William Zillich
ARCH 132 Final Portfolio
Jan, 3 - March, 18
Winter Quarter, 2011
Professor Keith Wiley
California State University
San Luis Obispo, CA
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Born in Durango, Colorado, Will Zillich grew up immersed in the rural, small town atmosphere where he was constantly connected with nature. Being in southwest Colorado, He was exposed to many different cultures and learned about the importance of sustainability and conservation. Always wanting to travel to new places and explore the world, Will has been fascinated with learning about exotic environments and foreign cultures. Even from early childhood he had always loved to build and create. With interests in art, engineering, sustainability, space and architecture he enjoyed learning. He attended Durango High School where he took many classes that focused on design, engineering, science and art. During his entire high school career he was involved with the Durango Aerospace Design Team. This competitive team worked together to fully design a large orbiting space settlement. Being exceptional semi-finalists in the International Space Settlement Design Competition the team was invited by NASA to compete at the world finals each year, where they were grouped with teams throughout the world including ones from India, Australia, Uruguay, Japan, England and the UK. Will’s team was able to collaborate on an international level with their designs and won the world competition 3 out of 4 years. Will knew that his ideal career would involve some form of design and construction and, with his interest in sustainable buildings, he felt that Architecture would allow him to have a profession that he loved. He is currently pursuing a Masters in Architecture and hopes to receive minors in Sustainability and Landscape Architecture. Looking for a career that involves interdisciplinary collaboration he hopes to work at a firm that appreciates his creativity and team working skills. He looks forward to someday when he will be able to do work that influences people to lead better lives.
Hometown: Durango, Colorado High School: Durango High School Cal Poly Major: Architecture Clubs: Durango Aerospace Design Team 2006 to 2010 Speech and Debate Team 2008-09 Engineers Without Borders- Cal Poly Chapter- India Team 2010-11 Interests: Architecture, Engineering, Art, Aquatic Environments, Sustainability, World Traveling and Space Exploration
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Skills: Work with computer software programs including: Revit, Maya, Adobe CS5, Sketch Up and Bonzai Shop and construction skill including use of power tools.
Personal Reflection on Winter Quarter
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This quarter provided many great experiences and helped me see the hidden values in seemingly ignored spaces. The projects we did this quarter both reinforced and refined previous skills as well as taught me new methods. I enjoyed most of the assignments and they all allowed me to develop and refine many useful techniques. Throughout the quarter I improved my craft with model building and became more efficient with my time. The book project introduced new ways of thinking by having us create 3D voids using a multitude of 2D planes. The carving of the book was quite a challenge because every page had to be cut exactly right in order to create the feel of an unbroken space inside the book. The second project was very fun because it brought us out of the classroom and had us explore downtown. I enjoyed the way it had us looking for certain hidden spaces, free of design, which we could use to create our own conceptual installations. The way that this project merged the drafting of an instrument with the analysis of an existing site allowed for great creativity. Parasite was by far the most educational and inspiring project of the quarter because it forced us to work in teams and collaborate with others. This collaboration allowed for the development and refinement of ideas. By drawing creativity from multiple people the parasite installations grew to be things that no one person could have accomplished. Over all this quarter was packed with great experiences and fascinating projects. I enjoyed the feedback that I got from both my peers and the professors. I feel that because of the variety of assignments and the freedom with which we could design, many of my skills greatly improved.
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ParaSite: The process of creating a sculptural addition to the architecture building Will Zillich Arch 101 3/17/11 final week
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The parasite project that culminated the second quarter of the first year design class was quite an experience. This project pulled skills from all aspects of life and helped refine the processes we learned in class. The parasite project was dependent on efficient collaboration between each member and exposed each member’s strengths. We each had unique skill sets that we applied to the design and construction of our installation. As a team we learned how to work together and effectively analyze our site and create the best installation we could. My team members and I worked well together for the majority of the project. We each contributed useful ideas and helped out in the shop constructing the components of our installation. After analyzing our site we wanted to emphasize the verticality and openness that defined it. In the early stages of design we had many ideas for what we could do with the space. In the end we went with a design that I conceived of which was partly inspired by the work of Theo Jansen, a kinetic sculptor from the Netherlands. Our design ended up resembling a “wave” of fabric on a wooden frame, which would move and create a sense of flow through the vertical void of the building. One large decision that was made after we knew our basic design idea was on the material that should be used. I had in mind that the installation would be build with light colored natural materials such as wood and canvas which would counteract the dull gray concrete and metal that the architecture building was made of. I nominated wood to be the material of choice because I had a good deal of experience working with wood. The second large decision to be made was on how to join the separate wooden pieces together. In keeping with the natural feel for our ParaSite I felt that the exclusive use of wood could make our project extraordinary, with no screws or nails used in the entire construction. This idea had its benefits and its problems. The main reason I wanted to keep with the wood joinery was because it would add a subtle level of detail that if done properly would enhance our project. The only drawback was it would take much more time and effort to carefully cut each piece and create the dowel pegged finger joints that construction called for. There were many other challenges involved with undertaking such an ambitious project including convincing my teammates that we could build such a complex installation. One of the largest issues we had with the construction was trying to make each arm move in a synchronized pattern. I had designed it with a camshaft like mechanism in hopes that if one arm moved it would, by turning the single camshaft, move the rest of the arms. In theory it was the perfect solution, however the ma-
terials used and the craftsmanship of the jointed arms prevented our installation from moving smoothly. We attempted replacing the camshaft with a more robust metal rod but it was still not enough to overcome the friction in the jointed arms. During installation night we discovered that one of the main structural pieces, the anchor to the handrail that prevented our project from plummeting three stories to the ground, did not fit by less than a quarter inch. This misfortune happened to be a great benefit because in order to secure the top of our installation I ended up using rope to lash it to the railing. I paid special attention to the appearance of the rope and carefully wound and tied it hiding the knots from view. This unintended element actually aided our piece because it was one of the first things that our professor said he liked. I learned much from this project and all my efforts paid off in the end because once it was in place I could look up (and down) on a beautiful sculptural installation. Nearly everyone who saw our project was impressed despite the fact that it did not move and flow as intended. There were many comments on the exquisite level of detail in each piece and especially on the joinery used. This project introduced me to new ways of looking at and analyzing a space and helped refine my skill in the wood shop. In general the parasite project was a fun and very educational experience and I am proud of what I was able to make with the help of my team.
Final Portfolio for
ARCH-0132 Beginning Design Lab Winter 2011 Cal Poly, San Luis Obispo Morning Studio 204 Professor Keith Wiley Coordinating Professors: Michael Lucas, Brian Ridley, Brent Freeby, JoAnn Moore
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