PORTFOLIO OF XINRAN ZHENG Master of Architecture (MARCH) Program, The Illinois School of Architecture, University of Illinois at Urbana-Champaign
02/2020
[ 00 PAVILION ] Pavilion Design -------- An extension educational space for School of Architecture and Design 1-Semester Individual Work (Graduation) Instructor: Yongquan Chen, Zhongzhong Zeng Spring 2018
Design:Xinran Zheng Client: School of Architecture and Design, Beijing Jiaotong University Construction: Wuhan Linlang Wooden Architecture Ltd.
Top Metal Component Primary Beam
Gap for Metal Component
Hexagonal Center Column
Curved Column
Curved Column Hexagonal Center Column
Bottom Metal Component
Concrete Foundation
Installation
Construction
PROJECT INFORMATION: Location: Beijing, China Time: spring 2018 Design: Xinran Zheng Instructor: Zhongzhong Zeng, Yongquan Chen (Benzhi Architects) Construction: Wuhan Linlang Wooden Architecture Ltd. Construction time: 03.2018-05.2018 Material: wood & steel & glass Area:320m2, 3440ft2
Video record:https://youtu.be/7i8_Cuo5l4w
[ 01 I-YARD 2.0 ] House Design -------- An assembling house for future rural lifestyle Solar Energy, Sastainable Design 2-year Group work, 2018(19) Solar Decathlon China, Team BJTU Instructor: Junjie Li Summer 2017- Summer 2019
Core Design Team: Xinran Zheng,Wanlin Wang, Jie Huang, Shoutuo Lv, Guangyu Wang, Xiaoqin Feng, Jingkun Gu, Yucheng Feng, Ce Zhang,
BUILT PHOTOGRAPH INTERIOR & EXTERIOR
Experimenting Model
VORONOI Points in a box,each one has its own territory
I – YARD 2.0 is a design for the competition 2018 Solar Decathlon China. It is a real project focusing on green building technology, application of solar energy and assembling design. I was the team leader of the Construction Team. I Participated in the design progress and completed the Healthy and Safety Plan and other technical drawings including Transporting Plan, Assembly Step and several pieces of rendering of a 300m² prefabricated building.
FURNITURE AND VEGETATION
AN ELDER AND A BOY
DRAWINGS PLAN & SECTION
2300
110
4750
4750
DOWN
XNP2
GC1
2200
EQUIPMENT ROOM
210
-0.020
UP UP
2200
KITCHEN
210
XNP5
DINING ROOM
BATHROOM
210
YARD
GC2
±0.000
XNP6
HALL
2200
TM3
2200
TM2
BEDROOM
LIVING ROOM
210
XNP1
STUDY
2200
PARKING SPACE
GC1
DOWN
TM1
TM1
DOWN DOWN
N 1 AR-202
FIRST FLOOR PLAN
2200 1 AR-207
HOUSE SECTION B
0
210
2200
210
2200
210
2200
210
1
2
5
2200
6.667
PV Panel
6.248
Parapet
5.858
Roof
3.040
Finished Floor
2.500
Finished Ceiling
±0.000 -0.020 -0.230
Finished Floor
-0.620
Ground
-1.620
Foundation
Deck Foundation Pillar
N
0
1
2
5
DRAWINGS DETAIL
BAMBOO FLOORING 20mm WATER PROOF LAYER 3mm OSB BOARD 18m WOOD JOIST WATER PROOF LAYER OSB BOARD 18m THERMAL INSULATION AEROGEL 10mm THERMAL INSULATION 140mm THERMAL INSULATION AEROGEL 10mm WOOD JOIST 20*20mm GYPSUM BOARD 9.5mm
BAMBOO FLOORING 20mm WATER PROOF LAYER 3mm OSB BOARD 18m THERMAL INSULATION AEROGEL 10mm THERMAL INSULATION 140mm THERMAL INSULATION AEROGEL 10mm WOOD JOIST 20*20mm GYPSUM BOARD 9.5mm
1560 1000
1000
1560
SOUTH ROOF DETAIL 1:20
3 AR-503
1200
XNP5 DETAIL 2 0
0.25
0.5
XNP6 DETAIL 2
4 1.25
0
AR-503
0.25
0.5
1.25
600
WINDOWS DETAIL
DETAIL2
140 140 140 140 140 2500 720
20 271
40
536 32 32 32
32 32
459
0
32100 18 300 18 364 50
2640
900
1740
1354
DINING ROOM ELEVATION
18
614
350 5540
18100140
2900 2550
1 IN-402
0.5
1
2.5
BOOTH HANSEN INTERN 2019.9-12
Description: Single-family housing project located in Indiana, near Lake Michigan. The client is a Japanese couple in the fashion area. New construction 2 story frame home with basement, contains living spaces, 3 bedrooms, 4 bathrooms, a heated garage and a heated indoor pool. Total area:15,084 SF Contribution: 3D Modeling with Revit Physical Model Rendering with Enscape Detail drawings
PVC ROOF
7 TYPICAL ROOF CONSTRUCTION: • PVC ROOF MEMBRANE • 1/4" COVERBOARD • RIGID INSULATION, SLOPED TO DRAIN. MIN 1/4" / FOOT • 3/4" PLYWOOD SHEATHING • SPRAY FOAM INSULATION, MIN R-38 • FINISHED CEILING AS SCHEDULED
LIMESTONE CORNICE & COPING
T/ PARAPET 25' - 6"
LIMESTONE COPING AND CORNICE
"FREESTYLE" SMOOTH TEXTURE STUCCO CLADDING
T/ JOIST 24' - 0"
3/4"
"SAND PEBBLE" TEXTURE STUCCO CLADDING, 3/4" RECESSED
TYPICAL EXTERIOR WALL: WITH ADDITIONAL LAYER OF 3/4" PLYWOOD AT "FREE STYLE" SMOOTH TEXTURE STUCCO
LIMESTONE SURROUND AND EXTENDED JAMB
LIMESTONE WINDOW SURROUND AT WINDOWS AND DOORS
PNT ALUM CASEMENT WINDOW
ALUM WINDOW UNIT. SEE ELEVATIONS AND SHEET A601 FOR SIZES.
10' - 0"
FLEXIBLE FLASHING WITH STAINLESS STEEL DRIP EDGE @ HEAD AND SILL
TYP FLOOR CONSTRUCTION: • FLOOR FINISH - REFER TO FINISH SCHEDULE • 3/4" T&G PLYWOOD SUBFLOOR • WOOD TRUSS, REFER TO STRUCTURAL DWG • SUSPENDED METAL FURRING • CEILING FINISH, REFER TO ROOM FINISH SCHEDULE TYPICAL EXTERIOR WALL: • STUCCO, REFER TO EXT. ELEVATIONS FOR FINISH TYPES • GALVANIZED SELF-FURRING METAL LATH • SELF-ADHERED VAPOR PERMEABLE AIR/ WATER BARRIER • HUNTER PANEL, 5/8" OSB + RIGID INSULATION, MIN. R-5 • STRUCTURAL FRAMING (2X6 LSL WALL FRAMING) • 2LB CLOSED-CELL SPRAY APPLIED FOAM INSULATION, MIN. R-13 • 5/8" GYP BD
SECOND FLOOR 12' - 0"
SLOT DIFFUSER W/ MUDDED IN BORDER AUTOMATIC ROLLER SHADE
LIMESTONE WINDOW SURROUND AT WINDOWS AND DOORS
ALUM DOOR UNIT. SEE ELEVATIONS AND SHEET A601 FOR SIZES
RECESSED EXTERIOR LIGHTING 10' - 0"
LIMESTONE BASE
ALUM THRESHOLD @ DOOR, FLUSH WITH ADJACENT FINISH LIMESTONE THRESHOLD
LIMESTONE BASE
FIRST FLOOR 0"
SPRAY FOAM, WITH IGNITION BARRIER AS REQUIRED
GRADE - UPDATE -1' - 0"
TYPICAL FOUNDATION WALL • 2" RIGID INSULATION, MIN. R-10 • DRAINAGE PANEL • FLUID APPLIED WATERPROOFING • CAST-IN-PLACE CONCRETE FOUNDATION WALL, REFER TO STRUCTURAL DWG FINISH CEILING AS SCHEDULED
TYP LOWER LEVEL FURRING CONSTRUCTION (SEE PLAN FOR LOCATIONS) • 1/2" AIR SPACE • FRAMING (2X6 LSL WALL FRAMING) • INTERIOR FINISH - REFER TO RM FINISH SCHEDULE
BASEMENT -11' - 0" FOUNDATION DRAIN TILE W/ PEA GRAVEL & FILTER FABRIC, TYP. REFER TO PLUMBING DWG TYPICAL SLAB • 5" CONCRETE SLAB • VAPOR RETARDER • RIGID INSULATION, R-10 FOR 2' • GRAVEL FILL • PERIMETER DRAIN TILE WITH LATERALS, SEE PLUMBING DWG
4
WALL SECTION - TYPICAL STUCCO 3/4" = 1'-0"
3
3D DETAIL - TYP STUCCO
[ 02 INFORMATION METROPOLIS ] Urban Design -------- transforming and reconstructing an information-technology-intensive area 7-Week Group Work Contribution: Concept 50% Drawng 50% Modeling 50% Fabricating 50% Instructor: Qiang Sheng, Wei Sun Collaborator: An Shao Spring 2017
SITE ANALYSIS------ CHARACTERISTIC In the northwest of Beijing, Qinghe area is separated and isolated from Shangdi District by an expressway and a railway. Qinghe has boomed recently as an information-technology-intensive area and attracting a number of technology companies including Baidu, Sina, Xiaomi, and Tencent. The particular problem faced by this site is its lack of infrastructure for everyday life caused by extant railways crossing and dividing the land into discrete blocks, some of which unsuitable for residence were left unused due to the noise and inconvenient distance.
To activate and reconstruct Qinghe area, we evaluate the construction of Qinghe Railway Station as a great opportunity, to transform this abandoned area into an office land for of newly emerging IT companies and a technology exhibition center. In bringing vitality to Qinghe area, we try to attempt the problem of separation between the two regions and optimize it from a larger scale.
SITE ANALYSIS ------ PRESENT SITUATION & DEMANDS
Data of Qinghe area, Silicon Valley and Wangjing (another area in Beijing constructed at same time with Qinghe and turned into a sub city center) reveals that infrastructure and available land for newly emerging IT companies is important for the development of information industry. 5mins for pedestrians
5 mins for cars
FORM GENERATION
Block Scale Analysis
FUNCTION & TECHNICAL ANALYSIS
The function-demand relationships among three kinds of people are determined.
We simulated the trail of different kinds of people from the starting point to the destination, and analyzed the selected street with the highest frequency, to determine the function planning.
The Frequency Distribution of Different Kinds of People to Each Destination
Spatial Syntax is applied to simulate the traffic flow of the road network. When changes happens, the simulate system would reflect the result of the accessibility of the road, and made it possible for us to adjust the traffic condition of the area near the expressway.
Analysis of the correlation degree between three kinds of people and possible activities. The distance between the activity circle reveals the demand level. The closer the distant, the more they demand. The radius of the activity reveals the time cost. The larger the radius, the longer the time cost.
A
D
B
E
C
F
Six areas in accordance with different urban and exhibiting functions are determined according to previous analysis, including Technology, Consumption, Movement, Intelligent furniture, Local Life, City park.
A
B
C
D
E F
PLANNING DETAILS
PLANNING STRATEGY The low-price area fulfills the developing demands of newly emerging IT companies. The rail station brings flows of people to the low-price land. Exhibitions of IT companies connect the discrete land.
As the station brings huge flows of people to this area, small businesses get the opportunity to sell its products and obtain investment. which promotes the booming of service industry and building of infrastructure. A CBD starts to form subsequently.
A DISPLAY OF THE ACTIVATED QINGHE DISTRICT
[ 03 BOUNDARY-BLURRED STATION ] Architecture Design -------- application of the positive side of information technology
6-Week Group Work Contribution: Concept 50% Drawng 50% Modeling 50% Fabricating 50% Instructor: Wei Sun Collaborator: An Shao Summer 2017
SITE ANALYSIS
Viaduct dividing the site into irregular sizes
Existing flow of tourists
Road across the rail underground
BACKGROUND
CBD near the north side
After the Urban Design project, we turned to focus on a single construction in the same site. The High-speed Railway Station, as the ‘power station’ of this area, is crucial to the developing and booming process. Investigating on site several railway stations in Beijing and their neighborhood revealed a common misdistribution of two sets of similar but independent public service infrastructure, such as shopping malls and restaurants, established adjacently, which made me realize that the main problem of existing stations consists in their physical and functional segregation from the surrounding urban area.This separation restricts passengers and inhabitants within their respective movement areas.
Residential area near the east side
In this project, I intended to design a boundary-blurred railway station with the support of the developing identity-verification technology to simplify the process of checking tickets and to enable the integration of the previously enclosed station into the urban space. Office area near the west side
MASTER PLAN
Manual check
Line Up For Ticket
Arrive at station via city
Security check & Line Up For
Ticket check
Old t
arrive
Total time Fixed time Reserved(waiting)time
Total time Fixed time Reserved time
Various travel
speed up process
Online ticket
Automatic
check
High-speed
Analysis and decompose of the component part of waiting
Human behavior time axis at station in the
train
rail
g time
e past
Research of human behavior when entering train stations
HUMAN BEHAVIOR ANALYSIS After intensive study of human behaviors related to railway stations, we realized that in the near future, with the development due to high-speed railway technology, a boundary-blurred station is demanded to save passengers’ time spent in ticket-checking process. Therefore, future railway stations can be simple in function but complex in its connection with the surrounding environment. Human behavior time axis at station for now and near future
1-1 SECTION
2-2 SECTION
FORM GENERATION
Underground car park
plaza
Sink and expansion of square
Three main entrance Platform
Lobby
CBD entrance at the north
Fast incoming entrance at 2nd floor east
Triangular latticed shell structure
1. South-east entering square 2. South-east leaving square 3. Artificial booking hall and janitor's room 4. East square 5. South-east underground square 6. North-east underground square 7. entrance of fast entrance 8. Exit of fast entrance 9. Platform 10. Artificial booking hall and janitor's room 11. West waiting square 12. West underground square 13. Exhibition building for transportation technology 14. Subway Line 13 15. Temporary exhibition area 16. Taxi entrance 17. Entrance
F1 PLAN
3-3 SECTION
4-4 SECTION
Trafic flow Pedestrian flow Roof curtain wall Roof panel Waterproof layer Structural layer Interior finished surface
Express entrance at the east Experencing area at the west
Vehicle transfer surface Outbound square
Visitor and resident area Passenger waiting area
Flows of Transportation
(Reflective)
Enter Exit 2F Exit Underground Social Cars South-east Loading Social Cars East Loading Social Cars East Unloading Quick Entrance 2F Bus Social Cars Park underground Taxi Underground
[ 04 CALMING HOTEL ] Architecture Design -------- facing the negative side of information technology 6-Week Group Work Contribution: Concept 50% Drawng 50% Modeling 50% Fabricating 50% Instructor: Wei Sun, Yunan Zhang Collaborator: An Shao Summer 2017
SPECIAL TYPE THAT NEEDS TO BE REDIFINED----HOT
BACKGROUND This time we focused on the information explosion problem. As Qinghe area starts to flourish, information density is increasing at an alarming rate due to the generation of new technologies. We intent to find a place for visitors who do not have enough time and spirit to digest the knowledge they receive passively Hotel is the only kind of building where all the tourists and travellers will arrive. Information overload problem should be solved in such a special place. Under such circumstances, an emerging question is how to match and redefine the function of the “hotel� in an information-technology-intensive area. Except for the basic services and functions, an innovation-oriented hotel at Qinghe should also provide efficient information processing places while accommodating people. We match the hotel's function with the the information technological hierarchy, attempting to reshape the the information-receiving system within a spatial structure. Eventually, it will serve as the core site of information processing for people during their brief stay.
TEL
GROUND FLOOR -----THE CONNECTING POINT TO THE CITY SPACE The first floor serves as the joint point of the hotel to the surrounding urban space, and the starting point of the information processing program. 27
MULTI-FLOOR SEQUENCE -------- SPACE OF FLOWS
We use continuous slopes to provide a u information-digesting process from the i leads people to break away from thethe
uninterrupted route from from the first to the fourth layer, for people to complete the input to the output. The trend of information transmission is from hot to cold, which e information-overloaded center and naturally enter the state of self thinking.
BASIC FUNCTION VS. REDEFINED FUNCTION We match the basic functions of the hotel such as gym, meetings, restaurants, tea bars with the information processing activity. Restaurant -----app & multi-media tea bar ----exhibition & group activities conference ----lecture & workshop gym -----books & creation
INFORMATION PRO
OCESSING CYCLE
[ 05 Wi-Fi DANCER ] Installation Design -------- information technology serves as the media of communication between people and space 2-Week Group Work Contribution: Concept 50% Drawng 50% Modeling 50% Fabricating 50% Instructor: Yongquan Chen, Zhongzhong Zeng Collaborator: Yifang Zuo Winter 2016
Wi-Fi DANCER
Increasingly, the surface, buildings and environments that surround us are embedded with interactive potentials. Capable of sensing and actuation, they make it possible to rethink architecture not as something static, but rather as entities and environments able to respond and adapt to changing
conditions,
and
to
engage
in
active
conversations and mutual exchange with their occupants. In order to imply “mutual change with their occupants” in space, a changeable structure is created. On receiving signals through a sensor, it can change according to the needs of the user. For instance, the imperceptible changes of electromagnetic waves caused by occupants’ actions in the the electromagnetic field of Wi-Fi can be detected and translated into understandable signals, which enable the “Wi-Fi Dancer” in architecture to The picture here is collected from the internet. MEMEPIX.COM
“Perhaps the biggest change is their ubiquity: as you may have noticed, the world is filling with ever more kinds of media, in ever more contexts and formats.” This is an inevitable trend. So how can we adapt to this change and create more comfortable living space for humans?
react according to the occupants’ behavior and provide a more suitable space for specific activities.
APPLICATION
Wi-Fi
HUMAN ACTIVITIES
ARCHITECTURE APPLICATION
Reference: Malcolm McCullough, Ambient Commons ( Attention in the Age of Embodied Information ) The MIT Press Cambridge, Massachusetts London, England
THESIS HOW Wi-Fi INTEGRATED into DESIGN ARCHITECTURE
Wi-Fi
Human Activity
Background
Activities
WiFi signals are available almost everywhere and they are able to monitor surrounding activities.
Watching movies Chatting online
Asia 49.7% North America 18.6%
Reading e-books
Europe 17.1% Africa 10%
Playing video games etc.
South America 8.2% Australia 4.7%
WiFi based Activity Recognition
+5.60
Using commerical WiFi devices to recognize human activities.
Space Corresponding to Different Activities
+4.00
Advantages Work in dark
Wireless router
Better converage
Wireless signal reflection
+1.80
Less intrusive to user privacy No need to wear sensors
Âą0.00
Laptop
Activities are characterized by
Approaches Rely on statistical characteristics of WiFi singnals
Movement speeds
Sensitive to environmental changes signals
An Adaptive Structure
Roubst to environmental changes and high recongnition accuracy
A space suitable for all kinds of human activities
How accurate is it? Wave length 5-6cm in 5 GHz band
Key observations Sender
dk (0)
dk (t) Reflected by body
Phases determine the amplitude of the combined signal
150
Static component
3
3.5
4
4.5
5
5.5
Time (seconds)
6
CSI amplitude changes are close to sinusoids
Static component
20 -0
I
I
CDF
Phases of paths are determined by path length
1
1.5
2
1.5
2
Time (seconds)
Falling 20 10 0 -10 -20 -30 -40
0
0.5
1
Time (seconds)
Subdivision
0.6
Subdividing human behavior according to the dataflow used by different activities.
0.4
0
0.01
0.02
0.03
0.04
0.05
0.06
0.07
0.08
Measurement error (meters)
Path length change of one wavelength gives phase change of 2Ď€
Moving distance measurement error
Average distance measurement error of 2.86cm
Frequency of amplitude change can be converted to movement speed
Reference: MobiCom 2015 - Understanding and Modeling of WiFi Signal Based Human Activity Recognition Wei Wang, Alex X. Liu, Muhammad Shahzad, Kang Ling Sanglu Lu (Najing University, Michigan State University)
0.5
Sitting down
Combined
0.2
Combined
60
6.5
Waveform with regular moving speed Dynamic component
Interpreting CSI amplitude Dynamic component
4
40
CSI power
2.5
0.8
Static component
3.5
80
100
Q
Combined I
3
Time (seconds)
Walking
50
Dynamic component
Combined
2.5
-20
Q
Static component
2
-40
Wall Receiver
Dynamic component
5 0 -5
-15
200
CSI power
Reflected by wall
10
-10
Los path
Each path has different phase
15
CSI power
Multipaths contain both static component and dynamic component
Q
Speeds of different body components
CSI power
Principle of CSI-Activity Model
Change in movement speeds
Techonology
Physical method
FABRIC
Watching movies 200mb/s Reading e-books 10mb/s Playing video games 100mb/s
Picutre & Data from internet.
APPROACH
FROM FOLDING to STRUCTURE
PATTERN 01 Rectangular Grid
Compressing
Stretching
Twisting
Bending
Compressing
Stretching
Twisting
Bending
Compressing
Stretching
Twisting
Bending
Compressing
Stretching
Twisting
Bending
Compressing Stretching Twisting Bending Although it is easy to compress, it is difficult to stretch.
PATTERN 02 Square Grid
Compressing Stretching Twisting Bending It is not easy to twist.
PATTERN 03 Hexagonal Grid
Compressing Stretching Twisting Bending It's hard to compress and stretch.
PATTERN 01 Triangular Grid
Compressing Stretching Twisting Bending The performance of all aspects is very good.
PROTOPYTE BASIC UNIT of STRUCTURE Unfolding Stage 0%
Triangle unit
Triangle unit plan
Composition unit
Composition unit plan
combination
Triangle unit plan
Composition unit
Composition unit plan
combination
Triangle unit plan
Composition unit
Composition unit plan
combination
Triangle unit plan
Composition unit
Composition unit plan
combination
Triangle unit plan
Composition unit
Composition unit plan
combination
Triangle unit plan
Composition unit
Composition unit plan
combination
Triangle unit plan
Composition unit
Composition unit plan
combination
Unfolding Stage 16%
Triangle unit
Unfolding Stage 32%
Triangle unit
Unfolding Stage 50%
Triangle unit
Unfolding Stage 66%
Triangle unit
Unfolding Stage 82%
Triangle unit
Unfolding Stage 100%
Triangle unit
PHYSICAL MODEL
plane
combination plan
OPEN
combination elevation
slight radian
combination plan
combination elevation
combination plan
combination elevation
max radian
combination plan
combination elevation
combination plan
combination elevation
SEMI-OPEN
slight radian
combination plan
combination elevation
plane
CLOSED
combination plan
combination elevation
There are three systems to change the form of the structure freely and thus influence the space: the position control system, the form control system and the connection system.
The position system and the form control system are controled by the computer and powed by electricity.
CONTROL POSITION CONTROL SYSTEM e wir p
rou
g lley
pu
e
rop
POSITION CONTRAL SYSTEM Position control system determines the position of the whole structure, including height and angle.
FORM CONTRAL SYSTEM
Several pulley groups and wire ropes controlled by electricity-powered devices are introduced into the system. The position of the structure can be changed by adjusting the position of pulley groups and the length of wire rope that linked directly to each structure unit.
Electroactive Polymers(EAPs) In order to control the form of each unit accurately, we use a kind of material that is widely applied in the field of robot manufacturing, EAPs.The cations in the electroactive polymers are randomly oriented in the absence of an electric field. Once a field is applied the cations gather to the side of the polymer in contact with the anode causing the polymer to bend. Reference: Nemat-Nasser, S.; Thomas, C. (2001). "6". In Yoseph Bar-Cohen. Electroactive Polymer (EAP) Actuators as Articifial Muscles-Reality, Potential and Challenges. SPIE Press. pp. 139–191.
CONNECTION SYSTEM Connection system is formed by rubber bonded parts and screws. Rubber ensures the freedom of transformation controlled by the position system and the form control system. Screws are used for combining all the spare parts together, including the unit boards, the plastic component, the rubber parts and the EAPs.
CHANGING PROCESS
HOW THE FEBRIC CHANGES ACCORDING TO ACTIVITIES
Mode1 01
9:00am
02
9:15am
DATA ANALYSE 200
Dynamic component 150 Static component
100
Combined 50
2.5
3
3.5
4
4.5
5
5.5
6
6.5
100
10:10am
06
DATA ANALYSE
200
Dynamic component
CSI power
Q
50
I
Time (seconds) Waveform with regular moving speed
Mode2
Static component
150
Combined I
05
CSI power
Dynamic component
200
Q
3.5
4
4.5
5
5.5
6
6.5
200 Dynamic component
150 Static component
100
3
10:30am
Q
Combined
2.5
Time (seconds) Waveform with regular moving speed
CSI power
Static component
CSI power
Q
150
100
Combined 50 I
2.5
3
3.5
4
4.5
5
5.5
6
6.5
Time (seconds) Waveform with regular moving speed
50 I
2.5
3
3.5
4
4.5
5
5.5
6
6.5
Time (seconds) Waveform with regular moving speed
9:30am
04
200
Static component
Dynamic component 150 Static component
100
Combined
150
100
Combined 50
I
2.5
3
3.5
4
4.5
5
5.5
6
6.5
10:40am
08
200
Q Dynamic component Static component
50
I
Time (seconds) Waveform with regular moving speed
CSI power
07
200
Q
CSI power
Dynamic component
CSI power
Q
9:50am
3.5
4
4.5
5
5.5
6
6.5
200 Dynamic component
150 Static component
100
3
10:50am
Q
Combined
2.5
Time (seconds) Waveform with regular moving speed
CSI power
03
150
100
Combined 50 I
2.5
3
3.5
4
4.5
5
5.5
6
6.5
Time (seconds) Waveform with regular moving speed
50 I
2.5
3
3.5
4
4.5
5
5.5
6
6.5
Time (seconds) Waveform with regular moving speed
APPLYCATION STRUCTURE in ARCHITECTURE
The imperceptible changes of electromagnetic waves caused by occupants’ actions in the the electromagnetic field of Wi-Fi can be detected and translated into understandable signals, which enable the “Wi-Fi Dancer” in architecture to react according to the occupants’ behavior and provide a more suitable space for specific activities.