart Cam, which adds a dramatic feel to the proceedings.
Even the stadiums are getting the all
full
treatment, with
major league parks being
reconstructed
BOTTOM LINE
Grand
Canyon) smiles to the faces of
well as they
move as
down
to the
most
minute details (including the requisite popcorn vendors...no,
Treyarch can smooth out the control pull off the what it claims It will, this could be a game for the ages. If
and
0 ESPN
is
clearly
making
that this
is
clearly
an ESPN game.
it
clear
if
you've already played Tony to death.
stuff
could
bring wide, gaping {read:
An improvement upon one of the best games we’ve ever played. And the graphics kick. No added
the final stages
final version,
these players should
DEVELOPER TREYARCH GENRE SKATEBOARDING PLAYERS TBA ORIGIN US ONLINE NO DATE JUNE 2000
Q
are executed correctly— as we’re
extra animations for the
feel.
PUBUSHER CRAVE
air.
with a thousand animations
promised for the
we’re not kidding). Complete
My
boy's got wicked ups. Clearly.
Q
'You're holding the bat
from the
wrong end, jackass." - The Catcher Nothing 0 ankle
quite like a cleat to the
to get your
day started
right.
We're hooked already.
PUBUSHER KONAMI DEVELOPER KONAMI GENRE SPORTS PLAYERS ESRB
E
1 -<1
ORIGIN US
ONUNE TBA
PRICE TBA
May/June 2000
Official
Sega
Dreamcast Magazine
69
RESIDENT EVIL I
CODE:Veronica
.
LOGO Dreamcast
CAPCOM
Sega the
and
Office
CAPCOM
Trademark
RESERVED
and
Patent
Reserved
RIGHTS
S.
U
ALL the Rights
in 2000.
All
registered
2000
INC.
is U.SA,
LTD..
Sega
©CAPCOM
LTD. ENTERPRISES.
CO..
2000
CAPCOM
©SEGA
LTD
of Ltd
CO trademark
CAPCOM Enterprises.
©
If
you enjoy Resident Evil (you sick pup), then kill the lights and immerse in two disks over 40 hours of the most vile, mutated, flesh-eating New weapons. 3D graphics, and P.O.V. battles bring the horror to never before. Which means you’ll get to see how brave you really are.
yourself
terror yet. life like
—
—
Sega
Dreamcast IT'S
THINKING
a is
COMINGSOON
Preview Zone
Watch...as Neo Q dragged about by
fearlessly gets
head!
his
the Q your toddler-age tormentor!
sight of
Gasp...in horror at
0
Thrill. ..to the sights, sounds, and smells of PaoPao Park!
Super Magnetic Move over Sonic, ith
the platforming genre
getting a good shot
arm thanks to the of Rayman 2, Crave is set to unleash its own uber-quirky mascot on the sadly unwitting US public—with its upthe
impending release
and-coming
darling,
Super
Magnetic Neo ( Super Magnetic Niu Niu
in
Japan). Bright, colorful
and wacky, Neo can best be
‘n
crossbones pacifier
that you’d love to buy your niece or nephew). He’s
trip
gameplay,
in
motion by
the not-so-idle threats of an
72
Official
evil
an
tricky but
incredibly unique set of skills
must master
in
order
and survive each
‘polarize’ different
mentor, the Doctor,
make
their
homes. To keep the world from
chew
toy,
the
Doctor sends Neo, his proudest invention, out to defeat the visit
a
other platformers? Besides
Sega ©Dreamcast Magazine
May/June 2000
its
skill in
question
level.
is
Magnets are colored either pink or blue, and depending on the color, you must choose either your pink or blue magnetic field
them away with your forcefield transform them into small
(each creates a circular shield
or other
Neo
into the
swing him across cavernous
in
air,
forcefield (pink or blue) will
which enemy. You’d better
think fast, and be prepared.
challenge. You can either push
around Neo for a limited time)
in
will
depend on determining which affect
puzzles.
Enemies ere yet another
using his ‘head’, so to speak.
order to launch
next area. Your strategy
engaging trip through
20 levels, each packed with own sly selection of secrets,
enemies and
town
order to create bridges to the
ability to
magnets by
in
roadblocks (walls and such)
him along a The result is a
over its
The main
Neo’s
or pull
pseudo-flywire.
to collect the required goodies
few bonus rounds along the way. So, what separates Neo from
set
also possesses
robot hero, Neo, and his scientist
toddler and (of course) to
is
Neo
PaoPao Park, a futuristic theme park where our magnetic with
apparent end to the candy
The game
style,
taking over the world.. .starting
outlandish premise, and no bar.
chasms
obvious sense of cartoonish
that players
dead set on
turning into Junior’s
described as a sugar junkie’s to bountiful. Addictive
there’s a new...um...magnet-like-mascot thingie
and angry toddler (complete with the skull
in
And or
explosive ‘boxes’, which you can
and throw at obstacles enemies whenever
carry along
necessary.
need
In
some
to capture
areas, you’ll
and ‘box
foes and then toss
them
up’ your
at
of course, there are
plenty of secrets and goodies to
on your way through the is where the VMU comes in handy, emitting a
collect
game. This
‘beep’ every time you
come
close
to a secret item (which looks a lot like
a cactus with a face—
hence the ‘wacky’
in this
game’s
description). Secret items
www.DailyRadar.com
Bright, colorful
and wacky, Neo’s a sugar junkie’s trip to 0 Don’t
bountiful.
a “sidescroller!” Instead, call Neo a “whimsical 3D platformer with spunk.” call
it
0 Every world boss that
will
in
Neo features a
test your skills.
0
Feel a little woozy? Need some down time? Take a trip through the level hub in Neo for a break.
®
Industrial Spy:
'g
v
Operation Espionage UFO shows
softer side
its
a
in
follow-up to Seventh Cross hat happens
when you
cross the strategy genre with a
company known
roleplaying feel to the
titles? Well, is
a
lot:
but this result
an intense, mission-based
game
Add an
increasingly tough
slew of missions, stylish
anime-type character designs,
and the
called Industrial Spy:
assignment
NTS
terms of area
Japan). Not for the casual
each change
fact that
Operation Espionage ( Espion-age in
game's
otherwise straightforward strategy-type gameplay.
for character-driven, off-beat
will
(in
as well as
layout,
gamer, /-Spy aims to challenge
item and character locations)
expert strategists by forcing
every time you play through,
players not only to party of
up
manage a
to four secret agents,
but to beat the clock
in
order to
complete each game.
The
set-up: you control a
and
/-Spy could very well be a
niche
game to be
reckoned
with.
With a release date
April,
enthusiasts would be
in
a look.
well-advised to give
it
handful of characters chosen
Check TestZone
an in-depth
before the mission begins, each
review
in
for
our next issue.
FRANCESCA REYES
with an area of expertise ranging from computer hacking to lockpicking. After learning your
mujion
objective, you’ll creep through
corridors
and rooms
visible
one main screen, and up three side screens
in
on
to
order to
direct each character through a complex series of instructions.
increase your chances at
committed
receiving better rewards at the
Neo
end
of the level and, ultimately,
the end of the game.
With Crave at Neo s helm, you can be assured that there ’
will
be plenty of tweaks and
was met
enthusiasm, but
was tempered
by a heavy dose of frustration at high-difficulty levels.
who’ve managed to
Gamers
to hear that Crave
www.DailyRadar.com
is
will
After completing a mission,
of the
you distribute the awarded points
Q
import,
we
can’t wait to get our
(i.e.,
everyone)
should definitely keep an eye releases
in
game when
it
the coming months.
FRANCESCA REYES
character’s ‘Increasing
skill sets’
have a better choice of characters
that you’ll
to utilize in later missions. For Level of difficulty in the Japanese
toddlers
skills.
means
Classic, addictive platforming
goodness packed within. Character and level designs are unique
some a TOO wacky?
I version needs is it
fans with a penchant for battling evil
among each
set of special
After playing through the
out for this
try their
hands at the import version
be glad
some
hands on the US Neo. Platform
with real it
(such as invincibility power-ups) to help you through
tougher sections of the game.
changes made to the original. The release of the Japanese version
making the US when it hits US shores. Expect more rewards and even new items to
faithful-but-improved
BOTTOM LINE With a few tweaks, this game could be the compulsion-provoking surprise hit of the summer,
it's
example, you can use points to boost the hacking ability of the lockpicking expert, Ling, so that
you won’t have to
rely
on the
Ijl^ggjggp Q The screen four different
in /-Spy shows up team members as
to
they crawl, hack, and lockpick their
way to the mission
goal-all
under your command!
0 Expect some surprises 1-Spy.
Mission briefings
in
will
get
game
team’s main hacker, Gabriel,
complex as the progresses, with different
for every computer-ific crisis.
assignments overlapping once the
This feature adds a subtle
plots begin to twist.
increasingly
absolutely magnetic.
PUBLISHER: UFO INTERACTIVE DEVELOPER: NEC GENRE: STRATEGY/ACTION ORIGIN: JAPAN PLAYERS: 1 ONUNE: NO RELEASE DATE: APRIL
May/June 2000
Official
Sega
Dreamcast Magazine
73
"..Viciously entertaining blend of
fantasy and action..." Magazine
^Official Dreamcast "...the
gamers
slds^er that die-hard action
crave..."
IGN Dreamcast.com
sword and sorcery epic with a deep combat system and a strong RPQ flavor..."
"A
great looking
NextGen
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15
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See previous page
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SegaŠDreamcast
their
“Fran, go home. Put the controller down. t’s
I D0A2
are sitting pretty on store
shelves
(if
they’re not sold out,
that is)— but something even lovelier is lurking.
Meet Capcom’s
long-awaited gem, Resident
Evil:
Redfield—the
fiesty,
of the Redfield
managed
female half
duo—who has
to land herself in a
RE series
hell is
Umbrella up
outpost where she believes her
As
Claire
may be
stranded, Claire
captured and imprisoned. As
RE:CV succeeds in supplying everything gamers could possibly want from a next-generation sequel—and more.
every action flick cliche
Clocking of
gameplay
in
at over
20 hours
(for a pro), players
the
game
intro that
has
What
anyway?
drawn deeper and system
deeper
into the twisted
behind
it
all,
The cast
she meets several
on,
the scene, to usher
in
a few
familiar faces that will surely be
recognized by veteran Raccoon City junkies. In
a way,
it’s
that fans;
on a joke that newbies won’t be savvy enough to understand.
equally stranded souls: Steve
in
Burnside, a young man with a mega-ton chip on his shoulder and the fire-power to back it up;
And through the
in
of
the
released by an
enigmatic Umbrella guard only to discover that the island
has
turned into a surreal feeding for
mutants and zombies.
this
to earlier RE games makes CV such a treat for it often seems as if you’re
sneaky nod
begins (with a stunning
is
now!
of characters
doubles once Chris arrives on
makes the most
book), Claire
ground
is
began: to,
Come
a race
been nipping at gamers’ heels the
brother
it’s
to unravel the mystery that
since the
of trouble. After learning of
is
Veronica.
on,
not only to escape the island but
a secluded Umbrella Lab island
heap
The fourth in the survival horror landmark series that began its life on PlayStation,
Code
From then
are reintroduced to Claire
a great time
own a Dreamcast. Games like M DK2 and
to
and the ever-lovable Ashford
interactions of this solid cast, a
twins, a mysteriously lethal set
strong— but bizarre— storyline
of siblings who’re hell-bent on
emerges, illuminated through a series of amazingly detailed
Claire’s destruction.
www.DailyRadar.com
DC gamer should be without
Simply put, no
it.
How We
Writers!
Love ’em!
Sega Dreamcast Magazine, we
Here at the Official
believe that the best things in
are free (or $7.99). That is why, each and every month, we use this space to single out some of our favorite contributors for special attention—
No
instead of paying them.
life
stalking, please.
CORD READING
IS
FUN’ BARRETT SMITH
Case No. 5668.36 Wanted for. reviewing games robots
in
with giant
them; buying a wheel that costs
more than the actual game to play Crazy Taxi teaching real kids how to read and write. ;
ANDREW BACKSTREET’ KAUFMANN Case No. 9832.13 Wanted for. hanging out
at malls telling
women
that he’s a member of a well-known boy band; trying to use 'movie-like' more than four times in one review (see Carrier).
NOAH JUMP PACK’ MASSEY Case No. 8712.52 Wanted for. spending too much time
‘review-
our peripherals (especially the vibrating
ing’
kind); listening to ‘dance’ music; pretending he’s playing Sega Rally 2 on the non-virtual roads.
DAN CROISSANT’ EGGER 1
Case No. 2541.08 Wanted for associating with armless,
Tentacle fans can rest easy.
them
to receive a
legless
French game mascots and loving it; trying to swipe ODCM’s sole Get Bass fishing controller; being a PlayStation online editor.
There's plenty of grasping greenery to greet enthusiasts; just don’t expect
warm welcome from
Claire or the rest of the gang.
2 Those Lugers this
EVAN HOLLYWOOD’ SHAMOON Case No. 72624120.87
are just a cover for
poor monster’s
Steve’s painfully
real
nemesis:
wimpy whine.
come any
Steeeeeve. Dooon't
Wanted for: hobnobbing with the likes of Bonds and 311 and passing it off with was nothing’; writing way too many reviews
“I’m
Barry
cloooser
‘it
shoooot yoooou... " Egads, somebody put a muzzle on him. or
than
I’ll
normally healthy for an editor—or person.
is
What Scoring Means to Us ...
but
we
We mark game
is
don’t need your
out of 10.
pity,
thanks.
When we believe we give it—you
a
just average,
guessed it— 5 out of 10. If its appeal is aimed directly at fans of either its genre not something that will be enjoyed by everyone, it gets 6 out of 10. See, you deserve a system that uses the whole range of marks, and not or
its
series but
just those
how we
above
plot, this shift
and gameplay
between story is
flawless. At
times, the realtime movies even
outshine the
CG cinemas—
exposing the graphics engine’s
muscle on Dreamcast. On top of its cinematic RE:CV s impeccable
real
bulb to
show you what
lurks in
the shadows, or the lush red
hues
of the rugs lining
a mansion’s
RE:CV looks so deep it’s difficult to
eerie hallway, deliciously
believe that every environment is
rendered
in
of the age-old
polygons instead
CG
backdrops.
But graphics can only take
you so
far.
follows up
Lucky for
us,
Capcom
RE:CV s graphical
thrills,
punch with some very
graphics and spot-on lighting
gameplay. Stretched across two
effects propel the
past
its
game
easily
predecessors. Whether
GDROMs, sidesteps
the game successfully some of the problems
you’re creeping through a dark
found
courtyard with only a dim
series. Similar to
www.DailyRadar.com
light-
solid
in earlier
chapters of the
RE2, RE:CV
gamers to play as both Claire and Chris, but the main difference between the two games is that RE:CV features one massive adventure, rather allows
than two separate but similar
games, where both characters must cooperate to survive. It’s
like this:
once you come
to a certain point
game,
you’ll
in
Claire’s
have to assume in
meet up with and save And it’s this feature that
order to Claire.
game such
remark-
able depth. Every area that you travel
who
guide to
be bothered
can’t
to read (suggestion: stop wasting your
money on magazines), an is
essential nutrients without requiring
on your part-a
instant classic
phenomenal excellent
7
good
6 5
for fans
average
brief box
‘in
provided which delivers the review’s
exertion
10 9 8
bit like
a review
smoothie.
Dream Game Award With Dreamcast’s promising software lineup, we won’t be hard-pressed to pick a game every issue that goes above and beyond the call of greatness. For this
4
mediocre
3 2 1
flawed very
weak
embarassing
singular type of game, we've concocted
control of her brother, Chris,
gives the
7! At right is a
rate.
For those of you
cinemas interspersed throughout the game. Using both CG cinemas and realtime polygonal movies to slowly reveal RE.CVs
is
through as Chris
is
our special award: the Dream Game Award. The title that gets this guarantees a good time no matter who you are or
An
what type
of
games you
like to play.
essential purchase!
Small print somewhere in this mag secures your legal agreement to buy all FYI:
Dream Game Award
titles
immediately.
0 May/June 2000
Official
Sega
Dreamcast Magazine 77
In-Depth Reviews
1
2
3
“Jinkys, Chris,
we're
don’t think
I
Raccoon
in
City any-
more." The Redfields pair up on more than one occasion in the game.
While some of the puzzles Code Veronica may not make the most sense, hardRE fans won’t mind it a bit. But, RE ‘virgins’ might
within
core
emerge
If
you already see this
in
your nightmares,
you’re really screwed, now.
with a
bone
of a screenshot. Are
©
it
was
Claire,
and
markedly different than
when you you’ll
visited
it
as
to pick.
Crystalline lighting effects
and some serious zombie action combine for one heck
we
right?
power to destroy large nations and small planets. You may think we’re kidding, but we’re not. And
even open up new and
previously locked environments,
although the B-movie
weapons and enemies.
RE s
camp
the
in
game, we simply had to pause in amazement at how RE:CV can so continually
and
manage to
surprise
delight. But of course, the
Battle
becomes
a
more
first
time those disfigured
RE1? Or how about the
first
games
get
more and
realistic. Fortunately,
cinemas and
the
storyline are so
and
well-directed, well-paced
well-executed that
many
of the
time you stared down Tyrant as
crap vocal bits can easily be
he slammed through the hallway roof in RE27), and RE:CV manages
attributed to this B-movie bug.
push the
acting
The fan camp
limits further.
is still
good voice
one of those
limits
definitely split
who adore
that has yet to be pushed. While
spooky
is
between gamers
the series’
storyline
thrilling,
and those who
new booty to use in this game. And what else is waiting to be discovered within the main game? Check out our
RE:CV has a few above-par actors
enjoy blowing a mile-wide hole
Mode, giving gamers a chance to check out the zombie-filled action from either a third-person or
special
onboard (most notably the voice
a zombie’s torso, but RE.CV s
first-person view. With three initial playable
How To
frees Claire), the whiny, nasally
its
hidden goodies
in
the form of Battle
Mode
you’ll receive
strategy guide to find out for yourself!
actor of the Umbrella guard
who
grate of Steve Burnside has the
78
only a matter of time until the
chintzy voice acting
as these
Unfortunately,
way
in
it’s
significant detraction—especially
to
characters to choose from to blast your through, every time you race the clock
being one of the guilty groupies),
popularized for these singular
in
What RE game would be complete them? Code Veronica serves up
Dead 2
(Sega’s House of the
gaming ‘moments’ (remember dogs crashed through the window
without
meet
to
within the survival horror genre
whole RE series has been
the
ecrets.
of
bad voice acting has
become the standard
At a certain point
Official
Sega ^ Dreamcast Magazine May/June
2000
leap to
DC
in
definitely favors the
group—the jump gameplay mechanics
first
in is
actual
minimal,
www.DailyRadar.com
Capcom follows up RE:CV’s graphical punch with some very solid gameplay.
Wild Metal ...
dull plastic e warned:
much
speed metal,
like
not
it’s
for everyone. Rockstar’s
futuristic
tank
incorporates
title
vast environments, dead-on
and superb 3D sound—
physics,
so
you’re a tank fan,
if
bad
it’s
not a
game
to play on a rainy Gameplayers choose one of five tanks and fight through 19 stages spanning three spa-
day.
Wild Metal remain inordinately
cious (albeit similar) worlds,
bland. Structures are limited
battling different types of ene-
and, sadly, indestructible—
mies. Control
is
Rockstar and
intuitive (with
a slight learning
and
tight
and gameplay
curve),
some
taken
is
DMA could've
tips
on interaction
from Activision’s
nihilistic Vigi-
strangely— if not wholly—satisfy-
lante 8:
ing. Hilly terrain will force
an assortment of crisp sound
gamers to strategize on the fly and to seek higher ground in a
effects can’t counter the lack of
Second Offense. And
in-game music.
variety of creative ways, leading
So while the two-player
to hours spent figuring out
how
mode might
peaks
for a
tank gamers, most
to reach the tops of really
good
(which
effective light-sourcing is
impressive
will
probably
Wild Metal could have been notable:
Unfortunately, beneath the
game’s
please hardcore
come away unimpressed.
battle.
in
but as
much
night
it
stands, there’s not
to be “wild" about.
CORD BARRETT SMITH
missions), the environments in
PUBLISHER ROCKSTAR GAMES DEVELOPER DMA DESIGN GENRE HOT TANK ACTION PLAYERS ORIGIN UK PERIPHERALS JUMP PACK ONLINE NO VMU COUNT 30+ ESRB I PRICE $49.99 1-2
—v
swap controls between Redfields in order to fulfill different objectives throughout the game.
You’ll
Sega
Official
t
Dreamcast Magazine
out of 10
PERIPHERALS and not
adventure. Though the
terribly gratifying.
Players
picks up again,
will still find
it’s
game
difficult to
themselves controlling Claire or
forego the helpful plot-revealing
Chris in the same manner as in any of the former RE’ s. These animations might be rendered
goodies that you got as
cinemas and other and
the
same wooden-seeming
Claire,
I
Interactive Battle Chair
and gratuitous Pin the Tail on the Donkey casualty, blatantly glamorized in a game.
hink you’re
cut-scene
in sight.
But who’s complaining? Until
2 Zombies come sizes
in all
and manners
shapes,
of transport.
They’ll literally crawl to
you
positioned on either side of
getting the
to plod through without so
much as a
higher resolutions, but they’re
in
still
1 "Don’t peek! mean it! Don’t take off the blindfold or I’ll... Oh, hell, he’s dead!” Yet another violent
story-related
your
DC
your head, and an eight-inch
most out
woofer points inward to
? Wrong!
create enough bass to
Your nice new stereo
vibrate your eyeballs. At
if
character models that they’ve
gameplay
always been (who would have guessed that a dressmaker's
makes
next level of interactivity and
begin to deliver the
dummy would
but go for the deluxe
depth, Capcom’s
immersive soundscape that the
package, and a
be so good at
Add
fighting evil?)
to this the
wacky, RE-patented
is
more
game
and a hell of a RE:CV is still the
wrapped
in
at
its
the fanciest
you're not paying attention.
to the
Code Veronica
characters. Far
away, RE-.CV for
is
the best
and
game
PUBUSHER CAPCOM DEVELOPER CAPCOM GENRE ACTION/ADVENTURE PLAYERS 1 ORIGIN JAPAN PERIPHERALS JUMP PACK ONUNE NO VMU COUNT 11+ ESRB M PRICE $49.99
be without
DC gamer should
camp storyline;
hi-res graphics, effects to die for
previous
gameplay twice as long as any
RE
Voice acting
aaa
the last frontier
(sob).
FRANCESCA REYES
Chris’
BOTTOM LINE Official
'
Sega
The
t
Dreamcast Score Magazine
www.DailyRadar.com
epic adventure for DreamCode Veronica does for adventure
first truly
>t,
games what Namco's Soul Calibur did for fighters.
out of 10
get only the chair,
really nice
Interactive Battle Chair
provides. Sure,
processor and amplifier
(at
an ergonomic,
plugs into most
home
is
included. Other goodies
speaker system sealed inside
Yamaha
surround-sound
costs
it
more than your DC— but
$80 a pop)
include a seat cushion
and action
starship-style chair that easily ...
Games this good shouldn't end
it.
the base price you
you’re getting a complete Perfect B-movie
j.
Involving
Dreamcast we’ve seen: and
simply put, no
TV and surround-sound speaker system can’t
the gleaming pinnacle of
memorable
the pace slows
down considerably during
move
loads of talent and a cast of
core—only
paper you’ve ever seen, with ribbons and bows a-bristling. In addition,
a significant
titles
shows what a game company can do when it matches the power of a new system with
longer,
involving
lot prettier,
same formula it’s
is
adventure
adventure perfection. RE:CV
illogical
puzzle solutions, and you’ll find that while the
in
get
stereos.
more
trays.
info,
To
check out
Inside the sturdy construction, two
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5 1/4” three-way
Hunsaker at (805) 650-0065.
drivers are
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—
I
Of ficidl
Sega
t
Dreamcast Score Magazine
May/June 2000
Official
Sega
Dreamcast Magazine
79
— In-Depth Reviews
"So stop what you’re doin , ‘cause ruin’, the rhythm style that you're used to..." ’
DOA's about to
and the
Dead or Alive 2 The most fun you can have with both hands. laying as
works them
many
videogames as we do, it takes something pretty
damn
impressive to really push
own unique them up like a
into its
engine, and dolls
farm-fresh, grade-A, double-D
supermodel.
In
many
ways,
it’s
cross between the reigning
our (four fruity-colored plastic)
simian jaws, render our vocabulary
champions of 3D-fighting— combining the accessiblity, power and speed of Tekken, the stunning graphics and fluidity of Soul Calibur, and the deep, well-
completely useless and limited to
balanced fighting engine of
buttons. To
pause to
make
us (press)
sniff the fresh-cut silicon.
To compel us to set aside our
bananas and, wiping our gaping,
the word “whoa.” Every so often,
however, a
game comes
along
that does just that—surpassing
even our wildest, craziest, nerdiest expectations.
one
of these
Dead
of
all
80
or Alive
2
is
games.
D0A2 fuses the
best elements
the finest fighting games,
Official
Virtua Fighter.
And while
it’s
this its
well-endowed sequel. While
feel
is
similar to that of
place on multi-tiered arenas, fighters can get
thrown
down on
used practically
in
the heat of
battle. Fighting is of
the
move/countermove
variety,
balletic
performances.
and
beautiful, It’s
a
the next plane—and
Sega# Dreamcast Magazine May/June 2000
with
living
Stove-Top
out of
And because matches take
all
The
beautiful brawlers,
most
whom
the original
and they
better than ever.
true beat- em-up. beat'em-down,
embued
and columns.
an opponent (read: "My place at your place at eight!”).
fps.
becomes essential to playing the game, and takes the dream of a
game
beat the
60
fighting roster boasts twelve
the third dimension thus
one step
six,
version,
smoother-
at a
than-silk-(panties)
Mastering the environment and
rocks, walls
drag-'em-out fighting
with that primal urge to simply
brutality
they can also be launched into
cunning, deliberative strategy
home
Dreamcast
gameplay by making these moves more difficult to perform, but still simple enough to be
great mix of fixes, combining
Alive will feel right at
and pink lace pantie from made its way
moving along
Capcom’s under-appreciated Power Stone, DOA2 does handto-hand combat as well as any we’ve ever played. Period.
pixel
the original has into the
fixed the
quite as ground-breaking as
Gamers familiar with Dead or
off
ledges, over railings or through
windows, and continue the
D0A2 has
matches often become not
its
original's reversal/counter-heavy
forefather,
a
game
appeared all
in
punches, kicks and pile-drivers with bone-jarring realism,
but combatants' reactions to said wallopings are equally
further.
Tecmo has done
a wonderful
When a male character smack to the face and a
impressive.
job of porting the gorgeous
takes a
NAOMI arcade miracle
boot to the groin,
Dreamcast.
DOA2
of
move And not only are
look and
is
over to
positively
arcade-perfect— every polygon,
he'll
for
example,
grab his face, stumble back,
and crumble
to the floor.
Good
www.DailyRadar.t
D0A2 has won our hearts.
Gundam Side 0079
Story:
The Japanese have enjoyed it for more than 20 years— now it’s our turn from a single
tarting
Japanese
television
show, the
Gundam
universe currently spans eight television series, eight movies,
four original videos
novels, comics,
video games.
0079
and countless
model
kits
Gundam
and
Side
most recent— and graphically impressiveStory:
is
the
incarnation of the series to date.
H This game's got more panties Fall ‘97 Victoria’s Secret catalog you’ve got stashed under your bed. You know, the one with
than that
Frederique on the cover
skimpy
in
that
‘That's
massage.’ No, but seriously— how cool
3
If
is
THAT?
we
ever get our asses kicked
by a beautiful
we want
it
girl,
that’s exactly
kicked. Far worse
take a beating,
we
unfolds
in
embattled Australia,
how
ways to
on the Zeon forces and
front.
The
plot is
command
team members. Once you’ve been briefed on three other
such enormous machinery.
Minor annoyances appear (leaving the field results
mission
failure),
in
and nine missions
your mission, checked your
a lot— but fine detailing and faithfulness results in a
e-mail and configured your
tasty, satisfying
mobile
aren’t
mech meal. CORD BARRETT SMITH
you can head to the
suit,
PUBUSHER/DEVELOPER BAN DA GENRE MECH SIMULATION PLAYERS I
figure.
immersive,
and the voice-acting never sinks to the B-movie domain. Best of all is the sense of scale: never has a game so accurately conveyed the feeling of controlling
where you, as Lieutenant Rayer, don your mobile suit and take
little—er, sorry.
what happens when ya give another man’s wife a foot HI
Heating up tensions between Zeon forces and the home team, the game
Federal
1-2
ORIGIN JAPAN
Hulk Hogan dopplegangers. Shiny, reflective body-suits. Graphics to die for.
DOA2:
definitely not
DOA.
PERIPHERALS
Concept reathe a sigh of Internet's
available.
4-Wheel
relief:
Concept 4
Racing Wheel
is
now
The company has
earned a good reputation with multi-platform
its
stuff— erm— says Fran.
On
the
Modes
front,
any given time, certain combinations of fighters can fights at
D0A2
is
jam-packed (Dark Helmet: “
Rasberry!").
‘Story
In
perform
Team
players appear onscreen to
perform a crushing attack).
D0A2 has won
Battle, Sparring,
Versus and Time Attack, the
DC
mode of Soul Calibur or the true 3D gameplay of Power Stone, but more than makes
package quite nicely. Players two-man team and battle
it
select a
up
r-^ Officialt'ii'Sega
of
these deficiencies
in
.
DC
PUBLISHER TECMO
DEVELOPER TECMO ORIGIN JAPAN RELEASE DATE NOW GENRE FIGHTING PLAYERS 14 PERIPHERALS JUMP PACK ONLINE NO ESRB E VMU COUNT 7 PRICE $49.99
so
j. "
Mind-blowingly epic. Stunningly, jaw-droppingly stunning. And every other absurd videogame cliche you
can think
is
based on
V3 Racing 4 for
this original
versatile design. Adjustable to
drivers of
any size and
affixable via
clamps and
fit
it
can
be used comfortably just about anywhere.
It’s
been stronger; foot pedals pop up thanks to lack of a good
easy to customize
of.
Deep fighting engine that
some serious
will
long-term value.
....
still
base; gas and brake levers on
of three presets or by
the rubber-coated wheel are
the turning radius to any degree.
Hot chicks. Dood.
Hmmmmm
one moving
steering sensitivity, by using provide
thinking.
other ways. Bravo, Tecmo.
EVAN SHAMOON
each team
Dreamcast www.DailyRadar.com
for
many
against another duo, and while
one member
It
mission
feature that rounds out the
ll'l-hlM;
suction cups (included),
our hearts.
doesn’t have the value-added
version has a four-player tag-team
only
cool
double-team moves (where both
addition to the
Mode’ (melodramatic and
nonsensical, but altogether beautiful),
some amazingly
wheel, and the Concept
Down notes?
sharp metal.
Resistance to
If we were stranded on a desert island with only one Dreamcast fighting game, that game would be D0A2.
COMPANY
—
INTERACT AVAILABLE
NOW PRICE
>. OffiddFoi'Sega
Still, it’s
one of the
better wheels out there for the
turning the wheel could have
BOTTOM LINE
Dreamcast.
It
won’t disappoint.
$59.99
.
Dreamcast May/June 2000
Official
Sega
Dreamcast Magazine
81
In-Depth Reviews
There's just something about these snowy levels that really extends our lightsaber. Cool mountains.
1
When speed
in
played from one of the first-person perspectives, the sense of Racer is very impressive. Unfortunately, neither the PC original’s
great online play nor a bottle of
Dramamine could be
included.
IP Though the vehicles are bit too graphically simplistic, the essential Star Wars feel has been preserved (far better than it was in the movie, thank goodness). Oh, and Anakin must die. Thank you.
Episode One: Racer Jar Jar sucks. This fter
the unsavory cinematic
hiccup that
game
adrenaline rush of that
doesn’t.
famed
pod-racing scene into your living
was The
Phantom Menace, Star DC gamers have
room, and
in
many ways
it
does
bummer
(it
instead),
we were
our
still
shaking
the void. So despite our prior
knowledge that the game was
seven tracks on eight different
could have been, and the feeling
only Episode One: Racer to
PC
fill
overjumps
in
Unfortunately, Racer’s physics
model
is
not as specific as
bouncing around
in
it
of
unlockable bonus tracks (whew).
cockpit dragged by two huge
Darth Maul dolls
What’s more, the vast majority
engines
in
anticipation.
And? While the game
is
far
from
(Dina argues this point, since
Star Wars),
it
it’s
does provide an
intense—and at times even exhilarating— high-speed racing experience, and a pretty satisfying Star
Wars
Racer attempts
82
Official
fix
damn
to boot.
to bring the
of
these tracks are extremely well-designed, offering
groundbreaking or essential
some
of
the most varied and interesting
environments we’ve seen
in
any
is
completely
smooth 30
fps.
Ms. Hurley to Mr. Shamoon). So you’re a Star
addicted to F-Zero or the Wipeout
lost;
games,
between handling thse hoverchariots and more typical craft.
fondling that Darth Maul at least,
this definitely
we
beats doll.
VMU COUNT
a
Or
40 ESRB
E
PRICE $49.99
Faster than a speeding podracer fun. Great two-player
and hella mode.
B
Not the most original racer we’ve ever played... Some of the initial tracks are lame. And we can't help but think we’re being bought and sold by the Lucas empire.
think so.
EVAN SHAMOON
first-person perspective,
PUBLISHER LUCASARTS DEVELOPER LUCASARTS GENRE RACING PLAYERS 1-2 ORIGIN US PERIPHERALS JUMP PACK ONLINE HIGH SCORES
if
Wars junkie
there’s apparently no difference
From
is
and the tracks provide
W/peout-inspired eye-candy
Add an intense two-player mode and some cool cut-scenes, and you’ve at a
got yourself a solid package (said
a tiny
worlds, along with several
original,
much
no time.
we’ve been furiously stroking our
just a port of the
fantastic,
under rock
ridges and
just that.
however, the sense of speed
uses the A-button
ill-nasty racer
The meat of the game is a Tournament mode with three tiers of competition, each with
Wars-centric
BOTTOM LINE
futuristic racer, period. In
terms of actual gameplay,
Racer’s analog control feels solid
on the
DC
controller.
While the
lack of analog acceleration
Sega ©Dreamcast Magazine May/June 2000
—v
Official "v
Seqa
*
Dreamcast WKScore Magazine
is
Fast-movin', pretty-lookin', rump^hakin', Star Wars-licensed racing action. A rental at the least for racing fans.
out of 10
a www.DailyRadar.<
^
WWW.CAPCOM.COM 200 LL R GH RESERVE ^' CAPC0M and ,he CAPCOM LOGO are registered trademarks of CAPCOM CO., LTD.TECH Ih registered trademarks or trademarks of Seoa ^retmca-!? Sega, Dreamcast and anri the Dreamcast nrea °'t logo are erther Sega Enterprises, LTD. The ratings icon is a trademark of the '
of o
CAPCOM Co’ CO., LTD LTD.
ROMANCER
and
CAPCOM EDGE are trademarks
Interactive Digital Software Association.
—
"
Sword Capcom’s ho-hum
B and
for
his
is
He’s funny, he's cute and he's very French: Ubi Soft’s limbless hero jumps, swims and monkey-climbs his way into the canon of classic platformers with
Rayman
2.
Ran
‘Also
the sequel to
Capcom’s
first
3D
ever
brawler, Star Gladiator,
some
reason
it
seems
have a whole cadre of fans— but then, some folks simply
to
worship any fighting
Capcom
game
that
spits out.
Originally
designed
for
the
System 12 arcade board (which
is
basically a
we
but
sure don’t.
Gameplay
more
is
as solid as one
powerful version of the original
would expect from Capcom. but
PS hardware), Plasma Sword
nothing too special. Control
is
has been ported over to DC with no enhancements; graphics
fairly
not as
if
are it
flat,
bland and
lifeless.
special
designs are also very ’primary both attributes and
Many
of
them look
like
for
before, (in
and
DC titles
Capcom's own Powerstone, it’s not a bad It
s just thin
and
uninspired:
maybe worth a couple bucks for
better, while others,
the rental, but not
if
you
like Prince, are simply goofy.
have to spend more than a
There are 22 characters, and
quarter on the gas
some may feel
get you to Blockbuster.
that quantity
has a certain quality
all its
far
example). So
game.
like
a generic bargain brand of
something
moves
better executed
doesn’t help that the character
outlook.
it’s
you haven’t seen pyrotechnic
And
color' in
snappy, but
it
takes to
JEFF LUNDRIGAN
own,
PUBLISHER: CAPCOM DEVELOPER: CAPCOM GENRE: FIGHTING PLAYER: 1-2 PERIPHERALS: ARCADE STICK ONUNE: NO VMU COUNT: 6 ESRB: T PRICE: $39.99
Dreamcast PERIPHERALS
Rayman 2
Thunder Pak
B
ou don’t need a rumble pack inserted in
your
DC
controller
games, but enhances the
to enjoy the latest
doing so really
Howto
play a cute
game and
experience. There are a few vibrating cartridges out there,
and this offering from Nyko as good as any of them. It
S
is
What
provides significant vibration (without batteries) and
use of this feature; the
fits
Now,
ay the following quote
canny strategy
aloud (loudly) as you
game
read
it:
Rayman 2?
if
buddies were
car's engine in Crazy Taxi, for
should be enough to throw
must be
instance,
playing a
can get annoying.
them
use of a rumble pack: and the
playing a cuuuute
Thunder Pak
Ubisoft's much-anticipated
that every
game makes good
fits
the
bill.
gamer
like
Rayman
Official
Sega
<
Dreamcast Magazine May/June
The only problem
getting secluded
is
easy.
Staying that way
is
a
bit
ergonomically correct posture,
on the softest sofa available (i.e, not just any couch): you're gonna be there for quite a
game's unbelievably
while.
volume
at
lush,
cartoon-like graphics. You’ll blurt out
your profanity of choice
every time you enter a
new area
Because of its simple deep design, this
yet incredibly
game
will
suck you
before you
in for
Dreamcast. So, to help you keep
how hard you
hot date of the
your street cred, we've created a
laugh out loud at
try
not
to, you'll
Rayman
2's
hours
know what’s
happened. And against your better judgement, even
ever see on the
harder.
Make Yourself Make sure that
you're sitting comfortably in an
make your own noise when you oooh anc^ahhh at the
zero, you'll
is,
and
characters. In other words,
and see how beautiful the environment is. And no matter
titles you'll
2000
to
hyper-bizarre dialog
Step Two:
Rayman 2 keep the game a in
secret. Even with the
like
this is—
Dreamcast 84
2.
game
hands down (or off, more appropriately)—one of the best-looking and most enjoyable
COMPANY NYKO AVAILABLE NOW PRICE $9.99
Official -'Sega
and expect
you get away with
not get caught
Comfortable.
You can't just turn
down the volume
off your trail— because
On the whole, though, most games are improved by the
they'd never let a hardcore
pack devices— but most DC
supports rumble
Step One: Seclude yourself.
listening, that
games
do. That's not to say
be the wiser.
your hipper-than-thou
constant rumbling of your
peripheral device. You, of
game that
one but you
a stupid kids' game!"
cleanly into any controller or
course,
for playing this
that lets no
decade
is
if
your
knocking
at your front door, you'll find
www.DailyRadar.com
want to talk to others about your Rayman 2 experience.
Trust us, you’ll
Dream Roadsters Airbags Sold Separately s ambitious as Player l’s
newest racer its
is,
way
there’s no
ignore
to
many flaws.
Although the concept of racing through real-time natural disasters proves
somewhat
entertaining, the
game’s generic personality and temperamental physics
skyrocket after multiple
engine suck most of the fun out of the experience.
Worse
failed attempts.
game
the
yet,
effects in the
multiple routes
fire,
is
crippled by a
wicked inconsistency with
and which are not
(imagine detouring onto a
mph upon
zero
down
fence, grinding
credit,
atmosphere
to truly
you
a poor man’s
in (think
Speed
dirt
side-road, aiming for a flimsy
wooden
its
form of lightning, and wind— but the
environments lack the proper
regard to which objects are destructible
To
sports nice graphical
the allure of shortcuts and
draw
Devils).
The option
of racing with
three of your friends might have
to
impact, and
helped this
title
considerably,
then having to reverse and
pull
had the 4-player mode not
a five-point turn just
back
suffered from poor collision
in
to get
the race). Granted, the
‘Roadster Trophy’
mode
detection, low framerates,
glaring pop-up.
offers
mid-race restarts without
racers:
and
Two words,
keep looking.
CORD BARRETT SMITH
penalty, but frustration levels
PUBLISHER TITUS DEVELOPER F LAYER 1 GENRE RACING PLAYERS 4 ORIGIN IJS PERIPHERALS JUMP PACK ONLINE NO VMU COUNT 15-150 ESRB PRICE $49.99 1
I
I
^
Official@'Seg£ Ofhcial(I'5ega
.
Score
Dreamcast
out of 10
PERIPHERALS 1 While some character designs in
R2
qualify for the ‘Hunter
S
Thompson Award,’ they fit with the whimsy of the game.
2
Indiana Jones
Temple
of
and the
Rayman 27
3 Not content with simple platforming abilities, Rayman will test a puzzle skill or two.
Dream Master Controller l\U
yko's third party controller
trendy
is
purple plastic—cool, but not cool enough.
yourself driven to finish the
damn
it.
thing— unlike most
platformers,
remains
Rayman
Rayman 2
fast, clever
and never lags
in
control,
and
enjoyable from start to
if
It
its
well-delivered
game
itself
If
doesn't matter
Gorgeous graphics, a silly but engaging storyline. Countless hours of gameplay with no need for a manual
soon be able to
play one of the best
game
^
you follow these simple
we’ve seen for
games
feeling like a Nintendo
owner. Give
it
a
love
slow
game
makes
a useless feature. Also
virtually
useless, the turbo button
can be
it
easily assigned to
any button on the pad. But the biggest problem is the trigger, which won’t
let
it.
playing a racing
Sega
comfortable.
Fingers
controller
if
And the
Left
and
Right trigger buttons are
you wrap your index
get sore immediately You cant skip through some FMV sequences. And it's embarassing to get caught playing this
64
try: you’ll
the Start button, which
finger around
DC—without
to your 8-year-old brother to be a Pokemon when he grows up), do
that
is
(who wants rancher
PUBUSHER UBI SOFT DEVELOPER UBI GENRE PLATFORM RELEASE DATE: NOW PLAYERS 14 ORIGIN FRANCE PERIPHERALS JUMP PACK ONUNE NO VMU COUNT 9+ ESRB E PRICE $49.99 SOFT
unnecessary).
steps, you'll
Its
motion button simply doubles as
2’s simple, elegant
and
during the
virtually
about your
you have to loan the
appreciate
the pesky manual
Fans. Trust us, you'll want to
experience.
will
instructions (conveyed so well
finish,
the middle.
Step Three: Find Fellow talk to others
Everyone
placed where you can't help but
will
you’re
is
hit
them. However, the D-pad
nicely suited for fighting
games— an improvement on
game; the far more
the original Sega controller.
is
it.
COMPANY NYKO
DAN EGGER
AVAILABLE
NOW PRICE
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BOTTOM LINE |-^UIflCldl
S,<
: «
Don't
|
Dreamcast Score
out of 10
www.DailyRadar.com
let
the cutesy design fool you, is a great title that any and
Rayman 2 all
gamers
will enjoy.
»—
Official#Sega
(
Dreamcast Score May/ June 2000
Official
Sega
Dreamcast Magazine
85
Eerie background
In-Depth Reviews
who?
Giga what? Giga
a
Wing doesn’t even
/ga
you’ll
on your fingers
in
school, retro-2D
fact,
game
is
blast-a-thon has zero pretentions
gobs
know what
it
no time.
finish in
one
sitting.
some semblance
There’s
of a story lost
insanity but, trust us,
with (ProTip: shoot them). Oh,
in all this
and your chances of surviving are roughly as good as those of
you won’t even notice.
Mac
a Big
A
If
is
only the hardcore
a
apply.
1
like
>«
j
y
,
many enemies,
-
x(
Ifrag
in
l
(its
•
1
on the screen
JjY *
(WARNING: the
blonds have more fun? Certainly not Jack.
should keep
eyes RF
of the
Who said
seizure-prone
closed) that
one
Ingles,
poor saps sent to investigate the Heimdal and root out the cause of its mysterious silence.
constant chaos
their
outing
I
Meet Jack obstacles
DC
first
fantastic.
g| x 2
and
Jaleco’s
horror effort, as well) shows promise and more than an occasional flair for the first survival
^
Raiden or 1941. There are so
bullets
need
EVAN SHAMOON
top-down scrolling shooter
much
may be
just your bag, baby. But beware:
CPS2-
Giga Wing
original,
you’re a serious shooter-
junkie, this sort of thing
at a fat farm.
straight port of the
based
In
so incredibly
sometimes
with unlimited continues, you'll
of
do
to
that
borders on unplayable. But
animation and more enemies you’ll
the
difficult
else—start to
finish, it’s explosions,
than
begin a family of blisters
front, kid. This old-
of being anything
sounds abound,
H Ah, the BEM-T3 scope.. .an
mm ^T
excellent concept
^
unfortunately
it
in
theory, but
stumbles
in
practice by leaving characters
PUBLISHER/DEVELOPER CAPCOM GENRE SHOOTER PLAYERS 1-2 ORIGIN JAPAN PERIPHERALS JUMP PACK ONUNE NO VMU COUNT 12 ESRB E PRICE $49.99
defenseless Like any
—v Official#Sega
game
*
Dreamcast
Hill )
(e.g.,
when
good
used.
survival horror
Resident
Carrier features
,
Evil, its
Silent
share
cinemas and wacky characters. of badly-voiced
out of 10
PERIPHERALS
Mad Catz Wheel
a home
his
is,
ever designed for a
MC2 was to
work
carrier
without a doubt,
the best racing wheel
Carrying the survival horror torch
console: Madcatz got
everything right. First brilliantly
in
off,
the
V
designed
your lap as well as
attached to the top of a table.
wings extend and wrap
To
fit. Its
beneath the wheel. And the best part? The AccuDrive
the best we’ve seen, featuring
and brake
pedals for smooth acceleration
and a wide base
down
(you’ll
pause the
game
hold
—
I
System (ACS). Add it and you’ve got the most
Calibration
that's easy to
never need to
Official
Sega
ultimately delivers
advantage of the DC’s power to
than
expressions, but
comes
when
(even the
life
to the VMU),
camera work
meter is relocated and eerie back-
(for
a first-person look at crew or invisible enemies),
accurate controller ever, for the
paired with mediocre voice acting
players are defenseless.
DC
and shoddy dubbing, this dark atmosphere isn’t the most
But Carrier does deliver an
or any other console.
more
treat
out.
entertaining
romp
for fans
PUBUSHER/DEVELOPER JALECO GENRE ACTION PLAYERS
is
but the innovation of the
BEM-T3 Scope is ultimately a hindrance—whenever it's used
corner on an uncluttered screen
it
out of a closed mouth,
expressions aren’t as effective. Third-person solid,
Check
dialog
mission: and carnage ensues.
Surprises lurk around every
trick.
ANDREW KAUFMANN
give characters lifelike facial
members
up,
a ”
The game
ORIGIN JAPAN
feels
and plays
like
a
Hollywood horror movie
Character graphics detailed down to
M and
1
PERIPHERALS JUMP PACK ONUNE NO VMU COUNT 42 ESRB M PRICE $49.99
Not enough variety of gameplay too much pointing and shooting
Poor voice acting and dubbing
$59.99
—
«
Dreamcast Magazine May/June
>. Official©
Sega
2000
BOTTOM LINE
t
Dreamcast
Dreamcast 86
compelling. Jaleco does take
warship Heimdal after a war
*
Official#Sega
makes
pit.
ground sounds abound. But
all
to re-situate).
COMPANY MADCATZ AVAILABLE NOW PRICE
you can use
the Fl-style shift paddles
foot pedals are
double-jointed gas
shift gears,
either the standard gearshift or
around the outside, making for a perfect
and cinematic,
a strong entrance into
Players travel to the derelict
over the top of your legs, and pull-out
iolent
Jaleco’s Carrier
gaming’s horror-action
Molding fits comfortably
Carrier survives the horror, and serves as a great chaser to Code Veronica
out of 10
www.DailyRadar.com
Afte
r
it
takes over yf our
n,
read y for the
itJS
AT&T WorldNet® Service. Now wiring Sega Dreamcast to the Internet.
Imagine surfing the playing the
sS
games
s Get your
with
AT&T WorldNet
Internet service that free
when you sign up for AT&T WorldNet Service.
Dreamcast
Soon you can do both Service. The is
fast
one
enough,
powerful enough and big enough to be
Sega Dreamcast keyboard
Sega
Net on yourTV. And
hottest Sega
online.
chosen by Sega.
Why
wait? Take Sega
Dreamcast on the Net now with AT&T
AT&T
#Dreamcast. w#rldnet wired by
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Plug Sega
•You
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AT&T and
it’s
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whole
new game.
will receive your keyboard within 8 to 10 weeks after registering for ATaT WorldNet Service on the $14.95 Promotional Price Plan, Standard or Unlimited Price Plan. Supplies are limited.ATST reserves the right to substitute or terminate this offer without notice. See details during registration for the Service. Offer terms for current members available at attcom/sega. ©2000 AT&T. All Rights Reserved. a S reg red 10 Patent and Trademark Office. Sega, Dreamcast and the Dreamcast logo are either trademarks or trademarks of SEGA Enterprises, Ltd. ©2000 SEGA ENTERPRISES, LTD., 2000. **. o.' u All Rights Reserved First 6 monthsof service at $ 14.95 which includes 50 hours of Internet access per month. $.99 each additional hour. After 6 months of service, billing will change to the then6 current Standard Price Plan, $19.95. Offer expires 3/31/2000.
^
r
'
1
AT&T att.com/sega
1 is
While
still
a
bit difficult,
NHL2K
definitely playable via the Action
Cam—and
you get to gawk at the
cool graphics too.
"Thank you
sir
another!” Not a
may have I
triple-lutz, triple-flip
combo, but Paul Kariya receiving a brutal check to the body. That’s not what Brian Boitano'd do.
NHL2K baby. This
Ice, ice, ince EA’s
S
Genesis
NHL
in
series hit
the early
’90s, hockey
videogames
the last time
I
(it's
me
This
phenomenon (hockey in
turn
produced a devoted fanbase, of young whippersnappers in
full
perpetual anticipation of the
and greatest
in
hockey
videogaming. So, while Sega’s
88
Official
NHL2K
it
has
this
buddies
senseless. Oh, well).
games, not assault) has
latest
of
NFL2K and NBA2K. Black
the market,
my
offered
back massages, they chose to
ball-based counterparts,
but should not be confused with Visual Concepts, the creators of
games on
funny, but
a round of chilled Perrier and beat
one pucking great hockey game.
best basketball and football
been desperately in need of a superb hockey title to round out the playing field and appease
have offered some of the most enjoyment you can have with three other guys
is
console has already scored the
army of rabid NHL2K.
puck-junkies.
Box's
knowledge of hockey game history and design is certainly apparent, and they have managed to produce
game
what
is
arguably the
hockey one can
Enter
best
The game carries the Sega
play from the comfort of one’s
of
we
its
is a must own for hockey fans, and an excellent
addition to any sports-gamer’s library (here, the
more
of a
term
‘library’ is
broken teeth, bloody
face kinda thing than a place
with—you know— books).
The game
will
be
own sofa
developed by Vancouver-based
arguably— a word rarely used to
immediately playable for anyone
describe Visual Concepts'
who has
Box— a company composed
Black
mostly of ex-Radical Entertain-
various sports
titles, for
said
which
ment
folk.
These are the same
the term bar none
created the spectacu-
comes
more readily So while it may
not this
who
largely
to the
While
underrated
series
NHL Powerplay
on PlayStation and Saturn,
Sega #Dreamcast Magazine May/June
2000
to mind).
not quite
live
up
unreasonably high standards
the virtual ice
in
is
a
good thing depends
on individual preference. it’s
means NHL2K has
by no
revolutionary,
which hockey gamers
have grown accustomed. This to what is essentially an update of the 3D hockey games we’ve all been playing on our 32bit systems, which themselves did some heavy
amounts
16bit
games
Control
the
past few years—and whether or
folks larly
hit
comfortable, easily-accessible
borrowing from the sprite-based
Sports brand name, and was
(take note,
instead chosen to preserve the
feel to
scoring
is
is
on
before them. very tight and
sufficiently realistic,
relying less
on dekes and more
solid passing, player
movement and rebound
goals.
One-timers are here (although www.DailyRadar.com
Arguably, the best
game of hockey one can 3
While these two might to be engaged in a
appear bit
of
lively,
^
home console.
play on a
Wetrix+
spirited conversation,
there
is actually a bit of hostility brewing beneath their shiny,
Sometimes, wetter
isn't better
high-res surfaces.
game
ny
with a
crnro
title
that sounds like
name
the
strip
of a
1
bar should
indicate that a
• *
lot
on the horizon— right?
of fun
is
/»
Well, not in the
case of Wetrix.
XICAT Interactive simply takes the classic
game
of
wrong and makes it wet
To
Tetris a step in the
direction:
make
life
even harder,
bombs, earthquakes,
falling
behind the ears
in
the process.
and
The premise
is
simple. Place
your carefully built landscape.
3D
the falling
blocks
in
any
fireballs threaten to destroy
In trying to
configuration to build lakes to
re-invent the
wheel, XICAT Interactive
contain rainwater (rainwater?
manages
Yeah, rainwater.). The more
an uninspiring 3D-puzzle game. Even worse, what might look
lakes created, the
more
points
earned. Multiple, deep lakes
and
are rewarded by extra points.
Water that
lakes and onto the is
game
collected in a drain;
drain to will
its
come
fill
brim and your
play well
does
out of the
spills
to create nothing but
on lesser consoles
not, unfortunately,
translate well to the Dreamcast.
the
one water puzzle game that should have been left in
game
the kiddie pool.
This
table
is
JASON PASSAMA
to a screeching end.
PUBLISHER XICAT INTERACTIVE DEVELOPER ZED TWO GENRE PUZZLE PLAYERS 1-2 ORIGIN US PERIPHERALS JUMP PACK ONLINE NO VMU COUNT 14 ESRB E PRICE $49.99
—^
Official
Sega
.
Dreamcast Scot out of 10
PERIPHERALS
PIIUC IUC
Graphically,
NHL2K shoots and
scores. Player
on our way to the net— and our breath was quite taken away. It’s just like the first time you juked a linebacker NFL2K or drove one down the lane and threw one down Alonzo’s grill in NBA2K. While the overall graphic appeal and smoothness of movement doesn't quite match up to the flawless visual panache of the NBA
and NFL games, they do come impressively
NYKO
models look very sharp
(complete with accurate player faces and realistic animation), and arena/ice graphics are very well-done (ice shavings and animated fans abound)—which all adds up to make the best-looking console hockey game out there. Also worth noting is the sheer number of player animations. The time we were checked into the boards, we spun around, quickly recovered and then hurdled a fallen teammate
first
in
close.
r^T|
Powerlink
game availNEOGEO SNK has some form of two-player mode
I
^I
IhV
early every
able for the
Pocket from
to try— and a couple of
them,
like the VS mode in Bust-AMove Pocket or two-player in
Pocket Tennis should not be missed. You’ve probably
one-touch passing playing the
game
is
not),
and
and Jump Pack-support. But the
game
simply feels
Teammates cut when and where you want them to cut, and the game moves along at a right.
is
most fun— in a way that
fast clip. Overall, we‘d say that
most hockey games since the 16bit days have failed to be. So for anyone who gets goosebumps
NHL2K
during the
hockey
it
controls better than any
game
on the shelf today.
scenes
NHL2K was rushed out before was finalized, as evidenced by
NHL
Swingers (myself
in
included),
it’s
buddies and
the lack of drop passes, practice
don’t grab
and shootout modes, timeouts,
’94-on-Genesis
time to grab your
hit
the
ice.
Just
them by their asses. EVAN SHAMOON
PUBUSHER SEGA DEVELOPER BLACK BOX GENRE SPORTS RELEASE DATE PLAYERS 1-4 ORIGIN US PERIPHERALS JUMP PACK ONUNE NO VMU COUNT 194 ESRB E PRICE $49.99
is
meant
player, but with
this, we’ll
NEOGEO
noticed that the
addictive and,
importantly,
investing
for a single
a
link
cable
like
only in
recommend
a cable
if
you
already
know someone
gear.
and when you do take
If
with the
APRIL
L
Controls well, looks great and feels right. Like the ideal
woman. (We're kidding!). More addictive than the snooze button on your alarm clock.
•m
A bit rushed, as seen in some of the game's finer details (or lack A couple more months would have made this a 9 or a 10.
the Powerlink from Nyko, you
the plunge, one link cable
can challenge a friend any-
good as another— but
where at any time. Of course, you’ll also need a second NEOGEO Pocket and a second copy
fashion-inclined, the Powerlink
of the
game
to
make
comes
in
colors.
It
for
as
is
the
a variety of shiny
foil
looks like the wiring
you'd find behind a panel on
this
magic happen, and because
the Starship Enterprise. Cool.
of
thereof).
BOTTOM LINE
—
^Official
Sega
t
Dreamcast
Arguably the best hockey game on the console market ... but could have
5
out of 10
www.DailyRadar.com
used some fine-tuning.
—
Official Ui 1< ial -'Sega Se-cj.i 1
g
Dreamcast May/June 2000
Official
Sega
Dreamcast Magazine
89
OUR WTTLE i
WWE VERY PROUD OF BUT THEY MUST HAVE
KNOWN THM DAY
Ms GONNA
COME.
ESI The
ratings icon
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NBA member teams and
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prior written
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this
ESPN.
Inc.
ESPN The
Games"-’
is a.
trademark
ol
ESPN.
©2000
...
Inc. All rights reserved.
....
Disney,
Konami®
product are trademarks, copyrighted designs and/or other terms Of Intellectual property of NBA Properties. Inc. and the respec©2000 NBA Properties, inc All lights reservecLMaior League Baseball trademarks and copyrights ate used with permission ©2000 Konami of America, Inc. All rights reserved.
Properties, Inc.
licensee of MjjjbV League Baseball Players Association.
JESTZONE
In-Depth Reviews
Virtua Striker 2 Soccer. Without your
a
et
it
2
While several rules have been
looker. To even the
most discerning eyes and this is
there’s no analog support!).
definitely a
is
moms.
something to be desired (and
be said that Virtua
Striker
added
ears,
a perfect port of the game. Clean
the
to the
game
home
version of
(including offsides),
orignal arcade
beating defenders one-on-one
smooth 60-fps animation and excellent sound
is
polygons,
are
all in full effect,
sometimes deteriorates back-and-forth
without
even a trace of slowdown.
In
in
on the
presented
is
means
a style similar to that of ISS
game
solid soccer
DC map.
It’s
by no
quite a bit of fun to be
be a joy to watch.
with Virtua Striker 2.
the play
a
game
perfect, but there
Pro and, once learned, can
Unfortunately,
game into
of kickball.
the end, however, Sega
has put a
Viewed from a raised sideline camera, the action
nearly impossible: the
is
had
EVAN SHAMOON
it’s in
that the
itself
game’s strict adherence to the
arcade original
becomes somewhat disappointing. Caught
somewhere between sim and arcade game, VS2’s emphasis is
placed firmly on the
latter— which
problem,
muddy
is
a
when the
control leaves
PUBUSHER: SEGA DEVELOPER: SEGA ORIGIN: JAPAN GENRE: SPORTS PLAYERS: 1-2 PERIPHERALS: NO RELEASE DATE: NOW ONUNE NO VMU CT: TBA ESRB: E PRICE $49.99
Street Fighter
PERIPHERALS
Racing Wheel
Double Im
eading the PC
I
steering wheel flightstick
'
Thrustmaster
is
and
market,
venturing into
Don’t worry, Jean-Claude Van
console waters. This high quality
wheel was
clearly born
from a PC mentality, as
it
and is use on a couch
perfect sized tabletop
or
most other
space,
a neat wheel. Steering
it’s
resistance
is
foot pedals, which really
strong,
and
intuitively
and extra analog
vibration effect,
gas/brake pedals compensate
recommend
somewhat
Still.
for the deplorable
COMPANY: THRUSTMASTER
—v
long time ago.
galaxy
AVAILABILITY: OUT
Capcom
game
it
it's
hard to
unequivocally.
You could do worse.
NOW PRICE:
$49.99
Sega
,
Sega
Dreamcast Magazine
company
released a
Singlehandedly, fighting
it
before the
Marvel
vs.
which
mayhem
games like Capcom ever came
be. Indeed, this
game
has
of
gaming. Now, 47,375
will
undoubtedly confuse
will
players at
first.
Air Blocking
is
gone, replaced by an intimidating to
be a
who were
parry system that requires perfect
timing from the player and can
weaned on the more modern
be extremely difficult to master. Super moves have mellowed;
2D
they’re far
revelation for kids
it.
revolutionized
the most recognizable franchises in all of
its roots,
of over-caffinated
arcade
games, launched a made Capcom one
fighters— including Street
Fighter Alpha 3. For starters, the
cast (aside from Ryu, Ken,
Akuma)
is
and
more simple
(read:
less super) than the ridiculous
strings of
combos found
in
the
Versus games. Each character
almost entirely
SF3 has three Super
Arts’
incarnations later (give-or-take),
revamped. But don’t despair:
in
the Street Fighter posse has
despite their fresh faces, their
(super moves), one of which
resurfaced on the DC’s pixel-
moves are
cats can
May /June 2000
to
called
little
genre, and
3D Official
SF3 returns the series
a
2D powerhouse. And
amazingly, these hand-drawn
Dreamcast 92
in
far away, a
called Street Fighter 2.
pushing Official
far,
Perhaps you’ve heard of
placed action buttons).
And with no way to customize turning radius and no internal
it
handles great. Fl-style gear shifters
do
suck (as do those counter-
you’ve got the
But
ja
Mm
little
room
living
furniture.
if
Damme
can
only be attached to the
impossible to
III:
still
outshine most
competition.
in all
of
of the
same
Capcom’s 2D
ilk
found
fighters.
Even more disorienting than the roster of characters are the various
gameplay modifications,
must be chosen before a match begins. Because of the game’s excellent handling and ability to incorporate these moves into the action, matches are graced www.DailyRadar.<
These hand-drawn cats can
still
outshine most 3D competition,
ZUUUDLEY
It’s Capcom’s new antismoking campaign. Flaming-head Ken decides to put his cigarette out on Hugo’s face.
IP Look!
2 Capcom was
kind enough to provide subtle on-screen instructions with the
H §1 Van
2D
art at
Damme
its
game.
finest.
starred
in
(PS— Mr.
both Street
Fighter and Double Impact.
Hmm.)
pact nothing to do with this game. with lovely combinations of regular attacks, plus occasional
well-timed super
moves— quite
antithetical to the
unbroken
It
these two versions are slight
ble
(more characters and gameplay
supermarket-type variety of
polish in
of the best these eyes have
2nd Giant Attack), it’s cool to own both versions
seen, putting even the beautiful
pretty
moves found
SFA3
and be able
Marvel vs Capcom,
for instance. Special
moves
are
to
shame. Characters are
rendered
in
a
more
them
sculpted,
(in
Fighter-nerd kinda way).
game
lines
is
the case
more powerful
a
in
will
result
in
of the
move. And the fighting
version
Combos™ Combos”
most Cheap-Ass
Capcom. The
www.DailyRadar.com
the
first
and
taking
The
2D
it
does succeed
in
GENRE FIGHTING PLAYERS 1-2 ORIGIN JAPAN PERIPHERALS ARCADE STICKS ONUNE NO VNIU COUNT TBA ESRB E PRICE $49.99
graphics and animation
Some of the
to the next level, while bringing
version also includes a
special versus
gameplay back
best
2D animation
we've ever seen, and gameplay spandex on
tighter than leather
to that old school
Jennifer Lopez (please, oh please!)
mode and a mode that pits
(of is
players against computer-
hard knocks). Double Impact
one of the best 2D fightgames on Dreamcast. EVAN SHAMOON
easily
ing
controlled opponents.
it
But
(
They're fresh, but most of the game's new characters don't match up to their forefathers
BOTTOM LINE
well.
GDROM
are
two arcade versions
SFIII— New Generation and is
for one.
limited training
for
might be
Slayer,
Included on the
a registered trademark
Double Impact
norm
style
meets -Vampire
(Note: “Cheap-Ass
is
the
works extremely
of Francesca Reyes, Inc.).
Graphically,
is
described as Street Fighter-
system has been further refined to eliminate
than
PUBLISHER CAPCOM DEVELOPER CAPCOM
the table—the World Tour Mode,
an obsessed Street
mature manner, using deeper shading and stronger, sharper
with multiple button-presses
that dou-
Impact doesn’t have the
modes that Alpha 3 brought to
choose between
to
SFA3): combining special moves
also variable (as
said
Although differences between
some
successions of hyper-super-spastic in
must be
light years ahead of its prequels. The wonderfully-drawn art and smooth, flowing animation is
of
2nd
i—
^ Official#Sega
The smoothest, prettiest 2D game in the esteemed series-but the classic characters should have been invited to
.
Dreamcast
the party.
Giant Attack, respectively.
May/June 2000
Official
Sega# Dreamcast Magazine 93
Utter,
In-Depth Reviews
complete
addictivity.
Africa Course Hole No.1
Computer
Computer [|
Aaron Spelling, eat your heart out
O
holes (with the exception of
the producers of
f
some
Baywatch, 90210 and
The Dating
Game got
on the Scotland
of those
course) are
together with Disney to produce
Putting
1 Amelia flat. is
greens of a teens-only golf school, you’d have the intro for
strikes
TV
series set on the lush
Tee Off Golf. (“But Chad,
I
up in the background, and you can easily imagine
saw
you playing a round with that
Barry White begging you to ‘Put
wench, Shasta!”). We’re not kidding. Add to that a wacked-
it
out, twisted
called ‘G-Ball’,
in
the hole’.
that.
which takes the
It’s
But
near-comatose lawn sport of croquet (last seen in the movie
not as funny as
it’s
DCs as
samples for the menu.
Slyly is
interactive
tucked away, this feature
potentially hilarious.
sort
of full-color,
players via the Options
But Chad, saw you playing a round with that
Hoffa,
chance to use their
funny. Or something.
selecting voice
Jimmy
2 The level editor in Chu Chu gives gamers a
We strongly
suggest that you do imagine
sub-game
sci-fi
Earhart,
a real online game from Sega. All things MIA until now. With Chu Chu, we can proudly claim a one in four batting average. Not bad. Atlantis.. .and
amusing, though.
As soon as the game moves to the greens, a laid-back groove
a
Etch-A-
Sketches.
Access
I
the right samples order,
wench, Shasta!' Heathers) and uploads
cyberspace
grid,
it
into a
Take a very average, by-thegolf engine with dull, little
and you have the meat of
Tee Off Golf.
WBTV
in
goin’,
keep
worth
it
goin’!”). It's
game
syringe asking you to
presentation
playing the World for
credits,
pretty average. After
a few hours,
assume
the position), and the game’s
Tournament need a
amusing English
you’ll
translations
six-pack of Jolt Cola just to
(“Warning!! Play carefully for
reach the second of
the fog
five
became
something, at
thick!”).
courses— each of which are as
is
equally unimaginative as the
Golf
Water traps and bunkers pop up here and there, but they and most of the
reasons. For about
least.
Which
Tee Off
awful— it's just entertaining for all the wrong
other.
isn’t
9
holes...
SIMON COX
don’t inspire:
cats.
Rocket
almost
for that.
can’t disguise the fact that this is
And
mixing
with
sounds a lot like a Japanese nurse with a large
The
With mice.
the right
get something
It’s in!’’)
And finally, take a rainy Sunday and a couple of friends with nothing to do, and have a laugh or two at the expense of the Japanese developer’s name, ‘Bottom Up’ (which, when pronounced during the
and you have
numbers else,
you’ll
We recommend
Katherine (“Oh yeah, keep
the best part of Tee Off Golf.
single-dogleg holes and
and
special.
Julian (“Yes!
Blasting off at a party near you moving. You can change their
hu Chu Rocket has
C
exactly
what every
great puzzle
direction by placing arrows
game
the board, which guide
hardly matters), right out of the
they can take
utter,
mice).
It
also (at last) Sega’s
is
online
game for
gives you a limited direction arrows
game
number
JEFF LUNDRIGAN of
which have to
be placed before the mice and
your Dreamcast. Hurrah!
cats start moving. Multiplayer
The idea is to direct groups mice (the “Chu Chus” of the title) and the occasional cat
puzzles happen
of
around a series of checkerboard grids. The mice move
in
it
box. Very cool.
off.
The single player
mention rockets and vibrating
first official
preset to
play (there’s a touch of lag, but
simple controls, and
addictivity (not to
game is already ‘modem in’ for online
better—the
so
into their waiting rockets
complete
on
them
needs: a simple premise,
and some, you deliberately herd the mice to the cats) and options guaranteed to perk up any in
real-time
have varied goals
(in
party. Multiplayer
aspects are
PUBLISHER SEGA DEVELOPER SONIC TEAM ORIGIN JAPAN GENRE PUZZLE PLAYERS 14 PERIPHERALS JUMP PACK ONUNE YES! VMU COUNT 3 ESRB E PRICE $29.99 Easy to learn, smooth ramp up in 75 levels, a level editor, difficulty.
modem Game
play.. .addictive
boards
all
look the
same
after awhile. That’s it
a straight PUBLISHER ACCLAIM DEVELOPER BOTTOM UP (REALLY!) GENRE WEIRDNESS PLAYERS 4 ORIGIN JAPAN PERIPHERALS JUMP PACK ONLINE NO VMU COUNT 9+ ESRB E PRICE S49.99
line until
they
wall, th en turn right
hit
a
and keep
mostly cooperative. Even
BOTTOM LINE A terrific puzzle game that NO ONE
CXIk wl
Sega
should be without
t
reamcast
Score
M.ig.:i/in
94
Official
Sega
Dreamcast Magazine May/June 2000
www.DailyRadar.com
Crack Open Virtual
A
Can Of
Wyrms The story follows the adventures
of
two
different characters, a
warrior and a princess,
wage war against
evil.
who must
a triumvirate of
DRACONUS: A feast
of
magic, action and blood.
Get the Hottest Games On-Line at
Gamestop.com... with purchase
sega ureamcast visual
memory unit oy Sega.
Save information from your Dreamcast and play with
of the
game!
that data while you are
away from your Dreamcast.
Much more than
Babba
ge's
& Software
ÂŁVc-
a
memory card!
softwareÂŽ
TEST2DME
In-Depth Reviews
the Next JESTZDNE...
In
shelf right now. Here's the advance
And on the
word on the games
Sword of the
**
ib
that you’ll be reading about next issue!
Toy Story 2
Berserk: Guts’ Rage
PUB ACTIVISION DEVEL TRAVELER'S TALE RELEASE MARCH
PUBLISHER EIDOS DEVEL YUKES RELEASE MARCH
versions,
Will
and
EIDOS DEVEL CORE RELEASE
Lara Croft
headed
is finally
open arms with the fourth TR, featuring
more
balanced action
also promised to
with
in
more
it!).
a
and
Bioware’s beauty
time to include
MDK2 has
in
tow.
The
mad
1 Draconus
,/s
4
wacky sense
Striker Pro
of
Easily the best soccer
game
2000
SP2K combines FIFA with the
(and Rage
the in-depth options of
gameplay
of /SS Pro.. .well,
there and the
almost. But the control
graphics are
impressive, indeed.
options on the shelf.
Tech Romancer
Nightmare Creatures 2
solid,
a good footy take Striker Pro
PUBUSHER CAPCOM DEVEL CAPCOM RELEASE APRIL
we re
a
bit
a strange beast and, by any means,
Capcom
surprised to see
bringing this ultra-Japanese It’s
fighting
game, which takes
cheek shots
and anime
title
a 3D. free-roaming
the US.
Some
it,
ECW: Hardcore isn’t
already
known
by fans? Plenty of M-rated action taking place in (and outside) the ring— it isn't a
Gameplay won’t be too far from WWF Attitude; ECWends up being a mixed bag of tricks. Only the most hardcore ECW devotees should
wrestler to pitch at the kiddies.
tread any closer.
96
Official
in
the
same
Gameplay
vein of ‘encounter
enemy, hit, hit, slash, kick’, but characters and enemies have special fatality moves. From what we've seen of the game, it does indeed look amazing.
Maken X PUBUSHER SEGA DEVEL ATLUS RELEASE MARCH
Revolution PUB ACCLAIM DEVEL ACCLAIM STUDIOS RELEASE FEB that
shoot, Nightmare Creatures.
stays
but definitely try before you buy.
What can we say
is
so those looking
game would do well to 2000 over the other
wave
mech
people love
for
Riding high on the recent survival horror is this sequel to the gothic hack 'n
is
over to
mech
tongue-in-
at the extravagance of
culture.
be
Software’s best effort) on Dreamcast,
Dead-e sque humor to abound throughout massive action-packed levels. Recent game have been mighty
is
scientist
humor.
PUBUSHER INFOGRAMES DEVEL RAGE RELEASE MARCH
i *
different playable characters, expect Evil
game
comedy
resulting product should
with a
in
the
mayhem
versions of the
Tech Romancer
in
nothing short of adrenaline-charged
has come a long way—from being merely a swords n sorcery beat-‘em-up to a much more polished production. With two
while not a bad
it
Kurt Best and
his robo-dog returning with
/
at last year's E3,
in
port.
Draconus shown
final of
action,
all
MARCH
disappointed not to get our
light-
PUBUSHER CRAVE DEVEL TREYARCH RELEASE MARCH First
INTERPLAY DEVEL BIOWARE RELEASE
making
issue. Part shooter, part slapstick
Core has
realtime it’s still
like
hands on a the
enhance the graphics
the end,
PS
2
MDK 2 We were
and a stage or two
bump mapping and
sourcing; but
more
PUBUSHER
Sega’s
that involve playing as the teenaged
version of Lara (you wanted
or
its
more than share of collectible goodies and
its
installation of
puzzles,
bits
N64
an adventure than a
platformer and features
MARCH
into
suffer the ‘license
should neatly sidestep
familiar characters.
English voices.
Tomb Raider 4 PUBUSHER
it
it
anything like the
If it’s
colorful environments, Toy Story
plays
Berserk gets the US treatment courtesy of Eidos, complete
name change and
or won’t
predecessors’ fates. Filled with puzzles
originally entitled
with a
it
curse’?
Based on the character and storyline popularized by a Japanese anime series and manga, the hack n slash gore-fest
Sega ©Dreamcast Magazine May/June 2000
Incorporating a unique "brainjack" feature, players can inhabit the different
enemies
to
open up
body of
alternate,
enemy-specific paths and areas throughout
the game. Hailed as a huge step forward for the
action/adventure genre, we're
hoping that Sega’s voiceovers and text translation for the
US
greatness to survive
version allows the
intact.
All this
and Much More
in Issue
#6!
KSUCNTEVIL Would Your Sister Wade Through The Putrid Abyss For You? (And we don’t mean your room either.) Many game owners have found
CODE: Veronica v
y
their delicate palates crying
CODE:Veronica out for something different. Something a
unsettling for the stomach. Something to
make
sing in mortal terror. With Resident
Evil 2,
improved on the original version
ways both subtle
in
bit
more
the heart
they have perhaps
and sublime.-DailyRadar.com Machine: Sega Dreamcast
Publisher: Capcom
Genre: Action/Adventure
Claire Redfield blasts
Chris Redfield provides
away at an unwelcome visitor
some much need
pest
control in a city invested with giant bugs, walking dead
while she searches the city for her lost brother.
and other creatures that go bump
in
#
of Players:
1
Zombies! Some wandering zombies decide would make a great afternoon snack.
Claire
the night.
She thinks otherwise.
...or visit any of our 525 Babbage’s and Software Etc.
stores nationwide. Sega Dreamcast Jump Pack by Sega. Save 20%
off this
the Resident
Add
guide with purchase of
Evil:
a
whole new sensory experience to Sega
Dreamcast games.
Code Veronica game.
Now you will actually be able
to feel the explosions, collisions
Babbage's
"
,a‘»3
Se .s SSc„ l „ a ,etw
and crashes.
software®
If you think you’ve FIGURED IT ALL OUT, THINK PARALL FL UNIVERSES. VIRTUAL REINCARNATION. ZEN-LIKE DMIKRON. EMBARK ODYSSEYS. IT’S ALL NEW. IT’S Al UN A SPIRITUAL MISSION TO SAVE SOUL S FROM THE DARK SEDUCTION OF A DECADENT DIMENSION. ALL WITHOUT FALLING TO CDUNTLESS TEMPTATIONS YOURSELF. ADVENTURE, EXPLORATION, COMBAT AND ROLE-PLAYING. AND THAT CONTINUES EVEN AFTER YOU DIE. DMIKRON, IS NOT JUST A GREAT GAME. IT’S AN EXPERIENCE. <CORRECTION> IT'S AN OUT-OF-BODY EXPERIENCE.
AGAIN.
L
AT NOMADSCIUL.t
TRATEGY
ZOMBIE DEATH! ODCM’s Complete
CODE VERONICA Walkthrough
even better than you’d hoped. ..and that's the problem. This game appears to be even better than you are (gasp!)—and it’s got you stuck sideways. But no fear. Writer Chris Jacubowsky takes you where you want to be, with this absolutely complete walkthrough to Resident Evil: Code Veronica. One word to the wise: Because ODCM is that cool, we obtained a pre-released copy of the game for the purposes of this guide. So keep in mind that your version of RE:CV MAY be subtly different. But depend on this: whatever variations appear, a zombie is still a zombie— and the fate of the non-zombified world depends on you!
B
t’s big. It’s long. It’s
www.DailyRadar.com
—— — __
_
[TT
elcome to the walkthrough of your dreams: or nightmares. We’ve gone l I everywhere and done everything in this game, and we’re here to make sure that you do, too. Here's your first hint: Pay attention to the maps. They’ll tell you where to pick up most of the important items in the game (items that Claire will stumble across are marked in RED— not pink!— and Chris’s are BLUE). Room descriptions (below) indicate which maps to refer to, and they’ll also warn you about any monsters that might be waiting inside to grab you. So stock up on munchies, curl up, and lock the door. You’re about to take a long, long trip.
CLAIRE'S CELL (Ml) Items: Green Herb,
[LABORATORY (M2)
Handgun
Grenade Flame Rounds, Grenade Acid Rounds Special interest: 3D Copier Enter the metal detector, and
meet Rodrigo
and he sends you on your way. Grab the green herb, bullets (floor) and knife (desk).
Handgun
Grab grenades and
first
aid
them in the security box at opposite end of hall. Note the 3D copier— it can make a
Ribbons; Special interest Typewriter Grab ink ribbons and bullets. Save the game and
head
rribre
you unless you do the job
to
dead—
haunt
right.
extinguisher wC:h you. If you can’t bring it, at least remember
where you
PRISON
left
it.
Special Interest: Power Switch Cut-scene. Grab medallion from
Special Interest: Suitcase
the desk.
the wall switch to
Go back to the
Prison Courtyard.
JJW-U
COURTYARD
(M2)
Monsters: Zombies;
Flip
any
come back
avoid them! Grab the items from the security box when you leave. Important: take the empty fire
COMMUNICATIONS Items: Medallion;
iGRAVEYARD (M2)
wouldn't be||ossible to get
He’ll
Items: Plastic Medallion Monsters: 3 zombies Place the TG-01 in the 3D copier replicate the medallion in Three zombies wander in; but you have no weapons, so
replica of anything. Exit through door near second metal detector.
ROOM
upstairs.
it
zombie
it is.
plastic.
deposit metal objects into a security box. Run down the hall.
Bullets, Ink
but
and
spray. Place
Items:
for a
*
T1
You’d think
[LABORATORY (M2)
Items: First Aid Spray,
Bullets, Knife
You’re controlling Claire. Equip your cigarette lighter to see into
the shadows: you
a
jSSeST
P ^
|m2)
Ink fcvkkw
Monsters: 3 zombies kill the zombies, as you and use the plastic medallion on the main doors.
Avoid or prefer,
.fttUets
^Matrei'
6fMen> Knife;
CeU
Make
note of the suitcase falling during the cut-scene. Zombies attack,
and you must avoid them
(M3) '
i.Bllllif
or dispatch them with the knife (don’t waste time or ammo). Run through opposite door.
—
PALACE ’
-ErvUte-te
[COURTYARD (M2)
TViNNPU
Handgun Bullets Cut-scene: you meet Steve Burnside. The handgun comes
PASSAGE
Items:
Inner prison
F^wllefc •Arrt^v<2
IRON
to
MILITARY
you automatically; bullets are on the corpse. Exit through the only door available, but make note of the other one. Place a medallion in it to unlock the gate.
BRIDGE
TRAINING FACILITY
PRISON
SvVtmf FWlP MwfcU/ 4
(M2)
Items: Green Herb
Walk up onto the wooden deck, grab the green herb, then enter the door nearby.
activate garage door. Leave the lab area, but put the medallion into the 3D copier for safekeeping (it’s metal and won’t pass through the detector).
[MESS HALL (M2) Handgun
Items:
[OUTER LAB AREA (M2)
Bullets,
Green Herb; Monsters: 3 zombies Special Interest: Map of Prison zombies. Locate the herb, and map. Go through the door to the right of where you Kill
bullets
entered.
[SLEEPING AREA (M2) Items:
Auto
Handgun
Pistols;
Bullets, Dual Monsters: Zombies
Cut-scene; zombies attack.
One
drops a set of two automatic pistols.
Take the
pistols
and
handgun bullets in the shower. Leave the way you came in, run around the building, and exit by the far door.
INNER PrasbN
Items: Fire Extinguisher, Gate Key
Monsters:
5 zombies; Special sueeriN^
Locked Door an oil barrel in the garage; use it. Grab the fire extinguisher from the garage and enter the cage. Find a Gate Key on the guillotine. Note the locked door that Interest: Guillotine,
Zombies
attack. There’s
Pn«U Avt+pm^ho
LA^OPATbK'f
requires a shield-shaped item to access. Return to the graveyard and put out the fire that was
E>villete
^r
fNRRMAKY
blocking the suitcase. Dogs attack in the Inner Prison area;
use Gate Key on the fence door.
IGRAVEYARD (M2) Items: Suitcase
[OUTER LAB AREA (M2) Monsters: 3 zombies Special Interest Garage Door Waste the uncaged zombies; the
garage won’t open www.DailyRadar.com
yet. Enter lab.
Monsters: 5 zombies zombies; extinguish the
Kill
"Typewriter ink R.'fcrizvY'i
fire.
Grab the suitcase and examine in inventory. It contains a TG-01 (plastic lump). Back to the lab.
it
May/June 2000
Official
Sega
Dreamcast Magazine
101
*
Code Veronica Walkthrough
Handgun
Items:
Bullets,
2 Green Herbs Go around the Jeep via catwalk on the left-hand side. On the bridge's other side, grab handgun bullets from Jeep’s passenger seat and two green herbs on the far side of the bridge.
A fire
blocks you; push a crate over it to put it out. Climb onto the crate,
go upstairs and onward.
A Storage Box! Put away anything non-essential in the near future. Push a small table near the locked door aside; the Umbrella ID Card is beneath it. Flip it over to see password: NTC0394. Note the locked door with no keyhole, and the gold plaque on the door with two slots to place in handguns. Leave the office and run downstairs. Enter to the right
the Military Training Facility. We’ll go to the Palace first.
Submarine Medal, Green 3 dogs
! |
fiteerii-33
fWb
re |
Hauuvnj/w
Handgun
Items:
F.Afd
f=oYse
Bullets, First Aid
3 bats bat encounter: aim
Spray, Suitcase; Monsters:
Your
first
(duh). Grab First Aid Spray (sink) and the bullets (stall door) and grab suitcase. It’s locked, so toss it in your
upward
cxrv&KYAPP
fir.Hwb '
Submarine Medal Type ‘NTC0394’ into computer to unlock double doors.
downstairs.
Items: Handgun Bullets, Red Herb; Monsters: 4 zombies Kill zombies; run to end of hall.
Handgun
AwV*
ILAVATORY |M4)
on the ground; run upstairs and grab the herb. Go back down and through the door on the opposite side of where you entered. Go
Items:
L:
•— Vcxce/
the dogs and discover a
flashing green
t
.
storage box.
Herb; Monsters: Kill
C42JS+*
!
IM3J
Monsters: 3 zombies Kill zombies. Go one of two ways: forward to the Palace, or right to
Items:
glM0
— P.
main entrance.
of the
THE PASSAGE
.
!
Bullets,
Arrows
sv^wfUine-.MedpI
HALLWAY M4
Enter the door.
Special Interest: Map,
LOUNGE M4]
Control Panel
Grab arrows off the barrel, plus a map and handgun bullets from the small room under stairs.
Make you’ll
note of the control panel— need a ship’s steering
wheel to activate it. Run back to the Palace courtyard and in via the main doors.
Items: Handgun Bullets Special Interest: Access
Computer
A computer at the desk asks for a code we don’t know. Grab bullets, run up stairs on the right and into the only door available on the landing.
Items:
Handgun
display case with the flashing
locked in. Solve a puzzle to free him— the answer is Button C, E. Steve escapes with the Lugers, but won’t give
then Button
Bullets, Ink
you
to
replace
Handgun
until
them
you can
with something
Leave the Palace and run to the Jetty. Use the Ship’s Steering Wheel on the control panel to raise a Submarine. else.
Ribbons, Green Herb, Umbrella ID Card; Special Interest: Typewriter,
Storage Box, Locked Door
.
blue light to uncover a secret Grab the ship’s steering wheel inside and note the two golden Lugers on the wall (don’t remove them, or the room turns into an oven). Run back to the foyer, where you hear Steve yelling for help. The idiot has grabbed the golden guns and is
61 Mfr
alcove.
them Items:
Bullets,
Ship Steering Wheel; Special Interest: 2 Golden Lugers Grab bullets and inspect the
back
1ype*vri ter
A«+•
•6* plasive
AtrvwS
Ink.
V_/
t&binm
•si-U&rfe vuwbrelto- ipCAra
:
CARGO ROOM M7) Items: Waistpack is more like a it only goes up and down. Grab the waistpack (it allows you to carry two extra items) and access the switch on the control panel to dive. Leave the sub and enter the underwater passageway;
Items:
Handgun
Items: ID Card, Arrows;
Bullets,
This submarine
Ink Ribbons; Monsters:
Monsters: 5 zombies
elevator;
Kill
There’s a button on the wall to
exit via
the far door.
3 zombies the zombies. Grab the bullets and ribbons. There are two doors, one near an aquarium and one behind the receptionist's desk. Exit through the door behind the desk, then cross the bridge and head through the door on the far side.
KillWa
main elevator which is blocked by a box. Take the small elevator to the control room; you can access a crane here to move raise the
the box. Ride back down and press the button, and a cargo
MlUl DUAL
KNIFE
GRENADE LAUNCHER
CROSSBOW
SHOTGUN
MAGNUM
AUTOMATICS
DUAL
Useful only on single
This
Slow-firing
Fires arrows rapidly
A
versatility Is limited
in
but does
Two handguns for the price of one—but
for offing
they take up two
ammunition. Grenade rounds (for close range shots)
medium to long
you hold the trigger down for a constant
(excluding bosses)
kind of difficult to
with one shot.
justify
are quite
clip (20 if she gets the upgrade), and Chris’ carries 18. Both use 9mm parabellum rounds.
little damage; up to 15 bolts are needed to kill one zombie (at medium to long range). The crossbow's only redeeming quality is its reliance on arrows, which are plentuful.
range, but useless
by the availability of
Do you feel lucky? The best gun In the game, this cannon will stop any creature
Same as the
zombies, but more
However, it's limited by the fact that
showing units of
but their
ammo, they use a
count drops at exactly the same
medium
There are no reloads.
exciting rate.
forb
COMBAT
than In previous RE games.
effective
Slashing
now
hits
zombies multiple times, even when they're down. Learn
weapon’s
plentiful,
but acid and flame
knife tricks early,
rounds (very effective
and worry less about ammunition later.
when fired
102
Official
Sega
over long
distances) are rare.
HANDGUN and low damage, it's best zombies at
ranges. Claire’s carries
15 rounds per
Dreamcast Magazine May/June
2000
Use
sparingly.
real kick at close
otherwise. The shot-
gun effect has been toned down in Code Veronica;
it
can’t
split zombies in half and might not even kill one at close
there's almost no
range, unless you
ammunition to be
aim
for the head.
found for
it
inventory slots, so
it’s
lugging them
around. Rather than
UZI’S
rate of
fire.
The
AK-47 RIFLE Like the automatics
automatics, only
Uzl's
hose down enemies in a hurry,
will
ammo
Uzl's, it uses a percentage to denote ammo count,
and
and it also takes up two Inventory slots. Effective versus
everything at a to long
range—except
www.DailyRadar.com
gvd^rwtru4e»
Atmwc gin
i
THE HOMEOSTATIC MEDICINE in the break room (M8)isfor
©utie+c
i
Rodrigo, the nice (or something)
man who let you
out of the prison
cell.
He
is still
back in the Prison area, so when you have time, bring him the pills. He will then trade you your Lighter for a set of Lockpicks, which can be used to open the locked suitcases you will pick up in your adventure. This quest is only an aside, but it
will
give you access to
more
ammo
in
the game.
AIRPORT V\fews+*
IF
Bis*5
back to the hallway and use the ID card you found in the airport
on the security door near the Mato/
8u
door to the locker room. Enter
it.
through the door at the bottom of the stairs. After cut-scene, Steve hands over the Golden Lugers in exchange for the Uzi’s. You’ll control
AirpTane MecteA-
IPCartT'
BASEMENT IM9)
Dodge
Monsters: 3 zombies Kill the zombies and go out the red metal door.
and run up he leaves as you begin climbing. Follow him through the unlocked blue door. (Notice the locked blue compartment on the railing. You’ll need a shield crest.)
KcoM
Alfred’s shots
stairs;
|H+>
iWnrvn-
briefly.
Monsters: Alfred
the
CAP^O AiPFDPT~ OFFICE
Steve
iINNER COURTYARD (M7)
ArrwVB
AlEPtANF
£tre*T«<as
Items:
^•HerfcXA Tjt pew rt-ter-
Handgun
Monsters: 3 zombies Kill the zombies. When they’re
good and dead, go up the stairs on the opposite end of the hall.
Bullets
Grab the bullets and head through the blue metal door.
Run
to the other side. There’s a
cut-scene; you regain control of
Items: Homeostatic
#€***+* r K®f SK»MS * 2
Armvfi x3
MILITARY TRAINING
/<£,. Herts?
s^fc key
FACILITY IF
— ^j
Ink
k'tofrvrt
f
PAIMTTN6
ArrvWS
10CA&Z £DOM
Shells
imsz
<£jQidkeij
t=
UrvATDp
MTF .
HVF eUPVATDR
EMrV Rvltete
MTr
LMUKTi:
MTTF
Red Herb E>nll©ts
the Passage and enter the Military Training Facility.
MILITARY TRAINING FACILITY (MTF1 COURTYARD |M7) Items: Arrows
Monsters: Giant
Worm
A giant worm! He’s not worth the kill; dodge him, grab arrows and go through the double doors on the left.
turn
and go down the hallway. be going to the Outer Lab
You’ll
fcK
LAB Mo
Crossbow
Nothing much to do here but grab the Crossbow, inspect the locked door and watch a gory cut-scene. You’ll run downstairs during a cinema. The hallway will be sealed off and you must go through the far door.
effort to
'HTF
MA
N HALL M7
Items: Red Herb Take the herb and run upstairs. Go through the door, take a right
www.DailyRadar.com
Items: Safe Key
Special Interest: Valve Kill both zombies and jump
in
the pool. Turn a valve to shut off the water to reveal a Safe Key.
Grab
it
and head
for the
main
hall again.
Enter the last door you haven’t checked.
iH bh NU
KUUM M /
Items: Explosive Arrows
UUKtK KUUM M / Items 3 Arrows Monsters 4 zombies Kill zombies; search the lockers for arrows. There’s a set on the corpse near the far door. Grab them and head through the door.
attacks.
by
Monsters 2 zombies
JU
Items:
5T0RE ROOM MR
Take him
this isn’t
Fxpiwive AnvY'is hieii?
will rise with five zombies. ’em, grab the arrows and ID card from the elevator. Return to
vator
Kill
Storage Box Grab pills and put them in the storage box. Save your game. Leave the break room and go through the door near the vending machines. Alfred blocks off all exits with a grim greeting. Continue through the door.
out.
What d you mean
B-niJe-te
Special Interest: Map, Copier; Monsters: 3 zombies
map
for the MTF on the photocopier. Use the Safe Key
Copy the
you found
in the bathhouse on in the back room to grab explosive arrows. Head
the locker
Go up an
elevator, into
a
and
BvAllefc
MTF
Claire.
hallway, through the other door
D VCTVfc
M.OTDfS PODU AmrvMC
AtrovxiS
2
Items: Dual Uzi’s (no ammo) Monsters: Bander Grab the Uzi’s and a Bander
•
MAIM
F^POM
Pills,
Green Herbs, Ink Ribbons Special Interest: Typewriter,
covered
my HMO?
Go
into the garage.
Items: Handgun Bullets Watch a cut-scene, then grab
some
bullets hidden on top of a
box. Leave the garage via the
door beside the Jeep.
HALLWAY Items:
IM7J
Handgun
Bullets
Monsters: 2 zombies
Grab ammo and kill zombies. Run down the hall and through the opposite door.
*
Code Veronica Walkthrough
•wi#;tarat A WANT FT? Items: Blue Shield Crest Special Note: Typewriter
Items:
Handgun
Items:
Bullets
Special Interest: Clock, to
the garage. Exit through the large double doors.
MOTOR POOL M7
Computer
bullets.
This
bridge,
the front of the tank. This leads back into the MTF Courtyard. Run all the way back to the
Palace and into the office. Find the storage box, and use the Golden Lugers on the locked door to gain access.
THE DIFFERENCES BETWEEN Normal, Easy and Very Easy mode are
go upstairs.
PRIVATE RESIDENCE IcOURTYARD (Ml 0) Red Herb Monsters: 2 Banders Kill the Bander and run up the stairs. Grab herb and run inside. Items:
FOYER (Ml 0) Monsters: 4 bats Kill bats and run through the door at right on the main floor.
mode, all ammunition pickups are twice as large. So in Normal mode a box of bullets equals 15 rounds, and in Easy mode that same box of bullets will equal 30 rounds. The ammo pickups in Very Easy mode are the same, but monsters take increased damage from your shots. If you've ever played and beat a Resident Evil game before, we suggest playing it at the Normal difficulty level. Really. If you want something easy, play checkers. quite profound. In Easy
Kill the Bander and grab the If you still have the lighter, use it on the fireplace. will light up where the arrows are hiding. If you don’t have the lighter, just search the mantle for the arrows arid the corners of the room for the ink ribbons. Run back to the Foyer.
bullets; access the computer. Enter ‘1971’ to uncover a secret A Bander attacks. Kill him;
door.
wooden
Monsters: 2 dogs
Bullets,
Monsters: Bander
enter secret door. Cross the
Grab
Items: Arrows
Special Interest: Tank Kill the doggies and grab the arrows. Unlock the door facing
Handgun
Ink Ribbons, Arrows;
Monsters: Bander
Grab Shield Crest from the wall and run all the way back
iUPSTAIRS H ALLWAY (Mil)
Handgun
Handgun
First Aid Spray Run up the stairs; the spray and the bullets are sitting on a small table on the landing. Go through the door at the top of the stairs.
Run down the
,&m*2
Bite
Crert
ammo and
hall left of
you entered from, bedroom.
way
into the
Communications Room that was blocked off before. Grab the Grenade Ammo and First Aid
Bullets,
Green Herb Cut-scene. Grab
Bullets,
Spray that you
herb.
Run
where
left
before.
into the Alley.
into Alexia’s
INFIRMARY (M2) Items:
ALEXIAS
First
BEDROOM
MILITARY TRAINING
the alternate
S
items:
FOYER (Ml 0) Items:
Handgun
Bullets,
Aid Spray
Items: Palace Room Key Special Note: Ladder, Music Box
Grab the bullets and Spray and head out the door on the other side of the room.
Turn off the music box to reveal a key on Alexia’s bed. Grab the Palace Room Key and the
Items:
canopy on the bed lowers to reveal a ladder (you can’t go up yet). Run back to the main
(Handgun upgrade) Monsters: 4 zombies
foyer of the Palace. In the foyer,
Kill
(Mill
Handgun
Bullets,
Red
|
FACILITY 2F
1*1
1
i
L_
porKA
Herb, Suitcase
the zombies, grab the bullets, herb and suitcase and run back into the infirmary.
unlock the locked door and proceed inside.
1
INFIRMARY
iCASINO (M5) Handgun Bullets, 2 Green Herbs, Explosive Arrows Grab items and head out. Run downstairs and into the door behind the computer desk; go into the hallway and use the key on the opposite door. Items:
(M2)
Items: Glass Eye Monsters: 2 zombies
Zombie attack (the the coat is fast!); Find the glass eye in the zombie's lab coat. Run into the small area off the infirmary and insert the eye into the Anatomy Cut-scene.
one
in
Model Mannequin to reveal Items;
Handgun
a secret passage.
Bullets,
Gold Shield Monsters: 2 Banders Kill Banders; grab bullets. Remove the Gold Shield from the floor behind the bar; run back to the Outer Lab in the prison area (where the guillotine is, in the caged area). Use the Shield on the door and enter.
SvUfet*
|(M9) MILITARY TRAINING FACILITY B1F
Items: Green Herb
Monsters: 5 bats Kill bats and grab herb. Run tunnel and out the
down the far door.
TORTURE '•CHAMBER (Ml)
ALLEY
(M2)
Items: Green Herb
Monsters: 2 zombies Kill zombies; grab ammo.
Move
the box and enter door. This
is
Items: Handgun Bullets, Arrows Monsters: 3 zombies Kill zombies and grab ammo. Run to the other side of the room and downstairs.
(M10)
Pallets .
Ink RifcWyi
Arrows
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PRIVATE
RESIDENCE sued®
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104
Official
R.
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Sega^Dreamcast Magazine May/June 2000
JJiililiJ.il.
www.DailyRadar.com
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PRIVATE
RESIDENCE
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PRIVATE i
RESIDENCE
4F SURVEILLANCE |M8) 2 Green Herbs, Grenade Rounds, Jeep Medal Monsters: 2 zombies Items:
PRIVATE
Special Interest: Security
ATTICS
RESIDENCE
Camera Computer Grab grenades and herbs (near the giant console). Grab the Jeep medallion and access the surveillance camera from the main console. Zoom in on the picture on the wall. Note ‘1126’
Items: Sword, Player
Piano Music Sheet Remove the Sword from the The door that you came through locks; gas pours into the garden. Grab the handle on the statue.
center statue; turn it counterclockwise until the gas stops. Statue 1 now spins around; you must replace the sword. A zombie leaps out of the statue. Kill him; grab the rolled-up music sheet. Run back to the Recreation Room in the Palace.
Back in the boiler room, use the ID card to open bars and step down. Run around the boiler and back into the basement (where you first took control of Steve).
Items: Grenade Launcher, Grenade Ammo Use the ID card on the door. Take grenade launcher leaning on the wall. Grab grenades on the shelf
near the door. Enter the door next to the shelf.
Items: Blue Ant Figurine
MAINTENANCE ROOM (M9I
Start the piano with the Music
Items:
A
panel opens up on the slot machine and you can grab the blue ant figurine. Run back to the upper hallway in the sheet.
Private Residence, take a right,
and go
in
the other door.
ALFRED'S
BEDROOM
^ Place the blue ant on
(Mil)
Handgun
Bullets,
scribbled on the picture. Now run MTF’s main hallway; use the access card on the sealed door that leads up to where you first found the Crossbow. Access the panel and enter the code “1126” to get in. to the
Items: Grenade Acid Rounds, Painting
Monsters:
5 Albinoids
Grab the acid rounds and the painting. An Albinoid escapes and the security computer attempts to seal off the lab again. You have 30 seconds to run downstairs into the main
Acid Grenades Monsters: 3 zombies
hallway.
zee zombies and grab zee If you have the lockpicks (and why wouldn’t you?), unlock the cabinet with acid rounds.
Blue Shield).
items: First Aid Spray, Gold Key
Go back into the basement and through the door next to the place you found the
whole
Kill
Room
Head
to the Painting
(where you found the
Alfred’s
www.DailyRadar.com
Red Ant
Items:
The
PAINTING
ROOM
grenade launcher,
POWER ROOM
on each painting (seven in all) in a The first painting is on a raised platform; we’ll call it painting #1 (a portrait of a young Alexander). Facing painting number #1, go clockwise around the
room and number the paintings in order until you get to the final painting, painting #7. Press the buttons on each in the following 7, 4, 6, 3, 1. If you did it correctly, Painting #1 should slide away to reveal a vase. Take the vase and inspect it in your inventory to reveal a Red Ant Figurine hiding inside. Take the order: Painting #2, 5,
figurine,
and run up
H
awakens alone
Items: Arrows
Monsters: 2 Plastic Men Kill the Plastic Men; grab arrows. Run back to the sewers and take the elevator to the second floor. Use the ID card on the security door and enter.
to Alexia's
Bedroom
was captured by Umbrella after escaping
Claire
Raccoon
and trying
City
of the Aid Spray
must have the lockpicks). A Gold Key is in the model. Grab it and run to a drawer (you
Umbrella’s island for life. Steve is stubborn and inconsiderate, and seems
more her
likely to
in their
hinder Claire than to help
escape attempt.
Knocked
brother, Chris.
in
a dank prison
An Umbrella agent,
cell
BgS!
'
,
JjH jH
and quite possibly the only other survivor on
'
the island. Rodrigo
Now, instead of rescuing Chris, must use her considerable
*
might work for
'"pi
Umbrella, but he’s
resources to save herself.
He has come to
he lets Claire out of her cell so she can escape. Unfortunately, Rodrigo is very sick, and might not
Umbrella’s remote
last long without medicine...
not
CHRIS REDF1ELD /
island headquarters
fiSMt
on a
*
l
tip
c,aire
^jj
thrown
that his sister
might be held
captive there,
his vendetta against
and
Umbrella
aside just long enough to rescue his sister.
But he always seems to be
evil:
ALBERT WESKER when you thought he’d died and gone to Umbrella Heaven™, the big Just
villain
and
from the original
RE is back—
strangely, he’s stronger than ever.
What is
his purpose
and why
is
he here?
one step behind.
ALFRED AND
ALEXIA ASHFORD
the Palace.
PB-
PALACE FOYER
the Private Residence.
unconscious, she
located on a secret Umbrella-owned island.
Claire
model
Facility. First
in
to find her missing
S
Place the painting on the wall to reveal a scale
is in
IM9)
(M7)
IM4I
Figurine
puzzle: Press a button
specific order to unlock a secret panel.
bullets.
_
music box. Grab the Blue Shield Crest from your storage box and head back to the MTF, then proceed to the inner courtyard. Climb the stairs and use the Blue Shield on the panel found on the landing. This reveals an ID card. Run downstairs and locate the ladder leading into the basement.
iASHBURY FAMILY PORTRAIT ROOM
is
an
Direct descendents of the original
ex-employee of
(M4)
Run in the door behind the computer. Go to the end of the hall and use the Gold Key on the last locked door.
His father
%
*
E father
;
Umbrella, ,
Jjmt
Inc.,
founder of Umbrella,
and was
bent
Inc.,
they’re hell
on restoring the former glory by any
for leather
discovered selling
company to
secrets to a
means necessary. Their goals are never anything less than vile, so always expect the unexpected.
rival
company—so
both
and son were imprisoned on
May/June 2000
Official
Sega
its
Dreamcast Magazine
105
HOW 70
Code Veronica Walkthrough
DOGS
ZOMBIE Garden-variety living
dead—slow,
stupid
noisy. Usually found in packs. Best to use on them is the pistol or even the knife. Don’t waste ammo unless you’re backed into a corner and have to drop one as soon as possible.
and
weapon
let
them have
it
point-blank with the
shotgun, or take them out with a half-dozen rounds from your handgun.
the plane can take off. Run down to the cargo room and use the key on the locked door
lALEXIA'S
tBEDROOM
Fast and deadly, they are the antithesis of zombies; they'll circle and attack from all sides. Put your back to the wall and
(Mil]
Items: Record
Place the Red Ant Figurine on the music box and it opens to reveal an old-style record. Grab the phonograph record and run into Alfred’s bedroom; insert the
by the elevator.
SERVICE ELEVATOR
ROOM
(M6)
disc into Alfred’s
Hems: Handgun Bullets, Grenades, 2 Green Herbs
reveal a ladder.
Special Interest: Typewriter,
music box to Climb the ladder.
Items: Green Herb, Dragonfly Key
Grab the herb and pick up the toy dragonfly. Inspect the
dragonfly to find a key. Insert
it
into the ant painting to turn on the carousel. The carousel will
spin around
and
reveal another
BANDER
HUNTERS
GIANT SPIDERS
Slow moving beasts that rely on range instead of speed. Their arms can stretch clear across a room like rubber bands to put the hurt on you. Drop them from long range if you can, with explosive arrows or grenade acid/flame rounds.
Fast and unpredictable, they can charge,
jump or take you down linebacker-style. Use knockout weapons like the shotgun or grenade launcher, and keep shooting 'til they're dead. Handguns and crossbows only make them mad.
They make a habit of dropping down on you as you run by; stand still too long and you'll get a mouthful of poison spit from long range. Use high-powered weapons like the shotgun or grenade
ANTARCTIC
TRANSPORT TERMINAL OnuieKeif. >' ftr* x-ttvww B1F siv
Storage Box Grab items; save. Push crates into the elevator so they don’t block the door. Ride the elevator to the top; it opens in the outside courtyard of the MTF. Run back to the airport and jump on the plane.
Code Veronica’s
Tyrant attacks
in
HfrawAV
mtiutY PtniM
(NceKSHop
first
the Passage.
UFFSR
Bullets* 2 fif-tfe-rb
ladder going up. Climb the ladder.
CM
/
VVjAf^tftn/1C&f
j
CATWALKS
B. Werfc
I** BOSS! **
launcher to exterminate them fast
[M13)
MTPtfzcnO
- lA^PiNtr
,
iLOFT (Ml 2) Items:
Handgun
Bullets, ink
Ribbons, Airplane Medal Special Interest: Ladder
OfcA+JE
Grab bullets and ink ribbons, then push the ladder up against the bookcase. Use it to grab the Airplane Medal. Go down to the bedrooms; watch cut-scene. Make sure you have the three medals (Submarine, Jeep and Airplane), go to the airport office and take the door by the aquarium.
HANGAR M6 Place the three medals into the control box to activate the elevator. Board the Airplane.
^AIRPLANE M15
Box
Interest Typewriter, Storage tells
you that the plane
can’t take off until the bridge
is
raised. Grab the Lever and run to the cargo room, ride up the ’vator
again, past the crane controls
and through the other
door.
(M14) Acid rounds from your grenade launcher or explosive arrows will kill him. Fire as fast as you can, and he dies easily. Escape with
the plane.
Items: Platform Lever Special
Steve
Wheel
On
\&T
ANTARCTIC TRANSPORT TERMINAL B2F
Save your game. Grab two health powerups (either First Aid Sprays or green/red herb combos) and your best weapons. Go through the door that leads to the cargo area of the plane, and find the Tyrant waiting for you— he’s pretty
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on the control box, but don’t activate the bridge yet. Run across and through the opposite door.
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Srnprr
BRIDGE HYDRAULICS IM15)
Items: Cargo Key
fc-Weuf VUtafrl
Grab the Cargo Key inside and run back out. Raise the bridge so
106
WrwfrreW* Vies
rodm BtcUelS x
mad.
I** BOSS! **
top of the bridge, use the Lever
ROOM
Tgpe»Jrvtesi~
iSk.
Official
Sega ^Dreamcast Magazine May/June
2000
www.DailyRadar.com
.
urn—
111
Claire, it’s not too
Monsters: Giant Moths
Run down the hall and go Giant moths attack. Don’t
them
hit
late!
a
left.
on the
I
want
to start
With God’s help I’ll beat this terrible
you; they’re
Enter the door
new life! Take me with you, Claire!
let
right.
affliction!
Monsters: 3 zombies Special Interest Conveyor
There are two ways to defeat this Tyrant. Both involve hitting a switch near the door you entered from, which releases a box that will knock him from the plane. Release the box three times (there’s a time delay while it resets), or only
once
weakened him
with weapons.
if
you’ve
Just avoid his attacks, which
one dashing blow and a slow (but damaging) swipe. consist of
Best bet: use grenades or explosive arrows until he is staggering, then release the box and he falls from the rear of the plane.
Belt Control Panel Kill zombies; run around machinery to a door marked ‘Weapons’ and enter.
CAPONS ROOM
(M14) Key,
Monsters: 4 zombies Kill zombies; grab the key on the
An AK-47 machine gun is in a green locker near the back of the room. Use a Doorknob found in a zombie’s dead hands on the locker next to it (it won’t open yet). Enter the warehouse, go up the steps and use the floor.
Container
[END OF DISC ONE)
Room
Items: Container
AK-47, Doorknob;
Room Key
on the door.
CONTAINER ROOM (M14) Special Note: Gas Valve
Nothing
in
here but large
cylinders of gas. to the other side
Run through and exit.
Claire and Steve must now find a way out of Umbrella’s Antarctic base. Run to the right and down the ladder; keep running down
[GENERATOR ROOM (Ml 4)1
the catwalk and enter the door next to the stairs leading down.
Control Panel, Light Switch
Items:
3 Handgun Bullets,
First
Aid Spray, Explosive Arrows, Ink Ribbon; Monsters: 4 zombies; Special Interest: Transport Terminal Map
Grab ink ribbon (behind bunks), arrows (on table) and bullets (on shelf). Search around the wall to find the map. More bullets (on bed) appear when the camera angle changes; grab bullets and First Aid Spray in the locker. Kill zombies, and head downstairs.
(M15)
Items:
2 Handgun
Bullets,
heavy ordnance (the AK47 is a good choice) or they will poison you. A third spider hides under the Grab the Gas Mask from the wall panel near the entrance. Grab the UPC Label from the grating.
4
Green Herbs; Monsters: 3 dogs Special Interest: Generator Kill dogs; search room. Grab ammo and herbs and run under the back platform to activate a switch. Turn on the generator at the control panel to restore power to the whole base. Run back into the warehouse and through the door marked ‘B.O.W.’ (wow, wow).
crates. Enter the
warehouse.
Special interest Blue Herbs
Enemies: Moths Slap the UPC sticker on the box next to the conveyor control panel and turn the machinery on. Exit the warehouse, into the hallway. You now see a permanent pot of blue herbs (good to remember if you’re running low). Take a left into the office.
(
M 1 4]
Bullets,
Run to Claire’s left and use the key on the door at the end.
HHIIIII
II
Items: 4-Way Pipe
Wheel
ll
|—
Special Interest: Steve’s pining look Items: Arrows, Green Herb, Ink
iB.O.W. ROOM Items: 2 Handgun
Storage Box, Locked Curio Cabinet, Bookshelf, Locker Grab items; save. Push the bookdesk into the wall to reveal a secret room. Open a locker down the passage and push the button inside to reveal yet another secret room. Grab the Flowerpot and inspect it to reveal a key. Take the key and run back up to the catwalks; enter the doors by the ladder. shelf behind the
Ribbon, Flowerpot/Crane
Room
Key; Special Interest: Typewriter,
turn off the gas in the container room. Problem: you have a valve wheel, but it’s a 4-way plug and you need an 8-way plug. Run down the catwalk and enter the door on the opposite side.
Items:
2 Handgun
Bullets,
Green
Herb, Blue Herb, Ink Ribbon Special Interest: Drill Machine
Grab items. Insert the 4-way valve wheel in the retooling machine at the back of the room, and it becomes an 8-way plug. Return to the lower Warehouse Room and fight five zombies to enter the Container Room again. Make sure you have the Gas Mask in your inventory.
Go
•CONTAINER ROOM (M14)
4-Way Pipe Wheel and exit back into the Crane Room. Cut-scene.
8-way wheel to shut
into the Pump Room through the opposite door. Grab the
Items: Sniper Rifle
Run
to the Valve Handle; use the off the gas.
Arrows, Green Herb, UPC Label, Gas Mask; Monsters: 3 Giant Spiders
Two
giant spiders attack. Use
c**gv ke*j
CONTROL* ROOkA
f
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s^is
TRANSPORT
AIRPORT
SpCOflA
MfcPCANP
PLANE TJjpewrvfer •SfTTWJOfcPX PffivffwTn
www.DailyRadar.c
lever'’
May/June 2000
Official
Sega
Dreamcast Magazine
107
HOW 70 Cut-scene. Climb down and grab the Sniper Rifle, then jump into the digging machine. (NOTE: store grenade launcher and grenades in the closest storage
Code Veronica Walkthrough
(M17)
ANTARCTIC TRANSPORT TERMINAL OmneK«J. B1F y'fire X+mm
BEFORE getting into the digging machine. Claire won’t need them; best to keep them safe.) box
HELIPAD [NOT ON MAP)
orneryapp IMIefa
Items: First Aid Spray
Monsters: Newly Improved Tyrant Grab First Aid Spray. Run for the ladder. Cut-scene: then fight the
P. AictSf
Cxplesiv
SVieili
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Newly Improved Tyrant.
khutY workshop
Bn lkrte*2
AcMTAfScTIO
wj Af&btwice/
CATWALKS
,
‘6rr®en clewed
OKAfJF
Aim
for his heart with the Sniper Rifle (press the L-Trigger to zoom). If you don’t get him in the seven shots you’re allowed, run and use any other weapon until he dies. If he gets close, he’ll throw poison spores or try to push you off the rooftop. Cut-scene: you assume control of Chris Redfield as he arrives on Umbrella Island.
UNDERGR OU N[
Motor Pool. Go to the rear of the
OUTER LAB
PASSAGE
tank and hit the button. It’ll move forward to reveal a secret elevator. Grab the handgun bullets next to
Items: Waistpack, Arrows Monsters: 3 zombies Kill zombies; grab arrows and Waistpack. Run to the hallway and take elevator down to the basement.
1
[Ml 9)
Items: Green Herb, Blue Herb,
Arrows, Handgun Bullets, Lighter (optional), Dual Uzi’s (optional) Monsters: Giant Worm Giant
HALLWAY
spits out Rodrigo
Items: Shotgun Shells, Green
worm again. Kill it, and it and his Lighter. Run back to the cave entrance and equip the Lighter near the
Items: Arrows, Green Herb, Ink
sculpture to receive Dual Uzi’s.
Ribbon; Special Interest Typewriter,
Go up the
Storage Box, wall Sculpture Chris starts with only one box of ammo, a First Aid Spray and your handgun. Cut-scene: Rodrigo is
underground passage.
eaten by the MTF’s worm. Grab items, get grenade launcher from box and head through door.
the elevator and descend.
elevator
in
the
MTF GARAGE/ MOTOR POOL IM7) 3 zombies Handgun Bullets
Monsters: Items: Kill
zombies; run outside into the
(M9)
Herb, Blue Herb, Battery Monsters: 2 giant spiders
SEWERS
(M8)
Herb,
Handgun
Bullets,
Grab items, including Battery. Giant spiders attack, ignore them.
2 Red
OFFICE (M9)
Climb downstairs and remove Shotgun from the wall. Grab items and run through the door.
items: Shotgun Shells, Bullets, Acid
Handgun
Grenades, Green
Herb, Ink Ribbon, Gold Luger (optional); Special Interest:
Storage Box, Typewriter, Drawer Puzzle Grab items; save game. Open four drawers in this sequence: red, green, blue, bottom, to reveal a Gold Luger (useless otherwise, it unlocks Steve in Battle Mode if you put in a storage box). Go up the elevator into the garage; put the Battery on the cargo elevator and ride upstairs.
UPPER GARAGE
(M8)
Items: Refrigerator Key
Run
left; grab Refrigerator Key on the table and run in the door.
C to obtain Blue Liquid. A Poison Hunter attacks; flee
fi
to the second floor lab where you found the Waistpack.
(M20)
Items: Shotgun,
Herb; Monsters:
Blue Poison Hunter
Grab items; use Refrigerator Key to examine the fridge. A temp gauge appears. Set temp to 12.8
Herbs, Ink Ribbon; Monsters: 1 zombie; Special Interest: Shotgun Wall Switch
OUTER LAB
(M8)
Monsters: 1 Hunter Kill the Hunter; go through the now-unlocked door near the stairs.
UPPER GARAGE INCUBATION LAB |M9) Items: Green Herb,
AK-47
Magazine; Special Interest Incubation Control Panel Grab herbs; run upstairs. Access the Control Panel to lower an incubation tubes. Grab magazine for the AK-47 on top of the tube.
Head out the other
door.
POWER ROOM
(M9)
into the Painting
Room
scale model of the
PAINTING
(M8)
Go through the only unlocked door. Cut-scene.
(M7)
Place the Model Tank
Monsters: 2 Hunters Pick up the Doorknob and kill Hunters with shotgun or grenade launcher. Run through door with light
over
model
of the base to
Key. Take
it
Bullets,
the
and run
Incubation Lab
in
to the the basement.
INCUBATION LAB (M9) Items: Wesker's Sunglasses
it.
CHEMICAL LAB Items: Blue Liquid,
in
open a
secret panel containing an Elevator
Items: Doorknob
a red
with the
Facility.
ROOM
Items: Elevator Key
(Optional) Monsters:
HALLWAY
(M8)
Items: Handgun Bullets, Model Tank Grab Model Tank and ammo; head to IF via the elevator. Run
(M9)
Handgun
Shotgun Shells, Red
Cut-scene.
Kill
Bander
Bander, grab sun-
(to unlock Wesker in Battle Mode). Head into the Power Room.
glasses
www.DailyRadar.com
1
Key activates the elevator. Ride to the IF floor main hallway. Enter the Briefing Room on the right-hand side.
Items: Arrows, Shotgun Shells, Acid Grenades; Monsters: 4 zombies Kill zombies; grab arrows, shells and acid rounds. Run through the hole in the back office wall
Items: 2 Shotgun Shells,
Green Herb; Special Interest: Secret Panel Put the three Medals into the secret panel (revealed when you placed the Tank into the Facility Model) to uncover a switch. Press it and the model slides into the show a ladder leading down, an herb and shells. Go wall to
down the
ladder.
and climb down the ladder. Items: Grenades, Green Herb
Monsters: 2 giant spiders Monsters: 4 zombies Turn on the fan to suck toxic gas away. Kill zombies, run down the hall into
the basement. Enter
Maintenance
Room on
the
Kill/avoid the spiders. The grenades and herb are in a dark alcove on Chris' right. Go to the end of the hall and down
another ladder.
other side.
Items: Green Chemical, ification
Gun Mod-
Toolbox
Grab the Green Chemical; inspect Toolbox on the desk. Choose to upgrade your Handgun. Return to the Main Courtyard and hop in the elevator that goes to the Airport.
Items: 2 Green Herbs, Blue Herb, Blue Shield Crest; Monsters: Adult Albinoid
Grab herbs; run to the pool area. The Blue Shield Crest is in the middle of the pool, guarded by an adult Albinoid.
Climb down ladder and proceed
across from the elevator,
Push the statue onto the
downstairs into the hallway.
cracked tile near the cabinet. It’ll fall through the floor, and conveniently uncover the Map.
Special Interest: Typewriter,
Storage Box
Save game; replenish/relieve inventory. Exit into the cargo
Monsters: 2 zombies Kill zombies and enter the
lift
1 Blue
Items: 2 Green Herbs, office.
area.
Run down the hallway and remove Eyes from the Tiger
Herb; Monsters: 6 zombies Kill zombies; grab the herbs and enter the ‘High Voltage’ room.
Statue.
ammo. While at health (with a few herbs in your inventory), take a plunge in the pool. Pick up the Blue Shield Crest and exit. The Don't waste
maximum
HYDRAULIC CONTROL
ROOM
(M15)
Items: Shotgun Shells
may electrocute
Use the Golden Axe on the axeshaped wall socket next to the curio cabinet to open a cupboard containing ink ribbons and a six-sided die. Return upstairs to
the catwalks/upper warehouse Head to the Workshop where the caged zombie was. area.
Monsters: 3 zombies; Special Interest: Bridge Control Puzzle puzzle. Press buttons in the
Albinoid
he can’t kill you if you’re quick. Use an herb and return to the
WORKSHOP (Ml 7)
following order: 3, 3, 3, 5, 10, 3, 5 to restore bridge controls. Kill
Office with the Storage Box, near
Items: Shotgun Shells, Suitcase
A
the locked double doors with the
the zombies and find Shells near their corpses. Run to the bridge and lower it, take the elevator
Shield Crest impression.
down and head
Items: Purple Chemical,
for the
bridge area.
BRIDGE (M15) Monsters: 1 Hunter Kill the Hunter and cross the bridge back into the office.
AIRPORT OFFICE (M6) Monsters: 3 zombies Kill the three zombies and enter the door next to the aquarium.
you, but
combine them to get a Purple Chemical. Combine Purple Chemical and the Blue Shield Crest to burn away the metal until you’re left with a Golden Axe. Leave, and use the Golden Axe on the door in the hallway
Items: 8-Way Valve Wheel Monsters: 5 zombies Grab Valve Wheel; zombies attack. Run to the broken area of the catwalk (along the left) and jump onto the ice, scramble up the other side and enter the door.
to
open
it.
Submarine Medal, Jeep Medal, Airplane Medal Items:
the gas.
Monsters:
1 Hunter
Kill Hunter; turn power to the Control Panel off via the main computer. Retrieve Claire's three
medals from the Airplane return to the Painting
the MTF.
www.DaiIyRadar.com
lift
Room
and
in
Monsters: 2 tentacles Debark through the only unlocked door and walk along the catwalk area (where Claire’s plane crashed). Shoot the tentacles blocking you repeatedly; they withdraw.
4-Way adapter
Interest:
A Seeker detects you and
in a Hunter. Kill him and run to the end of the hall and into
left,
the elevator, go down the and onto the catwalk. Run through the door.
Handgun
2 Green 4 zombies
Bullets,
Herbs; Monsters:
zombies; grab bullets and herbs and exit the room. Run to the opposite side of the catwalk Kill
Map, Statue, Tiger
Statue, Tiger Eyes
and head
-•
%\
&. Hurt? AfrvW-fl B-ulle-H
UHW fir!.-
inside.
ArrvWS
RiWrWT« TypcvMrthM'
GROUND f»S£A^:
calls
the elevator. Head down into the courtyard.
Exit
plug,
FVFMTSK.
2 Green
Herbs; Monsters: Moths
Rounds; Special
UN
Monsters: Hunter
Items; Dragonfly Wing,
hall
Items: Items:
Magnum
Cut-scene: return
ANTARCTIC TRANSPORT TERMINAL IM17)
Save game. Insert your Valve Handle into the generator and
STATUE ROOM (M21)
off
IM6)
items: 2 Handgun Bullets, 2 ShotShells, 2 Green Herbs, Blue Herb, Ink Ribbons; Special Interest Typewriter,
gun
and enter the Container Room where Claire has already shut
Golden Axe Access the storage box. Remove Blue and Green Chemicals and
spins to reveal a
rounds on the other. Grab both, and quick! You’ll need them soon. Head through the brown elevator door.
Storage Box, Generator
suitcase. Exit to the catwalks
to Antarctica.
AIRPLANE HANGAR
MERGENCY GENERATOR ROOM (M21
crank the connection together, then run to the other side and hit the switch. Lights go on and the electric door at the end of the icy hallway activates; run through it.
Monsters: 3 zombies Kill zombies; grab shells and
It
4-Way Adapter with an 8-way attachment on one side and a few handy magnum
Items: Die, Ink Ribbons
Monsters: 1 Hunter Kill Hunter and ride the elevator to the Hydraulic Control Room.
MILITARY
SFtRW cAV6= ENTRANT
TRAINING
l.
FACILITY
:OURTYARD (M21) Monsters: Hunter Kill the Hunter and take the door
May/June 2000
Official
Segai> Dreamcast Magazine
109
r
Code Veronica Walkthrough
Items: Alex’s Ring/Blue Jewel,
that works? Now you take the Valve Wheel and Fire Extinguisher back to the
4-Way Valve Wheel; Special
courtyard where the elevator
lUTILITY
Fire Extinguisher
Log on
COURTYARD
to the computer; view the
Items:
die clockwise to get the correct
code: AA, Crown, Heart, Spade. A slot opens; place the die inside
and the incubation tube opens. Alfred’s corpse emerges. Eeeww. Take his Ring and inspect it; it becomes a Blue Jewel. Return to the Generator Room, grab the 8-Way Valve Wheel and combine it
with the 4-way adapter to get a
4-Way Valve Wheel. See how
IM21)
2 Dragonfly wings
With lights on, you see the two Dragonfly Wings in the Courtyard. Grab them and return through the hallway and back up the elevator. I" 1
1
i
II
(M17)
Foam,
Elevators; Monsters:
1 Hunter
Take the elevator at the back of the room. Use the Valve Wheel on the 4-way plug to drain the aquarium. Climb down for the
Interest Alexander Ashford's corpse, Die Puzzle
ROOM
Kerns: Crane Key; Special Interest
2
is.
Crane Key.
Kill
the Hunter, go elevator and press
Extinguish the
fire;
grab the
Magnum
on top of the conveyor belt box and run to the rear of the room open the broken cabinet (the one with the loose doorknob during Claire’s adventure) and grab the to equip your lighter. Now,
bullets inside. Exit
and
return to
III—
Items: Arrows, Grenades
Monsters: 2 Tentacles until they retreat.
Shoot tentacles
Two display cabinets can be moved to find arrows and grenades. Go through door at the end of the hallway.
the upper warehouse catwalks.
[DUNGEON (M23)
down the small
2 Arrows, Glass Canonball/Card Key; Monsters: Interest Items:
the flashing blue button near the second lift to raise the barrel of
a
foam. Refill your Fire Extinguisher and take the second elevator down.
Items: Emerald Earring/Green
1 zombie; Special
Gem; Monsters: Massive Spider
Stone Press, Cannon Kill zombie; go upstairs. Grab arrows in the open cell and inspect the cannon. Crank the barrel downward and a Glass Cannonball with Card Key falls
Use the Crane Key
There are Seekers placed in the Hall, so be careful to avoid them. Now, head through the double doors alongside the wall.
[HALLWAY (M23)
EAPONS LOCKER
(M14)
Magnum, Plug, 3 Handgun Bullets Items:
to start the
crane. Grisly cut-scene: then duel
a REALLY big spider. Use Flame
Rounds
to
kill it in
two
hits.
Grab
the Emerald Earring on the ice; inspect it to get the Green Gem. Return to the courtyard where you found the Dragonfly Wings and enter the mansion’s doors.
[FOYER TM21T
out.
It
activates a crushing
smash the glass cannonball to retrieve the Card Key. Run downstairs through the door closest to the one you first device;
entered through.
Items: Knife Special interest: Claire’s goo-ified body, Ashford Family Painting Head upstairs; grab the Knife
COURTYARD on
the landing. Head to the small alcove behind the staircase and cut
down
scene: then another boss
j** BOSS!
Shells,
Handgun
Shotgun Green Herb, Red Herb Bullets,
Special Interest Typewriter,
Storage Box, Shotgun Wall Switch Grab items and health powerups. Exit
a .HerV*2
,
fight!
Claire’s body.
OFFICE [M231 Items:
IM23)
The Card Key opens the closed gate; run to end of passage. Cut-
out the opposite door.
**
Tyrant-Steve cannot be killed, so run like heck back the
way you
came. KEEP RUNNING! Run, run! two hits and you’ve had
run, it.
After you’ve escaped, there’s
another cut-scene, and then you're Chris again.
x2
IAwy
Storage®** Tv)pev'in+e''*
ink 6,
ttertx*
Shells i-
Clance-'
Rjlrlnrt
Le.derf?
—
x*
MANSION <*VK Yakp
mansion
(Zed
dewet
PoYvfz.
Bullets*^
% ENWrEfciENCY
KDOM -vmcmj (uOirrer
•
ANTARCTIC TRANSPORT TERMINAL
B5F~~
110
Official
4 Ma£VH«m
"r^ei-fejjesr
Z
Map etrv/m>R
6j
HcrtaxZ.
B-Her*
BAefMfNT HAUWAtY
Sega i^Dreamcast Magazine May/June
2000
www
DailyRadar.com
L
(
back to the Tiger Statue. With Items:
Red Gem
Monsters: Alexia 1 Prepare to fight Alexia's
power off, the statue can’t move when you remove gems. Grab Red and Blue Tiger Eyes. Go
form
upstairs to the replica of the
055
k*
first
**
and
private residence hall
Items: B.O.W. Gun; Boss: Alexia 2 Shoot Alexia (preferably with Shotgun) so Claire can escape.
morphs into a pile of goo; keep shooting until she winds up When she sends Alexia
enter Alfred's room.
with a tentacle.
IALFRED AND ALEXIA’S
BEDROOM
Alexia walks forward
she touches you, you’re dead) flinging acid (which flares into flames for a brief period of time). Shoot with the Handgun and keep your (if
she dies. Remember: she can walk through flames, you distance
until
and can’t. Pick up the Red Ring and view it to reveal the Red Gem. Upstairs in the foyer, place
all
three
gems
into the
family painting to reveal a secret
Go
door.
inside.
first
door on Chris’
low.
Gun from
CONFERENCE RM
cradle and have at it. She’s mobile, so lead your shots.
You only get one try before she attacks with acid, but one’s
all
you need. Enjoy the ending!
IM21J
(M23)
ANTARCTIC
TRANSPORT
(Dragonfly Key)
Grab
attack you,
Her lower body and her upper body Grab the B.O.W.
air.
its
Items: Handgun Bullets, 2 Green Herbs, Dragonfly Body
and Dragonfly Body (from the pail on the table), then return to the computer room. bullets, herbs,
TERMINAL
—
;
&v»UetS
—
G|.Herfc’.x2
out the opposite door into the hallway leading to the Dungeon. Exit
INWEE
Run
into the office to combine the Dragonfly Body with four Dragonfly
to
make the
omc-r
Dragonfly Key.
Push a shelf aside and place the Shotgun on the rack to get grenade flame and grenade acid rounds. Grab your best weapons
most ammo.
leaving one slot open.
lAeoWfTDKH'T
CCOOOU
out
Fill
inventory with health powerups,
Items: 2 Green Herbs,
tiny critters to
aim
disintegrates
takes to the
music box, head into Alexia’s bedroom and place the Red Tiger Eye on her music box to grab the Phonograph Record. Return to Alfred’s bedroom and place the Record into his music box to reveal a secret ladder: go up.
with the
right.
just
Place the Blue Tiger Eye on the
Wings
2 Green Herbs Monsters: 4 zombies Kill the zombies and enter the Items:
(M23)
Phonograph Record
Items:
out the
Head
for
Etue (Jewel
|_
the Dungeon.
Wing
Dragonfly
Grab herbs; press the console button to get the Dragonfly Wing. Go down the hallway and through a ‘new’ door to the left of Alexia's
bedroom.
-’!
Items: Veronica Key Card
i
j
Cut-scene. You’ve got the Veronica Key Card. Go upstairs and use the Dragonfly Key to enter a new area.
JrFICE IM23J
p8T?V>
TERMINAL CONTROL ROOM M23
Items: First Aid Spray, Shotgun
2 Tiger Eyes Special Interest: Typewriter Shells, Foyer Key,
Grab
OOMFCMN6P
ANTARCTIC
TRANSPORT
and Foyer Key (inside desk drawer) and return to the main foyer where you fought shells, spray
Unlock door with the Foyer Key and run to the Generator Room. Use the Valve Wheel to power again, then run
Alexia.
turn off
Typewrite*"
Items: Green Herb
&wUet£
Monsters: 2 zombies Kill zombies; grab herb and head upstairs. Initiate the computer’s self-destruct sequence to blow up the base within a set amount of
p.AtrfSpltMj
C,.H*rfc>x» Prei^OTifftj
Ewfy/Keif
liFTEC.
UANFIW
time— the password is VERONICA. Go back to the Dungeon area for your
final
OFHtF*
showdown...
As with any RE title, Capcom has made sure there’s plenty of hidden goodies to uncover in RE:CV. Read on to discover what else there is.
r
AlFEFP BFPeooM
WMPitfK
BePBOtM
*mmK\
— ~ R.W«4> Relief*
Av65<IA
arheUP
WDM
FcHerfe
UNLOCKING
MODE
BATTLE
Easy enough; just finish the game in any difficulty and the game will automatically save to your VMU at the end of the credits. Now, when you return to the
title
screen,
a new option will appear! Listed below are all the goodies you can unlock within Battle
Check them
O Unlock
Mode. out.
at the
unlock Wesker Battle Is
O Unlock Alternate Claire in Battle
Mode by
Person
mode in Mode by picking
www.DailyRadar.com
in
6,.Heib»Z
the
mode. Wesker
Mode
in
Mode.
Q To unlock Steve
In
Mode, get the Gold Luger from the Battle
basement office 2.
in
Steve by performing well in Battle Mode as Chris.
Q
Grab Wesker's sunglasses off the floor In the Incubation Lab to
O Unlock Alternate Chris r Battle Mode by defeating Battle Mode using
-
INM6E 6»WPrYAftP
ANTARCTIC
Vewilca. Vm$ '
TRANSPORT
Unlock Hunk
in
Battle
Mode by beating the game
NORMAL difficulty
— — B4F
C^rtf
PWKjgpM
-TERMINAL^
knife)
O
-p-fty
SirerwrfgS
Wesker (he only has a
at
.Afrwfi
with Steve.
Disc
You can also unlock
iiftUW-T
Battle
performing well with Claire in Battle
aremutei CfO
also unlocked by
performing well
level in less First
Perspective e
up the Sniper Rifle end of Disc 1.
.
—
Stengt-Bc*
&WTR0U ,
ROOM
PWWi^tN
PIATOEM
than 3.5
hours, while collecting
every single
note and
file,
letter.
memo,
<s,We<V
May/June 2000
Official
Sega
Dreamcast Magazine
111
—v
Of(icial#Sega
-
Dreamcast 150 North Brisbane CA 94005
Imagine Media.
Pure Turbonium! A turbo-charged Dreamcast, steering wheel and every driving game! (Even the crap ones!)
415.468.4684 xlOO fax 415.468.4686 email: robin@imaginemedia.com
SUBSCRIPTION INQUIRIES Customer Service P.O. Box 52850
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888.613.7326 or email custserv@dreamcastmagazine.com http://service.imaginemedia.com/suppoiVdc/index.html
REPRINTS
Simon Cox editor-in-chief Dan Fitzpatrick art director Dina Fayer managing editor Francesca Reyes senior editor Dave Cordon associate art director Evan Shamoon staff writer
catch, for the lucky winner. Or rather, the talented winner...
Stuff our lawyers
So what do you have to do to win? It couldn't be simpler. All you have do is draw a picture of your ideal driving/racing game vehicle and send it to the Official Sega Dreamcast Magazine, c/o Evan Shamoon, 150 North Hill Drive, Brisbane, CA 94005. Please, please, please, no phone calls ‘describing’ your vehicle design. The designs will be judged on
want you
to read.
around October 3rd, 2000. The cd be tbe judges, and their decision Official Sega Dreamcast Magazir
to
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ODCM PEOPLE
every Dreamcast driving/racing game in existence, plus the astonishingly good Mad Katz Wheel (reviewed on page 86) and (just in case you don't have one) a brand-spanking new Sega Dreamcast videogame console. Quite a
EDITORIAL CONTRIBUTORS Jason Brookes. Dan Egger, Christophe Kagotani, Chris Jakubowski, Andrew Kaufmann, John Leaver, Jeff Lundrigan, Noah Massey. Jason Passama. Cord Barrett Smith
PHOTOGRAPHY
Hiroki Izumi. Michael
Sexton
CONTRIBUTING ARTISTS Axel, Naska Chijoue CONTRIBUTING DESIGNERS Gerry Serrano
job to you, mister!).
must be received no later than August 1st, 2000. Our decision is final, so don’t call us up and complain if you think your design is better than the winner's. It isn't, which is why you didn't win. All
ADVERTISING
driving
and
Drive
DCMag@imaginemedia.com
id
originality
Hill
EDITORIAL
DC
you know that by the time you read this there will be over 15 games available for your Dreamcast? That's a lot. You could easily put your back out carrying them all back from your local EB. But even if you did get them back to your house without incident, you'd probably find that playing Crazy Taxi or Sega Rally without a wheel is like going fishing without dynamite.. .you can’t help thinking that as cool as it is. you may be missing out on the really fun stuff. To solve both of these problems for you, we're offering you the once-in-a-lifestyle opportunity to win
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entries
ADVERTISING Doug Faust
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John Yeargin, Jim Mitchell regional advertising
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PRODUCTION
A
Richard Lesovoy production director
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Drealncast
GD-ROM
INSIDE! £
CIRCULATION Amy
You asked for
Nibbi subscription director
Jonathan Venier newsstand marketing manager
it!
Janet Amistoso direct marketing specialist
Jeanne Mangabat fulfillment specialist Peggy Mores fulfillment manager
INTERNATIONAL LICENSING REPRESENTATIVE J. Abramson and Associates, Inc. 720 Post Road. Scarsdale New York 10583
Robert
Rated! The
game
in
grim and
biggest, badass-est skateboarding
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pavement.
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hit the hard? Find out!
150 is
in, turn on— and crank it up! ODCM gets a sneak peek at some of the coolest graphics ever. It’s urban blading, DC-style!
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Postage
products covered In the Official Sega Dreamcast Magazine
PRINTED
IN
PRODUCED AND
THE UNITED STATES OF AMERICA Inc. 150 North Hill Drive Brisbane CA 94005 4684684 www.imaginemedia.com
Imagine Media. (415)
imagine Tom
Chris Anderson CEO Valentino vice president/CFO
Holly Klingel vice president/circulation
Space Channel 5 Revii Half Life Revealed (maybe...)
Quake III Fragged! And Much More! *
Miss
it
and be laughed
at by your family, friends,
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Charles Schug general counsel
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Matt Firme vice president/editorial director MaryAnn Kearns publishing director
Ken Chang
pets.
director of marketing
Contents of issue
subject to change, thanks to various companies screwing up at the last minute.
112
Official
Sega#Dreamcast Magazine May/June 2000
www.DailyRadar.com
you could never dance well enough to help Ulala save the galaxy from invading aliens.
In Real Life,
Real
life
sucks
Go to www.ugodirect.com nJ7f^rmr^ll[Fr^r&Qar&r^)[jri MORE GAMES FOR LESS 39S Hudson Street, New York, NY 10014 1-000-335-0040
USE ‘Available
on orders
of
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or
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through June 30, 2000. Limited to one per customer. UGOdirect accepts Visa, Mastercard, American Express, Discover and Flooz.
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is
registered
in
©2000 UGO
Networks,
Inc. All rights
reserved.
the U.S. Patent and Trademark Office. Sega, Dreamcast, the Dreamcast logo and Space Channel 5
are either registered trademarks or trademarks of Sega Enterprises, Ltd.
© SEGA ENTERPRISES, LTD.,
2000.
All
Rights Reserved.
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Comic Mischief
—
Suggestive Themes
Acclaim
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&
<b>
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:
2D00 Acolaim
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trrteilairiin/mt. loc.
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All flight",
Reserved. Developed by Bizarre Creations
either registered
trademarks or trademarks
ol
Ail
4«laim
Sega Dreamcast,
RlghVReserved. Marketed t»v Acclaim. Distributed by Acclaim ©SEGA ENTEBPRiSfS. LTD. All Rights Reserved.
Sega. Enterprises. Ltd."
www.acclaim.com Distribution; Inc. Segu,
Oreameast
'arid
the Dreamcast logo an