Nandi Yang Master of Landscape Architecture University of Pennsylvania
EDUCATION
University of Pennsylvania, PA | Aug 2016 - Present Master of Landscape Architecture candidate (Date of graduation: May 2018) Chongqing University, Chongqing, China | Sep 2011 - Jun 2016 Bachelor of Landscape Architecture Summer School at Milan Bicocca University, Milan, Italy | 2012 Courses included Italy design history, economy and culture
EXPERIENCE
SWA LA office, LA | May 2017 - Aug 2017 Culver city competition | 3D models with Rhino and Grasshopper, rendering Sanya Hexin island Project | Schematic design, 3D models with Rhino and Grasshopper, rendering, detail drawings Hunan Vanke Gushan Project | 3D models with Rhino and Grasshopper, rendering Sihuan Provincial Architectural Design and Research Institute, Chengdu, China | Nov 2015 - Jan 2016 Waterfront design Project | Created general drawing and 3D models with Sketchup and AutoCAD Urban Architects, Shanghai, China | July - Sept 2012 Retreat Area Project | Created general drawing and 3D models with Sketchup and AutoCAD
AWARDS
2017 Culver city centennial garden competition – Second place | 2017 | SWA Designer. Developed concept, created digital model, rendering plan and views. Real Project Competition of The Longfor Kindergarten Design – Honorable Mention Prize | 2014 Team Leader and Chief Designer. Used SketchUp for design, created physical models, and made general and detailed drawings. The 1st CQU Architectural Co-design competition – Honorable Mention Prize | 2012 Team Leader and Chief Designer of teaching building renovation
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ACTIVITIES
Member of Student Union Sports Department | 2012- 2013 Organize the orienting competition(2013.4), the basketball competition(2013.7) Director of Student Union Sports Department | 2013- 2014 Organize the School soccer competition (2013.11), Badminton competition (2014.6), basketball competition(2014.7), Assist the university to organize the 2014 Summer Game (2014.7)
COMPUTER PROFICIENCY
DRAFTING | SketchUp, AutoCAD ANALYSIS | Arc-GIS, Ecotech, SMS MODELLING | Rhino, Grasshopper PROGRAMING | Python
GRAPHICS | Photoshop, Illustrator, InDesign RENDER | V-Ray, Lumion Video | AfterEffect
CONTENTS 1: Edible Future Elective Studio | Penn Design
3 - 10
2: Grid To Grid Core Studio | Penn Design
11 - 22
3: Successional Warehouse Core Studio | Penn Design
23 - 32
4: Flourish! Competition | SWA LA office
33 - 36
5: Fish Umbrella Media | Penn Design
37 - 42
6: Cell City UA Competition
43 - 44
7: Parametric city / Playscape Media | Penn Design
45-46
8: Imaginary City Drawing | Penn Design
47-48
9: Other works
49-50
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EDIBLE FUTURE speculative design Individual work Published by KooZ/Arch Penn Design fall 2017
Tokyo, Japan
Instructor: Christopher Marcinkoski
Food in Japanese culture is both central, and highly valued. Products like Wagyu Beef, Tuna and Matsutake mushrooms can often command seemingly obscene price levels both in Japan and abroad. Yet these days, more than 70% of the country’s food is imported from the US, China and Europe. For some, this is a cultural crisis. For others, it is a national security risk. In the extreme condition of the “compact city” policy proposed by Japan’s government, the country’s remaining populations will move to only 3 mega cities—Tokyo, Osaka, Nagoya. In turn, because of the massive amount of land that has become de-urbanized, Japan will be able to produce and export their well-known luxury food within this massive amount of vacant land. This project endeavors to visualize the relationship between people, nature and mechanized luxury agriculture.
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本 More efficient Japan!
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Tokyo / Japan
Onsen Geisha Table Tennis - Shohei Otomo The studio was devided in 3 parts: Image, Artifact, and System. These 3 can be either consistent or seperate. For visualization, I started from a study of Onsen Geisha Table Tennis, art work from Shohei Otomo, looking for contemporary Japanese visual art and try to utilize it in my whole project. For the whole project, I started from a government plan called "Compact City", a generic strategy with no spatial reference. I tried to understand and visualize what does "Compact City" means and what new kind of urban form might come up with it.
Current Tokyo
Linear city
2017 Current Japan
Island city
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2037 Islands in islands
Edible future
2057 All flat land as luxury agriculture
Linear city
Core
Suburb
Rural
Commuting
Dinning
Working
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Wagyu town
Wagyu, always believe as best quality beef in the world require a lot of care and huge amount of land. Use machine to nurture wagyu on the future vacant land, we will be able to witness quality of beef in the future.
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Tuna town
Tuna, a giant fish which needs to continuesly swim to help them get oxygen from the ocean, also seem as a delicious food in Japan for centuries. Might be possible to farm with massive vacant land.
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Mushroom town
Matsutake, an expensive mushroom can only grow on roots of pines, with specific amount of water and sunshine. 40 years later, this luxury agricultural production can also be merchandize.
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Exhibition
We tried to have an exhibition instead of final review at the end of semester, which means we need to design our own space and we were not able to speak for our work which require our work should be understandable on its own.
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GRID TO GRID experimental urban design In collaboration with Qi Wang
Penn Design spring 2017
LA port, Los Angeles, CA
Instructor: Megan Born
Contribution: concept development, physical model, digital model, grasshopper script, rendering plan, axon and view, sections, diagrams
Our planning area, 400-acre post industrial site, is at the Port of Los Angeles, adjacent to the community of San Pedro. The area is currently been filled with several disconnected programs, though it will no longer be used for direct maritime shipping related activities, concensus around a longer-term vision for the property has yet to be reached. According to the conditions and questions raised in the study area, we try to propose a experimental urban design to experiment both interim and longer-term innovations in waterfront urban form and use. Basically we use nursery as our drive, which can be place holder at the first phase, then will be transformed to different public space depends on development intensity and programs nearby.
Transformed to Sports field + Market
Retail/ Commercial
Existing market
New market space
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Concept drawings
Residential
Soccer field
Existing warehouse
Office + Residential
12
Phasing 0 1. Planting Nurseries come in, when all trees will be planted in a basic grid.
12ft/ Young trees
12ft/ Grown trees
Nursery first be planted at the early stage
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10 year 2. Culling Culling to create new space for nursery and also to provide street trees for site and San Pedro.
1) Culling - 50%
Grown pattern 01
1) Culling - 75%
Grown pattern 02
30 year 3. Transform Nurseries transformed to different type of public realm, including public parks, civic center and so on with different operations.
3A) field
3B) corridor
3C) re-plant
3D) nursery
3E) niches
3F) re-surface
3G) build
3H) nursery
Nursery be transformed to new markets after 30 years
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Master plan We developed 3 different clusters of buildings anchored by 5 public spaces. Program of each cluster comes from existing program in San Pedro and Port. The northern cluster is extension of existing social housings; the middle cluster is the extension of Port O'Call fish village; the southern cluster is the extension of existing market and Alta Sea project.
b et mark ing Exist
a
ct
roje ea p S a Alt
Nursery edge section
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c
c
all O'C s t Por
age vill h fis
SAN PEDRO
Downtown San Pedro
Social housing
d
e
e
Maritime museum
eshi
p
al
battl
Cru
ise
ter
min
Iowa
PORT OF LA
a b c d e 0
200 100
Head quarter + residential Market + residential Small retail + studio Office Social housing + campus 600
400
1400 1000
16
"Bridge" and community farm 1 1
Nursery
Connecting bridge
Urban fields
2 2
New retail
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Green houses
Office
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Muesum and community library
Community amentity
1
Market + social housing
1
Community library
Local culture museum
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20
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Rules:
We set up basic rules in order to control the development. Nursery
Row: 15+20+15ft Pedestrian: 15ft Setback: 0-5 ft Height: < 105 ft Groundfloor program: retail, public service, elevated
Corridor
Social housing
Social housing
Office
Row: 15+20+15ft Pedestrian: 15ft Setback: 0-5 ft Height: < 75 ft Groundfloor program: retail, public service, elevated
Row: 15+20+15ft Pedestrian: 15ft Setback: 0-5 ft Height: < 75 ft Groundfloor program: lobby, entrance, public service
Unit: 20 x 35ft each unit > 10 unit each building
Incentives:
Also we hope some part of development can be flexible.
Transform old building: Existing market bundled with new market
Transform old building: Existing warehouse bundled with new office
Hybrid building: A building at the corner hybrid with retail or residential will get higher FAR bonus as well
Hybrid building: A building at the corner hybrid with retail or residential will get higher FAR bonus as well 22
SUCCESSIONAL WAREHOUSE research base landscape planning Individual work
Penn Design autumn 2016
Wind Gap, Lehigh Valley, PA
Instructor: David Ostrich
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Working warehouse Playscape
Basketball court Basketball court
Working warehouse
Working warehouse
Farmland
Working warehouse
Flower field
Working warehouse
Slate Belt was known for its slate industry from early 19 century, it was one of the most famous slate town in the world for decades. After running out of slate resources, government began to find new industries for local economy. Due to good transportation and location, only 1.5 hours drive to Newark Port in New York, booming industry of online shopping, expansion of Panama Canal, also the threaten of hurricanes that makes people build more warehouses away from sea, Lehigh Valley became an important inland port in North East Coast. Today, logistics industry is becoming one of the most important industry in Lehigh Valley. Although the warehouse industry is quite profitable, it is still not that acceptable to local residence, since it will bring serious of environmental problems as well. Through design, I tried to moderate the conflict at this beautiful small town.
Working warehouse
Trail
Forest park
Amphitheater
Quarry park
Amphitheater
Working warehouse
Farmland maze
Working warehouse
Forest park Street park
Hockey
Basketball court
Working warehouse Basketball court
Concept drawings
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80,000,000
11% 3%
Ton
40,000,000 Ton
85%
20,000,000
Location: Bethlehem Inland Port Ton
Slate Belt is on the east side of Lehigh Valley, with one of three major highway, Route 33 passed through. 1 of 5 towns, Wind Gap is just beside the highway.
Expansion of Panama Canal to magnify freight industry in Lehigh Valley
Asia Bethlehem Inland Port
Europe
North America
Expansion of Panama Canal to magnify freight industry in Lehigh Valley
Expansion of Panama Canal to magnify freight industry in Lehigh Valley. Asia
Europe
North America
South America
South America
Proximity to Major Hubs
50% of all Canadian Consumers
Site is really closeHubs to major hubs Proximity to Major
Boston
50% of all Canadian Consumers
40% of all United State
Boston
1.5 Hours s
our .5H
1.5 Hours Philadelphia New York
3.7
At the
rs Baltimore ou 5H 3.7 Washington intersection of major
Boom and bust cycle for slate and warehouse industry
1900s 25
1950s
Panama canal
rs
rs Baltimore ou 5H Washington
Newark Port
1Hou
s
r Hou
3.5
Panama canal
rs
3
New York
Newark Port
1Hou
40% of all United State
Philadelphia
Asia
traffic corridors Asia
First transition
2000s
Now
2030
Slate quarry Warehouse Retail & Park 0
2.75
5.5
11
16.5
Miles 22
Second transition
2040
2050
2060
2070 26
Highway 33: Hig
hw ay 3
3
A
Future industrial park1
G D
C
Future industrial park2
H
Future industrial park3
B
F C
J I
Concrete percentage
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A
B
C
D
E
F
G
H
I
J
95%
100%
100%
100%
100%
80%
75%
95%
80%
75%
Experiment in one future indutrial site
Wind Gap
Copella community
ay 33 Highw
Basic dimension & Corridor in between 80ft
r=50ft
60ft 50ft 90ft 90ft
Min=50ft+50ft
Corridor as drainage and landscape 28
Growing landscape:
Consider the design as a dynamic proccess, it is important to set up a flexible and dynamic landscape for warehouses. So that the landscape can grow together with the warehouses, it will function as industrial landscape while the first period of time and will become public realm landscape when the warehouses are gone.
PHASE 2: 2-3 year
PHASE 1: 1-2 year
Existing condition
PHASE 3: 3-8 year
Landscape framework set up
woods
Warehouses come in
woods
warehouses
path
woods
rainwater system young trees
path
rainwater system young trees
Build buffer area around Warehouses move in Build storm water system, plant young trees in lines
EXISTING CONDITION 29
YEAR 1
YEAR 5
PHASE 4: 8-30 year
PHASE 5: 30-35 year
Trees growing, warehouse moving out
PHASE 6: 35-40 year
Transformation start
Site become a palimpsest landscape
new programs
warehouses fram warehouses woods
path rainwater system big trees
warehouses
warehouses frames
woods
warehouses
path
woods
rainwater system big trees
path
rainwater system big trees
Trees grows
Some warehouses leave
YEAR 15
YEAR 25
New programs come in
YEAR 50 30
Warehouse transformation:
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Soccer
Movie theater
Plaza
Flower field
Hockey
Exhibition
Rainwater
Community farm
Pool
Retail
Rainwater basin
Farmers market
Basketball
Cafe
Field
Carpenter's house
Football
Carousel
Wetland
Community garden
40 years later, warehouses become football court & successional landscape
40 years later, basketball court under buildings frames
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FLOURISH! Centenial garden design competition Professional work Associate: Jing Zhang 2nd of 20 SWA summer 2017
Culver City, Los Angeles
Role: Chief designer Contribution: concept development, digital model, grasshopper script, rendering plan and view, elevations, diagrams
This garden is a jumping off point for the next 100 years of music, film, and PERFORMANCE. From the beginning, music has been a part of the city as unforgettable soundtracks to iconic films. we want to make music, and places for performance, to be a public amenity. We want to bring in and capture creativity, from the schools, the public or places like the Jazz Bakery. Our concept is to capture the soul of Culver City as a Platform for Performance.
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Strategy Extend Jazz culture and good space quality from the other side of road.
Redefine site edge by colorful pavements.
Installations as instruments
Plants as instruments
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Extend existing canopy
Input 3 acoustic garden to activate the site
Plan
Stage
Talking tube
xylophone
Drums
Talking tube
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FISH UMBRELLA media In collaboration with Bo Dong, Aaron King
Penn Design fall 2017
Delaware waterftont, Philadelphia
Instructor: Keith Van dersys
Contribution: concept development, ecotect analysis, module model, grasshopper script, board layout, rendering plan and view, diagrams
The Delaware River is an important habitat for migrating fish. Migrating fish have not always found the Philadelphia's portion of the Delaware sufficiently hospitable. Destruction of their natural habitat through construction, pollution, and general disturbance caused a steep decline in their presence. Policies to combat these deterrants were enacted and fish populations have rebounded dramatically. There is still more that can be done to achieve suitable conditions for migrating fish to lay eggs, as outlined in a recent report by the Philadelphia Water Department. One recommendation to come out of the report is to construct new, biological habitat for migrating fish (ie wetlands). Our project investigates an option for a non-biological habitat. This habitat, what we've termed "fish umbrella" network, benefits fish by offering niches and slowing down water. It also has advantage of indexing the river's processes more overtly than a wetland. These processes include the tide as well as high and low velocity water.
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Water analysis
Feb 24 16:00 water analysis
Feb 24 16:00 water speed > 3cm/s
July 21 00:00 water analysis
July 21 00:00 water speed > 3cm/s
Oct 18 16:00 water analysis
Oct 18 16:00 water speed > 3cm/s
Feb 24 16:00 wind water level
Feb 24 16:00 wind 5m above water level
July 21 00:00 wind water level
July 21 00:00 wind 5m above water level
Feb 24 16:00 wind water level
Feb 24 16:00 wind 5m above water level
Wind analysis
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Hig Nov.
Dec.
Sept.
Oct.
August
June
July
April
May
March.
Jan. American shad
Feb.
Largemouth bass
American eel
Striped bass
Low tide of the year
Catfish
Medium tide
Largemouth bass
High tide of the year
Smallmouth bass
American eel
Catfish
Snakehead
Snakehead
Site selection Perpendiculate water Water flow direction >60°
Shallow water <10ft
<5ft
Fast speed water area (v>4m3/s) Feb 24 July 21
Oct 16
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D Runner E Umbrella ribs/ fish habitat
F Water resistance ribbons
Section A Stantion
B Flotation devices
C Construction cloth
D Runner E Umbrella ribs/ fish habitat
F Water resistance ribbons 1 1
Dynamic
Feb 24 08:00
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Feb 24 11:00
Feb 24 14:00
Feb 24 17:00
Feb 24 20:00
N 42
CELL CITY urban fantasy UA competition work In collaboration with Ziran Liao, Rensa Guo
Undergraduate summer 2012
Our assignment is to look for the harmonious and ecological relationship between buildings and environment, and promote the exuberant development of the city. Through analysis, we find that the modern cities already have or are going to have almost the same problems, so we thought maybe we could mention a solution that could be use widely in most cities. After learning the traffic, bussiness and skyscrapers condition, we try to: look for a new city structure, which could ameliorate the living environment without destroy the form of the city.
General view
Combination
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Master plan The skin supported by roof
The skin penetrate buildings
Disaster protection
Rain cycling system
Skin around buildings Air park
Solar system
CELL CITY
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PARAMETRIC CITY media Individual work
Penn Design spring 2017
Instructor: Michael Luegering
Our assignment is to discover parametric way to build a city, from macrocopic to microcopic way. We started from research, then circulation, then buildings, at the end landscape. It was a good training for constructing models, acquiring information and producing graphic.
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PLAYSCAPE media Individual work
Penn Design fall 2017
Instructor: Keith Van dersys
MODELING OPTIONS
MODELING OPTIONS
MODELING OPTIONS
Our assignment is to design a set of pattern and use that set of pattern to create a parametric playscape. Through the process learning how to build actual space with script and patterns. Afterwards we also test the surface with rainwater flow in grasshopper to see the difference create by different patterns.
option 1
OPT OPT 1 1 1 01 01PANELING PANELING OPT 01 PANELING
MODELING / ANALYSIS
MODELING / ANALYSIS
MODELING / ANALYSIS
MODELING OPTIONS MODELING OPTIONS MODELING OPTIONS
01 PANELING OPT 1 01 PANELING OPT 1 01 PANELING OPT 1
option 2
option 3
02 PANELING OPT 2 02 PANELING OPT 2 02 PANELING OPT 2
OPT 2 2 OPT 2OPT 02 02PANELING PANELING 02PANELING
PANELING OPT 3 3 OPT 3 OPT 03 03PANELING PANELING 03
TOOLPATH SETUP/ MILLING PICS
TOOLPATH SETUP/ MILLING PICS
TOOLPATH SETUP/ MILLING PICS TOOLPATH SETUP/ MILLING PICS TOOLPATH SETUP/ MILLING PICS
TOOLPATH SETUP/ MILLING PICS
MODELING / ANALYSIS MODELING / ANALYSIS MODELING / ANALYSIS
06 RAIN SIMULATION OPT 05 INITIAL RAIN SIMULATION 06 RAIN SIMULATION OPT 05 INITIAL RAIN SIMULATION 06 RAIN SIMULATION OPT 05 INITIAL RAIN SIMULATION
INITIAL RAIN SIMULATION RAIN SIMULATION 05 05INITIAL RAIN SIMULATION 05 INITIAL
09 notes
09 notes
RAIN SIMULATION OPT SIMULATION OPT 06 06RAIN SIMULATION OPT 06 RAIN
09 notes
09.14.15 & 09.21.15 notes 09.14.15 & 09.21.15 09 09notes 09 notes 09.14.15 & 09.21.15
09.14.15 & 09.21.15 09.14.15 & 09.21.15 09.14.15 & 09.21.15
10 notes
03 PANELING OPT 3 03 PANELING OPT 3 03 PANELING OPT 3
10 notes
PANELING OPT OPT 4 4OPT 4 04 04PANELING 04 PANELING
07 RAIN SIMULATION OPT 07 RAIN SIMULATION OPT 07 RAIN SIMULATION OPT
RAIN SIMULATION OPT OPT 07 07RAIN RAIN SIMULATION OPT 07 SIMULATION
10 notes
11 notes
COMPOSITE RAIN SIMULATION RAIN SIMULATION w/ 08 08COMPOSITE 08 COMPOSITE PANELING OPTIONRAIN SIMULAT PANELING OPTION PANELING OPTION
11 notes
11 notes
SIMULATED NATURES - Fall 2017 (CNCnotes Mill)1 - DYNAMIC TOPO notes - Fall 2017 Assignment 1 - DYNAMIC TOPO SIMULATED NATURES Assignment 11 11notes 12 12notes 12 notes SIMULATED NATURES - Fall 201711 notes Assignment 1 - DYNAMIC TOPO (CNC Mill)
notes 10 10notes 10 notes
SIMULATED NATURES - Fall 2017 SIMULATED NATURES - Fall 2017 SIMULATED NATURES - Fall 2017
Assignment - DYNAMIC TOPO (CNC Mill) Assignment 1 -1DYNAMIC TOPO (CNC Mill) Assignment 1 - DYNAMIC TOPO (CNC Mill)
VanDerSysLARP VanDerSysLARP 740740 VanDerSys- LARP 740
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IMAGINARY CITY Landscape drawing Individual work
Penn Design fall 2017
Instructor: Valerio Morabito
A great exercise for using our hand to think and using our eyes to see the potential of our drawing. Spent whole semester exploring 3 different type of city: blue city, brown city and water city. We started from quick sketch of specific moments then connect all the moments with our imagination, finally find our own way of representation. My personal interest is moments and connections.
Water City
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Blue City
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OTHER WORKS Changsha Kuangdai
SWA summer 2017 Public space design Role: design development (pavilion/ wall), modeling, rendering
Hunan Vanke Gushan SWA summer 2017 Urban design Role: design development (planning/detail) modeling, rendering
Sanya Hexin Island SWA summer 2017 Urban design Role: design development (furniture/ playscape), modeling, rendering
Fuzhou Rongqiao
SWA summer 2017 Public space design Role: design development (planning/ detail), modeling, rendering
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Hollow Village
Chongqing University spring 2015 Landscape planning Individual work
Projection
Chongqing University fall 2013 Public space design Individual work
Urban bridge Chongqing University fall 2013 Public space design Individual work
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Email: nandi.yang@gmail.com Tel: 215-730-5573