www.ksiic.or.kr
22 - 25 JANUARY 2020 EXCEL LONDON
Directory of
Pavilion BETT 2020
British Educational Training and Technology Show 22 - 25 JANUARY 2020 EXCEL, LONDON, UNITED KINGDOM
Korea Scientific Instruments Industry Cooperative (KSIIC)
Korea Trade-Investment Promotion Agency (Kotra)
National IT Industry Promotion Agency(NIPA)
Korea EduTech Industry Association(KETIA)
22 - 25 JANUARY 2020 EXCEL LONDON
BETT 2020
British Educational Training and Technology Show
22 - 25 JANUARY 2020 EXCEL, LONDON, UNITED KINGDOM
Directory of
Pavilion Contents AEPEL CO., LTD.
8
CLASSUM CO., LTD.
10
CODABLE CO., LTD.
12
GENIROBOT CO., LTD.
14
GLOBEPOINT INC.
16
IPORTFOLIO INC.
18
I-SCREAM MEDIA CO., LTD.
20
JH EDUCONN CO., LTD.
22
MARVRUS 24 MIDO CHEMICAL CO., LTD.
26
ROBO RISEN CO., LTD.
28
T- IME EDUCATION
30
VIEW-M TECHNOLOGY CO., LTD.
32
VISANG EDUCATION INC.
34
VRANI INC.
36
WOOSANG INDUSTRY CO., LTD.
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22 - 25 JANUARY 2020 EXCEL LONDON
Pavilion
AEPEL CO., LTD
SS41-K
MARVRU
SS41-K1
VISANG EDUCATION INC.
GLOBEPOINT INC.
WOOSANG INDUSTRY CO., LTD.
C
SR44-K3
SR44-K5
SR44-K10
S
T- IME EDUCATION
CLASSUM CO., LTD.
SR44-K9
SR44-K11
VIEW-M IPORTFOLIO TECHNOLOGY INC. CO. LTD.
SR44-K1
Booth NO.
AEPEL CO., LTD. CLASSUM CO., LTD. CODABLE CO., LTD. GENIROBOT CO., LTD. GLOBEPOINT INC. IPORTFOLIO INC. I-SCREAM MEDIA CO., LTD. JH EDUCONN CO., LTD.
SS41-K1 SR44-K11 SS41-K6 SR44-K4 SR44-K5 SR44-K1 SS41-K4 SR44-K14
SR44-K2
E
S
L D.
I-SCREAM MEDIA CO., LTD.
K1
SS41-K4
US
CODABLE CO., LTD.
16
SS41-K6
MIDO CHEMICAL CO., LTD.
ROBO RISEN CO., LTD.
VRANI INC.
SR44-K12
SR44-K8
ST43-K3
JH EDUCONN CO., LTD.
GENIROBOT CO., LTD
KOTRA & KSIIC
SR44-K14
SR44-K4
ST43-K2
Booth NO.
MARVRUS MIDO CHEMICAL CO., LTD. ROBO RISEN CO., LTD. T-IME EDUCATION VIEW-M TECHNOLOGY CO., LTD. VISANG EDUCATION INC. VRANI INC. WOOSANG INDUSTRY CO., LTD.
SS41-K16 SR44-K12 SR44-K8 SR44-K9 SR44-K2 SR44-K3 ST43-K3 SR44-K10
AEPEL CO., LTD. Sound Equipment Manufacturer AEPEL We are a professional manufacturer of sound equipment, Continuous R & D investment as a secure excellent human resources and technologies are on the market that the quality of excellence to admit being and market -friendly and customer-oriented corporate culture is “comprehensive professional sound equipment manufacturer�, its presence as more and the solid and you . AEPEL is the nation's leading businesses must deliver the course , Sang-am World Cup Stadium, and Su-won World Cup Stadium , including various large facilities and military product many foreign brands defeat, proudly has made a foray into the performance. In addition, domestic as well as global in the competition era befitting superior technology and quality as weapons overseas market pioneer also aggressively came upstream of sound equipment in Europe as well as North America , South America , Asia , etc. to business partners around the world to diversify exports to steep the growth maintained and you .
Certification Status - ISO9001 - Technology innovation company INNO-BIZ - CE and UL certified - Registered many sound related patents and designs
Main item - Lecture microphone - SR & P amps SPEAKER - SR & P amps POWER AMPLIFIER - Movable recharge AMPLIFIER - Wired, wireless MICROPHONE and BBS
AEPEL CO., LTD www.aepel.co.kr 70-12 Hansan-ro, Tanhyeon-myeon, Paju-city, Gyeonggi-do, Korea E-mail: aepel@naver.com Tel: + 82-31-945-5830
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Main Products
Lecture Microphones Eiffel Phone Master • Lithium polymer batteries use • Convenient for indoor and outdoor use • Excellent original sound transmission (diffuser horn method) • Recording, wireless music transmission, siren, AUX IN / AUX OUT various additional functions
SR & PA AMPLIFIER • Variety of output per amplifier production • Channel design for installation purpose • User for convenient USB mounts • Fine sound reproduction with the sound quality improvement effect that combines the unique technology AEPEL
Chargeable amplifier FC-2000 • 2way speaker sound • Wireless communication with smart phone • 5200mAh Lithium Polymer Battery • CD / USB player, 1CH / 2CH free configuration
Crosstalk -free wireless microphone FC-9002 • Crosstalk-free 62 channels can be using in same time • Range function with (other frequency effects decreased) • Domestic radio wave regulations within the maximum channel PLL scheme • Low power consumption circuit design • Frequency lock function
SR & PA SPEAKER • Surround speaker • Column speaker • sealing speaker • Wall speaker • Apartment speakers • Robust and the easy install bracket using
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CODABLE CO., LTD.
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CODABLE CO., LTD. 305-ho, 53, Gasan digital 2-ro, Geumcheon-gu, Seoul, Republic of Korea Web: http//www.codable.co.kr/eng E-mail: kgb612@codable.co.kr
GeniRobot CO., LTD. ‘Genibot’ is the first flagship product of Genirobot based on BLE 5.0 and star-network. We were selected as a TIPS (Tech Incubator Program for Startup) company from the government in Korea, 2019. Based on technology, we are going to be the leader of edutech and robotics companies in the future!
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BEYOND THE CODING Your Perfect Coding Solution
GeniRobot CO., LTD. AFC Tower, Dongan-gu, Anyang-si, Gyeonggido, Republic of Korea Web: www.genirobot.com E-mail: genirobot@gmail.com Tel : +82-10-8515-8107
GLOBEPOINT INC. Company Introduction Established in 2012, we have developed VR/AR-based smart-learning contents and platforms. We work with worldwide partners and developers to expertly obtain the most effective smart-learning contents needed to move online education from the conceptual stage to physical. Management Philosophy - GLOBEPOINT is a global EdTechcompany creating VR/AR smart-learning value. - Creation Spirit that enables continuous innovation by pursuing 'first' and 'best' - Ownership mastery that makes you pride and passion for work
History 2012 2012 2013 2015 2015 2015 2015 2016 2016 2016 2017 2018 2018 2019
Establishment of GLOBEPOINT Office at Smart Learning Innovation Center, Kintex Authoring Solution Development Using VR 3D Avatars IPatented on 3D Virtual Fitting Based on Kinectic Sensored KIOSK and Achieved ISO9001 Certification Won an Award at VRWARETaiwaneseIDEA Show S elected as an Outstanding Innovation SME of City of Goyang Won an Grand Prize of Small and Medium Business Administration for VRWARE Good Design Authoring Virtual Space Solution and HMD Business Based on Gesture Recognition and Machinima Office at Bitmaru, a Support Center of Media Won the Grand Prize of Solution at 2016 eLearning Exhibition Partnership with INTEL for VR Solution Technology Won the Grand Prize of Solution at 2018 japan eLearning Exhibition Won the Grand Prize of Solution at 2018 K-ict new SW products Korea Outstanding Products Awards eLearning EduTech Business Model Excellence Award
Management Philosophy - GLOBEPOINT is a global EdTechcompany creating VR/AR smart-learning value. - Creation Spirit that enables continuous innovation by pursuing 'first' and 'best' - Ownership mastery that makes you pride and passion for work
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Overseas History
Major Partners
Strength
- Quick-Chines Business Partnership - DahHsin Publishing Group Partnership - Research for the Advancement of Innovative Learning at the University of Georgia [VR Learning and VR Contents] Business agreement
- LG U+ - SIGONGmedia Inc. - ANTZ Inc. - TIME Education Inc. - carrotenglish Inc. - purunet Inc. - SND Corporation Inc.
- Provide a stable educational platform - Improve customer convenience - Securing global competitiveness
Products
VRWARE School VRWARE School is a product for one person player targeted at 7-13 year old elementary students. It is a tool to create a virtual space, become a 3D avatar character, explore the map created by the person and learn various subjects. * Maker Education : make 3D VR World Build your own world with the creation tools with various brush types, backgrounds and objects we provide. * Learning by Design : Make with Various 3D Objects Build your own world with the creationtools with various brush types,backgrounds and objects we provide. * Game-Based Learning : Various Events Explore on the VR map and start learning interactively using OX quizzes, 360' VR videos, educational lecture videos, and more.
VRWARE StoryMaker “Interactive Digital Book Making Solution” Create Your Own Digital Book With Avataar Reading it Together, Become an author and digitize your exising classic book content to create original and interactive digital book content. * Upload Your Own Digital Book On The StoryMaker Platform And Share It with Others. you can publish your digital book content and share it with more users. * Download Content Whenever And Wherever You Want! By connecting to the VRWARE StoryMaker viewing platform, anyone can easily download and enjoy the contents as they want.
GLOBEPOINT INC. http://my.vrware.us http://www.globepoint.co.kr
60, Taegeuk-ro, ilsan-dong-gu, Goyang-si, Gyeonggi-do South Korea, Suite #1603 Bitmaru Tel: +82+31-911-0609 Fax: +82+31-922-0602 E-mail: gpsales@globepoint.co.kr
IPORTFOLIO INC.
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i-Scream Media CO., LTD. About Company
i-Scream Media is a leader of digital content development and service provider in Korea, with a strong presence in the education sector. Since its establishment in February 2002, it has been exclusively providing digital education contents based on Korean national curriculum for the past 11 years. With the vision of innovations in education, it has become a leading company in pioneering new initiatives.
Business Overview
No. 1 educational digital content service provider in Korea for 11 years in a row 路Digital Education Platform&Contents Subscribed by 96% of Elementary Classes in South Korea 路Online + Offline + Mobile Integrated Teaching Solution for Early Childhood Education 路Teacher Training Portal with Online/Blended Programs approved by Ministry of Education 路Educational Coding Devices for Early Childhood & School Students
Contact to i-Scream Media Website: http://www.i-screammedia.com/eng Mail: esjung@i-screammedia.com Tel: +82)2-3440-2408 Address: SIGONG BD, 225-20, Pangyoyeok-ro, Bundang-gu, seongnam-si, Gyeonggido, Korea
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Quiz n’ Voting Solution for School Intro clip
Class Key is a classroom management tool. Students can do quiz, survey and vote with clickers and results are immediately displayed in graphs and statistics. Quiz
How It Works
Click the clicker
Poll
USB dongle receives signal from clickers
Vote
Response appears on the screen
JH EDUCONN CO., LTD. Break the Rule, Crack thd Code - Coding, STEM & Robotics
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Final list From 2015 to 2017
292 Dongho-ro Eulji-ro Jung-gu Seoul Korea Tel: 82-2-2278-1635, Fax: 82-2-2272-8801 E-mail: marvella@naver.com
MARVRUS
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MIDO CHEMICAL CO., LTD.
MIDO CHEMICAL CO., LTD. #148-10, GUNGPYONG-RI, DOCHEOK-MYEON, GWANGJU-SI, GYEONGGI-DO, KOREA
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MIDOMIDO CHEMICAL CHEMICAL
Tel : +82-31-763-0547
FAX : +82-31-763-0549
E-MAIL : sooil1203@hotmail.com
ROBO RISEN CO., LTD. PINGPONG : Meet hundreds of robot in motion Build any robot ! Create every motion ! A new paradigm of easy, fun, affordable and super-extensible robot platform.
About PINGPONG So many robots have the shape of car just have driving motion. The others such as crawling or walking robot platform are expensive, so complicated and require too much time on assembly. It is hard to find a robot platform, which have huge extensibility in shapes and motions but have affordable price and easy assembly. This is the background story of the robot ‘PINGPONG’ developed by Robo Risen.
1. Cube Cube is a basic module of PINGPONG. Combination of Cubes and links, users can make various robot models. Each Cube has one stepper motor and a battery with various sensors.
2. Links Each PINGPONG model needs specified links to build the body. Model specified links consist of Cube to Cube connectors, wheels, modules and decoration parts. And PINGPONG has general links for PINGPONG and LEGO-extension links for LEGO users.
GENERAL LINKS
MODEL SPECIFIED LINKS
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LEGO LINKS
BASIC PINGPONG MODELS PINGPONG can be built any type of robot. We present standard robot models to help people to understand how the PINGPONG is working and playing. Experience on PINGPONG basic models, user can create their own robot model without limit and control by using PINGPONG app’s motion maker mode.
PINGPONG APPLICATION Each PINGPONG model is controllable via a smart device, using pingpong app, Scratch or Python, JAVA, C. Also, user can make their own robot with 3D printer, and take coding education with the Scratch and Entry block coding interface.
ROBO RISEN CO., LTD.
www.roborisen.com
1st fl. Hyungwoo bldg. 28 UnNam 9-gil, Seochogu, Seoul, South Korea E-mail: sales@roborisen.com Phone: +82-2-6956-2237
T- IME Education T-IME Education aims not only to follow changes in the education industry, but to stay a step ahead of them through continuous research into the educational environment. T-IME Education is striving to become an education leader not only in Korea but all around the world by using content developed according to global standards.
FACTO Schule APP + Manipulatives + Textbooks Let’s have fun with creative thinking-skills based math!
You can solve math problems using the manipulatives & use AR Technology to detect the manipulatives on the Math Board with FACTO SCHULE App. 1. STEAM PLAY MATH 2. Balanced Practice in the 5 domains of Mathematics linked to the early childhood and Elementary mathematics curriculum. Communication between Learners and Smart devices 3. Two-Way help them with self-directed instruction. Schule Incorporates Both OR and AR Technology 4. FACTO (*Object Recognition and Augmented Reality) TARGET
COMPONENT
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STEP1
4~5
STEP2
5~6
STEP3
6~7
6 Textbooks for each step 6 Manipulatives + APP (6 Types)
How to use the Manipulatives with the APP 1
2
Put your reflector on Run the APP top of your smart device, and place your smart device in the stand.
3 Solve problems using the manipulatives & use OR Technology to detect the manipulatives on the Math Board.
4 Check whether your answers are correct or not.
Math Products of T-IME Education
Creative thinking Math skill development with workbooks and wooden manipulatives for elementary students!
Creative thinking Math skill development with storytelling based workbook and wooden manipulatives for kindergarten students
This monthly elementary manipulative math program improves students’ mathematical achievement while increasing their interest through curriculum-based manipulatives and games, and combines storytelling and STEAM.
75th AVENUE, 442,Bongeunsa-ro, Gangnam-gu, Seoul, Korea 06153 Tel: +82-2-590-9832 E-mail: time.overseas@t-ime.com Web Site: www.t-ime.com www.facebook.com/playfacto
VIEW-M TECHNOLOGY CO., LTD.
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VISANG EDUCATION INC. Visang Education includes various programs in all fields of education such as textbook publication, academy education, online education, early childhood education, English education, and etc. They are interconnected in order to share information and strategies to create synergy. Ranked the 1st in the textbook and middle/high school learning aids sections for 3 consecutive years, Visang Education endeavors to become the most influential educational corporation. These days, we focus on digital education to be a pioneer of smart-learning.
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Footprints of Visang Education
145 MILLION 2017 Increase in sales
1 National textbook with the highest number of copies published per book
100 MILLION Accumulative total number of textbooks sold
1,000 Number of Visang’s English & Math academies in Korea
1,200 3 MILLION Number of <englisheye> Accumulative academies in Korea total number of students using e-learning webiste
Visang Education Inc. Daeryung Post Tower VII 20F, 48, Digitalro-33-gil, Guro-gu, Seoul, Korea
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T
+82-2-6970-5629 (5681 / 5634)
E
global@visang.com
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+82-2-6970-6148
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http://www.visang.com
Interactive InteractiveEnglish EnglishLearning Learning Program Programfor forEarly EarlyChildhood Childhood 33YEARS YEARS
PRE-SCHOOL PRE-SCHOOL
SMARTBOARD+PAD PAD INTERACTIVE INTERACTIVE SMARTBOARD+
Interative Learning InterativeEnglish English Learning Interactive English Learning Program Program for Early Childhood Programfor forEarly EarlyChildhood Childhood 663YEARS YEARS YEARS
PRIMARY PRIMARY PRE-SCHOOL
SELF-PACED SELF-PACED INTERACTIVE
PAD PAD SMARTBOARD+ PAD
Interative InterativeEnglish EnglishLearning Learning Program Programfor forEarly EarlyChildhood Childhood 33YEARS YEARS INTERACTIVE INTERACTIVE
PRE-SCHOOL PRE-SCHOOL SMARTBOARD+ SMARTBOARD+WEBCAM WEBCAM
Interactive Interactive EnglishLearning Learning InterativeEnglish English Learning Program Program for Early Childhood Programfor forEarly EarlyChildhood Childhood YEARS 663YEARS YEARS
PRE-SCHOOL PRIMARY PRIMARY
SMARTBOARD+ WEBCAM PAD SMARTBOARD+ PAD INTERACTIVE SMARTBOARD+ INTERACTIVE INTERACTIVE
Interative InterativeEnglish EnglishLearning Learning Program Programfor forEarly EarlyChildhood Childhood 31YEARS YEARS INTERACTIVE INTERACTIVE
PRE-SCHOOL PRE-SCHOOL SMARTBOARD+ SMARTBOARD+WEBCAM WEBCAM
Interative InterativeEnglish EnglishLearning Learning Interative English Learning Program for Early Childhood Program for Early Childhood Program for Early Childhood 31YEARS YEARS
PRE-SCHOOL PRE-SCHOOL
INTERACTIVE SELF-PACED SELF-PACED
PAD SMARTBOARD+ PAD WEBCAM
● Visang Education’s ●● Visang Education’s Visang’s Program ● Visang’s Program Roadmap
Interative English Learning Program for Early Childhood
Interactive English Learning Program for Early Childhood
6 YEARS
PRIMARY
6 YEARS
SELF-PACED
PAD
INTERACTIVE
●●Visang Education’s Visang’s Program
Roadmap
PRIMARY SMARTBOARD+ PAD
Interative English Learning Program for Early Childhood 1 YEARS
PRE-SCHOOL
SELF-PACED
PAD
VRANI INC. About Company VRANI is an XR edutainment startup for kids aged 7-15. By XR, we provide more immersive and funtastic experience beyond time and physical limitation. Through XR edutainment contents, we pursue to grow our kids as the 21st Century Leaders.
KOORING XR Classroom Where did dinosaurs live in? How are the blood vessels in my body look like? With VR Classroom, you can quickly and easily understand the concept through hands-on experiences and activities. Whenever and wherever you are, you can discuss and learn together with friends which improves your communication and collaboration skills.
VRANI INC. #202 2nd Floor, 315, Sinbanpo-ro, Seocho-gu, Seoul, Republic of Korea 06532 Website : www.vrani.co.kr E-mail : yuna@vrani.co.kr / alex@vrani.co.kr Instagram : @kooringxr Facebook : @kooringXR
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KOORING XR Coding Camp Provide the opportunity to experience AR and VR, which is the new technology of the 4th industrial revolution in regular school class.
KOORING VR Coding Adventure Online Fun games let you learn naturally from the basics of coding to its applications. Having fun playing block coding fosters logical thinking and creativity.
WOOSANG INDUSTRY CO., LTD.
WOOSANG INDUSTRY CO., LTD 38
271-8, WOOGEUM-RI, GASAN-MYEON, POCHEON-SI, GYEONGGI-DO, KOREA
WOOSANG INDUSTRY
WOOSANG INDUSTRY
TEL : +82-31-544-6325
FAX : +82-31-544-6324
E-MAIL : sooil1203@hotmail.com
Directory of
Pavilion Korea Trade-Investment Promotion Agency KOTRA 13 Heolleungno, Seocho-gu, Seoul, 137-749, Republic of Korea (Former Adress : 300-9, Yomgok-dong, Seocho-gu, Seoul. 137-749, Republic of Korea) Web site : www.kotra.or.kr
National IT Industry Promotion Agency 10, Jeongtong-ro, Deoksan-myeon, Jincheon-gun, Chungcheongbukdo,27872, Republic of Korea Web site : www.nipa.kr
Korea Scientific Instruments Industry Cooperative #131 Changsungdong, Jongnogu, Seoul 110-034, Republic of Korea Phone : +82-2-725-4492 Fax : +82-2-725-6111 Web site : www.ksiic.or.kr e-mail : ksiic@ksiic.or.kr
Korea EduTech Industry Association(KETIA) 201, Dae-Yeon bldg., Teheran-ro 86-gil 17, Gangnam-gu, Seoul, 06179, Republic of Korea Phone : +82-2-557-7601 Fax : +82-2-557-9344 Web site : www.ketia.kr e-mail : ketia@ketia.kr