XINRAN ZHENG PORTFOLIO 03/2020

Page 1

PORTFOLIO OF XINRAN ZHENG Master of Architecture (MARCH) Program, The Illinois School of Architecture, University of Illinois at Urbana-Champaign

02/2020


[ 00 PAVILION ] Pavilion Design -------- An extension educational space for School of Architecture and Design 1-Semester Individual Work (Graduation) Instructor: Yongquan Chen, Zhongzhong Zeng Spring 2018

Design:Xinran Zheng Client: School of Architecture and Design, Beijing Jiaotong University Construction: Wuhan Linlang Wooden Architecture Ltd.


Top Metal Component Primary Beam

Gap for Metal Component

Hexagonal Center Column

Curved Column

Curved Column Hexagonal Center Column

Bottom Metal Component

Concrete Foundation

Installation

Construction



PROJECT INFORMATION: Location: Beijing, China Time: spring 2018 Design: Xinran Zheng Instructor: Zhongzhong Zeng, Yongquan Chen (Benzhi Architects) Construction: Wuhan Linlang Wooden Architecture Ltd. Construction time: 03.2018-05.2018 Material: wood & steel & glass Area:320m2, 3440ft2

Video record:https://youtu.be/7i8_Cuo5l4w



[ 01 I-YARD 2.0 ] House Design -------- An assembling house for future rural lifestyle Solar Energy, Sastainable Design 2-year Group work, 2018(19) Solar Decathlon China, Team BJTU Instructor: Junjie Li Summer 2017- Summer 2019

Core Design Team: Xinran Zheng,Wanlin Wang, Jie Huang, Shoutuo Lv, Guangyu Wang, Xiaoqin Feng, Jingkun Gu, Yucheng Feng, Ce Zhang,


BUILT PHOTOGRAPH INTERIOR & EXTERIOR

Experimenting Model

VORONOI Points in a box,each one has its own territory

I – YARD 2.0 is a design for the competition 2018 Solar Decathlon China. It is a real project focusing on green building technology, application of solar energy and assembling design. I was the team leader of the Construction Team. I Participated in the design progress and completed the Healthy and Safety Plan and other technical drawings including Transporting Plan, Assembly Step and several pieces of rendering of a 300m² prefabricated building.

FURNITURE AND VEGETATION


AN ELDER AND A BOY


DRAWINGS PLAN & SECTION

2300

110

4750

4750

DOWN

XNP2

GC1

2200

EQUIPMENT ROOM

210

-0.020

UP UP

2200

KITCHEN

210

XNP5

DINING ROOM

BATHROOM

210

YARD

GC2

±0.000

XNP6

HALL

2200

TM3

2200

TM2

BEDROOM

LIVING ROOM

210

XNP1

STUDY

2200

PARKING SPACE

GC1

DOWN

TM1

TM1

DOWN DOWN

N 1 AR-202

FIRST FLOOR PLAN

2200 1 AR-207

HOUSE SECTION B

0

210

2200

210

2200

210

2200

210

1

2

5

2200

6.667

PV Panel

6.248

Parapet

5.858

Roof

3.040

Finished Floor

2.500

Finished Ceiling

±0.000 -0.020 -0.230

Finished Floor

-0.620

Ground

-1.620

Foundation

Deck Foundation Pillar

N

0

1

2

5


DRAWINGS DETAIL

BAMBOO FLOORING 20mm WATER PROOF LAYER 3mm OSB BOARD 18m WOOD JOIST WATER PROOF LAYER OSB BOARD 18m THERMAL INSULATION AEROGEL 10mm THERMAL INSULATION 140mm THERMAL INSULATION AEROGEL 10mm WOOD JOIST 20*20mm GYPSUM BOARD 9.5mm

BAMBOO FLOORING 20mm WATER PROOF LAYER 3mm OSB BOARD 18m THERMAL INSULATION AEROGEL 10mm THERMAL INSULATION 140mm THERMAL INSULATION AEROGEL 10mm WOOD JOIST 20*20mm GYPSUM BOARD 9.5mm

1560 1000

1000

1560

SOUTH ROOF DETAIL 1:20

3 AR-503

1200

XNP5 DETAIL 2 0

0.25

0.5

XNP6 DETAIL 2

4 1.25

0

AR-503

0.25

0.5

1.25

600

WINDOWS DETAIL

DETAIL2

140 140 140 140 140 2500 720

20 271

40

536 32 32 32

32 32

459

0

32100 18 300 18 364 50

2640

900

1740

1354

DINING ROOM ELEVATION

18

614

350 5540

18100140

2900 2550

1 IN-402

0.5

1

2.5


BOOTH HANSEN INTERN 2019.9-12

Description: Single-family housing project located in Indiana, near Lake Michigan. The client is a Japanese couple in the fashion area. New construction 2 story frame home with basement, contains living spaces, 3 bedrooms, 4 bathrooms, a heated garage and a heated indoor pool. Total area:15,084 SF Contribution: 3D Modeling with Revit Physical Model Rendering with Enscape Detail drawings


PVC ROOF

7 TYPICAL ROOF CONSTRUCTION: • PVC ROOF MEMBRANE • 1/4" COVERBOARD • RIGID INSULATION, SLOPED TO DRAIN. MIN 1/4" / FOOT • 3/4" PLYWOOD SHEATHING • SPRAY FOAM INSULATION, MIN R-38 • FINISHED CEILING AS SCHEDULED

LIMESTONE CORNICE & COPING

T/ PARAPET 25' - 6"

LIMESTONE COPING AND CORNICE

"FREESTYLE" SMOOTH TEXTURE STUCCO CLADDING

T/ JOIST 24' - 0"

3/4"

"SAND PEBBLE" TEXTURE STUCCO CLADDING, 3/4" RECESSED

TYPICAL EXTERIOR WALL: WITH ADDITIONAL LAYER OF 3/4" PLYWOOD AT "FREE STYLE" SMOOTH TEXTURE STUCCO

LIMESTONE SURROUND AND EXTENDED JAMB

LIMESTONE WINDOW SURROUND AT WINDOWS AND DOORS

PNT ALUM CASEMENT WINDOW

ALUM WINDOW UNIT. SEE ELEVATIONS AND SHEET A601 FOR SIZES.

10' - 0"

FLEXIBLE FLASHING WITH STAINLESS STEEL DRIP EDGE @ HEAD AND SILL

TYP FLOOR CONSTRUCTION: • FLOOR FINISH - REFER TO FINISH SCHEDULE • 3/4" T&G PLYWOOD SUBFLOOR • WOOD TRUSS, REFER TO STRUCTURAL DWG • SUSPENDED METAL FURRING • CEILING FINISH, REFER TO ROOM FINISH SCHEDULE TYPICAL EXTERIOR WALL: • STUCCO, REFER TO EXT. ELEVATIONS FOR FINISH TYPES • GALVANIZED SELF-FURRING METAL LATH • SELF-ADHERED VAPOR PERMEABLE AIR/ WATER BARRIER • HUNTER PANEL, 5/8" OSB + RIGID INSULATION, MIN. R-5 • STRUCTURAL FRAMING (2X6 LSL WALL FRAMING) • 2LB CLOSED-CELL SPRAY APPLIED FOAM INSULATION, MIN. R-13 • 5/8" GYP BD

SECOND FLOOR 12' - 0"

SLOT DIFFUSER W/ MUDDED IN BORDER AUTOMATIC ROLLER SHADE

LIMESTONE WINDOW SURROUND AT WINDOWS AND DOORS

ALUM DOOR UNIT. SEE ELEVATIONS AND SHEET A601 FOR SIZES

RECESSED EXTERIOR LIGHTING 10' - 0"

LIMESTONE BASE

ALUM THRESHOLD @ DOOR, FLUSH WITH ADJACENT FINISH LIMESTONE THRESHOLD

LIMESTONE BASE

FIRST FLOOR 0"

SPRAY FOAM, WITH IGNITION BARRIER AS REQUIRED

GRADE - UPDATE -1' - 0"

TYPICAL FOUNDATION WALL • 2" RIGID INSULATION, MIN. R-10 • DRAINAGE PANEL • FLUID APPLIED WATERPROOFING • CAST-IN-PLACE CONCRETE FOUNDATION WALL, REFER TO STRUCTURAL DWG FINISH CEILING AS SCHEDULED

TYP LOWER LEVEL FURRING CONSTRUCTION (SEE PLAN FOR LOCATIONS) • 1/2" AIR SPACE • FRAMING (2X6 LSL WALL FRAMING) • INTERIOR FINISH - REFER TO RM FINISH SCHEDULE

BASEMENT -11' - 0" FOUNDATION DRAIN TILE W/ PEA GRAVEL & FILTER FABRIC, TYP. REFER TO PLUMBING DWG TYPICAL SLAB • 5" CONCRETE SLAB • VAPOR RETARDER • RIGID INSULATION, R-10 FOR 2' • GRAVEL FILL • PERIMETER DRAIN TILE WITH LATERALS, SEE PLUMBING DWG

4

WALL SECTION - TYPICAL STUCCO 3/4" = 1'-0"

3

3D DETAIL - TYP STUCCO


[ 02 INFORMATION METROPOLIS ] Urban Design -------- transforming and reconstructing an information-technology-intensive area 7-Week Group Work Contribution: Concept 50% Drawng 50% Modeling 50% Fabricating 50% Instructor: Qiang Sheng, Wei Sun Collaborator: An Shao Spring 2017


SITE ANALYSIS------ CHARACTERISTIC In the northwest of Beijing, Qinghe area is separated and isolated from Shangdi District by an expressway and a railway. Qinghe has boomed recently as an information-technology-intensive area and attracting a number of technology companies including Baidu, Sina, Xiaomi, and Tencent. The particular problem faced by this site is its lack of infrastructure for everyday life caused by extant railways crossing and dividing the land into discrete blocks, some of which unsuitable for residence were left unused due to the noise and inconvenient distance.

To activate and reconstruct Qinghe area, we evaluate the construction of Qinghe Railway Station as a great opportunity, to transform this abandoned area into an office land for of newly emerging IT companies and a technology exhibition center. In bringing vitality to Qinghe area, we try to attempt the problem of separation between the two regions and optimize it from a larger scale.



SITE ANALYSIS ------ PRESENT SITUATION & DEMANDS

Data of Qinghe area, Silicon Valley and Wangjing (another area in Beijing constructed at same time with Qinghe and turned into a sub city center) reveals that infrastructure and available land for newly emerging IT companies is important for the development of information industry. 5mins for pedestrians

5 mins for cars

FORM GENERATION

Block Scale Analysis


FUNCTION & TECHNICAL ANALYSIS

The function-demand relationships among three kinds of people are determined.

We simulated the trail of different kinds of people from the starting point to the destination, and analyzed the selected street with the highest frequency, to determine the function planning.

The Frequency Distribution of Different Kinds of People to Each Destination

Spatial Syntax is applied to simulate the traffic flow of the road network. When changes happens, the simulate system would reflect the result of the accessibility of the road, and made it possible for us to adjust the traffic condition of the area near the expressway.


Analysis of the correlation degree between three kinds of people and possible activities. The distance between the activity circle reveals the demand level. The closer the distant, the more they demand. The radius of the activity reveals the time cost. The larger the radius, the longer the time cost.


A

D

B

E

C

F


Six areas in accordance with different urban and exhibiting functions are determined according to previous analysis, including Technology, Consumption, Movement, Intelligent furniture, Local Life, City park.

A

B

C

D

E F

PLANNING DETAILS


PLANNING STRATEGY The low-price area fulfills the developing demands of newly emerging IT companies. The rail station brings flows of people to the low-price land. Exhibitions of IT companies connect the discrete land.

As the station brings huge flows of people to this area, small businesses get the opportunity to sell its products and obtain investment. which promotes the booming of service industry and building of infrastructure. A CBD starts to form subsequently.


A DISPLAY OF THE ACTIVATED QINGHE DISTRICT



[ 03 BOUNDARY-BLURRED STATION ] Architecture Design -------- application of the positive side of information technology

6-Week Group Work Contribution: Concept 50% Drawng 50% Modeling 50% Fabricating 50% Instructor: Wei Sun Collaborator: An Shao Summer 2017


SITE ANALYSIS

Viaduct dividing the site into irregular sizes

Existing flow of tourists

Road across the rail underground

BACKGROUND

CBD near the north side

After the Urban Design project, we turned to focus on a single construction in the same site. The High-speed Railway Station, as the ‘power station’ of this area, is crucial to the developing and booming process. Investigating on site several railway stations in Beijing and their neighborhood revealed a common misdistribution of two sets of similar but independent public service infrastructure, such as shopping malls and restaurants, established adjacently, which made me realize that the main problem of existing stations consists in their physical and functional segregation from the surrounding urban area.This separation restricts passengers and inhabitants within their respective movement areas.

Residential area near the east side

In this project, I intended to design a boundary-blurred railway station with the support of the developing identity-verification technology to simplify the process of checking tickets and to enable the integration of the previously enclosed station into the urban space. Office area near the west side


MASTER PLAN


Manual check

Line Up For Ticket

Arrive at station via city

Security check & Line Up For

Ticket check

Old t

arrive

Total time Fixed time Reserved(waiting)time

Total time Fixed time Reserved time

Various travel

speed up process

Online ticket

Automatic

check

High-speed

Analysis and decompose of the component part of waiting

Human behavior time axis at station in the


train

rail

g time

e past

Research of human behavior when entering train stations

HUMAN BEHAVIOR ANALYSIS After intensive study of human behaviors related to railway stations, we realized that in the near future, with the development due to high-speed railway technology, a boundary-blurred station is demanded to save passengers’ time spent in ticket-checking process. Therefore, future railway stations can be simple in function but complex in its connection with the surrounding environment. Human behavior time axis at station for now and near future

1-1 SECTION

2-2 SECTION


FORM GENERATION

Underground car park

plaza

Sink and expansion of square

Three main entrance Platform

Lobby

CBD entrance at the north

Fast incoming entrance at 2nd floor east

Triangular latticed shell structure


1. South-east entering square 2. South-east leaving square 3. Artificial booking hall and janitor's room 4. East square 5. South-east underground square 6. North-east underground square 7. entrance of fast entrance 8. Exit of fast entrance 9. Platform 10. Artificial booking hall and janitor's room 11. West waiting square 12. West underground square 13. Exhibition building for transportation technology 14. Subway Line 13 15. Temporary exhibition area 16. Taxi entrance 17. Entrance

F1 PLAN

3-3 SECTION

4-4 SECTION


Trafic flow Pedestrian flow Roof curtain wall Roof panel Waterproof layer Structural layer Interior finished surface

Express entrance at the east Experencing area at the west

Vehicle transfer surface Outbound square

Visitor and resident area Passenger waiting area

Flows of Transportation


(Reflective)

Enter Exit 2F Exit Underground Social Cars South-east Loading Social Cars East Loading Social Cars East Unloading Quick Entrance 2F Bus Social Cars Park underground Taxi Underground


[ 04 CALMING HOTEL ] Architecture Design -------- facing the negative side of information technology 6-Week Group Work Contribution: Concept 50% Drawng 50% Modeling 50% Fabricating 50% Instructor: Wei Sun, Yunan Zhang Collaborator: An Shao Summer 2017



SPECIAL TYPE THAT NEEDS TO BE REDIFINED----HOT

BACKGROUND This time we focused on the information explosion problem. As Qinghe area starts to flourish, information density is increasing at an alarming rate due to the generation of new technologies. We intent to find a place for visitors who do not have enough time and spirit to digest the knowledge they receive passively Hotel is the only kind of building where all the tourists and travellers will arrive. Information overload problem should be solved in such a special place. Under such circumstances, an emerging question is how to match and redefine the function of the “hotel� in an information-technology-intensive area. Except for the basic services and functions, an innovation-oriented hotel at Qinghe should also provide efficient information processing places while accommodating people. We match the hotel's function with the the information technological hierarchy, attempting to reshape the the information-receiving system within a spatial structure. Eventually, it will serve as the core site of information processing for people during their brief stay.


TEL



GROUND FLOOR -----THE CONNECTING POINT TO THE CITY SPACE The first floor serves as the joint point of the hotel to the surrounding urban space, and the starting point of the information processing program. 27


MULTI-FLOOR SEQUENCE -------- SPACE OF FLOWS

We use continuous slopes to provide a u information-digesting process from the i leads people to break away from thethe


uninterrupted route from from the first to the fourth layer, for people to complete the input to the output. The trend of information transmission is from hot to cold, which e information-overloaded center and naturally enter the state of self thinking.



BASIC FUNCTION VS. REDEFINED FUNCTION We match the basic functions of the hotel such as gym, meetings, restaurants, tea bars with the information processing activity. Restaurant -----app & multi-media tea bar ----exhibition & group activities conference ----lecture & workshop gym -----books & creation


INFORMATION PRO


OCESSING CYCLE


[ 05 Wi-Fi DANCER ] Installation Design -------- information technology serves as the media of communication between people and space 2-Week Group Work Contribution: Concept 50% Drawng 50% Modeling 50% Fabricating 50% Instructor: Yongquan Chen, Zhongzhong Zeng Collaborator: Yifang Zuo Winter 2016


Wi-Fi DANCER

Increasingly, the surface, buildings and environments that surround us are embedded with interactive potentials. Capable of sensing and actuation, they make it possible to rethink architecture not as something static, but rather as entities and environments able to respond and adapt to changing

conditions,

and

to

engage

in

active

conversations and mutual exchange with their occupants. In order to imply “mutual change with their occupants” in space, a changeable structure is created. On receiving signals through a sensor, it can change according to the needs of the user. For instance, the imperceptible changes of electromagnetic waves caused by occupants’ actions in the the electromagnetic field of Wi-Fi can be detected and translated into understandable signals, which enable the “Wi-Fi Dancer” in architecture to The picture here is collected from the internet. MEMEPIX.COM

“Perhaps the biggest change is their ubiquity: as you may have noticed, the world is filling with ever more kinds of media, in ever more contexts and formats.” This is an inevitable trend. So how can we adapt to this change and create more comfortable living space for humans?

react according to the occupants’ behavior and provide a more suitable space for specific activities.

APPLICATION

Wi-Fi

HUMAN ACTIVITIES

ARCHITECTURE APPLICATION

Reference: Malcolm McCullough, Ambient Commons ( Attention in the Age of Embodied Information ) The MIT Press Cambridge, Massachusetts London, England


THESIS HOW Wi-Fi INTEGRATED into DESIGN ARCHITECTURE

Wi-Fi

Human Activity

Background

Activities

WiFi signals are available almost everywhere and they are able to monitor surrounding activities.

Watching movies Chatting online

Asia 49.7% North America 18.6%

Reading e-books

Europe 17.1% Africa 10%

Playing video games etc.

South America 8.2% Australia 4.7%

WiFi based Activity Recognition

+5.60

Using commerical WiFi devices to recognize human activities.

Space Corresponding to Different Activities

+4.00

Advantages Work in dark

Wireless router

Better converage

Wireless signal reflection

+1.80

Less intrusive to user privacy No need to wear sensors

Âą0.00

Laptop

Activities are characterized by

Approaches Rely on statistical characteristics of WiFi singnals

Movement speeds

Sensitive to environmental changes signals

An Adaptive Structure

Roubst to environmental changes and high recongnition accuracy

A space suitable for all kinds of human activities

How accurate is it? Wave length 5-6cm in 5 GHz band

Key observations Sender

dk (0)

dk (t) Reflected by body

Phases determine the amplitude of the combined signal

150

Static component

3

3.5

4

4.5

5

5.5

Time (seconds)

6

CSI amplitude changes are close to sinusoids

Static component

20 -0

I

I

CDF

Phases of paths are determined by path length

1

1.5

2

1.5

2

Time (seconds)

Falling 20 10 0 -10 -20 -30 -40

0

0.5

1

Time (seconds)

Subdivision

0.6

Subdividing human behavior according to the dataflow used by different activities.

0.4

0

0.01

0.02

0.03

0.04

0.05

0.06

0.07

0.08

Measurement error (meters)

Path length change of one wavelength gives phase change of 2Ď€

Moving distance measurement error

Average distance measurement error of 2.86cm

Frequency of amplitude change can be converted to movement speed

Reference: MobiCom 2015 - Understanding and Modeling of WiFi Signal Based Human Activity Recognition Wei Wang, Alex X. Liu, Muhammad Shahzad, Kang Ling Sanglu Lu (Najing University, Michigan State University)

0.5

Sitting down

Combined

0.2

Combined

60

6.5

Waveform with regular moving speed Dynamic component

Interpreting CSI amplitude Dynamic component

4

40

CSI power

2.5

0.8

Static component

3.5

80

100

Q

Combined I

3

Time (seconds)

Walking

50

Dynamic component

Combined

2.5

-20

Q

Static component

2

-40

Wall Receiver

Dynamic component

5 0 -5

-15

200

CSI power

Reflected by wall

10

-10

Los path

Each path has different phase

15

CSI power

Multipaths contain both static component and dynamic component

Q

Speeds of different body components

CSI power

Principle of CSI-Activity Model

Change in movement speeds

Techonology

Physical method

FABRIC

Watching movies 200mb/s Reading e-books 10mb/s Playing video games 100mb/s

Picutre & Data from internet.


APPROACH

FROM FOLDING to STRUCTURE

PATTERN 01 Rectangular Grid

Compressing

Stretching

Twisting

Bending

Compressing

Stretching

Twisting

Bending

Compressing

Stretching

Twisting

Bending

Compressing

Stretching

Twisting

Bending

Compressing Stretching Twisting Bending Although it is easy to compress, it is difficult to stretch.

PATTERN 02 Square Grid

Compressing Stretching Twisting Bending It is not easy to twist.

PATTERN 03 Hexagonal Grid

Compressing Stretching Twisting Bending It's hard to compress and stretch.

PATTERN 01 Triangular Grid

Compressing Stretching Twisting Bending The performance of all aspects is very good.


PROTOPYTE BASIC UNIT of STRUCTURE Unfolding Stage 0%

Triangle unit

Triangle unit plan

Composition unit

Composition unit plan

combination

Triangle unit plan

Composition unit

Composition unit plan

combination

Triangle unit plan

Composition unit

Composition unit plan

combination

Triangle unit plan

Composition unit

Composition unit plan

combination

Triangle unit plan

Composition unit

Composition unit plan

combination

Triangle unit plan

Composition unit

Composition unit plan

combination

Triangle unit plan

Composition unit

Composition unit plan

combination

Unfolding Stage 16%

Triangle unit

Unfolding Stage 32%

Triangle unit

Unfolding Stage 50%

Triangle unit

Unfolding Stage 66%

Triangle unit

Unfolding Stage 82%

Triangle unit

Unfolding Stage 100%

Triangle unit


PHYSICAL MODEL

plane

combination plan

OPEN

combination elevation

slight radian

combination plan

combination elevation

combination plan

combination elevation

max radian

combination plan

combination elevation

combination plan

combination elevation

SEMI-OPEN

slight radian

combination plan

combination elevation

plane

CLOSED

combination plan

combination elevation


There are three systems to change the form of the structure freely and thus influence the space: the position control system, the form control system and the connection system.

The position system and the form control system are controled by the computer and powed by electricity.


CONTROL POSITION CONTROL SYSTEM e wir p

rou

g lley

pu

e

rop

POSITION CONTRAL SYSTEM Position control system determines the position of the whole structure, including height and angle.

FORM CONTRAL SYSTEM

Several pulley groups and wire ropes controlled by electricity-powered devices are introduced into the system. The position of the structure can be changed by adjusting the position of pulley groups and the length of wire rope that linked directly to each structure unit.

Electroactive Polymers(EAPs) In order to control the form of each unit accurately, we use a kind of material that is widely applied in the field of robot manufacturing, EAPs.The cations in the electroactive polymers are randomly oriented in the absence of an electric field. Once a field is applied the cations gather to the side of the polymer in contact with the anode causing the polymer to bend. Reference: Nemat-Nasser, S.; Thomas, C. (2001). "6". In Yoseph Bar-Cohen. Electroactive Polymer (EAP) Actuators as Articifial Muscles-Reality, Potential and Challenges. SPIE Press. pp. 139–191.

CONNECTION SYSTEM Connection system is formed by rubber bonded parts and screws. Rubber ensures the freedom of transformation controlled by the position system and the form control system. Screws are used for combining all the spare parts together, including the unit boards, the plastic component, the rubber parts and the EAPs.


CHANGING PROCESS

HOW THE FEBRIC CHANGES ACCORDING TO ACTIVITIES

Mode1 01

9:00am

02

9:15am

DATA ANALYSE 200

Dynamic component 150 Static component

100

Combined 50

2.5

3

3.5

4

4.5

5

5.5

6

6.5

100

10:10am

06

DATA ANALYSE

200

Dynamic component

CSI power

Q

50

I

Time (seconds) Waveform with regular moving speed

Mode2

Static component

150

Combined I

05

CSI power

Dynamic component

200

Q

3.5

4

4.5

5

5.5

6

6.5

200 Dynamic component

150 Static component

100

3

10:30am

Q

Combined

2.5

Time (seconds) Waveform with regular moving speed

CSI power

Static component

CSI power

Q

150

100

Combined 50 I

2.5

3

3.5

4

4.5

5

5.5

6

6.5

Time (seconds) Waveform with regular moving speed

50 I

2.5

3

3.5

4

4.5

5

5.5

6

6.5

Time (seconds) Waveform with regular moving speed


9:30am

04

200

Static component

Dynamic component 150 Static component

100

Combined

150

100

Combined 50

I

2.5

3

3.5

4

4.5

5

5.5

6

6.5

10:40am

08

200

Q Dynamic component Static component

50

I

Time (seconds) Waveform with regular moving speed

CSI power

07

200

Q

CSI power

Dynamic component

CSI power

Q

9:50am

3.5

4

4.5

5

5.5

6

6.5

200 Dynamic component

150 Static component

100

3

10:50am

Q

Combined

2.5

Time (seconds) Waveform with regular moving speed

CSI power

03

150

100

Combined 50 I

2.5

3

3.5

4

4.5

5

5.5

6

6.5

Time (seconds) Waveform with regular moving speed

50 I

2.5

3

3.5

4

4.5

5

5.5

6

6.5

Time (seconds) Waveform with regular moving speed


APPLYCATION STRUCTURE in ARCHITECTURE

The imperceptible changes of electromagnetic waves caused by occupants’ actions in the the electromagnetic field of Wi-Fi can be detected and translated into understandable signals, which enable the “Wi-Fi Dancer” in architecture to react according to the occupants’ behavior and provide a more suitable space for specific activities.



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