Water Memories ”( ; )” For Violin, tape, live electronics and light.
This piece was created thanks to the National Fund for Culture and Arts (Fonca, Fondo Nacional para la Cultura y las Artes).
Wingel Gilberto Pérez Mendoza (2015)
Page Instructions: - Microphone: A Piezoelectric microphone is placed in the bridge of the Violin, therefore, the microphone will get the vibrations of the instrument. -
About the electronic part:
Either the composer or a technician may perform the electronics using a nanoKONTROL2 mixer connected via USB to a computer running Supercollider. To monitor the electronic output, the computer screen must be visible to the composer/ technician. Every parameter control in the nanoKontrol2 has its own staff, in which you have different lines that indicates if the parameter goes up or goes down, and also the value of the parameter is showed in Supercollider post window.
Mix (Eff1)
Frequency SinOsc (Eff 1)
Room Damp (Eff 1) (Eff 1)
Volume Tape (Eff 1) Volume
Volume (Eff 2)
Pitch Pitch Time Ratio Dispersion Dispersion (Eff 1) (Eff 1) (Eff 1)
Freq Mix (Eff 2) (Eff 2)
Room Damp (Eff 2) (Eff 2)
In the score the parameters are notated as I show in the next graphic:
The different tapes and effects are triggered in a supercollider window (when the piece starts the effects must be “running”), in which it says Eff 1, Eff 2, Audio 1, Audio 2 … and so on. In addition, the values of the Effects are showed in the supercollider post Window. Also, the tapes are indicated in the score with a number, as a consequence, the composer/ technician knows when to trigger the tape, the number of the tape is the same that is showed in supercollider windows:
-
About the Light:
The perfomer needs to have a white light above him or her. This is going to be the unique light during the whole piece. The light is controled in three different parameters, 1.- Turn On, 2. – Turn off and 3.- the transition between on and off. Also, in the score is indicated the different parameters of the ligth with one staff, as I show in the next graphic:
-
About the score and Violin parts:
The actions of temporal aspects of the performer can be read in two different ways, the first one is an action that the time last in seconds:
Or with time signature and metronomic time and the interaction of both ways:
-
About Violin part:
In the first part there are 2 instructions how to play the Violin, the first one is that there is not G clef, instead you have the Violin fingerboard part, in combination with the second symbol, the hand, that means that you need to slide your fingers between the top nut and the end of the violin fingerboard.
In addition, in the first part there is a combination between slide fingering and vertical bowing. Vertical bowing means to play the bow up and down but in a Vertical way, the result is a low saturation of noise without pitch.
-
Battimento:
= means Unison.
= quasi unisono, means that the vibration for the 2 strings produces a little battimento between them (almost the same frequency).
= Medium battimento, between quasi unisono and almost a quarter tone.
= Almost quarter tone battimento, the batimento is almost a quarter tone distance but without reaching this one.
-
Percussion sounds:
Percussion shoulder bridge sound:
When the staff has one line and the note head is a cross means that you need to hit the shoulder of the bridge with the screw of the bow.
-
Highest note:
Play the highest note in the D, A or E string, so high that you almost touch the hair of the bow with your finger.
-
Abbreviations: o c. l. b. = con legno battuto. o + = pizz. with the left hand.
-
Pressure of the bow: Higher line: A little pressure of the bow, diffused sound with a little noise.
Middle line: Normal pressure of the bow.
Lowe line: A completely distorted sound because a lot pressure of the bow. The bowing should be irregular to make the sound discontinues.
-
Finger pressure:
= Harmonic pressure finger.
= Between Harmonic pressure finger and normal pressure of the finger.
= Normal pressure of the finger.
In rehearsal mark “M�, the performer has different options to play the passage, every musical moment is squared and numbered, therefore, you have 4 different musical moments. Every musical moment is going to be played twice. The performer is going to choose only one option that the composer suggest, the options are the next ones: 3 4 1 2 First option 2 1 4 3 Second option 4 3 2 1 Third option 1 2 3 4 Fourth option - Technical considerations: To perform the piece you will need a computer with Supercollider 3.6.5 running, the code will be provided by the composer. In addition you will need a stereo sound card, depending of the computer could be USB or firmware. Also, you will need a Piezoelectric microphone provided by the composer), that will be connected to the sound card device, the sound card will be connected to a mixer and finally 2 speakers will be connected to the main mixer. If you have any question please do not hesitate to contact me wingel82@gmail.com
Water Memories "( ; )"
Wingel Mendoza (Wûrzburg, 2015)
for Violin, tape, live electronics and light. 1''
Violin Mix
0.0
2''
3''
2''
1''
Room
0.0
Damp
0.0
Volume
0.0
Frequency SinOsc
0.0
Pitch Ratio
0.0
Pitch Dispersion
0.0
0.0
Tape
Time Dispersion
Light
onoff
1''
A
6
Vln.
Mix
p
Damp
0.9
Volume
0.9
F. S.
277
P. R.
0.44
P. D.
0.049
Light
sfz
6''
0.0076
1
only III, II, I.2'' sfz pp
0.1
0.9
Tape
c. l. b.
4''
Room
T. D.
2''
f
4''
3''
B 2''
6'' c. l. b.
11
Vln.
fff Mix
Vertical Bowing.
s. t. e.
full bow
s. p. e.
pppp
Vertical Bowing.
sfz p subito
0.48
Room
Damp
Volume
F. S.
P. R.
0.99
P. D.
0.0248
Tape
T. D.
Light
0.62
2
4''
15 Vln.
15
Mix
3''
sfz
Vertical Bowing.
p
3''
sfz
mp
sfz
Room
Damp
Volume
F. S.
P. R.
P. D.
Tape
T. D.
Light
Vertical Bowing.
3''
2
Vertical Bowing.
mf
sfz
Vertical Bowing.
f
C q = 48
2'' 19
Vln.
19
Damp
0.36
Volume
1.3
F. S.
440
P. R.
0.36
P. D.
0.9
Tape
0.9
23
0.297
Light
0.57
Room
T. D.
Mix
Vertical Bowing.
p
27 Vln. I
Light
27
33
c. l. b.
Vln.
33
Light
7:4
7:4
f 3:2
6:4
3:4
ff
3:2
c. l. b.
5:3
sfz ff
5:4 5:4 sfz sfz
5:3
3:2
5:4
p
3
6:4
sfz mf
5:3 sfz ff
3:2
p
mp
7:4
simile
3:2
3:2
Improvise within the parameters.
3:2
Improvise within the parameters.
Improvise within the parameters.
3:2
sfz
Improvise within the parameters.
sfz
Improvise within the parameters.
4:3
Improvise within the parameters.
10:8
Improvise within the parameters.
23
Improvise within the parameters.
ff p Light
Vln. I
5:4
3:2
5:4
3:2
3:2
2 '' 39
2 ''
fff
2 ''
IV, III
3 ''
D
Vln. I Light
8 ''
ppp
q = 100
3 ''
Vln. I sfz Light 44
q = 75
5 ''
p
sfz
3 ''
5:4
p
E
8 ''
2 ''
49
q = 48
Vln. I
fff
Room
Damp
ppp
0.34
0.9
0.9
Volume
1.3
F. S.
3135
P. R.
1.68
P. D.
0.70
Mix
Tape
T. D.
Light
3
52
Vln. I
0.009
sfz
3:2
ppp
sfz
ppp
sfz ppp
3:2
sfz
sfz
sfz
Tape
Light
4
Batimento ad libitum
Vln. I 55
Tape
Light
ppp
3:2 10:8
sfz ppp
sfz
mp
III 12:8
12:8 Vln. I 59
fff sempre Mix
Tape
Light
ppp 0.42
F e = 96
3 ''
62
Vln. I
5:3 5:3
III
II
ppp
3 ''
ppppp
ff sempre
Tape
Light
e = 96
Vln. I 68
ppp
III
e = 96
ppppp
3 ''
ppp
5:3 5:3
ff sempre
Tape
Light
5
73
Vln. I Tape
Light
fff
sfz fff
78
3:2 3:2
sfz
3 ''
fff
hit the shoulder of the bridge with the screw of the bow.
e = 96
p pp
1 ''
ppppp
e = 96
pp ppp
1 ''
Tape
Light
e = 96 82
Tape
Light
3:2
(III, II)
2 ''
Vln.
fff ppppp
G
Vln. I
e = 96
1 ''
III e = 96
ppp
3:2
3:2
sfz sfz sfz
3:2
5:4
5:4
ppp
e = 96
Vln. I 85
Tape
Light
5:4
5:4
III
3 ''
2 ''
89
2 ''
12:8
12:8
Tape
ppppp
e = 96
Light
3:2
Vln. I
3:2
fff
6
fff
3:2
3:2
sfz fff
sfz
fff
92
Vln. I Light Tape
5:4
5:4
fff sempre
3:2
3:2
e = 96
III 1 ''
p
Tape
Light
e = 96
2 ''
Tape
Light
sfz
Vln. I 103
Tape
3:2
3:2
110
sfz
sfz
12:8
12:8
fff
3:2
3:2
5:4
5:4
Tape solo, wait until the next section.
fff sempre
5:3 Vln. I 5:3 Tape
Vln. I
ppppp
105
sfz
ppp
H
Vln. I
Light
pp
100
ppp
Light
e = 96
1 ''
95
Perc.
2 ''
III ppp
fff
Tape
Light
7
e = 54
2 ''
I 111 Vln. I sfz Volume
pppp
Freq.
Mix
Room
Damp
Light
e = 54
3:2
0.008
391
pp
0.095
continue with the same parameters.
0.9
continue with the same parameters.
0.9
e =54 ord.
3:2 pp 3:2
3:2
Light
continue with the same parameters.
continue with the same parameters.
Pressure of the bow.
115
1 ''
continue with the same parameters.
3:2
s. t. e.
ord.
7:4
pp
Pressure of the bow. Position of the finger only affects C 3/4 sharp.
119
ord.
5:4
s. p. e.
pp
Light
6:5 (s. p. e.)
3:2
122
3:2
s. p. e.
Vln.
simile
122
3:2 3:2
3:2
p
Light
s. t. e.
ord.
7:5
ord.
8
126
s. t. e.
6:5 Light Vln.
130
s. t. e. 12:8
Vln.
Vln.
133
Light
Volume
5:6
5:4
pp
3:2
3:2
3:2
with out pitch, only the noise sound of the bow.
pppp
pp
3:2
5:4
7:5
3:2
3:2
s. t. e.
ord
ord.
Light
ord
137
5:6
Light
140
3:2
5:4
140
Light
fff
8:5
II
pppp
9
Vln.
2''
J
Position of the finger only affects fourth harmonic in "E"
e = 54
ord.
6:4 5:4 143 Vln.
s. p. e.
3:2
p
ppp
Light
3:2
7:5
145 Vln. Light
147
ord.
s. t. e. 7:4
4:3
(s. p. e.)
Vln.
147
Light
3:2
ord.
5:3
4:3
5:4
6:5
3:2
5:4
150
ord.
s. p. e.
3:2
Volume
Freq.
Light
s. t. e.
5:4
7:4
II ord. pppp
10
2 ''
K
e = 54
155
Vln.
5:4
6:5
s. p. e. subito
2:3 IV
Freq.
Light
3:2
III ppp subito
fff Volume
5:4
s. p. e.
0.008
440
3:2
sfz
158
3:2
5:4
s. p. e.
s. t. e.
s. p. e.
Vln.
5:3
7:4
5:4
5:4
3:4
sfz
ppp subito
Light
fff
5:4 161 4:3 Vln. 6:4 7:5 mp espress. mf espress. Light 7:4
e = 96
Vln. 164
c. l. b.
pp
Light
e = 54
Volume
1''
1''
e = 96
1''
c. l. b.
pp
11
II
fff
0.0
L
Violin solo part.
169
2 ''
Vln.
Light Vln.
2 ''
2 ''
silenzio subito
fff non dim.
173 q = 52
3 ''
ppp p 3:2 3:2 Light 178 Vln. 3:2 3:2 3:2 3:2 3:2 3:2 3:2 Light
e = 126
182
Vln.
fff
e = 84
Vln.
sfz
183
Light
sfz
sfz
Vln.
7:4
fff
Vln. Light
190
Vln. Light
c. l. b.
sfz
sfz
1 ''
5:3
12
5:4 6:4
ord.
e = 105
189
187
c. l. b.
Light
Light
3:2
e = 147
II 191 Vln. III
Light
192 e = 84
Vln. fff Light
197 Vln.
201
205
Vln. Light
5:3
211 Vln. Light
7:4
6:4
7:4
4:5
7:4
3:2
3:2
4:3 3:2
7:4
Vln. 6:4
fff sempre
209
3:2
Light
Light
3:2
ppp
Vln. Light
4:3
7:4
5:6
4:3
c. l. b.
mf
13
5:6
c. l. b.
7:4
M
1
e = 126
Vln.
fff Light
2
q = 105
Vln.
ppp Light
3
q = 147 Vln.
mf
Light
4
e = 84
Vln. mp
Light
(4'' - 6'')
Vln.
215
N 5''
ffff
Tape
Light
e = 40
ppppp
p
p
4
14
Vln. 222
mf
pp
Light
226
Vln.
ppp
Light
235
Vln.
Light
7:5
p
p
4:3
3:2
239 Vln.
2''
3:2
5:4
7:5
e = 40
2''
Vln. Light
231
10:6
sfz
IV
3:2
2''
sfz
Light
e = 40
5:4 3:2 7:4 5:3 Vln. 5:4 3:2 3:2 p Light
243
15
Vln. 247
Light
6:5 5:4 3:2 6:4 5:3 p
Vln. 3:2 Light 7:4
251
5:4
II
2''
254
Vln. Light
258
e = 40
p
6:4
p
5:4 5:4 5:3 3:2 6:4 Light Vln.
5:4
3:2
258
7:4
4:3
262
5:3 Light Vln.
262
5:3
4:3
4:3
ord. 3:2
16
3:2
7:4
7:4
Vln. 264
sfz ppp
Light
Vln. sfz Light
266
ppp
sfz
ppp
sfz
ppp
sfz ppp
sfz
ppp
sfz ppp
sfz
ppp
ppp
sur E 268
Vln. Light
aqui tengo un error
Wait until the tape is finished
p
17