Play FAST Clinic Part 2 PDF (Automatics)

Page 1

One Word Calls


One Word Calls WHY ? • You have to go FAST! (Situational) • AUDIBLES (1 WORD AUDIBLES)

• Sideline/Wristband Calls (TOO LONG) • Keep the DEFENSE uncomfortable!


One Word Calls HOW ? • FORMATION/SHIFTS/MOTIONS/SNAP COUNT • SCHEME (RUN/PASS) • DIRECTION/PROTECTION


One Word Calls HOW ? • Signals • Boards • Verbal

Field/Boundary • •

F/B WORDS SERIES (AFC EAST/WEST)


AFC EAST 2X2 (BOUNDARY) IZ TO BOUNDARY

CROSS

POWER READ

NAKED

PLAYERS ALIGN AS FAST AS POSSIBLE IN 2X2 IF SOMEONE IS ALREADY IN THE SPOT, GET TO THE NEXT SPOT


AFC WEST 2X2 (FIELD) IZ TO FIELD

SPRINT OUT SMASH

POWER READ

NAKED

PLAYERS ALIGN AS FAST AS POSSIBLE IN 2X2 IF SOMEONE IS ALREADY IN THE SPOT, GET TO THE NEXT SPOT


AFC WEST 2X2 STACK

Jacksonville Jaguars PLAYERS ALIGN AS FAST AS POSSIBLE IN 2X2 STACK IF SOMEONE IS ALREADY IN THE SPOT, GET TO THE NEXT SPOT



JET/INDY SERIES

2X2

3X1

PLAYERS ALIGN AS FAST AS POSSIBLE IN 2X2 OR 3X1 AND RUN THE PLAY BASED ON THE CALL


SEQUENCES

SERIES OF PLAYS


SEQUENCES SERIES OF PLAYS • WHO ARE WE ATTACKING? • FORMATIONS ARE BEST TO ATTACK DEFENSE

• CALL IT PLAYS (MAN/ZONE, PRESSURE, BASE)


SEQUENCES SERIES OF PLAYS • BUCK SWEEP

• GO ROUTE • QUICK GAME CONCEPT


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