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Art
Exhibition
Art Exhibition A tribute to conceptual artist Sol LeWitt
Overview Sol LeWitt: Irrational Art and Rational Mind is a game-like experiential exhibition designed based on artist Sol LeWitt’s ideas and artworks, which pays tribute to his influence in the conceptual art field. There are no actual art pieces from the artist in this exhibition, but by using technology along with environmental graphics, there will be interactives, installations and environments built to showcase the artist, his ideas and his works in game-like experiential ways. By including new interactive activities in an art exhibition, visitors will be able to participate in the creative thinking process in an impressive and fun way.
Experience Diagram
Geometric Shapes • Discover more stories of Geometric Shapes (an interactive piece) • Color-code bands to ensure no two bands of the same color touch (an interactive piece) • Rectangles within rectangles (graphic displays) • Move the waves to get different architectural experiences (an interactive piece)
Infinite Cubes • Learn more about Infinite Cubes (an interactive piece) • Build your own Cubic Structure (an interactive installation) • Serial Project (a display wall)
Continuous Lines • Learn more about Location Drawings (an interactive piece) • Write to change the flow of the Bands on a whiteboard (an interactive installation) • Continuous Lines (graphic displays) • A Summary Look of Sol LeWitt
Audience Description
An Overview Look of Sol LeWitt • Who is Sol LeWitt • What works does he do • What are Sol LeWitt’s theories on conceptual art • What are the key concepts of this exhibition
Exit
Primary Audience: Artists and Art Enthusiasts. Secondary Audience: Students, Local Residents and International Audience. Tertiary Audience: Families and Kids Age 8-12. becoming a relaxing place for families and kids. Enter
Geometric Shapes Sol LeWitt reduced art to a few of the most basic shapes, colors and types of lines, and organized them by guidelines he felt in the end free to bend. Gallery Geometric Shapes is built based on these drawing ideas and uses a more interactive way for audience to understand his works. Through games, visitors can put their own bodies into the experience, read the artist’s thoughts, or browse his works through their own perspectives.
Wall Drawing 552D is a part of the body of wall drawings presenting a figure the artist described as “not quite a cube.” Despite their volumetric appearance, these forms adhere as much to the idea of flatness as Sol LeWitt’s linear geometries.
Discover Geometric Shapes
In the early 1990s Sol LeWitt created a series of wall drawings depicting ‘continuous forms.’ By repeatedly rotating the isometric forms, the artist created the planar facets that characterize the ‘continuous forms.’
Architecture & Painting
Elevation: Interactive Projection Interactive 1 Color-coding Bands
Interactive 2 Architecture & Painting
By playing with the interactive game: color-coding the bands to ensure no two bands of the same color touch, visitors will be able experience the process of making wall drawings: the draftsmen color-coded the bands with post-it notes before applying paint to the wall. Despite the color-coding, a few squares of the same color ended up touching and had to be painted over.
By playing with the interactive waves, visitors will be able to create their own paintings inside the building in order to experience LeWitt’s ideas about using decoration drawings to help emphasizing the architectural elements.
Graphic Type E: Projection Screen
Graphic Type D: Digital inkjet print on vinyl
Graphic Type D & E
14' - 0"
14' - 0"
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Elevation: 03A.03AV03-04 1/4" = 1'-0"
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COLOR CODE BANDS TO ENSURE NO TWO BANDS OF THE SAME COLOR TOUCH
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16' - 0"
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Graphic Type E: Projection Screen
Move and rotate to change the feel of the space
Infinite Cubes LeWitt decided to reduce art to its essentials, “to recreate art, to start from square one”, beginning literally with squares or cubes. He was not interested in materials or forms – the focus was on systems and concepts of volume, transparency, sequences, variations and irregularity, which he expressed in words that might or might not be translated into actual sculptures or photographs or drawings. To him, ideas were what counted. This gallery allows visitors to test the countless possibilities of using Cubes (the most standard form) as a grammatical device to create other more interesting forms. They are released from the necessity of being significant in themselves, and being better used for creating large-scale forms.
Neutral State During Interaction
During Interaction
Build Your Own Cubic Structure
Continuous Lines Through his career, LeWitt did many line drawings that followed his own instructions of lines and bands. His drawings utilize lines in four directions (vertical, horizontal, diagonal left, and diagonal right) drawn in limited colors of black, yellow, red, and blue. Gallery Continuous Lines is designed based on his line drawing instructions and color coding system. This interactives allow visitors to experience the different combinations of the four basic bands and how they can change the way people feel in the space – just like different melodies.
Neutral State
During Interaction
Change the flow of the Bands
Discover Location Drawings
Visual Identity System Multimedia Device
Interactive Kiosk
About the Exhibition
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In tradional art exhibions, visitors are not allowed to touch or interact with the displays, but in Sol LeWitt, Irrational Art and Rational Mind, you will find a novel way to experience art with technology based interactive games, and understand conceptual art in the way the artist himself did.
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Art and Technology Show @ New Museum
Applications
NEW 235 BOWERY NEW YORK NY 10002 USA MUSEUM
irrational art and rational mind 05.15.13–05.20.13
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LeWitt reduced art to a few of the most basic shapes, colors and types of lines, and organized them by guidelines he felt in the end free to bend. Gallery GEOMETRIC SHAPES is built based on these guidelines and trying to find an interactive way for audience to understand his works.
The multi-use outdoor space will help express new voices from African Americans, redefine arts to the public, and improve communication in the historical neighborhood.
Outdoor Events For the community of Weeksville Heritage Center
“A Drawer Workshop” The structure of the workshop is inspired by the indoor furniture. It is light, transformable and has a green slope. People are able to work inside the “drawer” or sit on the green slope to enjoy the great views.
Outdoor Seating
Design Process
“A Tent Exhibition Garden� This exhibit space made from fabric, works great with lighting, and it can be easily moved or restructured. The material is water-proof and strong enough to be used in any weather conditions.
Material
Design Process
Trade Show Derse Ă— Magic Show 2013
Diagram Plan storage living room
storage
bedroom storage
dining room
study room
check-in
Closet 3 Impressions
Women’s Selling Area
Closet Conference
Conference Closet
Men’s Selling Area
Check-in Seating
Seed Idea
“Idealize Your Daily Living” The seed idea of this project is “Idealize Your Daily Living”. Cooking, dining, entertaining, and relaxing are all parts of our daily lives, and Levi Strauss seamlessly fits all these simple activities.
“An Ideal Modern House” The concept of the building structure and internal space is to provide an ideal modern home environment. The house is the container for our daily living experiences. It’s personal, meaningful, and says a lot about you.
Graphic Applications
Perspectives
General Impressions
Men’s Selling Area
Women’s Selling Area
Graphic
“The Art of Donburi” The gallery-like space of Donburi Exhibition is inspired by this smooth cooking process, and the beautiful traditional Japanese tableware.
Logo Design
Helvetica
DONBURI
丼 The Art of Japanese Rice Dish
DONBURI
Staircase: Identifier Sign
Wayfinding Design
2nd Floor: Regulatory Sign
“The Building is a Sign� The Dome from the building architecture becomes a symbol of science and transfers this idea to every other thing in Liberty Science Center. The design is based on this idea of a symbol and also on the concept of organized, organic, and fun shapes which characterize the architecture to help improve branding.
Design Development Color Palette
Typeface
2
Museo Sans 500
Century Gothic
CAFE
SKYLINES
Material
LED sign
Green anodized aluminum
White acrylic
Design Development
Final Signs
Food + Drink
EXHIBITION
Governors Hall | Floor 2 Casual seating in Governors Hall where you may even catch a Live Science presentation while you dine!
I Explore Science Theater IMAX Dome Theater Cafe Skylines Governors Hall Group Dining Restrooms
Cafe Skylines | Floor 2 Nutritious meals and snacks. Open weekdays 10:00 am – 2:30 pm and weekends 10:00 am – 4:00 pm. Group Dining Events/Birthday party holding, rooms with breathtaking views of lower Manhattan.
Overview 16’
14’ 2’ 6”
2’
12’ 6’
10’ 2’ 2”
8’
2’ 2”
6’
Science Theater IMAX Dome Theater Cafe Skylines Governors Hall
Food + Drink
Group Dining
2’
ENTRANCE
2’ 2” 3’ 5”
2’
3’ 2”
2’
CAFE
SKYLINES 2’
13’
2’ 2” THANK YOU
EXHIBITION
1’ 2”
Group Dining Events/Birthday party holding, rooms with breathtaking views of lower Manhattan.
2’
Restrooms
2’ 6”
1’
NO RUN
Cafe Skylines | Floor 2 Nutritious meals and snacks. Open weekdays 10:00 am – 2:30 pm and weekends 10:00 am – 4:00 pm.
1’ 2”
Governors Hall | Floor 2 Casual seating in Governors Hall where you may even catch a Live Science presentation while you dine!
4’
3’
1’ 8”
I Explore
Cafe Skylines Nutritious meals and snacks
4”
2’ 2”
Perspectives
Entrance: Directional Sign
3rd Floor: Directional Sign
Staircase: Identifier Sign
Governors Hall: Regulatory Sign
Governors Hall Proposal
Amenities Wayfinding
LED Signs
The existing second floor dining area is not welcoming or attractive enough for visitors. So this signage design also focuses on the update of Amenities Wayfinding System.
The LED Moving Letters work well with the building structure, perfectly integrated in the environment. LED Edge-lit Signage and LED Light Box are “suggestions� for the visitor, who becomes the creator of his path through the space, which is a charming place to visit.
Perspectives
LED Light Box Sign
LED Moving Letters Sign
Map Design ROOSEVELT ISLAND
Overview
ROOSEVELT ISLAND Historical Society VISTOR GUIDE & MAP
“Map of the Historical Society”
ROOSEVELT ISLAND
Lighthouse 20 min. walk from tram
Roosevelt Island as an important historical piece of New York City has a distinguished architectural history. It has several architecturally significant buildings, and has been the site of numerous important architectural competitions and proposals.
Octagon 16 min. walk from tram
t ro ad
wes
Otterness Sculpture
Based on the historical background, the map design tries to combine handcraft art with modern aesthetic by the use of hand drawing, color palette, and photography.
river road
12 min. walk from tram
Roosevelt Island Bridge
Chapel of The Good Shepherd
mai n st
west road
8 min. walk from tram
reet
Blackwell House 7 min. walk from tram
Metro F
RIHS Visitor Center Kiosk ROOSEVELT ISLAND
Queensboro Bridge
east
road
ad
west ro
Strecker Laboration 5 min. walk from tram
Smallpox Hospital 6 min. walk from tram
LEGEND
TRAVEL TIP | Smallpox Hospital
Bus
Architect James Renwick, Jr. designed this building and St. Patrick’s Cathedral.The hospital opened in 1854 to care for people with contagious diseases. Later it housed one of the first nursing schools in the U.S. It was abandoned in the early 1950s. In 2009, exterior stabilization was erected to protect the structure.
Food Court
| Strecker Lab
Playground
This laboratory opened in 1892. A division of City Hospital, it was the nation’s first institution for pathological and bacteriological research. It was closed in the 1950s. It was restored in the 1990s and is now used to house a power substation for the E and M subway lines.
| Blackwell House
Shop Basketball Court Office
The Blackwell family took possession of the island in 1676 and held it for 150 years. They mined its quarries, farmed its fruit trees and, during the post-Revolutionary War era, built the house in the center of the island.
| Chapel of The Good Shepherd The New York Episcopal Mission Society employed Frederick Clark Withers to design the structure. Opened in 1889, the chapel provided a house of worship and comfort for the unwanted poor and sick who were housed on the island. Now as the home to Catholic and Protestant congregations, also serves as meeting hall.
| Octagon The NYC Municipal Lunatic Asylum opened in 1839. After 1895 together with City Hospital, formed two of the world’s largest health care institutions. Restored in 2006 as the central loby of a two-wing apartment building.
You are here
| Lighthouse Park & Lighthouse The lighthouse was built in 1872 to light the way for boats navigating the treacherous Hell Gate waters. The lighthouse park has magnificient views of both Manhattan and Queens.
Interior
Sustainable Office Jazz Ă— EA Gaming Company
Overview This project focuses on an exploration of environmentally sound practices applicable to a highly purposeful space: the office for EA Gaming Company. The idea of this project is to exhibit imaginative ways of extending the usable life of a historical building, interior components and materials. The solutions are developed using as little square footage as demanded for productivity and job satisfaction of the individual employees.
Environmental Happiness Products
Energy Saving Sustainability EA Design
Water Circulation
Customer
Recyclable Content
Circulation
Outdoor Cafe Library
Copy Meeting Area
Dining Area
Administrative Upstairs
Open Office
Support
Executive Office
Assistant
GUEST
Downstairs
Mail/Supply
ARRIVALS
Lead Designer
Reception Area
OFFICERS
Illustrator Graphic Designer
Game Designer
Level Editor Informal Meeting
Design Center GUI
“Jazz” Based on the inspiration from Jazz Music, the design intends to provide a space that exceeds expectations, reflects appropriate HVAC requirements, security, occupancy load, and multi functional work spaces to maximize the work production while allowing for inspirational and peaceful environments.
Smooth Jazz
Freestyle Jazz – Conference Room Color Palette
Freestyle Jazz
Swing Jazz
Blue Jazz
Soul Jazz
Swing Jazz – Reception Area Environmental Fabric
Reused Wood
Recycled Stone
Color Palette
PVC Free Laminate
Reclaimed Pine
Design Development Smooth Jazz – Studio Office
• • • • •
Use less energy Reduce light bulb changes Save money Reduce greenhouse gas emissions Remove indoor air pollution sources
Soul Jazz – Dining Area
Air Circulation Recycled Stone Wall
Low-E Glass Wall
This is an abstract model of the existing forms out of the architect’s projects, the interior elements are inspired from a specific culture. This space will be used ultimately for an exhibition of the architect’s work.
Exhibition Prototype Color and Culture applied on interiors as inspired
Structure of Herzog & de Meuron • • • • • •
Balance the form Improve the use of natural lighting Use innovated materials Repeat the patterns Simplify the structure Increase transparency and reflectivity
Model
Culture of Ireland • • • • • •
The culture of peace and grace English traditional architecture Use green and white colors for interiors Repeat the patterns and colors Decorate with cumbersome furniture Decorate with small crafts and carpets
Prototype
Healthcare Completed by the team of an architect, a landscape architect and two interior designers.
RIC
Rehabilitation Institute of Chicago
Concept
Project Background
Confluence
The Rehabilitation Institute of Chicago (RIC) will serve as the world’s leading scientific hospital for the innovation and application of new and more promising treatments that improve and eliminate the effects of injury, disease and debilitating health conditions.
The uniqueness of Chicago’s river becomes our inspiration. In this highly urban city, we searched for the relationship between the city and the people who live in it. Confluence means a coming or flowing together, meeting, or gathering at one point. We believe that patients and doctors in RIC share the same thoughts about the healing process. Also in our design, architecture, landscape and interior are linked together and affected by each other.
Building Model
Inpatient Unit
Ability Lab
Family Lounge
Inpatient Room
Sky Lobby L1
Children’s Play Area
Dining Area
Sky Lobby
Design Ideas
Doorway Design
“The Life Process & DNA”
Paper Structure
“The Tool & Space Container”
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